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  • Avoid incompatible pointer warning when dealing with double-indirection

    - by fnawothnig
    Assuming this program: #include <stdio.h> #include <string.h> static void ring_pool_alloc(void **p, size_t n) { static unsigned char pool[256], i = 0; *p = &pool[i]; i += n; } int main(void) { char *str; ring_pool_alloc(&str, 7); strcpy(str, "foobar"); printf("%s\n", str); return 0; } ... is it possible to somehow avoid the GCC warning test.c:12: warning: passing argument 1 of ‘ring_pool_alloc’ from incompatible pointer type test.c:4: note: expected ‘void **’ but argument is of type ‘char **’ ... without casting to (void**) (or simply disabling the compatibility checks)? Because I would very much like to keep compatibility warnings regarding indirection-level...

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  • How to: Inline assembler in C++ (under Visual Studio 2010)

    - by toxic shock
    I'm writing a performance-critical, number-crunching C++ project where 70% of the time is used by the 200 line core module. I'd like to optimize the core using inline assembly, but I'm completely new to this. I do, however, know some x86 assembly languages including the one used by GCC and NASM. All I know: I have to put the assembler instructions in _asm{} where I want them to be. Problem: I have no clue where to start. What is in which register at the moment my inline assembly comes into play?

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  • pointer to const member function typedef

    - by oldcig
    I know it's possible to separate to create a pointer to member function like this struct K { void func() {} }; typedef void FuncType(); typedef FuncType K::* MemFuncType; MemFuncType pF = &K::func; Is there similar way to construct a pointer to a const function? I've tried adding const in various places with no success. I've played around with gcc some and if you do template deduction on something like template <typename Sig, typename Klass> void deduce(Sig Klass::*); It will show Sig with as a function signature with const just tacked on the end. If to do this in code it will complain that you can't have qualifiers on a function type. Seems like it should be possible somehow because the deduction works.

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  • Encrypting password in compiled C or C++ code

    - by Daniel
    Hello!, I know how to compile C and C++ Source files using GCC and CC in the terminal, however i would like to know if its safe to include passwords in these files, once compiled. For example.. i check user input for a certain password e.g 123, but it appears compiled C/C++ programs is possible to be decompiled. Is there anyway to compile a C/C++ source file, while keeping the source completely hidden.. If not, could anyone provide a small example of encrypting the input, then checking against the password e.g: (SHA1, MD5)

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  • The shortest way to convert infix expressions to postfix (RPN) in C

    - by kuszi
    Original formulation is given here (you can try also your program for correctness) . Additional rules: 1. The program should read from standard input and write do standard output. 2. The program should return zero to the calling system/program. 3. The program should compile and run with gcc -O2 -lm -s -fomit-frame-pointer. The challenge has some history: the call for short implementations has been announced at the Polish programming contest blog in September 2009. After the contest, the shortest code was 81 chars long. Later on the second call has been made for even shorter code and after the year matix2267 published his solution in 78 bytes: main(c){read(0,&c,1)?c-41&&main(c-40&&(c%96<27||main(c),putchar(c))):exit(0);} Anyone to make it even shorter or prove this is impossible?

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  • Why is this std::bind not converted to std::function?

    - by dauphic
    Why is the nested std::bind in the below code not implicitly converted to an std::function<void()> by any of the major compilers (VS2010/2012, gcc, clang)? Is this standard behavior, or a bug? #include <functional> void bar(int, std::function<void()>) { } void foo() { } int main() { std::function<void(int, std::function<void()>)> func; func = std::bind(bar, 5, std::bind(foo)); std::cin.get(); return 0; }

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  • Makefile to compile both C and Java programs at the same time

    - by user342745
    I have three programs that need to be compiled at the same time, 2 written in C and 1 in java. I had all three working with the Makefile when they were in C, but then switched one of them to java... is there a way to compile all 3 at once with the same makefile? Here is my current Makefile: CC=gcc JC=javac JFLAGS= -g CFLAGS= -Wall -g -std=c99 LDFLAGS= -lm .SUFFIXES: .java .class .java.class: $(JC) $(JFLAGS) $*.java CLASSES = kasiski.java kentry.java ALL= ic ftable kasiski all: $(ALL) ic: ic.o kasiski: $(CLASSES:.java=.class) ftable: ftable.o ic.o: ic.c ic.h ftable.o: ftable.c ftable.h .PHONY: clean clean: rm -rf core* *.class *.o *.gch $(ALL)

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  • Free object/widget in GTK?

    - by wag2639
    I've got a pack box in my GTK application and I'm replacing it every once in a while with a completely new entry (at least for now cause I'm in a hurry). Since I'm replacing it with a new instance, do I need to explicitly free from memory the old pack box contents or is there some garbage collection in GTK? If I do need to explicitly need to free the object, is there a command that will recursively go to all objects in that tree (like will it clear my button in a box container inside my main pack box)? I'm using C/GTK-2.0 (gcc v4.4.3 and GTK 2.20.0).

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  • MinGW screw up with COLORREF and RGB

    - by kjoppy
    I am trying to build a 3rd party open source project using MinGW. One of the dependencies is wxWidgets. When I try to make the project from MSYS I get a compiler error from /MinGW/msys/1.0/local/include/wx-2.8/wx/msw/private.h In function 'COLORREF wxColourToRGB(const wxColour&)': error: cannot convert 'RGB' to 'COLORREF {aka long unsigned in}' in return This is somewhat odd given that, according to Microsoft the RGB macro returns a COLORREF. In fact, looking in H:\MinGW\include I find wingdi.h with the following code #define RGB(r,g,b) ((COLORREF)((BYTE)(r)|((BYTE)(g) << 8)|((BYTE)(b) << 16))) What sort of thing would cause this error? Is there some way I can check to see if COLORREF and RGB are being included from wingdi.h and not somewhere else? Is that even worth checking? Specifications GCC version 4.7.2 wxWidgets version 2.8.12 (I'm new to C++ and MinGW specifically but generally computer and programming literate)

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  • How to install the program depending on libstdc++ library

    - by Alex Farber
    My program is written in C++, using GCC on Ubuntu 9.10 64 bit. If depends on /usr/lib64/libstdc++.so.6 which actually points to /usr/lib64/libstdc++.so.6.0.13. Now I copy this program to virgin Ubuntu 7.04 system and try to run it. It doesn't run, as expected. Then I add to the program directory the following files: libstdc++.so.6.0.13 libstdc++.so.6 (links to libstdc++.so.6.0.13) and execute command: LD_LIBRARY_PATH=. ./myprogram Now everything is OK. The question: how can I write installation script for such program? myprogram file itself should be placed to /usr/local/bin. What can I do with dependencies? For example, on destination computer, /usr/lib64/libstdc++.so.6 link points to /usr/lib64/libstdc++.so.6.0.8. What can I do with this? Note: the program is closed-source, I cannot provide source code and makefile.

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  • c++ template: 'is not derived from type'

    - by Allan
    I do not understand why this code is not valid: #include <vector> template <typename T> class A{ public: A() { v.clear(); } std::vector<A<T> *>::const_iterator begin(){ return v.begin(); } private: std::vector<A<T> *> v; }; When compiling it with gcc, it get the following error: test.cpp:8: error: type 'std::vector<A<T>*, std::allocator<A<T>*> >' is not derived from type 'A<T>' test.cpp:8: error: expected ';' before 'begin' test.cpp:12: error: expected `;' before 'private' What is wrong, and how to fix it??

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  • LLVM Clang 5.0 explicit in copy-initialization error

    - by kevzettler
    I'm trying to compile an open source project on OSX that has only been tested on Linux. $: g++ -v Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1 Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn) Target: x86_64-apple-da I'm trying to compile with the following command line options g++ -MMD -Wall -std=c++0x -stdlib=libc++ -Wno-sign-compare -Wno-unused-variable -ftemplate-depth=1024 -I /usr/local/Cellar/boost/1.55.0/include/boost/ -g -O3 -c level.cpp -o obj-opt/level.o I am seeing several errors that look like this: ./square.h:39:70: error: chosen constructor is explicit in copy-initialization int strength = 0, double flamability = 0, map<SquareType, int> constructions = {}, bool ticking = false); The project states the following are requirements for the Linux setup. How can I confirm I'm making that? gcc-4.8.2 git libboost 1.5+ with libboost-serialize libsfml-dev 2+ (Ubuntu ppa that contains libsfml 2: ) freeglut-dev libglew-dev

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  • Global variable not stable after platform changed.

    - by user350555
    Our embedded system is built on a hw/sw platform made by enea. After the platform updated recently, we found some operations on the global variable keep crashing the system. For example, we have a global map structure holding some data. We can insert/iterate the map once or twice, then the address of the elements in the map suddenly changed to some forbidden addresses like 0x0 or 0x1d, the system just crash. The only different before/after the platform update is : 1) sw part: It's a c++ software and We changed the compiler from diab cc to gcc. 2) hw part: we have a new board, but the cpu is still powerpc405s. I tried every possible way but still can't figure out the reason. Any thoughts?

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  • warning: (Internal error: pc 0x804a6b0 in read in psymtab, but not in symtab.) g++

    - by Sriram
    Hi, I am trying to debug a program using ddd. When I try to enter any function, or within main() itself, I get the following warning: warning: (Internal error: pc 0x804a6b0 in read in psymtab, but not in symtab.) This warning flashes whenever I try to move to another instruction using 'n' or enter or leave a function. I have tried to look this up in other forums, but with no conclusive answer. The code I am trying to debug runs into several files and I am not sure if I can post the entire code here. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2) Any help on this is most welcome. Thanks, Sriram.

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  • How to extract a single function from a source file

    - by Adam Matan
    Hi, I'm working on a small academic research about extremely long and complicated functions in the Linux kernel. I'm trying to figure out if there is a good reason to write 600 or 800 lines-long functions. For that purpose, I would like to find a tool that can extract a function from a .c file, so I can run some automated tests on the function. For example, If I have the function cifs_parse_mount_options() within the file connect.c, I'm seeking a solution that would roughly work like: extract /fs/cifs/connect.c cifs_parse_mount_options and return the 523 lines of code(!) of the function, from the opening braces to the closing braces. Of course, any way of manipulating existing software packages like gcc to do that, would be most helpful too. Thanks, Udi EDIT : The answers to Regex to pull out C function prototype declarations? convinced me that matching function declaration by regex is far from trivial.

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  • stack dump accessing malloc char array

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following source code. And getting a stack dump on the printf. char **devices; devices = malloc(10 * sizeof(char*)); strcpy(devices[0], "smxxxx1"); printf("[ %s ]\n", devices[0]); /* Stack dump trying to print */ I am thinking that this should create an char array like this. devices[0] devices[1] devices[2] devices[4] etc And each element I can store my strings. Many thanks for any suggestions,

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  • Passing 2D array with variable dimensions as function argument

    - by TheCrazyProgrammer
    I just saw the following code among the successful submissions at codechef. http://www.codechef.com/viewplaintext/1595846 I used to think that float max(int n,int arr[n][n]) {....} is not allowed in C++ (as 'n' is a variable). My CodeBlocks (on windows) with MinGW [gcc 4.4] gives compile time error. that "error: array bound is not an integer constant. Then how can be such a solution be accepted by CodeChef's judge. Is there any special flag that allows us to do that in C++??? EDIT: A link showing status as AC (accepted) : http://www.codechef.com/viewsolution/1595846

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  • C++0x, How do I expand a tuple into variadic template function arguments?

    - by Gustaf
    Consider the case of a templated function with variadic template arguments: template<typename Tret, typename... T> Tret func(const T&... t); Now, I have a tuple t of values. How do I call func() using the tuple values as arguments? I've read about the bind() function object, with call() function, and also the apply() function in different some now-obsolete documents. The GNU GCC 4.4 implementation seems to have a call() function in the bind() class, but there is very little documentation on the subject. Some people suggest hand-written recursive hacks, but the true value of variadic template arguments is to be able to use them in cases like above. Does anyone have a solution to is, or hint on where to read about it?

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  • Google App Engine dev_appserver can't find PIL (I've installed it)

    - by goggin13
    I recently upgraded my Google App Engine launcher on my Mac, running OSX 10.5.8, and afterwards my projects that work with images stopped working locally. It seems to be the same problem that I had when first using GAE locally to work with images, before I installed PIL. Here is the error I get: SystemError: Parent module 'PIL' not loaded I have PIL installed. When I run python normally, I can access it and work with it as expected. I also checked to ensure that dev_appserver.py was running the same version of Python. If I open the interpreter and type sys.version I get this back: 2.5 (r25:51918, Sep 19 2006, 08:49:13) [GCC 4.0.1 (Apple Computer, Inc. build 5341)] This is identical to what I get when I display the sys.version from my projects running through dev_appserver. Any thoughts on why dev_appserver can't find the PIL module? I have been banging my head against this for a bit. Thank you!

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  • Cannot refer to a template name nested in a template parameter

    - by chila
    I have the following code: template <typename Provider> inline void use() { typedef Provider::Data<int> D; } Where I'm basically trying to use a template class member 'Data' of some 'Provider' class, applied to 'int', but I get the following errors: util.cpp:5: error: expected init-declarator before '<' token util.cpp:5: error: expected `,' or `;' before '<' token I'm using GCC 4.3.3 on a Solaris System.

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  • ctypes import not working on python 2.5

    - by user551906
    Hi, I am trying to import ctypes, and I am using Python 2.5.5 installed using macports (on Mac OS X 10.6). I get an error saying "ImportError: No module named _ctypes" (see details below). As I understand it ctypes is supposed to come preinstalled for python 2.5. Any suggestions? thanks, Saurabh Error details: $ python Python 2.5.5 (r255:77872, Nov 30 2010, 00:05:47) [GCC 4.2.1 (Apple Inc. build 5659)] on darwin Type "help", "copyright", "credits" or "license" for more information. import ctypes Traceback (most recent call last): File "", line 1, in File "/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/ctypes/init.py", line 10, in from _ctypes import Union, Structure, Array ImportError: No module named _ctypes

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  • How can I resolve naming conflict in given precompiled libraries?

    - by asm
    I'm linking two different libraries that have functions with exactly same name (it's opengl32.lib and libgles_cm.lib - OpenGL ES emulation under Win32 platform), and I want to be able to specify, which version I'm calling. I'm porting a game to OpenGL ES, and what I want to achieve, is a split-screen rendering, where left side is an OpenGL version, and right side is a ES version. To produce the same result, they will recieve slightly different calls, and I'll be able to visually compare them, effectively finding visual artifacts. It worked perfectly with OpenGL/DirectX at the same window, but now the problem is that both versions imports the functions with the same name, like glDrawArrays, and only one version is imported. Unfortunately, I don't have sources of any of that libraries. Is there a way to... I dont' know, wrap one library into additional namespace before linking (with calls like ES::glDrawArrays), somehow rename some of functions or do anything else? I'm using microsoft compiler now, but if there will be solution with another one (GCC/ICC), I'll switch to it.

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  • How much memory is reserved when i declare a string?

    - by Bhagya
    What exactly happens, in terms of memory, when i declare something like: char arr[4]; How many bytes are reserved for arr? How is null string accommodated when I 'strcpy' a string of length 4 in arr? I was writing a socket program, and when I tried to suffix NULL at arr[4] (i.e. the 5th memory location), I ended up replacing the values of some other variables of the program (overflow) and got into a big time mess. Any descriptions of how compilers (gcc is what I used) manage memory?

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  • Allocation Target of std::aligned_storage (stack or heap?)

    - by Zenikoder
    I've been trying to get my head around the TR1 addition known as aligned_storage. Whilst reading the following documents N2165, N3190 and N2140 I can't for the life of me see a statement where it clearly describes stack or heap nature of the memory being used. I've had a look at the implementation provided by msvc2010, boost and gcc they all provide a stack based solution centered around the use of a union. In short: Is the memory type (stack or heap) used by aligned_storage implementation defined or is it always meant to be stack based? and, What the is the specific document that defines/determines that?

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  • fast on-demand c++ compilation [closed]

    - by Amit Prakash
    I'm looking at the possibility of building a system where when a query hits the server, we turn the query into c++ code, compile it as shared object and the run the code. The time for compilation itself needs to be small for it to be worthwhile. My code can generate the corresponding c++ code but if I have to write it out on disk and then invoke gcc to get a .so file and then run it, it does not seem to be worth it. Are there ways in which I can get a small snippet of code to compile and be ready as a share object fast (can have a significant start up time before the queries arrive). If such a tool has a permissive license thats a further plus. Edit: I have a very restrictive query language that the users can use so the security threat is not relevant. My own code translates the query into c++ code. The answer mentioning clang is perfect.

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