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  • Keeping Score in XNA Game

    - by Seven
    Hi. I'm following an XNA tutorial and have the following code for collision detecting (detecting when a bullet collides with a target). Basically I'm looking to increment a score variable to display the score to the screen without re-writing the whole program. No matter where I place it in this method it seems to start incrementing from the number of targets, not from zero. Is there something simple I'm missing here? Any help would be greatly appreciated. Thanks. private CollisionType CheckCollision(BoundingSphere sphere) { if (completeCityBox.Contains(sphere) != ContainmentType.Contains) return CollisionType.Boundary; for (int i = 0; i < targetList.Count; i++) { if (targetList[i].Contains(sphere) != ContainmentType.Disjoint) { targetList.RemoveAt(i); i--; AddTargets(); return CollisionType.Target; } } return CollisionType.None; }

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  • Copying Primary key to another field in Access.

    - by BashLover
    Hey, I'm struggling to copy the Primary Key to another field in Access. This is irrelevant , but clarifying on what I'm comparing. ... WHERE Tunniste=" & [Tarkiste] & "" Tunniste = Primary Key , Autonumber , ID (Generated by Access.) Tarkiste = This is the field I want to copy it to compare it. I'm open to suggestions, I've already try'ed with Form_Load, using the following code. Private Sub Form_Load() DoCmd.RunSQL "UPDATE Korut SET [Tarkiste]=('" & Tunniste & "');" End Sub But this copied the same key to all the entries in "Tarkiste" field. In simplicity I want 1:1 copy of field "Tunniste" to "Tarkiste" , whichever method it takes. Started from this question. File Picker Replaces All Rows With The Same Choice.

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  • C# Object Array CopyTo links both arrays' values?

    - by Dutchie432
    Okay, I have what I think is a simple question.. or just a case of me being a C# beginner. I have an array of custom objects (clsScriptItem) that I am populating from a database. Once the items are loaded, I want to back them up to "backup" array so I can revert the information back after changing the main array. However, when I use CopyTo to copy the array and then alter the original array, the backup array is also being altered... I though CopyTo merely copied values + structure from one array to another. private void backupItems() { lastSavedItems = new clsScriptItem[items.Length]; items.CopyTo(lastSavedItems, 0); //items[0].nexts[0] is 2 //lastSavedItems[0].nexts[0] is 2 items[0].nexts[0] = "-1"; //items[0].nexts[0] is -1 //lastSavedItems[0].nexts[0] is also -1 } How do I backup this data without having the two arrays be 'linked'??

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  • .NET CF 2.0: Stream implements IDisposable ... kind of?

    - by mvanbem
    I've run into something odd in a .NET CF 2.0 project for Pocket PC 2003 (Visual Studio 2005). I was dealing with a System.IO.Stream object and found that the IDE wouldn't auto-complete the Dispose() method. I typed it in manually and received: 'System.IO.Stream.Dispose(bool)' is inaccessible due to its protection level The error is referring to the protected Dispose(bool) method. Dispose() is either private or not present. Question 1: How is this possible? Stream implements IDisposable: public abstract class Stream : MarshalByRefObject, IDisposable ... and IDisposable requires a Dispose() method: public interface IDisposable { void Dispose(); } I know the compiler won't let me get away with that in my code. Question 2: Will I cause problems by working around and disposing my streams directly? IDisposable idisp = someStream; idisp.Dispose(); The implicit cast is accepted by the compiler.

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  • What happens if you break out of a Lock() statement?

    - by cyclotis04
    I'm writing a program which listens to an incoming TcpClient and handles data when it arrives. The Listen() method is run on a separate thread within the component, so it needs to be threadsafe. If I break out of a do while loop while I'm within a lock() statement, will the lock be released? If not, how do I accomplish this? Thanks! (Any other advice on the subject of Asynchronous TCP Sockets is welcome as well.) private void Listen() { do { lock (_client) { if (!_client.Connected) break; lock (_stateLock) { if (!_listening) break; if (_client.GetStream().DataAvailable) HandleData(); } } Thread.Sleep(0); } while (true); }

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  • No supported translation to SQL

    - by derans
    We have this code: private IList<InfoRequest> GetBy(Func<InformationRequest, string> func, string searchby) { var requests = _dc.InformationRequests .Where(x => func.Invoke(x).Contains(searchby)) .OrderBy(y => y.RequestDate); return Mapper.Map<InformationRequest[], InfoRequest[]>(requests.ToArray()); } It continues to throw the no supported translation to SQL error. Any ideas on the problem or how to resolve it?

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  • Mercurial and particular files branching

    - by zerkms
    The context: i have a project, that contains configs/ directory, which contains (surprise-surprise!) a set of config files: database.php, facebook.php, twitter.php, cache.php, etc What I did in svn: I have created branches per specific file and made changes there (changed database connections, facebook API keys, etc). So they were stored in my private branch. Now I'm trying to migrate to "modern" nowadays DSCM - Mercurial. And I cannot get any possibility of doing the same. Any ideas?

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  • C++ destructor issue with std::vector of class objects

    - by Nigel
    I am confused about how to use destructors when I have a std::vector of my class. So if I create a simple class as follows: class Test { private: int *big; public: Test () { big = new int[10000]; } ~Test () { delete [] big; } }; Then in my main function I do the following: Test tObj = Test(); vector<Test> tVec; tVec.push_back(tObj); I get a runtime crash in the destructor of Test when I go out of scope. Why is this and how can I safely free my memory?

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  • Best way of invoking getter by reflection

    - by Javi
    Hello, I need to get the value of a field with a specific annotation, So with reflection I am able to get this Field Object. The problem is that this field will be always private though I know in advance it will always have a getter method. I know that I can use setAccesible(true) and get its value (when there is no PermissionManager), though I prefer to invoke its getter method. I know that I could look for the method by looking for "get+fieldName" (though I know for example for boolean fields are sometimes named as "is+fieldName"). I wonder if there is a better way to invoke this getter (many frameworks use getters/setters to access the attributes so maybe they do in another way). Thanks

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  • Passing a class ("Country.class") as an argument in Java

    - by Coronatus
    I'm trying to make a method that takes an argument of Country.class, User.class etc, and returns argument.count(). All the possible classes that I would give to this method extend from Model and have the method count(). My code: private static long <T> countModel(Model<T> clazz) { return clazz.count(); } Called by: renderArgs.put("countryCount", countModel(Country.class)); However this just doesn't work at all. How do I do this, please?

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  • Failed to sum splited text

    - by user1784753
    I have a problem when summing all of bx3.text to t2.text. first I split bx3.text with space private void total() { string[] ps = bx3.Text.Split(new string[] {" "}, StringSplitOptions.None ); t2.Text = ps.Select(x => Convert.ToInt32(x)).Sum().ToString(); } I did try with t2.text = ps[1] and the number showed was correct. but when i try to sum it all, I got error "Input string was not in a correct format" on (x = Convert.ToInt32(x)) bx3.text is full of user-input number separated by single space " "

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  • Use this. to access internal class members?

    - by Sam
    On the internet I see a lot of code which uses this. to access local members of a class, like this: private String _whatever; public String Whatever { get { return this._whatever; } set { this._whatever = value; } } public void DoSomething() { String s = this.Whatever; this.DoSomething(); } (don't expect the code to do something sensible. I just wanted to show a few different uses for "this.") I wonder why to do this? To add more clarity to the source? Or is it just a waste of space?

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  • how to get the properties of a bitmap?

    - by BlueMonster
    How would i grab a bitmap's copyright date? I've been googling around for some pointers in the right direction, can't seem to find much though. Any ideas? private void toolStripMenuItemLoadImage_Click(object sender, EventArgs e) { using (OpenFileDialog ofd = new OpenFileDialog()) { ofd.Title = "Load Image"; if (ofd.ShowDialog() == DialogResult.OK) { firstLoaded = new Bitmap(ofd.FileName); String details = //Grab the copyright date of the image here; this.Invalidate(); } } isLoaded = true; }

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  • OneToMany association updates instead of insert

    - by Shvalb
    I have an entity with one-to-many association to child entity. The child entity has 2 columns as PK and one of the column is FK to the parent table. mapping looks like this: @OneToMany(cascade = {CascadeType.ALL}, fetch = FetchType.EAGER ) @JoinColumn(name="USER_RESULT_SEQUENCES.USER_RESULT_ID", referencedColumnName="USER_RESULT_ID", unique=true, insertable=true, updatable=false) private List<UserResultSequence> sequences; I create an instance of parent and add children instances to list and then try to save it to DB. If child table is empty it inserts all children and it works perfectly. if the child table is not empty it updates existing rows! I don't know why it updates instead of inserts, any ideas why this might happen?? Thank you!

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  • Switch Case on type of object (C#)

    - by Sem Dendoncker
    If you want to switch a type of object, what is the best way to do this? ex: private int GetNodeType(NodeDTO node) { switch (node.GetType()) { case typeof(CasusNodeDTO): return 1; case typeof(BucketNodeDTO): return 3; case typeof(BranchNodeDTO): return 0; case typeof(LeafNodeDTO): return 2; default: return -1; } } I know this doesn't work that way, but I was wondering how you could solve this. Is an if then else else else statement appropriate in this case? Or do you use this switch and add .ToString() to the types? Kind regards, Sem

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  • Use AJAX to check for a new message

    - by Luke
    Quite simply, I need to alert the end user when they have a new private message. From a combination of research and other opinion, I realise I need to use AJAX for this. The mysql query would be SELECT id FROM tbl_messages WHERE to_viewed = 1 So when someone sends a message, I want an alert to popup on the screen to inform the user without a page reload. I have absolutely no idea what I am doing, but know what I want. Really need help with this, AJAX is definitely something I want to improve as it opens up greater possibilities! Thanks

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  • Modifying an inherited Rails association

    - by Chris Kilmer
    I have a Team class that inherits from a Group class. Both Team and Groups have memberships through the same association. However, I need to run a method after a Team memberships is added but not a Group. I currently have something like this: class Group < ActiveRecord::Base has_many :memberships, :class_name => 'Connection', :foreign_key => 'connectable_id', :as => :connectable, :dependent => :destroy end class Team < Group has_many :memberships, :class_name => 'Connection', :foreign_key => 'connectable_id', :as => :connectable, :dependent => :destroy, :after_add => :add_company_membership private def membership_check(membership) end end Is there some way to modify the inherited association in Team so that I don't have to redefine the entire thing but rather just add the :after_add hook it? Any help would be appreciated.

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  • Exception for java Swing application?

    - by Rich Fluckiger
    For some reason this is locking up the java application. Did I handle the exception correctly? private void submitButtonActionPerformed(java.awt.event.ActionEvent evt) { double amount, interest,rateCalc, a, b, c, payment; int years, months; while (true){ try{ amount = Double.valueOf(loanAmount.getText()); interest = Double.valueOf(interestRate.getText()); years = Integer.valueOf(loanYears.getText()); rateCalc = (interest/12); months = (years*12); a = Math.pow((1+rateCalc),months); b = (a*rateCalc); c = (a-1); payment = (amount *(b/c)); monthlyPayment.setText("Mortgage Payment $ = " + payment); } catch (NumberFormatException nfe){ javax.swing.JOptionPane.showMessageDialog(null, "Please enter numbers and not letters"); return; } } } monthlyPayment returns to the java app.

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  • Trying to use a list iterator to print out entire linked list in Java. Infinite loop for some reaso

    - by Matt
    I created my list: private static List list = new LinkedList(); and my iterator: ListIterator itr = list.listIterator(); and use this code to try to print out the list... Only problem is, it never comes out of the loop. When it reaches the tail, shouldn't it come out of the loop, because there is no next? Or is it going back to the head like a circular linked list? It is printing so quickly and my computer locks up shortly after, so I can't really tell what is going on. while (itr.hasNext()) System.out.println(itr.next());

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  • Java concurrency - Should block or yield?

    - by teto
    Hi, I have multiple threads each one with its own private concurrent queue and all they do is run an infinite loop retrieving messages from it. It could happen that one of the queues doesn't receive messages for a period of time (maybe a couple seconds), and also they could come in big bursts and fast processing is necessary. I would like to know what would be the most appropriate to do in the first case: use a blocking queue and block the thread until I have more input or do a Thread.yield()? I want to have as much CPU resources available as possible at a given time, as the number of concurrent threads may increase with time, but also I don't want the message processing to fall behind, as there is no guarantee of when the thread will be reescheduled for execution when doing a yield(). I know that hardware, operating system and other factors play an important role here, but setting that aside and looking at it from a Java (JVM?) point of view, what would be the most optimal?

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  • doubt in - Function Objects - c++

    - by Eternal Learner
    I have a class class fobj{ public: fobj(int i):id(i) {} void operator()() { std::cout<<"Prints"<<std::endl; } private: int id; }; template<typename T> void func(T type) { type(); } My Doubt is if I invoke func like Method 1: func(fobj(1); the message I wanted to print is printed. I was always thinking I needed to do something like Method 2: fobj Iobj(1); // create an instance of the fobj class func(Iobj); //call func by passing Iobj(which is a function object) How does Method 1 work? I mean what exactly happens? and how is a call made to the operator() in class fobj ?

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  • Form Closing help

    - by Michael Quiles
    How can I call the button1_Click event in the form closing event so I don't have to copy and paste the code from button1_Click? public void button1_Click(object sender, EventArgs e) { //Yes or no message box to exit the application DialogResult Response; Response = MessageBox.Show("Are you sure you want to Exit?", "Exit", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2); if (Response == DialogResult.Yes) // Exits the application Application.Exit(); } public void xGameThemeComboBox_SelectedIndexChanged(object sender, EventArgs e) { string folder = Application.StartupPath; string theme = (string)xGameThemeComboBox.Items[xGameThemeComboBox.SelectedIndex]; string path = System.IO.Path.Combine(folder, theme + ".jpg"); Image newImage = new Bitmap(path); if (this.BackgroundImage != null) this.BackgroundImage.Dispose(); { this.BackgroundImage = newImage; } } private void xGameForm_FormClosing(object sender, FormClosingEventArgs e) { // call button1_Click here }

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  • C# determining generic type

    - by Chris Klepeis
    I have several templated objects that all implement the same interface: I.E. MyObject<datatype1> obj1; MyObject<datatype2> obj2; MyObject<datatype3> obj3; I want to store these objects in a List... I think I would do that like this: private List<MyObject<object>> _myList; I then want to create a function that takes 1 parameter, being a datatype, to see if an object using that datatype exists in my list.... sorta clueless how to go about this. In Pseudo code it would be: public bool Exist(DataType T) { return (does _myList contain a MyObject<T>?); }

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  • c++ manipulator question

    - by robert
    i have a class: template<class T> class matrix { private: int COLS,ROWS; public: inline matrix(int r,int c){ this->COLS=r; this->ROWS=c; } template<class T2> friend ostream& info(ostream& os); }; i tried in so many ways to implement the info class.but none is succeed. i want to use it in main function Matrix<int> M(10,20); cout<<info<<M; i want to out put the Matrix class's cols, and rows information. i have tried so many time in implementing the friend class info, but failed. any one can tell me how can do it?

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  • C++ Static Array Initialization - Memory Issue

    - by donalmg
    Hi, I have a header file which contains a member variable declaration of a static char array: class ABC { public: static char newArray[4]; // other variables / functions private: void setArray(int i, char * ptr); } In the CPP file, I have the array initialized to NULL: char ABC::newArray[4] = {0}; In the ABC constructor, I need to overwrite this value with a value constructed at runtime, such as the encoding of an integer: ABC::ABC() { int i; //some int value defined at runtime memset(newArray, 0, 4); // not sure if this is necessary setArray(i,newArray); } ... void setArray(int i, char * value) { // encoding i to set value[0] ... value [3] } When I return from this function, and print the modified newArray value, it prints out many more characters than the 4 specified in the array declaration. Any ideas why this is the case. I just want to set the char array to 4 characters and nothing further. Thanks...

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