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  • Deleting a node in a family tree

    - by user559142
    Hi, I'm trying to calclulate the best way to delete a node in a family tree. First, a little description of how the app works. My app makes the following assumption: Any node can only have one partner. That means that any child a single node has, it will also be the partner nodes child too. Therefore, step relations, divorces etc aren't compensated for. A node always has two parents - A mother and father cannot be added seperately. If the user doesn't know the details - the nodes attributes are set to a default value. Also any node can add parents, siblings, children to itself. Therefore in law relationships can be added. I have the following classes: FamilyMember String fName; String lName; String dob; String gender; FamilyMember mother, father, partner; ArrayListchildren; int index; int generation; void linkParents(); void linkPartner(); void addChild(); //gets & sets for fields Family ArrayListfamily; void addMember(); void removeMember(); FamilyMember getFamilyMember(index); ArrayListgetFamilyMembers(); FamilyTree Family family; void removeMember(); //need help void displayFamilyMembers(); void addFamilyMember(); void enterDetails(); void displayAncestors(); void displayDescendants(); void printDescendants(); FamilyMember findRootNode(); void sortGenerations(); void getRootGeneration(); I am having trouble with identifying the logic for removing a member. All other functions work fine. Has anyone developed a family tree app before who knows how to deal with removing various different nodes in the family "tree"? e.g. removing a leaf removing a leaf with partner (what if partner has parents etc) removing a parent It seems to be another recursive property but my head is swelling from over thought.

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  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

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  • C# xml Class to substitute ini files

    - by Eduardo
    Hi guys, I am learning Windows Forms in C#.NET 2008 and i want to build a class to work with SIMPLE xml files (config file like INI files), but i just need a simple class (open, getvalue, setvalue, creategroup, save and close functions), to substitute of ini files. I already did something and it is working but I am having trouble when I need to create different groups, something like this: <?xml version="1.0" encoding="utf-8"?> <CONFIG> <General> <Field1>192.168.0.2</Field1> </General> <Data> <Field1>Joseph</Field1> <Field2>Locked</Field2> </Data> </CONFIG> how can i specify that i want to read the field1 of [data] group? note that i have same field name in both groups (Field1)! I am using System.Linq, something like this: To open document: XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(FilePath); To save document: xmlDoc.Save(FilePath); To get value: public string getValue(string Field) { string result = ""; try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) result = ""; else result = xmlComum.Item(0).InnerText; } catch (Exception ex) { return ""; } return result; } To set value: public void setValue(string Group, string Field, string FieldValue) { try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) { xmlComum = xmlDoc.GetElementsByTagName(Group); if (xmlComum.Item(0) == null) { // create group createGroup(Group); xmlComum = xmlDoc.GetElementsByTagName(Group); } XmlElement xmlE = xmlDoc.CreateElement(Field); XmlText xmlT = xmlDoc.CreateTextNode(FieldValue); xmlE.AppendChild(xmlT); xmlComum.Item(0).AppendChild(xmlE); } else { // item already exists, just change its value xmlComum.Item(0).InnerText = Value; } xmlDoc.Save(FilePath); } catch (Exception ex) { } } The CreateGroup code: public void createGroup(string Group) { try { XmlElement xmlComum = xmlDoc.CreateElement(Group); xmlDoc.DocumentElement.AppendChild(xmlComum); xmlDoc.Save(FilePath); } catch (Exception ex) { } } Thank You!

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  • What are the steps to convert this function to a model/controller in Zend Framework?

    - by Joel
    Hi guys, I'm learning Zend Framework MVC, and I have a website that is mainly static php pages. However one of the pages is using functions, etc, and I'm trying to figure out what the process is for converting this to an OOP setup. Within the <body> I have this function (and more, but this is the first function): function filterEventDetails($contentText) { $data = array(); foreach($contentText as $row) { if(strstr($row, 'When: ')) { ##cleaning "when" string to get date in the format "May 28, 2009"## $data['duration'] = str_replace('When: ','',$row); list($when, ) = explode(' to ',$data['duration']); $data['when'] = substr($when,4); if(strlen($data['when'])>13) $data['when'] = trim(str_replace(strrchr($data['when'], ' '),'',$data['when'])); $data['duration'] = substr($data['duration'], 0, strlen($data['duration'])-4); //trimming time zone identifier (UTC etc.) } if(strstr($row, 'Where: ')) { $data['where'] = str_replace('Where: ','',$row); //pr($row); //$where = strstr($row, 'Where: '); //pr($where); } if(strstr($row, 'Event Description: ')) { $event_desc = str_replace('Event Description: ','',$row); //$event_desc = strstr($row, 'Event Description: '); ## Filtering event description and extracting venue, ticket urls etc from it. //$event_desc = str_replace('Event Description: ','',$contentText[3]); $event_desc_array = explode('|',$event_desc); array_walk($event_desc_array,'get_desc_second_part'); //pr($event_desc_array); $data['venue_url'] = $event_desc_array[0]; $data['details'] = $event_desc_array[1]; $data['tickets_url'] = $event_desc_array[2]; $data['tickets_button'] = $event_desc_array[3]; $data['facebook_url'] = $event_desc_array[4]; $data['facebook_icon'] = $event_desc_array[5]; } } return $data; } ?> So right now I have this in my example.phtml view page. I understand this needs to be a model and acted on by the controller, but I'm really not sure where to start with this conversion? This is a function tht is taking info from a Google calendar and parsing it for the view. Thanks for any help!

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  • Why did File::Find finish short of completely traversing a large directory?

    - by Stan
    A directory exists with a total of 2,153,425 items (according to Windows folder Properties). It contains .jpg and .gif image files located within a few subdirectories. The task was to move the images into a different location while querying each file's name to retrieve some relevant info and store it elsewhere. The script that used File::Find finished at 20462 files. Out of curiosity I wrote a tiny recursive function to count the items which returned a count of 1,734,802. I suppose the difference can be accounted for by the fact that it didn't count folders, only files that passed the -f test. The problem itself can be solved differently by querying for file names first instead of traversing the directory. I'm just wondering what could've caused File::Find to finish at a small fraction of all files. The data is stored on an NTFS file system. Here is the meat of the script; I don't think including DBI stuff would be relevant since I reran the script with nothing but a counter in process_img() which returned the same number. find(\&process_img, $path_from); sub process_img { eval { return if ($_ eq "." or $_ eq ".."); ## Omitted querying and composing new paths for brevity. make_path("$path_to\\img\\$dir_area\\$dir_address\\$type"); copy($File::Find::name, "$path_to\\img\\$dir_area\\$dir_address\\$type\\$new_name"); }; if ($@) { print STDERR "eval barks: $@\n"; return } } And here is another method I used to count files: count_images($path_from); sub count_images { my $path = shift; opendir my $images, $path or die "died opening $path"; while (my $item = readdir $images) { next if $item eq '.' or $item eq '..'; $img_counter++ && next if -f "$path/$item"; count_images("$path/$item") if -d "$path/$item"; } closedir $images or die "died closing $path"; } print $img_counter;

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  • Primary language - QtC++, C#, Java?

    - by Airjoe
    I'm looking for some input, but let me start with a bit of background (for tl;dr skip to end). I'm an IT major with a concentration in networking. While I'm not a CS major nor do I want to program as a vocation, I do consider myself a programmer and do pretty well with the concepts involved. I've been programming since about 6th grade, started out with a proprietary game creation language that made my transition into C++ at college pretty easy. I like to make programs for myself and friends, and have been paid to program for local businesses. A bit about that- I wrote some programs for a couple local businesses in my senior year in high school. I wrote management systems for local shops (inventory, phone/pos orders, timeclock, customer info, and more stuff I can't remember). It definitely turned out to be over my head, as I had never had any formal programming education. It was a great learning experience, but damn was it crappy code. Oh yeah, by the way, it was all vb6. So, I've used vb6 pretty extensively, I've used c++ in my classes (intro to programming up to algorithms), used Java a little bit in another class (had to write a ping client program, pretty easy) and used Java for some simple Project Euler problems to help learn syntax and such when writing the program for the class. I've also used C# a bit for my own simple personal projects (simple programs, one which would just generate an HTTP request on a list of websites and notify if one responded unexpectedly or not at all, and another which just held a list of things to do and periodically reminded me to do them), things I would've written in vb6 a year or two ago. I've just started using Qt C++ for some undergrad research I'm working on. Now I've had some formal education, I [think I] understand organization in programming a lot better (I didn't even use classes in my vb6 programs where I really should have), how it's important to structure code, split into functions where appropriate, document properly, efficiency both in memory and speed, dynamic and modular programming etc. I was looking for some input on which language to pick up as my "primary". As I'm not a "real programmer", it will be mostly hobby projects, but will include some 'real' projects I'm sure. From my perspective: QtC++ and Java are cross platform, which is cool. Java and C# run in a virtual machine, but I'm not sure if that's a big deal (something extra to distribute, possibly a bit slower? I think Qt would require additional distributables too, right?). I don't really know too much more than this, so I appreciate any help, thanks! TL;DR Am an avocational programmer looking for a language, want quick and straight forward development, liked vb6, will be working with database driven GUI apps- should I go with QtC++, Java, C#, or perhaps something else?

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  • Can MySQL reasonably perform queries on billions of rows?

    - by haxney
    I am planning on storing scans from a mass spectrometer in a MySQL database and would like to know whether storing and analyzing this amount of data is remotely feasible. I know performance varies wildly depending on the environment, but I'm looking for the rough order of magnitude: will queries take 5 days or 5 milliseconds? Input format Each input file contains a single run of the spectrometer; each run is comprised of a set of scans, and each scan has an ordered array of datapoints. There is a bit of metadata, but the majority of the file is comprised of arrays 32- or 64-bit ints or floats. Host system |----------------+-------------------------------| | OS | Windows 2008 64-bit | | MySQL version | 5.5.24 (x86_64) | | CPU | 2x Xeon E5420 (8 cores total) | | RAM | 8GB | | SSD filesystem | 500 GiB | | HDD RAID | 12 TiB | |----------------+-------------------------------| There are some other services running on the server using negligible processor time. File statistics |------------------+--------------| | number of files | ~16,000 | | total size | 1.3 TiB | | min size | 0 bytes | | max size | 12 GiB | | mean | 800 MiB | | median | 500 MiB | | total datapoints | ~200 billion | |------------------+--------------| The total number of datapoints is a very rough estimate. Proposed schema I'm planning on doing things "right" (i.e. normalizing the data like crazy) and so would have a runs table, a spectra table with a foreign key to runs, and a datapoints table with a foreign key to spectra. The 200 Billion datapoint question I am going to be analyzing across multiple spectra and possibly even multiple runs, resulting in queries which could touch millions of rows. Assuming I index everything properly (which is a topic for another question) and am not trying to shuffle hundreds of MiB across the network, is it remotely plausible for MySQL to handle this? UPDATE: additional info The scan data will be coming from files in the XML-based mzML format. The meat of this format is in the <binaryDataArrayList> elements where the data is stored. Each scan produces = 2 <binaryDataArray> elements which, taken together, form a 2-dimensional (or more) array of the form [[123.456, 234.567, ...], ...]. These data are write-once, so update performance and transaction safety are not concerns. My naïve plan for a database schema is: runs table | column name | type | |-------------+-------------| | id | PRIMARY KEY | | start_time | TIMESTAMP | | name | VARCHAR | |-------------+-------------| spectra table | column name | type | |----------------+-------------| | id | PRIMARY KEY | | name | VARCHAR | | index | INT | | spectrum_type | INT | | representation | INT | | run_id | FOREIGN KEY | |----------------+-------------| datapoints table | column name | type | |-------------+-------------| | id | PRIMARY KEY | | spectrum_id | FOREIGN KEY | | mz | DOUBLE | | num_counts | DOUBLE | | index | INT | |-------------+-------------| Is this reasonable?

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • Count seconds and minutes with MCU timer/interrupt?

    - by arynhard
    I am trying to figure out how to create a timer for my C8051F020 MCU. The following code uses the value passed to init_Timer2() with the following formula: 65535-(0.1 / (12/2000000)=48868. I set up the timer to count every time it executes and for every 10 counts, count one second. This is based on the above formula. 48868 when passed to init_Timer2 will produce a 0.1 second delay. It would take ten of them per second. However, when I test the timer it is a little fast. At ten seconds the timer reports 11 seconds, at 20 seconds the timer reports 22 seconds. I would like to get as close to a perfect second as I can. Here is my code: #include <compiler_defs.h> #include <C8051F020_defs.h> void init_Clock(void); void init_Watchdog(void); void init_Ports(void); void init_Timer2(unsigned int counts); void start_Timer2(void); void timer2_ISR(void); unsigned int timer2_Count; unsigned int seconds; unsigned int minutes; int main(void) { init_Clock(); init_Watchdog(); init_Ports(); start_Timer2(); P5 &= 0xFF; while (1); } //============================================================= //Functions //============================================================= void init_Clock(void) { OSCICN = 0x04; //2Mhz //OSCICN = 0x07; //16Mhz } void init_Watchdog(void) { //Disable watchdog timer WDTCN = 0xDE; WDTCN = 0xAD; } void init_Ports(void) { XBR0 = 0x00; XBR1 = 0x00; XBR2 = 0x40; P0 = 0x00; P0MDOUT = 0x00; P5 = 0x00; //Set P5 to 1111 P74OUT = 0x08; //Set P5 4 - 7 (LEDs) to push pull (Output) } void init_Timer2(unsigned int counts) { CKCON = 0x00; //Set all timers to system clock divided by 12 T2CON = 0x00; //Set timer 2 to timer mode RCAP2 = counts; T2 = 0xFFFF; //655535 IE |= 0x20; //Enable timer 2 T2CON |= 0x04; //Start timer 2 } void start_Timer2(void) { EA = 0; init_Timer2(48868); EA = 1; } void timer2_ISR(void) interrupt 5 { T2CON &= ~(0x80); P5 ^= 0xF0; timer2_Count++; if(timer2_Count % 10 == 0) { seconds++; } if(seconds % 60 == 0 && seconds != 0) { minutes++; } }

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  • [NHibernate and ASP.NET MVC] How can I implement a robust session-per-request pattern in my project,

    - by Guillaume Gervais
    I'm currently building an ASP.NET MVC project, with NHibernate as its persistance layer. For now, some functionnalities have been implemented, but only use local NHibernate sessions: each method that accessed the database (read or write) needs to instanciate its own NHibernate session, with the "using()" directive. The problem is that I want to leverage NHibernate's Lazy-Loading capabilities to improve the performance of my project. This implies an open NHibernate session per request until the view is rendered. Furthermore, simultaneous request must be supported (multiple Sessions at the same time). How can I achieve that as cleanly as possible? I searched the Web a little bit and learned about the session-per-request pattern. Most of the implementations I saw used some sort of Http* (HttpContext, etc.) object to store the session. Also, using the Application_BeginRequest/Application_EndRequest functions is complicated, since they get fired for each HTTP request (aspx files, css files, js files, etc.), when I only want to instanciate a session once per request. The concern that I have is that I don't want my views or controllers to have access to NHibernate sessions (or, more generally, NHibernate namespaces and code). That means that I do not want to handle sessions at the controller level nor the view one. I have a few options in mind. Which one seems the best ? Use interceptors (like in GRAILS) that get triggered before and after the controller action. These would open and close sessions/transactions. Is it possible in the ASP.NET MVC world? Use the CurrentSessionContext Singleton provided by NHibernate in a Web context. Using this page as an example, I think this is quite promising, but that still requires filters at the controller level. Use the HttpContext.Current.Items to store the request session. This, coupled with a few lines of code in Global.asax.cs, can easily provide me with a session on the request level. However, it means that dependencies will be injected between NHibernate and my views (HttpContext). Thank you very much!

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  • Best approach for using Scanner Objects in Java?

    - by devjeetroy
    Although I'm more of a C++/ASM guy, I have to work with java as a part of my undergrad course at college. Our teacher taught us input using Scanner(System.in), and told us that if multiple functions are were taking user input, it would be advisable that a single Scanner object is passed around so as to reduce chances of the input stream getting screwed up. Now using this approach has gotten me into a situation where I'm trying to use a Scanner.nextLine(), and this statement does not wait for user input. It just moves on to the following statement. I figured there may be some residual cr/lf or other characters in the Scanner that might not have been retrieved are causing the problem. Here is the code. while(lineScanner.hasNext()) { if(isPlaceHolder(temp = lineScanner.next())) { temp = temp.replace("<",""); temp = temp.replace(">", ""); System.out.print("Enter "+aOrA(temp.charAt(0)) +" " +temp + " : "); temp = consoleInput.nextLine(); } outputFileStream.print(temp + " "); } All of the code is inside a function which receives a Scanner object consoleInput. Ok, so what happens when i run it is that when the program enters the if() the first time, It carries out theSystem.out.print, does not wait for user input, and moves on to the second time that it enters the 'if' block. This time, it takes the input and the rest of the program operates normally. What is even more surprising is that when i check the output file created by the program, it is perfect, just as i want to be. Almost as if the first time input using the scanner is correct. I have solved this problem by creating a new system.in Scanner in the function itself, instead of receiving the Scanner object as a parameter. But I am still very curious to know what the hell is happening and why it couldn't be solved using a simple Scanner.reset(). Would it be better to just simply create a Scanner Object for each function? Thanks, Devjeet PS. Although I know how to take input using fileinputstreams and the like, we are not supposed to use it with the homework.

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  • How should I ethically approach user password storage for later plaintext retrieval?

    - by Shane
    As I continue to build more and more websites and web applications I am often asked to store user's passwords in a way that they can be retrieved if/when the user has an issue (either to email a forgotten password link, walk them through over the phone, etc.) When I can I fight bitterly against this practice and I do a lot of ‘extra’ programming to make password resets and administrative assistance possible without storing their actual password. When I can’t fight it (or can’t win) then I always encode the password in some way so that it at least isn’t stored as plaintext in the database—though I am aware that if my DB gets hacked that it won’t take much for the culprit to crack the passwords as well—so that makes me uncomfortable. In a perfect world folks would update passwords frequently and not duplicate them across many different sites—unfortunately I know MANY people that have the same work/home/email/bank password, and have even freely given it to me when they need assistance. I don’t want to be the one responsible for their financial demise if my DB security procedures fail for some reason. Morally and ethically I feel responsible for protecting what can be, for some users, their livelihood even if they are treating it with much less respect. I am certain that there are many avenues to approach and arguments to be made for salting hashes and different encoding options, but is there a single ‘best practice’ when you have to store them? In almost all cases I am using PHP and MySQL if that makes any difference in the way I should handle the specifics. Additional Information for Bounty I want to clarify that I know this is not something you want to have to do and that in most cases refusal to do so is best. I am, however, not looking for a lecture on the merits of taking this approach I am looking for the best steps to take if you do take this approach. In a note below I made the point that websites geared largely toward the elderly, mentally challenged, or very young can become confusing for people when they are asked to perform a secure password recovery routine. Though we may find it simple and mundane in those cases some users need the extra assistance of either having a service tech help them into the system or having it emailed/displayed directly to them. In such systems the attrition rate from these demographics could hobble the application if users were not given this level of access assistance, so please answer with such a setup in mind. Thanks to Everyone This has been a fun questions with lots of debate and I have enjoyed it. In the end I selected an answer that both retains password security (I will not have to keep plain text or recoverable passwords), but also makes it possible for the user base I specified to log into a system without the major drawbacks I have found from normal password recovery. As always there were about 5 answers that I would like to have marked correct for different reasons, but I had to choose the best one--all the rest got a +1. Thanks everyone!

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  • How to infer the type of a derived class in base class?

    - by enzi
    I want to create a method that allows me to change arbitrary properties of classes that derive from my base class, the result should look like this: SetPropertyValue("size.height", 50); – where size is a property of my derived class and height is a property of size. I'm almost done with my implementation but there's one final obstacle that I want to solve before moving on, to describe this I will first have to explain my implementation a bit: Properties that can be modified are decorated with an attribute There's a method in my base class that searches for all derived classes and their decorated properties For each property I generate a "property modifier", a class that contains 2 delegates: one to set and one to get the value of the property. Property Modifiers are stored in a dictionary, with the name of the property as key In my base class, there is another dictionary that contains all property-modifier-dictionaries, with the Type of the respective class as key. What the SetPropertyValue method does is this: Get the correct property-modifier-dictionary, using the concrete type of the derived class (<- yet to solve) Get the property modifier of the property to change (e.g. of the property size) Use the get or set delegate to modify the property's value Some example code to clarify further: private static Dictionary<RuntimeTypeHandle, object> EditableTypes; //property-modifier-dictionary protected void SetPropertyValue<T>(EditablePropertyMap<T> map, string property, object value) { var property = map[property]; // get the property modifier property.Set((T)this, value); // use the set delegate (encapsulated in a method) } In the above code, T is the Type of the actual (derived) class. I need this type for the get/set delegates. The problem is how to get the EditablePropertyMap<T> when I don't know what T is. My current (ugly) solution is to pass the map in an overriden virtual method in the derived class: public override void SetPropertyValue(string property, object value) { base.SetPropertyValue((EditablePropertyMap<ExampleType>)EditableTypes[typeof(ExampleType)], property, value); } What this does is: get the correct dictionary containing the property modifiers of this class using the class's type, cast it to the appropiate type and pass it to the SetPropertyValue method. I want to get rid of the SetPropertyValue method in my derived class (since there are a lot of derived classes), but don't know yet how to accomplish that. I cannot just make a virtual GetEditablePropertyMap<T> method because I cannot infer a concrete type for T then. I also cannot acces my dictionary directly with a type and retrieve an EditablePropertyMap<T> from it because I cannot cast to it from object in the base class, since again I do not know T. I found some neat tricks to infere types (e.g. by adding a dummy T parameter), but cannot apply them to my specific problem. I'd highly appreciate any suggestions you may have for me.

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  • Copy image to BLOB from client pc aka Java function in Oracle

    - by mumich
    Hi guys, I've been stuck with this for past two days. I've go java function stored in Oracle system which is supposed to copy image from local drive do remote database and store it in BLOB - it's called CopyBLOB and looks like this: import java.sql.*; import oracle.sql.*; import java.io.*; public class CopyBLOB { static int id; static String fileName = null; static Connection conn = null; public CopyBLOB(int idz, String f) { id = idz; fileName = f; } public static void copy(int ident, String path) throws SQLException, FileNotFoundException { CopyBLOB cpB = new CopyBLOB(ident, path); cpB.getConnection(); cpB.callUpdate(id, fileName); } public void getConnection() throws SQLException { DriverManager.registerDriver (new oracle.jdbc.OracleDriver()); try { conn = DriverManager.getConnection("jdbc:oracle:thin:@oraserv.ms.mff.cuni.cz:1521:db", "xxx", "xxx"); } catch (SQLException sqlex) { System.out.println("SQLException while getting db connection: "+sqlex); if (conn != null) conn.close(); } catch (Exception ex) { System.out.println("Exception while getting db connection: "+ex); if (conn != null) conn.close(); } } public void callUpdate(int id, String file ) throws SQLException, FileNotFoundException { CallableStatement cs = null; try { conn.setAutoCommit(false); File f = new File(file); FileInputStream fin = new FileInputStream(f); cs = (CallableStatement) conn.prepareCall( "begin add_image(?,?); end;" ); cs.setInt(1, id ); cs.setBinaryStream(2, fin, (int) f.length()); cs.execute(); conn.setAutoCommit(true); } catch ( SQLException sqlex ) { System.out.println("SQLException in callUpdateUsingStream method of given status : " + sqlex.getMessage() ); } catch ( FileNotFoundException fnex ) { System.out.println("FileNotFoundException in callUpdateUsingStream method of given status : " + fnex.getMessage() ); } finally { try { if (cs != null) cs.close(); if (conn != null) conn.close(); } catch ( Exception ex ) { System.out.println("Some exception in callUpdateUsingStream method of given status : " + ex.getMessage( ) ); } } } } The wrapper function is defined in package "MyPackage" as folows: procedure image_adder( id varchar2, path varchar2 ) AS language java name 'CopyBLOB.copy(java.lang.String, java.lang.String)'; And the inserting function called image_add is as simple as this: procedure add_image( id numeric(10), pic blob) AS BEGIN insert into pictures values (seq_pic.nextval, id, pic); END add_image; Now the problem: When I type call MyPackage.image_adder(1, 'd:\samples\img.jpg'); I get the ORA-29531 Error: No method copy in class CopyBLOB. Can you help me, please?

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  • Can I use the [] operator in C++ to create virtual arrays

    - by Shane MacLaughlin
    I have a large code base, originally C ported to C++ many years ago, that is operating on a number of large arrays of spatial data. These arrays contain structs representing point and triangle entities that represent surface models. I need to refactor the code such that the specific way these entities are stored internally varies for specific scenarios. For example if the points lie on a regular flat grid, I don't need to store the X and Y coordinates, as they can be calculated on the fly, as can the triangles. Similarly, I want to take advantage of out of core tools such as STXXL for storage. The simplest way of doing this is replacing array access with put and get type functions, e.g. point[i].x = XV; becomes Point p = GetPoint(i); p.x = XV; PutPoint(i,p); As you can imagine, this is a very tedious refactor on a large code base, prone to all sorts of errors en route. What I'd like to do is write a class that mimics the array by overloading the [] operator. As the arrays already live on the heap, and move around with reallocs, the code already assumes that references into the array such as point *p = point + i; may not be used. Is this class feasible to write? For example writing the methods below in terms of the [] operator; void MyClass::PutPoint(int Index, Point p) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); StoreGridPoint(xoffs,yoffs,p.z); } else m_PointArray[Index] = p; } } Point MyClass::GetPoint(int Index) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); return GetGridPoint(xoffs,yoffs); // GetGridPoint returns Point } else return m_PointArray[Index]; } } My concern is that all the array classes I've seen tend to pass by reference, whereas I think I'll have to pass structs by value. I think it should work put other than performance, can anyone see any major pitfalls with this approach. n.b. the reason I have to pass by value is to get point[a].z = point[b].z + point[c].z to work correctly where the underlying storage type varies.

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  • Cannot extend a class located in another file, PHP

    - by NightMICU
    I am trying to set up a class with commonly used tasks, such as preparing strings for input into a database and creating a PDO object. I would like to include this file in other class files and extend those classes to use the common class' code. However, when I place the common class in its own file and include it in the class it will be used in, I receive an error that states the second class cannot be found. For example, if the class name is foo and it is extending bar (the common class, located elsewhere), the error says that foo cannot be found. But if I place the code for class bar in the same file as foo, it works. Here are the classes in question - Common Class abstract class coreFunctions { protected $contentDB; public function __construct() { $this->contentDB = new PDO('mysql:host=localhost;dbname=db', 'username', 'password'); } public function cleanStr($string) { $cleansed = trim($string); $cleansed = stripslashes($cleansed); $cleansed = strip_tags($cleansed); return $cleansed; } } Code from individual class include $_SERVER['DOCUMENT_ROOT'] . '/includes/class.core-functions.php'; $mode = $_POST['mode']; if (isset($mode)) { $gallery = new gallery; switch ($mode) { case 'addAlbum': $gallery->addAlbum($_POST['hash'], $_POST['title'], $_POST['description']); } } class gallery extends coreFunctions { private function directoryPath($string) { $path = trim($string); $path = strtolower($path); $path = preg_replace('/[^ \pL \pN]/', '', $path); $path = preg_replace('[\s+]', '', $path); $path = substr($path, 0, 18); return $path; } public function addAlbum($hash, $title, $description) { $title = $this->cleanStr($title); $description = $this->cleanStr($description); $path = $this->directoryPath($title); if ($title && $description && $hash) { $addAlbum = $this->contentDB->prepare("INSERT INTO gallery_albums (albumHash, albumTitle, albumDescription, albumPath) VALUES (:hash, :title, :description, :path)"); $addAlbum->execute(array('hash' => $hash, 'title' => $title, 'description' => $description, 'path' => $path)); } } } The error when I try it this way is Fatal error: Class 'gallery' not found in /home/opheliad/public_html/admin/photo-gallery/includes/class.admin_photo-gallery.php on line 10

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  • How can I append and execute a script inside an iframe in a cross browser way (specifically IE!)?

    - by agmin
    Background: I need to load ad scripts after the DOM has loaded. Because many of the scripts use document.write() and other potentially bad functions to run after the DOM has loaded, I want to load the scripts inside an iframe. So when the ad needs to be shown, an event is triggered which does the following: var iframe = document.createElement('iframe'); iframe.setAttribute('id', 'iframeId'); iframe.setAttribute('src', 'about:blank'); var adContainer = document.getElementById('AdContainer'); adContainer.appendChild(iframe); var val = '<html><head></head><body>'; val += '<scr' + 'ipt type="text/javascript" src="' + url + '"></scr' + 'ipt>'; val += '</body></html>'; If I don't assign the html and body tags to val, the script automatically gets appended to the head of the iframe and fails to execute in FF. In IE, the script doesn't execute with or without the head/body/html tags. var doc = iframe.contentWindow || iframe.contentDocument; if (doc.document){ doc = doc.document } doc.open(); doc.write(val); doc.close(); I found this last bit of code here: http://stackoverflow.com/questions/1591135/why-does-appending-a-script-to-a-dynamically-created-iframe-seem-to-run-the-s. I do NOT want to load jquery in the iframe though, I just want to append a script and have it execute. My current solution seems to work great in FF and Webkit. However, IE doesn't execute the script. The script is written to the page, but doesn't start running. Is there a better way to append the script to the iframe so it will run cross browser? Or is it possible to tell IE to run the script? I know that I could load an external document with the ad script via the iframe, but I don't want to make the extra call to my server if I can do this dynamically. Also, I've tried using appendChild() on the iframe's body to insert the script, but since the script element is created outside the iframe's DOM this doesn't seem to work.

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  • jquery in ajax loaded content

    - by Kim Gysen
    My application is supposed to be a single page application and I have the following code that works fine: home.php: <div id="container"> </div> accordion.php: //Click functions: load content $('#parents').click(function(){ //Load parent in container $('#container').load('http://www.blabla.com/entities/parents/parents.php'); }); parents.php: <div class="entity_wrapper"> Some divs and selectors </div> <script type="text/javascript"> $(document).ready(function(){ //Some jQuery / javascript }); </script> So the content loads fine, while the scripts dynamically loaded execute fine as well. I apply this system repetitively and it continues to work smoothly. I've seen that there are a lot of frameworks available on SPA's (such as backbone.js) but I don't understand why I need them if this works fine. From the backbone.js website: When working on a web application that involves a lot of JavaScript, one of the first things you learn is to stop tying your data to the DOM. It's all too easy to create JavaScript applications that end up as tangled piles of jQuery selectors and callbacks, all trying frantically to keep data in sync between the HTML UI, your JavaScript logic, and the database on your server. For rich client-side applications, a more structured approach is often helpful. Well, I totally don't have the feeling that I'm going through the stuff they mention. Adding the javascript per page works really well for me. They are html containers with clear scope and the javascript is just related to that part. More over, the front end doesn't do that much, most of the logic is managed based on Ajax calls to external PHP scripts. Sometimes the js can be a bit more extended for some functionalities, but all just loads as smooth in less than a second. If you think that this is bad coding, please tell me why I cannot do this and more importantly, what is the alternative I should apply. At the moment, I really don't see a reason on why I would change this approach as it just works too well. I'm kinda stuck on this question because it just worries me sick as it seems to easy to be true. Why would people go through hard times if it would be as easy as this...

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  • C# Type Casting at Runtimefor Array.SetValue

    - by sprocketonline
    I'm trying to create an array using reflection, and insert values into it. I'm trying to do this for many different types so would like a createAndFillArray function capable of this : Type t1 = typeof(A); Type t2 = typeof(B); double exampleA = 22.5; int exampleB = 43; Array arrA = createAndFillArray(t1, exampleA); Array arrB = createAndFillArray(t2, exampleB); private Array createAndFillArray(Type t, object val){ Array arr = Array.CreateInstance( t, 1); //length 1 in this example only, real-world is of variable length. arr.SetValue( val, 0 ); //this causes the following error: "System.InvalidCastException : Object cannot be stored in an array of this type." return arr; } with the class A being as follows: public class A{ public A(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator A(double d){ A a = new A(); a.Value = d; return a; } } and class B being very similar, but with int: public class B{ public B(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator B(double d){ B b = new B(); b.Value = d; return b; } } I hoped that the implicit operator would have ensured that the double be converted to class A, or the int to class B, and the error avoided; but this is obviously not so. The above is used in a custom deserialization class, which takes data from a custom data format and fills in the corresponding .Net object properties. I'm doing this via reflection and at runtime, so I think both are unavoidable. I'm targeting the C# 2.0 framework. I've dozens, if not hundreds, of classes similar to A and B, so would prefer to find a solution which improved on the createAndFillArray method rather than a solution which altered these classes.

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  • Loosely coupled implicit conversion

    - by ltjax
    Implicit conversion can be really useful when types are semantically equivalent. For example, imagine two libraries that implement a type identically, but in different namespaces. Or just a type that is mostly identical, except for some semantic-sugar here and there. Now you cannot pass one type into a function (in one of those libraries) that was designed to use the other, unless that function is a template. If it's not, you have to somehow convert one type into the other. This should be trivial (or otherwise the types are not so identical after-all!) but calling the conversion explicitly bloats your code with mostly meaningless function-calls. While such conversion functions might actually copy some values around, they essentially do nothing from a high-level "programmers" point-of-view. Implicit conversion constructors and operators could obviously help, but they introduce coupling, so that one of those types has to know about the other. Usually, at least when dealing with libraries, that is not the case, because the presence of one of those types makes the other one redundant. Also, you cannot always change libraries. Now I see two options on how to make implicit conversion work in user-code: The first would be to provide a proxy-type, that implements conversion-operators and conversion-constructors (and assignments) for all the involved types, and always use that. The second requires a minimal change to the libraries, but allows great flexibility: Add a conversion-constructor for each involved type that can be externally optionally enabled. For example, for a type A add a constructor: template <class T> A( const T& src, typename boost::enable_if<conversion_enabled<T,A>>::type* ignore=0 ) { *this = convert(src); } and a template template <class X, class Y> struct conversion_enabled : public boost::mpl::false_ {}; that disables the implicit conversion by default. Then to enable conversion between two types, specialize the template: template <> struct conversion_enabled<OtherA, A> : public boost::mpl::true_ {}; and implement a convert function that can be found through ADL. I would personally prefer to use the second variant, unless there are strong arguments against it. Now to the actual question(s): What's the preferred way to associate types for implicit conversion? Are my suggestions good ideas? Are there any downsides to either approach? Is allowing conversions like that dangerous? Should library implementers in-general supply the second method when it's likely that their type will be replicated in software they are most likely beeing used with (I'm thinking of 3d-rendering middle-ware here, where most of those packages implement a 3D vector).

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  • Persistence scheme & state data for low memory situations (iphone)

    - by Robin Jamieson
    What happens to state information held by a class's variable after coming back from a low memory situation? I know that views will get unloaded and then reloaded later but what about some ancillary classes & data held in them that's used by the controller that launched the view? Sample scenario in question: @interface MyCustomController: UIViewController { ServiceAuthenticator *authenticator; } -(id)initWithAuthenticator:(ServiceAuthenticator *)auth; // the user may press a button that will cause the authenticator // to post some data to the service. -(IBAction)doStuffButtonPressed:(id)sender; @end @interface ServiceAuthenticator { BOOL hasValidCredentials; // YES if user's credentials have been validated NSString *username; NSString *password; // password is not stored in plain text } -(id)initWithUserCredentials:(NSString *)username password:(NSString *)aPassword; -(void)postData:(NSString *)data; @end The app delegate creates the ServiceAuthenticator class with some user data (read from plist file) and the class logs the user with the remote service. inside MyAppDelegate's applicationDidFinishLaunching: - (void)applicationDidFinishLaunching:(UIApplication *)application { ServiceAuthenticator *auth = [[ServiceAuthenticator alloc] initWithUserCredentials:username password:userPassword]; MyCustomController *controller = [[MyCustomController alloc] initWithNibName:...]; controller.authenticator = auth; // Configure and show the window [window addSubview:..]; // make everything visible [window makeKeyAndVisible]; } Then whenever the user presses a certain button, 'MyCustomController's doStuffButtonPressed' is invoked. -(IBAction)doStuffButtonPressed:(id)sender { [authenticator postData:someDataFromSender]; } The authenticator in-turn checks to if the user is logged in (BOOL variable indicates login state) and if so, exchanges data with the remote service. The ServiceAuthenticator is the kind of class that validates the user's credentials only once and all subsequent calls to the object will be to postData. Once a low memory scenario occurs and the associated nib & MyCustomController will get unloaded -- when it's reloaded, what's the process for resetting up the 'ServiceAuthenticator' class & its former state? I'm periodically persisting all of the data in my actual model classes. Should I consider also persisting the state data in these utility style classes? Is that the pattern to follow?

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  • Webservice for uploading data: security considerations

    - by Philip Daubmeier
    Hi everyone! Im not sure about what authentification method I should use for my webservice. I've searched on SO, and found nothing that helped me. Preliminary Im building an application that uploads data from a local database to a server (running my webservice), where all records are merged and stored in a central database. I am currently binary serializing a DataTable, that holds a small fragment of the local database, where all uninteresting stuff is already filtered out. The byte[] (serialized DataTable), together with the userid and a hash of the users password is then uploaded to the webservice via SOAP. The application together with the webservice already work exactly like intended. The Problem The issue I am thinking about is now: What is if someone just sniffs the network traffic, 'steals' the users id and password hash to send his own SOAP message with modified data that corrupts my database? Options The approaches to solving that problem, I already thought of, are: Using ssl + certificates for establishing the connection: I dont really want to use ssl, I would prefer a simpler solution. After all, every information that is transfered to the webservice can be seen on the website later on. What I want to say is: there is no secret/financial/business-critical information, that has to be hidden. I think ssl would be sort of an overkill for that task. Encrypting the byte[]: I think that would be a performance killer, considering that the goal of the excercise was simply to authenticate the user. Hashing the users password together with the data: I kind of like the idea: Creating a checksum from the data, concatenating that checksum with the password-hash and hashing this whole thing again. That would assure the data was sent from this specific user, and the data wasnt modified. The actual question So, what do you think is the best approach in terms of meeting the following requirements? Rather simple solution (As it doesnt have to be super secure; no secret/business-critical information transfered) Easily implementable retrospectively (Dont want to write it all again :) ) Doesnt impact to much on performance What do you think of my prefered solution, the last one in the list above? Is there any alternative solution I didnt mention, that would fit better? You dont have to answer every question in detail. Just push me in the right direction. I very much appreciate every well-grounded opinion. Thanks in advance!

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  • Is there some way to make variables like $a and $b in regard to strict?

    - by Axeman
    In light of Michael Carman's comment, I have decided to rewrite the question. Note that 11 comments appear before this edit, and give credence to Michael's observation that I did not write the question in a way that made it clear what I was asking. Question: What is the standard--or cleanest way--to fake the special status that $a and $b have in regard to strict by simply importing a module? First of all some setup. The following works: #!/bin/perl use strict; print "\$a=$a\n"; print "\$b=$b\n"; If I add one more line: print "\$c=$c\n"; I get an error at compile time, which means that none of my dazzling print code gets to run. If I comment out use strict; it runs fine. Outside of strictures, $a and $b are mainly special in that sort passes the two values to be compared with those names. my @reverse_order = sort { $b <=> $a } @unsorted; Thus the main functional difference about $a and $b--even though Perl "knows their names"--is that you'd better know this when you sort, or use some of the functions in List::Util. It's only when you use strict, that $a and $b become special variables in a whole new way. They are the only variables that strict will pass over without complaining that they are not declared. : Now, I like strict, but it strikes me that if TIMTOWTDI (There is more than one way to do it) is Rule #1 in Perl, this is not very TIMTOWDI. It says that $a and $b are special and that's it. If you want to use variables you don't have to declare $a and $b are your guys. If you want to have three variables by adding $c, suddenly there's a whole other way to do it. Nevermind that in manipulating hashes $k and $v might make more sense: my %starts_upper_1_to_25 = skim { $k =~ m/^\p{IsUpper}/ && ( 1 <= $v && $v <= 25 ) } %my_hash ;` Now, I use and I like strict. But I just want $k and $v to be visible to skim for the most compact syntax. And I'd like it to be visible simply by use Hash::Helper qw<skim>; I'm not asking this question to know how to black-magic it. My "answer" below, should let you know that I know enough Perl to be dangerous. I'm asking if there is a way to make strict accept other variables, or what is the cleanest solution. The answer could well be no. If that's the case, it simply does not seem very TIMTOWTDI.

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  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

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  • is it possible that a greasemonkey script can work on one computer but not on another?

    - by plastic cloud
    i'm writing an greasemonkey script for somebody else. he is a moderator and i am not. and the script will help him do some moderating things. now the script works for me. as far as it can work for me.(as i am not a mod) but even those things that work for me are not working for him.. i checked his version of greasemonkey plugin and firefox and he is up to date. only thing that's really different is that i'm on a mac and he is pc, but i wouldn't think that would be any problem. this is one of the functions that is not working for him. he does gets the first and third GM_log message. but not the second one ("got some(1) .."). kmmh.trackNames = function(){ GM_log("starting to get names from the first "+kmmh.topAmount+" page(s) from leaderboard."); kmmh.leaderboardlist = []; for (var p=1; p<=(kmmh.topAmount); p++){ var page = "http://www.somegamesite.com/leaderboard?page="+ p; var boardHTML = ""; dojo.xhrGet({ url: page, sync: true, load: function(response){ boardHTML = response; GM_log("got some (1) => "+boardHTML.length); }, handleAs: "text" }); GM_log("got some (2) => "+boardHTML.length); //create dummy div and place leaderboard html in there var dummy = dojo.create('div', { innerHTML: boardHTML }); //search through it var searchN = dojo.query('.notcurrent', dummy).forEach(function(node,index){ if(index >= 10){ kmmh.leaderboardlist.push(node.textContent); // add names to array } }); } GM_log("all names from "+ kmmh.topAmount +" page(s) of leaderboard ==> "+ kmmh.leaderboardlist); does anyone have any idea what could be causing this ?? EDIT: i know i had to write according to what he would see on his mod screen. so i asked him to copy paste source of pages and so on. and besides that, this part of the script is not depending on being a mod or not. i got everything else working for him. just this function still doesn't on neither of his pc's.

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