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  • light.exe : error LGHT0217: Error executing ICE action &lsquo;ICE*&rsquo; with BizTalk Deployment Framework &amp; TFS 2010 Build.

    - by Vishal
    Hi there, Recently I was working with BizTalk Deployment Framework v5.0 for my BizTalk Sever 2009 projects and TFS 2010 Builds. I had followed all the steps mentioned in the BTDF documentation to create the build definition and also followed the steps to setup the Build Server with BTDF. After few hiccups I was stuck at this light.exe validation error. The detailed error is as below: light.exe : error LGHT0217: Error executing ICE action 'ICE06'. The most common cause of this kind of ICE failure is an incorrectly registered scripting engine. See http://wix.sourceforge.net/faq.html#Error217 for details and how to solve this problem. The following string format was not expected by the external UI message logger: "The Windows Installer Service could not be accessed. This can occur if the Windows Installer is not correctly installed. Contact your support personnel for assistance." I found few blog posts and forum answers out there which had steps to resolve the error but all of them mentioned different things. Like: Some mentioned that disable the validation itself so that the VBScript would not be called. (I didn’t want to disable the validation.) Another said to put NT AUTHORITY\NETWORK SERVICE in the local Administrators group but this is not recommended as it opens up network security holes. But what actually worked for me was: TFS Build Service Account was part of the Administrator group on the Build Server which is OK. But somehow it was also part of the IIS_IUSR Group. I removed the TFS Build Service Account from the IIS_IUSR group. Queued up my TFS Build but same error. Again after some digging, I found that I had not restarted the Visual Studio Team Build Service. In a Nutshell: Remove TFS Build Service Account from IIS_IUSR Group. Restart the Visual Studio Team Build Service, either from Services or TFS Console.   Hope this resolves the issue for someone and not waste bunch of hours.   Thanks, Vishal Mody

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  • What's the difference between a "Release" Xbox 360 build and a "Debug" one?

    - by Sebastian Gray
    I've got a build of my game that works on Windows under a release and debug build as expected. When I deploy the debug version of the game to the Xbox, it works as expected and runs the same as on Windows - however when I deploy the release version to the XBOX I get different behaviour within the game. I'm using a 3rd party library for the collisions (which is where I am seeing differences between the release and debug versions of my game); so I can't see what's actually different but I suspect they have some compiler directive for Debug on the Xbox to the Release version on the Xbox. As such, I'm thinking that I may need to release my game with the Debug build instead of the Release build but I want to know what issues I can expect by doing so? Are there any significant performance issues between the two build profiles?

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  • Why doesn't this ContentLoader project (VS2010 e) recognize Microsoft.Build.dll?

    - by IAbstract
    I am working with an XNA content loader sample. In the references for the project (VS 2010 Express) there are: Microsoft.Build Microsoft.Build.Framework //as well as the standard XNA framework and graphics references To emulate this project, I am trying to first add a reference to Microsoft.Build.dll. But Visual Studio warns me that it cannot load the .dll. I looked at MSDN and the document referenced Microsoft.Build.Evaluation. This is suppose to be available in the Microsoft.Build.dll and then I'll have access to the Project class. Has anyone had any experience with this?

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  • Static build ffmpeg 0.8

    - by Riduidel
    Is there anywhere an available static build of ffmpeg with all encoder/decoders libs for Linux (not a source tarball, but a binary) ? Although this question seems trivial, I spent the last half hour looking for it, without any success. EDIT I'm looking for binary to be run on x86 Suse 10 systems. Notice I can't use local package manager as all update repositories have bene removed by admin (to avoid uncontrolled software update).

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  • Is this build compatible?

    - by Jephir
    I am building a new computer with this configuration: Foxconn AM3 Micro ATX AMD Phenom II X6 A-DATA 4GB DDR3 Radeon HD 5870 OCZ Fatal1ty 550W Power Supply Cooler Master Elite 310 Red Mid Tower Case I am reusing my old SATA hard drive and DVD drive. Is this build compatible?

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  • set JAVA_HOME in windows but "ant build" still fails

    - by patrickinmpls
    I set JAVA_HOME in windows environment preferences echo %JAVA_HOME% C:\Program Files (x86)\Java\jdk1.6.0_20 but then I try to run ant build and I get Perhaps JAVA_HOME does not point to the JDK. It is currently set to "C:\Program Files\Java\jre6" I think the registry key JAVASOFT is interfering with my environment variable, but I'm not sure how to fix this

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  • How to generate build no with SVN revision no & Maven buildNumber plugin

    - by Binit jha
    I am using mvn buildNumber plugin to generate build no with latest svn revision no. But, our version is not resolve to ${buildNumber} in the duration of installing in .m2 local reposotry. here is the our pom details: <modelVersion>4.0.0</modelVersion> <groupId>com.hp.cloudprint</groupId> <artifactId>testutils</artifactId> <name>testutils</name> <version>6.3.rel.${buildNumber}</version> <description>This jar contains some helper classes which can simplify the writing of JUnit test cases.</description> <dependencies> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>buildnumber-maven-plugin</artifactId> <executions> <execution> <id>useLastCommittedRevision</id> <phase>validate</phase> <goals> <goal>create</goal> </goals> </execution> </executions> <configuration> <doCheck>false</doCheck> <doUpdate>true</doUpdate> <getRevisionOnlyOnce>true</getRevisionOnlyOnce> </configuration> </plugin> <scm> <connection>scm:svn:https://acn-platform</connection> <developerConnection>scm:svn:https://abc-platform/trunk</developerConnection> </scm>. </project> Building jar: C:\Documents and Settings\hpadmin\workspace\testutils\target\testutils-6.3.rel.2930.jar [INFO] [install:install] [INFO] Installing C:\Documents and Settings\hpadmin\workspace\testutils\target\testutils-6.3.rel.2930.jar to C:\Documents and Settings\jhab.m2*\repository\com\hp\cloudprint\testutils\6.3.rel.${buildNumber}\testutils-6.3.rel.${buildNumber}.jar** [INFO] ------------------------------------------------------------------------ [INFO] BUILD SUCCESSFUL Target generated correct jar. testutil-6.3.rel.2297.jar* Thanks in advance Binit

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  • How to build a cheap and fanless server

    - by dag729
    Any advice about how to build a cheap and fanless server? It's main uses would be web and file servering, but it could be a day when I'd like to add some streaming and mailing capabilities as well. OS of choice: GNU/Linux Thanks in advance

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  • Maximum number of hard drives in a build-your-own NAS solution [closed]

    - by groovehunter
    My IT department has a bunch of older 160/320GB Drives. I'd like to use them in a build-your-own NAS device. What limitations exist in regards to the maximum number of drives that can be connected to typical commodity hardware that might be used in a situation like this? EDIT okay I like to specify my question is what to search for to find a storage controller which can handle many drives. I simply cannot find the right search terms.

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  • I have install on my xpsp pc VMware® Workstation 7.1.1 build-282343

    - by Ajifan
    I have installed on my XP sp pc to VMware® Workstation 7.1.1 build-282343 And also I have more two separate machine one laptop and one pc I have already connect those three machine's to a Nortel switch to distribute internet as a work group Now I want add a virtual Windows server 2003 enterprise and I want to connect those my to machine as a client and want to give some policies and security for users Like real network environment t how I can implement those steps please explain me step by step

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  • Build pc with 6 dvi outputs?

    - by pie154
    I am trying to build a pc with 6 dvi outputs, I have already built a machine that does this using a radeon hd 4850x2 graphics card, but unfortunately it seems that this is unvailable to buy from anywhere in the uk currently. has this card maybe been discontinued? As i can't source this card I was wondering if there is another graphics card available that will give 4 dvi ouputs so as I can get the total of 6 needed usin g another normal 2 port card? Thnaks

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  • Trying to run a codeigniter app on custom php

    - by hamstar
    I have a CodeIgniter app that I deployed to a server with php 5.2 and my dev box has 5.3, and some stuff doesn't work anymore. I didn't want to upgrade php and risk the other app on the server having issues. Anyway I compiled a custom PHP and added the following to a single .conf file in /etc/httpd/conf.d/zcid.conf with all the other conf files. <VirtualHost *:80> DocumentRoot /var/www/cid/app ServerName sub.example.co.nz </VirtualHost> <Directory "/var/www/cid/app"> authtype Basic authname "oh dear how did this get here i am no good with computer" authuserfile /path/to/auth require valid-user RewriteEngine on RewriteCond $1 !^(index\.php|robots\.txt|createEvent\.php|/cgi-bin) RewriteRule ^(.*)$ /index.php/$1 [L] AddHandler custom-php .php Action custom-php /cgi-bin/php53.cgi </Directory> In /var/www/cid/app I have the cgi-bin folder and the php53.cgi that I copied from /usr/local/php53/bin/php-cgi But now when I navigate to the subdomain it says: The requested URL /cgi-bin/php53.cgi/index.php/ was not found on this server. And if I try to browse to /cgi-bin it says (what it is supposed to?): You don't have permission to access /cgi-bin/ on this server. Quite confused now. Anyone know what to do here? Thanks :)

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  • CloudFront with Custom Origin and ELB

    - by kmfk
    We are using CloudFront for our static assets but also wanted to allow for Gzip. We set up a new distribution with a custom origin pointing back to our application servers which are behind a elastic load balancer. We manually keep the files in sync across the cluster and update them when we publish. However, with this set up, we get nothing but Miss and RefreshHits from CloudFront, which so far has defeated the purpose. Is there any additional settings in order to use an ELB as your custom origin? In the docs, it references this as a viable solution. It appears when we point the distribution to a single server in our production cluster, cloudfront properly caches our assets. Is it possible that the sticky sessions cookie and the subsequent header that gets added by it could be an issue? Cache-Control: no-cache="set-cookie" //Added by load balancer Any ideas? FYI - currently, we have our custom origin pointing to a single EC2 instance, so caching is working correctly - in case you try to curl the file below. Example headers: curl -I http://static.quick-cdn.com/css/9850999.css HTTP/1.0 200 OK Accept-Ranges: bytes Cache-Control: max-age=3700 Cache-Control: no-cache="set-cookie" Content-Length: 23038 Content-Type: text/css Date: Thu, 12 Apr 2012 23:03:52 GMT Last-Modified: Thu, 12 Apr 2012 23:00:14 GMT Server: Apache/2.2.17 (Ubuntu) Vary: Accept-Encoding X-Cache: RefreshHit from cloudfront X-Amz-Cf-Id: K_q7Zy3_jdzlEJ85ukELVtdx1GmuXqApAbZZ7G0fPt0mxRMqPKX5pQ==,RzJmPku-rEIO9WlvuSoKa8hiAaR3dLk5KC4cQMWWrf_MDhmjWe8n6A== Via: 1.0 28c34f9fbf559a21ee16594849e4fc9c.cloudfront.net (CloudFront) Connection: close

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  • How to make quicksilver remember custom trigger

    - by corroded
    I am trying to make a custom trigger for my shell/apple script file to run so I can just launch my dev environment at the push of a button. So basically: I have a shell script(and some apple script included) in ~ named start_server.sh which does 3 things: start up solr server start up memcached start up script/server I have a saved quicksilver command(.qs) that opens up start_server.sh(so start_server.sh, then the action is "Run in Terminal") I created a custom trigger that calls this saved qs command. I did that then tested it and it works. I then tried to double check it so I quit quicksilver and when I checked the triggers it just said: "Open (null)" as the action. I set the trigger again and when i restarted QS the same thing happened again. I don't know why but my old custom trigger to open terminal has worked since forever so why doesn't this one work? Here's a screenie of the triggers after I restart QS: http://grab.by/4XWW If you have any other suggestion on how to make a "push button" start for my server then please do so :) Thanks! As an added note, I have already tried the steps on this thread but to no avail: http://groups.google.com/group/blacktree-quicksilver/browse_thread/thread/7b65ecf6625f8989

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  • MS Word custom dictionary making spellcheck slow - ideas?

    - by ezuk
    I have a user who edits technical materials. She uses MS Word's Custom Dictionary all the time for spelling; it has grown very large, and is now making spell check very slow. All of the advice I've read online says to disable the custom dictionary. This is an easy solution, but is not workable for the user, because she actually needs this dictionary. So, is there any way to optimize the custom dictionary and/or Word itself, so that a large dictionary file doesn't slow things down quite so badly? Many thanks. Update after suggestions: I ran contig on the file, and it reports just 1 frag, so that's not the issue I think. The file is 9.95KB -- 1,117 lines, each consisting of just a single word. I viewed the file using Notepad and none of the lines seems corrupted, strange, or overly long (no line seems to be over 10 chars or so). Both of your suggestions were helpful so I will upvote both; any further tips would be most welcome.

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  • Can google “see” this custom javascript code which displays links from an external site to mine

    - by webmasters
    I have a javascript code on my site who displays links from another site. This is what I have on my source before: <script language="JavaScript" type="text/javascript">showLink(1);</script> This is what I have copied from my source after the page has loaded: <script language="JavaScript" type="text/javascript">showLink(1);</script><a rel="nofollow" target="_blank" class="anc" href="http://x5.external_site.net/sc/out.php?s=5483&amp;o=http%3A%2F%2Fwww.bluetooth.com">Bluetooth Devices</a> Can google see this link?

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  • Exporting makefile from Eclipse CDT

    - by Alex Farber
    I have C++ project in the Ubuntu OS, Eclipse CDT. My final goal is to build the project binaries for FreeBSD OS. The first test. I create simple C++ CDT project with main.cpp file: cout << "OK" << endl; and build it. Then I open Terminal window in Release directory: alex@alex-linux:~/workspace/HelloWorld/Release$ ls HelloWorld main.d main.o makefile objects.mk sources.mk subdir.mk alex@alex-linux:~/workspace/HelloWorld/Release$ rm HelloWorld main.d main.o alex@alex-linux:~/workspace/HelloWorld/Release$ ls makefile objects.mk sources.mk subdir.mk alex@alex-linux:~/workspace/HelloWorld/Release$ make Building file: ../main.cpp Invoking: GCC C++ Compiler g++ -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"main.d" -MT"main.d" -o"main.o" "../main.cpp" Finished building: ../main.cpp Building target: HelloWorld Invoking: GCC C++ Linker g++ -o"HelloWorld" ./main.o Finished building target: HelloWorld alex@alex-linux:~/workspace/HelloWorld/Release$ ./HelloWorld OK alex@alex-linux:~/workspace/HelloWorld/Release$ So far, so good. Now I copy the whole project tree to FreeBSD and trying to build it: $ cd /home/alex/project $ ls main.cpp release $ cd release $ ls makefile objects.mk sources.mk subdir.mk $ make "makefile", line 5: Need an operator "makefile", line 10: Need an operator "makefile", line 11: Need an operator "makefile", line 12: Need an operator CDT-generated makefile doesn't work. This is makefile beginning: $ Automatically-generated file. Do not edit! -include ../makefile.init RM := rm -rf $ All of the sources participating in the build are defined here -include sources.mk -include subdir.mk -include objects.mk ... Line 5 is -include ../makefile.init. Really, there is no such file. But it works by some way on Ubuntu computer. What is the trick, how can I build this? BTW, manually written makefile works: all: g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"main.d" -MT"main.d" -o"main.o" "../main.cpp" g++ -o"HelloWorld" ./main.o Note: $ in makefile is actually #, I replaced it because # creates formatting problems inside of stackoverflow pre block.

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  • Python unicode Decode Error SUDs

    - by PylonsN00b
    OK so I have # -*- coding: utf-8 -*- at the top of my script and it worked for being able to pull data from the database that had funny chars(Ñ ,Õ,é,—,–,’,…) in it and store that data into variables...but I have run into other problems, see I pull my data, organize it, and then dump it into a variables like so: title = product[1] Where product[1] is from my database result set Then I load it up for Suds like so: array_of_inventory_item_submit = ca_client_inventory.factory.create('ArrayOfInventoryItemSubmit') for product in products: inventory_item_submit = ca_client_inventory.factory.create('InventoryItemSubmit') inventory_item_list = get_item_list(product) inventory_item_submit = [inventory_item_list] array_of_inventory_item_submit.InventoryItemSubmit.append(inventory_item_submit) #Call that service baby! ca_client_inventory.service.SynchInventoryItemList(accountID, array_of_inventory_item_submit) Where get_item_list sets product[1] to title and (including a whole bunch of other nodes): inventory_item_submit.Title = title So everything runs fine until I call ca_client_inventory.service.SynchInventoryItemList that contains array_of_inventory_item_submit which contains the title w/ the funky char...here is the error: Traceback (most recent call last): File "upload_all_inventory_ebay.py", line 421, in <module> ca_client_inventory.service.SynchInventoryItemList(accountID, array_of_inventory_item_submit) File "build/bdist.macosx-10.6-i386/egg/suds/client.py", line 539, in __call__ File "build/bdist.macosx-10.6-i386/egg/suds/client.py", line 592, in invoke File "build/bdist.macosx-10.6-i386/egg/suds/bindings/binding.py", line 118, in get_message File "build/bdist.macosx-10.6-i386/egg/suds/bindings/document.py", line 63, in bodycontent File "build/bdist.macosx-10.6-i386/egg/suds/bindings/document.py", line 105, in mkparam File "build/bdist.macosx-10.6-i386/egg/suds/bindings/binding.py", line 260, in mkparam File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 62, in process File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 75, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 102, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 243, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 182, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 75, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 102, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 298, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 182, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 75, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 102, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 298, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 182, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 75, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 102, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 243, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 182, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/core.py", line 75, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 102, in append File "build/bdist.macosx-10.6-i386/egg/suds/mx/appender.py", line 198, in append File "build/bdist.macosx-10.6-i386/egg/suds/sax/element.py", line 251, in setText File "build/bdist.macosx-10.6-i386/egg/suds/sax/text.py", line 43, in __new__ UnicodeDecodeError: 'ascii' codec can't decode byte 0xc3 in position 116: ordinal not in range(128) Now what? My guess is my script can take in these funky chars because I have # -*- coding: utf-8 -*- at the top but Suds does NOT have that at the top of its files. Do I really want to go and change the Suds files...we all know this is the least desired last possible solution...what can I do?

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  • Build 32-bit with 64-bit llvm-gcc

    - by Jay Conrod
    I have a 64-bit version of llvm-gcc, but I want to be able to build both 32-bit and 64-bit binaries. Is there a flag for this? I tried passing -m32 (which works on the regular gcc), but I get an error message like this: [jay@andesite]$ llvm-gcc -m32 test.c -o test Warning: Generation of 64-bit code for a 32-bit processor requested. Warning: 64-bit processors all have at least SSE2. /tmp/cchzYo9t.s: Assembler messages: /tmp/cchzYo9t.s:8: Error: bad register name `%rbp' /tmp/cchzYo9t.s:9: Error: bad register name `%rsp' ... This is backwards; I want to generate 32-bit code for a 64-bit processor! I'm running llvm-gcc 4.2, the one that comes with Ubuntu 9.04 x86-64. EDIT: Here is the relevant part of the output when I run llvm-gcc with the -v flag: [jay@andesite]$ llvm-gcc -v -m32 test.c -o test.bc Using built-in specs. Target: x86_64-linux-gnu Configured with: ../llvm-gcc4.2-2.2.source/configure --host=x86_64-linux-gnu --build=x86_64-linux-gnu --prefix=/usr/lib/llvm/gcc-4.2 --enable-languages=c,c++ --program-prefix=llvm- --enable-llvm=/usr/lib/llvm --enable-threads --disable-nls --disable-shared --disable-multilib --disable-bootstrap Thread model: posix gcc version 4.2.1 (Based on Apple Inc. build 5546) (LLVM build) /usr/lib/llvm/gcc-4.2/libexec/gcc/x86_64-linux-gnu/4.2.1/cc1 -quiet -v -imultilib . test.c -quiet -dumpbase test.c -m32 -mtune=generic -auxbase test -version -o /tmp/ccw6TZY6.s I looked in /usr/lib/llvm/gcc-4.2/libexec/gcc hoping to find another binary, but the only directory there is x86_64-linux-gnu. I will probably look at compiling llvm-gcc from source with appropriate options next.

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  • jQuery Ajax Error Handling – How To Show Custom Error Messages

    - by schnieds
    So you want to make your error feedback nice for your users…Kind of an ironic statement isn’t it? We obviously want to avoid errors if at all possible in our applications, but when errors do occur then we want to provide some nice feedback to our users. The worst thing that can happen is to blow up a huge server exception page when something goes wrong or equally bad is not providing any feedback at all and leaving the user in the dark. Although I do not recommend displaying actual .NET Framework exception messages or stack traces to the user in most instances; they are usually not helpful to the user and can be a security concern.... [Read More]Aaron Schniederhttp://www.churchofficeonline.com

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  • Access UIButton's titleLabel with custom background image

    - by Meltemi
    Quick one: I have a custom button image that I want to use but I still want to change the text of the button with setTitle:forState:. When I use a "custom" button in IB I lose the Title view. When I use Rounded Rect in IB the custom image appears scrunched w/in the Rounded Rect button. Why is this so difficult?

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  • Prevent Custom Entity being deleted from Entity Framework during Update Model Wizard

    - by rbg
    In Entity Framework v1 If you create a Custom Entity to map it to a Stored Procedure during FunctionImport and then Select "Update Model from Database" the Update Model Wizard removes the Custom Entity (as added Manually in the SSDL XML prior to functionImport) from the SSDL. Does anyone know if this limitation has been dealt with Entity Framework v4? I mean is there a way to prevent the Wizard from removing the Custom Entity from the Storage Schema (SSDL) during Model Update from Database????

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  • Launchpad autobuild fails when trying to access Maven component

    - by Jauder Ho
    I'm trying to build thrift as a package for the first time on Launchpad and it is failing. It appears that it is failing access repo2.maven.org for some reason. It may be that there is some access restriction but I'm not sure. I will note that the package successfully built locally. Link to build log. Search for the string "repo2.maven.org" and you will see that there is a java.net.UnknownHostException. The repo packages are here. PS. These packages are an update to the thrift package as packaged by the txAMQP team using v0.2.0 of thrift.

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