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  • Are there compelling reasons not to use Groovy?

    - by Leonard H Martin
    I'm developing a LoB application in Java after a long absence from the platform (having spent the last 8 years or so entrenched in Fortran, C, a smidgin of C++ and latterly .Net). Java, the language, is not much changed from how I remember it. I like it's strengths and I can work around its weaknesses - the platform has grown and deciding upon the myriad of different frameworks which appear to do much the same thing as one another is a different story; but that can wait for another day - all-in-all I'm comfortable with Java. However, over the last couple of weeks I've become enamoured with Groovy, and purely from a selfish point of view: but not just because it makes development against the JVM a more succinct and entertaining (and, well, "groovy") proposition than Java (the language). What strikes me most about Groovy is its inherent maintainability. We all (I hope!) strive to write well documented, easy to understand code. However, sometimes the languages we use themselves defeat us. An example: in 2001 I wrote a library in C to translate EDIFACT EDI messages into ANSI X12 messages. This is not a particularly complicated process, if slightly involved, and I thought at the time I had documented the code properly - and I probably had - but some six years later when I revisited the project (and after becoming acclimatised to C#) I found myself lost in so much C boilerplate (mallocs, pointers, etc. etc.) that it took three days of thoughtful analysis before I finally understood what I'd been doing six years previously. This evening I've written about 2000 lines of Java (it is the day of rest, after all!). I've documented as best as I know how, but, but, of those 2000 lines of Java a significant proportion is Java boiler plate. This is where I see Groovy and other dynamic languages winning through - maintainability and later comprehension. Groovy lets you concentrate on your intent without getting bogged down on the platform specific implementation; it's almost, but not quite, self documenting. I see this as being a huge boon to me when I revisit my current project (which I'll port to Groovy asap) in several years time and to my successors who will inherit it and carry on the good work. So, are there any reasons not to use Groovy?

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  • NSFetchedResultsChangeUpdate crashes when called on a searched tableview

    - by Zachary Fisher
    So I nearly have this thing figured out, but I am stumbling over the NSFetchedResultsChangeUpdate when I update my managedObjectContext from a detail view that was entered after searching the table. I have a tableview generated from a core data set. I can enter a detail view from this table and make changes without any issue. I can also search the table and make changes MOST of the time without any issues. However, on certain objects, I get an "Exception was caught during Core Data change processing". I tracked this down to the NSFetchedResultsChangeUpdate. I'm using the following code: case NSFetchedResultsChangeUpdate: if (searchTermForSegue) { NSLog(@"index info:%@.....",theIndexPath); NSLog(@"crashing at the next line"); [self fetchedResultsController:self.searchFetchedResultsController configureCell:[tableView cellForRowAtIndexPath:theIndexPath] atIndexPath:theIndexPath]; break; } else { [self fetchedResultsController:controller configureCell:[tableView cellForRowAtIndexPath:theIndexPath] atIndexPath:theIndexPath]; } break; When the table is not being searched, it runs the else method and that works 100% of the time. When the table is being searched, it runs the if (searchTermForSegue) and that works most of the time, but not always. I logged theIndexPath and discovered the following: When it works, theIndexPath is correctly reporting the objects indexPat, when it fails, the wrong theIndexPath has been called. For example, if I do a search that narrows the tableView to 3 sections, 2 items in first, 1 in second, 1 in third, I get the following nslog: On first object: index info:<NSIndexPath 0xb0634d0> 2 indexes [0, 0]..... on second object: index info:<NSIndexPath 0xb063e70> 2 indexes [0, 1]..... on third object: index info:<NSIndexPath 0xb042880> 2 indexes [1, 0]..... but on the last object: index info:<NSIndexPath 0x9665790> 2 indexes [2, 17]..... it should be calling [2, 0] Note that I am simply updating these objects, not deleting them or adding new ones. Any thoughts would be appreciated!

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  • How do I create a loop based off this array?

    - by dmanexe
    I'm trying to process this array, first testing for the presence of a check, then extrapolating the data from quantity to return a valid price. Here's the input for fixed amounts of items, with no variable quantity. <input type="checkbox" name="measure[<?=$item->id?>][checked]" value="<?=$item->id?>"> <input type="hidden" name="measure[<?=$item->id?>][quantity]" value="1" /> Here's the inputs for variable amounts of items. <input type="checkbox" name="measure[<?=$item->id?>][checked]" value="<?=$item->id?>"> <input class="item_mult" value="0" type="text" name="measure[<?=$item->id?>][quantity]" /> So, the resulting array is multidimensional. Here's an output: Array ( [1] => Array ( [quantity] => 1 ) [2] => Array ( [quantity] => 1 ) [3] => Array ( [quantity] => 1 ) ... [14] => Array ( [checked] => 14 [quantity] => 999 ) ) Here's the loop I'm using to take this array and process items checked off the form in the first place. I guess the question essentially boils down to how do I structure my conditional statement to incorporate the multi-dimensional array? foreach($field as $value): if ($value['checked'] == TRUE) { $query = $this->db->get_where('items', array('id' => $value['checked']))->row(); #Test to see if quantity input is present if ($value['quantity'] == TRUE) { $newprice = $value['quantity'] * $query->price; $totals[] = $newprice; } #Just return the base value if not else { $newprice = $query->price; $totals[] = $newprice; } } else { } ?> <p><?=$query->name?> - <?=money_format('%(#10n', $newprice)?></p> <? endforeach; ?>

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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  • Flex Drag & Drop: Detecting when all data has been moved from source to destination

    - by Adam Tuttle
    I have two mx:TileList controls that I'm using to allow editing of objects in batch. The first contains a collection of all available data, and the 2nd contains the current batch. Both are bound to ArrayCollections, and using the native drag-n-drop functionality of the TileList control the data is moved from one ArrayCollection to the other when an object is dragged between them. I need to change the currentState to show & reset the batch manipulation controls when the batch count goes from 0 to n or n to 0 items. Based on the documentation, I would have thought that I should listen to the dragComplete event, but my testing shows that instead of firing after the data has been removed from the source ArrayCollection and added to the destination ArrayCollection, it fires (consistently) between these two actions. Both lists are similar to this: <mx:TileList id="srcList" dragEnabled="true" dropEnabled="true" dragMoveEnabled="true" dataProvider="{images}" dragComplete="handleDragComplete(event)" allowMultipleSelection="true" /> And here's the source of the handleDragComplete function: private function handleDragComplete(e:DragEvent):void{ trace(e.dragInitiator.name + '.dragComplete: batch.length=' + batch.length.toString()); trace(e.dragInitiator.name + '.dragComplete: images.length=' + images.length.toString()); if (batch.length > 0){ currentState = 'show'; }else{ currentState = ''; } } And lastly, here's some example output from running the code. These are all run one after the other. Case 1: The application loads with 10 objects in the first list and the batch is empty. I dragged 1 object from the source list to the batch list. srcList.dragComplete: batch.length=1 srcList.dragComplete: images.length=10 (Expected: 1,9) Clearly, the object has been added to the batch ArrayCollection but not removed from the source. Case 2: Now, I'll drag a 2nd object into the batch. srcList.dragComplete: batch.length=2 srcList.dragComplete: images.length=9 (Expected: 2,8) Firstly, we can see that images.length has changed, showing that the object that I dragged from the source list to the batch list was removed AFTER the dragComplete event fired. The same thing happens this time: The new object is added to the batch ArrayCollection (batch.length=2), the dragComplete event fires (running these traces), and then the object is removed from the source ArrayCollection. Case 3: Now, I'll drag both images from the batch list back to their original location in the source list. batchList.dragComplete: batch.length=2 batchList.dragComplete: images.length=10 (Expected: 0,10) We can see that batch.length hasn't gone down, but the source images array is back at its original length of 10. QUESTION: Am I doing something wrong? Is there another event I could listen for? (Note: I tried both DragExit and DragDrop, just to be sure, and those behave as expected, but are not what I need.) Or is there another way to get the data that I want? Or... have I found a bug in the SDK?

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  • C#: Label contains no text

    - by Vinzcent
    Hey I would like to get the text out of a label. But the label text is set with Javascript. On the page I can see that there is text in the label, but when I debug it shows this: "". So how do I get the text out of a label that is set with Javascript, at least that is what I think is the problem. My code: <asp:TextBox ID="txtCount" runat="server" Width="50px" Font-Names="Georgia, Arial, sans-Serif" ForeColor="#444444"></asp:TextBox> <ajaxToolkit:NumericUpDownExtender ID="NumericUpDownExtender1" runat="server" Minimum="1" TargetButtonDownID="btnDown" TargetButtonUpID="btnUp" TargetControlID="txtCount" Width="20" /> <asp:ImageButton ID="btnUp" runat="server" AlternateText="up" ImageUrl="Images/arrowUp.png" OnClientClick="setAmountUp()" ImageAlign="Top" CausesValidation="False" /> <asp:ImageButton ID="btnDown" runat="server" AlternateText="down" ImageUrl="Images/arrowDown.png" OnClientClick="setAmountDown()" ImageAlign="Bottom" CausesValidation="False" /> <asp:Label ID="lblKorting" runat="server" /> <asp:Label ID="lblAmount" runat="server" /> <asp:Button ID="btnBestel" runat="server" CssClass="btn" Text="Bestel" OnClick="btnBestel_Click1" /> JS function setAmountUp() { var aantal = document.getElementById('<%=txtCount.ClientID%>').value-0; aantal+=1; calculateAmount(aantal); } function setAmountDown() { var aantal = document.getElementById('<%=txtCount.ClientID%>').value-0; if(aantal > 1) aantal -=1; calculateAmount(aantal); } function calculateAmount(aantal) { var prijs = document.getElementById('<%=lblPriceBestel.ClientID%>').innerHTML -0; var totaal = 0; if(aantal < 2) { totaal = prijs * aantal; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = ""; } else if(aantal >= 2 && aantal < 5) { totaal = (prijs * aantal)*0.95; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = "-5%"; } else if(aantal >= 5) { totaal = (prijs * aantal)*0.90; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = "-10%"; } document.getElementById('<%=lblAmount.ClientID%>').innerHTML = totaal; } C# private OrderBO bestelling; protected void btnBestel_Click1(object sender, EventArgs e) { bestelling = new OrderBO(); bestelling.Amount = Convert.ToInt32(lblAmount.Text); //<--- THIS IS "" in the debugger, but on the page 10 }

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  • Create a Counter within a For-Loop?

    - by Todd Hartman
    I am a novice programmer and apologize upfront for the complicated question. I am trying to create a lexical decision task for experimental research, in which respondents must decide if a series of letters presented on the screen make a "word" or "not a word". Everything works reasonably well except for the bit where I want to randomly select a word (category A) or nonword (category B) for each of 80 trials from a separate input file (input.txt). The randomization works, but some elements from each list (category A or B) are skipped because I have used "round.catIndex = j;" where "j" is a loop for each successive trial. Because some trials randomly select from Category A and other from Category B, "j" does not move successively down the list for each category. Instead, elements from the Category A list may be selected from something like 1, 2, 5, 8, 9, 10, and so on (it varies each time because of the randomization). To make a long story short(!), how do I create a counter that will work within the for-loop for each trial, so that every word and nonword from Category A and B, respectively, will be used for the lexical decision task? Everything I have tried thus far does not work properly or breaks the javascript entirely. Below is my code snippet and the full code is available at http://50.17.194.59/LDT/trunk/LDT.js. Also, the full lexical decision task can be accessed at http://50.17.194.59/LDT/trunk/LDT.php. Thanks! function initRounds() { numlst = []; for (var k = 0; k<numrounds; k++) { if (k % 2 == 0) numlst[k] = 0; else numlst[k] = 1; } numlst.sort(function() {return 0.5 - Math.random()}) for (var j = 0; j<numrounds; j++) { var round = new LDTround(); if (numlst[j] == 0) { round.category = input.catA.datalabel; } else if (numlst[j] == 1) { round.category = input.catB.datalabel; } // pick a category & stimulus if (round.category == input.catA.datalabel) { round.itemtype = input.catA.itemtype; round.correct = 1; round.catIndex = j; } else if (round.category == input.catB.datalabel) { round.itemtype = input.catB.itemtype; round.correct = 2; round.catIndex = j; } roundArray[i].push(round); } return roundArray; }

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  • What's special about mouse capture and middle mouse button in WPF?

    - by Scott Bilas
    When I call CaptureMouse() in response to a MouseDown from the middle mouse button, it will capture and then release the mouse. Huh? I've tried using Preview events, setting Handled=true, doesn't make a difference. Am I not understanding mouse capture in WPF? Here's some minimal sample code that reproduces the problem. // TestListBox.cs using System.Diagnostics; using System.Windows.Controls; namespace Local { public class TestListBox : ListBox { public TestListBox() { MouseDown += (_, e) => { Debug.WriteLine("+MouseDown"); Debug.WriteLine(" Capture: " + CaptureMouse()); Debug.WriteLine("-MouseDown"); }; MouseUp += (_, e) => { Debug.WriteLine("+MouseUp"); ReleaseMouseCapture(); Debug.WriteLine("-MouseUp"); }; GotMouseCapture += (_, e) => Debug.WriteLine("GotMouseCapture"); LostMouseCapture += (_, e) => Debug.WriteLine("LostMouseCapture"); } } } Generating a default WPF app that has this for its main window will use the test class: <Window x:Class="Local.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:Local" Title="MainWindow" Height="350" Width="525"> <local:TestListBox> <ListBoxItem>1</ListBoxItem> <ListBoxItem>2</ListBoxItem> <ListBoxItem>3</ListBoxItem> <ListBoxItem>4</ListBoxItem> </local:TestListBox> </Window> Upon clicking the middle button down, I get this output: +MouseDown GotMouseCapture LostMouseCapture Capture: True -MouseDown So I'm calling CaptureMouse, which in turn grabs and then releases capture, yet returns true that capture was successfully acquired. What's going on here? Is it possible that this is something with my Logitech mouse driver doing something goofy, trying to initiate 'ultrascroll' or something?

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  • Which network protocol to use for lightweight notification of remote apps (Delphi 2005)

    - by Chris Thornton
    I have this situation.... Client-initiated SOAP 1.1 communication between one server and let's say, tens of thousands of clients. Clients are external, coming in through our firewall, authenticated by certificate, https, etc.. They can be anywhere, and usually have their own firewalls, NAT routers, etc... They're truely external, not just remote corporate offices. They could be in a corporate/campus network, DSL/Cable, even Dialup. Currently, clients push new data to the server and pull new data from the server on 15-minute polling loop. The server currently does not push data - the client hits the "messagecount" method, to see if there is new data to pull. If 0, it sleeps for another 15 min and checks again. We're trying to get that down to 7 seconds. If this were an internal app, with one or just a few dozen clients, we'd write a cilent "listener" soap service, and would push data to it. But since they're external, sit behind their own firewalls, and sometimes private networks behind NAT routers, this is not practical. So we're left with polling on a much quicker loop. 10K clients, each checking their messagecount every 10 seconds, is going to be 1000/sec messages that will mostly just waste bandwidth, server, firewall, and authenticator resources. So I'm trying to design something better than what would amount to a self-inflicted DoS attack. I don't think it's practical to have the server send soap messages to the client (push) as this would require too much configuration at the client end. But I think there are alternatives that I don't know about. Such as: 1) Is there a way for the client to make a request for GetMessageCount() via Soap 1.1, and get the response, and then perhaps, "stay on the line" for perhaps 5-10 minutes to get additional responses in case new data arrives? i.e the server says "0", then a minute later in response to some SQL trigger (the server is C# on Sql Server, btw), knows that this client is still "on the line" and sends the updated message count of "5"? 2) Is there some other protocol that we could use to "ping" the client, using information gathered from their last GetMessageCount() request? 3) I don't even know. I guess I'm looking for some magic protocol where the client can send a GetMessageCount() request, which would include info for "oh by the way, in case the answer changes in the next hour, ping me at this address...". Also, I'm assuming that any of these "keep the line open" schemes would seriously impact the server sizing, as it would need to keep many thousands of connections open, simultaneously. That would likely impact the firewalls too, I think. Is there anything out there like that? Or am I pretty much stuck with polling? TIA, Chris

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

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  • Bug in Safari: options.length = 0; not working as expected in Safari 4

    - by Stefan
    This is not a real question, but rather an answer to save some others the hassle of tracking this nasty bug down. I wasted hours finding this out. When using options.length = 0; to reset all options of a select element in safari, you can get mixed results depending on wether you have the Web Inspector open or not. If the web inspector is open you use myElement.options.length = 0; and after that query the options.length(), you might get back 1 instead of 0 (expected) but only if the Web Inspector is open (which is often the case when debugging problem like this). Workaround: Close the Web Inspector or call myElement.options.length = 0; twice like so: myElement.options.length = 0; myElement.options.length = 0; Testcase: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Testcase</title> <script type="text/javascript" language="javascript" charset="utf-8"> function test(el){ var el = document.getElementById("sel"); alert("Before calling options.length=" + el.options.length); el.options.length = 0; alert("After calling options.length=" + el.options.length); } </script> </head> <body onLoad="test();"> <p> Make note of the numbers displayed in the Alert Dialog, then open Web inspector, reload this page and compare the numbers. </p> <select id="sel" multiple> <option label="a----------" value="a"></option> <option label="b----------" value="b"></option> <option label="c----------" value="c"></option> </select> </body> </html>

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  • How do I send a javascript variable to a subsequent jquery function or set of braces?

    - by desbest
    How do I send a javascript variable to a subsequent jquery function? Here is my code. <script type="text/javascript"> $(function() { var name = $("#name"), email = $("#email"), password = $("#password"), itemid = $("#itemid"), tips = $(".validateTips"); function updateTips(t) { tips .text(t) .addClass('ui-state-highlight'); setTimeout(function() { tips.removeClass('ui-state-highlight', 1500); }, 500); } $("#dialog-form").dialog({ autoOpen: false, height: 320, width: 350, modal: true, /* buttons: { 'Change category': function() { alert("The itemid2 is "+itemid2); var bValid = true; $('#users tbody').append('<tr>' + '<td>' + name.val() + '</td>' + '<td>' + email.val() + '</td>' + '<td>' + password.val() + '</td>' + '<td>' + itemid.val() + '</td>' + '</tr>'); $(this).dialog('close'); }, Cancel: function() { $(this).dialog('close'); } }, */ close: function() { allFields.val('').removeClass('ui-state-error'); } }); $('.changecategory') .button() .click(function() { var categoryid = $(this).attr("categoryid"); var itemid = $(this).attr("itemid"); var itemid2 = $(this).attr("itemid"); var itemtitle = $(this).attr("itemtitle"); var parenttag = $(this).parent().get(0).tagName; var removediv = "itemid_" +itemid; alert("The itemid is "+itemid); $('#dialog-form').dialog('open'); }); }); </script> I'll break it down. The .changecategory section happens FIRST when an image on my page is clicked. $("#dialog-form").dialog({ is then called, and the variable item id is not passed to this function. How can I pass a variable from one function to another? Is that possible. Is there a way I can pass a variable to another jquery function without having to resort of setting a cookie with javascript and then using jquery to read it?

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • Getting up to speed on modern architecture

    - by Matt Thrower
    Hi, I don't have any formal qualifications in computer science, rather I taught myself classic ASP back in the days of the dotcom boom and managed to get myself a job and my career developed from there. I was a confident and, I think, pretty good programmer in ASP 3 but as others have observed one of the problems with classic ASP was that it did a very good job of hiding the nitty-gritty of http so you could become quite competent as a programmer on the basis of relatively poor understanding of the technology you were working with. When I changed on to .NET at first I treated it like classic ASP, developing stand-alone applications as individual websites simply because I didn't know any better at the time. I moved jobs at this point and spent the next several years working on a single site whose architecture relied heavily on custom objects: in other words I gained a lot of experience working with .NET as a middle-tier development tool using a quite old-fashioned approach to OO design along the lines of the classic "car" class example that's so often used to teach OO. Breaking down programs into blocks of functionality and basing your classes and methods around that. Although we worked under an Agile approach to manage the work the whole setup was classic client/server stuff. That suited me and I gradually got to grips with .NET and started using it far more in the manner that it should be, and I began to see the power inherent in the technology and precisely why it was so much better than good old ASP 3. In my latest job I have found myself suddenly dropped in at the deep end with two quite young, skilled and very cutting-edge programmers. They've built a site architecture which is modelling along a lot of stuff which is new to me and which, in truth I'm having a lot of trouble understanding. The application is built on a cloud computing model with multi-tenancy and the architecture is all loosely coupled using a lot of interfaces, factories and the like. They use nHibernate a lot too. Shortly after I joined, both these guys left and I'm now supposedly the senior developer on a system whose technology and architecture I don't really understand and I have no-one to ask questions of. Except you, the internet. Frankly I feel like I've been pitched in at the deep end and I'm sinking. I'm not sure if this is because I lack the educational background to understand this stuff, if I'm simply not mathematically minded enough for modern computing (my maths was never great - my approach to design is often to simply debug until it works, then refactor until it looks neat), or whether I've simply been presented with too much of too radical a nature at once. But the only way to find out which it is is to try and learn it. So can anyone suggest some good places to start? Good books, tutorials or blogs? I've found a lot of internet material simply presupposes a level of understanding that I just don't have. Your advice is much appreciated. Help a middle-aged, stuck in the mud developer get enthusastic again! Please!

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  • Swing: does DefaultBoundedRangeModel coalesce multiple events?

    - by Jason S
    I have a JProgressBar displaying a BoundedRangeModel which is extremely fine grained and I was concerned that updating it too often would slow down my computer. So I wrote a quick test program (see below) which has a 10Hz timer but each timer tick makes 10,000 calls to microtick() which in turn increments the BoundedRangeModel. Yet it seems to play nicely with a JProgressBar; my CPU is not working hard to run the program. How does JProgressBar or DefaultBoundedRangeModel do this? They seem to be smart about how much work it does to update the JProgressBar, so that as a user I don't have to worry about updating the BoundedRangeModel's value. package com.example.test.gui; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.BoundedRangeModel; import javax.swing.DefaultBoundedRangeModel; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JProgressBar; import javax.swing.Timer; public class BoundedRangeModelTest1 extends JFrame { final private BoundedRangeModel brm = new DefaultBoundedRangeModel(); final private Timer timer = new Timer(100, new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { tick(); } }); public BoundedRangeModelTest1(String title) { super(title); JPanel p = new JPanel(); p.add(new JProgressBar(this.brm)); getContentPane().add(p); this.brm.setMaximum(1000000); this.brm.setMinimum(0); this.brm.setValue(0); } protected void tick() { for (int i = 0; i < 10000; ++i) { microtick(); } } private void microtick() { this.brm.setValue(this.brm.getValue()+1); } public void start() { this.timer.start(); } static public void main(String[] args) { BoundedRangeModelTest1 f = new BoundedRangeModelTest1("BoundedRangeModelTest1"); f.pack(); f.setVisible(true); f.setDefaultCloseOperation(EXIT_ON_CLOSE); f.start(); } }

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  • jQuery UI problem: why do the elements go flying around the screen?

    - by George Edison
    Yes, I know the title sounds a little suspicious. I will try to explain this the best I can... The code below is supposed to have the blue div slide down beside the red div. The first time you hit the Show the div button, it works. Also, the Hide the div works. Then when I click to show the div again, it appears to the right of where it is supposed to be! Why is this?!? Note: You can find a live example of the code here <html> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Demo</title> <style type='text/css'> #red { background-color: red; width: 200px; height: 150px; position: absolute; } #blue { background-color: blue; width: 150px; height: 200px; position: absolute; display: none; } #tester_1 { top: 300px; left: 300px; position: absolute; } #tester_2 { top: 350px; left: 300px; position: absolute; } </style> </head> <script type="text/javascript" src="jquery.js"></script> <script type='text/javascript'> function Show() { $('#blue').position({ of: $('#red'), my: 'left top', at: 'right top'}).slideDown(); } function Hide() { $('#blue').hide(); } </script> <body> <div id='red'></div> <div id='blue'></div> <button id='tester_1' onclick='Show()'>Show the <kbd>div</kbd></button> <button id='tester_2' onclick='Hide()'>Hide the <kbd>div</kbd></button> </body> </html>

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  • Jquery Var Returned As object

    - by alex
    I'm trying to pass a variable from one function to another, but the var elmId is being returned as an object and giving an error. When we click on any of the generated divs we should be able to change the size of the div by choosing a width / height value from the drop down menus. I'm trying to pass the clicked div id which is elmId to function displayVals but it is not working. If we replace "#"+elmId in the function displayVals with the actual id of the first div created with is "#divid1" then it works. Why is the value of var elmId not being passed to displayVals <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/themes/base/jquery-ui.css" type="text/css" media="all" /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/jquery-ui.min.js" type="text/javascript"></script> <style> .aaa{width:100px; height:100px; background-color:#ccc;} button{width:100px; height:20px;} </style> <button class="idiv">div</button> <select id="width"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <select id="height"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <p></p> <script type="text/javascript"> var divId = 1; $("button").click(function(){ var elm = $('<div id=divid' + divId + ' class=aaa></div>'); elm.appendTo('p'); divId++; }); $("p").click(function(e){ var elmType = $(e.target)[0].nodeName, elmId = $(e.target)[0].id; return displayVals(elmId); }); function displayVals(elmId) { var iwidth = $("#width").val(); var iheight = $("#height").val(); $("#"+elmId).css({width:iwidth, height:iheight}); console.log(elmId); } $("select").change(displayVals); displayVals(); </script>

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  • Web Services, Memory Leaks and CRM

    - by Neil
    Hi, I have a website that allows users to upload a csv file. This calls a service that reads the information from the csv, puts it into DynamicEntity objects and calls the CRM service to Create/Update entities in CRM. When this service creates/updates an entity this kicks off other plugins to apply certain business rules. These rules can also Create or Update entites in CRM. The issue here is that the handle count of the w3wp.exe process that the website is calling increases every time the an entity is created or updated and it never comes back down. I tried putting Garbage Collection code in the business rules and this reduces the handle count of the CRM w3wp process (run by the Network Service), but not the other w3wp process. Should I have Dispose methods on the Web Service that calls the CRM service? I hope that makes sense. I'm not overly familiar with memory management issues so any help is appreciated. Can anybody give me some tips on how to stop this from occurring? Thanks, Neil -- EDIT Okay well the handle count goes up when I call the Service.Create(DynamicEntity) method. I don't think placing any code here would be beneficial. When I exit the method/class/service that contains this call the handle count stays as it is. What I need to know is whether this is something I should be managing or is it something CRM takes care of (or doesn't take care of but I can't do anything about it) -- Another Edit Right this is how it works. 1) We have CRM and its related services 2) We have another service independent of CRM that uses the CRM services (number 1 above) to create entities based on csv info passed into it 3) We have a website that allows a user to upload a csv, and calls service no 2 above to Create/Update entities in CRM 4) We have plugins fired by CRM which use Service 1 above to create/update entities So the user uploads a csv to the website (3), this fires a service(2). When service 2 creates an entity using service 1, Service 4 fires. Service 4 calls also uses service 1 to Create entities, and when these services are called (using the Service.Create() method) the handle count of the process increases. When the method/class/services finish the handle count remains the same, and so when the whole process occurs again the handle count will increased again.

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  • Is typeid of type name always evaluated at compile time in c++ ?

    - by cyril42e
    I wanted to check that typeid is evaluated at compile time when used with a type name (ie typeid(int), typeid(std::string)...). To do so, I repeated in a loop the comparison of two typeid calls, and compiled it with optimizations enabled, in order to see if the compiler simplified the loop (by looking at the execution time which is 1us when it simplifies instead of 160ms when it does not). And I get strange results, because sometimes the compiler simplifies the code, and sometimes it does not. I use g++ (I tried different 4.x versions), and here is the program: #include <iostream> #include <typeinfo> #include <time.h> class DisplayData {}; class RobotDisplay: public DisplayData {}; class SensorDisplay: public DisplayData {}; class RobotQt {}; class SensorQt {}; timespec tp1, tp2; const int n = 1000000000; int main() { int avg = 0; clock_gettime(CLOCK_REALTIME, &tp1); for(int i = 0; i < n; ++i) { // if (typeid(RobotQt) == typeid(RobotDisplay)) // (1) compile time // if (typeid(SensorQt) == typeid(SensorDisplay)) // (2) compile time if (typeid(RobotQt) == typeid(RobotDisplay) || typeid(SensorQt) == typeid(SensorDisplay)) // (3) not compile time ???!!! avg++; else avg--; } clock_gettime(CLOCK_REALTIME, &tp2); std::cout << "time (" << avg << "): " << (tp2.tv_sec-tp1.tv_sec)*1000000000+(tp2.tv_nsec-tp1.tv_nsec) << " ns" << std::endl; } The conditions in which this problem appear are not clear, but: - if there is no inheritance involved, no problem (always compile time) - if I do only one comparison, no problem - the problem only appears only with a disjunction of comparisons if all the terms are false So is there something I didn't get with how typeid works (is it always supposed to be evaluated at compilation time when used with type names?) or may this be a gcc bug in evaluation or optimization? About the context, I tracked down the problem to this very simplified example, but my goal is to use typeid with template types (as partial function template specialization is not possible). Thanks for your help!

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  • A few problems with Delphi involving Mail Merge, SQL + Databases.

    - by Daniel
    My first problem is with mail merge. I have created a a Data File and a table, yet I am not able to fill my table with information from my Data File. The << just seems to be inserted after wherever the cursor is on the page, which is not where the table is. All that is entered into the actual table is a '59'. Therefore I think I either need to to change the code or be able to move the cursor. Here is the code I am currently using: wrdDoc.Tables.Add(wrdSelection.Range, ADOTable1.FieldCount, 3); wrdDoc.Tables.Item(1).Columns.Item(1).SetWidth(51,wdAdjustNone); wrdDoc.Tables.Item(1).Columns.Item(2).SetWidth(20,wdAdjustNone); wrdDoc.Tables.Item(1).Columns.Item(3).SetWidth(100,wdAdjustNone); // Set the shading on the first row to light gray wrdDoc.Tables.Item(1).Rows.Item(1).Cells .Shading.BackgroundPatternColorIndex := wdGray25; // BOLD the first row wrdDoc.Tables.Item(1).Rows.Item(1).Range.Bold := True; // Center the text in Cell (1,1) wrdDoc.Tables.Item(1).Cell(1,1).Range.Paragraphs.Alignment := wdAlignParagraphCenter; // Fill each row of the table with data wrdDoc.Tables.Item(1).Cell(1, 1).Range.InsertAfter('Time'); wrdDoc.Tables.Item(1).Cell(1, 2).Range.InsertAfter(''); wrdDoc.Tables.Item(1).Cell(1, 3).Range.InsertAfter('Teacher'); For Count := 1 to (ADOTable1.FieldCount - 1) do begin wrdDoc.Tables.Item(1).Cell((Count + 1), 1).Range.InsertAfter(wrdSelection.Range,'Time' + IntToStr(Count)); wrdDoc.Tables.Item(1).Cell((Count + 1), 2).Range.InsertAfter(wrdSelection.Range,'THonorific' + IntToStr(Count)); wrdDoc.Tables.Item(1).Cell((Count + 1), 3).Range.InsertAfter(wrdSelection.Range,'TSurname' + IntToStr(Count)); end; My second problem is that I do not know what the correct SQL syntax is for editing the name of a column in the database (I am using Delphi 7 and Microsoft Jet Engine if that makes a difference). The third problem is that when I add a new column to my database manually (which I need to do) I get a 'violation' error in one of my units when I activate an ADOTable. This only happens on one unit and it happens when I add a column with any name anywhere in the table. I know that is vague but I can't seem to narrow down the problem any further than that. If you could help with me with any of those it would be great. Thanks.

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  • DataGridView live display of datatable using virtual mode

    - by Chris
    I have a DataGridView that will display records (log entries) from a database. The amount of records that can exist at a time is very large. I would like to use the virtual mode feature of the DataGridView to display a page of data, and to minimize the amount of data that has to be transferred across a network at a given time. Polling for data is out of the question. There will be several clients running at a time, all of which are on the same network and viewing the records. If they all poll for data, the network will run very slowly. The data is read-only to the user; they won't be able to edit any of it, just view it. I need to know when updates occur in the database, and I need to update the screen with those updates accordingly using virtual mode. If a page of data a user is viewing contains data that has change, he/she will see those updates on that page. If updates were made to data in the database, but not in the data the user is viewing, then not much really changes on the user screen (Maybe just the scroll bar if records were added or removed). My current approach is using SQL server change tracking with the sync framework. Each client has a local SQL Server CE instance and database file that is kept in sync with the main database server. I use the information from the synchronization event to see if any changes were made to the main database and were sync'ed to the client. I need to use the DataGridView virtual mode here because I can't have thousands of records loaded into the DataGridView at once, otherwise memory usage goes through the roof. The main challenge right now is knowing how to use virtual mode to provide a seamless experience to the user by allowing them to scroll up and down through the records, and also have records update on the fly without interfering with the user inappropriately. Has anybody dealt with this issue before, and if so, where I can see how they did it? I've gone through some of the MSDN documentation and examples on virtual mode. So far, I haven't found documentation and/or examples on their site that explains how to do what I am trying to accomplish.

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  • VBScript Can not Select XML nodes

    - by urbanMethod
    I am trying to Select nodes from some webservice response XML to no avail. For some reason I am able to select the root node ("xmldata") however, when I try to drill deeper("xmldata/customers") everything is returned empty! Below is the a sample of the XML that is returned by the webservice. <xmldata> <customers> <customerid>22506</customerid> <firstname>Jim</firstname> <issuperadmin>N</issuperadmin> <lastname>Jones</lastname> </customers> </xmldata> and here is the code I am trying to select customerid, firstname, and lastname; ' Send the Xml oXMLHttp.send Xml_to_Send ' Validate the Xml dim xmlDoc set xmlDoc = Server.CreateObject("Msxml2.DOMDocument") xmlDoc.load (oXMLHttp.ResponseXML.text) if(len(xmlDoc.text) = 0) then Xml_Returned = "<B>ERROR in Response xml:<BR>ERROR DETAILS:</B><BR><HR><BR>" end if dim nodeList Set nodeList = xmlDoc.SelectNodes("xmldata/customers") For Each itemAttrib In nodeList dim custID, custLname, custFname custID =itemAttrib.selectSingleNode("customerid").text custLname =itemAttrib.selectSingleNode("lastname").text custFname =itemAttrib.selectSingleNode("firstname").text response.write("News Subject: " & custID) response.write("<br />News Subject: " & custLname) response.write("<br />News Date: " & custFname) Next The result of the code above is zilch! nothing is written to the page. One strange thing is if I select the root element and get its length as follows; Set nodeList = xmlDoc.SelectNodes("xmldata") Response.Write(nodeList.length) '1 is written to page It correctly determines the length of 1. However when I try the same with the next node down as follows; Set nodeList2 = xmlDoc.SelectNodes("xmldata/customers") Response.Write(nodeList.length) '0 is written to page It returns a length of 0. WHY! Please note that this isn't the only way I have attempted to access the values of these nodes. I just can not work out what I am doing wrong. Could someone please help me out. Cheers.

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  • Linux configurations that would affect Java memory usage?

    - by wmacura
    Hi, Background: I have a set of java background workers I start as part of my webapp. I develop locally on Ubuntu 10.10 and deploy to an Ubuntu 10.04LTS server (a media temple (ve) instance). They're both running the same JVM: Sun JVM 1.6.0_22-b04. As part of the initialization script each worker is started with explicit Xmx, Xms, and XX:MaxPermGen settings. Yet somehow locally all 10 workers use 250MB, while on the server they use more than 2.7GB. I don't know how to begin to track this down. I thought the Ubuntu (and thus, kernel) version might make a difference, but I tried an old 10.04 VM and it behaves as expected. I've noticed that the machine does not seem to ever use memory for buffer or cache (according to htop), which seems a bit strange, but perhaps normal for a server? (edited) Some info: (server) root@devel:/app/axir/target# uname -a Linux devel 2.6.18-028stab069.5 #1 SMP Tue May 18 17:26:16 MSD 2010 x86_64 GNU/Linux (local) wiktor@beastie:~$ uname -a Linux beastie 2.6.35-25-generic #44-Ubuntu SMP Fri Jan 21 17:40:44 UTC 2011 x86_64 GNU/Linux (edited) Comparing PS output: (ps -eo "ppid,pid,cmd,rss,sz,vsz") PPID PID CMD RSS SZ VSZ (local) 1588 1615 java -cp axir-distribution. 25484 234382 937528 1615 1631 java -cp /home/wiktor/Code/ 83472 163059 652236 1615 1657 java -cp /home/wiktor/Code/ 70624 89135 356540 1615 1658 java -cp /home/wiktor/Code/ 37652 77625 310500 1615 1669 java -cp /home/wiktor/Code/ 38096 77733 310932 1615 1675 java -cp /home/wiktor/Code/ 37420 61395 245580 1615 1684 java -cp /home/wiktor/Code/ 38000 77736 310944 1615 1703 java -cp /home/wiktor/Code/ 39180 78060 312240 1615 1712 java -cp /home/wiktor/Code/ 38488 93882 375528 1615 1719 java -cp /home/wiktor/Code/ 38312 77874 311496 1615 1726 java -cp /home/wiktor/Code/ 38656 77958 311832 1615 1727 java -cp /home/wiktor/Code/ 78016 89429 357716 (server) 22522 23560 java -cp axir-distribution. 24860 285196 1140784 23560 23585 java -cp /app/axir/target/a 100764 161629 646516 23560 23667 java -cp /app/axir/target/a 72408 92682 370728 23560 23670 java -cp /app/axir/target/a 39948 97671 390684 23560 23674 java -cp /app/axir/target/a 40140 81586 326344 23560 23739 java -cp /app/axir/target/a 39688 81542 326168 They look very similar. In fact, the question now is why, if I add up the virtual memory usage on the server (3.2GB) does it more closely reflect 2.4GB of memory used (according to free), yet locally the virtual memory used adds up to a much more substantial 4.7GB but only actually uses ~250MB. It seems that perhaps memory isn't being shared as aggressively. (if that's even possible) Thank you for your help, Wiktor

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