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  • How to TDD test that objects are being added to a collection if the collection is private?

    - by Joshua Harris
    Assume that I planned to write a class that worked something like this: public class GameCharacter { private Collection<CharacterEffect> _collection; public void Add(CharacterEffect e) { ... } public void Remove(CharacterEffect e) { ... } public void Contains(CharacterEffect e) { ... } } When added an effect does something to the character and is then added to the _collection. When it is removed the effect reverts the change to the character and is removed from the _collection. It's easy to test if the effect was applied to the character, but how do I test that the effect was added to _collection? What test could I write to start constructing this class. I could write a test where Contains would return true for a certain effect being in _collection, but I can't arrange a case where that function would return true because I haven't implemented the Add method that is needed to place things in _collection. Ok, so since Contains is dependent on having Add working, then why don't I try to create Add first. Well for my first test I need to try and figure out if the effect was added to the _collection. How would I do that? The only way to see if an effect is in _collection is with the Contains function. The only way that I could think to test this would be to use a FakeCollection that Mocks the Add, Remove, and Contains of a real collection, but I don't want _collection being affected by outside sources. I don't want to add a setEffects(Collection effects) function, because I do not want the class to have that functionality. The one thing that I am thinking could work is this: public class GameCharacter<C extends Collection> { private Collection<CharacterEffect> _collection; public GameCharacter() { _collection = new C<CharacterEffect>(); } } But, that is just silly making me declare what some private data structures type is on every declaration of the character. Is there a way for me to test this without breaking TDD principles while still allowing me to keep my collection private?

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  • Helper method to Replace/Remove characters that do not match the Regular Expression

    - by Michael Freidgeim
    I have a few fields, that use regEx for validation. In case if provided field has unaccepted characters, I don't want to reject the whole field, as most of validators do, but just remove invalid characters. I am expecting to keep only Character Classes for allowed characters and created a helper method to strip unaccepted characters. The allowed pattern should be in Regex format, expect them wrapped in square brackets. function will insert a tilde after opening squere bracket , according to http://stackoverflow.com/questions/4460290/replace-chars-if-not-match.  [^ ] at the start of a character class negates it - it matches characters not in the class.I anticipate that it could work not for all RegEx describing valid characters sets,but it works for relatively simple sets, that we are using.         /// <summary>               /// Replaces  not expected characters.               /// </summary>               /// <param name="text"> The text.</param>               /// <param name="allowedPattern"> The allowed pattern in Regex format, expect them wrapped in brackets</param>               /// <param name="replacement"> The replacement.</param>               /// <returns></returns>               /// //        http://stackoverflow.com/questions/4460290/replace-chars-if-not-match.               //http://stackoverflow.com/questions/6154426/replace-remove-characters-that-do-not-match-the-regular-expression-net               //[^ ] at the start of a character class negates it - it matches characters not in the class.               //Replace/Remove characters that do not match the Regular Expression               static public string ReplaceNotExpectedCharacters( this string text, string allowedPattern,string replacement )              {                     allowedPattern = allowedPattern.StripBrackets( "[", "]" );                      //[^ ] at the start of a character class negates it - it matches characters not in the class.                      var result = Regex .Replace(text, @"[^" + allowedPattern + "]", replacement);                      return result;              }static public string RemoveNonAlphanumericCharacters( this string text)              {                      var result = text.ReplaceNotExpectedCharacters(NonAlphaNumericCharacters, "" );                      return result;              }        public const string NonAlphaNumericCharacters = "[a-zA-Z0-9]";There are a couple of functions from my StringHelper class  http://geekswithblogs.net/mnf/archive/2006/07/13/84942.aspx , that are used here.    //                           /// <summary>               /// 'StripBrackets checks that starts from sStart and ends with sEnd (case sensitive).               ///           'If yes, than removes sStart and sEnd.               ///           'Otherwise returns full string unchanges               ///           'See also MidBetween               /// </summary>               /// <param name="str"></param>               /// <param name="sStart"></param>               /// <param name="sEnd"></param>               /// <returns></returns>               public static string StripBrackets( this string str, string sStart, string sEnd)              {                      if (CheckBrackets(str, sStart, sEnd))                     {                           str = str.Substring(sStart.Length, (str.Length - sStart.Length) - sEnd.Length);                     }                      return str;              }               public static bool CheckBrackets( string str, string sStart, string sEnd)              {                      bool flag1 = (str != null ) && (str.StartsWith(sStart) && str.EndsWith(sEnd));                      return flag1;              }               public static string WrapBrackets( string str, string sStartBracket, string sEndBracket)              {                      StringBuilder builder1 = new StringBuilder(sStartBracket);                     builder1.Append(str);                     builder1.Append(sEndBracket);                      return builder1.ToString();              }v

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  • How to rotate FBX files in 90 degree while running on a path in iTween in unity 3d

    - by Jack Dsilva
    I am doing one racing game,in which I used iTween path systems to smooth camera turning in turns,iTween path systems works fine(special thanks to Bob Berkebile) Here first I used one cube to follow path and it works fine in turning But my problem is instead of using cube I used FBX(character) to follow path here when turn comes character will not move This is my problem Image: I want this type: How to Slove this problem?

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  • What are the names for various forms of camel-case style naming?

    - by Robert Dailey
    For the purposes of communicating coding styles to my co-workers, what would I formally call the following variants of camel case? camelCase and CamelCase Notice that the former version starts with a lower-case alphabetic character, and the latter version starts with an upper-case alphabetic character. I assume these have some sort of "official name". Also if there are any other forms I have not listed here, bonus points to those that mention them as well as well as their names.

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  • Kickoff and Krunner to search with less than 3 chars in search field?

    - by Benjamin
    Both Krunner and Kickoff in Kubuntu return a list of found items after the user has entered at least three characters in the search field. Usage on Synapse shows that returning a list after one character onwards is faster and efficient. I would like Kickoff and Krunner to behave similarly, by making the return a list of items after entering the first character in their search field. How can I achieve that?

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  • Can I use one set of images to represent multiple sprites in Java?

    - by mal
    I've got a game that has 3 basic sprites, at the moment I'm loading 8 images into each sprite for animating. Each character class has a sprite object. if I've got 10 characters on screen at once then that's 80 images loaded in to memory. Can I make a central sprite class that only holds 8 images for each of the 3 sprites, then get the character objects to request the relevant images from the central sprite class, thereby massively reducing the memory required for the images?

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  • Is it dangerous for me to give some of my Model classes Control-like methods?

    - by Pureferret
    In my personal project I have tried to stick to MVC, but I've also been made aware that sticking to MVC too tightly can be a bad thing as it makes writing awkward and forces the flow of the program in odd ways (i.e. some simple functions can be performed by something that normally wouldn't, and avoid MVC related overheads). So I'm beginning to feel justified in this compromise: I have some 'manager programs' that 'own' data and have some way to manipulate it, as such I think they'd count as both part of the model, and part of the control, and to me this feels more natural than keepingthem separate. For instance: One of my Managers is the PlayerCharacterManager that has these methods: void buySkill(PlayerCharacter playerCharacter, Skill skill); void changeName(); void changeRole(); void restatCharacter(); void addCharacterToGame(); void createNewCharacter(); PlayerCharacter getPlayerCharacter(); List<PlayerCharacter> getPlayersCharacter(Player player); List<PlayerCharacter> getAllCharacters(); I hope the mothod names are transparent enough that they don't all need explaining. I've called it a manager because it will help manage all of the PlayerCharacter 'model' objects the code creates, and create and keep a map of these. I may also get it to store other information in the future. I plan to have another two similar classes for this sort of control, but I will orchestrate when and how this happens, and what to do with the returned data via a pure controller class. This splitting up control between informed managers and the controller, as opposed to operating just through a controller seems like it will simplify my code and make it flow more. My question is, is this a dangerous choice, in terms of making the code harder to follow/test/fix? Is this somethign established as good or bad or neutral? I oculdn't find anything similar except the idea of Actors but that's not quite why I'm trying to do. Edit: Perhaps an example is needed; I'm using the Controller to update the view and access the data, so when I click the 'Add new character to a player button' it'll call methods in the controller that then go and tell the PlayerCharacterManager class to create a new character instance, it'll call the PlayerManager class to add that new character to the player-character map, and then it'll add this information to the database, and tell the view to update any GUIs effected. That is the sort of 'control sequence' I'm hoping to create with these manager classes.

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  • Determining if something is on the right or left side of an object?

    - by meds
    I have a character in a 3D world which is facing an arbitrary direction on a flat plane, the player can click on the left or right side of the character and based on which side is clicked on a different action happens. How can I determine which side the click occured on? Obviously for straight on ahead (0,0,1) I can simply use the x coordinate of the click point to determine if it's the left or right hand side, but what about other cases?

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  • How to pause and unpause the Particular action of a sprite?

    - by user1609578
    My game has a sprite representing a character. When the character picks up an item, the sprite should stop moving for a period of time. I use CCbezier to make the sprite move, like this: sprite->runaction(x) Now I want the sprite to stop its current action (moving) and later resume it. I can make the sprite stop by using: sprite->stopaction(x) but if I do that, I can't resume the movement. How can I do that?

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  • How to pause and unpause the animation of a sprite?

    - by user1609578
    My game has a sprite representing a character. When the character picks up an item, the sprite should stop moving for a period of time. I use CCbezier to make the sprite move, like this: sprite->runaction(x) Now I want the sprite to stop its current action (moving) and later resume it. I can make the sprite stop by using: sprite->stopaction(x) but if I do that, I can't resume the movement. How can I do that?

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • Sort order in Windows Explorer

    - by Haim H.
    The behaviour described below occurs on Windows-7 systems and on Windows XP. We operate in a dual-language environment - English and Hebrew. When in Windows Explorer we sort files by name, the order in which they are listed is not what we would expect. Here is a list of file names as sorted by Windows Explorer (all of the files have a .pdf suffix): 1G110033H-PP 19C050G-PP-ORB 19C050H-PPRM 19C100H-PPRM 19C-MBPS-PP 19C-MBPS-PP-1 29AAC050-PP 29AAC100-PP 29AAC100-PPUL 29B004064-PP 101AC050-PP 101AC100-PP 101B100-PPE 1091003G-PPFSUL 10108033G-PPSA 10125033H-PPM It looks to me that first the items are sorted according to the position of the first alphabetic character in the name, and then, within those groups, they are sorted in "normal" alpha-numeric order. That is, all the files with an alpha character in the first position are on top of the list, followed by those with the first alpha character in the second position, followed by those with the first alpha character in the third position, and so on. An alternate way of looking at this is that, in a file name composed of numbers and letters, the sort treats the first group of numbers in the name as the major sort node, with the rest of the name being the secondary sort node. Now that I understand the sequencing logic, it's not a big problem, but I was wondering why this happens?

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  • Jdbc - Connect remote Mysql Database error

    - by Guilherme Ruiz
    I'm using JDBC to connect my program to a MySQL database. I already put the port number and yes, my database have permission to access. When i use localhost work perfectly, but when i try connect to a remote MySQL database, show this error on console. java.lang.ExceptionInInitializerError Caused by: java.lang.NumberFormatException: null at java.lang.Integer.parseInt(Integer.java:454) at java.lang.Integer.parseInt(Integer.java:527) at serial.BDArduino.<clinit>(BDArduino.java:25) Exception in thread "main" Java Result: 1 CONSTRUÍDO COM SUCESSO (tempo total: 1 segundo) Thank you in Advance ! MAIN CODE /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package serial; import gnu.io.CommPort; import gnu.io.CommPortIdentifier; import gnu.io.SerialPort; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.swing.JFrame; import javax.swing.JOptionPane; /** * * @author Ruiz */ public class BDArduino extends JFrame { static boolean connected = false; static int aux_sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); static int aux_sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); CommPort commPort = null; SerialPort serialPort = null; InputStream inputStream = null; static OutputStream outputStream = null; String comPortNum = "COM10"; int baudRate = 9600; int[] intArray = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; /** * Creates new form ArduinoTest */ public BDArduino() { //super("Arduino Test App"); initComponents(); } class Escrita extends Thread { private int i; public void run() { while (true) { System.out.println("Número :" + i++); } } } //public void actionPerformed(ActionEvent e) { // String arg = e.getActionCommand(); public static void writeData(int a) throws IOException { outputStream.write(a); } public void action(String arg) { System.out.println(arg); Object[] msg = {"Baud Rate: ", "9600", "COM Port #: ", "COM10"}; if (arg == "connect") { if (connected == false) { new BDArduino.ConnectionMaker().start(); } else { closeConnection(); } } if (arg == "disconnect") { serialPort.close(); closeConnection(); } if (arg == "p2") { System.out.print("Pin #2\n"); try { outputStream.write(intArray[0]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p3") { System.out.print("Pin #3\n"); try { outputStream.write(intArray[1]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p4") { System.out.print("Pin #4\n"); try { outputStream.write(intArray[2]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p5") { System.out.print("Pin #5\n"); try { outputStream.write(intArray[3]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p6") { System.out.print("Pin #6\n"); try { outputStream.write(intArray[4]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p7") { System.out.print("Pin #7\n"); try { outputStream.write(intArray[5]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p8") { System.out.print("Pin #8\n"); try { outputStream.write(intArray[6]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p9") { System.out.print("Pin #9\n"); try { outputStream.write(intArray[7]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p10") { System.out.print("Pin #10\n"); try { outputStream.write(intArray[8]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p11") { System.out.print("Pin #11\n"); try { outputStream.write(intArray[9]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p12") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[10]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p13") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[11]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } } //******************************************************* //Arduino Connection *************************************** //****************************************************** void closeConnection() { try { outputStream.close(); } catch (Exception ex) { ex.printStackTrace(); String cantCloseConnectionMessage = "Can't Close Connection!"; JOptionPane.showMessageDialog(null, cantCloseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } connected = false; System.out.print("\nDesconectado\n"); String disconnectedConnectionMessage = "Desconectado!"; JOptionPane.showMessageDialog(null, disconnectedConnectionMessage, "Desconectado", JOptionPane.INFORMATION_MESSAGE); }//end closeConnection() void connect() throws Exception { String portName = comPortNum; CommPortIdentifier portIdentifier = CommPortIdentifier.getPortIdentifier(portName); if (portIdentifier.isCurrentlyOwned()) { System.out.println("Error: Port is currently in use"); String portInUseConnectionMessage = "Port is currently in use!\nTry Again Later..."; JOptionPane.showMessageDialog(null, portInUseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } else { commPort = portIdentifier.open(this.getClass().getName(), 2000); if (commPort instanceof SerialPort) { serialPort = (SerialPort) commPort; serialPort.setSerialPortParams(baudRate, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); outputStream = serialPort.getOutputStream(); } else { System.out.println("Error: Only serial ports are handled "); String onlySerialConnectionMessage = "Serial Ports ONLY!"; JOptionPane.showMessageDialog(null, onlySerialConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } }//end else //wait some time try { Thread.sleep(300); } catch (InterruptedException ie) { } }//end connect //******************************************************* //*innerclasses****************************************** //******************************************************* public class ConnectionMaker extends Thread { public void run() { //try to make a connection try { connect(); } catch (Exception ex) { ex.printStackTrace(); System.out.print("ERROR: Cannot connect!"); String cantConnectConnectionMessage = "Cannot Connect!\nCheck the connection settings\nand/or your configuration\nand try again!"; JOptionPane.showMessageDialog(null, cantConnectConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } //show status serialPort.notifyOnDataAvailable(true); connected = true; //send ack System.out.print("\nConnected\n"); String connectedConnectionMessage = "Conectado!"; JOptionPane.showMessageDialog(null, connectedConnectionMessage, "Conectado", JOptionPane.INFORMATION_MESSAGE); }//end run }//end ConnectionMaker /** * This method is called from within the constructor to initialize the form. * WARNING: Do NOT modify this code. The content of this method is always * regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { btnp2 = new javax.swing.JButton(); btncon = new javax.swing.JButton(); btndesc = new javax.swing.JButton(); btnp3 = new javax.swing.JButton(); btnp4 = new javax.swing.JButton(); btnp5 = new javax.swing.JButton(); btnp9 = new javax.swing.JButton(); btnp6 = new javax.swing.JButton(); btnp7 = new javax.swing.JButton(); btnp8 = new javax.swing.JButton(); btn13 = new javax.swing.JButton(); btnp10 = new javax.swing.JButton(); btnp11 = new javax.swing.JButton(); btnp12 = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); btnp2.setText("2"); btnp2.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp2MouseClicked(evt); } }); btncon.setText("Conectar"); btncon.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnconMouseClicked(evt); } }); btndesc.setText("Desconectar"); btndesc.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btndescMouseClicked(evt); } }); btnp3.setText("3"); btnp3.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp3MouseClicked(evt); } }); btnp4.setText("4"); btnp4.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp4MouseClicked(evt); } }); btnp5.setText("5"); btnp5.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp5MouseClicked(evt); } }); btnp9.setText("9"); btnp9.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp9MouseClicked(evt); } }); btnp6.setText("6"); btnp6.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp6MouseClicked(evt); } }); btnp7.setText("7"); btnp7.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp7MouseClicked(evt); } }); btnp8.setText("8"); btnp8.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp8MouseClicked(evt); } }); btn13.setText("13"); btn13.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btn13MouseClicked(evt); } }); btnp10.setText("10"); btnp10.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp10MouseClicked(evt); } }); btnp11.setText("11"); btnp11.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp11MouseClicked(evt); } }); btnp12.setText("12"); btnp12.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp12MouseClicked(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(20, 20, 20) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false) .addGroup(layout.createSequentialGroup() .addComponent(btncon) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .addComponent(btndesc)) .addGroup(layout.createSequentialGroup() .addComponent(btnp6, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp7, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp8, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp9, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp10, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp11, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp12, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btn13, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp2, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp3, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp4, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp5, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btncon) .addComponent(btndesc)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 20, Short.MAX_VALUE) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp2) .addComponent(btnp3) .addComponent(btnp4) .addComponent(btnp5)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp6) .addComponent(btnp7) .addComponent(btnp8) .addComponent(btnp9)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp10) .addComponent(btnp11) .addComponent(btnp12) .addComponent(btn13)) .addGap(22, 22, 22)) ); pack(); }// </editor-fold> private void btnp2MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p2"); } private void btnconMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("connect"); } private void btndescMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("disconnect"); } private void btnp3MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p3"); } private void btnp4MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p4"); } private void btnp5MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here action("p5"); } private void btnp9MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p9"); } private void btnp6MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p6"); } private void btnp7MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p7"); } private void btnp8MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p8"); } private void btn13MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p13"); } private void btnp10MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p10"); } private void btnp11MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p11"); } private void btnp12MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p12"); } /** * @param args the command line arguments */ public static void main(String args[]) throws IOException { /* Set the Nimbus look and feel */ //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) "> /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel. * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html */ try { for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) { if ("Nimbus".equals(info.getName())) { javax.swing.UIManager.setLookAndFeel(info.getClassName()); break; } } } catch (Exception e) { } //</editor-fold> /* Create and display the form */ java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new BDArduino().setVisible(true); } }); //} while (true) { // int sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); if (connected == true && sql8 != aux_sql8) { aux_sql8 = sql8; if(sql8 == 1){ writeData(2); }else{ writeData(3); } } int sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); if (connected == true && sql2 != aux_sql2) { aux_sql2 = sql2; if(sql2 == 1){ writeData(4); }else{ writeData(5); } } try { Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } } } // Variables declaration - do not modify private javax.swing.JButton btn13; private javax.swing.JButton btncon; private javax.swing.JButton btndesc; private javax.swing.JButton btnp10; private javax.swing.JButton btnp11; private javax.swing.JButton btnp12; private javax.swing.JButton btnp2; private javax.swing.JButton btnp3; private javax.swing.JButton btnp4; private javax.swing.JButton btnp5; private javax.swing.JButton btnp6; private javax.swing.JButton btnp7; private javax.swing.JButton btnp8; private javax.swing.JButton btnp9; // End of variables declaration }

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  • XmlWriter and lower ASCII characters

    - by Rick Strahl
    Ran into an interesting problem today on my CodePaste.net site: The main RSS and ATOM feeds on the site were broken because one code snippet on the site contained a lower ASCII character (CHR(3)). I don't think this was done on purpose but it was enough to make the feeds fail. After quite a bit of debugging and throwing in a custom error handler into my actual feed generation code that just spit out the raw error instead of running it through the ASP.NET MVC and my own error pipeline I found the actual error. The lovely base exception and error trace I got looked like this: Error: '', hexadecimal value 0x03, is an invalid character. at System.Xml.XmlUtf8RawTextWriter.InvalidXmlChar(Int32 ch, Byte* pDst, Boolean entitize)at System.Xml.XmlUtf8RawTextWriter.WriteElementTextBlock(Char* pSrc, Char* pSrcEnd)at System.Xml.XmlUtf8RawTextWriter.WriteString(String text)at System.Xml.XmlWellFormedWriter.WriteString(String text)at System.Xml.XmlWriter.WriteElementString(String localName, String ns, String value)at System.ServiceModel.Syndication.Rss20FeedFormatter.WriteItemContents(XmlWriter writer, SyndicationItem item, Uri feedBaseUri)at System.ServiceModel.Syndication.Rss20FeedFormatter.WriteItem(XmlWriter writer, SyndicationItem item, Uri feedBaseUri)at System.ServiceModel.Syndication.Rss20FeedFormatter.WriteItems(XmlWriter writer, IEnumerable`1 items, Uri feedBaseUri)at System.ServiceModel.Syndication.Rss20FeedFormatter.WriteFeed(XmlWriter writer)at System.ServiceModel.Syndication.Rss20FeedFormatter.WriteTo(XmlWriter writer)at CodePasteMvc.Controllers.ApiControllerBase.GetFeed(Object instance) in C:\Projects2010\CodePaste\CodePasteMvc\Controllers\ApiControllerBase.cs:line 131 XML doesn't like extended ASCII Characters It turns out the issue is that XML in general does not deal well with lower ASCII characters. According to the XML spec it looks like any characters below 0x09 are invalid. If you generate an XML document in .NET with an embedded &#x3; entity (as mine did to create the error above), you tend to get an XML document error when displaying it in a viewer. For example, here's what the result of my  feed output looks like with the invalid character embedded inside of Chrome which displays RSS feeds as raw XML by default: Other browsers show similar error messages. The nice thing about Chrome is that you can actually view source and jump down to see the line that causes the error which allowed me to track down the actual message that failed. If you create an XML document that contains a 0x03 character the XML writer fails outright with the error: '', hexadecimal value 0x03, is an invalid character. The good news is that this behavior is overridable so XML output can at least be created by using the XmlSettings object when configuring the XmlWriter instance. In my RSS configuration code this looks something like this:MemoryStream ms = new MemoryStream(); var settings = new XmlWriterSettings() { CheckCharacters = false }; XmlWriter writer = XmlWriter.Create(ms,settings); and voila the feed now generates. Now generally this is probably NOT a good idea, because as mentioned above these characters are illegal and if you view a raw XML document you'll get validation errors. Luckily though most RSS feed readers however don't care and happily accept and display the feed correctly, which is good because it got me over an embarrassing hump until I figured out a better solution. How to handle extended Characters? I was glad to get the feed fixed for the time being, but now I was still stuck with an interesting dilemma. CodePaste.net accepts user input for code snippets and those code snippets can contain just about anything. This means that ASP.NET's standard request filtering cannot be applied to this content. The code content displayed is encoded before display so for the HTML end the CHR(3) input is not really an issue. While invisible characters are hardly useful in user input it's not uncommon that odd characters show up in code snippets. You know the old fat fingering that happens when you're in the middle of a coding session and those invisible characters do end up sometimes in code editors and then end up pasted into the HTML textbox for pasting as a Codepaste.net snippet. The question is how to filter this text? Looking back at the XML Charset Spec it looks like all characters below 0x20 (space) except for 0x09 (tab), 0x0A (LF), 0x0D (CR) are illegal. So applying the following filter with a RegEx should work to remove invalid characters:string code = Regex.Replace(item.Code, @"[\u0000-\u0008,\u000B,\u000C,\u000E-\u001F]", ""); Applying this RegEx to the code snippet (and title) eliminates the problems and the feed renders cleanly.© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  XML   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How do I get a JComponent to resize after calling `setVisible(true)`?

    - by iWerner
    Our application displays a 2D view of our data (mainly maps) and then allows the user to change to a 3D view. The 2D and 3D views are generated by custom C++ code that is SWIG'ed into our Swing GUI and wrapped within a JComponent. These JComponents are then displayed within another parent JComponent. Our problem is that when we change from the 2D to the 3D view and then back to the 2D view, when we resize the window the 2D view does not get resized. The resize events don't get sent to the 2D view. Our application runs under Linux (Fedora 11). We're running Java version 1.6.0_12. Here is some sample code in which I've replaced the 2D view and 3D view with two 2 JButtons, that produces the same behaviour. Once you go to 3D and then back to 2D, resizing the window does not cause the 2D view to be resized. /* TestFrame.java * Compile with: $ javac TestFrame.java * Run with: $ java TestFrame */ import java.awt.BorderLayout; import java.awt.Container; import java.awt.event.ComponentEvent; import java.awt.event.ComponentListener; import javax.swing.JButton; public class TestFrame extends javax.swing.JFrame { private boolean mode2D = true; private JButton view2D = null; private JButton view3D = null; private Container parent = null; public TestFrame() { initComponents(); containerPanel.setLayout(new BorderLayout()); view2D = new JButton("2D View"); view2D.addComponentListener(new MyListener("2D VIEW")); containerPanel.add(view2D); } private void changerButtonActionPerformed(java.awt.event.ActionEvent evt) { if (parent == null) { parent = view2D.getParent(); } if (mode2D) { System.out.println("Going from 2D to 3D"); view2D.setVisible(false); if (view3D != null) { view3D.setVisible(true); } else { view3D = new JButton("3D View"); view3D.addComponentListener(new MyListener("3D VIEW")); parent.add(view3D); } ((JButton) evt.getSource()).setText("Change to 2D"); mode2D = false; } else { System.out.println("Going from 3D to 2D"); view3D.setVisible(false); view2D.setVisible(true); ((JButton) evt.getSource()).setText("Change to 3D"); mode2D = true; } } public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new TestFrame().setVisible(true); } }); } private javax.swing.JPanel containerPanel; private javax.swing.JButton changerButton; private class MyListener implements ComponentListener { private String name; public MyListener(String name) { this.name = name; } @Override public void componentHidden(ComponentEvent event) { System.out.println("@@@ [" + name + "] component Hidden"); } @Override public void componentResized(ComponentEvent event) { System.out.println("@@@ [" + name + "] component Resized"); } @Override public void componentShown(ComponentEvent event) { System.out.println("@@@ [" + name + "] component Shown"); } @Override public void componentMoved(ComponentEvent event) { System.out.println("@@@ [" + name + "] component Moved"); } }; @SuppressWarnings("unchecked") private void initComponents() { containerPanel = new javax.swing.JPanel(); changerButton = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); containerPanel.setBorder(new javax.swing.border.MatteBorder(null)); javax.swing.GroupLayout containerPanelLayout = new javax.swing.GroupLayout(containerPanel); containerPanel.setLayout(containerPanelLayout); containerPanelLayout.setHorizontalGroup( containerPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 374, Short.MAX_VALUE) ); containerPanelLayout.setVerticalGroup( containerPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 239, Short.MAX_VALUE) ); changerButton.setText("Change to 3D"); changerButton.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { changerButtonActionPerformed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(containerPanel, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .addComponent(changerButton)) .addContainerGap()) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(containerPanel, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(changerButton) .addContainerGap()) ); pack(); } } (My apologies for the Netbeans generated GUI code) I should mention that when we call parent.remove(view2D) and parent.add(view3D) to change the views the X Windows ID of our 3D view changes and we're unable to get our 3D view back. Therefore parent.remove(view2D) and parent.add(view3D) is not really a solution and we have to call setVisible(false) and setVisible(true) on the JComponents that contain our 2D and 3D views in order to hide and show them. Any help will be greatly appreciated.

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  • StringIndexOutOfBoundsException error in main method

    - by Ro Siv
    I am obtaining a StringIndexOutOfBoundsError when running my main method. Here is the output of my program in the command line. "Please enter the shift, 1 for day, 2 for night" 1 "you entered a number for the shift" "Please enter the hourly pay Rate" 2 "you entered a number for the pay Rate" "Please enter the employees name" brenda "cat6b" "your value you entered is correct 0-9 or a - z" "Please enter the employee number" 100e "cat41" "your value you entered is correct 0-9 or a - z" "Please enter current date in XXYYZZZZ format, X is day, Y is month, Z is year" 10203933 "cat81 " "your value you entered is correct 0-9 or a - z" 90 1 valye of array is 1 81 0 value of array is 0 82 2 value of array is 2 83 0 value of array is 0 84 3 value of array is 3 85 9 value of array is 9 86 3 value of array is 3 87 3 value of array is 3 "Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: 8 at java.lang.String.charAt(String.java:658) at ProductionWorker<init>(ProductionWorker.java:66) at labBookFiftyFour.main(labBookFiftyFour.java:58)" "Press any key to continue . . ." Ignore the cat parts in the code, i was using a println statement to test the code. Ignore the value of array output as well, as i wanted to use an array in the program later on. Here is my main method. import java.math.*; import java.text.DecimalFormat; import java.io.*; import java.util.*; public class labBookFiftyFour { public static void main(String[] args) { Scanner myInput = new Scanner(System.in); int shift = -1; double pRate = -2; String name = " "; String number = " "; String date = " "; while(shift < 0 || pRate < 0 ) { System.out.println("Please enter the shift, 1 for day, 2 for night"); if(myInput.hasNextInt()){ System.out.println("you entered a number for the shift"); shift = myInput.nextInt(); } System.out.println("Please enter the hourly pay Rate"); if(myInput.hasNextDouble()){ System.out.println("you entered a number for the pay Rate"); pRate = myInput.nextDouble(); } else if (myInput.hasNext()) { System.out.println("Please enter a proper value"); myInput.next(); } else { System.err.println("No more input"); System.exit(1); } } myInput.nextLine(); //consume newLine System.out.println("Please enter the employees name"); name = myInput.nextLine(); //use your isValid method if(isValid(name)) { System.out.println("your value you entered is correct 0-9 or a - z "); } System.out.println("Please enter the employee number"); number = myInput.nextLine(); //use your isValid method if(isValid(number)) { System.out.println("your value you entered is correct 0-9 or a - z "); } System.out.println("Please enter current date in XXYYZZZZ format, X is day, Y is month, Z is year"); date = myInput.nextLine(); //use your isValid method if(isValid(date)) { System.out.println("your value you entered is correct 0-9 or a - z "); } ProductionWorker myWorker = new ProductionWorker(shift, pRate, name, number, date); //int day and night , double payRate System.out.println("THis is the shift " + myWorker.getShift() + " This is the pay Rate " + myWorker.getPRate() + " " + myWorker.getName() + " " + myWorker.getNumber() + " " + myWorker.getDate()); } //Made this method for testing String input for 0-9 or a - z values , put AFTER main method, but before end of class public static boolean isValid(String stringName) //This method has to be static, for some reason? { System.out.println("cat" + stringName.length() + stringName.charAt(0)); boolean flag = true; int index = 0; while(index < stringName.length()) { if(Character.isLetterOrDigit(stringName.charAt(index))) { flag = true; } else { flag = false; } ++index; } return flag; } } Here is my employeeOne. java Superclass public class employeeOne { private String name; private String number; private String date; public employeeOne(String name, String number, String date) { this.name = name; this.number = number; this.date = date; } public String getName() { return name; } public String getNumber() { return number; } public String getDate() { return date; } } Here is my ProductionWorker.java subclass, which extends employeeOne public class ProductionWorker extends employeeOne { private int shift; //shift represents day or night, day = 1, night = 2 private double pRate; //hourly pay rate public ProductionWorker(int shift, double pRate, String name, String number, String date) { super(name, number, date); this.shift = shift; if(this.shift >= 3 || this.shift <= 0) { System.out.println("You entered an out of bounds shift date, enter 1 for day or 2 for night, else shift will be day"); this.shift = 1; } this.pRate = pRate; boolean goodSoFar = true; int indexNum = 0; int indexDate = 0; if(name.length() <= 10 && number.length() <= 4 && date.length() < 9 ) { goodSoFar = true; } else { goodSoFar = false; } while(goodSoFar && indexNum < 3) //XXXL XXX digits 1-9, L is a letter A -M { if(Character.isDigit(number.charAt(indexNum))) { goodSoFar = true; } else { goodSoFar = false; } ++indexNum; } while(goodSoFar && indexNum < 4) { if(Character.isLetter(number.charAt(indexNum))) { goodSoFar = true; } else if(Character.isDigit(number.charAt(indexNum))) { goodSoFar = false; } else if(Character.isDigit(number.charAt(indexNum)) == false && Character.isLetter(number.charAt(indexNum)) == false) { goodSoFar = false; } ++indexNum; } int[] dateValues = new int[date.length()]; while(goodSoFar && indexDate <= date.length()) //XXYYZZZZ { System.out.println("" + date.length() + indexDate + " " + date.charAt(indexDate)); if(Character.isDigit(date.charAt(indexDate))) { dateValues[indexDate] = Character.getNumericValue(date.charAt(indexDate)); System.out.println("value of array is " + dateValues[indexDate]); ++indexDate; } else { goodSoFar = false; } } if(goodSoFar) { System.out.println("your input is good so far"); } else { System.out.println("your input is wrong for name or number or date"); } } public int getShift() { return shift; } public double getPRate() { return pRate; } }

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  • Giving an Error Object Expected Line 48 Char 1

    - by Leslie Peer
    Giving an Error Object Expected Line 48 Char 1------What did I do wrong??? *Note Line # are for reference only not on Original Web page****** <HTML><HEAD><TITLE></TITLE> <META http-equiv=Content-Type content="text/html; charset=utf-8"> <META content="Leslie Peer" name=author> <META content="Created with Trellian WebPage" name=description> <META content="MSHTML 6.00.6000.16809" name=GENERATOR> <META content=Index name=keywords> <STYLE type=text/css>BODY { COLOR: #000000; BACKGROUND-REPEAT: repeat; FONT-FAMILY: Accent SF, Arial, Arial Black, Arial Narrow, Century Gothic, Comic Sans MS, Courier, Courier New, Georgia, Microsoft Sans Serif, Monotype Corsiva, Symbol, Tahoma, Times New Roman; BACKGROUND-COLOR: #666666 } A { FONT-SIZE: 14px; FONT-FAMILY: Arial Black, Bookman Old Style, DnD4Attack, Lucida Console, MS Serif, MS Outlook, MS Sans Serif, Rockwell Extra Bold, Roman, Star Time JL, Tahoma, Terminal, Times New Roman, Verdana, Wingdings 2, Wingdings 3, Wingdings } A:link { COLOR: #9966cc; TEXT-DECORATION: underline } A:visited { COLOR: #66ff66; TEXT-DECORATION: underline } A:hover { COLOR: #ffff00; TEXT-DECORATION: underline } A:active { COLOR: #ff0033; TEXT-DECORATION: underline } H1 { FONT-SIZE: 25px; COLOR: #9966cc; FONT-FAMILY: Century Gothic } H2 { FONT-SIZE: 20px; COLOR: #ff33cc; FONT-FAMILY: Century Gothic } H3 { FONT-SIZE: 18px; COLOR: #6666cc; FONT-FAMILY: Century Gothic } H4 { FONT-SIZE: 15px; COLOR: #00cc33; FONT-FAMILY: Century Gothic } H5 { FONT-SIZE: 10px; COLOR: #ffff33; FONT-FAMILY: Century Gothic } H6 { FONT-SIZE: 5px; COLOR: #996666; FONT-FAMILY: Century Gothic } </STYLE> line 46-<SCRIPT> line 47- CharNum=6; line 48-var Character=newArray();Character[0]="Larry Lightfoot";Character[1]="Sam Wrightfield";Character[2]="Gavin Hartfild";Character[3]="Gail Quickfoot";Character[4]="Robert Gragorian";Character[5]="Peter Shain"; line 49-var ExChar=newArray();ExChar[0]="Tabor Bloomfield"; line 50-var Class=newArray();Class[0]="MagicUser";Class[1]="Fighter";Class[2]="Fighter";Class[3]="Thief";Class[4]="Cleric";Class[5]="Fighter"; line 51-line 47var ExClass=newArray();ExClass[0]="MagicUser"; line 52-var Level=newArray();Level[0]="2";Level[1]="1";Level[2]="1";Level[3]="2";Level[4]="2";Level[5]="1"; line 53-var ExLevel=newArray();ExLevel[0]="23"; line 54-var Hpts=newArray();Hpts[0]="6";Hpts[1]="14";Hpts[2]="13";Hpts[3]="8";Hpts[4]="12";Hpts[5]="15"; line 55-var ExHpts=newArray();ExHpts[0]="145"; line 56-var Armor=newArray();Armor[0]="Cloak";Armor[1]="Splinted Armor";Armor[2]="Chain Armor";Armor[3]="Leather Armor";Armor[4]="Chain Armor";Armor[5]="Splinted Armor"; line 57-var ExArmor=newArray();ExArmor[0]="Robe of Protection +5"; line 58-var Ac1=newArray();Ac1[0]="0";Ac1[1]="3";Ac1[2]="3";Ac1[3]="4";Ac1[4]="2";Ac1[5]="3"; line 59-var ExAc=newArray();ExAc[0]="5"; line 60-var Armor1b=newArray();Armor1b[0]="Ring of Protection +1";Armor1b[1]="Small Shield";Armor1b[2]="Small Shield";Armor1b[3]="Wooden Shield";Armor1b[4]="Large Shield";Armor1b[5]="Small Shield"; line 61-var ExArmor1b=newArray();ExArmor1b[0]="Ring of Protection +5"; line 62-var Ac2=newArray();Ac2[0]="1";Ac2[1]="1";Ac2[2]="1";Ac2[3]="1";Ac2[4]="1";Ac2[5]="1"; line 63-var ExAc1b=newArray();ExAc1b[0]="5" line 64-var Str=newArray();Str[0]="15";Str[1]="16";Str[2]="14";Str[3]="13";Str[4]="14";Str[5]="13"; line 65-var ExStr=newArray();ExStr[0]=21; line 66-var Int=newArray();Int[0]="17";Int[1]="11";Int[2]="12";Int[3]="13";Int[4]="14";Int[5]="13"; line 67-var ExInt=newArray();ExInt[0]="19"; line 68-var Wis=newArray();Wis[0]="17";Wis[1]="12";Wis[2]="14";Wis[3]="13";Wis[4]="14";Wis[5]="12"; line 69-var ExWis=newArray();ExWis[0]="18"; line 70-var Dex=newArray();Dex[0]="15";Dex[1]="14";Dex[2]="13";Dex[3]="15";Dex[4]="14";Dex[5]="12"; line 71-var ExDex=newArray();ExDex[0]="19"; line 72-var Con=newArray();Con[0]="16";Con[1]="15";Con[2]="16";Con[3]="13";Con[4]="12";Con[5]="10"; line 73-var ExCon=newArray();ExCon[0]="19"; line 74-var Chr=newArray();Chr[0]="16";Chr[1]="14";Chr[2]="13";Chr[3]="12";Chr[4]="14";Chr[5]="13"; line 75-var ExChr=newArray();ExChr[0]="21"; line 76-var Expt=newArray();Expt[0]="45";Expt[1]="21";Expt[2]="16";Expt[3]="18";Expt[4]="22";Expt[5]="34"; line 77-var ExExpt=newArray();ExExpt[0]="245678"; line 78-var ExBp=newArray();ExBp[0]="Unknown";ExBp[1]="Extrademensional Plane World of Amborsia";ExBp[2]="Evil Wizard Banished for Mass Geniocodes"; line 79-</SCRIPT> line 80-</HEAD> line 81-<BODY> Giving an Error Object Expected Line 48 Char 1------What did I do wrong??? *Note Line # are for reference only not on Original Web page******

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  • Apache Tomcat Server failure

    - by Kenneth Ordona
    I'm trying to set up Apache Tomcat 6 with SSL and once I edited the server.xml file to include the following definitions the server started to fail as soon as I hit startup.bat: <-- Define a SSL Coyote HTTP/1.1 Connector on port 8443 -- < Connector protocol="org.apache.coyote.http11.Http11Protocol" port="8445" maxThreads="200" scheme="https" secure="true" SSLEnabled="true" keystoreFile="${user.home}/.tomcat" keystorePass="pnnlpw" clientAuth="false" sslProtocol="TLS"/ The logs that I have are as follows: Jul 05, 2012 1:52:15 PM org.apache.catalina.core.AprLifecycleListener init INFO: The APR based Apache Tomcat Native library which allows optimal performance in production environments was not found on the java.library.path: C:\Program Files\Java\jdk1.7.0_05\bin;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;. Jul 05, 2012 1:52:15 PM org.apache.tomcat.util.digester.Digester fatalError SEVERE: Parse Fatal Error at line 91 column 2: The content of elements must consist of well-formed character data or markup. org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(ErrorHandlerWrapper.java:198) at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(ErrorHandlerWrapper.java:177) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:441) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:368) at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(XMLScanner.java:1388) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.startOfMarkup(XMLDocumentFragmentScannerImpl.java:2565) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2663) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:488) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina load WARNING: Catalina.start using conf/server.xml: org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1236) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) Jul 05, 2012 1:52:15 PM org.apache.tomcat.util.digester.Digester fatalError SEVERE: Parse Fatal Error at line 91 column 2: The content of elements must consist of well-formed character data or markup. org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.createSAXParseException(ErrorHandlerWrapper.java:198) at com.sun.org.apache.xerces.internal.util.ErrorHandlerWrapper.fatalError(ErrorHandlerWrapper.java:177) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:441) at com.sun.org.apache.xerces.internal.impl.XMLErrorReporter.reportError(XMLErrorReporter.java:368) at com.sun.org.apache.xerces.internal.impl.XMLScanner.reportFatalError(XMLScanner.java:1388) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.startOfMarkup(XMLDocumentFragmentScannerImpl.java:2565) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2663) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:488) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.start(Catalina.java:582) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina load WARNING: Catalina.start using conf/server.xml: org.xml.sax.SAXParseException; systemId: file://C/tomcat6/conf/server.xml; lineNumber: 91; columnNumber: 2; The content of elements must consist of well-formed character data or markup. at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1236) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568) at org.apache.tomcat.util.digester.Digester.parse(Digester.java:1642) at org.apache.catalina.startup.Catalina.load(Catalina.java:524) at org.apache.catalina.startup.Catalina.start(Catalina.java:582) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Jul 05, 2012 1:52:15 PM org.apache.catalina.startup.Catalina start SEVERE: Cannot start server. Server instance is not configured. Does anyone have an idea why this is happening? I believe it has to do with the configuration of my connector. I'm pretty new to this so any help would be much appreciated.

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  • custom type face class by dinesh?

    - by dineshpeiris
    package typeface{ import flash.display.*; import flash.events.Event; import flash.filters.BitmapFilter; import flash.filters.BitmapFilterQuality; import flash.filters.BlurFilter; public class Main extends Sprite { private var typeSet:String="SEE > THINK > CREATE"; private var collectionSet:MovieClip; private var w:int = 1; public function Main():void { trace("start typeface application"); collectionSet = new MovieClip(); for (var n:int = 0; n < typeSet.length; n++) { var _x:int = 0 + (40 * n); var _y:int = 0; var Type:TypeCollector = new TypeCollector(_x, _y, stringToCharacter(typeSet, n), collectionSet); Type.addEventListener("action", actionHandler); } collectionSet.x = 100; collectionSet.y = (stage.stageHeight / 2) - 80; addChild(collectionSet); } private function actionHandler(event:Event):void { if (w == 16) { collectionSet.filters = [new BlurFilter(30, 30, BitmapFilterQuality.HIGH)]; removeChild(collectionSet); } w++; } public function stringToCharacter(str:String, n:int):String { if (str.length == 1) { return str; } return str.slice(n, n+1); } } } package typeface { import flash.display.*; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; import flash.filters.BitmapFilter; import flash.filters.BitmapFilterQuality; import flash.filters.BlurFilter; import flash.events.EventDispatcher; public class TypeCollector extends EventDispatcher { private var TYPE_MC:typeMC; private var typeArray:Array = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "<", ">"); private var character:String; private var num:int = 0; private var TypeTimer:Timer; private var _xNum:int; private var _yNum:int; private var movieClip:MovieClip; public function TypeCollector(_x:int, _y:int, char:String, movie:MovieClip) { var totalNum:int = typeArray.length; _xNum = _x; _yNum = _y; movieClip = movie; character = char; TypeTimer = new Timer(100, totalNum); TypeTimer.addEventListener("timer", TypeRoutTimer); TypeTimer.start(); } public function TypeRoutTimer(event:TimerEvent):void { CreateTypeFace(num, _xNum, _yNum, character); num++; } public function CreateTypeFace(num:int, _x:int, _y:int, character:String) { if (character == " ") { } else { if (TYPE_MC != null) { TYPE_MC.filters = [new BlurFilter(30, 30, BitmapFilterQuality.HIGH)]; movieClip.removeChild(TYPE_MC); } if (typeArray[num] == character) { TYPE_MC = new typeMC(); TYPE_MC.x = _x; TYPE_MC.y = _y; TYPE_MC.typeTF.text = typeArray[num]; TYPE_MC.filters = [new BlurFilter(5, 5, BitmapFilterQuality.HIGH)]; movieClip.addChild(TYPE_MC); dispatchEvent(new Event("action")); TypeTimer.stop(); } else { TYPE_MC = new typeMC(); TYPE_MC.x = _x; TYPE_MC.y = _y; TYPE_MC.typeTF.text = typeArray[num]; TYPE_MC.filters = [new BlurFilter(10, 10, BitmapFilterQuality.HIGH)]; movieClip.addChild(TYPE_MC); } } } } }

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  • Closing telnet connection gracefully from session mode itself without going to telnet prompt.

    - by Kumar Alok
    a normal telnet connection is like this: telnet localhost 22 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. SSH-2.0-OpenSSH_4.2 ^] telnet close Connection closed. I want to close it from telnet session itself without coming to telnet prompt by pressing. My requirement is that if i press some control character from telnet session itself like CTRL+A so it will come out of session and close it automatically. something like this: $ telnet localhost 22 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. SSH-2.0-OpenSSH_4.2 ^A Connection closed. $ I tried all the options given at the man page and tried to do some $HOME/.telnetrc file tests but couldn't achieve it, as telnetrc will execute all the commands written in it with the given host whenever a telnet to that host is done. Can anyone help me in this, like how it can be achieved.

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  • stdout and key press

    - by Jack
    Hi, when in console, if I press a key, some interrupt controller sends code of that key to CPU, which looks into some table and than represent that keypress by printing some charracter to stdout. But, is keyboard sending an ASCII code of that key, or just some standardised code? Since there is so many languages and extra characters, OS must further translate its code into some character according to user selected scheme, I guess. I ask, becouse I am from Czech Republic, and we use some characters that do not exists in standart ASCII code. So I was thinking, if I enter this character into a console, and then print it, lets say in C++ using cin and cout, and I have set locale to Czech, stdin must actually send some non-ASCII code of the character I pressed to input stream. Am I right?

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  • Hidden characters inserted after pipe (|) followed by a space

    - by nifty
    Very often, on my Mac, when I use the pipe (|) character followed by a space character, an invincible character will be inserted in between. This is especially annoying when using the terminal, as it makes commands invalid. If I type the following in iterm2, I often get the following: ls | cat zsh: command not found:  cat If I hit the up-arrow-key to get my previous command, and then remove and reinsert the space between | and cat, the command will work. When I copy paste the working and non working commands into a file, like this: non-working: ls | cat working: ls | cat and open it in Hex Fiend it shows the following: non-working: ls |¬†cat working: ls | cat I've also experienced the same kind of issue in SublimeText2 using the square brackets ([]) followed by a space. So I don't believe its an issue with iTerm2.

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  • Using inheritance and polymorphism to solve a common game problem

    - by Barry Brown
    I have two classes; let's call them Ogre and Wizard. (All fields are public to make the example easier to type in.) public class Ogre { int weight; int height; int axeLength; } public class Wizard { int age; int IQ; int height; } In each class I can create a method called, say, battle() that will determine who will win if an Ogre meets and Ogre or a Wizard meets a Wizard. Here's an example. If an Ogre meets an Ogre, the heavier one wins. But if the weight is the same, the one with the longer axe wins. public Ogre battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else if (this.axeLength > o.axeLength) return this; else if (this.axeLength < o.axeLength) return o; else return this; // default case } We can make a similar method for Wizards. But what if a Wizard meets an Ogre? We could of course make a method for that, comparing, say, just the heights. public Wizard battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else return this; } And we'd make a similar one for Ogres that meet Wizard. But things get out of hand if we have to add more character types to the program. This is where I get stuck. One obvious solution is to create a Character class with the common traits. Ogre and Wizard inherit from the Character and extend it to include the other traits that define each one. public class Character { int height; public Character battle(Character c) { if (this.height > c.height) return this; else if (this.height < c.height) return c; else return this; } } Is there a better way to organize the classes? I've looked at the strategy pattern and the mediator pattern, but I'm not sure how either of them (if any) could help here. My goal is to reach some kind of common battle method, so that if an Ogre meets an Ogre it uses the Ogre-vs-Ogre battle, but if an Ogre meets a Wizard, it uses a more generic one. Further, what if the characters that meet share no common traits? How can we decide who wins a battle?

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  • PostgreSQL triggers and passing parameters

    - by iandouglas
    This is a multi-part question. I have a table similar to this: CREATE TABLE sales_data ( Company character(50), Contract character(50), top_revenue_sum integer, top_revenue_sales integer, last_sale timestamp) ; I'd like to create a trigger for new inserts into this table, something like this: CREATE OR REPLACE FUNCTION add_contract() RETURNS VOID DECLARE myCompany character(50), myContract character(50), BEGIN myCompany = TG_ARGV[0]; myContract = TG_ARGV[1]; IF (TG_OP = 'INSERT') THEN EXECUTE 'CREATE TABLE salesdata_' || $myCompany || '_' || $myContract || ' ( sale_amount integer, updated TIMESTAMP not null, some_data varchar(32), country varchar(2) ) ;' EXECUTE 'CREATE TRIGGER update_sales_data BEFORE INSERT OR DELETE ON salesdata_' || $myCompany || '_' || $myContract || ' FOR EACH ROW EXECUTE update_sales_data( ' || $myCompany || ',' || $myContract || ', revenue);' ; END IF; END; $add_contract$ LANGUAGE plpgsql; CREATE TRIGGER add_contract AFTER INSERT ON sales_data FOR EACH ROW EXECUTE add_contract() ; Basically, every time I insert a new row into sales_data, I want to generate a new table where the name of the table will be defined as something like "salesdata_Company_Contract" So my first question is how can I pass the Company and Contract data to the trigger so it can be passed to the add_contract() stored procedure? From my stored procedure, you'll see that I also want to update the original sales_data table whenever new data is inserted into the salesdata_Company_Contract table. This trigger will do something like this: CREATE OR REPLACE FUNCTION update_sales_data() RETURNS trigger as $update_sales_data$ DECLARE myCompany character(50) NOT NULL, myContract character(50) NOT NULL, myRevenue integer NOT NULL BEGIN myCompany = TG_ARGV[0] ; myContract = TG_ARGV[1] ; myRevenue = TG_ARGV[2] ; IF (TG_OP = 'INSERT') THEN UPDATE sales_data SET top_revenue_sales = top_revenue_sales + 1, top_revenue_sum = top_revenue_sum + $myRevenue, updated = now() WHERE Company = $myCompany AND Contract = $myContract ; ELSIF (TG_OP = 'DELETE') THEN UPDATE sales_data SET top_revenue_sales = top_revenue_sales - 1, top_revenue_sum = top_revenue_sum - $myRevenue, updated = now() WHERE Company = $myCompany AND Contract = $myContract ; END IF; END; $update_sales_data$ LANGUAGE plpgsql; This will, of course, require that I pass several parameters around within these stored procedures and triggers, and I'm not sure (a) if this is even possible, or (b) practical, or (c) best practice and we should just put this logic into our other software instead of asking the database to do this work for us. To keep our table sizes down, as we'll have hundreds of thousands of transactions per day, we've decided to partition our data using the Company and Contract strings as part of the table names themselves so they're all very small in size; file IO for us is faster and we felt we'd get better performance. Thanks for any thoughts or direction. My thinking, now that I've written all of this out, is that maybe we need to write stored procedures where we pass our insert data as parameters, and call that from our other software, and have the stored procedure do the insert into "sales_data" then create the other table. Then, have a second stored procedure to insert new data into the salesdata_Company_Contract tables, where the table name is passed to the stored proc as a parameter, and again have that stored proc do the insert, then update the main sales_data table afterward. What approach would you take?

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  • International Dvorak keyboard doesn't trigger hot-keys

    - by akurtser
    I'm using the Engilsh-Dvorak keyboard-layout; My second keyboard language is Hebrew, which has nothing to do with Dvorak but the hot keys (e.g if I'm writing a document in Hebrew and want to make some bold text using Ctrl+b). The default Hebrew keyboard that comes with Windows (7 and below) has a shift mode which matches each Hebrew character with its matching English QWERTY character ). Obviously I'd want to use the Dvorak corresponding key rather than the QWERTY one, so I created a Hebrew-Dvorak keyboard with a software called Keyboard Layout Manager (KLM) which creates new keyboard layouts DLLs. It works just fine for the shift key, however, Ctrl-key triggered hot-keys (e.g Ctrl+l in FF) are being matched to the corresponding QWERTY key. I've examined the properly working English-Dvorak layout using KLM and in it's "Ctrl+ pressed" view, there isn't any character that's matched to any key but still I tried to encode the Hebrew Ctrl+ pressed keys to work with their matching Dvorak keys, yet it had no effect.

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