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  • Can there be an Environment that Reacts to Weather changes in-game?

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. I had some recent thoughts about the possibility of creating an environment in a game that interacts with weather (Rain, Snow, Storms) Is it possible to make an environment that can simulate weather changes in a game? I wrote notes on this for weeks now. I was thinking that an increase on environments occlusion maps was necessary for creating the effect of rain on windows, as well as making a flowing liquid surface on windows that is only visible in rain. I was also considering the idea of additive bump-maps on meshes for snow, to simulate accumulation. Are these elements dynamic in Unreal 4? Can I implement them?

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  • java developer who wants to raise skill level for better career growth [closed]

    - by Rahul Shivsharan
    I have an experience in Java language and in JEE related Framework for about 5 years. In these 5 years i have worked on Core java, Spring, Hibernate, JPA, Struts 1. Now just to be prepared for the near future, i am thinking to learn some new programming language or some new technology, this will help me out to be a more elligible employee. So my question to you is, which new technology or language should i learn, my target is for next 3 years. So just in case if Java fades out (thought it won't) than i can jump on to this newly learned stuff. Where should i start from ? Should i learn some other language in JVM like Scala, Clojure, Groovy, JRuby ? Or should i learn some altogether different language like Python or Erlang, Perl ? Or new technology which is related to NoSQL, like MongoDB, Hadoop, CouchDB. Or learn few current happening things in market like RoR, Node.js, LessCss or Sass, Coffee Script ? Can anybody give me some hint,

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  • How do I create a big multiplayer world in UDK?

    - by Dorpe
    I want to create a big multiplayer world in UDK and I'm having a few difficulties. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online. Thanks for any help you can give.

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  • How do I create a subdomain for a site hosted by someone who does not allow it?

    - by user99572_is_fine
    I want to create a subdomain for a site hosted by Jimdo (a DIY website builder). Jimdo does not allow subdomains however. I am trying to find a workaround where a subdomain is hosted elsewhere but everything else remains as it is. E.g. I use their email service and I want to keep it. The domain is not hosted by Jimdo, but by a host that allows me to edit my zones. It points to the Jimdo NS. I have independent hosting where I have NS information. This is where I want to host my subdomain. My thinking was that I could use ZoneEdit as a "fork" that allows me to keep using my Jimdo page like before and, at the same time, directs a subdomain to another host. Provided this is possible: Question: How do I configure ZoneEdit CNAME or NS records to forward visitors to my website and my email to my Jimdo mail account while pointing a subdomain to another host?

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  • Is C++11 Uniform Initialization a replacement for the old style syntax?

    - by Robert Dailey
    I understand that C++11's uniform initialization solves some syntactical ambiguity in the language, but in a lot of Bjarne Stroustrup's presentations (particularly those during the GoingNative 2012 talks), his examples primarily use this syntax now whenever he is constructing objects. Is it recommended now to use uniform initialization in all cases? What should the general approach be for this new feature as far as coding style goes and general usage? What are some reasons to not use it? Note that in my mind I'm thinking primarily of object construction as my use case, but if there are other scenarios to consider please let me know.

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  • Will search engines ever change to allow longer title and description tags? [closed]

    - by guisasso
    I was just wondering: The standard title length is 64 characters, while meta description tags are 150-160. I was thinking, that it was probably done like that originally because of screen resolutions back in the day, that could not really fit a lot of content. Google still displays search results in a incredible small resolution fixed to the left side of the browser, and it's simplicity is probably what makes it so popular. With websites such as bing, displaying a richer more vivid search experience, in your opinion, will search engines ever change to accept better and longer meta description tags and titles? (I'm asking because we work to accommodate their standards, but what if they change?)

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  • Examples of Android Joystick Controls? [on hold]

    - by KRB
    I can't seem to find any well executed code examples for Android joystick controls. Whatever it may be, algorithms, pseudo code, actual code examples, strategies, or anything to assist with the design and implementation of Android joystick controls; I can't seem to find anything decent on the net. What are some well executed examples? More specifically, Pseudo Code Current Examples Idea/Design Functionality Description Controller Hints Related Directly to Android Architecture What kind of classes will I have making this? Will there be only one? How would this be implemented to the game architecture? All things I am thinking about. Cheers! UPDATE I've found this on the subject Joystick Example1, though I am still looking for different examples/resources. Answered my own question with a link to the code of the above video. It's a fantastic start to Android Joystick Controls.

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  • It's Alive!

    - by Oracle OpenWorld Blog Team
    See what leading-edge, provocative, and fascinating new content will be featured at Oracle OpenWorld in 2012. by Karen Shamban It’s what you’ve been waiting for. The Oracle OpenWorld Content Catalog—the central repository for information on sessions, demos, labs, user groups, exhibitors, and more—is live. Right now. In the Content Catalog you can search on tracks, session types, session categories, keywords, and tags. Or, you can search for your favorite speakers to see what they’re presenting this year. And, directly from the catalog, you can share sessions you’re interested in with friends and colleagues through a broad array of social media channels. Start checking out Oracle OpenWorld content now to plan your week at the conference. Then you’ll be ready to sign up for all of your sessions in mid-July when the scheduling tool goes live. Thinking of cross-registering for JavaOne? The JavaOne Content Catalog is also live at this very minute so you can see what great content is on offer there.

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  • From Java to Javascript? [duplicate]

    - by theGreenCabbage
    This question already has an answer here: Are there any OO-principles that are practically applicable for Javascript? 2 answers I am primarily a Java programmer. Because of its OO principles and the general paradigm of Java programming, like wrapping things in static variables, and having things return specific types, heavily aids me in "visualizing" a program. Instead of thinking of a big program, I can, instead, focus on smaller organized parts of my eventual program, and add functionality and build up from there. Thus, I have trouble programming in other languages. Or at least, I have not been able to program in the same ability as I do in Java compared to other languages. I know Javascript has OO principles, so I'd like to learn this language in a OO-based like I would program with Java. Is this possible?

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  • Polygon count budget

    - by Lautaro
    Is there any smart way to think about polygon budget relating to PC gaming today? My game will have one static 3d background scene and two fighters. No more enemies. I am thinking about having animated 3d models in the background for atmosphere, like spectators. So how could i find out what the polygon count for the player models and background scenarios could be. I guess the question is, what is a for today typical polygon count that most PCs can handle?

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  • What to do when blocked

    - by darkcminor
    I began to code different for 3 different projects, and it is alright, I have done it for 5 months, some php, some c, some matlab, but for some reason I got stucked... Usually when I pass through this I leave a while or go to sleep (and while sleeping I'm thinking on a solution to the problem I´m currently facing, the most important or urgent), and usually when I return (If I slept well) I have the solution and code comes easily, I don not know what you think, but I have like 10 consecutive days! I can't get out of the hole, I only see how time is going... What do you do when you lose the inspiration (I know leave it a while works), I mean, when all seems like it is not working, no matter what you do. Some friends say Go get some air, do sports, well I have tried... I know lot of you have passed this stage but How...

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  • Hide GRUB2 menu UNLESS you hold down Shift key: how to make this happen?

    - by Shasteriskt
    I have a Ubuntu - Windows 7 dual-boot set-up, and I would like to have it that my laptop would boot up Windows 7 unless I press down the Shift key right after boot and bring up the Grub2 menu from which I can choose Ubuntu. I researched on Grub2 and options for etc/default/grub and I have tried playing around with combinations with the GRUB_TIMEOUT and GRUB_HIDDEN_TIMEOUT values, but to no avail. I tried setting the GRUB_HIDDEN_TIMEOUT higher than the GRUB_TIMEOUT thinking that both countdown start simultaneously, but no - GRUB_TIMEOUT only starts after the other is done. Is this behavior achievable? If so, how?

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  • How to read data from a large number of files in a folder? [closed]

    - by Gary Dhillon
    I seem to be having some trouble figuring out a solution for a problem. See the thing is, my code is supposed to read a lot of data from a bunch of files. I've been thinking of two different approaches: 1) the first one seems simpler, I ask the user if they would like to examine the next file or just quit out of the program.( I believe this is simpler and would take less time to run through.) 2)It reads through all the files and outputs the results for each of them, and then a shared result for all of them.( I think this would be better for what I've been asked to do and it saves the user some hassle.) If anyone can tell me how to code either of these in C++, I would be very grateful. Here is a sample of the file: 0 -- 19 weight 0 -- 20 weight I use this to determine density and possibly ignore the weights which is a number.

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  • How can you represent equip-able items in a 2d game?

    - by ThePlan
    I've been working on an item system for a post-apocalyptic RPG, with diablo as inspiration, and it would be awesome if I could visually represent an item that can be equipped on the player sprite. I was thinking you could have a player sprite with certain animations, then the equipped item would be drawn as if it was on the player with the same animations, so it syncs with the player animations but that couldn't work very smoothly, I imagine there's a better system. How can you graphically represent an item worn on the player, which moves like he does, and looks as if he's wearing it? I'm not asking you how to do it in framework X or platform X (altho if you REALLY need it, I'm using Allegro 5 with codeblocks on win XP) but instead I'm asking you how to generally program such an idea.

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  • It is worth planning before jumping in the code?

    - by Rushino
    I always thought that planning is important for a game. But i don't know at which point. Some are telling me to code instead of planning but i feel like its still important because when you will be in the code you will know what to do next more easily. I am currently working on a game that will have lots of content so i decided to start a design document introducing thoses content and at a side-level i am doing proofs of concept to check if it can be done. Parts of each proofs of concept then could be used later in the real game. EDIT: I am working alone on this project. So my question is : It is worth planning before jumping in the code ? Im still interested to know what others have to say about this. Cause i still get some poeple saying i should code instead of thinking.. so what your opinion on this ?

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  • MySQLwith mutiple threads and processes

    - by Abhan
    I'm developing a telecom messaging platform in C, and I'm going to need multiple processes to be working with MySQL DB. How can I make two processes read/write to/from a Mysql DB and, if/when one of them goes down, get the other to seamlessly take over the work until the dead process gets back to work? I was thinking/googling some options and am stuck in place where I don't know which one to choose. What I think so far is that table lock is not the best option to go for, as it will stall the other process until the table is unlocked. The other option is to use row-level locks or manual locks, but I can't find the best way to do it.

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  • Redirect from domain to other one

    - by Michal
    I deal with the following problem. I am customer of one domain reseller, which has fair prices, fine administration, and I have all my domains registered by it. Recently I've created a new webpage using a free web service (those sites where you can create a simple webpages with some template after few clicks). This new web page has default address in the following form: "pagename.provider.cz", but I want to use my own domain "pagename.cz". And that is the problem, because the provider would assign domain name to my presentation only if I registered mentioned domain by him. That wouldn't be a problem, but he is three times more expensive then my favorite one. So I am thinking about registering domain "pagename.cz" under my favorite registrator and then making 301 PHP redirect from it to "pagename.provider.cz". Shall this affect (negatively) my domain ranking? Are there any catches which I shoud care about?

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  • Need help with a method to randomly lay mines in a minesweeper game

    - by avatarX
    So my Java minesweeper game is represented as a int[][] where -1 represents a mine. When I initialize my game I need to randomly place x amount of mines. What is an elegant way of doing this? I was thinking of using an ArrayList with the coordinates of each cell, randomly selecting it, changing the state of the int[][] and then removing that Point. This would ensure that no point is selected twice. Is there a more elegant way of doing this?

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  • Using apt-get from Canada

    - by Advant Edge
    I am using Ubuntu Server 12.04 LTS, and until yesterday, everything was quite peachy. I have installed several packages (MySQL, apache2) and to my knowledge have those configured correctly. Upon configuration of phpMyAdmin, I found that I was missing the directory path /etc/phpmyadmin, which got me thinking about the install. I am new to Ubuntu, so I guess I missed the message telling me that I did not download phpMyAdmin successfully. Anyway, trying to use apt-get yesterday/today results in "Failed to fetch..." messages, even if just to run sudo apt-get update. Some notable details: ···no GUI, command line only (sudo apt-get gksu fails, go figure) ···can ping 4.2.2.2, so I know the internet is out there (somewhere) ···this is a dedicated computer, using Samba to share files with Windows, which does work ···attempted to edit my /sources.list file, for various American/Canadian mirror, to no effect ···ensured I have correct DNS settings in /etc/networks/interfaces I'm not sure where along the way it happened, but I seem to have lost connections to repositories... :) Any advice (including GO BACK TO WINDOWS) is appreciated.

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  • What is proper way to get specific version of package

    - by Peter
    I am using Ubuntu 14.04 LTS I need to use curl package. But it comes in version 7.35.0 with known SSL bug (already fixed in next version) I either need lower version <= 7.33.0 or higher >= 7.36.0 to make it works, but how can I do it? Do I need to manually install curl? I checked synaptics, "Force Version" feature is greyed out. I also checked apt-cache showpkg curl, there is no other version available. I also tried to add "proposed" repositories, no new curl version either. What should I do? I am thinking about getting .deb package from previous ubuntu release...

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  • How should my local git workflow work?

    - by Anonymous -
    At home, I have a server that is running some software (on a LAMP stack, but only accessible internally). I have another machine and a laptop that I both use for developing said software. What is the best workflow for me? Should I have a repository on my local server, create a live branch, staging branch and development branch, then checkout the development branch from my laptop/development PC to work on, commit that back when I'm done, then merge the development branch with the staging branch for testing, before further merging to the live branch? Would I simply checkout the production branch to my /www/var/ on my server? Or am I thinking/going about this all wrong? Thanks.

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  • Can GJK be used with the same "direction finding method" every time?

    - by the_Seppi
    In my deliberations on GJK (after watching http://mollyrocket.com/849) I came up with the idea that it ins not neccessary to use different methods for getting the new direction in the doSimplex function. E.g. if the point A is closest to the origin, the video author uses the negative position vector AO as the direction in which the next point is searched. If an edge (with A as an endpoint) is closest, he creates a normal vector to this edge, lying in the plane the edge and AO form. If a face is the feature closest to the origin, he uses even another method (which I can't recite from memory right now) However, while thinking about the implementation of GJK in my current came, I noticed that the negative direction vector of the newest simplex point would always make a good direction vector. Of course, the next vertex found by the support function could form a simplex that less likely encases the origin, but I assume it would still work. Since I'm currently experiencing problems with my (yet unfinished) implementation, I wanted to ask whether this method of forming the direction vector is usable or not.

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  • How to generate "language-safe" UUIDs?

    - by HappyDeveloper
    I always wanted to use randomly generated strings for my resources' IDs, so I could have shorter URLs like this: /user/4jz0k1 But I never did, because I was worried about the random string generation creating actual words, eg: /user/f*cker. This brings two problems: it might be confusing or even offensive for users, and it could mess with the SEO too. Then I thought all I had to do was to set up a fixed pattern like adding a number every 2 letters. I was very happy with my 'generate_safe_uuid' method, but then I realized it was only better for SEO, and worse for users, because it increased the ratio of actual words being generated, eg: /user/g4yd1ck5 Now I'm thinking I could create a method 'replace_numbers_with_letters', and check that it haven't formed any words against a dictionary or something. Any other ideas? ps. As I write this, I also realized that checking for words in more than one language (eg: english and french, spanish, etc) would be a mess, and I'm starting to love numbers-only IDs again.

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • Are HTTP requests cached? [closed]

    - by nischayn22
    Many HTTP requests are sent repeatedly by browsers on almost every page load, such as requesting the jQuery .js file etc. Since these are already used on too many sites doesn't modern browsers keep a cache for this? I am thinking of a system where the browser has a cached copy of the .js file used very very frequently. On a new request for the .js file, it sends the server a request for a hash of the .js file (provided the server can reply to that) and compares the returned hash with the cached copy's hash... rest is intuitive.

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