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  • Jquery Carousel - Need A Script Hack to Customize

    - by Leah
    I hope someone can help me out here. I am coding a site for a client using the carouFredsel. I am using this because it allows for variable widths with in the slideshow as seen here: http://2938.sandbox.i3dthemes.net/index-old.html. My problems are as follows: to use the built in auto center script the scrolling changes the white space in between images during the transition to fit the width of the wrapper. I need a hack to keep the white space during transition the same, like this: http://2938.sandbox.i3dthemes.net/index.html. Also, I can't figure out how to put this snippet into my code and make it work scroll: { onAfter: function() { if ( $(this).triggerHandler( "currentPosition" ) == 0 ) { $(this).trigger( "pause" ); } } }

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  • Retail Link data storage requirements

    - by Randy Walker
    I was asked today about how much data an average Retail Link analyst (Walmart vendor) would consume.  I thought I would write this small post for future reference. Of course this vastly depends on the amount of skus, how long you want to archive data, and if you want store level sales. Most reports take up very little space. Most times when you download a report (total sales per sku for last week), you will overwrite the previous week’s report.  However, most users will take the data inside their downloaded report, and add it to a database or larger excel spreadsheet.  This way, the user has a history of the sales of each item/sku per week over the last 2+ years.  I would estimate 1 user to consume around 1-2 gb of space, at most, over the course of 2 years. If you start archiving store level sales those numbers can drastically increase up to 10gb or more very quickly.

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  • Finding Near-Earth Asteroids

    - by TATWORTH
    One of the puzzling aspects of hunting for Near Earth Asteroids is that more has been spent on Hollywood films about potential disasters should one hit the Earth than on finding them in the first place. While there are a number of on-going asteroid search programs, these are all Earth-based at the moment. The limitations of them are:Each telescope can only observe for a maximum average of 12 hours per day.As far as I am aware, all these programs are in the visible light only. (Once an asteroid is found, then radar tracking is possible when it is close.)Being Earth based they cannot see inside the Earth's orbit.The Asteroids being generally dark, do not show up well in visible light.A private group are proposing a radical alternative to this by orbiting an infra-red telescope in the orbit of Venus. In Infra-red, the asteroids are more readily seen. Here are some details: Source SPACE.com: All about our solar system, outer space and exploration

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  • Error while trying to dual boot Ubuntu alongside Windows 8

    - by Brian
    I recently purchased a new Toshiba Ultrabook that comes pre-installed with Windows 8. I'm trying to dual boot 12.10 with it and I have run into a problem with the installer. When I get to the page to pick the partitions I get this: No drives are listed and the only thing in that device drop down is /dev/sda. If I click Install Now or +/-/change I get an "Ubuntu has stopped working" error message. I'm trying to install off a 12.10 64-bit USB drive in UEFI mode, and I have tried it with secure boot both enabled and disabled with the same results. The hard drive set up is as follows: 500 GB main drive windows recovery (primary) EFI boot section (primary) Windows' partion (280 GB I believe) (primary) unallocated space I created for Ubuntu partition (200ish GB) another Windows recovery partition (primary) 12 GB solid state drive all unallocated space Could it be a problem with the number of primary partitions? I think I read somewhere about a max of 4.

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  • Hello World!

    - by sravan.sarraju(at)oracle.com
    Finally managed to get some space to publish my first post. I’m a Fusion Apps Developer @ Oracle with a modest 3 yrs of exp. I love learning new technologies and digging into things which usually ppl ignore. Through this blog I wil try to share my leanings,observations, tips, workarounds etc. on topics ranging from Apps to ByteCode. Watch out for this space. Hope I wil be able to pull off an interesting blog.

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  • How to fire a bullet in a specific direction?

    - by Mike
    I am developing an Android game. I have problem with bullet firing. It's a space ship that has to fire bullets but right now it's firing in a random direction. I have to fire a bullet to the enemy from the only one point on the nose of the ship. Right now the bullets fire sometimes from the tailpart or other. So that's a problem. How do I give a bullet direction and how to fire it from only the head of my space ship?

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  • Vector.Unproject - Checking if a model intersects a large sprite

    - by Fibericon
    Let's say I have a sprite, drawn like this: spriteBatch.Draw(levelCannons[i].texture, levelCannons[i].position, null, alpha, levelCannons[i].rotation, Vector2.Zero, scale, SpriteEffects.None, 0); Picture levelCannon as being a laser beam that goes across the entire screen. I need to see if my 3d model intersects with the screen space inhabited by the sprite. I managed to dig up Vector.Unproject, but that seems to only be useful when dealing with a single point in 2d space, rather than an area. What can I do in my case?

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  • Unity launcher full - Need more icons

    - by Martin Wildam
    I have already reduced the Unity launcher icons to 32 but still the space is exhausted already with my most-used programs. Basically I have to scroll often in the unity launcher bar with is annoying. So far (Ubuntu 10.04) I had those icons as mini ones in the top panel (smaller icons and wider space) where they could fit all. I was thinking already of sub-launchers or something the like but could not find something like the drawer was in Gnome 2. I am using Ubuntu at home and in the office. I am a consultant and need a lot of stuff on a regular basis. To put links at the desktop does not make sense because of the many windows that I usually have open there is hardly ever a piece of the desktop looking through. How do you - power users get keep most-used programs at reach (and I mean <= 2 clicks away)?

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  • Why is 2^16 a "special" number?

    - by javamonkey79
    OK, I feel stupid asking this - but in Jeff's article: Getting the Interview Phone Screen Right and originally stated in the 5 essential phone screen questions: They shouldn't stare blankly at you when you ask with 2^16 is. It's a special number. They should know it. I've been a developer\software engineer\code monkey\whatever for a little while now, and I don't think I've ever come across this. I mean, I can certainly count binary values do basic operations on them, etc, etc. But I don't see what is "special" about this value.

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  • How do I completly remove software? [closed]

    - by Dustin
    Possible Duplicate: Why are the hidden settings-folders not deleted when purging an application? Ok I have 8GB on my desktop dual booting win 7. I installed a few games, assualtcube, tremolous, and spring. But I had removed them using 'remove --purge' and only to find they are still lingering and purge does not well truly purge them. I need them completely gone and not secretly hogging space when I purged them. How can i completely remove software, like it is gone and not going to take any more of my precious space? Shrinking 7 and growing Ubuntu is not an answer I am accepting, i want to know how to completely remove software. Thank you for your time and your answers.

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  • 11.10 had sound, 12.04 doesnt. Acer Aspire One D257

    - by Jeff Welling
    I'm wondering if anyone else has had this same problem, because if so it might be worth while for me to file a bug, but it might also be chaos monkey so I wanted to check first. I have an Acer Aspire One D257 and the sound worked in 11.10 by default, but after doing a fresh install of 12.04 there is no sound. There used to be a speaker icon on the menu bar but now there isn't, and volume up and volume down hotkeys now do nothing, which leads me to believe it isn't detecting the sound card properly anymore. Googling for sound problems on an Acer Aspire One D257 on 12.04 isn't showing any helpful results, so I'm wondering if it's just me. Does anyone have an AAO D257 on 12.04 with the sound working, and if so did you have to do anything special to make it work?

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  • Understanding Unity3d physics: where is the force applied?

    - by Heisenbug
    I'm trying to understand which is the right way to apply forces to a RigidBody. I noticed that there are AddForce and AddRelativeForce methods, one applied in world space coordinate system meanwhile the other in the local space. The thing that I do not understand is the following: usually in physics library (es. Bullet) we can specify the force vector and also the force application point. How can I do this in Unity? Is it possible to apply a force vector in a specific point relative to the given RigidBody coordinate system? Where does AddForce apply the force?

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  • No inodes left error, df -i command says contrary

    - by abhinavkulkarni
    I copied a lot of files in my mounted Windows drive from Ubuntu and I subsequently ran into Error opening file '/media/windows/<some-file-path>': No space left on device error. I checked the output of df -i command to see if I had ran out of inodes for the mounted Windows drive: Filesystem Inodes IUsed IFree IUse% Mounted on /dev/sda5 2363904 504119 1859785 22% / udev 207621 522 207099 1% /dev tmpfs 211487 450 211037 1% /run none 211487 3 211484 1% /run/lock none 211487 7 211480 1% /run/shm none 211487 19 211468 1% /run/user /dev/sda2 458686680 2588876 456097804 1% /media/windows As above output shows, lots of inodes are available for /media/windows drive. I have plenty of disk space left - around 500GB. What's the problem then?

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  • How to enlarge ubuntu partition

    - by Vineet
    I installed Ubuntu 11.10 recently by making a 5.6GB partition from the Ubiquity installer. I wanted to upgrade to 12.04, so I opened the Update Manager and clicked on 'Update Packages' (I was following this guide) After clicking, it said that there was too little space available. So, I want to enlarge my Ubuntu partition so that there is appropriate space for upgrading. I downloaded Gparted. I read another guide which said my computer won't boot if I resize the Ubuntu partition because '/boot will be misplaced and I will have to repair GRUB2 myself.' So how do I do this easily? Thank you in advance.

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  • How important is index size when searching?

    - by Michael K
    My company has recently began using Apache Solr to search its data. As we learn how to use it we have gone down the path of indexing multiple fields to get the results we need. Most of these are either N-Grammed or Edge-N-Grammed. Gramming by nature takes up a lot of space, which takes more time to search. Space is cheap, but time is less so. Index time is not too important, since a delta-import (only get the changes since last index) is extremely quick and you only pay a penalty on the first import. What we've not been able to determine is what effect the index size has on query times. Obviously a larger index takes longer to search, but the time added by n-gramming a field is difficult to predict. How do you determine whether a field is worth gramming? Can you predict how much longer a query will take when you gram a field?

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  • Translate along local axis

    - by Aaron
    I have an object with a position matrix and a rotation matrix (derived from a quaternion, but I digress). I'm able to translate this object along world-relative vectors, but I'm trying to figure out how to translate it along local-relative vectors. So if the object is tilted 45 degrees around its Z-axis the vector (1, 0, 0) would make it move to the upper right. For world-space translations I simply turn the movement vector into a matrix and multiply it by the position matrix: position_mat = translation_mat * position_mat. For local-space translations I'd think I'd have to use the rotation matrix into that formula, but I see the object spin around instead when I apply a translation over time no matter where I multiply the rotation matrix.

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  • How do you conquer the challenge of designing for large screen real-estate?

    - by Berin Loritsch
    This question is a bit more subjective, but I'm hoping to get some new perspective. I'm so used to designing for a certain screen size (typically 1024x768) that I find that size to not be a problem. Expanding the size to 1280x1024 doesn't buy you enough screen real estate to make an appreciable difference, but will give me a little more breathing room. Basically, I just expand my "grid size" and the same basic design for the slightly smaller screen still works. However, in the last couple of projects my clients were all using 1080p (1920x1080) screens and they wanted solutions to use as much of that real estate as possible. 1920 pixels across provides just under twice the width I am used to, and the wide screen makes some of my old go to design approaches not to work as well. The problem I'm running into is that when presented with so much space, I'm confronted with some major problems. How many columns should I use? The wide format lends itself to a 3 column split with a 2:1:1 split (i.e. the content column bigger than the other two). However, if I go with three columns what do I do with that extra column? How do I make efficient use of the screen real estate? There's a temptation to put everything on the screen at once, but too much information actually makes the application harder to use. White space is important to help make sense of complex information, but too much makes related concepts look too separate. I'm usually working with web applications that have complex data, and visualization and presentation is key to making sense of the raw data. When your user also has a large screen (at least 24"), some information is out of eye sight and you need to move the pointer a long distance. How do you make sure everything that's needed stays within the visual hot points? Simple sites like blogs actually do better when the width is constrained, which results in a lot of wasted real estate. I kind of wonder if having the text box and the text preview side by side would be a big benefit for the admin side of that type of screen? (1:1 two column split). For your answers, I know almost everything in design is "it depends". What I'm looking for is: General principles you use How your approach to design has changed I'm finding that i have to retrain myself how to work with this different format. Every bump in resolution I've worked through to date has been about 25%: 640 to 800 (25% increase), 800 to 1024 (28% increase), and 1024 to 1280 (25% increase). However, the jump from 1280 to 1920 is a good 50% increase in space--the equivalent from jumping from 640 straight to 1024. There was no commonly used middle size to help learn lessons more gradually.

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  • Viewport.Unproject - Checking if a model intersects a large sprite

    - by Fibericon
    Let's say I have a sprite, drawn like this: spriteBatch.Draw(levelCannons[i].texture, levelCannons[i].position, null, alpha, levelCannons[i].rotation, Vector2.Zero, scale, SpriteEffects.None, 0); Picture levelCannon as being a laser beam that goes across the entire screen. I need to see if my 3d model intersects with the screen space inhabited by the sprite. I managed to dig up Viewport.Unproject, but that seems to only be useful when dealing with a single point in 2d space, rather than an area. What can I do in my case?

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  • FatCow and iPage real deal?

    - by Tribbey
    I need a cheap host that I can upgrade if needed for a startup. From searching, FatCow and iPage seem reliable and inexpensive web hosting services with a Unix OS and good bandwidth + disk space. I suspect they were bought from the same company. They propose to offer unlimited bandwidth/disc space and perks like AdSense/Facebook credit however, they're packages range from 1-3 years @ 3.15 USD/mo, there isn't a monthly package but they do allow you to cancel at anytime and there servers run on wind-mill generated energy which is a plus. I was suspicious because I couldnt seem to find one negative review about them, just affiliate pages until I read a review explaining they're strict policies on copywritten data. Has anyone experience with one of these two hosts?

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  • disk not accessible

    - by user107044
    i formatted my hard drive yesterday and it was working well even after the formatting. But when I restarted my system again , is is showing that the space is alloted to my files but they are inaccessible. I have even tried to unhide the files and folders, if they got hidden somehow. But nothing works. the hard drive is being shown empty but the properties are saying that it still conatins the data : http://imgur.com/ObjTE in the image, it is showing that the directory has only 1 file of size:4.8 kbps but the space being used by the drive is 11.6 GB. do suggest some solution.

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • Spaces in type attribute for Behavior Extension Configuration Issues

    - by Shawn Cicoria
    If you’ve deployed your WCF Behavior Extension, and you get a Configuration Error, it might just be you’re lacking a space between your “Type” name and the “Assembly” name. You'll get the following error message: Verify that the extension is registered in the extension collection at system.serviceModel/extensions/behaviorExtensions So, if you’ve entered as below without <system.serviceModel> <extensions> <behaviorExtensions> <add name="appFabricE2E" type="Fabrikam.Services.AppFabricE2EBehaviorElement,Fabrikam.Services, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> </extensions> The following will work – notice the additional space between the Type name and the Assembly name: <system.serviceModel> <extensions> <behaviorExtensions> <add name="appFabricE2E" type="Fabrikam.Services.AppFabricE2EBehaviorElement,Fabrikam.Services, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> </extensions>

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  • How do I create weapon attachments?

    - by Tron86
    My question is; I am developing a game for XNA and I am trying to create a weapon attachment for my player model. My player model loads the .md3 format and reads tags for attachment points. I am able to get the tag of my model's hand. And I am also able to get the tag of my weapon's handle. Each tag I am able to get the rotation and position of and this is how I am calculating it: Model.worldMatrix = Matrix.CreateScale(Model.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateRotationY(MathHelper.PiOver2); Pretty simple, the player model has a scale and its orientation(it loads on its side so I just use a 90 degree X axis rotation, and a Y axis rotation to face away from the camera). I then calculate the torso tag on the lower body, which gives me a local coordinate at the waist. Then I take that matrix and calculate the tag_weapon in the upper body. This gives me the hand position in local space. I also get the rotation matrix from that tag that I store for later use. All this seems to work fine. Now I move onto my weapon: Matrix weaponWorld = Matrix.CreateScale(CurrentWeapon.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * TagRotationMatrix * Matrix.CreateTranslation(HandTag.Position) * Matrix.CreateRotationY(PlayerRotation) * Matrix.CreateTranslation(CollisionBody.Position) * You may notice the weapon matrix gets rotated by 90 degress on the X axis as well. This is because they load in on their sides. Once again this seems pretty simple and follows the SRT order I keep reading about. My TagRotation matrix is the hand's rotation. HandTag.Position is its position in local space. CreateRotationY(PlayerRotation) is the player's rotation in world space, and the CollisionBody.Position is the player's world location. Everything seems to be in order, and almost works in game. However when the gun spawns and follows the player's hand it seems to be flipped on an axis every couple frames. Almost like the X or Y axis is being inversed then put right back. Its hard to explain and I am totally stumped. Even removing all my X axis fixes does nothing to solve the problem. Hopefully I explained everything enough as I am a bit new to this! Thanks!

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