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  • Google lance la version alpha d'un traducteur universel oral pour Android, disponible aujourd'hui pour l'Anglais et l'Espagnol

    Google lance la version alpha d'un traducteur universel oral Pour Android, disponible aujourd'hui pour l'Anglais et l'Espagnol Google vient de lancer une version expérimentale d'un nouveau produit appelé « Conversation Mode », dans la lignée de Google Translate pour les appareils sous Android. Il s'agit d'une nouvelle interface de Google Translate qui a pour ambition de permettre à deux personnes , qui ne parlent pas la même langue, d'avoir une conversation audio fluide. Chacun des deux utilisateurs entendra donc l'autre s'adresser à lui dans la langue qu'il comprend. Les geek en ont rêvé, Google l'a fait ? Oui, mais pas tout à fait. Conversation Mod...

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  • setPosition of Sprite onUpdate in AndEngine

    - by SSH This
    I am trying to get a "highlighter" circle to follow around a sprite, but I am having trouble, I thought I could use the onUpdate method that's available to me in SequenceEntityModifier but it's not working for me. Here is my code: // make sequence mod with move modifier SequenceEntityModifier modifier = new SequenceEntityModifier(myMovemod) { @Override protected void onModifierFinished(IEntity pItem) { // animation finished super.onModifierFinished(pItem); } public float onUpdate(float pSecondsElapsed, IEntity pItem) { highlighter.setPosition(player2.getX() - highlighterOffset, player2.getY() - highlighterOffset); return pSecondsElapsed; } }; When onUpdate is completely commented out, the sprite moves like I want it to, everything is ok. When I put the onUpdate in, the sprite doesn't move at all. I have a feeling that I am overriding the original onUpdate's actions? Am I going about this the wrong way? I am new to Java, so please feel free to advise if this isn't going to work. UPDATE: The player2 is the sprite that I'm trying to get the highlighter to follow.

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  • What features would you like to have in PHP? [closed]

    - by StasM
    Since it's the holiday season now and everybody's making wishes, I wonder - which language features you would wish PHP would have added? I am interested in some practical suggestions/wishes for the language. By practical I mean: Something that can be practically done (not: "I wish PHP would guess what my code means and fix bugs for me" or "I wish any code would execute under 5ms") Something that doesn't require changing PHP into another language (not: "I wish they'd drop $ signs and use space instead of braces" or "I wish PHP were compiled, statically typed and had # in it's name") Something that would not require breaking all the existing code (not: "Let's rename 500 functions and change parameter order for them") Something that does change the language or some interesting aspect of it (not: "I wish there was extension to support for XYZ protocol" or "I wish bug #12345 were finally fixed") Something that is more than a rant (not: "I wish PHP wouldn't suck so badly") Anybody has any good wishes? Mod edit: Stanislav Malyshev is a core PHP developer.

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  • SH404SEF URLs in Joomla 1.5

    - by Tao Bellamine
    I have two modules to play with urls, the global configuration module and the sh404sef module. The global config is set to "Sef urls: YES" and "mod rewrite enabled: YES" and the sh404sef is set "url optimization: NO". My problem is, even with "Sef urls" set in the global config, my urls still don't seem to be that "user friendly" so I turn on the "Url optimization" using the sh404sef module, and I get better descriptive urls. However, the problem I inherit from doing this is that my dynamically populated chronoforms get messed up (only the chrono forms, other forms are fine); These forms are now showing up at the homepage instead of their own reserved page. Here's an example: Old form "GOOD" url: http://www.mycraftwork.com/index.php?option=com_content&view=article&id=94 New optimized "BAD" URL: http://www.mycraftwork.com/handthrown-pottery/alladin-teapot/index.php?option=com_content&view=article&id=94 Any help would be GREATLY appreciated! I can even turn the sh404sef on and off if some people are interested in seeing the issue LIVE. Thanks!! Tao Bellamine

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  • MCP 1.7.10 Java class navigation

    - by Elias Benevedes
    So, I'm new to the Minecraft modding community and trying to understand where to start. I've attempted to do it before, but dropped it to the complexity of starting and the lack of a site like this to help (Mind that I'm also semi-new to Java, but have worked extensively in Javascript and Python. I understand how Java is different from the two). I have downloaded MCP 9.08 (Decompiles 1.7.10), and decompiled Minecraft. I'm looking to mod client, so I didn't supply it with a server jar. Everything seemed to work fine in decompile (Only error was it couldn't find the server jar). I can find my files in /mcp908/src/minecraft/net/minecraft. However, if I open up one of the classes in, say, block, I see a bunch of variables starting with p_ and ending with _. Is there any way to make these variables more decipherable, to understand what's going on so I can learn by example? Thank you.

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  • After some wired flash out, I can't login to wmii any more, how to fix it?

    - by Zen
    I've been using wmii on Ubuntu14.04(virtual machine on win7) for months. During which, I got pop out to login interface servaral times due to some wired mouse click action. But today, after I met such wired pop out, I can't login to wmii any more. I'll be stuck at the interface like The bottom yellow bar is the command area for wmii. but it has no response when I press Mod + p I restart my machine, and even reinstalled wmii, but everytime when I tried to login wmii, I stuck at that interface. By the way, I login to wmii from the login interface, where I can choose between Gnome and wmii. How to fix this? I'm crying for help! ps: I can login to gnome normally

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  • Configuring php on Ubuntu server

    - by mk_89
    I have been following this tutorial http://www.howtoforge.com/installing-apache2-with-php5-and-mysql-support-on-ubuntu-12.04-lts-lamp And I have got to the part where I am running a simple test to determine whether php has been installed properly the installation went fine, I installed php5 using the following command apt-get install php5 libapache2-mod-php5 and I then restarted the server. to see whether php5 has been installed I did the following created a file vi /var/www/info.php edited the file <?php phpinfo(); ?> after trying to run it on my server I get a 404 Not Found error. What could be the problem?

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  • how to remap Ctrl to Escape if pressed and released on its own

    - by psvm
    I want to remap Control, so that: A. If it is pressed and released with no other key, it acts as Escape. B. If it is pressed & held together with another key, it acts as Control (no change in behavior in this case). I'm aware of How do I remap certain keys?, so I suspect it may be done with xmodmap. But that answer does not explain how to map the modifier keys. I looked into the examples and grammar sections of the xmodmap manpage, but they do not explain that. The answer in Remapping Caps Lock to Control and Escape (not the usual way) mention that it is not possible to do that to CapsLock, since it is a Lock key, but I hope this may be possible to do it with Control which is a mod key. A solution with something different than xmodmap will also be accepted. (I'm running Xmonad in Ubuntu 12.04, so perhaps there is a way to set this up in xmonad.hs?)

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  • SEO For A Doman Name That Is A Dictionary Work Misspell [closed]

    - by Miles
    Possible Duplicate: How should I handle search engines auto-correcting the spelling of a site's name? My domain name is radiuus.com. Since the correct spelling of the word is with one u, when I search for "radiuus" on google it thinks I'm misspelling the word, kindly lets me know, and returns results for "radius". Example: https://www.google.com/search?q=radiuus&oq=radiuus&sugexp=chrome,mod=2&sourceid=chrome&ie=UTF-8 What can I do to prevent this? And taking this one step further: what can I do to get my site to show up when someone searches for "radius" spelled the correct way? Thanks!!

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  • Having trouble's understanding NIF model file format?

    - by NoobScratcher
    I'm attempting too develop a 3rd party application to make it easy to import 3d model part's into my mod for skyrim the plan was to have a fileviewer and preview window of the nif model but since , I don't know what the NIF file format actually is or where to get the vertex data from it or the hole nine yards of parsing a text file in detail I'm at a lost what to do. I'm very good at C++ but not at this super over complicated file formats , id much prefer .obj over the nif file format specification here -- http://niftools.sourceforge.net/doc/nif/index.html If someone could help me in understanding the file format in a natural and simple way and the exact parsing needed to create the 3D Model in the frustum and a explanation on how you figured that out would be happy to know. I use cygwin , notepad++ , win32 7

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  • How do you resolve the error "E: Unmet dependencies." ?

    - by Georgios Politis
    I did try apt-get -f install but that didn't work either. The problem appeared after installing a modified version of libapache2-mod-wsgi. I modified the package dependencies because, as you can see from the package details link, it depends on python 3. A version of python is required but not version 3 necessarily and I didn't want to install version 3. There's bug #672901 that describes the problem. So, modifying the package dependencies worked but now that I try to install another package I get the error above. How can I get rid of it?

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  • How to attract modders to your game?

    - by akaltar
    I am developing a game, but as I am working on it alone, the amount of content I can create is very limited. Because of that I want my game to be modded, for this purpose I am planning to create a complete modding API which would be exposed for lua scripting. I would also create tutorials to get people started. And the "Original" game would also be a "mod"(similar to Warcraft III maps) . My question is: What can a developer do to encourage modding of its game? PS: my game is a sandbox-ish multiplayer survival(most things are procedural).

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  • Can't open display: :0

    - by empec
    I'm trying to get Nexus Mod Manager (Beta yet) working on wine, but after the configuration of NMM it crashes with an error. During the startup it spams alot of terminal stuff and at the end I find this error. ###!!! ABORT: Main-thread-only object used off the main thread: file /build/wine-mozilla-1.8/xpcom/base/nsCycleCollector.cpp, line 1166 ###!!! ABORT: Main-thread-only object used off the main thread: file /build/wine-mozilla-1.8/xpcom/base/nsCycleCollector.cpp, line 1166 Maximum number of clients reachederr:winediag:x11drv_init_thread_data x11drv: Can't open display: :0. Please ensure that your X server is running and that $DISPLAY is set correctly. Any suggestions? Thanks!

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  • Can't open Windows 8 after installing ubuntu 12.04

    - by Pyttar
    Yesterday, I tried ubuntu 12.04 LTS and I liked it, so I installed it in my computer with Windows 8. I managed to create a disk partition in Windows and I named it U:\UBUNTU. Then I installed Ubuntu inside this partition, but now, when I try to enter in my Windows 8, it gives me an error message: error: Secure Boot forbids loading module from (hd0,gpt5)/boot/grub/ntfs.mod. error: no such device: 2402319002316706 error: unknow command 'drivemap'. error: invalid EFI file path. Press any key to continue... What can I do? Please I need urgent help, I need to access to Windows 8 and I don't want to lose any data... I checked for the Windows disk and I can se there's all my information there, so, I didn't lose anything. Thanks.

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  • Fix grub2 after installing ubuntu 12.04

    - by user80039
    I've installed ubuntu 12.04, but after rebooting I get the message: GRUB loading: Welcome to GRUB! error: file '/grub/i386-pc/normal.mod' not found Entering rescue mode... grub rescue> I have the following partitons setup: /dev/sda6: /boot ext2 /dev/sda9: / ext4 /dev/sda8: swap /dev/sda7: /home ext4 I guess that some of the prefixes for GRUB are wrong due to the /boot partition? Or there might be a problem with EFI? The hardware is a 1015bx asus netbook with c-60 amd fusion chipset. How can I fix this GRUB problem from the rescue prompt?

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  • sqlite3 permission denied android

    - by Sephy
    Hi, I'm trying to access the database of the application I'm developping directly on my Nexus, but I get a "permission denied" when I tried to execute the "sqlite3" command. I also tried to start the adb in root mod, but again, permission denied on the device... I guess I will have to do that with the emulator but I have a lot of data to load and it would have been 10 times faster with the phone on Wifi than the emulator... Unless someone has any idea? thanks

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  • [Java] RSA BadPaddingException : data must start with zero

    - by Robin Monjo
    Hello everyone. I try to implement an RSA algorithm in a Java program. I am facing the "BadPaddingException : data must start with zero". Here are the methods used to encrypt and decrypt my data : public byte[] encrypt(byte[] input) throws Exception { Cipher cipher = Cipher.getInstance("RSA/ECB/PKCS1Padding");// cipher.init(Cipher.ENCRYPT_MODE, this.publicKey); return cipher.doFinal(input); } public byte[] decrypt(byte[] input) throws Exception { Cipher cipher = Cipher.getInstance("RSA/ECB/PKCS1Padding");/// cipher.init(Cipher.DECRYPT_MODE, this.privateKey); return cipher.doFinal(input); } privateKey and publicKey attributes are read from files this way : public PrivateKey readPrivKeyFromFile(String keyFileName) throws IOException { PrivateKey key = null; try { FileInputStream fin = new FileInputStream(keyFileName); ObjectInputStream ois = new ObjectInputStream(fin); BigInteger m = (BigInteger) ois.readObject(); BigInteger e = (BigInteger) ois.readObject(); RSAPrivateKeySpec keySpec = new RSAPrivateKeySpec(m, e); KeyFactory fact = KeyFactory.getInstance("RSA"); key = fact.generatePrivate(keySpec); ois.close(); } catch (Exception e) { e.printStackTrace(); } return key; } Private key and Public key are created this way : public void Initialize() throws Exception { KeyPairGenerator keygen = KeyPairGenerator.getInstance("RSA"); keygen.initialize(2048); keyPair = keygen.generateKeyPair(); KeyFactory fact = KeyFactory.getInstance("RSA"); RSAPublicKeySpec pub = fact.getKeySpec(keyPair.getPublic(), RSAPublicKeySpec.class); RSAPrivateKeySpec priv = fact.getKeySpec(keyPair.getPrivate(), RSAPrivateKeySpec.class); saveToFile("public.key", pub.getModulus(), pub.getPublicExponent()); saveToFile("private.key", priv.getModulus(), priv.getPrivateExponent()); } and then saved in files : public void saveToFile(String fileName, BigInteger mod, BigInteger exp) throws IOException { FileOutputStream f = new FileOutputStream(fileName); ObjectOutputStream oos = new ObjectOutputStream(f); oos.writeObject(mod); oos.writeObject(exp); oos.close(); } I can't figured out how the problem come from. Any help would be appreciate ! Thanks in advance.

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  • how does linear probing handle this?

    - by Weadadada Awda
    • the hash function: h(x) = | 2x + 5 | mod M • a bucket array of capacity N • a set of objects with keys: 12, 44, 13, 88, 23, 94, 11, 39, 20, 16, 5 (to input from left to right) 4.a [5 pts] Write the hash table where M=N=11 and collisions are handled using linear probing. So I got up to here x x x x x 44 88 12 23 13 94 but the next variable should go after the 94 now, (the 11) but does it start from the beggining or what? thx

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  • Resultant of a polynomial with x^n–1

    - by devin.omalley
    Resultant of a polynomial with x^n–1 (mod p) I am implementing the NTRUSign algorithm as described in http://grouper.ieee.org/groups/1363/lattPK/submissions/EESS1v2.pdf , section 2.2.7.1 which involves computing the resultant of a polynomial. I keep getting a zero vector for the resultant which is obviously incorrect. private static CompResResult compResMod(IntegerPolynomial f, int p) { int N = f.coeffs.length; IntegerPolynomial a = new IntegerPolynomial(N); a.coeffs[0] = -1; a.coeffs[N-1] = 1; IntegerPolynomial b = new IntegerPolynomial(f.coeffs); IntegerPolynomial v1 = new IntegerPolynomial(N); IntegerPolynomial v2 = new IntegerPolynomial(N); v2.coeffs[0] = 1; int da = a.degree(); int db = b.degree(); int ta = da; int c = 0; int r = 1; while (db > 0) { c = invert(b.coeffs[db], p); c = (c * a.coeffs[da]) % p; IntegerPolynomial cb = b.clone(); cb.mult(c); cb.shift(da - db); a.sub(cb, p); IntegerPolynomial v2c = v2.clone(); v2c.mult(c); v2c.shift(da - db); v1.sub(v2c, p); if (a.degree() < db) { r *= (int)Math.pow(b.coeffs[db], ta-a.degree()); r %= p; if (ta%2==1 && db%2==1) r = (-r) % p; IntegerPolynomial temp = a; a = b; b = temp; temp = v1; v1 = v2; v2 = temp; ta = db; } da = a.degree(); db = b.degree(); } r *= (int)Math.pow(b.coeffs[0], da); r %= p; c = invert(b.coeffs[0], p); v2.mult(c); v2.mult(r); v2.mod(p); return new CompResResult(v2, r); } There is pseudocode in http://www.crypto.rub.de/imperia/md/content/texte/theses/da_driessen.pdf which looks very similar. Why is my code not working? Are there any intermediate results I can check? I am not posting the IntegerPolynomial code because it isn't too interesting and I have unit tests for it that pass. CompResResult is just a simple "Java struct".

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  • Simple caesar cipher in java

    - by Max Canlas
    Hey I'm making a simple caesar cipher in Java using the formula [x- (x+shift-1) mod 127 + 1] I want to have my encrypted text to have the ASCII characters except the control characters(i.e from 32-127). How can I avoid the control characters from 0-31 applying in the encrypted text. Thank you.

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  • rotating bitmaps. In code.

    - by Marco van de Voort
    Is there a faster way to rotate a large bitmap by 90 or 270 degrees than simply doing a nested loop with inverted coordinates? The bitmaps are 8bpp and typically 2048*2400*8bpp Currently I do this by simply copying with argument inversion, roughly (pseudo code: for x = 0 to 2048-1 for y = 0 to 2048-1 dest[x][y]=src[y][x]; (In reality I do it with pointers, for a bit more speed, but that is roughly the same magnitude) GDI is quite slow with large images, and GPU load/store times for textures (GF7 cards) are in the same magnitude as the current CPU time. Any tips, pointers? An in-place algorithm would even be better, but speed is more important than being in-place. Target is Delphi, but it is more an algorithmic question. SSE(2) vectorization no problem, it is a big enough problem for me to code it in assembler Duplicates How do you rotate a two dimensional array?. Follow up to Nils' answer Image 2048x2700 - 2700x2048 Compiler Turbo Explorer 2006 with optimization on. Windows: Power scheme set to "Always on". (important!!!!) Machine: Core2 6600 (2.4 GHz) time with old routine: 32ms (step 1) time with stepsize 8 : 12ms time with stepsize 16 : 10ms time with stepsize 32+ : 9ms Meanwhile I also tested on a Athlon 64 X2 (5200+ iirc), and the speed up there was slightly more than a factor four (80 to 19 ms). The speed up is well worth it, thanks. Maybe that during the summer months I'll torture myself with a SSE(2) version. However I already thought about how to tackle that, and I think I'll run out of SSE2 registers for an straight implementation: for n:=0 to 7 do begin load r0, <source+n*rowsize> shift byte from r0 into r1 shift byte from r0 into r2 .. shift byte from r0 into r8 end; store r1, <target> store r2, <target+1*<rowsize> .. store r8, <target+7*<rowsize> So 8x8 needs 9 registers, but 32-bits SSE only has 8. Anyway that is something for the summer months :-) Note that the pointer thing is something that I do out of instinct, but it could be there is actually something to it, if your dimensions are not hardcoded, the compiler can't turn the mul into a shift. While muls an sich are cheap nowadays, they also generate more register pressure afaik. The code (validated by subtracting result from the "naieve" rotate1 implementation): const stepsize = 32; procedure rotatealign(Source: tbw8image; Target:tbw8image); var stepsx,stepsy,restx,resty : Integer; RowPitchSource, RowPitchTarget : Integer; pSource, pTarget,ps1,ps2 : pchar; x,y,i,j: integer; rpstep : integer; begin RowPitchSource := source.RowPitch; // bytes to jump to next line. Can be negative (includes alignment) RowPitchTarget := target.RowPitch; rpstep:=RowPitchTarget*stepsize; stepsx:=source.ImageWidth div stepsize; stepsy:=source.ImageHeight div stepsize; // check if mod 16=0 here for both dimensions, if so -> SSE2. for y := 0 to stepsy - 1 do begin psource:=source.GetImagePointer(0,y*stepsize); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(target.imagewidth-(y+1)*stepsize,0); for x := 0 to stepsx - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; // 3 more areas to do, with dimensions // - stepsy*stepsize * restx // right most column of restx width // - stepsx*stepsize * resty // bottom row with resty height // - restx*resty // bottom-right rectangle. restx:=source.ImageWidth mod stepsize; // typically zero because width is // typically 1024 or 2048 resty:=source.Imageheight mod stepsize; if restx>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(source.ImageWidth-restx,0); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(Target.imagewidth-stepsize,Target.imageheight-restx); for y := 0 to stepsy - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize*RowPitchSource); dec(ptarget,stepsize); end; end; if resty>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(0,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,0); for x := 0 to stepsx - 1 do begin for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; if (resty>0) and (restx>0) then begin // another loop less, since only one block psource:=source.GetImagePointer(source.ImageWidth-restx,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,target.ImageHeight-restx); for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; end; end;

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  • Server-side web browser for PHP?

    - by Lee
    If you wanted to re-create the DOM server-side and manipulate it in PHP, how would you choose to go about it? I'm looking for a fast, multi-user complete server-side web browser that can interface with PHP and run complete Javascript. Like Jaxer but something I can use with PHP... an extension would be fine, or even an Apache mod. Ideas?

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  • dynamically load PHP code from external file

    - by jera
    code is in a static class in an external file eg. /home/test/public_html/fg2/templatecode/RecordMOD/photoslide.mod how do I load this into my script on demand, and be able to call its functions ? I am a novice at php , so please explain your code. help is appreciated. Jer

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  • Emulator typing "="

    - by Anton
    Hello. I have a problem with Android Emulator. I have created avd and run it. But when it was started I can't work, because it emulate typing many "=" symbol. I launch this avd with -debug-all parameter and debuger write "could not handle (sym=61, mod=0, str=EQUAL) KEY [0x00d, down]". OS - Windows Vista. Last version Java platform, SDK, Eclipse. Thank you very mach if you can hep me =)

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