Search Results

Search found 17501 results on 701 pages for 'stored functions'.

Page 655/701 | < Previous Page | 651 652 653 654 655 656 657 658 659 660 661 662  | Next Page >

  • C# Read Byte [] to Image

    - by LucasGuitar
    I have an application which I'm adding pictures and these are automatically converted to binary and stored in a single file. how can I save several images, I keep in an XML file start and size of each set of refente to an image byte. But it has several images in bytes, whenever I try to select a different set of bytes just opening the same image. I would like your help to be able to fix this and open different images. Code //Add Image private void btAddImage_Click(object sender, RoutedEventArgs e) { OpenFileDialog op = new OpenFileDialog(); op.Title = "Selecione a Imagem"; op.Filter = "All supported graphics|*.jpg;*.jpeg;*.png|" + "JPEG (*.jpg;*.jpeg)|*.jpg;*.jpeg|" + "Portable Network Graphic (*.png)|*.png"; if (op.ShowDialog() == true) { imgPatch.Source = new BitmapImage(new Uri(op.FileName)); txtName.Focus(); } } //Convert Image private void btConvertImage_Click(object sender, RoutedEventArgs e) { if (String.IsNullOrEmpty(txtName.Text)) { txtName.Focus(); MessageBox.Show("Preencha o Nome", "Error"); } else { save(ConvertFileToByteArray(op.FileName), txtName.Text); } } //Image to Byte Array private static byte[] ConvertFileToByteArray(String FilePath) { return File.ReadAllBytes(FilePath); } //Save Binary File and XML File public void save(byte[] img, string nome) { FileStream f; long ini, fin = img.Length; if (!File.Exists("Escudos.bcf")) { f = new FileStream("Escudos.bcf", FileMode.Create); ini = 0; } else { f = new FileStream("Escudos.bcf", FileMode.Append); ini = f.Length + 1; bin = new TestBinarySegment(); } bin.LoadAddSave("Escudos.xml", "Brasileiro", nome, ini, fin); BinaryWriter b = new BinaryWriter(f); b.Write(img); b.Close(); f.Dispose(); } //Load Image from Byte private void btLoad_Click(object sender, RoutedEventArgs e) { getImageFromByte(); } //Byte to Image public void getImageFromByte(int start, int length) { using (FileStream fs = new FileStream("Escudos.bcf", FileMode.Open)) { byte[] iba = new byte[fs.Length+1]; fs.Read(iba, start, length); Image image = new Image(); image.Source = BitmapFrame.Create(fs, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); imgPatch2.Source = image.Source; } }

    Read the article

  • PHP Session / Array Problem accesing

    - by Chris
    Hello, I have a form that certain data, which then gets calculated and gets displayed in a table. All the data gets saved in a 2 dimensional array. Every time i go back to the form the new data gets saved in the array. That data will be displayed in the next table row and so on. I have used print_r($_Session) and everything gets properly saved in the array. Although i have no idea how to acces the session variables area, floor, phone, network etc wich are now in the array. Without arrays i stored them in a variable for example $phone , and did calculations with it. But now when i use the arrays, i keep on getting undefined index phone etc... How can i acces these variables, been looking at this for hours without getting any closer to a solution. Any help much appreciated. Regards. First page: if (empty ($ _POST)) ( Mode = $ name $ _POST ['state name']; $ Area = $ _POST ['size']; $ Floor = isset ($ _POST ['floor'])? $ _POST ['Floor'] 0, / / if checkbox checked value 1 else 0 $ Phone = isset ($ _POST ['phone'])? $ _POST ['Phone']: 0; $ Network = isset ($ _POST ['network'])? $ _POST ['Network']: 0; / / Control surface if (is_numeric ($ area)) / / OK ( if (isset ($ _SESSION ['table'])) ( / / Create a new row to the existing session table $ Table = $ _SESSION ['table']; $ Number = count ($ table); $ Table [$ count] [0] = $ file name; $ Table [$ count] [1] = $ size; $ Table [$ count] [2] = $ floor; $ Table [$ count] [3] = $ phone; $ Table [$ count] [4] = $ network; $ _SESSION ['Table'] = $ table; ) else ( / / Create the session table $ Table [0] [0] = $ file name; $ Table [0] [1] = $ size; $ Table [0] [2] = $ floor; $ Table [0] [3] = $ phone; $ Table [0], [4] $ = network; $ _SESSION ['Table'] = $ table; ) header ("Location: ExpoOverzicht.php"); ) else ( echo "<h1> surface Wrong - New try </ h1>"; ) ) When i made the php code withotu the arrays i declared like this, and it worked fine. But now there in the array, and i have no idea how to "acces them" $standnaam = $_SESSION["standnaam"]; $oppervlakte = $_SESSION["oppervlakte"]; $verdieping = $_SESSION["verdieping"]; $telefoon = $_SESSION["telefoon"]; $netwerk = $_SESSION["netwerk"];

    Read the article

  • Code to generate random numbers in C++

    - by user1678927
    Basically I have to write a program to generate random numbers to simulate the rolling of a pair of dice. This program should be constructed in multiple files. The main function should be in one file, the other functions should be in a second source file, and their prototypes should be in a header file. First I write a short function that returns a random value between 1 and 6 to simulate the rolling of a single 6-sided die.Second, i write a function that pretends to roll a pair of dice by calling this function twice. My program starts by asking the user how many rolls should be made. Then I write a function to simulate rolling the dice this many times, keeping a count of exactly how many times the values 2,3,4,5,6,7,8,9,10,11,12(each number is the sum of a pair of dice) occur in an array. Later I write a function to display a small bar chart using these counts that ideally would look something like below for a sample of 144 rolls, where the number of asterisks printed corresponds to the count: 2 3 4 5 6 7 8 9 10 11 12 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Next, to see how well the random number generator is doing, I write a function to compute the average value rolled. Compare this to the ideal average of 7. Also, print out a small table showing the counts of each roll made by the program, the ideal count based on the frequencies above given the total number of rolls, and the difference between these values in separate columns. This is my incomplete code so far: "Compiler visual studio 2010" int rolling(){ //Function that returns a random value between 1 and 6 rand(unsigned(time(NULL))); int dice = 1 + (rand() %6); return dice; } int roll_dice(int num1,int num2){ //it calls 'rolling function' twice int result1,result2; num1 = rolling(); num2 = rolling(); result1 = num1; result2 = num2; return result1,result2; } int main(void){ int times,i,sum,n1,n2; int c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11;//counters for each sum printf("Please enter how many times you want to roll the dice.\n") scanf_s("%i",&times); I pretend to use counters to count each sum and store the number(the count) in an array. I know i need a loop (for) and some conditional statements (if) but m main problem is to get the values from roll_dice and store them in n1 and n2 so then i can sum them up and store the sum in 'sum'.

    Read the article

  • Is it possible to create a C++ factory system that can create an instance of any "registered" object

    - by chrensli
    Hello, I've spent my entire day researching this topic, so it is with some scattered knowledge on the topic that i come to you with this inquiry. Please allow me to describe what I am attempting to accomplish, and maybe you can either suggest a solution to the immediate question, or another way to tackle the problem entirely. I am trying to mimic something related to how XAML files work in WPF, where you are essentially instantiating an object tree from an XML definition. If this is incorrect, please inform. This issue is otherwise unrelated to WPF, C#, or anything managed - I solely mention it because it is a similar concept.. So, I've created an XML parser class already, and generated a node tree based on ObjectNode objects. ObjectNode objects hold a string value called type, and they have an std::vector of child ObjectNode objects. The next step is to instantiate a tree of objects based on the data in the ObjectNode tree. This intermediate ObjectNode tree is needed because the same ObjectNode tree might be instantiated multiple times or delayed as needed. The tree of objects that is being created is such that the nodes in the tree are descendants of a common base class, which for now we can refer to as MyBase. Leaf nodes can be of any type, not necessarily derived from MyBase. To make this more challenging, I will not know what types of MyBase derived objects might be involved, so I need to allow for new types to be registered with the factory. I am aware of boost's factory. Their docs have an interesting little design paragraph on this page: o We may want a factory that takes some arguments that are forwarded to the constructor, o we will probably want to use smart pointers, o we may want several member functions to create different kinds of objects, o we might not necessarily need a polymorphic base class for the objects, o as we will see, we do not need a factory base class at all, o we might want to just call the constructor - without #new# to create an object on the stack, and o finally we might want to use customized memory management. I might not be understanding this all correctly, but that seems to state that what I'm trying to do can be accomplished with boost's factory. But all the examples I've located, seem to describe factories where all objects are derived from a base type. Any guidance on this would be greatly appreciated. Thanks for your time!

    Read the article

  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

    Read the article

  • C# Different class objects in one list

    - by jeah_wicer
    I have looked around some now to find a solution to this problem. I found several ways that could solve it but to be honest I didn't realize which of the ways that would be considered the "right" C# or OOP way of solving it. My goal is not only to solve the problems but also to develop a good set of code standards and I'm fairly sure there's a standard way to handle this problem. Let's say I have 2 types of printer hardwares with their respective classes and ways of communicating: PrinterType1, PrinterType2. I would also like to be able to later on add another type if neccessary. One step up in abstraction those have much in common. It should be possible to send a string to each one of them as an example. They both have variables in common and variables unique to each class. (One for instance communicates via COM-port and has such an object, while the other one communicates via TCP and has such an object). I would however like to just implement a List of all those printers and be able to go through the list and perform things as "Send(string message)" on all Printers regardless of type. I would also like to access variables like "PrinterList[0].Name" that are the same for both objects, however I would also at some places like to access data that is specific to the object itself (For instance in the settings window of the application where the COM-port name is set for one object and the IP/port number for another). So, in short something like: In common: Name Send() Specific to PrinterType1: Port Specific to PrinterType2: IP And I wish to, for instance, do Send() on all objects regardless of type and the number of objects present. I've read about polymorphism, Generics, interfaces and such, but I would like to know how this, in my eyes basic, problem typically would be dealt with in C# (and/or OOP in general). I actually did try to make a base class, but it didn't quite seem right to me. For instance I have no use of a "string Send(string Message)" function in the base class itself. So why would I define one there that needs to be overridden in the derived classes when I would never use the function in the base class ever in the first place? I'm really thankful for any answers. People around here seem very knowledgeable and this place has provided me with many solutions earlier. Now I finally have an account to answer and vote with too. EDIT: To additionally explain, I would also like to be able to access the objects of the actual printertype. For instance the Port variable in PrinterType1 which is a SerialPort object. I would like to access it like: PrinterList[0].Port.Open() and have access to the full range of functionality of the underlaying port. At the same time I would like to call generic functions that work in the same way for the different objects (but with different implementations): foreach (printer in Printers) printer.Send(message)

    Read the article

  • Icon placement relative to list items

    - by Ronedog
    When I show a hidden div that is stored inside an <li> tag the icons are pushing down to the bottom of the <li>. How can I prevent this? Here's the HTML: <ul> <li>Utah <ul> <li>Park City <ul> <li>Park Cat 1 <div><img class="portf_edit" /></div> <div><img class="portf_archive" /></div> <div><img class="portf_delete" /></div> </li> <li>Skiing <div><img class="portf_edit" /></div> <div><img class="portf_archive" /></div> <div><img class="portf_delete" /></div> </li> </ul> </li> </ul> </li> </ul> Here's the li css: li { list-style-type:none; vertical-align: top; list-style-image: none; left:0px; text-align:left; clear: both; } .portf_edit{ float:right; position: relative; right:50px; display:block; } .portf_archive{ float:right; position: relative; right:-5px; display:block; } .portf_delete{ float:right; position: relative; right: -60px; display:block; } Here's a screen shot prior to expanding which shows the icons how I want them to line up: Here's the screen shot prior to expanding which shows where the icons are being pushed to:

    Read the article

  • Mixing C and C++, raw pointers and (boost) shared pointers

    - by oompahloompah
    I am working in C++ with some legacy C code. I have a data structure that (during initialisation), makes a copy of the structure pointed to a ptr passed to its initialisation pointer. Here is a simplification of what I am trying to do - hopefully, no important detail has been lost in the "simplification": /* C code */ typedef struct MyData { double * elems; unsigned int len; }; int NEW_mydata(MyData* data, unsigned int len) { // no error checking data->elems = (double *)calloc(len, sizeof(double)); return 0; } typedef struct Foo { MyData data data_; }; void InitFoo(Foo * foo, const MyData * the_data) { //alloc mem etc ... then assign the STRUCTURE foo.data_ = *thedata ; } C++ code ------------- typedef boost::shared_ptr<MyData> MyDataPtr; typedef std::map<std::string, MyDataPtr> Datamap; class FooWrapper { public: FooWrapper(const std::string& key) { MyDataPtr mdp = dmap[key]; InitFoo(&m_foo, const_cast<MyData*>((*mdp.get()))); } ~FooWrapper(); double get_element(unsigned int index ) const { return m_foo.elems[index]; } private: // non copyable, non-assignable FooWrapper(const FooWrapper&); FooWrapper& operator= (const FooWrapper&); Foo m_foo; }; int main(int argc, char *argv[]) { MyData data1, data2; Datamap dmap; NEW_mydata(&data1, 10); data1->elems[0] = static_cast<double>(22/7); NEW_mydata(&data2, 42); data2->elems[0] = static_cast<double>(13/21); boost::shared_ptr d1(&data1), d2(&data2); dmap["data1"] = d1; dmap["data2"] = d2; FooWrapper fw("data1"); //expect 22/7, get something else (random number?) double ret fw.get_element(0); } Essentially, what I want to know is this: Is there any reason why the data retrieved from the map is different from the one stored in the map?

    Read the article

  • Indexing with pointer C/C++

    - by Leavenotrace
    Hey I'm trying to write a program to carry out newtons method and find the roots of the equation exp(-x)-(x^2)+3. It works in so far as finding the root, but I also want it to print out the root after each iteration but I can't get it to work, Could anyone point out my mistake I think its something to do with my indexing? Thanks a million :) #include <stdio.h> #include <math.h> #include <malloc.h> //Define Functions: double evalf(double x) { double answer=exp(-x)-(x*x)+3; return(answer); } double evalfprime(double x) { double answer=-exp(-x)-2*x; return(answer); } double *newton(double initialrt,double accuracy,double *data) { double root[102]; data=root; int maxit = 0; root[0] = initialrt; for (int i=1;i<102;i++) { *(data+i)=*(data+i-1)-evalf(*(data+i-1))/evalfprime(*(data+i-1)); if(fabs(*(data+i)-*(data+i-1))<accuracy) { maxit=i; break; } maxit=i; } if((maxit+1==102)&&(fabs(*(data+maxit)-*(data+maxit-1))>accuracy)) { printf("\nMax iteration reached, method terminated"); } else { printf("\nMethod successful"); printf("\nNumber of iterations: %d\nRoot Estimate: %lf\n",maxit+1,*(data+maxit)); } return(data); } int main() { double root,accuracy; double *data=(double*)malloc(sizeof(double)*102); printf("NEWTONS METHOD PROGRAMME:\nEquation: f(x)=exp(-x)-x^2+3=0\nMax No iterations=100\n\nEnter initial root estimate\n>> "); scanf("%lf",&root); _flushall(); printf("\nEnter accuracy required:\n>>"); scanf("%lf",&accuracy); *data= *newton(root,accuracy,data); printf("Iteration Root Error\n "); printf("%d %lf \n", 0,*(data)); for(int i=1;i<102;i++) { printf("%d %5.5lf %5.5lf\n", i,*(data+i),*(data+i)-*(data+i-1)); if(*(data+i*sizeof(double))-*(data+i*sizeof(double)-1)==0) { break; } } getchar(); getchar(); free(data); return(0); }

    Read the article

  • pdo connection scope

    - by Scarface
    Hey guys I have a connection class I found for pdo. I am calling the connection method on the page that the file is included on. The problem is that within functions the $conn variable is not defined even though I stated the method was public (bare with me I am very new to OOP), and I was wondering if anyone had an elegant solution other then using global in every function. Any suggestions are greatly appreciated. CONNECTION class PDOConnectionFactory{ // receives the connection public $con = null; // swich database? public $dbType = "mysql"; // connection parameters // when it will not be necessary leaves blank only with the double quotations marks "" public $host = "localhost"; public $user = "user"; public $senha = "password"; public $db = "database"; // arrow the persistence of the connection public $persistent = false; // new PDOConnectionFactory( true ) <--- persistent connection // new PDOConnectionFactory() <--- no persistent connection public function PDOConnectionFactory( $persistent=false ){ // it verifies the persistence of the connection if( $persistent != false){ $this->persistent = true; } } public function getConnection(){ try{ // it carries through the connection $this->con = new PDO($this->dbType.":host=".$this->host.";dbname=".$this->db, $this->user, $this->senha, array( PDO::ATTR_PERSISTENT => $this->persistent ) ); // carried through successfully, it returns connected return $this->con; // in case that an error occurs, it returns the error; }catch ( PDOException $ex ){ echo "We are currently experiencing technical difficulties. We have a bunch of monkies working really hard to fix the problem. Check back soon: ".$ex->getMessage(); } } // close connection public function Close(){ if( $this->con != null ) $this->con = null; } } PAGE USED ON include("includes/connection.php"); $db = new PDOConnectionFactory(); $conn = $db->getConnection(); function test(){ try{ $sql = 'SELECT * FROM topic'; $stmt = $conn->prepare($sql); $result=$stmt->execute(); } catch(PDOException $e){ echo $e->getMessage(); } } test();

    Read the article

  • PHP/MySQL Interview - How would you have answered?

    - by martincarlin87
    I was asked this interview question so thought I would post it here to see how other users would answer: Please write some code which connects to a MySQL database (any host/user/pass), retrieves the current date & time from the database, compares it to the current date & time on the local server (i.e. where the application is running), and reports on the difference. The reporting aspect should be a simple HTML page, so that in theory this script can be put on a web server, set to point to a particular database server, and it would tell us whether the two servers’ times are in sync (or close to being in sync). This is what I put: // Connect to database server $dbhost = 'localhost'; $dbuser = 'xxx'; $dbpass = 'xxx'; $dbname = 'xxx'; $conn = mysql_connect($dbhost, $dbuser, $dbpass) or die (mysql_error()); // Select database mysql_select_db($dbname) or die(mysql_error()); // Retrieve the current time from the database server $sql = 'SELECT NOW() AS db_server_time'; // Execute the query $result = mysql_query($sql) or die(mysql_error()); // Since query has now completed, get the time of the web server $php_server_time = date("Y-m-d h:m:s"); // Store query results in an array $row = mysql_fetch_array($result); // Retrieve time result from the array $db_server_time = $row['db_server_time']; echo $db_server_time . '<br />'; echo $php_server_time; if ($php_server_time != $db_server_time) { // Server times are not identical echo '<p>Database server and web server are not in sync!</p>'; // Convert the time stamps into seconds since 01/01/1970 $php_seconds = strtotime($php_server_time); $sql_seconds = strtotime($db_server_time); // Subtract smaller number from biggest number to avoid getting a negative result if ($php_seconds > $sql_seconds) { $time_difference = $php_seconds - $sql_seconds; } else { $time_difference = $sql_seconds - $php_seconds; } // convert the time difference in seconds to a formatted string displaying hours, minutes and seconds $nice_time_difference = gmdate("H:i:s", $time_difference); echo '<p>Time difference between the servers is ' . $nice_time_difference; } else { // Timestamps are exactly the same echo '<p>Database server and web server are in sync with each other!</p>'; } Yes, I know that I have used the deprecated mysql_* functions but that aside, how would you have answered, i.e. what changes would you make and why? Are there any factors I have omitted which I should take into consideration? The interesting thing is that my results always seem to be an exact number of minutes apart when executed on my hosting account: 2012-12-06 11:47:07 2012-12-06 11:12:07

    Read the article

  • No image displayed in Fancybox

    - by seansean11
    I am having trouble getting fancybox to display its corresponding images on a website that I'm building http://www.nomadicdrift.com/test/kaniwa#events . It's a custom one page portfolio theme that I set up on the WordPress platform. If you follow the link to the events section you will see 1 figure item in a gallery like position. I have this image set up to work as a fancybox gallery, but when you click on it, it opens up the fancybox interface but does not place a image in the frame, even though it should. So this is the problem...the images do not show up in fancybox and instead I see just the frame. Here is the html that I'm displaying: <figure> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2.jpg"> <img class="attachment-evento wp-post-image" width="231" height="191" title="NM" alt="NM" src="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2-231x191.jpg"> </a> <figcaption> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/CEDESAN.jpg"> </a> <h4>Fashion Show de Paris, France</h4> </figcaption> </figure> I'm not going to bore you with the PHP that I used to get that output because I think the problem lies elsewhere. ***I have tried to set up a simple standard fancybox gallery on the site also, but it gives me thes same problem, leading me to believe that the problem is deeper than the html markup. I have also successfully used this same markup for a one thumbnail fancybox gallery on another site. I thought maybe it was due to some conflict in the .js files I'm using. I tried uninstalling all of my plugins/addons (which aren't too many) one by one and still had the same result. I have all of my personal javascript in the functions.js file, which is where I call the fancybox plugin using the standard $("a.fancybox").fancybox();. I have installed this plugin before on other sites and have searched extensively for an answer, so any help is greatly appreciated. Thanks, Sean

    Read the article

  • What is the best approach in SQL to store multi-level descriptions?

    - by gime
    I need a new perspective on how to design a reliable and efficient SQL database to store multi-level arrays of data. This problem applies to many situations but I came up with this example: There are hundreds of products. Each product has an undefined number of parts. Each part is built from several elements. All products are described in the same way. All parts would require the same fields to describe them (let's say: price, weight, part name), all elements of all parts also have uniform design (for example: element code, manufacturer). Plain and simple. One element may be related to only part, and each part is related to one product only. I came up with idea of three tables: Products: -------------------------------------------- prod_id prod_name prod_price prod_desc 1 hoover 120 unused next Parts: ---------------------------------------------------- part_id part_name part_price part_weight prod_id 3 engine 10 20 1 and finally Elements: --------------------------------------- el_id el_code el_manufacturer part_id 1 BFG12 GE 3 Now, select a desired product, select all from PARTS where prod_id is the same, and then select all from ELEMENTS where part_id matches - after multiple queries you've got all data. I'm just not sure if this is the right approach. I've got also another idea, without ELEMENTS table. That would decrease queries but I'm a bit afraid it might be lame and bad practice. Instead of ELEMENTS table there are two more fields in the PARTS table, so it looks like this: part_id, part_name, part_price, part_weight, prod_id, part_el_code, part_el_manufacturer they would be text type, and for each part, information about elements would be stored as strings, this way: part_el_code | code_of_element1; code_of_element2; code_of_element3 part_el_manufacturer | manuf_of_element1; manuf_of_element2; manuf_of_element3 Then all we need is to explode() data from those fields, and we get arrays, easy to display. Of course this is not perfect and has some limitations, but is this idea ok? Or should I just go with the first idea? Or maybe there is a better approach to this problem? It's really hard to describe it in few words, and that means it's hard to search for answer. Also, understanding the principles of designing databases is not that easy as it seems.

    Read the article

  • JavaScript: Can I declare a variable by querying which function is called? (Newbie)

    - by belle3WA
    I'm working with an existing JavaScript-powered cart module that I am trying to modify. I do not know JS and for various reasons need to work with what is already in place. The text that appears for my quantity box is defined within an existing function: function writeitems() { var i; for (i=0; i<items.length; i++) { var item=items[i]; var placeholder=document.getElementById("itembuttons" + i); var s="<p>"; // options, if any if (item.options) { s=s+"<select id='options"+i+"'>"; var j; for (j=0; j<item.options.length; j++) { s=s+"<option value='"+item.options[j].name+"'>"+item.options[j].name+"</option>"; } s=s+"</select>&nbsp;&nbsp;&nbsp;"; } // add to cart s=s+method+"Quantity: <input id='quantity"+i+"' value='1' size='3'/> "; s=s+"<input type='submit' value='Add to Cart' onclick='addtocart("+i+"); return false;'/></p>"; } placeholder.innerHTML=s; } refreshcart(false); } I have two different types of quantity input boxes; one (donations) needs to be prefaced with a dollar sign, and one (items) should be blank. I've taken the existing additem function, copied it, and renamed it so that there are two identical functions, one for items and one for donations. The additem function is below: function additem(name,cost,quantityincrement) { if (!quantityincrement) quantityincrement=1; var index=items.length; items[index]=new Object; items[index].name=name; items[index].cost=cost; items[index].quantityincrement=quantityincrement; document.write("<span id='itembuttons" + index + "'></span>"); return index; } Is there a way to declare a global variable based on which function (additem or adddonation) is called so that I can add that into the writeitems function so display or hide the dollar sign as needed? Or is there a better solution? I can't use HTML in the body of the cart page because of the way it is currently coded, so I'm depending on the JS to take care of it. Any help for a newbie is welcome. Thanks!

    Read the article

  • C problem, left of '->' must point to class/struct/union/generic type ??

    - by Patrick
    Hello! Trying to understand why this doesn't work. I keep getting the following errors: left of '-nextNode' must point to class/struct/union/generic type (Also all the lines with a - in the function new_math_struct) Header file #ifndef MSTRUCT_H #define MSTRUCT_H #define PLUS 0 #define MINUS 1 #define DIVIDE 2 #define MULTIPLY 3 #define NUMBER 4 typedef struct math_struct { int type_of_value; int value; int sum; int is_used; struct math_struct* nextNode; } ; typedef struct math_struct* math_struct_ptr; #endif C file int get_input(math_struct_ptr* startNode) { /* character, input by the user */ char input_ch; char* input_ptr; math_struct_ptr* ptr; math_struct_ptr* previousNode; input_ptr = &input_ch; previousNode = startNode; /* as long as input is not ok */ while (1) { input_ch = get_input_character(); if (input_ch == ',') // Carrage return return 1; else if (input_ch == '.') // Illegal character return 0; if (input_ch == '+') ptr = new_math_struct(PLUS, 0); else if (input_ch == '-') ptr = new_math_struct(MINUS, 0); else if (input_ch == '/') ptr = new_math_struct(DIVIDE, 0); else if (input_ch == '*') ptr = new_math_struct(MULTIPLY, 0); else ptr = new_math_struct(NUMBER, atoi(input_ptr)); if (startNode == NULL) { startNode = previousNode = ptr; } else { previousNode->nextNode = ptr; previousNode = ptr; } } return 0; } math_struct_ptr* new_math_struct(int symbol, int value) { math_struct_ptr* ptr; ptr = (math_struct_ptr*)malloc(sizeof(math_struct_ptr)); ptr->type_of_value = symbol; ptr->value = value; ptr->sum = 0; ptr->is_used = 0; return ptr; } char get_input_character() { /* character, input by the user */ char input_ch; /* get the character */ scanf("%c", &input_ch); if (input_ch == '+' || input_ch == '-' || input_ch == '*' || input_ch == '/' || input_ch == ')') return input_ch; // A special character else if (input_ch == '\n') return ','; // A carrage return else if (input_ch < '0' || input_ch > '9') return '.'; // Not a number else return input_ch; // Number } The header for the C file just contains a reference to the struct header and the definitions of the functions. Language C.

    Read the article

  • PHP-OOP extending two classes?

    - by user1292810
    I am very beginner to OOP and now I am trying to write some PHP class to connect with FTP server. class ftpConnect { private $server; private $user; private $password; private $connection_id; private $connection_correct = false; public function __construct($server, $user = "anonymous", $password = "[email protected]") { $this->server = $server; $this->user = $user; $this->password = $password; $this->connection_id = ftp_connect($this->server); $this->connection_correct = ftp_login($this->connection_id, $this->user, $this->password); if ( (!$this->connection_id) || (!$this->connection_correct) ){ echo "Error! Couldn't connect to $this->server"; var_dump($this->connection_id); var_dump($this->connection_correct); return false; } else { echo "Successfully connected to $this->server, user: $this->user"; $this->connection_correct = true; return true; } } } I reckon that body of the class is insignificant at the moment. Main issue is that I have some problems with understanding OOP idea. I wanted to add sending emails every time, when the code is run. I have downloaded PHPMailer Class and extended my class with it: class ftpConnect extends PHPMailer {...} I have added some variables and methods and everything works as expected to that point. I thought: why not to add storing everything in database. Everytime user runs above code, proper information should be stored in database. I could edit my ftpConnect class and add database connecting to the constructor, and some other methods to updating tables. But database connecting and all that stuff could be used by other classes in the future, so it definitely should be implemented in seperate class. But my "main" ftpConnect class already extends one class and could not extend not a single one more. I have no idea how can I resolve this problem. Maybe my ftpConnect class is to complex and I should somehow divide it into couple smaller classes? Any help is much appreciated.

    Read the article

  • JS Split ( ) to check if substring exists in Array

    - by Javacadabra
    I have an array of products that are stored as Strings in this format productname:quantity. The issue I am running into is that if a user adds one product with a quantity of x it is inserted into the array as it should. However, if they then decide to add more of a particular product a new entry is made into the array instead of checking if the product already exists and adjusting the quantity to the new value. oldQty + newQty. For example this is my array: ["CBL202659/A:1","OUTER9:1","PALLET CARDS:1"] If I add another PALLET CARDS product it creates a new entry rather than updating the quantity of the existing item to 2. New array ["CBL202659/A:1","OUTER9:1","PALLET CARDS:1","PALLET CARDS:1"] I would like the array to end up like this: - updating the quantity ["CBL202659/A:1","OUTER9:1","PALLET CARDS:2"] Currently this is my code: I use the split() method to seperate the String where a colon occurs and store the product name and quantity in two seperate variables. $(".orderBtn").click(function(event){ //Show the order Box $(".order-alert").show(); event.preventDefault(); //Create the Array var productArray = []; //Get reference to the product clicked var stockCode = $(this).closest('li').find('.stock_code').html(); //Get reference to the quantity selected var quantity = $(this).closest('li').find('.order_amount').val(); var item = stockCode + ":" + quantity; var itemCheck = stockCode + ":"; if(quantity == 0){ console.log("Quantity must be greater than 0") }else{ //If no Cookie exists, create one and add the Array if ($.cookie('order_cookie') === undefined) { console.log("CREATE NEW COOKIE"); //Add items to Array productArray.push(item); //Add Array to Cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); //If the Cookie already exists do this } else { productArray = JSON.parse($.cookie('order_cookie'));//get ref to array if(productArray.indexOf(itemCheck)!= -1){//It exists so update qty console.log("EXISTS... updating item: " + itemCheck); //var index = productArray.indexOf(item); //var update = productArray[index].split(":"); //var name = update[0]; //var oldQty = update[1]; //console.log(name + ":" + oldQty); //productArray[index] = item; }else{//It does not exist, so add to array console.log("Does not exist... adding new item: " + item); //Append items onto the Array productArray.push(item); } //Update the Cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); console.log($.cookie('order_cookie')); } //Display the number of items in the Array in the Order Box $('#order_counter').html(productArray.length); } }); I suppose the real question I am asking here, is if it is possible to search the array for a subString - containing productname: ??

    Read the article

  • How to pass multiple PHP variables to a jQuery function?

    - by jcpeden
    I'm working on a Wordpress plugin. I need to pass plugin directories (that can change depending on an individual's installation) to a jquery function. What is the best way of doing this? The version of the plugin that I can to work on had included all the javascript in the PHP file so the functions were parsed along with the rest of the content before being rendered in a browser. I'm looking at AJAX but I think it might be more complicated than I need. I can get away with just two variables in this case (directories, nothing set by the user). As I've read its good practice, I'm trying to keep the js and php separate. When the plugin initializes, it call the js file: //Wordpress calls the .js when the plugin loads wp_enqueue_script( 'wp-backitup-funtions', plugin_dir_url( __FILE__ ) . 'js/wp-backitup.js', array( 'jquery' ) ); Then I'm in the .js file and need to figure out how to generate the following variables: dir = '<?php echo content_url() ."/plugins"; ?>'; dir = '<?php echo content_url() ."/themes"; ?>'; dir = '<?php echo content_url() ."/uploads"; ?>'; And run the parse the following requests: xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-restore.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-start.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-directory.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-db.php'); ?>",true); window.location = "<?php echo plugins_url() .'/wp-backitup/backitup-project.zip'); ?>"; xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-delete.php'); ?>",true); Content URL and Plugins URL differ only by /plugins/ so if I was hard pressed, I would only really need to make a single PHP request and then bring this into the JS.

    Read the article

  • body onload cache not clearing

    - by Mad Cow
    I'm using an image swapping function generated by Dreamweaver to allow an image to change when moused over. The images are small. I have a problem because the images are getting stored in cache and without clearing it out I cant get the new images to show. It works on some browsers, but unfortunately not on all... I've read about putting "a random query" into the javascript to force the page to reload, but I dont know where to put it (the code was generated for me by dreamweaver). A subset of my code is : <script type="text/javascript"> function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; } function MM_findObj(n, d) { //v4.01 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && d.getElementById) x=d.getElementById(n); return x; } function MM_swapImage() { //v3.0 var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3) if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];} } </script> </head> <body onload="MM_preloadImages('../images/navigation/social-about-us-over.jpg','../images/navigation/social-about-us.jpg','../images/navigation/social-activities-over.jpg','../images/navigation/social-ourservices-over.jpg','../images/navigation/social-howwework-over.jpg','../images/navigation/social-fundraising-over.jpg','../images/navigation/social-howtohelp-over.jpg','../images/navigation/social-contactus-over.jpg')"> My website is http://www.clockhouse.org.uk/ I'm sure there is a better way i could have written this, but if anyone can help me fix this code I'd be very grateful Many thanks

    Read the article

  • How to generate a script for changing a column of varchar to xml type with data being converted?

    - by user1323981
    Initially I have a column (partner_email) of varchar.Now a recent change has come where it needs to be changed to be changed to the XML type but the previous records needs to be reserve into the new column. I have applied the below algorithm to accomplish the work /*********************************************************************** Purpose: To change the partner_email column from Varchar Type To Xml Type and convert the existing records from varchar to xml types. Programmers Notes: 1. Create a new Column by the name partner_email_temp of type XML into the Partner Table 2. Copy the Email contents from partner_email to partner_email_temp column after proper conversion N.B.~ The format will be <PartnerEmails> <Email>[email protected]</Email> <Email /> <Email /> </PartnerEmails> 3. Drop the exisitng partner_email 4. Rename partner_email_temp column to partner_email ***********************************************************************/ USE [Test] GO --===== Create a partner_email_temp column of type xml into the Partner table IF NOT EXISTS ( SELECT * FROM INFORMATION_SCHEMA.columns WHERE table_name = 'Partner' AND column_name = 'partner_email_temp' ) BEGIN ALTER TABLE [dbo].[Partner] ADD partner_email_temp XML NULL END GO --===== Copy the Email contents from partner_email to partner_email_temp column -- after proper conversion to xml type UPDATE [dbo].[Partner] SET partner_email_temp = CAST('<PartnerEmails><Email>' + REPLACE(partner_email, '&', '&amp;') + '</Email><Email></Email><Email></Email></PartnerEmails>' AS XML) GO --===== Drop the exisitng partner_email ALTER TABLE [dbo].[Partner] DROP COLUMN partner_email GO --===== Rename partner_email_temp column to partner_email Exec sp_RENAME 'Partner.partner_email_temp','partner_email','COLUMN' GO I works fine for the first time I ran. Now if I ran it for the next time, it am getting an error Msg 8116, Level 16, State 1, Line 4 Argument data type xml is invalid for argument 1 of replace function. Caution: Changing any part of an object name could break scripts and stored procedures. The intention is that, if the partner_email column is varchar, the script will change it to xml type and will convert all the data in xml format . If I ran it second time, it should ignore the statement. How to achieve this? I am trying in a different way DECLARE @columnDataType VARCHAR(50) SELECT @columnDataType = DATA_TYPE FROM INFORMATION_SCHEMA.columns WHERE table_name = 'Partner' AND column_name = 'partner_email' print @columnDataType IF (@columnDataType = 'varchar') BEGIN --===== Create a partner_email_temp column of type xml into the Partner table IF NOT EXISTS ( SELECT * FROM INFORMATION_SCHEMA.columns WHERE table_name = 'Partner' AND column_name = 'partner_email_temp' ) BEGIN ALTER TABLE [dbo].[Partner] ADD partner_email_temp XML NULL --===== Copy the Email contents from partner_email to partner_email_temp column -- after proper conversion to xml type UPDATE [dbo].[Partner] SET partner_email_temp = CAST('<PartnerEmails><Email>' + REPLACE(partner_email, '&', '&amp;') + '</Email><Email></Email><Email></Email></PartnerEmails>' AS XML) --===== Drop the exisitng partner_email ALTER TABLE [dbo].[Partner] DROP COLUMN partner_email --===== Rename partner_email_temp column to partner_email EXEC sp_RENAME 'Partner.partner_email_temp','partner_email','COLUMN' END END but getting error Msg 207, Level 16, State 1, Line 29 Invalid column name 'partner_email_temp'. Help needed

    Read the article

  • I cannot get mlocManager.removeUpdates(mlocListener); to work

    - by Colin
    I have an app that uses the LocationManage functions which works well until the app is stopped or paused. The location listener function is still carrying on in the background. Relevant bits of code follow. When I click home or back the onstop() function is being triggered correctly. package uk.cr.anchor; import android.app.Activity; import android.content.Context; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.media.MediaPlayer; import android.media.RingtoneManager; import android.net.Uri; import android.os.Bundle; import android.view.View; import android.widget.EditText; import android.widget.TableRow; import android.widget.Toast; import android.widget.ToggleButton; import android.content.SharedPreferences; import android.graphics.Color; public class main extends Activity { /** Called when the activity is first created. */ private LocationManager mlocManager; private LocationListener mlocListener; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); LocationManager mlocManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); LocationListener mlocListener = new MyLocationListener(); mlocManager.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, mlocListener); } @Override protected void onStop(){ stoplistening(); super.onStop(); } /* Class My Location Listener */ public class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { loc.getLatitude(); loc.getLongitude(); etc etc etc } private void stoplistening() { if (mlocManager != null) { Toast.makeText( getApplicationContext(), "kill", Toast.LENGTH_SHORT ).show(); mlocManager.removeUpdates(mlocListener); } else { Toast.makeText( getApplicationContext(), " not kill", Toast.LENGTH_SHORT ).show(); } } } I always get the "not kill" message. Can anyone help me!

    Read the article

  • Is this a good approach to dealing with tagging?

    - by Mel
    Can this code be optimized or re-factored? Is this an optimal approach to tagging? The following code is a callback in my posts model. It creates a record that associates a tag with a post in a QuestionsTags joiner table. When necessary, if a given tag does not already exist in the tags table, the function creates it, then uses its id to create the new record in the QuestionsTags table. The difficulty with this approach is the QuestionsTags table depends on data in the tags table which may or may not exist. The function assumes the following tables: tags(id, tagName), posts(tags) // Comma delimited list questionsTags(postId, tagId) The idea is to loop over a delimited list of tags submitted with a post and check to see if each tag already exists in the tags table If tag exists: Check to see if there's already a QuestionTag record for this post and this tag in the QuestionTags table. If yes, do nothing (the association already exists) If no, create a new QuestionTag record using the id of the existing tag and the postId If tag does not already exist: Create the new tag in the tags table Use its id to create a new QuestionsTags record Code /** * @hint Sets tags for a given question. **/ private function setTags() { // Loop over the comma and space delmited list of tags for (local.i = 1; local.i LTE ListLen(this.tags, ", "); local.i = (local.i + 1)) { // Check if the tag already exists in the database local.tag = model("tag").findOneByTagName(local.i); // If the tag exists, look for an existing association between the tag and the question in the QuestionTag table if (IsObject(local.tag)) { local.questionTag = model("questionTag").findOneByPostIdAndTagId(values="#this.postId#,#local.tag.id#"); // If no assciatione exists, create a new QuestionTag record using the tagId and the postId if (! IsObject(local.questionTag)) { local.newQuestionTag = model("questionTag").new(postId = this.id, tagId = local.tag.id); // Abort if the saving the new QuestionTag is unsuccesful if (! local.newQuestionTag.save()) { return false; } } } // If the tag does not exist create it else { local.newTag = model("tag").new(tagName = local.i, userId = this.ownerUserId); // Abort if the the new tag is not saved successfully if (! local.newTag.save()) { return false; } // Otherwise create a new association in the QuestionTags table using the id of the newly created tag and the postId local.newQuestionTag = model("questionTag").new(postId = this.id, tagId = local.newTag.id); // Abort if the new QuestionTag does not save correctly if (! local.newQuestionTag.save()) { return false; } } } } FYI: I'm using CFWheels in my application, which explains the ORM functions used.

    Read the article

  • Different data for different dates

    - by nsw1475
    I am making a web page which will allow users to input and view data for different dates, and to change the date, there are two buttons, one of which will display the previous day, and one which will show the next day. I know that I can do this by submitting forms and reloading the page every time they press one of these buttons, but I would rather use javascript and not have to submit a form, but I am having troubles getting it to work. Currently, I have the two buttons, and the date stored in a PHP variable, as shown in my code below: <script> function init() { <? $nutrDate = $this->parseDate(date('m/d/Y')); ?> } function nutrPrevDay() { <? $nutrDate = mktime(0, 0, 0, date('m',$nutrDate), date('d',$nutrDate)-1, date('Y',$nutrDate)); ?> alert("<? echo(date("m/d/y", $nutrDate)) ?>"); } function nutrNextDay() { <? $nutrDate = mktime(0, 0, 0, date('m',$nutrDate), date('d',$nutrDate)+1, date('Y',$nutrDate)); ?> } window.onload = init; </script> <p style="text-align:center; font-size:14px; color:#03F"> <button onclick="nutrPrevDay()" style="width:200px" >< Show Previous Day</button> <? echo(date('m/d/Y', $nutrDate)) ?> <button onclick="nutrNextDay()" style="width:200px">Show Next Day ></button> </p> I have the alert in the nutrPrevDay() only as debugging. What happens is when I click on the button, the alert shows that the day is correctly decreased (for example from May 17 to May 16), but only decreases one day, and not one day for every click. Also, I do not know how to make the text on the page (created by the line ) change to display the new date after a button is clicked. So here are my questions: 1) Is it possible to dynamically change data (such as text, and in the future, SQL queries) on a page using javascript without having to reload a page when clicking on a button? 2) If possible, how can I make those changes? 3) How can I fix this so that it will increment and decrement through dates every time a button is clicked?

    Read the article

  • C++ dynamic type construction and detection

    - by KneLL
    There was an interesting problem in C++, but it concerns more likely architecture. There are many (10, 20, 40, etc) classes that describe some characteristics (mix-in classes), for exmaple: struct Base { virtual ~Base() {} }; struct A : virtual public Base { int size; }; struct B : virtual public Base { float x, y; }; struct C : virtual public Base { bool some_bool_state; }; struct D : virtual public Base { string str; } // .... Primary module declares and exports a function (for simplicity just function declarations without classes): // .h file void operate(Base *pBase); // .cpp file void operate(Base *pBase) { // .... } Any other module can has a code like this: #include "mixins.h" #include "primary.h" class obj1_t : public A, public C, public D {}; class obj2_t : public B, public D {}; // ... void Pass() { obj1_t obj1; obj2_t obj2; operate(&obj1); operate(&obj2); } The question is how to know what the real type of given object in operate() without dynamic_cast and any type information in classes (constants, etc)? Function operate() is used with big array of objects in small time periods and dynamic_cast is too slow for it. And I don't want to include constants (enum obj_type { ... }) because this is not OOP-way. // module operate.cpp void some_operate(Base *pBase) { processA(pBase); processB(pBase); } void processA(A *pA) { } void processB(B *pB) { } I cannot directly pass a pBase to these functions. And it's impossible to have all possible combinations of classes, because I can add new classes just by including new .h files. As one of solutions that comed to mind, in editor application I can use a composite container: struct CompositeObject { vector<Base *pBase> parts; }; But editor does not need a time optimization and can use dynamic_cast for parts to determine the exact type. In operate() I cannot use this solution. So, is it possible to not use a dynamic_cast and type information to solve this problem? Or maybe I should use another architecture?

    Read the article

  • Comparing char for validation in C++

    - by Corey Starbird
    /* PROGRAM: Ch6_14.cpp Written by Corey Starbird This program calculates the balance owed to a hospital for a patient. Last modified: 10/28/13 */ #include <iostream> #include <fstream> #include <iomanip> #include <string> using namespace std; // Prototypes for In-patient and Out-patient functions. double stayTotal (int, double, double, double); // For In-patients double stayTotal (double, double); // For Out-patients int main() { char patientType; // In-patient (I or i) or Out-patient (O or o) double rate, // Daily rate for the In-patient stay servCharge, // Service charge for the stay medCharge, // Medication charge for the stay inTotal, // Total for the In-patient stay outTotal; // Total for the Out-patient stay int days; // Number of days for the In-patient stay // Find out if they were an In-patient or an Out-patient cout << "Welcome, please enter (I) for an In-patient or (O) for an Out-patient:" << endl; cin >> patientType; while (patientType != 'I' || 'i' || 'O' || 'o') { cout << "Invalid entry. Please enter either (I) for an In-patient or (O) for an Out-patient:" << endl; cin >> patientType; } cout << "FIN"; return 0; } Hey, brand new to C++ here. I am working on a project and I'm having trouble figuring out why my validation for patientTypeisn't working properly. I first had double quotes, but realized that would denote strings. I changed them to single quotes, my program will compile and run now, but the while loop runs no matter what I enter, I, i, O, o, or anything else. I don't know why the while loop isn't checking the condition, seeing that I did enter one of the characters in the condition, and move on to cout. Probably a simple mistake, but I thank you in advance.

    Read the article

< Previous Page | 651 652 653 654 655 656 657 658 659 660 661 662  | Next Page >