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  • Declare private static members in F#?

    - by acidzombie24
    I decided to port the class in C# below to F# as an exercise. It was difficult. I only notice three problems 1) Greet is visible 2) I can not get v to be a static class variable 3) I do not know how to set the greet member in the constructor. How do i fix these? The code should be similar enough that i do not need to change any C# source. ATM only Test1.v = 21; does not work C# using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CsFsTest { class Program { static void Main(string[] args) { Test1.hi("stu"); new Test1().hi(); Test1.v = 21; var a = new Test1("Stan"); a.hi(); a.a = 9; Console.WriteLine("v = {0} {1} {2}", a.a, a.b, a.NotSTATIC()); } } class Test1 { public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; public Test1() {} public Test1(string name) { greet = name; } public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } } } F# namespace CsFsTest type Test1 = (* public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; *) [<DefaultValue>] val mutable a : int member x.b = x.a * 2 member x.greet = "User" (*!! Needs to be private *) [<DefaultValue>] val mutable v : int (*!! Needs to be static *) (* public Test1() {} public Test1(string name) { greet = name; } *) new () = {} new (name) = { } (* public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } *) static member hi(greet) = printfn "hi %s" greet member x.hi() = printfn "hi %s #%i" x.greet x.v member x.NotSTATIC() = x.v

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  • WMI: Editing the Registry Remotely

    - by Quanta
    I'm trying to use the following code (poorly written, but it's just a proof of concept) to edit the registry of a computer on a domain. I have a domain account, and I've verified that the domain admin group is present in the local admin group on the machines I'm attempting to affect. I've connected to these other machines to perform other administrative type tasks, so I'm sure that I have administrative privileges on these hosts. All of StdRegProv's "get" methods work fine (http://msdn.microsoft.com/en-us/library/aa393664%28VS.85%29.aspx) but the "set" or "create" methods as well as check access all return "5" which is "Error_Access_Denied" according to winerror.h. So there's the problem: why do I get access denied when attempting to modify the registry? If anyone can help me figure this out, you'd have my utmost appreciation! I almost forgot, when I fire up Visual Studio in admin mode on my local machine and run the code against the local machine, it works flawlessly. If I don't start in admin mode on the local machine, the code fails, so I suspect there's a UAC problem maybe? using System; using System.Management; public class EditRemoteRegistry { public static void Main(string[] args) { ConnectionOptions options = new ConnectionOptions(); options.EnablePrivileges = true; options.Impersonation = ImpersonationLevel.Impersonate; options.Password = "password goes here"; //options.Authority = "my company's domain"; //options.Username = "Admin username"; ManagementScope scope = new ManagementScope("\\\\arbitraryhost\\root\\default", options); scope.Connect(); ManagementClass mc = new ManagementClass("StdRegProv"); ManagementBaseObject inParams = mc.GetMethodParameters("CreateKey"); inParams["hDefKey"] = (UInt32)2147483650; inParams["sSubKeyName"] = "Software\\Test"; ManagementBaseObject outParams = mc.InvokeMethod("CreateKey", inParams, null); //Should return a 0, but returns a 5, "Error_Access_Denied" Console.WriteLine("CreateKey Method returned " + outParams["returnValue"]); //This chunk works fine ManagementBaseObject inParams5 = mc.GetMethodParameters("GetDWORDValue"); inParams5["hDefKey"] = 2147483650; inParams5["sSubKeyName"] = "Software\\Test"; inParams5["sValueName"] = "testDWORDvalue"; ManagementBaseObject outParams5 = mc.InvokeMethod("GetDWORDValue", inParams5, null); Console.WriteLine("GetDWORDValue returned " + (UInt32)outParams5["returnValue"] + " "); Console.WriteLine((UInt32)outParams5["uValue"]); ManagementBaseObject inParams6 = mc.GetMethodParameters("SetStringValue"); inParams6["hDefKey"] = 2147483650; inParams6["sSubKeyName"] = "Software\\Test"; inParams6["sValueName"] = "TestStringValue"; inParams6["sValue"] = "Hello World!"; ManagementBaseObject outParams6 = mc.InvokeMethod("SetStringValue", inParams6, null); //Should return a 0, but returns a 5, "Error_Access_Denied" Console.WriteLine("SetStringValue returned " + outParams6["returnValue"]); Console.ReadKey(); } }

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  • Placing & deleting element(s) from a object (stack)

    - by Chris
    Hello, Initialising 2 stack objects: Stack s1 = new Stack(), s2 = new Stack(); s1 = 0 0 0 0 0 0 0 0 0 0 (array of 10 elements wich is empty to start with) top:0 const int Rows = 10; int[] Table = new int[Rows]; public void TableStack(int[] Table) { for (int i=0; i < Table.Length; i++) { } } My question is how exactly do i place a element on a stack (push) or take a element from the stack (pop) as the following: Push: s1.Push(5); // s1 = 5 0 0 0 0 0 0 0 0 0 (top:1) s1.Push(9); // s1 = 5 9 0 0 0 0 0 0 0 0 (top:2) Pop: int number = s1.Pop(); // s1 = 5 0 0 0 0 0 0 0 0 0 0 (top:1) 9 got removed Do i have to use get & set, and if so how exactly do i implent this with a array? Not really sure what to exactly use for this. Any hints highly appreciated. The program uses the following driver to test the Stack class (wich cannot be changed or modified): public void ExecuteProgram() { Console.Title = "StackDemo"; Stack s1 = new Stack(), s2 = new Stack(); ShowStack(s1, "s1"); ShowStack(s2, "s2"); Console.WriteLine(); int getal = TryPop(s1); ShowStack(s1, "s1"); TryPush(s2, 17); ShowStack(s2, "s2"); TryPush(s2, -8); ShowStack(s2, "s2"); TryPush(s2, 59); ShowStack(s2, "s2"); Console.WriteLine(); for (int i = 1; i <= 3; i++) { TryPush(s1, 2 * i); ShowStack(s1, "s1"); } Console.WriteLine(); for (int i = 1; i <= 3; i++) { TryPush(s2, i * i); ShowStack(s2, "s2"); } Console.WriteLine(); for (int i = 1; i <= 6; i++) { getal = TryPop(s2); //use number ShowStack(s2, "s2"); } }/*ExecuteProgram*/ Regards.

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  • How are you using IronPython?

    - by Will Dean
    I'm keen to drink some modern dynamic language koolaid, so I've believed all the stuff on Michael Foord's blog and podcasts, I've bought his book (and read some of it), and I added an embedded IPy runtime to a large existing app a year or so ago (though that was for someone else and I didn't really use it myself). Now I need to do some fairly simple code generation stuff, where I'm going to call a few methods on a few .net objects (custom, C#-authored objects), create a few strings, write some files, etc. The experience of trying this leaves me feeling like the little boy who thinks he's the only one who can see that The Emperor has no clothes on. If you're using IronPython, I'd really appreciate knowing how you deal with the following aspects of it: Code editing - do you use the .NET framework without Intellisense? Refactoring - I know a load of 'refactoring' is about working around language-related busywork, so if Python is sufficiently lightweight then we won't need that, But things like renames seem to me to be essential to iteratively developing quality code regardless of language. Crippling startup time - One of the things which is supposed to be good about interpreted languages is the lack of compile time leading to fast interactive development. Unfortunately I can compile a C# application and launch it quicker than IPy can start up. Interactive hacking - the IPy console/repl is supposed to be good for this, but I haven't found a good way to take the code you've interactively arrived at and persist it into a file - cut and paste from the console is fairly miserable. And the console seems to hold references to .NET assemblies you've imported, so you have to quit it and restart it if you're working on the C# stuff as well. Hacking on C# in something like LinqPad seems a much faster and easier way to try things out (and has proper Intellisense). Do you use the console? Debugging - what's the story here? I know someone on the IPy team is working on a command-line hobby-project, but let's just say I'm not immediately attracted to a command line debugger. I don't really need a debugger from little Python scripts, but I would if I were to use IPy for scripting unit tests, for example. Unit testing - I can see that dynamic languages could be great for this, but is there any IDE test-runner integration (like for Resharper, etc). The Foord book has a chapter about this, which I'll admit I have not yet read properly, but it does seem to involve driving a console-mode test-runner from the command prompt, which feels to be an enormous step back from using an integrated test runner like TestDriven.net or Resharper. I really want to believe in this stuff, so I am still working on the assumption that I've missed something. I would really like to know how other people are dealing with IPy, particularly if they're doing it in a way which doesn't feel like we've just lost 15 years'-worth of tool development.

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  • CLR 4.0 inlining policy? (maybe bug with MethodImplOptions.NoInlining)

    - by ControlFlow
    I've testing some new CLR 4.0 behavior in method inlining (cross-assembly inlining) and found some strage results: Assembly ClassLib.dll: using System.Diagnostics; using System; using System.Reflection; using System.Security; using System.Runtime.CompilerServices; namespace ClassLib { public static class A { static readonly MethodInfo GetExecuting = typeof(Assembly).GetMethod("GetExecutingAssembly"); public static Assembly Foo(out StackTrace stack) // 13 bytes { // explicit call to GetExecutingAssembly() stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } public static Assembly Bar(out StackTrace stack) // 25 bytes { // reflection call to GetExecutingAssembly() stack = new StackTrace(); return (Assembly) GetExecuting.Invoke(null, null); } public static Assembly Baz(out StackTrace stack) // 9 bytes { stack = new StackTrace(); return null; } public static Assembly Bob(out StackTrace stack) // 13 bytes { // call of non-inlinable method! return SomeSecurityCriticalMethod(out stack); } [SecurityCritical, MethodImpl(MethodImplOptions.NoInlining)] static Assembly SomeSecurityCriticalMethod(out StackTrace stack) { stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } } } Assembly ConsoleApp.exe using System; using ClassLib; using System.Diagnostics; class Program { static void Main() { Console.WriteLine("runtime: {0}", Environment.Version); StackTrace stack; Console.WriteLine("Foo: {0}\n{1}", A.Foo(out stack), stack); Console.WriteLine("Bar: {0}\n{1}", A.Bar(out stack), stack); Console.WriteLine("Baz: {0}\n{1}", A.Baz(out stack), stack); Console.WriteLine("Bob: {0}\n{1}", A.Bob(out stack), stack); } } Results: runtime: 4.0.30128.1 Foo: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Foo(StackTrace& stack) at Program.Main() Bar: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Bar(StackTrace& stack) at Program.Main() Baz: at Program.Main() Bob: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at Program.Main() So questions are: Why JIT does not inlined Foo and Bar calls as Baz does? They are lower than 32 bytes of IL and are good candidates for inlining. Why JIT inlined call of Bob and inner call of SomeSecurityCriticalMethod that is marked with the [MethodImpl(MethodImplOptions.NoInlining)] attribute? Why GetExecutingAssembly returns a valid assembly when is called by inlined Baz and SomeSecurityCriticalMethod methods? I've expect that it performs the stack walk to detect the executing assembly, but stack will contains only Program.Main() call and no methods of ClassLib assenbly, to ConsoleApp should be returned.

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  • Can output from OutputDebugString be viewed in VisualStudio's output window

    - by wageoghe
    I am using C# and VS2010. When I use OutputDebugString to write debug information, should it show up in the output window? I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio's Output window. I have looked under Tools-Options-Debugging-General and the output is NOT being redirected to the Immediate window. I have also looked under Tools-Options-Debugging-Output Window and all General Output Settings are set to "On". Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear. If I change Tools-Options-Debugging-General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window. Here is my entire test program: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; namespace OutputDebugString { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern void OutputDebugString(string message); static void Main(string[] args) { Console.WriteLine("Main - Enter - Console.WriteLine"); Debug.WriteLine("Main - Enter - Debug.WriteLine"); OutputDebugString("Main - Enter - OutputDebugString"); OutputDebugString("Main - Exit - OutputDebugString"); Debug.WriteLine("Main - Exit - Debug.WriteLine"); Console.WriteLine("Main - Exit - Console.WriteLine"); } } } If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not. If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView. Why doesn't the OutputDebugString output ever show up in the output window? Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger. Edit: I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at codeplex), that output DOES NOT go to the debug window. Note that I have seen these questions but they did not provide a working solution: here and here

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  • Mouse Clicks, Reactive Extensions and StreamInsight Mashup

    I had an hour spare this afternoon so I wanted to have another play with Reactive Extensions in .Net and StreamInsight.  I also didn’t want to simply use a console window as a way of gathering events so I decided to use a windows form instead. The task I set myself was this. Whenever I click on my form I want to subscribe to the event and output its location to the console window and also the timestamp of the event.  In addition to this I want to know for every mouse click I do, how many mouse clicks have happened in the last 5 seconds. The second point here is really interesting.  I have often found this when working with people on problems.  It is how you ask the question that determines how you tackle the problem.  I will show 2 ways of possibly answering the second question depending on how the question was interpreted. As a side effect of this example I will show how time in StreamInsight can stand still.  This is an important concept and we can see it in the output later. Now to the code.  I will break it all down in this blogpost but you can download the solution and see it all together. I created a Console application and then instantiate a windows form.   frm = new Form(); Thread g = new Thread(CallUI); g.SetApartmentState(ApartmentState.STA); g.Start();   Call UI looks like this   static void CallUI() { System.Windows.Forms.Application.Run(frm); frm.Activate(); frm.BringToFront(); }   Now what we need to do is create an observable from the MouseClick event on the form.  For this we use the Reactive Extensions.   var lblevt = Observable.FromEvent<MouseEventArgs>(frm, "MouseClick").Timestamp();   As mentioned earlier I have two objectives in this example and to solve the first I am going to again use the Reactive extensions.  Let’s subscribe to the MouseClick event and output the location and timestamp to the console. lblevt.Subscribe(evt => { Console.WriteLine("Clicked: {0}, {1} ", evt.Value.EventArgs.Location,evt.Timestamp); }); That should take care of obective #1 but what about the second objective.  For that we need some temporal windowing and this means StreamInsight.  First we need to turn our Observable collection of MouseClick events into a PointStream Server s = Server.Create("Default"); Microsoft.ComplexEventProcessing.Application a = s.CreateApplication("MouseClicks"); var input = lblevt.ToPointStream( a, evt => PointEvent.CreateInsert( evt.Timestamp, new { loc = evt.Value.EventArgs.Location.ToString(), ts = evt.Timestamp.ToLocalTime().ToString() }), AdvanceTimeSettings.IncreasingStartTime);   Now that we have created out PointStream we need to do something with it and this is where we get to our second objective.  It is pretty clear that we want some kind of windowing but what? Here is one way of doing it.  It might not be what you wanted but again it is how the second objective is interpreted   var q = from i in input.TumblingWindow(TimeSpan.FromSeconds(5), HoppingWindowOutputPolicy.ClipToWindowEnd) select new { CountOfClicks = i.Count() };   The above code creates tumbling windows of 5 seconds and counts the number of events in the windows.  If there are no events in the window then no result is output.  Likewise until an event (MouseClick) is issued then we do not see anything in the output (that is not strictly true because it is the CTI strapped to our MouseClick events that flush the events through the StreamInsight engine not the events themselves).  This approach is centred around the windows and not the events.  Until the windows complete and a CTI is issued then no events are pushed through. An alternate way of answering our second question is below   var q = from i in input.AlterEventDuration(evt => TimeSpan.FromSeconds(5)).SnapshotWindow(SnapshotWindowOutputPolicy.Clip) select new { CountOfClicks = i.Count() };   In this code we extend the duration of each MouseClick to five seconds.  We then create  Snapshot Windows over those events.  Snapshot windows are discussed in detail here.  With this solution we are centred around the events.  It is the events that are driving the output.  Let’s have a look at the output from this solution as it may be a little confusing. First though let me show how we get the output from StreamInsight into the Console window. foreach (var x in q.ToPointEnumerable().Where(e => e.EventKind != EventKind.Cti)) { Console.WriteLine(x.Payload.CountOfClicks); }   Ok so now to the output.   The table at the top shows the output from our routine and the table at the bottom helps to explain the output.  One of the things that will help as well is, you will note that for our PointStream we set the issuing of CTIs to be IncreasingStartTime.  What this means is that the CTI is placed right at the start of the event so will not flush the event with which it was issued but will flush those prior to it.  In the bottom table the Blue fill is where we issued a click.  Yellow fill is the duration and boundaries of our events.  The numbers at the bottom indicate the count of events   Clicked 22:40:16                                 Clicked 23:40:18                                 1                                   Clicked 23:40:20                                 2                                   Clicked 23:40:22                                 3                                   2                                   Clicked 23:40:24                                 3                                   2                                   Clicked 23:40:32                                 3                                   2                                   1                                                                                                         secs 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32                                                                                                                                                                                                                         counts   1   2 3 2 3 2 3   2   1           What we can see here in the output is that the counts include all the end edges that have occurred between the mouse clicks.  If we look specifically at the mouse click at 22:40:32. then we see that 3 events are returned to us. These include the following End Edge count at 22:40:25 End Edge count at 22:40:27 End Edge count at 22:40:29 Another thing we notice is that until we actually issue a CTI at 22:40:32 then those last 3 snapshot window counts will never be reported. Hopefully this has helped to explain  a few concepts around StreamInsight and the IObservable() pattern.   You can download this solution from here and play.  You will need the Reactive Framework from here and StreamInsight 1.1

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  • Greasemonkey is getting an empty document.body on select Google pages.

    - by Brock Adams
    Hi, I have a Greasemonkey script that processes Google search results. But it's failing in a few instances, when xpath searches (and document body) appear to be empty. Running the code in Firebug's console works every time. It only fails in a Greasemonkey script. Greasemonkey sees an empty document.body. I've boiled the problem down to a test, greasemonkey script, below. I'm using Firefox 3.5.9 and Greasemonkey 0.8.20100408.6 (but earlier versions had the same problem). Problem: Greasemonkey sees an empty document.body. Recipe to Duplicate: Install the Greasemonkey script. Open a new tab or window. Navigate to Google.com (http://www.google.com/). Search on a simple term like "cats". Check Firefox's Error console (Ctrl-shift-J) or Firebug's console. The script will report that document body is empty. Hit refresh. The script will show a good result (document body found). Note that the failure only reliably appears on Google results obtained this way, and on a new tab/window. Turn javascript off globally (javascript.enabled set to false in about:config). Repeat steps 2 thru 5. Only now the Greasemonkey script will work. It seems that Google javascript is killing the DOM tree for greasemonkey, somehow. I've tried a time-delayed retest and even a programmatic refresh; the script still fails to see the document body. Test Script: // // ==UserScript== // @name TROUBLESHOOTING 2 snippets // @namespace http://www.google.com/ // @description For code that has funky misfires and defies standard debugging. // @include http://*/* // ==/UserScript== // function LocalMain (sTitle) { var sUserMessage = ''; //var sRawHtml = unsafeWindow.document.body.innerHTML; //-- unsafeWindow makes no difference. var sRawHtml = document.body.innerHTML; if (sRawHtml) { sRawHtml = sRawHtml.replace (/^\s\s*/, ''). substr (0, 60); sUserMessage = sTitle + ', Doc body = ' + sRawHtml + ' ...'; } else { sUserMessage = sTitle + ', Document body seems empty!'; } if (typeof (console) != "undefined") { console.log (sUserMessage); } else { if (typeof (GM_log) != "undefined") GM_log (sUserMessage); else if (!sRawHtml) alert (sUserMessage); } } LocalMain ('Preload'); window.addEventListener ("load", function() {LocalMain ('After load');}, false);

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  • .NET AES returns wrong Test Vectors

    - by ralu
    I need to implement some crypto protocol on C# and want to say that this is my first project in C#. After spending some time to get used on C# I found out that I am unable to get compliant AES vectors. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Security.Cryptography; using System.IO; namespace ConsoleApplication1 { class Program { public static void Main() { try { //test vectors from "ecb_vk.txt" byte[] key = { 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; byte[] data = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; byte[] encTest = { 0x0e, 0xdd, 0x33, 0xd3, 0xc6, 0x21, 0xe5, 0x46, 0x45, 0x5b, 0xd8, 0xba, 0x14, 0x18, 0xbe, 0xc8 }; AesManaged aesAlg = new AesManaged(); aesAlg.BlockSize = 128; aesAlg.Key = key; aesAlg.Mode = CipherMode.ECB; ICryptoTransform encryptor = aesAlg.CreateEncryptor(); MemoryStream msEncrypt = new MemoryStream(); CryptoStream csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write); StreamWriter swEncrypt = new StreamWriter(csEncrypt); swEncrypt.Write(data); swEncrypt.Close(); csEncrypt.Close(); msEncrypt.Close(); aesAlg.Clear(); byte[] encr; encr = msEncrypt.ToArray(); string datastr = BitConverter.ToString(data); string encrstr = BitConverter.ToString(encr); string encTestStr = BitConverter.ToString(encTest); Console.WriteLine("data: {0}", datastr); Console.WriteLine("encr: {0}", encrstr); Console.WriteLine("should: {0}", encTestStr); Console.ReadKey(); } catch (Exception e) { Console.WriteLine("Error: {0}", e.Message); } } } } Output is wrong: data: 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 encr: A0-3C-C2-22-A4-32-F7-C9-BA-36-AE-73-66-BD-BB-A3 should: 0E-DD-33-D3-C6-21-E5-46-45-5B-D8-BA-14-18-BE-C8 I am sure that there is a correct AES implementation in .NET, so I need some advice from a .NET wizard to help with this.

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  • Getting rid of "static" references in C#

    - by DevEight
    Hello. I've recently begun learning C# but have encountered an annoying problem. Every variable I want available to all functions in my program I have to put a "static" in front of and also every function. What I'd like to know is how to avoid this, if possible? Also, small side question: creating public variables inside functions? This is what my program looks like right now, and I want to basically keep it like that, without having to add "static" everywhere: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Threading; using System.Net.Sockets; namespace NetworkExercise { class Client { public IPAddress addr; public int port; public string name; public Thread thread; public TcpClient tcp; public NetworkStream stream; public Client(IPAddress addr, int port, string name, NetworkStream stream) { } } class Program { //NETWORK TcpListener tcpListener; Thread listenThread; ASCIIEncoding encoder = new ASCIIEncoding(); //DATA byte[] buffer = new byte[4096]; string servIp; int servPort; //CLIENT MANAGEMENT int clientNum; static void Main(string[] args) { beginConnect(); } public void beginConnect() { Console.Write("Server IP (leave blank if you're the host): "); servIp = Console.ReadLine(); Console.Write("Port: "); servPort = Console.Read(); tcpListener = new TcpListener(IPAddress.Any, servPort); listenThread = new Thread(new ThreadStart(listenForClients)); listenThread.Start(); } public void listenForClients() { tcpListener.Start(); Console.WriteLine("Listening for clients..."); while (true) { Client cl = new Client(null, servPort, null, null); cl.tcp = tcpListener.AcceptTcpClient(); ThreadStart pts = delegate { handleClientCom(cl); }; cl.thread = new Thread(pts); cl.thread.Start(); } } public void handleClientCom(Client cl) { cl.stream = cl.tcp.GetStream(); } } }

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  • html5 uploader + jquery drag & drop: how to store file data with FormData?

    - by lauthiamkok
    I am making a html5 drag and drop uploader with jquery, below is my code so far, the problem is that I get an empty array without any data. Is this line incorrect to store the file data - fd.append('file', $thisfile);? $('#div').on( 'dragover', function(e) { e.preventDefault(); e.stopPropagation(); } ); $('#div').on( 'dragenter', function(e) { e.preventDefault(); e.stopPropagation(); } ); $('#div').on( 'drop', function(e){ if(e.originalEvent.dataTransfer){ if(e.originalEvent.dataTransfer.files.length) { e.preventDefault(); e.stopPropagation(); // The file list. var fileList = e.originalEvent.dataTransfer.files; //console.log(fileList); // Loop the ajax post. for (var i = 0; i < fileList.length; i++) { var $thisfile = fileList[i]; console.log($thisfile); // HTML5 form data object. var fd = new FormData(); //console.log(fd); fd.append('file', $thisfile); /* var file = {name: fileList[i].name, type: fileList[i].type, size:fileList[i].size}; $.each(file, function(key, value) { fd.append('file['+key+']', value); }) */ $.ajax({ url: "upload.php", type: "POST", data: fd, processData: false, contentType: false, success: function(response) { // .. do something }, error: function(jqXHR, textStatus, errorMessage) { console.log(errorMessage); // Optional } }); } /*UPLOAD FILES HERE*/ upload(e.originalEvent.dataTransfer.files); } } } ); function upload(files){ console.log('Upload '+files.length+' File(s).'); }; then if I use another method is that to make the file data into an array inside the jquery code, var file = {name: fileList[i].name, type: fileList[i].type, size:fileList[i].size}; $.each(file, function(key, value) { fd.append('file['+key+']', value); }); but where is the tmp_name data inside e.originalEvent.dataTransfer.files[i]? php, print_r($_POST); $uploaddir = './uploads/'; $file = $uploaddir . basename($_POST['file']['name']); if (move_uploaded_file($_POST['file']['tmp_name'], $file)) { echo "success"; } else { echo "error"; } as you can see that tmp_name is needed to upload the file via php... html, <div id="div">Drop here</div>

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • C# AES returns wrong Test Vectors

    - by ralu
    I need to implement some crypto protocol on C# and want to say that this is my first project in C#. After spending some time to get used on C# I found out that I am unable to get compliant AES vectors. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Security.Cryptography; using System.IO; namespace ConsoleApplication1 { class Program { public static void Main() { try { //test vectors from "ecb_vk.txt" byte[] key = { 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; byte[] data = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; byte[] encTest = { 0x0e, 0xdd, 0x33, 0xd3, 0xc6, 0x21, 0xe5, 0x46, 0x45, 0x5b, 0xd8, 0xba, 0x14, 0x18, 0xbe, 0xc8 }; AesManaged aesAlg = new AesManaged(); aesAlg.BlockSize = 128; aesAlg.Key = key; aesAlg.Mode = CipherMode.ECB; ICryptoTransform encryptor = aesAlg.CreateEncryptor(); MemoryStream msEncrypt = new MemoryStream(); CryptoStream csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write); StreamWriter swEncrypt = new StreamWriter(csEncrypt); swEncrypt.Write(data); swEncrypt.Close(); csEncrypt.Close(); msEncrypt.Close(); aesAlg.Clear(); byte[] encr; encr = msEncrypt.ToArray(); string datastr = BitConverter.ToString(data); string encrstr = BitConverter.ToString(encr); string encTestStr = BitConverter.ToString(encTest); Console.WriteLine("data: {0}", datastr); Console.WriteLine("encr: {0}", encrstr); Console.WriteLine("should: {0}", encTestStr); Console.ReadKey(); } catch (Exception e) { Console.WriteLine("Error: {0}", e.Message); } } } } Output is wrong: data: 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 encr: A0-3C-C2-22-A4-32-F7-C9-BA-36-AE-73-66-BD-BB-A3 should: 0E-DD-33-D3-C6-21-E5-46-45-5B-D8-BA-14-18-BE-C8 I am sure that there is correct AES implementation in C#, so I need some advice from C# wizard to help whit this. Thanks

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  • C# ApplicationContext usage

    - by rd42
    Apologies if my terminology is off, I'm new to C#. I'm trying to use an ApplicationContext file to store mysql conn values, like dbname, username, password. The class with mysql conn string is "using" the namespace for the ApplicationContext, but when I print out the connection string, the values are making it. A friend said, "I'm not initializing it" but couldn't stay to expand on what "it" was. and the "Console.WriteLine("1");" in ApplicationContext.cs never shows up. Do I need to create an ApplicationContext object and the call Initialize() on that object? Thanks for any help. ApplicationContext.cs: namespace NewApplication.Context { class ApplicationContext { public static string serverName; public static string username; public static string password; public static void Initialize() { //need to read through config here try { Console.WriteLine("1"); XmlDocument xDoc = new XmlDocument(); xDoc.Load(".\\Settings.xml"); XmlNodeList serverNodeList = xDoc.GetElementsByTagName("DatabaseServer"); XmlNodeList usernameNodeList = xDoc.GetElementsByTagName("UserName"); XmlNodeList passwordNodeList = xDoc.GetElementsByTagName("Password"); } catch (Exception ex) { // MessageBox.Show(ex.ToString()); //TODO: Future write to log file username = "user"; password = "password"; serverName = "localhost"; } } } } MySQLManager.cs: note: dbname is the same as the username as you'll see in the code, I copied this from a friend who does that. using System; using System.Collections.Generic; using System.Linq; using System.Text; using MySql.Data; using MySql.Data.MySqlClient; using NewApplication.Context; namespace NewApplication.DAO { class MySQLManager { private static MySqlConnection conn; public static MySqlConnection getConnection() { if (conn == null || conn.State == System.Data.ConnectionState.Closed) { string connStr = "server=" + ApplicationContext.serverName + ";user=" + ApplicationContext.username + ";database=" + ApplicationContext.username + ";port=3306;password=" + ApplicationContext.password + ";"; conn = new MySqlConnection(connStr); try { Console.WriteLine("Connecting to MySQL... "); Console.WriteLine("Connection string: " + connStr + "\n"); conn.Open(); // Perform databse operations // conn.Close(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } return conn; } } } and, thanks for still reading, this is the code that uses the two previous files: class LogDAO { MySqlConnection conn; public LogDAO() { conn = MySQLManager.getConnection(); } Thank you, rd42

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  • C# 'could not found' existing method

    - by shybovycha
    Greetings! I've been fooling around (a bit) with C# and its assemblies. And so i've found such an interesting feature as dynamic loading assemblies and invoking its class members. A bit of google and here i am, writing some kind of 'assembly explorer'. (i've used some portions of code from here, here and here and none of 'em gave any of expected results). But i've found a small bug: when i tried to invoke class method from assembly i've loaded, application raised MissingMethod exception. I'm sure DLL i'm loading contains class and method i'm tryin' to invoke (my app ensures me as well as RedGate's .NET Reflector): The main application code seems to be okay and i start thinking if i was wrong with my DLL... Ah, and i've put both of projects into one solution, but i don't think it may cause any troubles. And yes, DLL project has 'class library' target while the main application one has 'console applcation' target. So, the question is: what's wrong with 'em? Here are some source code: DLL source: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ClassLibrary1 { public class Class1 { public void Main() { System.Console.WriteLine("Hello, World!"); } } } Main application source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Assembly asm = Assembly.LoadFrom(@"a\long\long\path\ClassLibrary1.dll"); try { foreach (Type t in asm.GetTypes()) { if (t.IsClass == true && t.FullName.EndsWith(".Class1")) { object obj = Activator.CreateInstance(t); object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, obj, null); // Exception is risen from here } } } catch (Exception e) { System.Console.WriteLine("Error: {0}", e.Message); } System.Console.ReadKey(); } } } UPD: worked for one case - when DLL method takes no arguments: DLL class (also works if method is not static): public class Class1 { public static void Main() { System.Console.WriteLine("Hello, World!"); } } Method invoke code: object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, null, null);

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  • Why is my Type.GetFields(BindingFlags.Instance|BindingFlags.Public) not working?

    - by granadaCoder
    My code can see the non-public members, but not the public ones. Why? FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); is returning nothing. Note: I'm trying to get at the properties on the abstract class as well as the concrete class. (And read the attributes as well). The MSDN example works with the 2 flags (BindingFlags.Instance | BindingFlags.Public) but my mini inheritance example below does not. private void RunTest1() { try { textBox1.Text = string.Empty; Type t = typeof(MyInheritedClass); //Look at the BindingFlags *** NonPublic *** int fieldCount = 0; while (null != t) { fieldCount += t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic).Length; FieldInfo[] nonPublicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo field in nonPublicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); } } t = t.BaseType; } Console.WriteLine("\n\r------------------\n\r"); //Look at the BindingFlags *** Public *** t = typeof(MyInheritedClass); FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); foreach (FieldInfo field in publicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); object[] attributes = field.GetCustomAttributes(t, true); if (attributes != null && attributes.Length > 0) { foreach (Attribute att in attributes) { Console.WriteLine(att.GetType().Name); } } } } } catch (Exception ex) { ReportException(ex); } } private void ReportException(Exception ex) { Exception innerException = ex; while (innerException != null) { Console.WriteLine(innerException.Message + System.Environment.NewLine + innerException.StackTrace + System.Environment.NewLine + System.Environment.NewLine); innerException = innerException.InnerException; } } public abstract class MySuperType { public MySuperType(string st) { this.STString = st; } public string STString { get; set; } public abstract string MyAbstractString { get; set; } } public class MyInheritedClass : MySuperType { public MyInheritedClass(string ic) : base(ic) { this.ICString = ic; } [Description("This is an important property"), Category("HowImportant")] public string ICString { get; set; } private string _oldSchoolPropertyString = string.Empty; public string OldSchoolPropertyString { get { return _oldSchoolPropertyString; } set { _oldSchoolPropertyString = value; } } [Description("This is a not so importarnt property"), Category("HowImportant")] public override string MyAbstractString { get; set; } }

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  • Why is my (Type).GetFields(BindingFlags.Instance | BindingFlags.Public) not working?

    - by granadaCoder
    My code can see the NonPublic members, but not the Public ones. (???) Full sample code below. FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); is returning nothing. Note, I'm trying to get at the properties on the abstract class as well as the 1 concrete class. (And read the attributes as well). I'm going bonkers on this one....the msdn example works with the 2 flags (BindingFlags.Instance | BindingFlags.Public).....but my mini inheritance example below is not. THANKS in advance. /////////////START CODE private void RunTest1() { try { textBox1.Text = string.Empty; Type t = typeof(MyInheritedClass); //Look at the BindingFlags *** NonPublic *** int fieldCount = 0; while (null != t) { fieldCount += t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic).Length; FieldInfo[] nonPublicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo field in nonPublicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); } } t = t.BaseType; } Console.WriteLine("\n\r------------------\n\r"); //Look at the BindingFlags *** Public *** t = typeof(MyInheritedClass); FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); foreach (FieldInfo field in publicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); object[] attributes = field.GetCustomAttributes(t, true); if (attributes != null && attributes.Length > 0) { foreach (Attribute att in attributes) { Console.WriteLine(att.GetType().Name); } } } } } catch (Exception ex) { ReportException(ex); } } private void ReportException(Exception ex) { Exception innerException = ex; while (innerException != null) { Console.WriteLine(innerException.Message + System.Environment.NewLine + innerException.StackTrace + System.Environment.NewLine + System.Environment.NewLine); innerException = innerException.InnerException; } } public abstract class MySuperType { public MySuperType(string st) { this.STString = st; } public string STString { get; set; } public abstract string MyAbstractString {get;set;} } public class MyInheritedClass : MySuperType { public MyInheritedClass(string ic) : base(ic) { this.ICString = ic; } [Description("This is an important property"),Category("HowImportant")] public string ICString { get; set; } private string _oldSchoolPropertyString = string.Empty; public string OldSchoolPropertyString { get { return _oldSchoolPropertyString; } set { _oldSchoolPropertyString = value; } } [Description("This is a not so importarnt property"), Category("HowImportant")] public override string MyAbstractString { get; set; } }

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  • C# ATM Bank coding help needed please

    - by user1735692
    if anyone can help with with I would be grateful. I am trying to make a program in c# that acts like an ATM with withdrawing, depositing money, displayed in Program.cs that is connected to Account.cs linked class programs. At the moment it works if I manually input the data and tell it what to display, but I what to do is - Allow users to enter amounts to deposit and withdraw using overloaded implementations of the methods makeDeposit and makeWithdrawal. I have tried many things, and can not get it to work, if anyone can help, I would be grateful if anyone can, thanks again Program.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Tut9 { class Program { static void Main(string[] args) { Account myAcc = new Account(); myAcc.makeDeposit(10000); myAcc.showBalance(); Console.WriteLine("Attempting to withdraw £" + 90); myAcc.makeWithdrawal(90); myAcc.showBalance(); myAcc.giveOverdraft(50); myAcc.showBalance(); Account student = new Account(30, -100); student.giveOverdraft(-500); } } } Account.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Tut9 { class Account { ////Need to know the balance & ovedraft private int balance; private int overdraft; ////Constructor public Account() { balance = 0; overdraft = 0; } public Account(int initial) { balance = initial; } public Account(int intial, int over) { balance = intial; overdraft = over; } public void giveOverdraft(int amount) { overdraft = amount; } ////Method to display the balance & overdraft public void showBalance() { Console.WriteLine("The balance is now £" + balance); if (overdraft != 0) { Console.WriteLine("You have an overdraft of £" + overdraft); } } ////Method to make a withdrawl public void makeWithdrawal(int y) { balance = balance - y; Console.WriteLine("Withdrew £" + y); } ////Method to make deposit public void makeDeposit(int x) { balance = balance + x; Console.WriteLine("Desposited £" + x); } } }

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  • why my test performance class gives me inconsistent results even after proper warm-up?

    - by colinfang
    i made a class which helps me measure time for any methods in Ticks. Basically, it runs testing method 100x, and force GC, then it records time taken for another 100x method runs. x64 release ctrl+f5 VS2012/VS2010 the results are following: 2,914 2,909 2,913 2,909 2,908 2,907 2,909 2,998 2,976 2,855 2,446 2,415 2,435 2,401 2,402 2,402 2,399 2,401 2,401 2,400 2,399 2,400 2,404 2,402 2,401 2,399 2,400 2,402 2,404 2,403 2,401 2,403 2,401 2,400 2,399 2,414 2,405 2,401 2,407 2,399 2,401 2,402 2,401 2,404 2,401 2,404 2,405 2,368 1,577 1,579 1,626 1,578 1,576 1,578 1,577 1,577 1,576 1,578 1,576 1,578 1,577 1,578 1,576 1,578 1,577 1,579 1,585 1,576 1,579 1,577 1,579 1,578 1,579 1,577 1,578 1,577 1,578 1,576 1,578 1,577 1,578 1,599 1,579 1,578 1,582 1,576 1,578 1,576 1,579 1,577 1,578 1,577 1,591 1,577 1,578 1,578 1,576 1,578 1,576 1,578 As you can see there are 3 phases, first is ~2,900, second is ~2,400, then ~1,550 What might be the reason to cause it? the test performance class code follows: public static void RunTests(Func<long> myTest) { const int numTrials = 100; Stopwatch sw = new Stopwatch(); double[] sample = new double[numTrials]; Console.WriteLine("Checksum is {0:N0}", myTest()); sw.Start(); myTest(); sw.Stop(); Console.WriteLine("Estimated time per test is {0:N0} ticks\n", sw.ElapsedTicks); for (int i = 0; i < numTrials; i++) { myTest(); } GC.Collect(); string testName = myTest.Method.Name; Console.WriteLine("----> Starting benchmark {0}\n", myTest.Method.Name); for (int i = 0; i < numTrials; i++) { sw.Restart(); myTest(); sw.Stop(); sample[i] = sw.ElapsedTicks; } double testResult = DataSetAnalysis.Report(sample); for (int j = 0; j < numTrials; j = j + 5) Console.WriteLine("{0,8:N0} {1,8:N0} {2,8:N0} {3,8:N0} {4,8:N0}", sample[j], sample[j + 1], sample[j + 2], sample[j + 3], sample[j + 4]); Console.WriteLine("\n----> End of benchmark"); }

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  • Riak "error":"insufficient_vnodes_available"

    - by Wolfiem
    We have 4 nodes Riak installation. They are running on Ubuntu 12.04 LTS Precise installed servers. We have installed 1.1.4 at August 1st 2012 and upgraded 1.2.0 when its available. Server names are: f1 - 10.10.0.12 - This is the first installed server. We have joined other ones to this server. This also serves Riak control. s2 - 10.10.0.22 - s3 - 10.10.0.23 - s4 - 10.10.0.24 - This server also serves Riak control. This morning we've seen "insufficient nodes available" error at our applications log and restarted all nodes. 3 of them became available except "f1" UPDATE : while I prepare this message live 3 nodes became unavailable and need restart Riak. wolfiem@f01:~$ sudo /etc/init.d/riak start Riak failed to start within 15 seconds, see the output of 'riak console' for more information. If you want to wait longer, set the environment variable WAIT_FOR_ERLANG to the number of seconds to wait. I've tried to set WAIT_FOR_ERLANG value to 60 seconds but I can't. adding this line in vm.args didn't work: -env WAIT_FOR_ERLANG 60 I also tried to set this from terminal but it didn't work either. wolfiem@f01:~$ export WAIT_FOR_ERLANG=60 It still says "Riak failed to start within 15 seconds" This is the console.log output: 2012-09-11 10:58:02.532 [info] <0.7.0> Application lager started on node '[email protected]' 2012-09-11 10:58:02.560 [warning] <0.148.0>@riak_core_ring_manager:reload_ring:231 No ring file available. 2012-09-11 10:58:02.585 [error] <0.164.0> CRASH REPORT Process <0.164.0> with 0 neighbours exited with reason: eaddrnotavail in gen_server:init_it/6 line 320 This is the error.log output 2012-09-11 10:58:02.585 [error] <0.164.0> CRASH REPORT Process <0.164.0> with 0 neighbours exited with reason: eaddrnotavail in gen_server:init_it/6 line 320 This is the crash.log output: 2012-09-11 10:58:02 =CRASH REPORT==== crasher: initial call: mochiweb_socket_server:init/1 pid: <0.164.0> registered_name: [] exception exit: {eaddrnotavail,[{gen_server,init_it,6,[{file,"gen_server.erl"},{line,320}]},{proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,227}]}]} ancestors: [riak_core_sup,<0.135.0>] messages: [] links: [<0.136.0>] dictionary: [] trap_exit: true status: running heap_size: 377 stack_size: 24 reductions: 403 neighbours: You can find the riak console output below: wolfiem@f01:~$ riak console Attempting to restart script through sudo -H -u riak Exec: /usr/lib/riak/erts-5.9.1/bin/erlexec -boot /usr/lib/riak/releases/1.2.0/riak -embedded -config /etc/riak/app.config -pa /usr/lib/riak/basho-patches -args_file /etc/riak/vm.args -- console Root: /usr/lib/riak Erlang R15B01 (erts-5.9.1) [source] [64-bit] [smp:8:8] [async-threads:64] [kernel-poll:true] =INFO REPORT==== 11-Sep-2012::10:44:18 === alarm_handler: {set,{system_memory_high_watermark,[]}} ** /usr/lib/riak/lib/observer-1.1/ebin/etop_txt.beam hides /usr/lib/riak/lib/basho-patches/etop_txt.beam ** Found 1 name clashes in code paths 10:44:19.099 [info] Application lager started on node '[email protected]' 10:44:19.130 [warning] No ring file available. 10:44:19.158 [error] CRASH REPORT Process <0.164.0> with 0 neighbours exited with reason: eaddrnotavail in gen_server:init_it/6 line 320 /usr/lib/riak/lib/os_mon-2.2.9/priv/bin/memsup: Erlang has closed. =INFO REPORT==== 11-Sep-2012::10:44:19 === alarm_handler: {clear,system_memory_high_watermark} Erlang has closed {"Kernel pid terminated",application_controller,"{application_start_failure,riak_core,{shutdown,{riak_core_app,start,[normal,[]]}}}"} Crash dump was written to: /var/log/riak/erl_crash.dump Kernel pid terminated (application_controller) ({application_start_failure,riak_core,{shutdown,{riak_core_app,start,[normal,[]]}}})

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  • Programação paralela no .NET Framework 4 – Parte II

    - by anobre
    Olá pessoal, tudo bem? Este post é uma continuação da série iniciada neste outro post, sobre programação paralela. Meu objetivo hoje é apresentar o PLINQ, algo que poderá ser utilizado imediatamente nos projetos de vocês. Parallel LINQ (PLINQ) PLINQ nada mais é que uma implementação de programação paralela ao nosso famoso LINQ, através de métodos de extensão. O LINQ foi lançado com a versão 3.0 na plataforma .NET, apresentando uma maneira muito mais fácil e segura de manipular coleções IEnumerable ou IEnumerable<T>. O que veremos hoje é a “alteração” do LINQ to Objects, que é direcionado a coleções de objetos em memória. A principal diferença entre o LINQ to Objects “normal” e o paralelo é que na segunda opção o processamento é realizado tentando utilizar todos os recursos disponíveis para tal, obtendo uma melhora significante de performance. CUIDADO: Nem todas as operações ficam mais rápidas utilizando recursos de paralelismo. Não deixe de ler a seção “Performance” abaixo. ParallelEnumerable Tudo que a gente precisa para este post está organizado na classe ParallelEnumerable. Esta classe contém os métodos que iremos utilizar neste post, e muito mais: AsParallel AsSequential AsOrdered AsUnordered WithCancellation WithDegreeOfParallelism WithMergeOptions WithExecutionMode ForAll … O exemplo mais básico de como executar um código PLINQ é utilizando o métodos AsParallel, como o exemplo: var source = Enumerable.Range(1, 10000); var evenNums = from num in source.AsParallel() where Compute(num) > 0 select num; Algo tão interessante quanto esta facilidade é que o PLINQ não executa sempre de forma paralela. Dependendo da situação e da análise de alguns itens no cenário de execução, talvez seja mais adequado executar o código de forma sequencial – e nativamente o próprio PLINQ faz esta escolha.  É possível forçar a execução para sempre utilizar o paralelismo, caso seja necessário. Utilize o método WithExecutionMode no seu código PLINQ. Um teste muito simples onde podemos visualizar a diferença é demonstrado abaixo: static void Main(string[] args) { IEnumerable<int> numbers = Enumerable.Range(1, 1000); IEnumerable<int> results = from n in numbers.AsParallel() where IsDivisibleByFive(n) select n; Stopwatch sw = Stopwatch.StartNew(); IList<int> resultsList = results.ToList(); Console.WriteLine("{0} itens", resultsList.Count()); sw.Stop(); Console.WriteLine("Tempo de execução: {0} ms", sw.ElapsedMilliseconds); Console.WriteLine("Fim..."); Console.ReadKey(true); } static bool IsDivisibleByFive(int i) { Thread.SpinWait(2000000); return i % 5 == 0; }   Basta remover o AsParallel da instrução LINQ que você terá uma noção prática da diferença de performance. 1. Instrução utilizando AsParallel   2. Instrução sem utilizar paralelismo Performance Apesar de todos os benefícios, não podemos utilizar PLINQ sem conhecer todos os seus detalhes. Lembre-se de fazer as perguntas básicas: Eu tenho trabalho suficiente que justifique utilizar paralelismo? Mesmo com o overhead do PLINQ, vamos ter algum benefício? Por este motivo, visite este link e conheça todos os aspectos, antes de utilizar os recursos disponíveis. Conclusão Utilizar recursos de paralelismo é ótimo, aumenta a performance, utiliza o investimento realizado em hardware – tudo isso sem custo de produtividade. Porém, não podemos usufruir de qualquer tipo de tecnologia sem conhece-la a fundo antes. Portanto, faça bom uso, mas não esqueça de manter o conhecimento a frente da empolgação. Abraços.

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  • Throttling in OSB

    - by Knut Vatsendvik
    Technorati Tags: soa,integration,osb,throttling,overload protection A common problem with integration is the risk of overloading a particular web service. When the capacity of a web service is reached and it continues to accept connections, it will most likely start to deteriorate. Fortunately there are 2 techniques, with Oracle Service Bus, that you can apply for protecting this from happening. You can either limit the concurrent number of requests for a Business Service (outbound requests) or you can limit the number of threads processing the requests for a Proxy Service (inbound requests). Limiting the Concurrent Number of Requests Limiting the concurrent requests for a Business Service cannot be set at design time so you have to use the built-in Oracle Service Bus Administration Console to do it (/sbconsole). Follow these steps to enable it: In Change Center, click Create to start a new Session Select Project Explorer, and navigate to the Business Service you want to limit Select the Operational Settings tab of the View a Business Service page In this tab, under Throttling, select the Enable check box. By enabling throttling you Specify a value for Maximum Concurrency Specify a positive integer value for Throttling Queue to backlog messages that has exceeded the message concurrency limit Specify the maximum time in milliseconds for Message Expiration a message can spend in Throttling Queue Click Update Click Active in Change Center to active the new settings If you re-publish the service, it will not overwrite the settings. Only if the resource is renamed or moved, it will. Please note that a throttling queue is an in-memory queue. Messages that are placed in this queue are not recoverable when a server fails or when you restart a server. Limiting the Number of Threads A better approach, in my opinion, is to limit the number of threads that can work with request. Follow these steps to do it: Open the WebLogic Server Console (/console) In Change Center, click Create to start a new Session In the left pane expand Environment and select Work Managers In the Global Work Managers page, click New    Click the Work Manager radio button, then click Next Enter a Name for the new Work Manager, and click Next In the Available Targets list, select server instances or clusters on which you will deploy applications that reference the Work Manager Click Finish. The new Work Manager now appears in the Global Work Managers page. Select the new Work Manager Right next to the Maximum Threads Constraint drop-down box, click New   Click the Maximum Threads Constraint radio button, then click Next Enter a Name and a thread Count to be the maximum size to allocate for requests. Click Next  In the Available Targets list, select server instances or clusters on which you will deploy applications that reference the Work Manager Click Finish Click Save Click Active in Change Center to active your changes.  A restart may be necessary.   Puh! Almost there. Start a new session. Go to the Service Bus Console (/sbconsole) and find your consuming Proxy Service. Click the Edit button of the Transport Configuration tab. Click Next Set the Dispatch Policy to the new Work Manager Click Last Click Save Click Active in Change Center to active your changes. 

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  • Beware when using .NET's named pipes in a windows forms application

    - by FransBouma
    Yesterday a user of our .net ORM Profiler tool reported that he couldn't get the snapshot recording from code feature working in a windows forms application. Snapshot recording in code means you start recording profile data from within the profiled application, and after you're done you save the snapshot as a file which you can open in the profiler UI. When using a console application it worked, but when a windows forms application was used, the snapshot was always empty: nothing was recorded. Obviously, I wondered why that was, and debugged a little. Here's an example piece of code to record the snapshot. This piece of code works OK in a console application, but results in an empty snapshot in a windows forms application: var snapshot = new Snapshot(); snapshot.Record(); using(var ctx = new ORMProfilerTestDataContext()) { var customers = ctx.Customers.Where(c => c.Country == "USA").ToList(); } InterceptorCore.Flush(); snapshot.Stop(); string error=string.Empty; if(!snapshot.IsEmpty) { snapshot.SaveToFile(@"c:\temp\generatortest\test2\blaat.opsnapshot", out error); } if(!string.IsNullOrEmpty(error)) { Console.WriteLine("Save error: {0}", error); } (the Console.WriteLine doesn't do anything in a windows forms application, but you get the idea). ORM Profiler uses named pipes: the interceptor (referenced and initialized in your application, the application to profile) sends data over the named pipe to a listener, which when receiving a piece of data begins reading it, asynchronically, and when properly read, it will signal observers that new data has arrived so they can store it in a repository. In this case, the snapshot will be the observer and will store the data in its own repository. The reason the above code doesn't work in windows forms is because windows forms is a wrapper around Win32 and its WM_* message based system. Named pipes in .NET are wrappers around Windows named pipes which also work with WM_* messages. Even though we use BeginRead() on the named pipe (which spawns a thread to read the data from the named pipe), nothing is received by the named pipe in the windows forms application, because it doesn't handle the WM_* messages in its message queue till after the method is over, as the message pump of a windows forms application is handled by the only thread of the windows forms application, so it will handle WM_* messages when the application idles. The fix is easy though: add Application.DoEvents(); right before snapshot.Stop(). Application.DoEvents() forces the windows forms application to process all WM_* messages in its message queue at that moment: all messages for the named pipe are then handled, the .NET code of the named pipe wrapper will react on that and the whole process will complete as if nothing happened. It's not that simple to just say 'why didn't you use a worker thread to create the snapshot here?', because a thread doesn't get its own message pump: the messages would still be posted to the window's message pump. A hidden form would create its own message pump, so the additional thread should also create a window to get the WM_* messages of the named pipe posted to a different message pump than the one of the main window. This WM_* messages pain is not something you want to be confronted with when using .NET and its libraries. Unfortunately, the way they're implemented, a lot of APIs are leaky abstractions, they bleed the characteristics of the OS objects they hide away through to the .NET code. Be aware of that fact when using them :)

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  • MEB Support to NetBackup MMS

    - by Hema Sridharan
    In MySQL Enterprise Backup 3.6, new option was introduced to support backup to tapes via SBT interface. SBT stands for System Backup to Tape, an Oracle API that helps to perform backup and restore jobs via media management software such as Oracle's Secure Backup (OSB). There are other storage managers like IBM's Tivoli Storage Manager (TSM) and Symantec's Netbackup (NB) which are also supported by MEB but we don't guarantee that it will function as expected for every release. MEB supports SBT API version 2.0 In this blog, I am primarily going to focus the interface of MEB and Symantec's NB. If we are using tapes for backup, ensure that tape library and tape drives are compatible. Test Setup 1. Install NB 7.5 master and media servers in Linux OS. ( NB 7.1 can also be used but for testing purpose I used NB 7.5)2. Install MEB 3.8 also in Linux OS.3. Install NB admin console in your windows desktop and configure the NB master server from there. Note: Ensure that you have root user permission to install NetBackup. Configuration Steps for MEB and NB Once MEB and NB are installed, Ensure that NB is linked to MEB by specifying the library /usr/openv/netbackup/bin/libobk.so64 in the mysqlbackup command line using --sbt-lib-path. Configure the NB master server from windows console. That is configure the storage units by specifying the Storage unit name, Disk type, Media Server name etc.  Create NetBackup policies that are user selectable. But please make sure that policy type is "Oracle".  Define the clients where MEB will be executed. Some times this will be different host where MEB is run or some times in same Media server where NB and tapes are attached. Now once the installation and configuration steps are performed for MEB and NB, the next part is the actual execution.MEB should be run as single file backup using --backup-image option with prefix sbt:(it is a tag which tells MEB that it should stream the backup image through the SBT interface) which is sent to NB client via SBT interface . The resulting backup image is stored where NB stores the images that it backs up. The following diagram shows how MEB interacts with MMS through SBT interface. Backup The following parameters should also be ready for the execution,    --sbt-lib-path : Path to SBT library specific to NetBackup MMS. SBT lib for NetBackup  is in /usr/openv/netbackup/bin/libobk.so64    --sbt-environment: Environment variables must be defined specific to NetBackup. In our example below, we use     NB_ORA_SERV=myserver.com,    NB_ORA_CLIENT=myserver.com,    NB_ORA_POLICY=NBU-MEB    ORACLE_HOME = /export/home2/tmp/hema/mysql-server/ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ./mysqlbackup --port=13000 --protocol=tcp --user=root --backup-image=sbt:bkpsbtNB --sbt-lib-path=/usr/openv/netbackup/bin/libobk.so64 --sbt-environment="NB_ORA_SERV=myserver.com, NB_ORA_CLIENT=myserver.com, NB_ORA_POLICY=NBU-MEB, ORACLE_HOME=/export/home2/tmp/hema/mysql-server/” --backup-dir=/export/home2/tmp/hema/MEB_bkdir/ backup-to-image ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Once backup is completed successfully, this should appear in Activity Monitor in NetBackup Console.For restore,  image contents has to be extracted using image-to-backup-dir command and then apply-log and copy-back steps are applied. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ./mysqlbackup --sbt-lib-path=/usr/openv/netbackup/bin/libobk.so64  --backup-dir=/export/home2/tmp/hema/NBMEB/ --backup-image=sbt:bkpsbtNB image-to-backup-dir-----------------------------------------------------------------------------------------------------------------------------------Now apply logs as usual, shutdown the server and perform restore, restart the server and check the data contents. ./mysqlbackup   ---backup-dir=/export/home2/tmp/hema/NBMEB/  apply-log ./mysqlbackup --datadir=/export/home2/tmp/hema/mysql-server/mysql-5.5-meb-repo/mysql-test/var/mysqld.1/data/  --backup-dir=/export/home2/tmp/hema/MEB_bkpdir/ innodb_log_files_in_group=2 --innodb_log_file_size=5M --user=root --port=13000 --protocol=tcp copy-back The NB console should show 'Restore" job as done. If you don't see that there is something wrong with MEB or NetBackup.You can also refer to more detailed steps of MEB and NB integration in whitepaper here

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  • C# 4 Named Parameters for Overload Resolution

    - by Steve Michelotti
    C# 4 is getting a new feature called named parameters. Although this is a stand-alone feature, it is often used in conjunction with optional parameters. Last week when I was giving a presentation on C# 4, I got a question on a scenario regarding overload resolution that I had not considered before which yielded interesting results. Before I describe the scenario, a little background first. Named parameters is a well documented feature that works like this: suppose you have a method defined like this: 1: void DoWork(int num, string message = "Hello") 2: { 3: Console.WriteLine("Inside DoWork() - num: {0}, message: {1}", num, message); 4: } This enables you to call the method with any of these: 1: DoWork(21); 2: DoWork(num: 21); 3: DoWork(21, "abc"); 4: DoWork(num: 21, message: "abc"); and the corresponding results will be: Inside DoWork() - num: 21, message: Hello Inside DoWork() - num: 21, message: Hello Inside DoWork() - num: 21, message: abc Inside DoWork() - num: 21, message: abc This is all pretty straight forward and well-documented. What is slightly more interesting is how resolution is handled with method overloads. Suppose we had a second overload for DoWork() that looked like this: 1: void DoWork(object num) 2: { 3: Console.WriteLine("Inside second overload: " + num); 4: } The first rule applied for method overload resolution in this case is that it looks for the most strongly-type match first.  Hence, since the second overload has System.Object as the parameter rather than Int32, this second overload will never be called for any of the 4 method calls above.  But suppose the method overload looked like this: 1: void DoWork(int num) 2: { 3: Console.WriteLine("Inside second overload: " + num); 4: } In this case, both overloads have the first parameter as Int32 so they both fulfill the first rule equally.  In this case the overload with the optional parameters will be ignored if the parameters are not specified. Therefore, the same 4 method calls from above would result in: Inside second overload: 21 Inside second overload: 21 Inside DoWork() - num: 21, message: abc Inside DoWork() - num: 21, message: abc Even all this is pretty well documented. However, we can now consider the very interesting scenario I was presented with. The question was what happens if you change the parameter name in one of the overloads.  For example, what happens if you change the parameter *name* for the second overload like this: 1: void DoWork(int num2) 2: { 3: Console.WriteLine("Inside second overload: " + num2); 4: } In this case, the first 2 method calls will yield *different* results: 1: DoWork(21); 2: DoWork(num: 21); results in: Inside second overload: 21 Inside DoWork() - num: 21, message: Hello We know the first method call will go to the second overload because of normal method overload resolution rules which ignore the optional parameters.  But for the second call, even though all the same rules apply, the compiler will allow you to specify a named parameter which, in effect, overrides the typical rules and directs the call to the first overload. Keep in mind this would only work if the method overloads had different parameter names for the same types (which in itself is weird). But it is a situation I had not considered before and it is one in which you should be aware of the rules that the C# 4 compiler applies.

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