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  • Do fluent interfaces violate the Law of Demeter?

    - by Jakub Šturc
    The wikipedia article about Law of Demeter says: The law can be stated simply as "use only one dot". However a simple example of a fluent interface may look like this: static void Main(string[] args) { new ZRLabs.Yael.Pipeline("cat.jpg") .Rotate(90) .Watermark("Monkey") .RoundCorners(100, Color.Bisque) .Save("test.png"); } So does this goes together?

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  • Is it a good practice to suppress warnings?

    - by Chris Cooper
    Sometimes while writing Java in Eclipse, I write code that generates warnings. A common one is this, which I get when extending the Exception class: public class NumberDivideException extends Exception { public NumberDivideException() { super("Illegal complex number operation!"); } public NumberDivideException(String s) { super(s); } } // end NumberDivideException The warning: The serializable class NumberDivideException does not declare a static final serialVersionUID field of type long. I know this warning is caused by my failure to... well, it says right above. I could solve it by including the serialVersionUID, but this is a one hour tiny assignment for school; I don't plan on serializing it anytime soon... The other option, of course, is to let Eclipse add @SuppressWarnings("serial"). But every time my mouse hovers over the Suppress option, I feel a little guilty. For programming in general, is it a good habit to suppress warnings? (Also, as a side question, is adding a "generated" serialVersionUID like serialVersionUID = -1049317663306637382L; the proper way to add a serialVersionUID, or do I have to determine the number some other way?)

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  • How to do integration testing?

    - by StackUnderflow
    There is so much written about unit testing but I have hardly found any books/blogs about integration testing? Could you please suggest me something to read on this topic? What tests to write when doing integration testing? what makes a good integration test? etc etc Thanks

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  • How is spin lock implemented under the hood?

    - by httpinterpret
    This is a lock that can be held by only one thread of execution at a time. An attempt to acquire the lock by another thread of execution makes the latter loop until the lock is released. How does it handle the case when two threads try to acquire the lock exactly the same time? I think this question also applies to various of other mutex implementation.

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  • Scalable / Parallel Large Graph Analysis Library?

    - by Joel Hoff
    I am looking for good recommendations for scalable and/or parallel large graph analysis libraries in various languages. The problems I am working on involve significant computational analysis of graphs/networks with 1-100 million nodes and 10 million to 1+ billion edges. The largest SMP computer I am using has 256 GB memory, but I also have access to an HPC cluster with 1000 cores, 2 TB aggregate memory, and MPI for communication. I am primarily looking for scalable, high-performance graph libraries that could be used in either single or multi-threaded scenarios, but parallel analysis libraries based on MPI or a similar protocol for communication and/or distributed memory are also of interest for high-end problems. Target programming languages include C++, C, Java, and Python. My research to-date has come up with the following possible solutions for these languages: C++ -- The most viable solutions appear to be the Boost Graph Library and Parallel Boost Graph Library. I have looked briefly at MTGL, but it is currently slanted more toward massively multithreaded hardware architectures like the Cray XMT. C - igraph and SNAP (Small-world Network Analysis and Partitioning); latter uses OpenMP for parallelism on SMP systems. Java - I have found no parallel libraries here yet, but JGraphT and perhaps JUNG are leading contenders in the non-parallel space. Python - igraph and NetworkX look like the most solid options, though neither is parallel. There used to be Python bindings for BGL, but these are now unsupported; last release in 2005 looks stale now. Other topics here on SO that I've looked at have discussed graph libraries in C++, Java, Python, and other languages. However, none of these topics focused significantly on scalability. Does anyone have recommendations they can offer based on experience with any of the above or other library packages when applied to large graph analysis problems? Performance, scalability, and code stability/maturity are my primary concerns. Most of the specialized algorithms will be developed by my team with the exception of any graph-oriented parallel communication or distributed memory frameworks (where the graph state is distributed across a cluster).

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  • Using Traveling Salesman Solver to Decide Hamiltonian Path

    - by Firas Assaad
    This is for a project where I'm asked to implement a heuristic for the traveling salesman optimization problem and also the Hamiltonian path or cycle decision problem. I don't need help with the implementation itself, but have a question on the direction I'm going in. I already have a TSP heuristic based on a genetic algorithm: it assumes a complete graph, starts with a set of random solutions as a population, and works to improve the population for a number of generations. Can I also use it to solve the Hamiltonian path or cycle problems? Instead of optimizing to get the shortest path, I just want to check if there is a path. Now any complete graph will have a Hamiltonian path in it, so the TSP heuristic would have to be extended to any graph. This could be done by setting the edges to some infinity value if there is no path between two cities, and returning the first path that is a valid Hamiltonian path. Is that the right way to approach it? Or should I use a different heuristic for Hamiltonian path? My main concern is whether it's a viable approach since I can be somewhat sure that TSP optimization works (because you start with solutions and improve them) but not if a Hamiltonian path decider would find any path in a fixed number of generations. I assume the best approach would be to test it myself, but I'm constrained by time and thought I'd ask before going down this route... (I could find a different heuristic for Hamiltonian path instead)

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  • Algorithm to calculate a page importance based on its views / comments

    - by stacker
    I need an algorithm that allows me to determine an appropriate <priority> field for my website's sitemap based on the page's views and comments count. For those of you unfamiliar with sitemaps, the priority field is used to signal the importance of a page relative to the others on the same website. It must be a decimal number between 0 and 1. The algorithm will accept two parameters, viewCount and commentCount, and will return the priority value. For example: GetPriority(100000, 100000); // Damn, a lot of views/comments! The returned value will be very close to 1, for example 0.995 GetPriority(3, 2); // Ok not many users are interested in this page, so for example it will return 0.082

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  • How to begin with augmented reality/compvision?

    - by Terri
    I'm currently an undergrad in computer science and I'll be entering my final year next year. Augmented reality is something I find to be a really interesting topic, but I have no idea where to start learning about it. Where do you start learning about this topic and what libraries are available?

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  • Implementing arrays using a stack

    - by Zack
    My programming language has no arrays, no lists, no pointers, no eval and no variable variables. All it has: Ordinary variables like you know them from most programming languages: They all have an exact name and a value. One stack. Functions provided are: push (add element to top), pop (remove element from top, get value) and empty (check if stack is empty) My language is turing-complete. (Basic arithmetics, conditional jumps, etc implemented) That means, it must be possible to implement some sort of list or array, right? But I have no idea how... What I want to achieve: Create a function which can retrieve and/or change an element x of the stack. I could easily add this function in the implementation of my language, in the interpreter, but I want to do it in my programming language. "Solution" one (Accessing an element x, counting from the stack top) Create a loop. Pop off the element from the stack top x times. The last element popped of is element number x. I end up with a destroyed stack. Solution two: Do the same as above, but store all popped off values in a second stack. Then you could move all elements back after you are done. But you know what? I don't have a second stack!

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  • What kind of knowledge do you need to invent a new programming language?

    - by systempuntoout
    I just finished to read "Coders at works", a brilliant book by Peter Seibel with 15 interviews to some of the most interesting computer programmers alive today. Well, many of the interviewees have (co)invented\implemented a new programming language. Some examples: Joe Armstrong: Inventor of Erlang L. Peter Deutsch: implementer of Smalltalk-80 Brendan Eich: Inventor of JavaScript Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell Guy Steele: Coinventor of Scheme Is out of any doubt that their minds have something special and unreachable, and i'm not crazy to think i will ever able to create a new language; i'm just interested in this topic. So, imagine a funny\grotesque scenario where your crazy boss one day will come to your desk to say "i want a new programming language with my name on it..take the time you need and do it", which is the right approach to studying this fascinating\intimidating\magic topic? What kind of knowledge do you need to model, design and implement a brand new programming language?

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  • What is technically more advanced: Brainf*ck or Assembler?

    - by el ka es
    I wondered which of these languages is more powerful. With powerful I don't mean the readability, assembler would be naturally the winner here, but something resulting from, for example, the following factors: Which of them is more high-level? (Both aren't really but one has to be more) Who would be the possibly fastest in compiled state? (There is no BF compiler out there as far as I know but it wouldn't be hard writing one I suppose) Which of the both has the better code length/code action ratio? What I mean is If you get to distracted by the, compared to Brainf*ck, improved readability of assembler, just think of writing plain binary/machine code as what assembler assembles to. Both languages are so basic that it should be possible to answer the question(s) in a rather objective view, I hope.

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  • TDD vs. Unit testing

    - by Walter
    My company is fairly new to unit testing our code. I've been reading about TDD and unit testing for some time and am convinced of their value. I've attempted to convince our team that TDD is worth the effort of learning and changing our mindsets on how we program but it is a struggle. Which brings me to my question(s). There are many in the TDD community who are very religious about writing the test and then the code (and I'm with them), but for a team that is struggling with TDD does a compromise still bring added benefits? I can probably succeed in getting the team to write unit tests once the code is written (perhaps as a requirement for checking in code) and my assumption is that there is still value in writing those unit tests. What's the best way to bring a struggling team into TDD? And failing that is it still worth writing unit tests even if it is after the code is written? EDIT What I've taken away from this is that it is important for us to start unit testing, somewhere in the coding process. For those in the team who pickup the concept, start to move more towards TDD and testing first. Thanks for everyone's input. FOLLOW UP We recently started a new small project and a small portion of the team used TDD, the rest wrote unit tests after the code. After we wrapped up the coding portion of the project, those writing unit tests after the code were surprised to see the TDD coders already done and with more solid code. It was a good way to win over the skeptics. We still have a lot of growing pains ahead, but the battle of wills appears to be over. Thanks for everyone who offered advice!

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  • What is the coolest thing you can do in <10 lines of simple code? Help me inspire beginners!

    - by Tom Ritter
    I'm looking for the coolest thing you can do in a few lines of simple code. I'm sure you can write a Mandelbrot set in Haskell in 15 lines but it's difficult to follow. My goal is to inspire students that programming is cool. We know that programming is cool because you can create anything you imagine - it's the ultimate creative outlet. I want to inspire these beginners and get them over as many early-learning humps as I can. Now, my reasons are selfish. I'm teaching an Intro to Computing course to a group of 60 half-engineering, half business majors; all freshmen. They are the students who came from underprivileged High schools. From my past experience, the group is generally split as follows: a few rock-stars, some who try very hard and kind of get it, the few who try very hard and barely get it, and the few who don't care. I want to reach as many of these groups as effectively as I can. Here's an example of how I'd use a computer program to teach: Here's an example of what I'm looking for: a 1-line VBS script to get your computer to talk to you: CreateObject("sapi.spvoice").Speak InputBox("Enter your text","Talk it") I could use this to demonstrate order of operations. I'd show the code, let them play with it, then explain that There's a lot going on in that line, but the computer can make sense of it, because it knows the rules. Then I'd show them something like this: 4(5*5) / 10 + 9(.25 + .75) And you can see that first I need to do is (5*5). Then I can multiply for 4. And now I've created the Object. Dividing by 10 is the same as calling Speak - I can't Speak before I have an object, and I can't divide before I have 100. Then on the other side I first create an InputBox with some instructions for how to display it. When I hit enter on the input box it evaluates or "returns" whatever I entered. (Hint: 'oooooo' makes a funny sound) So when I say Speak, the right side is what to Speak. And I get that from the InputBox. So when you do several things on a line, like: x = 14 + y; You need to be aware of the order of things. First we add 14 and y. Then we put the result (what it evaluates to, or returns) into x. That's my goal, to have a bunch of these cool examples to demonstrate and teach the class while they have fun. I tried this example on my roommate and while I may not use this as the first lesson, she liked it and learned something. Some cool mathematica programs that make beautiful graphs or shapes that are easy to understand would be good ideas and I'm going to look into those. Here are some complicated actionscript examples but that's a bit too advanced and I can't teach flash. What other ideas do you have?

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  • Where to ask practical unit-testing questions?

    - by Ian Boyd
    Before i can understand unit testing, i have to see real world examples. Every book, blog, article, or answer i've seen gives hypothetical examples that don't apply to the/my real world. i really don't want to flood StackOverflow with hundreds of questions all titled "How do i unit-test this?" There must be another place i can go to ask for real solutions. Where can i go to get practical answers to unit-testing questions? Note: i would give an example question, but then people would get grumpy when i asked the 200 follow-up questions.

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  • Generating all unique combinations for "drive ya nuts" puzzle

    - by Yuval A
    A while back I wrote a simple python program to brute-force the single solution for the drive ya nuts puzzle. The puzzle consists of 7 hexagons with the numbers 1-6 on them, and all pieces must be aligned so that each number is adjacent to the same number on the next piece. The puzzle has ~1.4G non-unique possibilities: you have 7! options to sort the pieces by order (for example, center=0, top=1, continuing in clockwise order...). After you sorted the pieces, you can rotate each piece in 6 ways (each piece is a hexagon), so you get 6**7 possible rotations for a given permutation of the 7 pieces. Totalling: 7!*(6**7)=~1.4G possibilities. The following python code generates these possible solutions: def rotations(p): for i in range(len(p)): yield p[i:] + p[:i] def permutations(l): if len(l)<=1: yield l else: for perm in permutations(l[1:]): for i in range(len(perm)+1): yield perm[:i] + l[0:1] + perm[i:] def constructs(l): for p in permutations(l): for c in product(*(rotations(x) for x in p)): yield c However, note that the puzzle has only ~0.2G unique possible solutions, as you must divide the total number of possibilities by 6 since each possible solution is equivalent to 5 other solutions (simply rotate the entire puzzle by 1/6 a turn). Is there a better way to generate only the unique possibilities for this puzzle?

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  • Bubble Breaker Game Solver better than greedy?

    - by Gregory
    For a mental exercise I decided to try and solve the bubble breaker game found on many cell phones as well as an example here:Bubble Break Game The random (N,M,C) board consists N rows x M columns with C colors The goal is to get the highest score by picking the sequence of bubble groups that ultimately leads to the highest score A bubble group is 2 or more bubbles of the same color that are adjacent to each other in either x or y direction. Diagonals do not count When a group is picked, the bubbles disappear, any holes are filled with bubbles from above first, ie shift down, then any holes are filled by shifting right A bubble group score = n * (n - 1) where n is the number of bubbles in the bubble group The first algorithm is a simple exhaustive recursive algorithm which explores going through the board row by row and column by column picking bubble groups. Once the bubble group is picked, we create a new board and try to solve that board, recursively descending down Some of the ideas I am using include normalized memoization. Once a board is solved we store the board and the best score in a memoization table. I create a prototype in python which shows a (2,15,5) board takes 8859 boards to solve in about 3 seconds. A (3,15,5) board takes 12,384,726 boards in 50 minutes on a server. The solver rate is ~3k-4k boards/sec and gradually decreases as the memoization search takes longer. Memoization table grows to 5,692,482 boards, and hits 6,713,566 times. What other approaches could yield high scores besides the exhaustive search? I don't seen any obvious way to divide and conquer. But trending towards larger and larger bubbles groups seems to be one approach Thanks to David Locke for posting the paper link which talks above a window solver which uses a constant-depth lookahead heuristic.

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  • The woes of (sometimes) storing "date only" in datetimes

    - by Heinzi
    We have two fields from and to (of type datetime), where the user can store the begin time and the end time of a business trip, e.g.: From: 2010-04-14 09:00 To: 2010-04-16 16:30 So, the duration of the trip is 2 days and 7.5 hours. Often, the exact times are not known in advance, so the user enters the dates without a time: From: 2010-04-14 To: 2010-04-16 Internally, this is stored as 2010-04-14 00:00 and 2010-04-16 00:00, since that's what most modern class libraries (e.g. .net) and databases (e.g. SQL Server) do when you store a "date only" in a datetime structure. Usually, this makes perfect sense. However, when entering 2010-04-16 as the to date, the user clearly did not mean 2010-04-16 00:00. Instead, the user meant 2010-04-16 24:00, i.e., calculating the duration of the trip should output 3 days, not 2 days. I can think of a few (more or less ugly) workarounds for this problem (add "23:59" in the UI layer of the to field if the user did not enter a time component; add a special "dates are full days" Boolean field; store "2010-04-17 00:00" in the DB but display "2010-04-16 24:00" to the user if the time component is "00:00"; ...), all having advantages and disadvantages. Since I assume that this is a fairly common problem, I was wondering: Is there a "standard" best-practice way of solving it? If there isn't, have you experienced a similar requirement, how did you solve it and what were the pros/cons of that solution?

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  • What happens if two COM classes each without a threading model are implemented in one in-proc COM se

    - by sharptooth
    Consider a situation. I have an in-proc COM server that contains two COM classes. Both classes are marked as "no threading model" in the registry - the "ThreadingModel" value is just absent. Both classes read/write the same set of global variable without any synchronization. As far as I know "no threading model" will enforce COM to disallow concurrent access to the same or different instances of the same class by different threads. Will COM prevent concurrent access to instances of the two abovementioned different classes? Do I need synchronization when accessing the global variables from two different COM classes in this situation?

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  • given two bits in a set of four, fine position of two other bits

    - by aaa
    hello I am working on a simple combinatorics part, and found that I need to recover position of two bits given position of other two bits in 4-bits srring. for example, (0,1) maps to (2,3), (0,2) to (1,3), etc. for a total of six combinations. My solution is to test bits using four nested ternary operators: ab is a four bit string, with two bits set. c = ((((ab & 1) ? (((ab & 2) ? ... ))) : 0) abc = ab | c recover the last bit in the same fashion from abc. can you think of a better way/more clever way? thanks

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  • How do you mock a Sealed class?

    - by Brett Veenstra
    Mocking sealed classes can be quite a pain. I currently favor an Adapter pattern to handle this, but something about just keeps feels weird. So, What is the best way you mock sealed classes? Java answers are more than welcome. In fact, I would anticipate that the Java community has been dealing with this longer and has a great deal to offer. But here are some of the .NET opinions: Why Duck Typing Matters for C# Develoepers Creating wrappers for sealed and other types for mocking Unit tests for WCF (and Moq)

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  • Turing-Complete language possibilities?

    - by I can't tell you my name.
    In every Turing-Complete language, is it possible to create a working Compiler for itself which first runs on an interpreter written in some other language and then compiles it's own source code? (Bootstrapping) Standards-Compilant C++ compiler which outputs binaries for, e.g.: Windows? Regex Parser and Evaluater? World of Warcraft clone? (Assuming the language gets the necessary API bindings as, for example, OpenGL and the WoW source code is available) (Everything here theoretical) Let's take Brainf*ck as an example language.

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