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  • rails: date type and GetDate

    - by cbrulak
    This is a follow up to this question: http://stackoverflow.com/questions/2930256/unique-responses-rails-gem I'm going to create an index based on the user id, url and a date type. I want date type (not datetime type) because I want the day, the 24 hour day to be part of the index to avoid duplication of page views counts on the same day. In other words: A view only counts once in a day by a visitor. I also want the default value of that column (viewdate) to be the function GETDATE(). This is what I have in my migration: execute "ALTER TABLEpage_viewsADD COLUMN viewdate datetime DEFAULTGETDATE()`" But the value viewdate is always empty. What am I missing? (as an aside, any other suggestions for accomplishing this goal?)

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • How do I make a child control re-anchor to its parent Form when it has been cut off on a small resol

    - by Paul Fedory
    I have a Windows Form with a default size of 1100 x 400, and I have a DataGridView control on it anchored to Top, Left, Bottom, Right. Resizing the form on a screen with resolution higher than 1100 x 400 works fine, and the anchoring works well, resizing the DataGridView control as expected. When I launch the form on a screen with resolution 800x600, the form is cut off, and made to fit the 800 x 600. The DataGridView is cut off, and cannot be seen entirely - it bleeds off the form to the right, so it's not respecting the right anchor. Resizing the form in this situation doesn't respect the anchoring settings for some reason: the DataGridView control does not resize when the form is resized. Is there a way programmatically (on a resize event or something) to force the child DataGridView control to anchor to the sides of the form? I've already tried calling a PerformLayout and Refresh in the Form's resize event but it's rather redundant, isn't it?

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  • disable text drag and drop

    - by maniek
    There is a common feature of modern browsers where a user can select some text and drag it to an input field. Within the same field it causes moving of text, between different fields it does copying. How do I disable that? If there is no portable way, I am mostly interested in firefox. This is an intranet webapp, so I am also interested in modifying the browser/getting a plugin to do this. Maybe some system-level settings (I`m on windows XP)? I need to keep the default select-copy-paste functionality. The background is I have multiple-field data entry forms, and users often drag something by mistake.

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  • PHP include() alternative?

    - by Adrian M.
    Hello, I want to know if my code is safe and if there are other safer alternatives to include external files.. So this is my code example, is it safe? How can I make it safer? Thanks! <?php switch($_GET['p']){ case 'test1': include 'test1.php'; break; case 'test2': include 'test2.php'; break; case 'test': echo 'something'; include 'pages/test.php'; echo 'something'; break; default: include 'main.php'; break; } ?>

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  • ASP.NET MVC User authentication - why it should be so sophisticated?

    - by Serge
    Hello guys, I'm trying to use ASP.NET MVC to my new project and have been expected that the user authentication should be rather simple there. My goal is to have a separate user database table in my main database. I thought that the SqlTableProfileProvider should be the solution. So I added the corresponding table into my database and changed the web.config file. But it seems no matter what I change there, my web application still using the default authentication (via ASPNETDB.mdf file). What could be the problem? (my web.config file beginning is:)

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  • WCF on Win Server 2008 and IIS7 with only net.tcp binding hide IIS features

    - by Nicola Celiento
    Hi all, I've installed HTTP Activation and Non-HTTP Activation IIS's features for Framework.NET 3.0 under WCF Activation feature. I'm trying to remove http and https bindings (under default Web Site) from IIS Manager and leave others (net.tcp, net.msmq, etc.) but if I close and re-open IIS manager I not found any icons in the right panel (Feature View). The only feature I see is IIS Manager Permissions. It's right I don't see them? I hope you can help me. Thank you in advance!

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  • get xml attribute named xlink:href using xsl

    - by awe
    How can I get the value of an attribute called xlink:href of an xml node in xsl template? I have this xml node: <DCPType> <HTTP> <Get> <OnlineResource test="hello" xlink:href="http://localhost/wms/default.aspx" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:type="simple" /> </Get> </HTTP> </DCPType> When I try the following xsl, I get an error saying "Prefix 'xlink' is not defined." : <xsl:value-of select="DCPType/HTTP/Get/OnlineResource/@xlink:href" /> When I try this simple attribute, it works: <xsl:value-of select="DCPType/HTTP/Get/OnlineResource/@test" />

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  • is jQuery 1.4.2 compatible with Closure Compiler?

    - by Mohammad
    According to the official release statement version 1.4 has been re-written to be compressed with Closure Compiler yet when I use the online version of closure compiler I get 130 warnings. This is the code I use. // ==ClosureCompiler== // @compilation_level ADVANCED_OPTIMIZATIONS // @output_file_name default.js // @code_url http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js // ==/ClosureCompiler== And as far as I know you get the real benefit of Closure Compiler if you include the library with your code also, so it removes the unused functions. Yet my testing show that I can't get any further than compressing the library itself.. What am I doing wrong? Any kind of insight will be much appreciated.

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  • Django: Determining if a user has voted or not

    - by TheLizardKing
    I have a long list of links that I spit out using the below code, total votes, submitted by, the usual stuff but I am not 100% on how to determine if the currently logged in user has voted on a link or not. I know how to do this from within my view but do I need to alter my below view code or can I make use of the way templates work to determine it? I have read http://stackoverflow.com/questions/1528583/django-vote-up-down-method but I don't quite understand what's going on ( and don't need any ofjavascriptery). Models (snippet): class Link(models.Model): category = models.ForeignKey(Category, blank=False, default=1) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add=True) modified = models.DateTimeField(auto_now=True) url = models.URLField(max_length=1024, unique=True, verify_exists=True) name = models.CharField(max_length=512) def __unicode__(self): return u'%s (%s)' % (self.name, self.url) class Vote(models.Model): link = models.ForeignKey(Link) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add=True) def __unicode__(self): return u'%s vote for %s' % (self.user, self.link) Views (snippet): links = Link.objects.select_related().annotate(votes=Count('vote')).order_by('-created')

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  • How to interpret mono profiler results?

    - by Ovidiu Pacurar
    I created a console application in C# and running it on windows/.NET is 5x faster than on linux/mono or windows/mono. The app encodes some binary files into text format(JSON). I profiled the app on linux/mono using: mono --profile=default:stat myconsoleapp.exe Here is the first part of the result: prof counts: total/unmanaged: 32274/25062 23542 72.95 % mono 459 1.42 % System.Decimal:Divide (System.Decimal,System.Decimal) 457 1.42 % System.Decimal:Round (System.Decimal,int,System.MidpointRounding) 411 1.27 % /lib/libz.so.1 262 0.81 % /lib/tls/i686/cmov/libc.so.6(memmove 253 0.78 % System.Decimal:IsZero () 247 0.77 % System.NumberFormatter:Init (string,double,int) 213 0.66 % System.NumberFormatter:AppendDigits (int,int) 72.95 % mono? Are mono internals using 3 quarters of the total execution time?

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  • SSL certificate error with Weblogic in Internet Explorer

    - by superartsy
    I have a Weblogic server installed and a site. The SSL port is 7002 When I try to access a secure page ex https://localhost:7002/site in Internet Explorer I get a certificate error. Clicking the continue to website does not do anything. In chrome, I get the opton to "Ignore Anyway" and I can continue to see the page. But in Internet explorer I having no such luck. Not sure what I am doing wrong. I am using the default certificates that come wih weblogic installation. I have not generated any private keys or certificates. Any help appreciated.

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  • host MVC app inside a website

    - by Nishant
    I have a website (not a web application- in visual studio you get two options-create a website/project) running on IIS 6.0. Now I want to develop few features in MVC architecture. So I created one MVC application in visual studio and everything is working fine on localhost as a separate application. Now I want to host this MVC app also inside the website I have already deployed. I created a virtual directory(MVCDir) inside the default website in IIS 6.0. The global.asax file which was in root folder I added the routing function- Shared Sub RegisterRoutes(ByVal routes As RouteCollection) routes.Ignore("{resource}.axd/{*pathInfo}") routes.Ignore("{resource}.aspx/{*pathInfo}") routes.MapPageRoute("Default4", "{controller}/{action}/{id}", "~/MVCDir", False, New RouteValueDictionary(New With {.controller = "Home", .action = "Index", .id = Mvc.UrlParameter.Optional})) End Sub * NOTE- If I write routes.ignoreRoute instead of routes,ignore it says- IgnoreRoute is not a member of System.Web.RoutingCollection* I called this routing function inside application_start function now when I run domain.com/home/index How to solve this problem? it says resource not found

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  • How can I set a ringtone for an individual contact on Android ?

    - by PHP_Jedi
    How can I set a ringtone for an individual contact on Android ? I have found a way to set the default ringtone that applies to all contacts without an individual ringtone. But that is not what i'm trying to accomplish. I want the application to have a button "Apply ringtone to contact". When i click, I start an activityForResult displaying a list of all contacts on the phone. When a contact is selected, the contact activity closes and returns with a uri to the contact. Now all the app needs to do is to apply the selected ringtone to that spesific contact. The code for displaying and selecting contacts by an activity is already implemented and seems to work on with the app. Its only the last part left, and I have no clue about how to solve this. Any help would be usefull.

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  • What is the proper way to specify a path to 'app' in a Rails plugin?

    - by Brian Deterling
    This question came about because the cells gem specifies template directories using File.join('app','cells'). That works fine until you run Rails as a daemon (scripts/server -d). The daemon switches directories to / which leaves the cells template paths pointing to the wrong absolute path. My solution was to set the default paths to File.join(RAILS_ROOT, 'app', 'cells'). This works in Rails, but the unit tests for the plugin fail because RAILS_ROOT isn't defined. Using File.join(File.dirname(__FILE__),'..' ... also works but requires about 6 levels of '..' which seems wrong. So my question is what is the proper way to specify the path to a directory under 'app' in a Rails plugin? Or is there something else wrong that would cause daemonizing Rails to fail to find the relative paths?

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  • Help needed on an SQL configuration problem.

    - by user321048
    I have been banging my head with this one more the two weeks, and still don't know what the problem is ( I can't narrow it down). The problem is the following. I have a solution with 3 project in it all written in c# and I with LINQ. One project is the main web site, the other is the data layer (communication with the database) and the third one is a custom little CMS. The problem is the following: On a hosting provider when I publish the site it all works perfectly, but this site was needed to be hosted on the client server so I needed to do that. But the problem is that I also needed to configure the client server, because they don't have an Administrator employed (I know, I know ;) ). For the first time I some how managed, to set it up but a problem appear. My main web site is working just as it suppose to be - it reads (communicates with) the database, but My CMS is not. It shows the first log in page, but after that when I try to log in it throws the following error: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.) Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [SqlException (0x80131904): A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.)] System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +4846887 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +194 System.Data.SqlClient.TdsParser.Connect(ServerInfo serverInfo, SqlInternalConnectionTds connHandler, Boolean ignoreSniOpenTimeout, Int64 timerExpire, Boolean encrypt, Boolean trustServerCert, Boolean integratedSecurity, SqlConnection owningObject) +4860189 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +90 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +342 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +221 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +189 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +185 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +31 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +433 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +66 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +499 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +65 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +117 System.Data.SqlClient.SqlConnection.Open() +122 System.Data.Linq.SqlClient.SqlConnectionManager.UseConnection(IConnectionUser user) +44 System.Data.Linq.SqlClient.SqlProvider.get_IsSqlCe() +45 System.Data.Linq.SqlClient.SqlProvider.InitializeProviderMode() +20 System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) +57 System.Data.Linq.DataQuery`1.System.Linq.IQueryProvider.Execute(Expression expression) +23 System.Linq.Queryable.Count(IQueryable`1 source) +240 CMS.Security.UserProfile.LoginUser() in C:\Documents and Settings\Dimitar\Desktop\New Mepso Final 08_04\CMS\Classes\UserProfile.cs:132 CMS.Default.Login1_Authenticate(Object sender, AuthenticateEventArgs e) in C:\Documents and Settings\Dimitar\Desktop\New Mepso Final 08_04\CMS\Default.aspx.cs:37 System.Web.UI.WebControls.Login.OnAuthenticate(AuthenticateEventArgs e) +108 System.Web.UI.WebControls.Login.AttemptLogin() +115 System.Web.UI.WebControls.Login.OnBubbleEvent(Object source, EventArgs e) +101 System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) +37 System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) +118 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +166 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 Maybe this is a dumb question, but I cannot find the root of the problem, let alone the solution. So far I have tried the following: -setting time out on connection string to a higher value -configuration and after that turning off server firewall -checking the connection string over and over again (they are the same for all three projects and are saved in web.config) Important notes: I have tried executing the project from VS2008 with a connection string to the same database and the results are the same. That's why I think the problem is the SQL Server 2005 and not the IIS7. Any bit of information is more then welcomed.

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  • Xcode 4: deleting items in Build Settings

    - by occulus
    In XCode 4.0 there's a newly designed Build Settings page. My problem is that I can't see how to remove a setting once I've specified it. Example: I've changed "Versioning System" to "Apple Generic" at the target level. Afterwards I realised I should set it at the project level, and so I want to delete the target level setting. However, there's no way I can see to remove the setting -- you click on it and there's two options, neither of which is the default "not specified" empty setting. Hitting the delete key on the keyboard nothing. The same goes for fields that accept text -- if I try to delete a setting by just deleting all the text set, it still shows that field in green, but with no text in it, and regards it as the presence of a setting.

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  • What tool/framework to use for technical documentation?

    - by Pangea
    We develop products and frameworks to be used with in our organization. I am looking for programmer friendly documentation tools. I have researched on few options sometime back but couldn't decide which one to use. I am looking for suggestions from the people who already used these tools. docbook: springframework and hibernate use this format and this looks good. but I believe they have customized the default xslt/stylesheet. Can I copy and use their xslt and css (ofcourse with colors and images changed). Can I integrate the doc generation using maven? wiki: this is not friendly to the technical document writers and the documentation doesn't look professional. versioning is also not possible I believe word docs: this is what we use currently but it is hard to link and reuse common documents. DITA?

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  • C#: proprietary DLLs requiring access to my assemblies

    - by Craig Johnston
    My solution uses a proprietary assembly, which when debugging the solution throws an Exception saying it can't find an assembly that is meant to be one of the projects in my solution. I cannot add a reference to the proprietary assembly because all I have is the DLL. When I compile everything into a single application directory and run the app it works fine, but I want to debug. Where should assemblies be placed if you want a proprietary assembly in the solution to see them? I assume the issue is that there is no path specified and it is just looking in a default directory of some kind.

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  • Prevent DTD download when parsing XML, redux

    - by harpo
    I have a folder full of XHTML files, and a console program to process them. The problem is, it doesn't work when I'm offline, because The remote name could not be resolved: 'www.w3.org' A number of sites, including this one, say to set the XmlResolver to null. That is not not working. I have tried setting the XmlResolver to null every way that I can think of: in the XmlDocument, in XmlTextReader, and in the XmlReaderSettings. I believe that it's just creating a default instance. I have also tried implementing my own XmlResolver, but I don't know what to return for external items. public class NonXmlResolver : XmlUrlResolver { public override object GetEntity( Uri absoluteUri, string role, Type ofObjectToReturn ) { if ( absoluteUri.Scheme == "http" ) throw new Exception("What you talking 'bout, Willis?"); else return base.GetEntity( absoluteUri, role, ofObjectToReturn ); } } The documents do not use any special entities, only pure XML. This is possible, right?

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  • Are all public read/write members serialized with XmlSerializer?

    - by David
    I have a handful of public read/write members that are not being serialized and I can't figure out why. Reviewing some code, and my root class is marked serializable: [Serializable] public class MyClass I have a default constructor that initializes 10-15 string members. There are about 50 public read/write string members in MyClass with get and set--no explicit serialization attributes are set on any of these. Serialization looks like this: XmlSerializer x = new XmlSerializer(typeof(MyClass)); TextWriter twWriter = new StreamWriter(sFileName); x.Serialize(twWriter, this); twWriter.Close(); only a handful (20-30) of these members are actually seralized to my xml file. what am i missing or misunderstanding about the XmlSerializer class?

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  • StructureMap: Wiring (generic) implementations to an implementation of another type

    - by Jeremy Frey
    If I have an interface: public interface IRepository<T> And an abstract class: public abstract class LinqToSqlRepository<T, TContext> : IRepository<T> where T : class where TContext : DataContext And a whole bunch of implementations of IRepository / LinqToSqlRepository (e.g. AccountRepository, ContactRepository, etc.), what's the best way to to use StructureMap (2.5.3) to generically wire them all up? e.g., I want this code to pass: [Test] public void ShouldWireUpAccountRepositories { var accountRepo = ObjectFactory.GetInstance<IRepository<Account>>(); Assert.IsInstanceOf<AccountRepository>(accountRepo); } Without explicitly writing this: ObjectFactory.Configure(x => x.ForRequestedType<IRepository<Account>>() .TheDefaultIsConcreteType<AccountRepository>()); In the past, we've always created a specific interface on each repository that inherited from the generic one, and used the default scanner to automatically wire all of those instances, but I'd like to be able to ask specifically for an IRepository<Account> without cluttering up the project with additional interfaces / configurations.

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  • Detecting/Repairing NSConnection failure

    - by anthony
    I would like to use NSConnection/NSDistributedObject for interprocess communication. I would like the client to be able to handle the case where the server is only occasionally reachable. How can I determine if sending a message to the NSConnection will fail or has failed? Currently if my server (the process that has vended the remote object) dies, the client will crash if it sends a selector to the remote object. Ideally I'd like to have a wrapper for the remote object that can lazily instantiate (or reinstantiate) the connection, and return a default value in the case where the connection could not be instantiated, or the connection has failed. I don't really know the correct way to do this using objective c. Here's some pseudocode representing this logic: if myConnection is null: instantiate myConnection if MyConnection is null: return defaultValue try return [myConnection someMethod] catch myConnection = null return defaultValue

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  • Is there a way to change the maximum width of a window without using the WM_GETMINMAXINFO message?

    - by David
    I want to change the imposed Windows maximum width that a window can be resized to, for an external application's window (not my C#/WinForms program's window). The documentation of GetSystemMetrics for SM_CXMAXTRACK says: "The default maximum width of a window that has a caption and sizing borders, in pixels. This metric refers to the entire desktop. The user cannot drag the window frame to a size larger than these dimensions. A window can override this value by processing the WM_GETMINMAXINFO message." Is there a way to modify this SM_CXMAXTRACK value (either system wide or for one particular window), without processing the WM_GETMINMAXINFO message? Maybe an undocumented function, a registry setting, etc.? (Or: The documentation for MINMAXINFO.ptMaxTrackSize says: "This value is based on the size of the virtual screen and can be obtained programmatically from the system metrics SM_CXMAXTRACK and SM_CYMAXTRACK." Maybe there is a way to change the size of the virtual screen?) Thank you

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  • Why Jmeter is not recoring?

    - by Monika
    I am working with Jmeter2.3.2 version and trying to record a webpage. I have added http proxy server under workbench and added http request default under thread group. using port 9090 and target controller test plan - thread group. grouping - do not group samplers. After this setting i have started proxy server and opened internet browser selected manual proxy setting and added address as localhost with port 9090. the issue is Jmeter is nopt recoring anything. Please suggest it is urgent.

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