Performance tracking/monitoring in games
- by vitaliy kotik
Let's say I have an online game with a downloadable client / browser plugin.
I want to track performance of my software and automatically send summary to the server. Let it be fps, latency, load time, physics step calc. time, whatever...
I also want tools to perform data analysis: per session stats, per hardware stats, avgs, totals, diagrams, etc.
So that I could see what are the real world hotspots / bottlenecks.
Is there any common out-of-the-box / SaS solution?