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  • iPad application crash in Apple review - cannot replicate in simulator, have crash log

    - by Mike
    I am clearly missing something obvious here and would really appreciate some input. I have tried repeatedly to submit an application to Apple (iPad in this case) that is crashing on their end when testing but I cannot replicated the situation on my end (obviously I only have the damned simulator to work with at this point). The crash log is as follows: Date/Time: 2010-04-01 05:39:47.226 -0700 OS Version: iPhone OS 3.2 (7B367) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x000790a0 __kill + 8 1 libSystem.B.dylib 0x00079090 kill + 4 2 libSystem.B.dylib 0x00079082 raise + 10 3 libSystem.B.dylib 0x0008d20a abort + 50 4 libstdc++.6.dylib 0x00044a1c __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x000057c4 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042dee __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e42 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f12 __cxa_throw + 78 9 libobjc.A.dylib 0x000046a4 objc_exception_throw + 64 10 CoreFoundation 0x00090c6e +[NSException raise:format:arguments:] + 74 11 CoreFoundation 0x00090d38 +[NSException raise:format:] + 28 12 Foundation 0x00002600 -[NSCFDictionary setObject:forKey:] + 184 13 iPadMosaic 0x00003282 -[iPadMosaicViewController getAlbumThumbs] (iPadMosaicViewController.m:468) 14 Foundation 0x000728fe __NSFireDelayedPerform + 314 15 CoreFoundation 0x00022d1c CFRunLoopRunSpecific + 2092 16 CoreFoundation 0x000224da CFRunLoopRunInMode + 42 17 GraphicsServices 0x000030d4 GSEventRunModal + 108 18 GraphicsServices 0x00003180 GSEventRun + 56 19 UIKit 0x000034c2 -[UIApplication _run] + 374 20 UIKit 0x000019ec UIApplicationMain + 636 21 iPadMosaic 0x00002234 main (main.m:14) 22 iPadMosaic 0x00002204 start + 32 My understanding here is that I am botching the Dictionary add somehow. The relevant lines of code are: for (NSDictionary *album in self.albumList) { // Get image for each album cover UIImage *albumCover; // Loop through photos to get URL of cover based on photo ID match NSString *coverURL = @""; for (NSDictionary *photo in self.photoList) { if ([[photo objectForKey:@"pid"] isEqualToString:[album objectForKey:@"cover_pid"]]) { coverURL = [photo objectForKey:@"src"]; } } NSURL *albumCoverURL = [NSURL URLWithString:coverURL]; NSData *albumCoverData = [NSData dataWithContentsOfURL:albumCoverURL]; albumCover = [UIImage imageWithData:albumCoverData]; if (albumCover == nil || albumCover == NULL) { //NSLog(@"No album cover for some reason"); albumCover = [UIImage imageNamed:@"noImage.png"]; } [[self.albumList objectAtIndex:albumCurrent] setObject:albumCover forKey:@"coverThumb"]; } This is part of a loop that runs over the existing dictionaries stored in an array. If retrieving the album cover fails for some reason the object is filled with a default image and then added. The last line of the code is what's showing up in the crash log. It runs fine in the simulator but crashes 100% in testing on device apparently. Can anyone tell me what I am missing here?

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  • WPF Animation FPS vs. CPU usage - Am I expecting too much?

    - by Cory Charlton
    Working on a screen saver for my wife, http://cchearts.codeplex.com/, and while I've been able to improve FPS on lower end machines (switch from Path to StreamGeometry, use DrawingVisual instead of UserControl, etc) the CPU usage still seems very high. Here's some numbers I ran from a few 5 minute sampling periods: ~60FPS 35% average CPU on Core 2 Duo T7500 @ 2.2GHz, 3GB ram, NVIDIA Quadro NVS 140M (128MB), Vista [My dev laptop] ~40FPS 50% average CPU on Pentium D @ 3.4GHz, 1.5GB ram, Standard VGA Graphics Adapter (unknown), 2003 Server [A crappy desktop] I can understand the lower frame rate and higher CPU usage on the crappy desktop but it still seems pretty high and 35% on my dev laptop seems high as well. I'd really like to analyze the application to get more details but I'm having issues there as well so I'm wondering if I'm doing something wrong (never profiled WPF before). WPF Performance Suite: Process Launch Error Unable to attach to process: CCHearts.exe Do you want to kill it? This error message occurs when I click cancel after attempting launch. If I don't click cancel it sits there idle, I guess waiting to attach. Performance Explorer: Could not launch C:\Projects2\CC.Hearts\CC.Hearts\bin\Debug (USEVISUAL)\CCHearts.exe. Previous attempt to profile the application finished unsuccessfully. Please restart the application. Output Window from Performance: Profiling started. Profiling process ID 5360 (CCHearts). Process ID 5360 has exited. Data written to C:\Projects2\CC.Hearts\CCHearts100608.vsp. Profiling finished. PRF0025: No data was collected. Profiling complete. So I'm stuck wanting to improve performance but have no concrete way to determine where the bottleneck is. Have been relatively successful throwing darts at this point but I'm beyond that now :) PS: Screensaver is hosted at CodePlex if you want to look at the source and missed the link above. Edit: My RenderOptions darts... // NOTE: Grasping at straws here ;-) RenderOptions.SetBitmapScalingMode(newHeart, BitmapScalingMode.LowQuality); RenderOptions.SetCachingHint(newHeart, CachingHint.Cache); RenderOptions.SetEdgeMode(newHeart, EdgeMode.Aliased); I threw those a little while back and didn't see much difference (not sure if the bitmap scaling even comes into play). Really wish I could get profiling working to know where I should try to optimize. For now I assume there is some overhead in creating a new HeartVisual and the DrawingVisual contained inside. Maybe if I reset and reused the hearts (tossed them in a queue once they completed or something) I'd see an improvement. Shrug Throwing darts while blindfolder is always fun.

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  • Long-running ASP.NET tasks

    - by John Leidegren
    I know there's a bunch of APIs out there that do this, but I also know that the hosting environment (being ASP.NET) puts restrictions on what you can reliably do in a separate thread. I could be completely wrong, so please correct me if I am, this is however what I think I know. A request typically timeouts after 120 seconds (this is configurable) but eventually the ASP.NET runtime will kill a request that's taking too long to complete. The hosting environment, typically IIS, employs process recycling and can at any point decide to recycle your app. When this happens all threads are aborted and the app restarts. I'm however not sure how aggressive it is, it would be kind of stupid to assume that it would abort a normal ongoing HTTP request but I would expect it to abort a thread because it doesn't know anything about the unit of work of a thread. If you had to create a programming model that easily and reliably and theoretically put a long running task, that would have to run for days, how would you accomplish this from within an ASP.NET application? The following are my thoughts on the issue: I've been thinking a long the line of hosting a WCF service in a win32 service. And talk to the service through WCF. This is however not very practical, because the only reason I would choose to do so, is to send tasks (units of work) from several different web apps. I'd then eventually ask the service for status updates and act accordingly. My biggest concern with this is that it would NOT be a particular great experience if I had to deploy every task to the service for it to be able to execute some instructions. There's also this issue of input, how would I feed this service with data if I had a large data set and needed to chew through it? What I typically do right now is this SELECT TOP 10 * FROM WorkItem WITH (ROWLOCK, UPDLOCK, READPAST) WHERE WorkCompleted IS NULL It allows me to use a SQL Server database as a work queue and periodically poll the database with this query for work. If the work item completed with success, I mark it as done and proceed until there's nothing more to do. What I don't like is that I could theoretically be interrupted at any point and if I'm in-between success and marking it as done, I could end up processing the same work item twice. I might be a bit paranoid and this might be all fine but as I understand it there's no guarantee that that won't happen... I know there's been similar questions on SO before but non really answers with a definitive answer. This is a really common thing, yet the ASP.NET hosting environment is ill equipped to handle long-running work. Please share your thoughts.

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  • Properly clean up excel interop objects revisited: Wrapper objects

    - by chiccodoro
    Hi all, Excel 2007 Hangs When Closing via .NET How to properly clean up Excel interop objects in C# How to properly clean up interop objects in C# All of these struggle with the problem that C# does not release the Excel COM objects properly after using them. There are mainly two directions of working around this issue: Kill the Excel process when Excel is not used anymore. Take care to assign each COM object used explicitly to a variable and to Marshal.ReleaseComObject all of these. Some have stated that 2 is too tedious and there is always some uncertainty whether you forget to stick to this rule at some places in the code. Still 1 seems dirty and dangerous to me, also I could imagine that in an environment with restricted access killing processes is not allowed. So I've been thinking about solving 2 by creating another proxy object model which mimics the Excel object model (for me, it would suffice to implement the objects I actually need). The principle would look as follows: Each Excel Interop class has its proxy which wraps an object of that class. The proxy releases the COM object in its destructor. The proxy mimics the interface of the Interop class (maybe by inheriting it). Any methods that usually return another COM object return a proxy instead. The other methods simply delegate the implementation to the inner COM object. This is a rough sketch of the code: public class Application : Microsoft.Office.Interop.Excel.Application { private Microsoft.Office.Interop.Excel.Application innerApplication = new Microsoft.Office.Interop.Excel.Application innerApplication(); ~Application() { Marshal.ReleaseCOMObject(innerApplication); } public Workbooks Workbooks { get { return new Workbooks(innerApplication.Workbooks); } } } public class Workbooks { private Microsoft.Office.Interop.Excel.Workbooks innerWorkbooks; Workbooks(Microsoft.Office.Interop.Excel.Workbooks innerWorkbooks) { this.innerWorkbooks = innerWorkbooks; } ~Workbooks() { Marshal.ReleaseCOMObject(innerWorkbooks); } } My questions to you are in particular: Who finds this a bad idea and why? Who finds this a gread idea? If so, why hasn't anybody implemented/published such a model yet? Just due to the effort, or am I missing a killing problem with that idea? Is it impossible/bad/dangerous to do the ReleaseCOMObject in the destructor? (I've only seen proposals to put it in a Dispose() rather than in a destructor - why?) If the approach makes sense, any suggestions to improve it?

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  • XML Socket and Regular Socket in Flash/Flex does not send message immediately.

    - by kramer
    I am trying to build a basic RIA where my Flex application client opens an XML socket, sends the xml message "people_list" to server, and prints out the response. I have ruby at the server side and I have successfully set up the security policy stuff. The ruby xml server, successfully accepts the connections from Flex, successfully detects when they are closed and can also send messages to client. But; there is a problem... It cannot receive messages from flex client. The messages sent from flex client are queued and sent as one package when the socket is closed. Therefore, the whole wait-for-request-then-reply thing is not working... This is also -kinda- mentioned in the XMLSocket.send() document, where it is stated that the messages are sent async so; they may be delivered at any time in future. But; I need them to be synced, flushed or whatever. This is the server side code: require 'socket' require 'observer' class Network_Reader_Ops include Observable @@reader_listener_socket = UDPSocket.new @@reader_broadcast_socket = UDPSocket.new @@thread_id def initialize @@reader_broadcast_socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_BROADCAST, 1) @@reader_broadcast_socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_REUSEADDR, 1) @@reader_listener_socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_REUSEADDR, 1) @@reader_broadcast_socket.bind('', 50050) @@reader_listener_socket.bind('', 50051) @@thread_id = Thread.start do loop do begin text, sender = @@reader_listener_socket.recvfrom_nonblock 1024 print("Knock response recived: ", text) notify_observers text rescue Errno::EAGAIN retry rescue Errno::EWOULDBLOCK retry end end end end def query @@reader_broadcast_socket.send("KNOCK KNOCK", 0, "255.255.255.255", 50050) end def stop Thread.kill @@thread_id end end class XMLSocket_Connection attr_accessor :connection_id def update (data) connection_id.write(data+"\0") end end begin # Set EOL for Flash $/ = '\x00' xml_socket = TCPServer.open('', '4444') security_policy_socket = TCPServer.open('', '843') xml_socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_REUSEADDR, 1) security_policy_socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_REUSEADDR, 1) a = Thread.start do network_ops = nil loop { accepted_connection = xml_socket.accept print(accepted_connection.peeraddr, " is accepted\n") while accepted_connection.gets incoming = $_.dump print("Received: ", incoming) if incoming == "<request>readers on network</request>" then network_ops = Network_Reader_Ops.new this_con = XMLSocket_Connection.new this_con.connection_id = accepted_connection network_ops.add_observer this_con network_ops.query end end if not network_ops.nil? then network_ops.delete_observer this_con network_ops.stop network_ops = nil end print(accepted_connection, " is gone\n") accepted_connection.close } end b = Thread.start do loop { accepted_connection = security_policy_socket.accept Thread.start do current_connection = accepted_connection while current_connection.gets if $_ =~ /.*policy\-file.*/i then current_connection.write("<cross-domain-policy><allow-access-from domain="*" to-ports="*" /></cross-domain-policy>\0") end end current_connection.close end } end a.join b.join rescue puts "FAILED" retry end And this is the flex/flash client side code: UPDATE: I have also tried using regular socket and calling flush() method but; the result was same. private var socket:XMLSocket = new XMLSocket(); protected function stopXMLSocket():void { socket.close(); } protected function startXMLSocket():void { socket.addEventListener(DataEvent.DATA, dataHandler); socket.connect(xmlSocketServer_address, xmlSocketServer_port); socket.send("<request>readers on network</request>"); } protected function dataHandler(event:DataEvent):void { mx.controls.Alert.show(event.data); } How do I achieve the described behaviour?

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  • Uploading a file using post() method of QNetworkAccessManager

    - by user304361
    I'm having some trouble with a Qt application; specifically with the QNetworkAccessManager class. I'm attempting to perform a simple HTTP upload of a binary file using the post() method of the QNetworkAccessManager. The documentation states that I can give a pointer to a QIODevice to post(), and that the class will transmit the data found in the QIODevice. This suggests to me that I ought to be able to give post() a pointer to a QFile. For example: QFile compressedFile("temp"); compressedFile.open(QIODevice::ReadOnly); netManager.post(QNetworkRequest(QUrl("http://mywebsite.com/upload") ), &compressedFile); What seems to happen on the Windows system where I'm developing this is that my Qt application pushes the data from the QFile, but then doesn't complete the request; it seems to be sitting there waiting for more data to show up from the file. The post request isn't "closed" until I manually kill the application, at which point the whole file shows up at my server end. From some debugging and research, I think this is happening because the read() operation of QFile doesn't return -1 when you reach the end of the file. I think that QNetworkAccessManager is trying to read from the QIODevice until it gets a -1 from read(), at which point it assumes there is no more data and closes the request. If it keeps getting a return code of zero from read(), QNetworkAccessManager assumes that there might be more data coming, and so it keeps waiting for that hypothetical data. I've confirmed with some test code that the read() operation of QFile just returns zero after you've read to the end of the file. This seems to be incompatible with the way that the post() method of QNetworkAccessManager expects a QIODevice to behave. My questions are: Is this some sort of limitation with the way that QFile works under Windows? Is there some other way I should be using either QFile or QNetworkAccessManager to push a file via post()? Is this not going to work at all, and will I have to find some other way to upload my file? Any suggestions or hints would be appreciated. Thanks, Don

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  • timeIntervalSinceDate Accuracy

    - by mmccomb
    I've been working on a game with an engine that updates 20 times per seconds. I've got to point now where I want to start getting some performance figures and tweak the rendering and logic updates. In order to do so I started to add some timing code to my game loop, implemented as follows... NSDate* startTime = [NSDate date]; // Game update logic here.... // Also timing of smaller internal events NSDate* endTime = [NSDate date]; [endTime timeIntervalSinceDate:startTime]; I noticed however that when I timed blocks within the outer timing logic that the time they took to execute did not sum up to match the overall time taken. So I wrote a small unit test to demonstrate the problem in which I time the overall time taken to complete the test and then 10 smaller events, here it is... - (void)testThatSumOfTimingsMatchesOverallTiming { NSDate* startOfOverallTime = [NSDate date]; // Variable to hold summation of smaller timing events in the upcoming loop... float sumOfIndividualTimes = 0.0; NSTimeInterval times[10] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}; for (int i = 0; i < 10; i++) { NSDate* startOfIndividualTime = [NSDate date]; // Kill some time... sleep(1); NSDate* endOfIndividualTime = [NSDate date]; times[i] = [endOfIndividualTime timeIntervalSinceDate:startOfIndividualTime]; sumOfIndividualTimes += times[i]; } NSDate* endOfOverallTime = [NSDate date]; NSTimeInterval overallTimeTaken = [endOfOverallTime timeIntervalSinceDate:startOfOverallTime]; NSLog(@"Sum of individual times: %fms", sumOfIndividualTimes); NSLog(@"Overall time: %fms", overallTimeTaken); STAssertFalse(TRUE, @""); } And here's the output... Sum of individual times: 10.001377ms Overall time: 10.016834ms Which illustrates my problem quite clearly. The overall time was 0.000012ms but the smaller events took only 0.000001ms. So what happened to the other 0.000011ms? Is there anything that looks particularly wrong with my code? Or is there an alternative timing mechanism I should use?

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  • Taking screenshot with Win32 API (C# pInvoke) not working in IIS

    - by Dillen Meijboom
    I want to take a screenshot of an external website. Currently my workflow is to start a Firefox instance with the specified URL and take a screenshot using PrintWindow in the Win32 API When I run this application in IISExpress it works fine but when I run the same application in IIS on a windows VPS it is not working (screenshot is blank). I don't know what I'm doing wrong? My code: using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Security; using System.Threading; using System.Web; namespace WebTools.Web { public class RemoteScreenshot { public static Bitmap TakeScreenshot(Process process) { // may need a process Refresh before return TakeScreenshot(process.MainWindowHandle); } public static Bitmap TakeScreenshot(IntPtr handle) { RECT rc = new RECT(); GetWindowRect(handle, ref rc); Bitmap bitmap = new Bitmap(rc.right - rc.left, rc.bottom - rc.top); using (Graphics graphics = Graphics.FromImage(bitmap)) { PrintWindow(handle, graphics.GetHdc(), 0); } return bitmap; } [DllImport("user32.dll")] private static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect); [DllImport("user32.dll")] private static extern bool PrintWindow(IntPtr hWnd, IntPtr hDC, int flags); [StructLayout(LayoutKind.Sequential)] private struct RECT { public int left; public int top; public int right; public int bottom; } public static void Save(string url, string file, int timeout = 0) { Process.Start(new ProcessStartInfo("C:\\Program Files (x86)\\Mozilla Firefox\\firefox.exe", url) { CreateNoWindow = false, WindowStyle = ProcessWindowStyle.Maximized }); Thread.Sleep(timeout); var bitmap = TakeScreenshot(Process.GetProcessesByName("firefox").First()); bitmap.Save(file, ImageFormat.Png); bitmap.Dispose(); Process.GetProcessesByName("firefox").First().Kill(); } } } EDIT: Running Firefox works fine because the AppPool is under another account that has the rights to execute firefox.

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  • Problem in running boost eample blocking_udp_echo_client on MacOSX

    - by n179911
    I am trying to run blocking_udp_echo_client on MacOS X http://www.boost.org/doc/libs/1_35_0/doc/html/boost_asio/example/echo/blocking_udp_echo_client.cpp I run it with argument 'localhost 9000' But the program crashes and this is the line in the source which crashes: `udp::socket s(io_service, udp::endpoint(udp::v4(), 0));' this is the stack trace: #0 0x918c3e42 in __kill #1 0x918c3e34 in kill$UNIX2003 #2 0x9193623a in raise #3 0x91942679 in abort #4 0x940d96f9 in __gnu_debug::_Error_formatter::_M_error #5 0x0000e76e in __gnu_debug::_Safe_iterator::op_base* , __gnu_debug_def::list::op_base*, std::allocator::op_base* ::_Safe_iterator at safe_iterator.h:124 #6 0x00014729 in boost::asio::detail::hash_map::op_base*::bucket_type::bucket_type at hash_map.hpp:277 #7 0x00019e97 in std::_Construct::op_base*::bucket_type, boost::asio::detail::hash_map::op_base*::bucket_type at stl_construct.h:81 #8 0x0001a457 in std::__uninitialized_fill_n_aux::op_base*::bucket_type*, __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type , unsigned long, boost::asio::detail::hash_map::op_base*::bucket_type at stl_uninitialized.h:194 #9 0x0001a4e1 in std::uninitialized_fill_n::op_base*::bucket_type*, __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type , unsigned long, boost::asio::detail::hash_map::op_base*::bucket_type at stl_uninitialized.h:218 #10 0x0001a509 in std::__uninitialized_fill_n_a::op_base*::bucket_type*, __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type , unsigned long, boost::asio::detail::hash_map::op_base*::bucket_type, boost::asio::detail::hash_map::op_base*::bucket_type at stl_uninitialized.h:310 #11 0x0001aa34 in __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type ::_M_fill_insert at vector.tcc:365 #12 0x0001acda in __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type ::insert at stl_vector.h:658 #13 0x0001ad81 in __gnu_norm::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type ::resize at stl_vector.h:427 #14 0x0001ae3a in __gnu_debug_def::vector::op_base*::bucket_type, std::allocator::op_base*::bucket_type ::resize at vector:169 #15 0x0001b7be in boost::asio::detail::hash_map::op_base*::rehash at hash_map.hpp:221 #16 0x0001bbeb in boost::asio::detail::hash_map::op_base*::hash_map at hash_map.hpp:67 #17 0x0001bc74 in boost::asio::detail::reactor_op_queue::reactor_op_queue at reactor_op_queue.hpp:42 #18 0x0001bd24 in boost::asio::detail::kqueue_reactor::kqueue_reactor at kqueue_reactor.hpp:86 #19 0x0001c000 in boost::asio::detail::service_registry::use_service at service_registry.hpp:109 #20 0x0001c14d in boost::asio::use_service at io_service.ipp:195 #21 0x0001c26d in boost::asio::detail::reactive_socket_service ::reactive_socket_service at reactive_socket_service.hpp:111 #22 0x0001c344 in boost::asio::detail::service_registry::use_service at service_registry.hpp:109 #23 0x0001c491 in boost::asio::use_service at io_service.ipp:195 #24 0x0001c4d5 in boost::asio::datagram_socket_service::datagram_socket_service at datagram_socket_service.hpp:95 #25 0x0001c59e in boost::asio::detail::service_registry::use_service at service_registry.hpp:109 #26 0x0001c6eb in boost::asio::use_service at io_service.ipp:195 #27 0x0001c711 in boost::asio::basic_io_object ::basic_io_object at basic_io_object.hpp:72 #28 0x0001c783 in boost::asio::basic_socket ::basic_socket at basic_socket.hpp:108 #29 0x0001c865 in boost::asio::basic_datagram_socket ::basic_datagram_socket at basic_datagram_socket.hpp:107 #30 0x000027bc in main at main.cpp:32 This is the gdb output: (gdb) continue /Developer/SDKs/MacOSX10.5.sdk/usr/include/c++/4.0.0/debug/safe_iterator.h:127: error: attempt to copy-construct an iterator from a singular iterator. Objects involved in the operation: iterator "this" @ 0x0x100420 { type = N11__gnu_debug14_Safe_iteratorIN10__gnu_norm14_List_iteratorISt4pairIiPN5boost4asio6detail16reactor_op_queueIiE7op_baseEEEEN15__gnu_debug_def4listISB_SaISB_EEEEE (mutable iterator); state = singular; } iterator "other" @ 0x0xbfffe8a4 { type = N11__gnu_debug14_Safe_iteratorIN10__gnu_norm14_List_iteratorISt4pairIiPN5boost4asio6detail16reactor_op_queueIiE7op_baseEEEEN15__gnu_debug_def4listISB_SaISB_EEEEE (mutable iterator); state = singular; } Program received signal: “SIGABRT”. (gdb) continue Program received signal: “?”. Does someone has any idea why this example does not work on mac osx? Thank you.

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  • PulpCore music playback - loop sound and animate volume

    - by Peter Perhác
    I have been experimenting with PulpCore, trying to create my own tower defence game (not-playable yet), and I am enjoying it very much I ran into a problem that I can't quite figure out. I extended PulpCore with the JOrbis thing to allow OGG files to be played. Works fine. However, pulpCore seems to have a problem with looping the sound WHILE animating the volume level. I tried this with wav file too, to make sure it isn't jOrbis that breaks it. The code is like this: Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level. Why can't I animate the volume of the looped music playback? What am I doing wrong? Anyone has any experience with pulpCore and has come across this problem? Anyone could please download PulpCore and try to loop music which fades-in (out)? note: I need to keep a reference to the Playback object returned so I can kill music later.

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  • How to break a Hibernate session?

    - by Péter Török
    In the Hibernate reference, it is stated several times that All exceptions thrown by Hibernate are fatal. This means you have to roll back the database transaction and close the current Session. You aren’t allowed to continue working with a Session that threw an exception. One of our legacy apps uses a single session to update/insert many records from files into a DB table. Each recourd update/insert is done in a separate transaction, which is then duly committed (or rolled back in case an error occurred). Then for the next record a new transaction is opened etc. But the same session is used throughout the whole process, even if a HibernateException was caught in the middle. We are using Oracle 9i btw with Hibernate 3.24.sp1 on JBoss 4.2. Reading the above in the book, I realized that this design may fail. So I refactored the app to use a separate session for each record update. In a unit test with a mock session factory, I could prove that it is now requesting a new session for each record update. So far, so good. However, we found no way to reproduce the session failure while testing the whole app (would this be a stress test btw, or ...?). We thought of shutting down the listener of the DB but we realized that the app is keeping a bunch of connections open to the DB, and the listener would not affect those connections. (This is a web app, activated once every night by a scheduler, but it can also be activated via the browser.) Then we tried to kill some of those connections in the DB while the app was processing updates - this resulted in some failed updates, but then the app happily continued. Apparently Hibernate is clever enough to reopen broken connections under the hood without breaking the whole session. So this might not be a critical issue, as our app seems to be robust enough even in its original form. However, the issue keeps bugging me. I would like to know: Under what circumstances does the Hibernate session really become unusable after a HibernateException was thrown? How to reproduce this in a test? (What's the proper term for such a test?)

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  • Learning to create beautiful /next-generation GUI

    - by ShaChris23
    I really want to create a stunning-looking GUI desktop application that looks like, for example: Mac OS X interface Picasa desktop client on windows IPhone apps Office 2007 I've mostly been programming GUI using Qt/Swing/WinForm and I'm tired of creating so plain looking GUI, lol. So I was thinking about diving into stuff like: jQuery WPF/C# iPhone SDK Silverlight Adobe Air/Flex Just to get some ideas on how to create really cool looking UI. Does that sound like a good list? Any developers here that could share what platform they use to create very cool looking desktop app? On a sidenote, I really wonder what developers at Apple / Microsoft use to develop their own cool-looking software. EDIT A lot of responses talk about the importance of usability over "cool-looking".. I totally agree that usability and simplicity are the most important aspects of user interface design. I've been doing GUI development for a while now ( 3 years), so that I understand. But using cool-looking UI also improves user experience + it could make big difference on whether or not your software sells. I mean, otherwise why would Microsoft/Apple try to make their OS UI look "cooler" everytime there's a new version? Why would websites like pragprog.com, or versionsapp.com. make their websites look like that? Basically you kill 2 birds with one stone: stunnning-looking UI + super usability (because it looks simple and intuitive). That is what I'm striving for. And as far as I know, I cannot achieve that using Qt/Winform. Most of the books I have read just show you how to make average-looking (read: 1990's) UI. I want to learn how to create cool-looking UI. And the only place I see cool-looking UIs these days are the technology I list above. I'm not enamored with any technology; but I just want to know how things are done in other technology to see if I could apply them to the technology I'm using, or see if I could use those technology in my line of work. An example: if I were to pick between this UI and this UI, I probably would pick the latter, if just based on looks alone. Functionally, they are just the same UI; they both allow you to keep track of your time. They both contain buttons and textboxes, etc. But the fact that they look different, also differentiate them in terms of attractiveness. So in all, I think the "ice on the cake" is very important. I would say it's the thing you strive for after you are certain you have a totally intuitive, usable UI.

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  • .NET 2.0 Process Elevation for App Installation

    - by Brian Gillespie
    We have an application written in both C++ and .NET that installs for all users in the Program Files folder. This application downloads new versions of itself (as MSI installers) and spawns the new installer process to replace itself. The install process as it exists today: Copy an install manager app (C#, .NET 2.0) to the temp directory. Call this 'Manager' Manager is executed with elevated privs per this article. The original application exits. Manager spawns the MSI installer (with elevated privs, since the copy is elevated) Manager spawns the new version of the app. The bug: The newly installed app is running in an elevated state. This causes problems I won't enumerate here. Ideally, the launch of the newly installed app would be run with the permissions of the original user. I can't figure out how to demote the app back to being the standard user after elevation. An inelegant hack: (yeah, yeah, this whole process is inelegant anyway) Copy the install manager to the temp directory Run the install manager with standard user privs. Lets call this instance 'LowlyManager'. Original application exits. LowlyManager spawns the app again, this time with elevated privs. Let's name this instance 'UpperManagement' UpperManagement spawns the installer UpperManagement exits gracefully, returning the exit code of the installer. LowlyManager interprets the error code from UpperManagement, and spawns the newly installed application. This time as the original invoker. Is there a better way to do this? (I've left out a bunch of other details before and after these steps that make the process smoother for the user, but this should be enough to understand the core of the problem I'm trying to solve.) Other requirements: We can't install as a per-user app The user shouldn't be presented with an authentication dialog box if UAC would have simply asked "are you sure you want to allow this?". I think this might kill a solution using WindowsImpersonationContext, but I'm not sure. The system needs to work on XP, Vista, and Windows 7 (even if there is a separate process for XP).

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  • The question about the basics of LINQ to SQL

    - by Alex
    I just started learning LINQ to SQL, and so far I'm impressed with the easy of use and good performance. I used to think that when doing LINQ queries like from Customer in DB.Customers where Customer.Age > 30 select Customer LINQ gets all customers from the database ("SELECT * FROM Customers"), moves them to the Customers array and then makes a search in that Array using .NET methods. This is very inefficient, what if there are hundreds of thousands of customers in the database? Making such big SELECT queries would kill the web application. Now after experiencing how actually fast LINQ to SQL is, I start to suspect that when doing that query I just wrote, LINQ somehow converts it to a SQL Query string SELECT * FROM Customers WHERE Age > 30 And only when necessary it will run the query. So my question is: am I right? And when is the query actually run? The reason why I'm asking is not only because I want to understand how it works in order to build good optimized applications, but because I came across the following problem. I have 2 tables, one of them is Books, the other has information on how many books were sold on certain days. My goal is to select books that had at least 50 sales/day in past 10 days. It's done with this simple query: from Book in DB.Books where (from Sale in DB.Sales where Sale.SalesAmount >= 50 && Sale.DateOfSale >= DateTime.Now.AddDays(-10) select Sale.BookID).Contains(Book.ID) select Book The point is, I have to use the checking part in several queries and I decided to create an array with IDs of all popular books: var popularBooksIDs = from Sale in DB.Sales where Sale.SalesAmount >= 50 && Sale.DateOfSale >= DateTime.Now.AddDays(-10) select Sale.BookID; BUT when I try to do the query now: from Book in DB.Books where popularBooksIDs.Contains(Book.ID) select Book It doesn't work! That's why I think that we can't use thins kinds of shortcuts in LINQ to SQL queries, like we can't use them in real SQL. We have to create straightforward queries, am I right?

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  • CakePHP HABTM: Editing one item casuses HABTM row to get recreated, destroys extra data

    - by leo-the-manic
    I'm having trouble with my HABTM relationship in CakePHP. I have two models like so: Department HABTM Location. One large company has many buildings, and each building provides a limited number of services. Each building also has its own webpage, so in addition to the HABTM relationship itself, each HABTM row also has a url field where the user can visit to find additional information about the service they're interested and how it operates at the building they're interested in. I've set up the models like so: <?php class Location extends AppModel { var $name = 'Location'; var $hasAndBelongsToMany = array( 'Department' => array( 'with' => 'DepartmentsLocation', 'unique' => true ) ); } ?> <?php class Department extends AppModel { var $name = 'Department'; var $hasAndBelongsToMany = array( 'Location' => array( 'with' => 'DepartmentsLocation', 'unique' => true ) ); } ?> <?php class DepartmentsLocation extends AppModel { var $name = 'DepartmentsLocation'; var $belongsTo = array( 'Department', 'Location' ); // I'm pretty sure this method is unrelated. It's not being called when this error // occurs. Its purpose is to prevent having two HABTM rows with the same location // and department. function beforeSave() { // kill any existing rows with same associations $this->log(__FILE__ . ": killing existing HABTM rows", LOG_DEBUG); $result = $this->find('all', array("conditions" => array("location_id" => $this->data['DepartmentsLocation']['location_id'], "department_id" => $this->data['DepartmentsLocation']['department_id']))); foreach($result as $row) { $this->delete($row['DepartmentsLocation']['id']); } return true; } } ?> The controllers are completely uninteresting. The problem: If I edit the name of a Location, all of the DepartmentsLocations that were linked to that Location are re-created with empty URLs. Since the models specify that unique is true, this also causes all of the newer rows to overwrite the older rows, which essentially destroys all of the URLs. I would like to know two things: Can I stop this? If so, how? And, on a less technical and more whiney note: Why does this even happen? It seems bizarre to me that editing a field through Cake should cause so much trouble, when I can easily go through phpMyAdmin, edit the Location name there, and get exactly the result I would expect. Why does CakePHP touch the HABTM data when I'm just editing a field on a row? It's not even a foreign key!

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  • parent process, and a child process..

    - by icelated
    I am trying to write a program that The parent process will take the arguments to main() and send the characters in them one at a time to the child process through a pipe (one call to write for each character). The child process will count the characters sent to it by the parent process and print out the number of characters it received from the parent. The child process should not use the arguments to main() in any way whatsoever. The child should return normally and not have the parent kill the child. Am i counting the arguments right? am i sending the arguments in one at a time, and am i reaping the child? #include <sys/wait.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #define size = 100; int main(int argc, char *argv[]) { int i, count =0; int c; int fdest[2]; // for pipe pid_t pid; //process IDs char buffer[BUFSIZ]; if (pipe(fdest) < 0) /* attempt to create pipe */ perror( "pipe" ); if ((pid = fork()) < 0) /* attempt to create child / parent process */ { perror( "fork" ); } /* parent process */ else if (pid > 0) { close(fdest[0]); for (i=1; i < argc; ++i) { for (c=0; c < strlen(argv[i]); ++c) { write(fdest[1], &argv[i][c], 1); } } close(fdest[1]); wait(NULL); exit(0); } else { /* child Process */ close(fdest[1]); while (read(fdest[0], &buffer, 1) > 0) { count++; } printf("\nchild: counted %d characters\n", count); } wait(NULL); exit(0); }

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  • ASP.NET- forcing child/container events to fire before parent onload?

    - by Hans Gruber
    I'm working on a questionnaire type application in which questions are stored in a database. Therefore, I create my controls dynamically on every Page.OnLoad. This works like a charm and ViewState is persisted between postbacks because I ensure that my dynamic controls always have the same generated Control.ID. In addition to the user control that dynamically populates the questions, my questionnaire page also contains a 'Status' section (also encapsulated by a user control) which represents the status of the questionnaire (choices are 'Complete', 'Started' or 'In Progress'). If the user changes the status of questionnaire (i.e. from 'In Progress' to 'Complete'), I need to postback to the server because the contents of the dynamic portion of the questionnaire depend on the selected status. Some questions are always present regardless of status, and yet others may not be present at all for the selected status. The point is, when the status changes, I have to postback to the page and render the right set of questions. Additionally, I need to preserve any user entered values for those questions which are 'always available'. However, due to the page life cycle in ASP.NET, the 'Status' user control's OnLoad, which contains the correct status needed to load the right questions from the DB, doesn't get executed until after the 'dynamic questions' user control has already been populated (with the wrong/stale values). To get around this, I raise an event from my 'Status' user control to the main page to indicate that the Status has changed. The main page then raises an event on the 'dynamic questions' user control. Since by the time this event bubbles up, the 'dynamic questions' user control has already loaded the 'wrong' questions from the DB, it first calls Controls.Clear. It then happily uses the new status to query the database for the 'correct' questions and does a Control.Add() on each. FYI, Control.IDs are consistent across postbacks. This solution works...sorta. The correct set of questions for the selected status do get rendered; however ViewState is getting lost for those 'always available' questions. I'm guessing this is because the 'dynamic questions' user control calls Controls.Clear when responding to the status changed event. This must somehow kill the association between ViewState and my dynamic controls, even though the Control.ID are consistent. This seems like such a common requirement, I'm virtually certain there is a better, cleaner and less error prone approach to accomplish this. In case its not plain obvious, I haven't been able to grok the ASP.NET page life-cycle despite working with it for the last year. Any help is much appreciated!

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  • Autocomplete server-side implementation

    - by toluju
    What is a fast and efficient way to implement the server-side component for an autocomplete feature in an html input box? I am writing a service to autocomplete user queries in our web interface's main search box, and the completions are displayed in an ajax-powered dropdown. The data we are running queries against is simply a large table of concepts our system knows about, which matches roughly with the set of wikipedia page titles. For this service obviously speed is of utmost importance, as responsiveness of the web page is important to the user experience. The current implementation simply loads all concepts into memory in a sorted set, and performs a simple log(n) lookup on a user keystroke. The tailset is then used to provide additional matches beyond the closest match. The problem with this solution is that it does not scale. It currently is running up against the VM heap space limit (I've set -Xmx2g, which is about the most we can push on our 32 bit machines), and this prevents us from expanding our concept table or adding more functionality. Switching to 64-bit VMs on machines with more memory isn't an immediate option. I've been hesitant to start working on a disk-based solution as I am concerned that disk seek time will kill performance. Are there possible solutions that will let me scale better, either entirely in memory or with some fast disk-backed implementations? Edits: @Gandalf: For our use case it is important the the autocompletion is comprehensive and isn't just extra help for the user. As for what we are completing, it is a list of concept-type pairs. For example, possible entries are [("Microsoft", "Software Company"), ("Jeff Atwood", "Programmer"), ("StackOverflow.com", "Website")]. We are using Lucene for the full search once a user selects an item from the autocomplete list, but I am not yet sure Lucene would work well for the autocomplete itself. @Glen: No databases are being used here. When I'm talking about a table I just mean the structured representation of my data. @Jason Day: My original implementation to this problem was to use a Trie, but the memory bloat with that was actually worse than the sorted set due to needing a large number of object references. I'll read on the ternary search trees to see if it could be of use.

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  • How to troubleshoot a Highcharts script that's not rendering data when date is added and hanging the JS engine with large datasets?

    - by ylluminate
    I have a Highchart JS graph that I'm building in Rails (although I don't think Ruby has real bearing on this problem unless it's the Date output format) to which I'm adding the timestamp of each datapoint. Presently the array of floats is rendering fine without timestamps, however when I add the timestamp to the series it fails to rend. What's worse is that when the series has hundreds of entries all sorts of problems arise, not the least of which is the browser entirely hanging and requiring a force quit / kill. I'm using the following to build the array of arrays data series: series1 = readings.map{|row| [(row.date.to_i * 1000), (row.data1.to_f if BigDecimal(row.data1) != BigDecimal("-1000.0"))] } This yields a result like this: series: [{"name":"Data 1","data":[[1326262980000,1.79e-09],[1326262920000,1.29e-09],[1326262860000,1.22e-09],[1326262800000,1.42e-09],[1326262740000,1.29e-09],[1326262680000,1.34e-09],[1326262620000,1.31e-09],[1326262560000,1.51e-09],[1326262500000,1.24e-09],[1326262440000,1.7e-09],[1326262380000,1.24e-09],[1326262320000,1.29e-09],[1326262260000,1.53e-09],[1326262200000,1.23e-09],[1326262140000,1.21e-09]],"color":"blue"}] Yet nothing appears on the graph as noted. Notwithstanding, when I compare the data series in one of their very similar examples here: http://www.highcharts.com/demo/spline-irregular-time It appears that really the data series are formatted identically (except in mine I use the timestamp vs date method). This leads me to think I've got a problem with the timestamp output, but I'm just not able to figure out where / how as I'm converting the date output to an integer multipled by 1000 to convert it to milliseconds as per explained in a similar Railscasts tutorial. I would very much appreciate it if someone could point me in the right direction here as to what I may be doing wrong. What could cause no data to appear on the graph in smaller sized sets (<100 points) and when into the hundreds causes an apparent hang in the javascript engine in this case? Perhaps ultimately the key lies here as this is the entire js that's being generated and not rendering: jQuery(function() { // 1. Define JSON options var options = { chart: {"defaultSeriesType":"spline","renderTo":"chart_name"}, title: {"text":"Title"}, legend: {"layout":"vertical","style":{}}, xAxis: {"title":{"text":"UTC Time"},"type":"datetime"}, yAxis: [{"title":{"text":"Left Title","margin":10}},{"title":{"text":"Right Groups Title"},"opposite":true}], tooltip: {"enabled":true}, credits: {"enabled":false}, plotOptions: {"areaspline":{}}, series: [{"name":"Data 1","data":[[1326262980000,1.79e-08],[1326262920000,1.69e-08],[1326262860000,1.62e-08],[1326262800000,1.42e-08],[1326262740000,1.29e-08],[1326262680000,1.34e-08],[1326262620000,1.31e-08],[1326262560000,1.51e-08],[1326262500000,1.64e-08],[1326262440000,1.7e-08],[1326262380000,1.64e-08],[1326262320000,1.69e-08],[1326262260000,1.53e-08],[1326262200000,1.23e-08],[1326262140000,1.21e-08]],"color":"blue"},{"name":"Data 2","data":[[1326262980000,9.79e-09],[1326262920000,9.78e-09],[1326262860000,9.8e-09],[1326262800000,9.82e-09],[1326262740000,9.88e-09],[1326262680000,9.89e-09],[1326262620000,1.3e-06],[1326262560000,1.32e-06],[1326262500000,1.33e-06],[1326262440000,1.33e-06],[1326262380000,1.34e-06],[1326262320000,1.33e-06],[1326262260000,1.32e-06],[1326262200000,1.32e-06],[1326262140000,1.32e-06]],"color":"red"}], subtitle: {} }; // 2. Add callbacks (non-JSON compliant) // 3. Build the chart var chart = new Highcharts.StockChart(options); });

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  • STDOUT can not return to Screen

    - by rockyurock
    STDOUT can not return to Screen Hello all below is the part of my code, my code enters "if loop" with $value =1 and output of the process "iperf.exe" is getting into my_output.txt. As i am timing out the process after alram(20sec) time,also wanted to capture the output of this process only. then after i want to continue to the command prompt but i am not able to return to the command promt... not only this code itself does not PRINT on the command prompt , rather it is priniting on the my_output.txt file (i am looping this if loop through rest of my code) output.txt ========== inside value loop2 ------------------------------------------------------------ Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 8.00 KByte (default) ------------------------------------------------------------ [160] local 10.232.62.151 port 5001 connected with 10.232.62.151 port 1505 [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [160] 0.0- 5.0 sec 2.14 MBytes 3.59 Mbits/sec 0.000 ms 0/ 1528 (0%) inside value loop3 clue1 clue2 inside value loop4 one iperf completed Transfer Transfer Starting: Intent { act=android.settings.APN_SETTINGS } ******AUTOMATION COMPLETED****** Looks some problem with reinitializing the STDOUT.. even i tried to use close(STDOUT); but again it did not return to STDOUT could sombbody please help out ?? /rocky CODE:: if($value) { my $file = 'my_output.txt'; use Win32::Process; print"inside value loop\n"; # redirect stdout to a file open STDOUT, '>', $file or die "can't redirect STDOUT to <$file> $!"; Win32::Process::Create(my $ProcessObj, "iperf.exe", "iperf.exe -u -s -p 5001", 0, NORMAL_PRIORITY_CLASS, ".") || die ErrorReport(); $alarm_time = $IPERF_RUN_TIME+2; #20sec print"inside value loop2\n"; sleep $alarm_time; $ProcessObj->Kill(0); sub ErrorReport{ print Win32::FormatMessage( Win32::GetLastError() ); } print"inside value loop3\n"; print"clue1\n"; #close(STDOUT); print"clue2\n"; print"inside value loop4\n"; print"one iperf completed\n"; } my $data_file="my_output.txt"; open(ROCK, $data_file)|| die("Could not open file!"); @raw_data=<ROCK>; @COUNT_PS =split(/ /,$raw_data[7]); my $LOOP_COUNT_PS_4 = $COUNT_PS[9]; my $LOOP_COUNT_PS_5 = $COUNT_PS[10]; print "$LOOP_COUNT_PS_4\n"; print "$LOOP_COUNT_PS_5\n"; my $tput_value = "$LOOP_COUNT_PS_4"." $LOOP_COUNT_PS_5"; print "$tput_value"; close(ROCK); print FH1 "\n $count \| $tput_value \n"; regds rakesh

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  • Trying to create an infinite for loop that can stop using function doIt()

    - by JoeOzz
    Hey guys, I'm new to javascript and I'm doing a project for my final in class. I need to make it so this game engine I manipulated causes the generation button to go for an infinite loop. I also need to stop it using (Reset==1). Any help? Here's the code I have so far if that helps: function generation() { for(y2=0; y2<2500; y2++) { tempmapactual[y2]=mapactual[y2]; } for (g=0;g<2500;g++) { neighbours=0; for (h=0;h<8;h++) { if (g+coords[h]>0 && g+coords[h]<2499 && mapactual[g+coords[h]]=="white.gif") {neighbours=neighbours+1;} } if (neighbours>=4 || neighbours==1 || neighbours==0) {tempmapactual[g]="black.gif";} if (neighbours==3) {tempmapactual[g]="white.gif";} } for(y3=0; y3<2500; ++y3) { if (mapactual[y3]!=tempmapactual[y3]) { mapactual[y3]=tempmapactual[y3]; document.images[y3+offset].src=mapactual[y3]; } } } </script> <script> function doIt() { for (i=0; i<X; i++) { // This is where I have trouble. What part of generation() do I call? } if (Reset==1) break; // This will kill the loop instantly. } } </script> <script> window.onload(doIt($(X).value))); </script> <form> <input type="button" value="generate" onClick="generation();"> </form> <form> <input type="text"> </form> <form> <input type="button" value="Infinite Loop!" onclick="doIt();"> </form> <form> <input type="button" value="Reset" onclick="doIt();"> </form>

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  • exclude private property from print_r or object?

    - by Hailwood
    Basically I am using Code Igniter, and the Code Igniter base class is huge, when I print_r some of my objects they have the base class embedded inside them. this makes it a pain to get the information I actually wanted (the rest of the properties). So, I am wondering if there is a way I can hide, or remove the base class object? I have tried clone $object; unset($object->ci); print_r($object); but of course the ci property is private. the actual function I am using for dumping is: /** * Outputs the given variables with formatting and location. Huge props * out to Phil Sturgeon for this one (http://philsturgeon.co.uk/blog/2010/09/power-dump-php-applications). * To use, pass in any number of variables as arguments. * Optional pass in "true" as final argument to kill script after dump * * @return void */ function dump() { list($callee) = debug_backtrace(); $arguments = func_get_args(); $total_arguments = count($arguments); if (end($arguments) === true) $total_arguments--; echo '<fieldset style="background: #fefefe !important; border:2px red solid; padding:5px">'; echo '<legend style="background:lightgrey; padding:5px;">' . $callee['file'] . ' @ line: ' . $callee['line'] . '</legend><pre>'; $i = 0; foreach ($arguments as $argument) { //if the last argument is true we don't want to display it. if ($i == ($total_arguments) && $argument === true) break; echo '<br/><strong>Debug #' . (++$i) . ' of ' . $total_arguments . '</strong>: '; if ((is_array($argument) || is_object($argument)) && count($argument)) { print_r($argument); } else { var_dump($argument); } } echo '</pre>' . PHP_EOL; echo '</fieldset>' . PHP_EOL; //if the very last argument is "true" then die if (end($arguments) === true) die('Killing Script'); }

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  • Wordpress post query php custom field conditional

    - by Andy
    Here's the situation: In wordpress I'm trying to reset a post WP_Query so that I can rewrite the post link based on whether or not a custom field exists in the post. I'm trying to give the post a NEW link in the custom field. All I've managed to do here is kill the link entirely. Any and all help is greatly appreciated, I'm pretty green to php. Here's my WP_Query: <?php $recentPosts = new WP_Query(); $recentPosts->query('showposts=3'); ?> <?php while ($recentPosts->have_posts()) : $recentPosts->the_post(); ?> <div <?php post_class() ?> id="post-<?php the_ID(); ?>"> <?php $attribute = the_title_attribute(); $title = the_title(); $key = 'NewPostLink'; $newLink = get_post_meta( $post->ID, $key, TRUE ); if ($newLink != '') { $theLink = get_permalink ($post->ID ); if (has_post_thumbnail()) { $image = get_the_post_thumbnail( $post->ID ); echo '<div class="thumbnailbox"><div class="thumbnail"><a href="'.$theLink.'">'.$image.'</a></div></div>'; echo '<h2><a href="'.$theLink.'" rel="bookmark" title="Permanent Link to '.$attribute.'">'.$title.'</a></h2>'; } else { echo '<h2><a href="'.$theLink.'" rel="bookmark" title="Permanent Link to '.$attribute.'">'.$title.'</a></h2>'; } } else { $theLink = $newLink; if (has_post_thumbnail()) { $image = get_the_post_thumbnail( $post->ID ); echo '<div class="thumbnailbox"><div class="thumbnail"><a href="'.$theLink.'">'.$image.'</a></div></div>'; echo '<h2><a href="'.$theLink.'" rel="bookmark" title="Permanent Link to '.$attribute.'">'.$title.'</a></h2>'; } else { echo '<h2><a href="'.$theLink.'" rel="bookmark" title="Permanent Link to '.$attribute.'">'.$title.'</a></h2>'; } } ?> <small><?php the_time('F jS, Y') ?></small> <div class="entry"> <?php the_excerpt(); ?> </div> </div> <?php endwhile; ?>

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  • Wake up thread blocked on accept() call

    - by selbie
    Sockets on Linux question I have a worker thread that is blocked on an accept() call. It simply waits for an incoming network connection, handles it, and then returns to listening for the next connection. When it is time for the program to exit, how do I signal this network worker thread (from the main thread) to return from the accept() call while still being able to gracefully exit its loop and handle it's cleanup code. Some things I tried: 1. pthread_kill to send a signal. Feels kludgy to do this, plus it doesn't reliably allow the thread to do it's shutdown logic. Also makes the program terminate as well. I'd like to avoid signals if at all possible. pthread_cancel. Same as above. It's a harsh kill on the thread. That, and the thread may be doing something else. Closing the listen socket from the main thread in order to make accept() abort. This doesn't reliably work. Some constraints: If the solution involves making the listen socket non-blocking, that is fine. But I don't want to accept a solution that involves the thread waking up via a select call every few seconds to check the exit condition. The thread condition to exit may not be tied to the process exiting. Essentially, the logic I am going for looks like this. void* WorkerThread(void* args) { DoSomeImportantInitialization(); // initialize listen socket and some thread specific stuff while (HasExitConditionBeenSet()==false) { listensize = sizeof(listenaddr); int sock = accept(listensocket, &listenaddr, &listensize); // check if exit condition has been set using thread safe semantics if (HasExitConditionBeenSet()) { break; } if (sock < 0) { printf("accept returned %d (errno==%d)\n", sock, errno); } else { HandleNewNetworkCondition(sock, &listenaddr); } } DoSomeImportantCleanup(); // close listen socket, close connections, cleanup etc.. return NULL; } void SignalHandler(int sig) { printf("Caught CTRL-C\n"); } void NotifyWorkerThreadToExit(pthread_t thread_handle) { // signal thread to exit } int main() { void* ptr_ret= NULL; pthread_t workerthread_handle = 0; pthread_create(&workerthread, NULL, WorkerThread, NULL); signal(SIGINT, SignalHandler); sleep((unsigned int)-1); // sleep until the user hits ctrl-c printf("Returned from sleep call...\n"); SetThreadExitCondition(); // sets global variable with barrier that worker thread checks on // this is the function I'm stalled on writing NotifyWorkerThreadToExit(workerthread_handle); // wait for thread to exit cleanly pthread_join(workerthread_handle, &ptr_ret); DoProcessCleanupStuff(); }

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  • sigwait in Linux (Fedora 13) vs OS X

    - by Silas
    So I'm trying to create a signal handler using pthreads which works on both OS X and Linux. The code below works on OS X but doesn't work on Fedora 13. The application is fairly simple. It spawns a pthread, registers SIGHUP and waits for a signal. After spawning the signal handler I block SIGHUP in the main thread so the signal should only be sent to the signal_handler thread. On OS X this works fine, if I compile, run and send SIGHUP to the process it prints "Got SIGHUP". On Linux it just kills the process (and prints Hangup). If I comment out the signal_handler pthread_create the application doesn't die. I know the application gets to the sigwait and blocks but instead of return the signal code it just kills the application. I ran the test using the following commands: g++ test.cc -lpthread -o test ./test & PID="$!" sleep 1 kill -1 "$PID" test.cc #include <pthread.h> #include <signal.h> #include <iostream> using namespace std; void *signal_handler(void *arg) { int sig; sigset_t set; sigemptyset(&set); sigaddset(&set, SIGHUP); while (true) { cout << "Wait for signal" << endl; sigwait(&set, &sig); if (sig == SIGHUP) { cout << "Got SIGHUP" << endl; } } } int main() { pthread_t handler; sigset_t set; // Create signal handler pthread_create(&handler, NULL, signal_handler, NULL); // Ignore SIGHUP in main thread sigfillset(&set); sigaddset(&set, SIGHUP); pthread_sigmask(SIG_BLOCK, &set, NULL); for (int i = 1; i < 5; i++) { cout << "Sleeping..." << endl; sleep(1); } pthread_join(handler, NULL); return 0; }

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