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  • Jetty servlet respons to Ajax always empty

    - by chris
    Hi I try to run a java server on Jetty which should respond to an ajax call. Unfortunately the response seems to be empty when I call it with ajax. When I call http://localhost:8081/?id=something I get an answer. The Java Server: public class Answer extends AbstractHandler { public void handle(String target, Request baseRequest, HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { String id = request.getParameter("id"); response.setContentType("text/xml"); response.setHeader("Cache-Control", "no-cache"); response.setContentLength(19+id.length()); response.setStatus(HttpServletResponse.SC_OK); response.getWriter().write("<message>"+id+"</message>"); //response.setContentType("text/html;charset=utf-8"); response.flushBuffer(); baseRequest.setHandled(true); } public static void main(String[] args) throws Exception { Server server = new Server(8081); server.setHandler(new Answer()); server.start(); server.join(); } } The js and html: <html> <head> <script> var req; function validate() { var idField = document.getElementById("userid"); var url = "validate?id=" + encodeURIComponent(idField.value); if (typeof XMLHttpRequest != "undefined") { req = new XMLHttpRequest(); } else if (window.ActiveXObject) { req = new ActiveXObject("Microsoft.XMLHTTP"); } req.open("GET", "http://localhost:8081?id=fd", true); req.onreadystatechange = callback; req.send(null); } function callback() { if (req.readyState == 4) { if (req.status == 200) { var message = req.responseXML.getElementsByTagName("message")[0]; document.getElementById("userid").innerHTML = "message.childNodes[0].nodeValue"; } } } </script> </head> <body onload="validate('foobar')"> <div id="userid">hannak</div> </body> </html> I'm actually don't know what I'm doing wrong here. Maybe someone has a good idea. greetings chris

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  • Hidden Features of Google Guice

    - by Jon
    Google Guice provides some great dependency injection features. I came across the @Nullable feature recently which allows you to mark constructor arguments as optional (permitting null) since Guice does not permit these by default: e.g. public Person(String firstName, String lastName, @Nullable Phone phone) { this.firstName = checkNotNull(firstName, "firstName"); this.lastName = checkNotNull(lastName, "lastName"); this.phone = phone; } http://code.google.com/p/google-guice/wiki/UseNullable What are the other useful features of Guice (particularly the less obvious ones) that people use?

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  • Regex pattern help (I almost have it, just need a bit of expertise to finish it)

    - by Mohammad
    I need to match two cases js/example_directory/example_name.js and js/example_directory/example_name.js?12345 (where 12345 is a digit string of unknown length and the directory can be limitless in depth or not exist at all) I need to capture in both cases everything between js/ and .js and if ? exists capture the digit string after ? This is what I have so far ^js/(.*).js\??(\d+)? This works except it also captures js/example_directory/example_name.js12345 I want the regex to ignore that. Any suggestions? Thank you all! Test your patterns here

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  • Inheritance: possible to change base reference to something else?

    - by fred
    For example I have two classes, Base and Derived as shown below: class Base { public string Name { get; set; } public Base() { } } class Derived : Base { public Derived(Base b) { base = b; // doesn't compile, but is there any way to do something similar? } } So that they behave like this: Base b = new Base(); b.Name = "Bob"; Derived d = new Derived(b); d.Name = "John"; // b.Name is now "John" also Is this possible? I guess one way would be to keep the Base b reference in Derived and override Derived.Name to point to b.Name? Is there an easier way though, for example if I have like 50 properties to override? class Derived : Base { Base b; public override string Name { get { return b.Name; } set { b.Name = value; } } public Derived(Base b) { this.b = b; } }

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  • Factory vs instance constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • Custom validatior in ASP.net

    - by DJPB
    Hi there. I'm working on an ASP.NET/C# app. I have 2 text boxes and I need to validate if the input text for both of them are not both null ex: if(string.IsNullOrEmpty(TextBox1.Text) && string.IsNullOrEmpty(TextBox2.Text) ) //FAIL!!! else // OK! that is, at least one txtBox has values I was planning on using a custom validator but it seems that the validation function only gets called when something is written on the textBox i'm using has the 'control to validate'. Now, that doesn't work for me since I want to show an error message when both text boxes are empty. Is there a way to make the validation function to be called with, for example a postback? Or is there any other better approach to this case than the custom validator? tks

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  • How to access referenced table from ASPX in-line code (datagridview control)

    - by Grant
    Hi, i am trying to bind data to a datagridview control on an ASPX webpage and am using something like this.. <asp:TemplateField HeaderText="MyField"> <ItemTemplate> <%# DataBinder.Eval(Container.DataItem, "MyField") %> </ItemTemplate> </asp:TemplateField> the problem i am having is that the data for the 'MyField' field is actually an integer that is a reference to a string value in another sql table. Does anyone know how i can reformat my code line above to show the string value instead of the int value?

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  • Call a C++ constructor from an Objective C class

    - by syvex
    How can I call a C++ constructor from inside an Objective C class? class CppClass { public: CppClass(int arg1, const std::string& arg2): _arg1(arg1), _arg2(arg2) { } // ... private: int _arg1; std::string _arg2; }; @interface ObjC: NSObject { CppClass _cppClass; } @end @implementation ObjC - (id)init { self = [super init]; if ( self ) { // what is the syntax to call CppClass::CppClass(5, "hello") on _cppClass? } return self; } @end

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  • NSSortdescriptor, finding the path to the key I wish to use for sorting.

    - by RickiG
    Hi I am using an NSSortdescriptor to sort a collection of NSArrays, I then came across a case where the particular NSArray to be sorted contains an NSDictionary who contains an NSDictionary. I would like to sort from the string paired with a key in the last dictionary. This is how I would reference the string: NSDictionary *productDict = [MyArray objectAtIndex:index]; NSString *dealerName = [[productDict objectForKey:@"dealer"] objectForKey:@"name"]; How would I use the dealerName in my NSSortdescriptor to sort the array? NSSortDescriptor * sortDesc = [[NSSortDescriptor alloc] initWithKey:/* ? */ ascending:YES]; sortedDealerArray = [value sortedArrayUsingDescriptors:sortDesc]; [sortDesc release]; Hope someone could help me a bit with how I go about sorting according to keys inside objects inside other objects:) Thank you.

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  • asynchronous writing and reading of a file

    - by tazim
    hi, I have two processes. 1.) One processes is redirecting output of some unix command to a file on server side.the data is always appended to the file eg : find / > tmp.txt 2.)Another process is opening and reading the same file and storing it in a string and sending the entire string to the client Now, this things take simultaneously. I am using python. Any suggestion as in what can be possible ways to implement this scenario . Please explain with sample code . Thanks in advance . Tazim.

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  • WPF: Problem with TreeView databinding

    - by Am
    Hi, I have a tree view defined as follows: <TreeView Grid.Row="0" Grid.Column="0" Margin="0" FlowDirection="LeftToRight" ItemTemplate="{StaticResource NavigationHeaderTemplate}" Name="TreeView2"> </TreeView> The data binding is: public class ViewTag : INotifyPropertyChanged { private string _tagName; public string TagName { get { return _tagName; } set { _tagName = value; PropertyChanged(this, new PropertyChangedEventArgs("Tag Name")); } } private ObservableCollection<ViewTag> _childTags; public ObservableCollection<ViewTag> ChildTags { get { return _childTags; } set { _childTags = value; OnPropertyChanged(new PropertyChangedEventArgs("Child Tags")); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(PropertyChangedEventArgs e) { if (PropertyChanged != null) PropertyChanged(this, e); } #endregion public ViewTag(string tagName, ObservableCollection<ViewTag> childTags) { _tagName = tagName; _childTags = childTags; } } And my test binding is: List<ViewTag> tempTags = new List<ViewTag>(); ViewTag t1, t2, t3, t4, t5, t6; t1 = new ViewTag("Computers", null); t2 = new ViewTag("Chemistry", null); t3 = new ViewTag("Physics", null); var t123 = new ObservableCollection<ViewTag>(); t123.Add(t1); t123.Add(t2); t123.Add(t3); t4 = new ViewTag("Science", t123); var t1234 = new ObservableCollection<ViewTag>(); t1234.Add(t4); t5 = new ViewTag("All Items", t1234); t6 = new ViewTag("Untagged", null); var tall = new ObservableCollection<ViewTag>(); tall.Add(t5); tall.Add(t6); xy.Add(new ViewNavigationTree() { Header = "Tags", Image = "img/tags2.ico", Children = tall }); var rootFolders = eDataAccessLayer.RepositoryFacrory.Instance.MonitoredDirectoriesRepository.Directories.ToList(); var viewFolders = new ObservableCollection<ViewTag>(); foreach (var vf in rootFolders) { viewFolders.Add(new ViewTag(vf.FullPath, null)); } xy.Add(new ViewNavigationTree() { Header = "Folders", Image = "img/folder_16x16.png", Children = viewFolders }); xy.Add(new ViewNavigationTree() { Header = "Authors", Image = "img/user_16x16.png", Children = null }); xy.Add(new ViewNavigationTree() { Header = "Publishers", Image = "img/powerplant_32.png", Children = null }); TreeView2.ItemsSource = xy; Problem is, the tree only shows: + Tags All Items Untagged + Folders dir 1 dir 2 ... Authors Publishers The items I added under "All Items" aren't displayed. Being a WPF nub, i can't put my finger on the problem. Any help will be greatly appriciated.

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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • Should a protected property in a C# child class hide access to a public property on the parent?

    - by Tim
    I have the following code: public class Parent { public string MyField { get; set; } } public class Child : Parent { protected new int MyField { get; set; } } I try and access this with: static void Main(string[] args) { Child child = new Child(); child.MyField = "something"; } Visual studio 2008 compiles this without comment, but under Mono (2.4.2, Ubuntu) I get the error message 'HideTest.Child.MyField' is inaccessible due to its protection level (CS0122) Is one implementation or the other more compliant with the standard here?

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  • Secure WS client with UsernameToken(SOAP security header)

    - by user79163
    Hi, I'm trying to secure my WS client to be able to call the WS. My code looks like this: SendSmsService smsService = new SendSmsService(); SendSms sendSMS = smsService.getSendSms(); BindingProvider stub = (BindingProvider)sendSMS; //Override endpoint with local copy of wsdl. String URL ="";//here is the wsdl url Map<String,Object> requestContext = stub.getRequestContext(); requestContext.put(BindingProvider.ENDPOINT_ADDRESS_PROPERTY, URL); //Set usernametoken URL fileURL = loader.getResource("client-config.xml"); File file = new File(fileURL.getFile()); FileInputStream clientConfig = null; try { clientConfig = new FileInputStream(file); } catch (FileNotFoundException e) { e.printStackTrace(); } XWSSecurityConfiguration config = null; try { config = SecurityConfigurationFactory.newXWSSecurityConfiguration(clientConfig); } catch (Exception e) { e.printStackTrace(); log.warn("Exception: "+e.getMessage()); } requestContext.put(XWSSecurityConfiguration.MESSAGE_SECURITY_CONFIGURATION, config); //Invoke the web service String requestId = null; try { requestId = sendSMS.sendSms(addresses, senderName, charging, message, receiptRequest); } catch (PolicyException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (ServiceException e) { // TODO Auto-generated catch block e.printStackTrace(); } and the config file looks like this: <xwss:JAXRPCSecurity xmlns:xwss="http://java.sun.com/xml/ns/xwss/config" optimize="true"> <xwss:Service> <xwss:SecurityConfiguration dumpMessages="true" xmlns:xwss="http://java.sun.com/xml/ns/xwss/config"> <xwss:UsernameToken name="username" password="password> </xwss:SecurityConfiguration> </xwss:Service> <xwss:SecurityEnvironmentHandler> util.SecurityEnvironmentHandler </xwss:SecurityEnvironmentHandler> </xwss:JAXRPCSecurity> The SecurityEnviromentHandler is a dummy class that implements javax.security.auth.callback.CallbackHandler. Authentication must be in compliance with Oasis Web Services Security Username Token Profile 1.0. But I'm constantly getting "Security header not valid" error. Where am I going wrong, can anyone tell me. I used wsimport(JAX_WS 2.1 to generate classes for my client) Note:Only thing I know about this WS is WSDL URL and user&pass for authentication

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  • Casting class to interface and back

    - by Thomas
    I have the following: public interface ICartItem { string Name { get; set; } } public class CartItem : ICartItem { public string Name { get; set; } } I then create a List and cast it to an interface: IList<CartItem> items = new List<CartItem>() { new CartItem() { Name = "MyItem" } }; IList<ICartItem> cartItems = items.Cast<ICartItem>().ToList(); Is there a way to cast it back again like illustrated below? IList<CartItem> newList = cartItems as IList<CartItem>;

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  • TextBox loses text when InvokeRequired == false

    - by Tom
    This is modified code I found on this site. When appending text to a TextBox and InvoveRequired is false the text will display in the box but the next time the function is called and InvokeRequired is true the text string placed by the first call is lost (""). Multiple calls when InvokeRequired is true work as expected. comBox is a type TextBox with multline = true. Any help would be appreciated. public void LogComText(string comText, bool newline) { if (comBox.InvokeRequired) { comBox.BeginInvoke(new Action(delegate { LogComText(comText, newline); })); return; } comBox.AppendText(comText); if (newline) comBox.AppendText(Environment.NewLine); }

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • Webservice parameter value encoding

    - by dnolan
    We have a webservice created in WCF and presenting itself as a basicHttpBinding. One of the parameters is a string which takes an xml string. Looking at the soap the client generates to send to the webservice, the xml is encoded, with all < and swapped into < and >. My question is, is this all that is encoded, or has the parameter been run through HtmlEncode so that other entities would be swapped also? The reason I ask is we are submitting with our client to a 3rd party webservice now and they would like to know the details on what is encoded.

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  • How to set an ImageView and two TextviewS to have the same height?

    - by M.ES
    I've got the following layout with one ImageView and 2 TextView, I would like them all to have the same height. However, the ImageView is always taking more than half of the screen. Any help is highly apreciated. Here is the layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#FFFFFF" android:orientation="vertical" > <ImageView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="0.4" android:src="@drawable/sprint" /> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="0.3" android:background="#555555" android:text="@string/hello" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="0.3" android:text="@string/hello" /> </LinearLayout>

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  • GWT: Loading different UI's based on URL

    - by jmccartie
    Trying to get a GWT project off the ground and finding it difficult to do any basic routing. Trying to fire up different UI's based on the URL. Thought I could set a string based on the getHash() and then switch off that, but seems cumbersome (and annoying since I can't do string-based switches in Java). There's got to be a best practice for this. I know Gerrit uses hashes for determining this type of information but couldn't find where they do it in the source. Or is this totally not GWT-related? Something I can handle in web.xml? Any help is much appreciated.

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  • Failing faster when URL content is not found, howto

    - by Jam
    I have a thread pool that loops over a bunch of pages and checks to see if some string is there or not. If String is found, or not found response is near instant, however if server is offline or application is not running getting a rejection seems to take seconds How can I change my code to fail faster? for (Thread thread : pool) { thread.start(); } for (Thread thread : pool) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } } Here is my run method @Override public void run() { for (Box b : boxes) { try { connection = new URL(b.getUrl()).openConnection(); scanner = new Scanner(connection.getInputStream()); scanner.useDelimiter("\\Z"); content = scanner.next(); if (content.equals("YES")) { } else { System.out.println("\tFAILED ON " + b.getName() + " BAD APPLICATION STATE"); } } catch (Exception ex) { System.out.println("\tFAILED ON " + b.getName() + " BAD APPLICATION STATE"); } } }

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  • How can I pass a Context object to a thread on call

    - by Pentium10
    I have this code fragment: public static class ExportDatabaseFileTask extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(ctx); protected void onPreExecute(); protected Boolean doInBackground(final String... args); protected void onPostExecute(final Boolean success); } I execute this thread as new ExportDatabaseFileTask().execute(); As you see I use a ctx as Context variable in the new ProgressDialog call, how do I pass a context to the call method? to this one: new ExportDatabaseFileTask().execute();*

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  • MySQL SELECT WHERE returning empty with long numbers, although they are there

    - by brybam
    Alright, so basically the most simple query ever... I've done this a million times... SELECT * FROM purchased_items WHERE uid = '$uid' if $uid == 123 It works fine and returns all data in rows where uid is 123 if $uid == 351565051447743 It returns empty... I'm positive 351565051447743 is a possible uid in some rows, i literally copied and pasted it into the table. $uid is a string, and is being passed as a string. This is something i've done a million times, and i've never had this simple query not work. Any ideas why this is not working?

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  • How can I select a value matching my input from a TypeAhead control using WWW::Mechanize?

    - by kyoob
    So ordinarily the element I want to pick from a list would be populated on a page and I'd just find it and pick it. But I'm dealing with a control that doesn't populate list elements until some input has been stuck into a text box, after which it gives me a list of recommendations. For an example of the kind of list I'm talking about think of Facebook's "People, Places, and Things" search field. I want to plug a string into this text box, select the same string from the list of recommendations, and submit the form. The issue I'm having right now is I can't seem to get Mechanize to even recognize the field is there. I examine a dump of $mech->find_all_inputs and it isn't listed. Is this kind of field just beyond Mechanize's jurisdiction?

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  • trigger animation with timer, as3

    - by VideoDnd
    How do I trigger the animation in sync with my timer?My timer and flip animation work, but they are out of sync with each other. I'm lost with the IF ELSE statements. Each time the value of my textfield changes, my number needs to flip. See example. Example //IF ELSE FUNCTION function theFlip(event:TimerEvent):void { count++; if (count < 9) { oldcount = count - 1; } else { count++; fcount=int(count) count++; oldcount = count - 1; } } //Cont... Complete Codehere's the file //Timer var timer:Timer = new Timer(100); //Integer values var count:int = 0; var fcount:int = 0; var oldcount:int = 0; //Formatting String function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("00" + whole).substr(-2, 2) + "." + (fraction < 10 ? "0" + fraction : fraction); } //Start the timer timer.start(); timer.addEventListener(TimerEvent.TIMER, theFlip); //IF ELSE FUNCTION function theFlip(event:TimerEvent):void { count++; if (count < 9) { oldcount = count - 1; } else { count++; fcount=int(count) count++; oldcount = count - 1; } var toText:String = formatCount(fcount); sec4.digit.text = toText.substr(4, 1); flip4.flip.digit.text = toText.substr(4, 1); flip4.gotoAndPlay(2); sec3.digit.text = toText.substr(3, 1); flip3.flip.digit.text = toText.substr(3, 1); flip3.gotoAndPlay(2); sec1.digit.text = toText.substr(1, 1); flip1.flip.digit.text = toText.substr(1, 1); flip1.gotoAndPlay(2); }

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