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  • Box2D `ApplyLinearImpulse` is not working whereas `SetLinearVelocity` works

    - by Narek
    I need to mimic jumping behavior for the player in my game. Player consists of two fixtures with circle and rectangle shapes. Rectangle I use to detect ground and it is a sensor. Is some point for jumping I do this: float impulseY = body->GetMass() * PLAYER_JUMPING_VEOCITY / PTM_RATIO * std::sin(PLAYER_JUMPING_ANGLE * PI / 180); body->ApplyLinearImpulse(b2Vec2(0, impulseY), body->GetWorldCenter(), true); and player does not jump. But when I do this: body->SetLinearVelocity(b2Vec2(0, PLAYER_JUMPING_VEOCITY / PTM_RATIO * std::sin(PLAYER_JUMPING_ANGLE * PI / 180))); my player jumps. Also when I change the rectangle shape to be normal (not sensor) shape, its works again. Why? Just in case here are the parameters of my rectangular sensor: b2PolygonShape boxShape; boxShape.SetAsBox(width * 0.5/2/PTM_RATIO, height * 0.2/2/PTM_RATIO, b2Vec2(0, -height * 0.4 /PTM_RATIO), 0); b2FixtureDef boxFixtureDef; boxFixtureDef.friction = 0; boxFixtureDef.restitution = 0; boxFixtureDef.density = 1; boxFixtureDef.isSensor = true; boxFixtureDef.userData = static_cast<void*>(PLAYER_GROUP);

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  • MCV/MVP Patterns and Applications that interface with Hardware (DAQ/PLC/etc)

    - by Ryan
    I've been reading a lot about the MCV and MVP patterns for use with UI and it seems like a really nice powerful way to handle user interfaces. I am - however - having a difficult time deciding how this could integrate into a system where data in the model is created from a Data Acquisition System or Serial/Ethernet devices. There is also the added step that 70% of application interaction is performed by a PLC instead of a live user. It seems that for apps that just read/write & manipulate information from a database this works great, but how does does hardware and automation fit into these patterns? Is it as simple as another controller (for lack of a better term) that interacts with hardware that manipulates data and writes to a model? Maybe I am over thinking this or thinking too simply, so any advice would be great. I'm not quite sure where I'm going with this, so if something doesn't make sense or I was too vague leave me a comment. Thanks!

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  • fancybox encoding issue

    - by Noam Smadja
    i am using fancybox.net for my light boxes. it works great with images. but when i use iframe option i am having problems with encoding. i use hebrew and english and russian on my website. when i use UTF-8 on the iframe page i get squares instead of hebrew letters. when i change to iso-8859-8 i have hebrew but inverted, and russian goes: ??????????? any idea? my website is UTF-8 and every thing works great.. except fancybox :(

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  • regex pattern to match only strings that don't contain spaces PHP

    - by Jamex
    Hi, I want to match the word/pattern that is contained in the variable, but only match against the words that don't have white spaces. Please give suggestions. $var = 'look'; $array = ('look', 'greatlook', 'lookgreat', 'look great', 'badlook', 'look bad', 'look ', ' look'); matches words: look, greatlook, lookgreat, badlook non matches: look great, bad look, look (trailing space(s)), (space(s)) look. The syntax of the below functions are OK, but it matches everything $match = preg_grep ("/$var/", $array); $match = preg_grep ("/^$var/", $array); (match words with 'look' at the start) but when I include the [^\s], it gives an error $match = preg_grep ("/$var[^\s]/", $array); Parse error: syntax error, unexpected '^', expecting T_STRING or T_VARIABLE TIA

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  • How much time do you spend in Reflector? (.NET)

    - by mannu
    As a consultant I get to toy around with many different products and APIs as the customer demands we use X and Y. I think it is great fun and I learn a lot from it. What will make a great developer over time is, in my opinion, the will to understand and learn new things. Therefore, I will always try to understand what happens "behind the scenes" when I am using 3rd party products. I spend around 10-15% of my time in Reflector to learn what the heck I'm really doing when I call method X. How much time do you spend on average? This may also apply to reading (open) source code, documentation etc.

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  • game play strategy in an arena

    - by joulesm
    I am writing a player's behavior for an arena game, and I'm wondering if you can offer some strategies. I'm writing it in Python, but I'm just interested in the high level game play. Here are the game aspects: Arena is a circle of a given size. The arena size shrinks every round to help break ties. Players are much smaller circles, can be on teams of 1 or 2 players. Players attack by colliding with other players, and based on the physics of the collision (speed of both players, angle), one could force another player out of the arena. Once a player is out of the arena, they are out of the game (for that round). The goal is to be the only team with players left in the arena. All other players have been pushed (through collisions or mistakes) out of the arena. It is possible for there to be no winner if the last two players exit the arena at the same time. Once the player has been programmed, the game just runs. There is no human intervention in the game. I'm thinking it's easiest to implement a few simple programmatic rules for my player to follow. For example, stay close to center of the arena, attack opponents from the inner side of the arena, etc. Are there any good simple game strategies? Would adding a random aspect to the game help? For example, to avoid predictability by the other team or something. Thanks in advance.

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  • IE8 + Jquery ajax call giving parsererror from dJango : for json data which seems valid in Firefox

    - by PlanetUnknown
    The ajax call works fine in FF. the data returned is in JSON here is an example from FF firebug - {"noProfiles": "No profiles have been created, lets start now !"} When I try to print the error in IE8 (& in compatibility modes as well), it says "parsererror". But the output seems to be valid JSON. Here is the ajax function call I'm making. Any pointers would be great ! $.ajax({ type: "GET", url: "/get_all_profile_details/", data: "", dataType: "json", beforeSend: function() {alert("before send called");}, success: function(jsonData) { alert("data received"); }, error: function(xhr, txt, err){ alert("xhr: " + xhr + "\n textStatus: " + txt + "\n errorThrown: " + err); } }); The alerts in the error function above give - xhr:<blank> textstatus:parsererror errorThrown: undefined Any pointers would be great ! Note : jquery : 1.3.2

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  • Particle trajectory smoothing: where to do the simulation?

    - by nkint
    I have a particle system in which I have particles that are moving to a target and the new targets are received via network. The list of new target are some noisy coordinates of a moving target stored in the server that I want to smooth in the client. For doing the smoothing and the particle I wrote a simple particle engine with standard euler integration model. So, my pseudo code is something like that: # pseudo code class Particle: def update(): # do euler motion model integration: # if the distance to the target is more than a limit # add a new force to the accelleration # seeking the target, # and add the accelleration to velocity # and velocity to the position positionHistory.push_back(position); if history.length > historySize : history.pop_front() class ParticleEngine: particleById = dict() # an associative array # where the keys are the id # and particle istances are sotred as values # this method is called each time a new tcp packet is received and parsed def setNetTarget(int id, Vec2D new_target): particleById[id].setNewTarget(new_target) # this method is called each new frame def draw(): for p in particleById.values: p.update() beginVertex(LINE_STRIP) for v in p.positionHistory: vertex(v.x, v.y) endVertex() The new target that are arriving are noisy but setting some accelleration/velocity parameters let the particle to have a smoothed trajectories. But if a particle trajectory is a circle after a while the particle position converge to the center (a normal behaviour of euler integration model). So I decided to change the simulation and use some other interpolation (spline?) or smooth method (kalman filter?) between the targets. Something like: switch( INTERPOLATION_MODEL ): case EULER_MOTION: ... case HERMITE_INTERPOLATION: ... case SPLINE_INTERPOLATION: ... case KALMAN_FILTER_SMOOTHING: ... Now my question: where to write the motion simulation / trajectory interpolation? In the Particle? So I will have some Particle subclass like ParticleEuler, ParticleSpline, ParticleKalman, etc..? Or in the particle engine?

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  • Square game map rendered as sphere with OpenGL

    - by Roflha
    Okay so I have been trying to find a good way to do this for a while now and so far I have nothing. For a hobby project of mine I have created a finite voxel world (similar to minecraft), but as I said, mine is finite. When you reach the edge of it, you are sent to the other side. That is all working fine along with rendering the far side of the map, but I want to be able to render this grid as a sphere. Looking down from above, the world is a square. I basically want to be able to represent a portion of that square as a sphere, as if you were looking at a planet. Right now I am experimenting with taking a circular section of the map, and rendering that, but it look to flat (no curvature around the edges). My question then, is what would be the best way to add some curvature to the edges of a 2d circle to make it look like a hemisphere. However, I am not overly attached to this implementation so if somebody has some other idea for representing the square as a planet, I am all ears.

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  • Looking for a way to get HTTP Digest Authentication headers from incoming http requests

    - by duncancarroll
    I've been working on a REST implementation with my existing Cake install, and it's looking great except that I want to use HTTP Digest Authentication for all requests (Basic Auth won't cut it). So great, I'll generate a header in the client app (which is not cake) and send it to my cake install. Only problem is, I can't find a method for extracting that Digest from the request... I've looked through the Cake API for something that I can use to get the Digest Header. You'd think that Request Handler would be able to grab it, but I can't find anything resembling that. There must be another method of getting the digest that I am overlooking? In the meantime I'm writing my own regex to parse it out of the Request... once I'm done I'll post it here so no one has to waste as much time as I did hunting for it.

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  • Facing a character towards the mouse

    - by ratata
    I'm trying to port a simple 2d top down shooter game from C++(Allegro) to Java and i'm having problems with rotating my character. Here's the code i used in c++ if (keys[A]) RotateRight(player, degree); if (keys[D]) RotateLeft(player, degree); void RotateLeft(Player& player, float& degree) { degree += player.rotatingSpeed; if ( degree >= 360 ) degree = 0; } void RotateRight(Player& player, float& degree) { degree -= player.rotatingSpeed; if ( degree <= 0) degree = 360; } And this is what i have in render section: al_draw_rotated_bitmap(player.image, player.frameWidth / 2, player.frameHeight / 2, player.x, player.y, degree * 3.14159 / 180, 0); Instead of using A-D keys i want to use mouse this time. I've been searching since last night and came up to few sample codes however noone of them worked. For example this just made my character to circle around the map: int centerX = width / 2; int centerY = height / 2; double angle = Math.atan2(centerY - mouseY, centerX - mouseX) - Math.PI / 2; ((Graphics2D)g).rotate(angle, centerX, centerY); g.fillRect(...); // draw your rectangle Any help is much appreciated.

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  • Why do Lua arrays(tables) start at 1 instead of 0?

    - by AraK
    Hi, I don't understand the rational behind the decision of this part of Lua. Why does indexing start at 1? I have read(as many others did) this great paper. It seems to me a strange corner of a language that is very pleasant to learn and program. Don't get me wrong, Lua is just great but there has to be an explanation somewhere. Most of what I found(on the web) is just saying the index starts at 1. Full stop. It would be very interesting to read what its designers said about the subject. Note that I am "very" beginner in Lua, I hope I am not missing something obvious about tables.

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  • Color Themes for Eclipse?

    - by John Stauffer
    I am a recovering Emacs user, who is trying to ease into Eclipse usage. (Since I'm encouraging the rest of the team to use it, I guess I should at least try to get along). My current excuse is that it hurts my eyes. I'm currently using the excellent zenburn theme in emacs, and would love to find it for eclipse. However, I find that changing my color theme every few months makes for a great way to procrastinate, so ideally I'd like to find a repository for eclipse color themes. There don't appear to be any eclipse themes indexed by Google, so all the great themes must be sitting on your hard disk somewhere. Please share them. Thanks

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  • What are the most frustrating Python hacks to unwind, rewrite, etc.?

    - by Bialecki
    My impression of Python from the short time I've been developing with it is that it's incredible powerful and flexible, but I can't help but feel like "with great power comes great responsibility." So while I've read numerous blog posts about simple and elegant Python snippets that solve a problems, I wonder if there are design patterns or abuses of Python language features that, once built into an application or library, cause the code to be incredibly brittle and near impossible to refactor. So the question is basically what are the most frustrating, but somewhat common, Python "hacks" or language feature abuses that someone can introduce that will cause nightmares for future maintainers of that code?

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  • Jquery counting elements by class what is the best way to implement this?

    - by 133794m3r
    Ok what i'm trying to do is to count all of the elements in the current page with the same class and then i'm going to use it to be added onto a name for a input form. Basically i'm allowing users to click on an and then by doing so add another one for more of the same type of items. But i can't think of a way to count all of these simply with jquery/javascript. I was going to then name the item as something like name="whatever(total+1)", if anyone has a simple way to do this i'd be extremely grateful as javascript isn't exactly my native tongue and stack overflow usually has a ton of great answers and a great community so i'm hoping my query will not go unheard.

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  • How to make sketching kind module in java?

    - by Nitz
    Hey Guys I am trying to make one software on which user can make any sketch and make any drawing kind of thing. i am trying to get reference from this two great software. 1. Notelab 2. Jarnal But both having great and many facility in it. But In my software i want only sketching-drawing, so how to do that? I tried to use Canvas but i don't get how to use it?

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  • Using 'Copy as cURL' from Chrome in windows command line

    - by user2029890
    So, Google Chrome as this great 'copy as cURL' option under 'Network' of the Chrome DevTools. Works great in command lines for linux but not in windows. Apparently it has something to do with the single quotes as the error I get is protocol 'http not supported In other words its reading that single quote. Is there a simple way to make this formatable for windows? I tried replacing all the single quotes with double quotes but then nothing happens at all. The command is: curl 'http://www.test.com/login/' -H 'Cookie: PHPSESSID=7dvb25maaaaaa9d7bbbbbc3f6' -H 'Origin: http://www.test.com' -H 'Accept-Encoding: gzip,deflate,sdch' -H 'Host: www.test.com' -H 'Accept-Language: en-US,en;q=0.8' -H 'User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/28.0.1500.95 Safari/537.36' -H 'Content-Type: application/x-www-form-urlencoded' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8' -H 'Cache-Control: max-age=0' -H 'Referer: http://www.test.com/login/' -H 'Connection: keep-alive' --data 'loc=&login=user%40test.com&password=password&submit1=Sign+In' --compressed Thank you

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  • The Oracle Architects Training: 40 training sessions for our EMEA partners to build their Oracle Applications and Technical skills

    - by Richard Lefebvre
    There is a lot more to Oracle technology than meets the eye. Sure, you already belong to a small circle of our most experienced and committed partners. But are you making the best use possible of our technology solutions? Put it to the test. Join the “Oracle Partner Architects Training”. It is aimed at providing your experts, architects and consultants with in-depth architectural knowledge about Oracle technology. Here is your chance to learn from the best. Seasoned speakers, exclusive content and no product marketing. Oracle technology beyond the obvious. Mark your calendar The Oracle Partner Architects Training is an online training program. Sign up for the live Webex sessions (scheduled from January 2013 till April 2013) or watch replays as they become available. Feel free to follow training sessions at your own pace. Also, last year’s sessions are still very accurate and very available on architects.oraevents.eu NOTE: Looking to get your consultants Oracle certified? One more reason to join the Oracle Partner Architects Training. It is the fast track to getting their expertise validated with an Oracle certificate.

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  • How to find out when to increase bit rate? (TCP streaming solution)

    - by Kabumbus
    How to find out when to increase bit rate? (TCP streaming solution) We have a stream with "frames". each "frame" has a "timestamp" . frames have bit rate property which is actually there size. We generate frames with our app and stream them one by one on to our TCP server socket. At the same time server post replies so when after each sent frame we try to read from socket we receive which timestamp is currently on server. if timestamp is lover than previous frame we lover bit rate 20%. Such scheme seems to work giving me one way vbr (lowering) but I wonder how to implement increase? I mean we can always try to increase 5% each frame until some limited desired value but each time we have delay will lose real-time feature of our stream... Generally such scheme is for finding out how much of network stream is currently used by other user apps and give picture of how much server is loaded at the same time so we can stream just right amount of data for all to receive it in real time. So what shall I do to add increase to my scheme? So having current bit rate of A I thought we could add +7% for 3 frames and than one -20% and than if all that 3 frames with +7% came in time we could add 14% to A and repeat circle and it would hopefully not be really noticeable if 2nd frame wold come to us with delay... probably this one is too localised because it is a requirement for me to use TCP.

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  • A good F# codebase to learn from

    - by Lucas
    Hi all, I've been teaching myself F# for a while now. I've read Programming F# by Chris Smith (great book) and I've written a few small scripts for getting the job done here and there. But IMO the best way to learn a new programming language—and more importantly, the idioms that come with it—is to read a good open source codebase written in that language. Naturally, writing code in that language is crucial, but in the beginning, you're basically struggling with your own ignorance about how things should be done. You could perform certain tasks one way or the other, but it takes experience to realize the flaws and virtues of each. Even after you've gotten a firm grasp of how things work, reading the code of people who have an even firmer one helps a great deal. Most would agree that the most insightful parts of any learn-a-programming-language book are the code examples, and reading a well-written open source codebase is the next level of that. So are there any out there for F#?

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  • What books help one to learn to read code?

    - by Daniel
    Lion's Commentary on Unix Sixth Edition with Source Code is a wonderful book to learn how to read code. Reading code is important -- how does one learn how to write excellent code without having read excellent code? But, sadly, while great writers, of fiction and non-fiction, all spend a great deal of time reading stuff, we, programmers, seem to avoid it like the plague. Worse still, programming books usually go the same way. They might show a pattern or a style, but they often avoid showing good, complex code, and helping one go through it. There are exceptions, of course. I hope. So, with that in mind, what books are to be found which help one learn how to read code?

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  • how to play an encrypted file in Android.

    - by user306517
    I need to be able to play an encrypted file in Android. The file is AAC. The only way I can see to do this is either: decrypt the file to internal private storage and point the player at that file to play, or decrypt & decode the file to pcm and feed it to an AudioTrack. 1 isn't great because it takes a long time to do that. 2 isn't great either because I don't know how I can take advantage of the HW decoder to do this. Any ideas? tia.

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  • how to use double buffering in awt? [on hold]

    - by Ishanth
    import java.awt.event.*; import java.awt.*; class circle1 extends Frame implements KeyListener { public int a=300; public int b=70; public int pacx=360; public int pacy=270; public circle1() { setTitle("circle"); addKeyListener(this); repaint(); } public void paint(Graphics g) { g.fillArc (a, b, 60, 60,pacx,pacy); } public void keyPressed(KeyEvent e) { int key=e.getKeyCode(); System.out.println(key); if(key==38) { b=b-5; //move pacman up pacx=135;pacy=270; //packman mouth upside if(b==75&&a>=20||b==75&&a<=945) { b=b+5; } else { repaint(); } } else if(key==40) { b=b+5; //move pacman downside pacx=315; pacy=270; //packman mouth down if(b==645&&a>=20||b==645&&a<=940) { b=b-5; } else{ repaint(); } } else if(key==37) { a=a-5; //move pacman leftside pacx=227; pacy=270; //packman mouth left if(a==15&&b>=75||a==15&&b<=640) { a=a+5; } else { repaint(); } } else if(key==39) { a=a+5; //move pacman rightside pacx=42;pacy=270; //packman mouth right if(a==945&&a>=80||a==945&&b<=640) { a=a-5; } else { repaint(); } } } public void keyReleased(KeyEvent e){} public void keyTyped(KeyEvent e){} public static void main(String args[]) { circle1 c=new circle1(); c.setVisible(true); c.setSize(400,400); } }

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  • After getting the 'It worked!' page with Djangoappengine, what do I do next?

    - by Jacques Bosch
    I followed the Djangoappengine instructions. I used their django-testapp and copied the following folders in the django-testapp folder according to what I understood the instructions to say: django djangoappengine djangotoolbox I then started the dev server by running: manage.py runserver Then navigated to http://localhost:8000/ and got the "It worked!" page, which is great, but it says the following at the bottom: You're seeing this message because you have DEBUG = True in your Django settings file and you haven't configured any URLs. Get to work! I am an absolute beginner with Django and App Engine and Djangoappengine and Django-nonrel, so I am pretty lost. How do I configure URLs? Or a link to the how to will help. I took a look at the Django tutorial, but am unsure how much of it is relevant to Djangoappengine and Django-nonrel as a lot of the starting steps have to do with SQL databases. Basically some direction on how to get my app running will be great. Thanx much.

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  • frameworks for coding a php library?

    - by ajsie
    there are plenty of frameworks for coding MVC web applications. this time im going to code a library (think of Doctrine or Solr) with a bunch of class files. u just include a bootstrap or a class file and you are ready to use my classes. i have never tried to code a library before and intend to code one for learning purpose so that i can use various design patterns i have learned. are there any great frameworks for this, how i should organize the different class files, where i can put configuration files and so on? tutorials or other information would be great too. thanks

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