Search Results

Search found 12734 results on 510 pages for 'state saving'.

Page 65/510 | < Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >

  • Saving NSBitmapImageRep as NSBMPFileType file. Wrong BMP headers and bitmap content

    - by niko34
    I save a NSBitmapImageRep to a BMP file (Snow Leopard). It seems ok when i open it on macos. But it makes an error on my multimedia device (which can show any BMP file from internet). I cannot figure out what is wrong, but when i look inside the file (with the cool hexfiend app on macos), 2 things wrong: the header have a wrong value for the biHeight parameter : 4294966216 (hex=C8FBFFFF) the header have a correct biWidth parameter : 1920 the first pixel in the bitmap content (after 54 bytes headers in BMP format) correspond to the upper left corner of the original image. In the original BMP file and as specified in the BMP format, it should be the down left corner pixel first. To explain the full workflow in my app, i have an NSImageView where i can drag a BMP image. This View is bind to an NSImage. After a drag & drop i have an action to save this image (with some text drawing over it) to a BMP file. Here's the code for saving the new BMP file : CGColorSpaceRefcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); CGContextRefcontext = CGBitmapContextCreate(NULL, (int)1920, (int)1080, 8, 4*(int)1920, colorSpace, kCGImageAlphaNoneSkipLast); [duneScreenViewdrawBackgroundWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) needScale:NO]; if(folderType==DXFolderTypeMovie) { [duneScreenViewdrawSynopsisContentWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) withScale:1.0]; } CGImageRef backgroundImageRef = CGBitmapContextCreateImage(context); NSBitmapImageRep*bitmapBackgroundImageRef = [[NSBitmapImageRepalloc] initWithCGImage:backgroundImageRef]; NSData*data = [destinationBitmap representationUsingType:NSBMPFileType properties:nil]; [data writeToFile:[NSStringstringWithFormat:@"%@/%@", folderPath,backgroundPath] atomically: YES]; The duneScreenViewdrawSynopsisContentWithDuneFolder method uses CGContextDrawImage to draw the image. The duneScreenViewdrawSynopsis method uses CoreText to draw some text in the same context. Do you know what's wrong?

    Read the article

  • Suitable data structures for saving files in localStorage (HTML5) ?

    - by WmasterJ
    It is nice when there isn't a DB to maintain and users to authenticate. My professor has asked me to convert a recent research project of his that uses Bespin and calculates errors made by users in a code editor as part of his research. The goal is to convert from MySQL to using HTML5 localStorage completely. Doesn't seem so hard to do, even though digging in his code might take some time. Question: I need to store files and state (last placement of cursor and active file). I have already done so by implementing the recommendations in another stackoverflow thread. But would like your input considering how to structure the content to use. My current solution Hashmap like solution with javascript objects: files = {}; // later, saving files[fileName] = data; And then storing in localStorage using some recommendations localStorage.setObject("files", files); // Note that setObject(key, data) does not exist but is added // using Storage.prototype.setObject = function() {... Currently I'm also considering using some type of numeric id. So that names can be changed without any hassle renaming the key in the hashmap. What is your opinion on the way it is solved and would you do it any differently?

    Read the article

  • Saving image to the existing file throws "A generic error occurred in GDI+" error.

    - by ryan
    i am trying to create a overlapped image using different images,then saving to a particular location. so that i can use generated image(overlapped img) in my telerik reporting. it is important to me to save the overlapped image to the same location with same name. but generating this overlapped image second time throws throws "A generic error occurred in GDI+" error. Please help me with this. It seems i can not override the existing image file. i tried deleting the existing image every time i generate the new one. but its not allowing me deleting the file ,may be it is used by telerik reporting. Here is the image create method which takes the baseimage path, sectionimage path and the reportimage path (this is the target locationenter code here) public static void Creat(List<string> sectionNames, string reportImagePath, string baseImagePath) { var file = Image.FromFile(baseImagePath); Graphics g = Graphics.FromImage(file); foreach (var sectionName in sectionNames) { var image = Image.FromFile(sectionName); g.DrawImage(image, new PointF(0.0F, 0.0F)); } file.Save(reportImagePath, ImageFormat.Png); file.Dispose(); }

    Read the article

  • How can I stop Silverlight DataForm immediately saving changes back to underlying object?

    - by Simon_Weaver
    I have a Silverlight master-details DataForm where the DataForm represents a street address. When I edit the Address1 textbox, the value gets automatically committed to the bound Address object once focus leaves the textbox. If I hit the Cancel button, then any changes are undone because Address implements IEditableObject and saves its state. The problem is that since any change is immediately propagated to the underlying object it will be shown in the master grid before the user has actually hit Save. I also have other locations where this data is shown. This is not a very good user experience. I've tried OneWay binding but then I can't commit back without manually copying all the fields over. The only thing I can think of doing is to create a copy of the data first or using OneWay binding, but they both seem a little clumsy. Does DataForm support this way of working?

    Read the article

  • VPN iptables Forwarding: Net-to-net

    - by Mike Holler
    I've tried to look elsewhere on this site but I couldn't find anything matching this problem. Right now I have an ipsec tunnel open between our local network and a remote network. Currently, the local box running Openswan ipsec with the tunnel open can ping the remote ipsec box and any of the other computers in the remote network. When logged into on of the remote computers, I can ping any box in our local network. That's what works, this is what doesn't: I can't ping any of the remote computers via a local machine that is not the ipsec box. Here's a diagram of our network: [local ipsec box] ----------\ \ [arbitrary local computer] --[local gateway/router] -- [internet] -- [remote ipsec box] -- [arbitrary remote computer] The local ipsec box and the arbitrary local computer have no direct contact, instead they communicate through the gateway/router. The router has been set up to forward requests from local computers for the remote subnet to the ipsec box. This works. The problem is the ipsec box doesn't forward anything. Whenever an arbitrary local computer pings something on the remote subnet, this is the response: [user@localhost ~]# ping 172.16.53.12 PING 172.16.53.12 (172.16.53.12) 56(84) bytes of data. From 10.31.14.16 icmp_seq=1 Destination Host Prohibited From 10.31.14.16 icmp_seq=2 Destination Host Prohibited From 10.31.14.16 icmp_seq=3 Destination Host Prohibited Here's the traceroute: [root@localhost ~]# traceroute 172.16.53.12 traceroute to 172.16.53.12 (172.16.53.12), 30 hops max, 60 byte packets 1 router.address.net (10.31.14.1) 0.374 ms 0.566 ms 0.651 ms 2 10.31.14.16 (10.31.14.16) 2.068 ms 2.081 ms 2.100 ms 3 10.31.14.16 (10.31.14.16) 2.132 ms !X 2.272 ms !X 2.312 ms !X That's the IP for our ipsec box it's reaching, but it's not being forwarded. On the IPSec box I have enabled IP Forwarding in /etc/sysctl.conf net.ipv4.ip_forward = 1 And I have tried to set up IPTables to forward: *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [759:71213] -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 25 -j ACCEPT -A INPUT -p udp -m state --state NEW -m udp --dport 500 -j ACCEPT -A INPUT -p udp -m state --state NEW -m udp --dport 4500 -j ACCEPT -A INPUT -m policy --dir in --pol ipsec -j ACCEPT -A INPUT -p esp -j ACCEPT -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -s 10.31.14.0/24 -d 172.16.53.0/24 -j ACCEPT -A FORWARD -m policy --dir in --pol ipsec -j ACCEPT -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT Am I missing a rule in IPTables? Is there something I forgot? NOTE: All the machines are running CentOS 6.x Edit: Note 2: eth1 is the only network interface on the local ipsec box.

    Read the article

  • My current iptable configuration doesn't work [on hold]

    - by Brad
    sudo chkconfig iptables off /etc/init.d/iptables on ### Clear/flush iptables sudo iptables -F sudo iptables -P INPUT ACCEPT sudo iptables -P OUTPUT ACCEPT sudo iptables -P FORWARD ACCEPT ### Allow SSH iptables -A INPUT -i eth0 -p tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 22 -m state --state ESTABLISHED -j ACCEPT ### Allow YUM updates sudo iptables -A OUTPUT -o eth0 -p tcp --dport 80 --match owner --uid-owner 0 --state NEW,ESTABLISHED -j ACCEPT sudo iptables -A OUTPUT -o eth0 -p tcp --dport 443 --match owner --uid-owner 0 --state NEW,ESTABLISHED -j ACCEPT ### Add your rules form the link above, here # ftp,smtp,imap,http,https,pop3,imaps,pop3s sudo iptables -A INPUT -i eth0 -p tcp -m multiport --dports 21,25,143,80,443,110,993,995 -m state --state NEW,ESTABLISHED -j ACCEPT sudo iptables -A OUTPUT -o eth0 -p tcp -m multiport --sports 21,25,143,80,110,443,993,995 -m state --state NEW,ESTABLISHED -j ACCEPT ## allow dns sudo iptables -A OUTPUT -p udp -o eth0 --dport 53 -j ACCEPT && sudo iptables -A INPUT -p udp -i eth0 --sport 53 -j ACCEPT # handling pings sudo iptables -A INPUT -p icmp --icmp-type echo-request -j ACCEPT && sudo iptables -A OUTPUT -p icmp --icmp-type echo-reply -j ACCEPT sudo iptables -A OUTPUT -p icmp --icmp-type echo-request -j ACCEPT && sudo iptables -A INPUT -p icmp --icmp-type echo-reply -j ACCEPT # manage ddos attacks sudo iptables -A INPUT -p tcp --dport 80 -m limit --limit 25/minute --limit-burst 100 -j ACCEPT ## Implement some logging so that we know what's getting dropped sudo iptables -N LOGGING sudo iptables -A INPUT -j LOGGING sudo iptables -A LOGGING -m limit --limit 2/min -j LOG --log-prefix "IPTables Packet Dropped: " --log-level 7 sudo iptables -A LOGGING -j DROP # once a rule affects traffic then it is no longer managed # so if the traffic has not been accepted, block it sudo iptables -A INPUT -j DROP sudo iptables -I INPUT 1 -i lo -j ACCEPT sudo iptables -A OUTPUT -j DROP # allow only internal port forwarding sudo iptables -A FORWARD -i eth0 -o eth1 -j ACCEPT sudo iptables -P FORWARD DROP # create an iptables config file sudo iptables-save > /root/dsl.fw ### Append the following to the rc.local file sudo nano /etc/rc.local ####--- /sbin/iptables-restore < sudo /root/dsl.fw ####--- /etc/init.d/iptables save ## check to see if this setting is working great. sudo service iptables restart ## log out/in testing sudo chkconfig iptables on What is the problem with this setup? If I restart the server it doesn't allow me back in SSH, and there may be a problem with Yum Original source of information: https://gist.github.com/Jonathonbyrd/1274837#file-instructions

    Read the article

  • How to iptables forward ppp0 to eth0

    - by HPHPHP2012
    need your help with get it routing properly. I've server with eth0 (external interface) and eth1(internal interface). eth1 is merged into the bridge br0 (172.16.1.1) I've installed the pptp and successfully configured it, so I got ppp0 interface (192.168.91.1) and got my VPN clients successfully connected. So I need your help to manage how to allow my VPN clients use internet connection (eth0). Below my configuration files, any help is much appreciated! Thank you! P.S. VPN clients are Windows Xp, Windows 7, Mac OS X Lion, Ubuntu 12.04, iOS 5.x cat /etc/pptpd.conf #local server ip address localip 192.168.91.1 #remote addresses remoteip 192.168.91.11-254,192.168.91.10 #translating ip addresses on this interface bcrelay br0 cat /etc/ppp/pptpd-options name pptpd refuse-pap refuse-chap refuse-mschap require-mschap-v2 require-mppe-128 ms-dns 8.8.8.8 ms-dns 8.8.4.4 nodefaultroute lock nobsdcomp auth logfile /var/log/pptpd.log cat /etc/nat-up #!/bin/sh SERVER_IP="aaa.aaa.aaa.aaa" LOCAL_IP="172.16.1.1" #eth0 with public ip PUBLIC="eth0" #br0 is internal bridge on eth1 interface INTERNAL="br0" #vpn VPN="ppp0" #local LOCAL="lo" iptables -F iptables -X iptables -t nat -F iptables -t nat -X iptables -t mangle -F iptables -t mangle -X iptables -P INPUT DROP iptables -P FORWARD DROP iptables -P OUTPUT ACCEPT echo 1 > /proc/sys/net/ipv4/ip_forward iptables -A INPUT -i $LOCAL -j ACCEPT iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -m state --state NEW ! -i $PUBLIC -j ACCEPT ####CLEAR CONFIG#### #iptables -A FORWARD -i $PUBLIC -o $INTERNAL -m state --state ESTABLISHED,RELATED -j ACCEPT #iptables -A FORWARD -i $PUBLIC -o $INTERNAL -j ACCEPT #iptables -A FORWARD -i $INTERNAL -o $PUBLIC -j ACCEPT #iptables -t nat -A POSTROUTING -j MASQUERADE ####THIS PART IS NOT HANDLING IT#### iptables -A FORWARD -i $PUBLIC -o $VPN -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A FORWARD -i $PUBLIC -o $VPN -j ACCEPT iptables -A FORWARD -s 192.168.91.0/24 -o $PUBLIC -j ACCEPT iptables -t nat -A POSTROUTING -s 192.168.91.0/24 -o $PUBLIC -j MASQUERADE # VPN - PPTPD iptables -A INPUT -p gre -s 0/0 -j ACCEPT iptables -A OUTPUT -p gre -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A INPUT -p tcp -s 0/0 --dport 1723 -j ACCEPT #SSH iptables -A INPUT -p tcp --dport 2222 -j ACCEPT iptables -A OUTPUT -p tcp --sport 2222 -j ACCEPT #BLACKLIST BLOCKDB="/etc/ip.blocked" IPS=$(grep -Ev "^#" $BLOCKDB) for i in $IPS do iptables -A INPUT -s $i -j DROP iptables -A OUTPUT -d $i -j DROP done

    Read the article

  • Sliding collision response

    - by dbostream
    I have been reading plenty of tutorials about sliding collision responses yet I am not able to implement it properly in my project. What I want to do is make a puck slide along the rounded corner boards of a hockey rink. In my latest attempt the puck does slide along the boards but there are some strange velocity behaviors. First of all the puck slows down a lot pretty much right away and then it slides for awhile and stops before exiting the corner. Even if I double the speed I get a similar behavior and the puck does not make it out of the corner. I used some ideas from this document http://www.peroxide.dk/papers/collision/collision.pdf. This is what I have: Update method called from the game loop when it is time to update the puck (I removed some irrelevant parts). I use two states (current, previous) which are used to interpolate the position during rendering. public override void Update(double fixedTimeStep) { /* Acceleration is set to 0 for now. */ Acceleration.Zero(); PreviousState = CurrentState; _collisionRecursionDepth = 0; CurrentState.Position = SlidingCollision(CurrentState.Position, CurrentState.Velocity * fixedTimeStep + 0.5 * Acceleration * fixedTimeStep * fixedTimeStep); /* Should not this be affected by a sliding collision? and not only the position. */ CurrentState.Velocity = CurrentState.Velocity + Acceleration * fixedTimeStep; Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private Vector2 SlidingCollision(Vector2 position, Vector2 velocity) { if(_collisionRecursionDepth > 5) return position; bool collisionFound = false; Vector2 futurePosition = position + velocity; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ if(!collisionFound) return futurePosition; /* If no collision was detected it is safe to move to the future position. */ /* It is not exactly the intersection point, but slightly before. */ Vector2 newPosition = intersectionPoint; /* oldVelocity is set to the distance from the newPosition(intersection point) to the position it had moved to had it not collided. */ Vector2 oldVelocity = futurePosition - newPosition; /* Project the distance left to move along the intersection normal. */ Vector2 newVelocity = oldVelocity - intersectionPointNormal * oldVelocity.DotProduct(intersectionPointNormal); if(newVelocity.LengthSq() < 0.001) return newPosition; /* If almost no speed, no need to continue. */ _collisionRecursionDepth++; return SlidingCollision(newPosition, newVelocity); } What am I doing wrong with the velocity? I have been staring at this for very long so I have gone blind. I have tried different values of recursion depth but it does not seem to make it better. Let me know if you need more information. I appreciate any help. EDIT: A combination of Patrick Hughes' and teodron's answers solved the velocity problem (I think), thanks a lot! This is the new code: I decided to use a separate recursion method now too since I don't want to recalculate the acceleration in each recursion. public override void Update(double fixedTimeStep) { Acceleration.Zero();// = CalculateAcceleration(fixedTimeStep); PreviousState = new MovingEntityState(CurrentState.Position, CurrentState.Velocity); CurrentState = SlidingCollision(CurrentState, fixedTimeStep); Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private MovingEntityState SlidingCollision(MovingEntityState state, double timeStep) { bool collisionFound = false; /* Calculate the next position given no detected collision. */ Vector2 futurePosition = state.Position + state.Velocity * timeStep; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ /* If no collision was detected it is safe to move to the future position. */ if (!collisionFound) return new MovingEntityState(futurePosition, state.Velocity); /* Set new position to the intersection point (slightly before). */ Vector2 newPosition = intersectionPoint; /* Project the new velocity along the intersection normal. */ Vector2 newVelocity = state.Velocity - 1.90 * intersectionPointNormal * state.Velocity.DotProduct(intersectionPointNormal); /* Calculate the time of collision. */ double timeOfCollision = Math.Sqrt((newPosition - state.Position).LengthSq() / (futurePosition - state.Position).LengthSq()); /* Calculate new time step, remaining time of full step after the collision * current time step. */ double newTimeStep = timeStep * (1 - timeOfCollision); return SlidingCollision(new MovingEntityState(newPosition, newVelocity), newTimeStep); } Even though the code above seems to slide the puck correctly please have a look at it. I have a few questions, if I don't multiply by 1.90 in the newVelocity calculation it doesn't work (I get a stack overflow when the puck enters the corner because the timeStep decreases very slowly - a collision is found early in every recursion), why is that? what does 1.90 really do and why 1.90? Also I have a new problem, the puck does not move parallell to the short side after exiting the curve; to be more exact it moves outside the rink (I am not checking for any collisions with the short side at the moment). When I perform the collision detection I first check that the puck is in the correct quadrant. For example bottom-right corner is quadrant four i.e. circleCenter.X < puck.X && circleCenter.Y puck.Y is this a problem? or should the short side of the rink be the one to make the puck go parallell to it and not the last collision in the corner? EDIT2: This is the code I use for collision detection, maybe it has something to do with the fact that I can't make the puck slide (-1.0) but only reflect (-2.0): /* Point is the current position (not the predicted one) and quadrant is 4 for the bottom-right corner for example. */ if (GeometryHelper.PointInCircleQuadrant(circleCenter, circleRadius, state.Position, quadrant)) { /* The line is: from = state.Position, to = futurePosition. So a collision is detected when from is inside the circle and to is outside. */ if (GeometryHelper.LineCircleIntersection2d(state.Position, futurePosition, circleCenter, circleRadius, intersectionPoint, quadrant)) { collisionFound = true; /* Set the intersection point to slightly before the real intersection point (I read somewhere this was good to do because of floting point precision, not sure exactly how much though). */ intersectionPoint = intersectionPoint - Vector2.NormalizeRet(state.Velocity) * 0.001; /* Normal at the intersection point. */ intersectionPointNormal = Vector2.NormalizeRet(circleCenter - intersectionPoint) } } When I set the intersection point, if I for example use 0.1 instead of 0.001 the puck travels further before it gets stuck, but for all values I have tried (including 0 - the real intersection point) it gets stuck somewhere (but I necessarily not get a stack overflow). Can something in this part be the cause of my problem? I can see why I get the stack overflow when using -1.0 when calculating the new velocity vector; but not how to solve it. I traced the time steps used in the recursion (initial time step is always 1/60 ~ 0.01666): Recursion depth Time step next recursive call [Start recursion, time step ~ 0.016666] 0 0,000985806527246773 [No collision, stop recursion] [Start recursion, time step ~ 0.016666] 0 0,0149596704364629 1 0,0144883449376379 2 0,0143155612984837 3 0,014224925727213 4 0,0141673917461608 5 0,0141265435314026 6 0,0140953966184117 7 0,0140704653746625 ...and so on. As you can see the collision is detected early in every recursive call which means the next time step decreases very slowly thus the recursion depth gets very big - stack overflow.

    Read the article

  • Raid 5 mdadm Problem - Help Please

    - by user66260
    My Raid 5 array (4 1tb Disks WD10EARS) had was showing as degraded. I looked and one of the disks wasnt installed, so i re-added it with the mdadm add command. the array is now showing as (null)Array , but cant be mounted if i run: root@warren-P5K-E:/home/warren# sudo mdadm --misc --detail /dev/md0 I get: mdadm: cannot open /dev/md0: No such file or directory and running: root@warren-P5K-E:/home/warren# cat /proc/mdstat gives me: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] unused devices: < none > The data is very important root@warren-P5K-E:/home/warren# mdadm --examine /dev/sda /dev/sda: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b792 - correct Events : 1 Number Major Minor RaidDevice State this 1 8 0 1 spare /dev/sda 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdb /dev/sdb: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7a0 - correct Events : 1 Number Major Minor RaidDevice State this 0 8 16 0 spare /dev/sdb 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# oot@warren-P5K-E:/home/warren# mdadm --examine /dev/sdc /dev/sdc: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7b4 - correct Events : 1 Number Major Minor RaidDevice State this 2 8 32 2 spare /dev/sdc 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdd /dev/sdd: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7c6 - correct Events : 1 Number Major Minor RaidDevice State this 3 8 48 3 spare /dev/sdd 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd That on the 4 drives.

    Read the article

  • I cannot save php.ini in ubuntu 12.04

    - by Ashok KS
    I want to change the upload_max_filesize = 2M to 50M, then I started edit on php.ini, but when try to save it, it displays error message below Could not create a backup file while saving /etc/php5/apache2/php.ini gedit could not back up the old copy of the file before saving the new one. You can ignore this warning and save the file anyway, but if an error occurs while saving, you could lose the old copy of the file. Save anyway?

    Read the article

  • Saving music wisely: Why save 'Queen - Bohemian Rhapsody.mp3' millions of times?

    - by hsmit
    As far as I'm concerned, Queen's song 'bohemian rhapsody' is one of the most popular songs all time. But for the purpose of this message you may replace this with another track. At the same time I think 60% of the digital-music listeners have this track. Sometimes we have multiple copies: different versions of the track, different devices, unwanted duplicates in download folders, itunes folders etc.. Wouldn't it be much smarter to store these songs only once? You can imagine various solutions for this. How would you accomplish this? Some criteria that may help you find an answer: It must reduce disk space It must remember which music belongs to you (DRM) It must use network traffic efficiently

    Read the article

  • VPN pptp connection Unable to pass through linux iptables

    - by user221844
    I have set up a windows VPN server behind Linux - Ubuntu box that is working as firewall and proxy server. Now I want people from outside to be able to connect to the VPN server, but the connection is not being established and I get on the client an error 619. I have checked the problem on the internet and it seems a firewall issue. what should I do to make the connection established through the firewall? here is below the information about my setup Firewall-External-IF-IP: 172.16.1.100 Firewall-LAN-IF-IP: 192.168.1.1 VPN-Server-IP: 192.168.1.10 and below is my iptables file content: #Generated by iptables-save v1.4.12 on Thu May 29 12:40:18 2014 *filter :INPUT ACCEPT [162000:140437619] :FORWARD ACCEPT [23282:27196133] :OUTPUT ACCEPT [185778:143961739] :LOGGING - [0:0] -A INPUT -p gre -j ACCEPT -A INPUT -s 192.168.1.10/32 -p tcp -m tcp --sport 1723 -j ACCEPT -A INPUT -s 192.168.1.10/32 -p udp -m udp --sport 1723 -j ACCEPT -A FORWARD -s 192.168.1.0/24 -o EXT_IF -j ACCEPT -A FORWARD -s 192.168.1.0/24 -i EXT_IF -m state --state RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 192.168.1.10/32 -i EXT_IF -o INT_IF -p tcp -m tcp --dport 1723 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -s 192.168.1.10/32 -i INT_IF -o EXT_IF -p tcp -m tcp --sport 1723 -m state --state RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 192.168.1.10/32 -i EXT_IF -o INT_IF -p gre -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -s 192.168.1.10/32 -i INT_IF -o EXT_IF -p gre -m state --state RELATED,ESTABLISHED -j ACCEPT -A OUTPUT -p gre -j ACCEPT -A OUTPUT -d 192.168.1.10/32 -p tcp -m tcp --dport 1723 -j ACCEPT -A OUTPUT -d 192.168.1.10/32 -p udp -m udp --dport 1723 -j ACCEPT COMMIT # Completed on Thu May 29 12:40:18 2014 # Generated by iptables-save v1.4.12 on Thu May 29 12:40:18 2014 *nat :PREROUTING ACCEPT [17865:1053739] :INPUT ACCEPT [5490:357281] :OUTPUT ACCEPT [3723:223677] :POSTROUTING ACCEPT [3726:223870] -A PREROUTING -p tcp -m tcp --dport 80 -j REDIRECT --to-ports 3128 -A PREROUTING -d 172.16.1.100/32 -i EXT_IF -p tcp -m tcp --dport 1723 -j DNAT --to-destination 192.168.1.10 -A PREROUTING -d 172.16.1.100/32 -i EXT_IF -p gre -j DNAT --to-destination 192.168.1.10 -A PREROUTING -i -h -A POSTROUTING -s 192.168.1.0/24 -o EXT_IF -j MASQUERADE COMMIT # Completed on Thu May 29 12:40:18 2014 # Generated by iptables-save v1.4.12 on Thu May 29 12:40:18 2014 *mangle :PREROUTING ACCEPT [22695965:17811993005] :INPUT ACCEPT [13818180:11522330171] :PREROUTING ACCEPT [17865:1053739] :INPUT ACCEPT [5490:357281] :OUTPUT ACCEPT [3723:223677] :POSTROUTING ACCEPT [3726:223870] -A PREROUTING -p tcp -m tcp --dport 80 -j REDIRECT --to-ports 3128 -A PREROUTING -d 172.16.1.100/32 -i EXT_IF -p tcp -m tcp --dport 1723 -j DNAT --to-destination 192.168.1.10 -A PREROUTING -d 172.16.1.100/32 -i EXT_IF -p gre -j DNAT --to-destination 192.168.1.10 -A PREROUTING -i -h -A POSTROUTING -s 192.168.1.0/24 -o EXT_IF -j MASQUERADE COMMIT # Completed on Thu May 29 12:40:18 2014 # Generated by iptables-save v1.4.12 on Thu May 29 12:40:18 2014 *mangle :PREROUTING ACCEPT [22695965:17811993005] :INPUT ACCEPT [13818180:11522330171] :FORWARD ACCEPT [8527694:6271564562] :OUTPUT ACCEPT [14748508:11899678536] :POSTROUTING ACCEPT [23271280:18170828012] COMMIT # Completed on Thu May 29 12:40:18 2014 hope that I find the solution here ....!! :(

    Read the article

  • Setting up Ubuntu Server as a Router with DHCPD and 3 Ethernet devices

    - by cengbrecht
    My configuration: Ubuntu 12.04 DHCP3-server eth0, eth1, eth2 Edit: removed br0&br1 eth0 is the external connection eth1 & eth2 are the internal network eth1 and eth2 are supposed to be seperate networks of student/teachers respectivly. What I would like to have is the internet from external device bridged to device 1 and 2, with the DHCP server controlling the two internal devices. Its already working with DHCP, the part I am stuck on is bridging for internet. I have setup a script that I found here: Router With the original script he linked here: Ubuntu Router Guide echo -e "\n\nLoading simple rc.firewall-iptables version $FWVER..\n" IPTABLES=/sbin/iptables #IPTABLES=/usr/local/sbin/iptables DEPMOD=/sbin/depmod MODPROBE=/sbin/modprobe EXTIF="eth0" INTIF="eth1" INTIF2="eth2" echo " External Interface: $EXTIF" echo " Internal Interface: $INTIF" echo " Internal Interface: $INTIF2" EXTIP=`ifconfig $EXTIF | grep 'inet addr:' | sed 's#.*inet addr\:\([0-9]\{1,3\}\.[0-9]\{1,3\}\.[0-9]\{1,3\}\.[0-9]\{1,3\}\).*#\1#g'` echo " External IP: $EXTIP" #====================================================================== #== No editing beyond this line is required for initial MASQ testing == The rest of the script below this is as is. I can get ip from the eth1 & eth2 devices, and my computer can see them, and them it, however, internet is not being passed through. If you need more information please just let me know. EDIT: So I had a 255.255.254.0 network, I believe that was causing the issue. Not sure if it will matter on the second card, I will test later. After changing the subnet to 255.255.255.0 the pings will pass through, however, I cannot get DNS requests to pass? My new Config for Firewall Rules # /etc/iptables.up.rules # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *mangle :PREROUTING ACCEPT [39:4283] :INPUT ACCEPT [39:4283] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [12:4884] :POSTROUTING ACCEPT [13:5145] COMMIT # Completed on Wed Nov 28 19:43:28 2012 # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *filter :FORWARD ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A FORWARD -j LOG -A FORWARD -m state -i eth1 -o eth0 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth2 -o eth0 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth0 -o eth1 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth0 -o eth2 --state NEW,ESTABLISHED,RELATED -j ACCEPT COMMIT # Completed on Wed Nov 28 19:43:28 2012 # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *nat :INPUT ACCEPT [0:0] :PREROUTING ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A POSTROUTING -o eth0 -j MASQUERADE -A POSTROUTING -o eth0 -j SNAT --to-source 192.168.1.25 COMMIT # Completed on Wed Nov 28 19:43:28 2012 Not sure what else you may need, but I am using Webmin to control the server(Needed for the operators on site to know how to use it.) If you could explain it as standard CLI commands, or edits to this file directly then we should be ok. :) And thanks again Erik, I do believe your edits did help.

    Read the article

  • Asus P8P67 Rev. 3.1 Motherboard issues powering on and saving settings

    - by Scott
    Edit: New Information Have some updated information from the old question below: So basically my issue right now is somewhat similar, but I've been able to rule out a couple of things. I don't think this has anything to do with light on the motherboard. No matter what lights are on/off on the motherboard when the computer is off, they don't affect this issue. The main power LED on the Mobo is always lit when the power supply is turned on, and that's what matters anyway. Even when the main power LED is on, the PC will NOT boot up the first time I hit the power switch. I have to go reset the power supply (make all lights turn off on the Mobo and back on), and THEN hit the power switch. Then everything boots up. Also, the BIOS settings are reset every time this happens. Asus Tech Support told me to try jumping the power with something metal to try and rule out that it's a problem with the connectors getting power, or if it's a problem with the case power switch pins - haven't done that yet though. Any ideas? This is a lot simpler than it was before when I thought it had to do with certain LED indicators for RAM, EPU, etc. Original Question So I built my new desktop just about 3 weeks ago. I've been having a few issues which I think are all related to my motherboard, an Asus P8P67 Revision 3.1, but I'm not 100% sure as this is really the first from-scratch build I've ever done. I've posted these questions on the Asus forums, Asus Tech Support, and the Corsair forums as well as I thought it might have something to do with my power supply at one point. None of these avenues have solved my issue until now completely, so I thought I'd come here to see what you guys think. Here's what's happening: My computer is off, and I go to power it on. I press the power switch on the case (Antec Nine Hundred), and nothing seems to happen. Upon further inspection, I see that what this actually does is simply turn on the EPU LED on my motherboard, but doesn't actually boot anything up. I then have to go and flip the main power switch on the power supply off and back on. What this does is turn off all lights on the Motherboard after a few seconds, and turn them all back on (including the EPU LED that was off before I hit the power switch the first time). Now, hitting the power switch works. The machine boots up fine, and starts going through the boot up process. As a side note: My Motherboard is set to "Force BIOS", and every single time I change this to do the opposite, the next time my computer boots up that change reverts itself. I think this may be due to the fact that I am doing the hard reset on the power supply each time, but I'm not sure. I had thought that the Motherboard would keep its BIOS settings unless you did something to the Mobo itself - so this may be a related issue, or something else completely. That's basically it. Once it's on, it's on. It works fine, recognizes all of my hardware, and runs great. All fans/lights in the case work great, and I'm getting standard readings. The next time I go to shut the computer down however, I can expect the same exact process getting it up and running, including being forced to go into BIOS and exit again before I can load Windows. Another side note: If I power on my computer using the power switch DIRECTLY after shutting it down, it powers right back on (I think this is because the EPU LED light doesn't have time to turn off). It looks as if as long as the EPU LED is lit up on the motherboard before I hit the power switch on the case, the thing will boot up fine (although this doesn't explain the "Force BIOS" issue, at least it's something). Any ideas? Thanks guys. P.S. - System Specs Asus P8P67 Rev. 3.1 Motherboard Intel Core i7 2600K Processor 16GB (4x4GB) G-Skill 1600 RAM NVIDIA EVGA GTX 570 Video Card Crucial 128GB SSD HD Corsair 850W Power Supply Seagate 2TB HDD

    Read the article

  • iptables : how to correctly allow incoming and outgoing traffic for certain ports?

    - by Rubytastic
    Im trying to get incoming and outgoing traffic to be enabled on specific ports, because I block everything at the end of the iptables rules. INPUT and FORWARD reject. What would be the appropiate way to open certain ports for all traffic incoming and outgoing? From docs I found below but one has to really define both lines? iptables -A INPUT -i eth0 -p tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 22 -m state --state ESTABLISHED -j ACCEPT I try to open ports for xmpp service and some other deamons running on server. Rules: *filter # Allow all loopback (lo0) traffic and drop all traffic to 127/8 that doesn't use lo0 -A INPUT -i lo -j ACCEPT -A INPUT -d 127.0.0.0/8 -j REJECT # Accept all established inbound connections -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT # Allow all outbound traffic - you can modify this to only allow certain traffic -A OUTPUT -j ACCEPT # Allow HTTP # Prevent DDOS attacks (http://blog.bodhizazen.net/linux/prevent-dos-with-iptables/) # Disallow HTTPS -A INPUT -p tcp --dport 80 -m state --state NEW -m limit --limit 50/minute --limit-burst 200 -j ACCEPT -A INPUT -m state --state RELATED,ESTABLISHED -m limit --limit 50/second --limit-burst 50 -j ACCEPT -A INPUT -p tcp --dport 443 -j DROP # Allow SSH connections # The -dport number should be the same port number you set in sshd_config -A INPUT -p tcp -s <myip> --dport ssh -j ACCEPT -A INPUT -p tcp -s <myip> --dport 5984 -j ACCEPT -A INPUT -p tcp --dport ssh -j REJECT # Attempt to block portscans # Anyone who tried to portscan us is locked out for an entire day. -A INPUT -m recent --name portscan --rcheck --seconds 86400 -j DROP -A FORWARD -m recent --name portscan --rcheck --seconds 86400 -j DROP # Once the day has passed, remove them from the portscan list -A INPUT -m recent --name portscan --remove -A FORWARD -m recent --name portscan --remove # These rules add scanners to the portscan list, and log the attempt. -A INPUT -p tcp -m tcp --dport 139 -m recent --name portscan --set -j LOG --log-prefix "Portscan:" -A INPUT -p tcp -m tcp --dport 139 -m recent --name portscan --set -j DROP -A FORWARD -p tcp -m tcp --dport 139 -m recent --name portscan --set -j LOG --log-prefix "Portscan:" -A FORWARD -p tcp -m tcp --dport 139 -m recent --name portscan --set -j DROP # Stop smurf attacks -A INPUT -p icmp -m icmp --icmp-type address-mask-request -j DROP -A INPUT -p icmp -m icmp --icmp-type timestamp-request -j DROP -A INPUT -p icmp -m icmp -j DROP # Drop excessive RST packets to avoid smurf attacks -A INPUT -p tcp -m tcp --tcp-flags RST RST -m limit --limit 2/second --limit-burst 2 -j ACCEPT # Don't allow pings through -A INPUT -p icmp -m icmp --icmp-type 8 -j DROP # Log iptables denied calls -A INPUT -m limit --limit 5/min -j LOG --log-prefix "iptables denied: " --log-level 7 # Reject all other inbound - default deny unless explicitly allowed policy -A INPUT -j REJECT -A FORWARD -j REJECT COMMIT

    Read the article

  • Upgraded users to Win7. Now getting "path not found" when saving files or opening attachments

    - by Matt Penner
    We have a Server 2008 AD environment with about 5k users. We just rolled out Windows 7 SP1 (were XP) with great success. However, about once a day we get a few calls that a user opens a file from their Documents (the folder is on the server and redirected), edits it and attempts to save but Win7 reports that the path is not found either because it doesn't exist or no permissions. The only way to fix it is to delete the profile. In addition we get about the same number but different users saying that they cannot open attachments from Outlook 2010 due to no permission. We have to edit the temp Outlook storage path in the registry to fix it (or delete the profile). I think the two issues may be related. What scares us is that we rolled out 1 month ago and had no calls of this nature until about 2 weeks ago. It started off as one or two but seems to be growing. Any ideas? We're going to open a Microsoft ticket but I wanted to seenif anyone else has run into this. Thanks!

    Read the article

  • How to restrict access to a class's data based on state?

    - by Marcus Swope
    In an ETL application I am working on, we have three basic processes: Validate and parse an XML file of customer information from a third party Match values received in the file to values in our system Load customer data in our system The issue here is that we may need to display the customer information from any or all of the above states to an internal user and there is data in our customer class that will never be populated before the values have been matched in our system (step 2). For this reason, I would like to have the values not even be available to be accessed when the customer is in this state, and I would like to have to avoid some repeated logic everywhere like: if (customer.IsMatched) DisplayTextOnWeb(customer.SomeMatchedValue); My first thought for this was to add a couple interfaces on top of Customer that would only expose the properties and behaviors of the current state, and then only deal with those interfaces. The problem with this approach is that there seems to be no good way to move from an ICustomerWithNoMatchedValues to an ICustomerWithMatchedValues without doing direct casts, etc... (or at least I can't find one). I can't be the first to have come across this, how do you normally approach this? As a last caveat, I would like for this solution to play nice with FluentNHibernate :) Thanks in advance...

    Read the article

< Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >