Huge 2d pixelized world
- by aspcartman
I would like to make a game field in a indie-strategic 2d game to be some a-like this popular picture.
http://0.static.wix.com/media/6a83ae_cd307e45ffd9c6b145237263ac1a86be.jpg_1024
So every "pixel"(blocks) changes it's color slowly, sometimes a bright color wave happens, etc, but the spaces beetwen this pixels should stay dark (not to count…