Which technology(MFC/Win32) is more sutaible for directx application.
- by Rushi
Hi i am developing game level editor.Currently I am using win32 with directX.But with win32 I cant achieve fully object oriented implementation.So I am thinking to develop it in MFC.
Will it be better option than win32?
Which technology(MFC/Win32) is widely used in industry?
Also which technology is most suitable for my project?