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  • how to disable ckeditor 3 auto spellchecker ?

    - by Motasem
    Hi there I've installed CKEditor 3.0 ,it work nice , but I want to disable the auto spellchecker I notice when I'm writing some words in the editor it manages to connect to "svc.spellchecker.net" to make spell check do you know any way to stop that feature ? thanks in advance

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  • Is there any way to group edit buttons in MediaWiki?

    - by Mark Robinson
    Is there any way to group the edit buttons displayed above the edit dialog in MediaWiki? By grouping, I mean like Word does (and even this editor) - you can add dividing lines to group them so that e.g. Bold and Italic are in one group, numbered list and bullet points in another. We've added lots of new buttons (in EditPage.php) and they are in a logical order, but at 30 buttons it is a bit overwhelming for some users.

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  • How do Hex editors display data so quickly?

    - by user146780
    I'v created a Notepad-like application and if I load a 1MB file into the textbox, it takes about 1 minute. The Visual Studio Binary editor displays lines, Hex, and ascii versions in a fraction of a second. How do they get the data into the textbox so quickly? Thanks

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  • Delphi plugin for pasting text constants in source code?

    - by mjn
    Inserting (pasting from clipboard) of text constants in the Delphi code editor requires some manual "postprocessing" ... split up long text into multiple lines (and insert the string concatenation symbol) escape quotes (replace single quotes with double quotes) enclose the string with quotes keep original white space (leadinng blanks, line feeds) Is there a IDE plugin available which helps to reduce these manual steps?

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  • MVC 3 Nested EditorFor Templates

    - by Gordon Hickley
    I am working with MVC 3, Razor views and EditorFor templates. I have three simple nested models:- public class BillingMatrixViewModel { public ICollection<BillingRateRowViewModel> BillingRateRows { get; set; } public BillingMatrixViewModel() { BillingRateRows = new Collection<BillingRateRowViewModel>(); } } public class BillingRateRowViewModel { public ICollection<BillingRate> BillingRates { get; set; } public BillingRateRowViewModel() { BillingRates = new Collection<BillingRate>(); } } public class BillingRate { public int Id { get; set; } public int Rate { get; set; } } The BillingMatrixViewModel has a view:- @using System.Collections @using WIP_Data_Migration.Models.ViewModels @model WIP_Data_Migration.Models.ViewModels.BillingMatrixViewModel <table class="matrix" id="matrix"> <tbody> <tr> @Html.EditorFor(model => Model.BillingRateRows, "BillingRateRow") </tr> </tbody> </table> The BillingRateRow has an Editor Template called BillingRateRow:- @using System.Collections @model IEnumerable<WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel> @foreach (var item in Model) { <tr> <td> @item.BillingRates.First().LabourClass.Name </td> @Html.EditorFor(m => item.BillingRates) </tr> } The BillingRate has an Editor Template:- @model WIP_Data_Migration.Models.BillingRate <td> @Html.TextBoxFor(model => model.Rate, new {style = "width: 20px"}) </td> The markup produced for each input is:- <input name="BillingMatrix.BillingRateRows.item.BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_item_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> Notice the name and ID attributes the BillingRate indexes are handled nicely but the BillingRateRows has no index instead '.item.'. From my reasearch this is because the context has been pulled out due to the foreach loop, the loop shouldn't be necessary. I want to achieve:- <input name="BillingMatrix.BillingRateRows[0].BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_0_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> If I change the BillingRateRow View to:- @model WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel <tr> @Html.EditorFor(m => Model.BillingRates) </tr> It will throw an InvalidOperationException, 'model item passed into the dictionary is of type System.Collections.ObjectModel.Collection [BillingRateRowViewModel] but this dictionary required a type of BillingRateRowViewModel. Can anyone shed any light on this?

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  • Notepad++ replacement

    - by bah
    Hi, I've been using notepad++ for a while now, but i noticed it doesn't have code snippets (i found quicktext plugin, but it doesn't work anymore), so i'd like to switch editor and my requirements would be: Fast startup. Code snippets. Ability to use themes. File tree view (or plugin, which does that). What are you using? Thank you all for suggestions!

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  • Are there any CMS editors out there which users can populate locked down HTML templates with content

    - by Deep
    Hi there, We work in email marketing, creating HTML/TEXT emails for clients. In essence we design HTML email templates for our clients. Clients then post us content (via a form) to populate these templates before we send them out. Right now we do this manually, basically cutting and pasting the content from their submitted form into the relevant parts of the template, which is time consuming and particularly mind-numbing. What we're looking for (and have so far been unable to find) is a simple system which will allow us to capture this client content in a sort of WYSIWYG HTML format. Basically they populate a locked down version of the template, entering text where necessary, before submitting to us. This is our most basic requirement, and a friend of mine kindly demo'd a proof of concept here: http://advantageone.co.uk/mbe/ Note: If you click on a text area in the body of the template, an editor pop ups. Now what we are looking for a CMS editor out there which can be easily adapted to do the above and the following for our end clients? User login View previously submitted campaigns that they have created and edit these Create new - selecting from template (assigned to their user/client id), perhaps being able to add new rows to the template. And have these HTML templates locked down so they can only edit what they're allowed too (like in the demo above), and perhaps make some areas required. Perhaps have a simple workflow or approval built in Allow us to lock submitted campaigns after a point so they can't be further edited, and as administrators view all campaigns from all users Be so incredibly simple, with any extraneous functionality switched off Essentially an extremley simple stripped down CMS, but we use the outputted HTML for sending out as an email, rather than publishing onto the web. Now to the actual dilemma: we're looking for something really simple, and the above sounds like a CMS. But we haven't been able to find anything that already does, or can be easily adapted to do this. Everything is either too complex, or simple and inflexible. We're sure there must be something off the shelf available, rather than us coding something ourselves. But we've kind of got stuck. Does anyone know of a system, or could recommend a system that can do the above out of the box, or with a few days tweaking? Forgive me if this is a little disjointed, if I'm being incredibly dopey and there is something out there please let me know! Kind regards, Dp.

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  • Multiline Regular Expression search and replace!

    - by Scott
    I've hit a wall. Does anybody know a good text editor that has search and replace like Notepad++ but can also do multi-line regex search and replace? Basically, I am trying to find something that can match a regex like: search oldlog\(.*\n\s+([\r\n.]*)\);replace newlog\(\1\) Any ideas?

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  • How to convert the amount of indentation in a source code file?

    - by toby
    I find that I now often work with code bases that have different amounts of indentation. Some use 2 spaces, some use 4 space, some even use tabs! Once in a while, I have to share code between these codebases, or, sometimes I use an incorrect amount of indentation by mistake. Is there a tool or a text editor feature that will convert between different amounts of indentation?

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  • How to see .class content in Eclipse?

    - by mac
    Sometimes, in Eclipse , i press a combination of keys which take me to the editor page that shows contents of my .class file. I never seem to be able to remember what that key combination is. Can someone please let me know?

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  • Useful Vim features

    - by Craig H
    Vim is my editor of choice, and I feel I am above average in my use of it. I do recognize, though, that the feature list of vim is huge. With this in mind, I was wondering what features you vim users out there use on a regular basis.

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  • What Is The Vim Feature That You Like The Most?

    - by Jerub
    I am interested in what people use as their text editor, and would specifically like to know what is the feature of vim that you like the most? In answering, please state what you mostly use vim to do, sysadmin tasks, programming, and in what language you mostly program in.

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  • map with string is broken?[solved]

    - by teritriano
    Yes. I can't see what im doing wrong the map is string, int Here the method bange::function::Add(lua_State *vm){ //userdata, function if (!lua_isfunction(vm, 2)){ cout << "bange: AddFunction: First argument isn't a function." << endl; return false;} void *pfunction = const_cast<void *>(lua_topointer(vm, 2)); char key[32] = {0}; snprintf(key, 32, "%p", pfunction); cout << "Key: " << key << endl; string strkey = key; if (this->functions.find(strkey) != this->functions.end()){ luaL_unref(vm, LUA_REGISTRYINDEX, this->functions[strkey]);} this->functions[strkey] = luaL_ref(vm, LUA_REGISTRYINDEX); return true; Ok, when the code is executed... Program received signal SIGSEGV, Segmentation fault. 0x00007ffff6e6caa9 in std::basic_string<char, std::char_traits<char>, std::allocator<char> > ::compare(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const () from /usr/lib/libstdc++.so.6 Seriously, what's wrong with my code. Thanks for help. Edit 1: Ok, I've done the solution and still fails. I've tried directly insert a string but gives the same error. Let's see, the object is a bange::scene inherited from bange::function. I create the object with lua_newuserdata: bange::scene *scene = static_cast<bange::scene *>(lua_newuserdata(vm, sizeof(bange::scene))); (...) scene = new (scene) bange::scene(width, height, nlayers, vm); I need this for LUA garbage collection. Now the access to bange::function::Add from Lua: static int bangefunction_Add(lua_State *vm){ //userdata, function bange::function *function = reinterpret_cast<bange::function *>(lua_touserdata(vm, 1)); cout &lt&lt "object with bange::function: " &lt&lt function << endl; bool added = function->bange::function::Add(vm); lua_pushboolean(vm, static_cast<int>(added)); return 1; } Userdata is bange::scene stored in Lua. Knowing that userdata is scene, in fact, the object's direction is the same when I've created the scene before. I need the reinterpret_cast, and then call the method. The pointer "this" is still the same direction inside the method. solved I did a small test in the bange::function constructor which works without problems. bange::function::function(){ string test("test"); this->functions["test"] = 2; } I finally noticed that the problem is bange::function *function = reinterpret_cast<bange::function *>(lua_touserdata(vm, 1)); because the object is bange::scene and no bange::function (i admit it, a pointer corruption) and this seems more a code design issue. So this, in a way, is solved. Thanks everybody.

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  • Error while applying overlay on a location on a Google map in Android

    - by Hiccup
    This is my Activity for getting Location: public class LocationActivity extends MapActivity{ Bundle bundle = new Bundle(); MapView mapView; MapController mc; GeoPoint p; ArrayList <String> address = new ArrayList<String>(); List<Address> addresses; private LocationManager locationManager; double lat, lng; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); mapView = (MapView) findViewById(R.id.mapView1); mapView.displayZoomControls(true); mc = mapView.getController(); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Criteria criteria = new Criteria(); // criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); criteria.setCostAllowed(true); String strLocationProvider = lm.getBestProvider(criteria, true); //Location location = lm.getLastKnownLocation(strLocationProvider); Location location = lm.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); lat = (double) location.getLatitude(); lng = (double) location.getLongitude(); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); Geocoder gcd = new Geocoder(this, Locale.getDefault()); try { addresses = gcd.getFromLocation(lat,lng,1); if (addresses.size() > 0 && addresses != null) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); } bundle.putDouble("lat", lat); bundle.putDouble("lon", lng); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.logo); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } @Override public boolean onTouchEvent(MotionEvent event, MapView mapView) { //---when user lifts his finger--- if (event.getAction() == 1) { Bundle bundle = new Bundle(); ArrayList <String> address = new ArrayList<String>(); GeoPoint p = mapView.getProjection().fromPixels( (int) event.getX(), (int) event.getY()); Geocoder geoCoder = new Geocoder( getBaseContext(), Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocation( p.getLatitudeE6() / 1E6, p.getLongitudeE6() / 1E6, 1); addOverLay(); MapOverlay mapOverlay = new MapOverlay(); Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.crumbs_logo); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String add = ""; if (addresses.size() > 0) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getLocality()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); for(int i = 0; i <= addresses.size();i++) add += addresses.get(0).getAddressLine(i) + "\n"; } bundle.putDouble("lat", p.getLatitudeE6() / 1E6); bundle.putDouble("lon", p.getLongitudeE6() / 1E6); Toast.makeText(getBaseContext(), add, Toast.LENGTH_SHORT).show(); } catch (IOException e) { e.printStackTrace(); } return true; } else return false; } } public void onClick_mapButton(View v) { Intent intent = this.getIntent(); this.setResult(RESULT_OK, intent); intent.putExtras(bundle); finish(); } public void addOverLay() { MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } public void FindLocation() { LocationManager locationManager = (LocationManager) this .getSystemService(Context.LOCATION_SERVICE); LocationListener locationListener = new LocationListener() { public void onLocationChanged(Location location) { // updateLocation(location); Toast.makeText( LocationActivity.this, String.valueOf(lat) + "\n" + String.valueOf(lng), 5000) .show(); } public void onStatusChanged(String provider, int status, Bundle extras) { } public void onProviderEnabled(String provider) { } public void onProviderDisabled(String provider) { } }; locationManager.requestLocationUpdates( LocationManager.NETWORK_PROVIDER, 0, 0, locationListener); } } I face two problems here. One is that when I click (do a tap) on any location, the overlay is not changing to that place. Also, the app crashes when I am on the MapView page and I click on back button. What might be the error?

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  • Can i place a image as a map and then code a grid over the top of it?

    - by kraze
    what i'm trying to do is make a huge map, best way i found is just make a big map and save it as a image... can i code a grid over the top so i can implement tile based movement for my character? afterwards place collision tiles so they can't move to certain spots. btw this is in visual studio 2010 using XNA Anyone able to explain the process of how i would do this and if its even viable? thanks for your help

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  • Existent js libs for tileset / map loading and rendering?

    - by ylluminate
    I'm building an rts style overhead tileset game with JavaScript (particularly using Ember.js framework as a base). The map is so large that I'd very much like to be able to load and render the board and layered items in a Google Maps'esque. I'm curious as to whether there are existing libs that would be helpful and already well thought out in these regards vs trying to reinvent the wheel. Are there any such libraries or code examples that would be useful in this area of board / map management?

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  • How to Load Bing Map using Coordinates from Database?

    - by Lukasz
    I have latitude and longitude saved inside a database. I have the bing map loading and I can set the VELatLong using regular values but can't seem to be able to load them from the database. Whatever I try the map just doesn't show at all. <script type="text/javascript"> var map = null; var selStyle = VEMapStyle.Road; var selMode = VEMapMode.Mode2D; var zoom = 14; var latLon = new VELatLong(40.67959657544238, -73.94073486328126); // NYC, NY var locationPin = null; function GetMap() { map = new VEMap("myMap"); map.onLoadMap = InitialPin; map.SetCredentials("--KEY HERE--"); map.LoadMap(latLon, zoom, selStyle, false, selMode, false); map.AttachEvent("onclick", OnClick_PinHandler); } window.onload = GetMap; window.onunload = DisposeMap; </script> Thanks for your help!

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  • How to use boost::transform_iterator to iterate over modifed std::map values?

    - by Frank
    I have an std::map, and I would like to define an iterator that returns modified values. Typically, a std::map<int,double>::iterator iterates over std::pair<int,double>, and I would like the same behavior, just the double value is multiplied by a constant. I tried it with boost::transform_iterator, but it doesn't compile: #include <map> #include <boost/iterator/transform_iterator.hpp> #include <boost/functional.hpp> typedef std::map<int,double> Map; Map m; m[100] = 2.24; typedef boost::binder2nd< std::multiplies<double> > Function; typedef boost::transform_iterator<Function, Map::value_type*> MultiplyIter; MultiplyIter begin = boost::make_transform_iterator(m.begin(), Function(std::multiplies<double>(), 4)); // now want to similarly create an end iterator // and then iterate over the modified map The error is: error: conversion from 'boost ::transform_iterator< boost::binder2nd<multiplies<double> >, gen_map<int, double>::iterator , boost::use_default, boost::use_default >' to non-scalar type 'boost::transform_iterator< boost::binder2nd<multiplies<double> >, pair<const int, double> * , boost::use_default, boost::use_default >' requested What is gen_map and do I really need it? I adapted the transform_iterator tutorial code from here to write this code ...

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  • "Forced constness" in std::map<std::vector<int>,double> > ?

    - by Peter Jansson
    Consider this program: #include <map> #include <vector> typedef std::vector<int> IntVector; typedef std::map<IntVector,double> Map; void foo(Map& m,const IntVector& v) { Map::iterator i = m.find(v); i->first.push_back(10); }; int main() { Map m; IntVector v(10,10); foo(m,v); return 0; } Using g++ 4.4.0, I get his compilation error: test.cpp: In function 'void foo(Map&, const IntVector&)': test.cpp:8: error: passing 'const std::vector<int, std::allocator<int> >' as 'this' argument of 'void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]' discards qualifiers I would expect this error if I was using Map::const_iterator inside foo but not using a non-const iterator. What am I missing, why do I get this error?

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  • Add a "mapview" in a webOS app

    - by thom
    Hi, I'm not familiar yet with WebOS dev (just started this weekend) but I didn't find any "MapView" widget in the reference library. Is there any way to include a WebView in my app or do I have to start the map app from my app ? Thanx.

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