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  • Problem with "not declared in this scope" error

    - by lego69
    I've got: error a1 was not declared in this scope Can somebody please explain why this code causes that? quiz.h #ifndef QUIZ_H_ #define QUIZ_H_ #include "quiz.cpp" class A { private: int player; public: A(int initPlayer); ~A(); void foo(); }; #endif /* QUIZ_H_ */ quiz.cpp #include "quiz.h" #include <iostream> using std::cout; using std::endl; A::A(int initPlayer = 0){ player = initPlayer; } A::~A(){ } void A::foo(){ cout << player; } main function #include "quiz.h" int main() { quiz(7); return 0; } quiz function #include "quiz.h" void quiz(int i) { A a1(i); a1.foo(); }

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  • conversions in C++

    - by lego69
    I have this snippet of the code: header class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; friend A& operator=(A& i, const A& member); }; operator= A& operator=(A& i, const A& member){ i(member.player); return i; } and I have row in my code: i = *pa1; A *pa1 = new A(a2); at the beginning i was int how can I fix it, thanks in advance I have an error must be non-static function

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  • Force type of C++ template

    - by gregseth
    Hi, I've a basic template class, but I'd like to restrain the type of the specialisation to a set of classes or types. e.g.: template <typename T> class MyClass { .../... private: T* _p; }; MyClass<std::string> a; // OK MYCLass<short> b; // OK MyClass<double> c; // not OK Those are just examples, the allowed types may vary. Is that even possible? If it is, how to do so? Thanks.

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  • Obtaining Android Public Map API Key

    - by TheHighLifeSon
    I have been trying to obtain a public map api key for my Android app. However the public key that I receive from Google does not work. I have been using the following steps: Obtaining Release Public Map API Key 1.Obtain Private Key: Use Export of Eclipse to sign release application and create new keystore 2.Obtain MD5 certificate: using alias and keystore set up use keytool in Java directory: keytool -list -alias poly_alias -keystore copy MD5 certificate 3.Obtain API Map Key: Visit http://code.google.com/android/maps-api-signup.html and enter MD5 certificate copy key 4.Use New Map API Key: insert new map key for string in strings.xml for string mapApiKey Does anyone have any suggestions on what I am doing wrong?

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  • Converting C# class to JavaScript

    - by AgileMeansDoAsLittleAsPossible
    Take a look at this basic class: namespace AcmeWeb { public string FirstName { get; set; } public class Person { public Person(string firstName, string lastName) { if (String.IsNullOrEmpty(firstName)) { throw new ArgumentNullException(firstName); } this.FirstName = firstName; } } } What's the best translation of this into JavaScript? This is what I'm thinking: (function(namespace) { namespace.Person = function(firstName, lastName) { // Constructor (function() { if (!firstName) { throw "'firstName' argument cannot be null or empty"; } })(); // Private memberts var _ = { firstName: firstName }; // Public members this.firstName = function(value) { if (typeof(value) === "undefined") { return _.firstName; } else { _.firstName = value; return this; } }; }; })(AcmeWeb);

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  • Does Java have "properties" that work the same way properties work in C# (see the body of my text)?

    - by tyrone302
    In C#, you can use properties to make a data field publicly accessible (allowing the user to directly access it), and yet retain the ability to perform data validation on those directly-accessed fields. Doese Java have something similar? For Instance, suppose there exists a C# class with the following implementation(see below): public class newInt{ public newInt(){...} public int x{ get{ return this.x } set{ this.x = isValid(value) } } } private static int isValid(int value){...} This definition in the class allows the user to "naturally" use the data field 'x' when retrieving values from it and assigning values to it. Below is how it would be used in main. public class Test{ public static void main(String[] args){ newInt a = new newInt(); a.x = 50; int b = a.x; } } The question is... can java do this as well? if so, what is it called?

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  • Changing the context of a self-executing function

    - by TaylorMac
    This code is copied directly from: http://www.bennadel.com/blog/2264-Changing-The-Execution-Context-Of-Your-Self-Executing-Function-Blocks-In-JavaScript.htm // Set the singleton value to the return value of the self- // executing function block. var singleton = (function(){ // Declare a private variable. var message = "Stop playing with your context!"; this.getMessage = function(){ return( message ); }; // Return this object reference. return( this ); }).call( {} ); // alert the singleton message. alert( "Message:", singleton.getMessage()); ?My thought is that I can use this to better contain the variables and functions in my programs. However, when I try to run the code in a JSfiddle: http://jsfiddle.net/xSKHh/ It does not return the message. What am I missing?

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  • Serialize object from within

    - by Maximus
    I have the class testClass which has the method save. This method saves object to a database. But it needs to serialize object before saving. How can I serialize object from within the class to do that? class testClass { private $prop = 777; public function save() { $serializedObject = serialize(self); DB::insert('objects', array('id', 'object')) ->values(array(1, $serializedObject)) ->execute(); } } serialize(self) obviously doesn't work.

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  • Problem decrementing in Java with '-='

    - by hanesjw
    I'm making a scrolling game on Android and am having a hard time figuring out why the code below does not decrement past 0. Objects start at the end of the screen (so the x position is equal to the width of the screen) the objects move accross the screen by decrementing their x positions. I want them to scroll off of the screen, but when the x position hits 0, the objects just stay at 0, they do not move into the negatives. Here is my code to move objects on the screen private void incrementPositions(long delta) { float incrementor = (delta / 1000F) * Globals.MAP_SECTION_SPEED; for(Map.Entry<Integer, HashMap<Integer, MapSection>> column : scrollingMap.entrySet()) { for(Map.Entry<Integer, MapSection> row : column.getValue().entrySet()) { MapSection section = row.getValue(); section.x -= incrementor; } } } It works ok if I change section.x -= incrementor; to section.x = section.x - (int)incrementor; but if i do that the scrolling doesn't appear as smooth.

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  • MSMQ sending message problem... (c#)

    - by Paul
    My code : string _path = "mymachine\\Private$\\example"; // create a message queue object MessageQueue MQueue = new MessageQueue(_path); // create the message and set the base properties Message Msg = new Message("Messagem"); Msg.ResponseQueue = MQueue; Msg.Priority = MessagePriority.Normal; Msg.UseJournalQueue = true; Msg.Label = "gps1"; // send the message MQueue.Send(Msg); // close the mesage queue MQueue.Close(); No error, but nothing in my MessageQueue... Any help?

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  • why can not see my method if i implamented interface to normal class?

    - by Phsika
    i can not see MyLoad.TreeLoader(.... but why i can not see? i implemented iloader to TreeViewLoad. i should see TreeLoader why? namespace Rekursive { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { //treeView1.Nodes.Add("Test"); iloader MyLoad = new TreeViewLoad(); MyLoad.loader("test", treeView1, 1); // i can not see MyLoad.TreeLoader(.... but why i can not see? // i implemented iloader to TreeViewLoad. i should see TreeLoader why? //TreeViewLoad myloader = new TreeViewLoad(); } } interface iloader { void loader(string nodeName, TreeView myTre, int id); } class TreeViewLoad : iloader { public void TreeLoader(TreeView tre) { // i will call loader... } public void loader(string nodeName, TreeView myTre, int id) { myTre.Nodes.Add(nodeName + id.ToString()); if (id

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  • question about copy constructor

    - by lego69
    I have this class: class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; }; and I have function which contains this row: A *pa1 = new A(a2); can somebody please explain what exactly is going on, when I call A(a2) compiler calls copy constructor or constructor, thanks in advance

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  • vb6 listbox list timer

    - by user3138338
    i want to iterate listbox list item with Timer1 . for example, if listbox list item have 'A','B','C' then i want to make run 'A' then run timer1 and after finish 'B' then run timer1 and so on maybe this is easy for someone but it not easy for me because Timer1 is continue looping and it make me some confused. sorry my bad english and anyone could enlight me i really much appreate! Private Sub Command1_Click() For xx = 0 To List3.listcount - 1 Timer1.Enabled = True Next xx End Sub Public Sub Timer1_Timer() some code.... . . End Sub

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  • C++ & C#, how to create wrapper dll in C++ for C# to call instance function in C++ dll?

    - by 5YrsLaterDBA
    Received an unmanaged C++ dll with instance functions which need to be called from my C#. need to write a wrapper C++ dll to bridge the C# and original C++ dll as suggested by experts here. it is new to me and want to learn from you. Header file of the original C++ dll likes this: class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; Start from a Class Library project template or CLR Empty Project template? What's the wrapper code should look like? Anywhere has step by step example for this? thanks,

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  • Is there a faster way to remove un-referenced controls from a Form's designer file?

    - by Eric
    I started looking into the designer file of one of my Forms and noticed that a lot of the old controls I thought I had deleted are still being instantiated but are not actually used on the form. Is there any easy way to clean up these controls from the designer file that are not being used? Right now I've printed out a list of all the private fields at the bottom of the designer file that reference the controls of the form. I'm going down the list one by one trying to determine if the control is actually used or not, and then deleting those that I find are not on the form. The document outline is useful for figuring out what controls are on the form, but this is still a rather tedious process. Does anyone have a better way?

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  • Java application return codes

    - by doele
    I have a Java program that processes one file at a time. This Java program is called from a wrapper script which logs the return code from the Java program. There are 2 types of errors. Expected errors and unexpected errors. In both cases I just need to log them. My wrapper knows about 3 different states. 0-OK, 1-PROCESSING_FAILED, 2- ERROR. Is this a valid approach? Here is my approach: enum ReturnCodes {OK,PROCESSING_FAILED,ERROR}; public static void main(String[] args) { ... proc.processMyFile(); ... System.exit(ReturnCodes.OK.ordinal()); } catch (Throwable t) { ... System.exit(ReturnCodes.ERROR.ordinal()); } private void processMyFile() { try { ... }catch( ExpectedException e) { ... System.exit(ReturnCodes.PROCESSING_FAILED.ordinal()); } }

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  • Access property from include inside a class method in PHP

    - by Jojo
    How do you make a class property available to the other included file inside the same class' method? // file A.php class A { private $var = 1; public function go() { include('another.php'); } } in another file: // this is another.php file // how can I access class A->var? echo $var; // this can't be right Is this possible given the scope. If var is an array then we can use extract but if var is not, we can wrap it in an array. Is there a better way? Thanks!

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  • Do I really need to return Type::size_type?

    - by dehmann
    I often have classes that are mostly just wrappers around some STL container, like this: class Foo { public: typedef std::vector<whatever> Vec; typedef Vec::size_type; const Vec& GetVec() { return vec_; } size_type size() { return vec_.size() } private: Vec vec_; }; I am not so sure about returning size_type. Often, some function will call size() and pass that value on to another function and that one will use it and maybe pass it on. Now everyone has to include that Foo header, although I'm really just passing some size value around, which should just be unsigned int anyway ...? What is the right thing to do here? Is it best practice to really use size_type everywhere?

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  • Cannot create an array of LinkedLists in Java...?

    - by kchau
    I'm working on a sparse matrix class that needs to use an array of LinkedLists to store the values of a matrix. Each element of the array (i.e. each LinkedList) represents a row of the matrix. And, each element in the LinkedLists represents a column and the stored value. In my class, I have a declaration of the array as: private LinkedList<IntegerNode>[] myMatrix; And, in my constructor for the SparseMatrix, I try to define: myMatrix = new LinkedList<IntegerNode>[numRows]; The error I end up getting is "Cannot create a generic array of LinkedList<IntegerNode>." So, I have two issues with this, 1) What am I doing wrong, and 2) Why is the type acceptable in the declaration for the array if it can't be created? Edit: IntegerNode is a class that I have created. And, all of my class files are packaged together.

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  • Input Iterator for a shared_ptr

    - by Baz
    I have an iterator which contains the following functions: ... T &operator*() { return *_i; } std::shared_ptr<T> operator->() { return _i; } private: std::shared_ptr<T> _i; ... How do I get a shared pointer to the internally stored _i? std::shared_ptr<Type> item = ??? Should I do: MyInterfaceIterator<Type> i; std::shared_ptr<Type> item = i.operator->(); Or should I rewrite operator*()?

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  • Is Java class initialized by the thread which use it for the first time?

    - by oo_olo_oo
    Lets assume following classes definition: public class A { public final static String SOME_VALUE; static { SOME_VALUE = "some.value"; } } public class B { private final String value = A.SOME_VALUE; } Assuming that the class A hasn't been loaded yet, what does happen when object of the class B is instantiated by some thread T? The class A has to be loaded and instantiated first. But my question is: if it's done in context of the thread T, or rather in context of some other (special) "classloader" thread?

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  • Flex Builder I want to go from titleWindow to a panel.

    - by dejaninic
    Hi. I'm building an user login page and I want to go from titleWindow to Panel. I'm suing following function but it always takes me back to parentApplication. My question is how can I go to my panel and not to Application page. I know that I'm using parentApplication but what should I use instead??? Here is a part of my code: private function handleLogin(event:ResultEvent):void { Alert.show("You have succesfully logged in.", "Information", Alert.OK, null, null, null, Alert.OK); parentApplication.accountPage.mainService.getAccount(); PopUpManager.removePopUp(this); }

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  • C# string to combobox issues

    - by Mike
    What i'm trying to do is read in a header row of a file to a combobox. Here is my code: private void button4_Click(object sender, EventArgs e) { string[] startdelim = File.ReadAllLines(textBox1.Text); int counter = 1; foreach (string delim in startdelim) { if (counter == 1) { string removedelim = delim.Replace("\"", ""); string[] lines = removedelim.IndexOf(","); foreach (string line in lines) { comboBox1.Items.Add(line); } } counter++; } for some reason it keeps telling me Error Cannot implicitly convert type 'int' to 'string[]' at string[] lines = removedelim.IndexOf(",");

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  • c++ possible errors

    - by lego69
    hello I've got error a1 was not declared in this scope, can somebody please explain me my fault my header: #ifndef QUIZ_H_ #define QUIZ_H_ #include "quiz.cpp" class A { private: int player; public: A(int initPlayer); ~A(); void foo(); }; #endif /* QUIZ_H_ */ implementation of class functions: #include "quiz.h" #include <iostream> using std::cout; using std::endl; A::A(int initPlayer = 0){ player = initPlayer; } A::~A(){ } void A::foo(){ cout << player; } my main #include "quiz.h" int main() { quiz(7); return 0; } function quiz: #include "quiz.h" void quiz(int i) { A a1(i); a1.foo(); }

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  • ActionScript - One Button Limit (Exclusive Touch) For Mobile Devices?

    - by TheDarkIn1978
    two years ago, when i was developing an application for the iPhone, i used the following built-in system method on all of my buttons: [button setExclusiveTouch:YES]; essentially, if you had many buttons on screen, this method insured that the application wouldn't be permitted do crazy things when several button events firing at the same time. problematic: ButtonA and ButtonB are available. each button has a mouse up event which fire a specific reorganization/layout of the UI. if both button's events are fired at the same time, their events will likely conflict, causing a strange new layout, perhaps a runtime error. solution: application buttons cancel any current pending mouse up events when said button enters mouse down. private function mouseDownEventHandler(evt:MouseEvent):void { //if other buttons are currently in a mouse down state ready to fire //a mouse up event, cancel them all here. } of course it's simple to manually handle this if there are only a few buttons on stage, but managing buttons becomes more and more complicated / bug-prone if there are several / many buttons available. is there a convenience method available in AIR specifically for this functionality?

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