Search Results

Search found 3087 results on 124 pages for 'subpixel rendering'.

Page 78/124 | < Previous Page | 74 75 76 77 78 79 80 81 82 83 84 85  | Next Page >

  • WPF DataGrid Printing Scrolled Visuals

    - by RichS
    I've been using the DataGrid (from WPF Toolkit), and have successfully created all of my data. The next step is that I want to print the entire DataGrid (scaled to a single printed page), even though the visible DataGrid in my Window is currently scrolled. When I prepare the DataGrid for printing, I've tried setting the DesiredSize to PositiveInfinity, and then calling Measure(.), to get the needed size of the DataGrid. But, when I call Arrange(.), it only prints the part of the DataGrid control that is currently visible on-screen. I know how to scale it to the correct size, but can't get the non-visible part of the DataGrid to be output to the printer. I've tried rendering to a Bitmap (RenderTargetBitmap), but that has the same problem. I also tried setting the MinHeight and MinWidth to be the same as the DesiredSize to try to /force/ things. But that doesn't work either. All I ever see in my printed page, is what was visible on-screen. Does anyone know how to solve this?

    Read the article

  • C++ Profiling: KiFastSystemCallRet

    - by John
    I searched for this after seeing it's the top rated item when profiling using Very Sleepy, and it seems everyone gets the answer "it's a system function, ignore it". But Sleepy's hint for the function says: Hint: KiFastSystemCallRet often means the thread was waiting for something else to finish. Possible causes might be disk I/O, waiting for an event, or maybe just calling Sleep(). Now, my app is absolutely thrashing the CPU and so it's a bit weird 33% of the time is spent waiting for something to happen. Do I really just ignore it? EDIT: apparently, 77% of the calls to this come from QueryOglResource (?) which is in module nvd3dnum. I think that might be nvidia Direct3D stuff, i.e rendering.

    Read the article

  • Generating a KML heatmap from given data set of [lat, lon, density]

    - by Will Croft
    I am looking to build a static KML (Google Earth markup) file which displays a heatmap-style rendering of a few given data sets in the form of [lat, lon, density] tuples. A very straightforward data set I have is for population density. My requirements are: must be able to feed in data for a given lat, lon must be able to specific the given density of the data at that lat, lon must export to KML The requirements are language agnostic for this project as I will be generating these files offline in order to build the KML used elsewhere. I have looked at a few projects, most notably heatmap.py, which is a port of gheat in Python with KML export. I have hit a brick wall in the sense that the projects I have found to date all rely on building the heatmap from the density of [lat, lon] points fed into the algorithm. If I am missing an obvious way to adapt my data set to feed in just the [lat, lon] tuples but adjusting how I feed them using the density values I have, I would love to know!

    Read the article

  • Overlay WriteableBitmap with color

    - by rajenk
    I'm trying to overlay a WriteableBitmap with a certain color in Silverlight. I have a black and white base image, which I'm using to create smaller WriteableBitmap images for a new composite image and I want to overlay either the black or white part of the source image cut-out with a certain color before adding it to the composite image. What I'm doing now is: var cutOut = new WriteableBitmap(8, 14); /* cut out the image here */ cutOut.Render(sourceImage, transform); // sourceImage is the base image cutOutImage.Source = cutOut; // cutOutImage is an Image element in XAML compositeImage.Render(cutOutImage, transform2); // compositeImage is the final WriteableBitmap that is shown on screen I tried the methods on http://blogs.silverarcade.com/silverlight-games-101/15/silverlight-blitting-and-blending-with-silverlights-writeablebitmap/ and using the extension methods from hxxp://writeablebitmapex.codeplex.com/, but I cannot seem to get a color overlay on the cutOut image before rendering it to the compositeImage. Does anyone know of a good method to do this? Thanks in advance.

    Read the article

  • Running IE6, IE7, and IE8 on the same machine

    - by Alessandro Vernet
    Like everyone else ;), I need to test my code on IE6 and IE7. Now IE8 has some great tools for developer, which I'd like to use. I'd also like to start testing my code with IE8, as it will soon be released. The question is: how to run IE6, IE7, and IE8 on the same machine. So far with IE6 and IE7 I've been using Multiple IE. But people have reported (see comments on the page linked in the previous sentence) issue with IE6 after installing IE8. Those errors are related to focus in form fields. Running IE7 wouldn't matter so much as IE8 can use the IE7 rendering engine, but we still need IE6. Any recommendation on how to IE6, IE7, and IE8 on the same machine?

    Read the article

  • Shared Cookies between WebView and HTTPClient?

    - by Arpit
    An Android app I am building requires web authentication for users to make data calls. In Adobe AIR and later the iPhone, we did this by rendering a login page in a webview-equivalent page and setting a cookie when the user signs in. Subsequent data calls use the same Cookie Jar and so are seen as authenticated. In the Android version, I authenticate the user using a WebView and then once thats done, I make a data call using DefaultHttpClient, however I cant seem to load the data on the second call. Is there some cookie gotcha I am missing? I imagine the HTTPClient and WebView would share the same Cookie space. Am I wrong?

    Read the article

  • Set form field values in ExtJS

    - by jeremib
    I'm using ExtJS to create a formPanel: new Ext.FormPanel({ labelAlign: 'top', title: 'Loading Contact...', bodyStyle:'padding:5px', width: 600, autoScroll: true, closable: true, items: [{ layout:'column', border:false, items:[{ columnWidth:.5, layout: 'form', border:false, items: [{ xtype:'textfield', fieldLabel: 'First Name', name: 'first_name', id: 'first_name', anchor:'95%' }, { xtype:'datefield', fieldLabel: 'Birthdate', name: 'birthdate', width: 150, }] },{ columnWidth:.5, layout: 'form', border:false, items: [{ xtype:'textfield', fieldLabel: 'Last Name', name: 'last_name', anchor:'95%' },{ xtype:'textfield', fieldLabel: 'Email', name: 'email', vtype:'email', anchor:'95%' }] }] },{ xtype:'tabpanel', plain:true, activeTab: 0, height:300, /* * By turning off deferred rendering we are guaranteeing that the * form fields within tabs that are not activated will still be * rendered. This is often important when creating multi-tabbed * forms. */ deferredRender: false, defaults:{bodyStyle:'padding:10px'}, items:[{ title:'Address', layout:'form', defaults: {width: 230}, defaultType: 'textfield', items: [{ fieldLabel: 'Line1', name: 'line1', allowBlank:false, },{ fieldLabel: 'Line2', name: 'line2', },{ fieldLabel: 'City', name: 'city', allowBlank: false, },{ xtype:"combo", fieldLabel:"State", name:"state", hiddenName:"combovalue" }, { fieldLabel: 'Zipcode', name: 'zipcode', allowBlank: false, }] },{ title:'Phone Numbers', layout:'form', defaults: {width: 230}, defaultType: 'textfield', items: [{ fieldLabel: 'Home', name: 'home_phone', },{ fieldLabel: 'Cell', name: 'cell_phone' },{ fieldLabel: 'Emergency', name: 'emergency_phone' }] },{ cls:'x-plain', title:'Notes', layout:'fit', items: { xtype:'htmleditor', name:'notes', fieldLabel:'Notes' } }] }], buttons: [{ text: 'Save' },{ text: 'Cancel' }] }) How do I access the form fields by the name to set their value manually? Thanks

    Read the article

  • Looping to provide multiple lines in linechart (django-googlecharts)

    - by mighty_bombero
    Hi, I'm trying to generate some charts using django-googlecharts. This works fine for rather static data but in one case I would like to render a different number of lines, based on a variable. I tried this: {% chart %} {% for line in line_data %} {% chart-data line %} {% endfor %} {% chart-size "390x200" %} {% chart-type "line" %} {% chart-labels days %} {% endchart %} Line data is a list containing lists. The template code fails with "Caught an exception while rendering: max() arg is an empty sequence". I guess the problem is that I try to loop over templatetags. What approach could be used here? Or am I completely missing something? Is this doable using inclusion tags? Thanks for your help.

    Read the article

  • Why aren't we programming on the GPU???

    - by Chris
    So I finally took the time to learn CUDA and get it installed and configured on my computer and I have to say, I'm quite impressed! Here's how it does rendering the Mandelbrot set at 1280 x 678 pixels on my home PC with a Q6600 and a GeForce 8800GTS (max of 1000 iterations): Maxing out all 4 CPU cores with OpenMP: 2.23 fps Running the same algorithm on my GPU: 104.7 fps And here's how fast I got it to render the whole set at 8192 x 8192 with a max of 1000 iterations: Serial implemetation on my home PC: 81.2 seconds All 4 CPU cores on my home PC (OpenMP): 24.5 seconds 32 processors on my school's super computer (MPI with master-worker): 1.92 seconds My home GPU (CUDA): 0.310 seconds 4 GPUs on my school's super computer (CUDA with static domain decomposition): 0.0547 seconds So here's my question - if we can get such huge speedups by programming the GPU instead of the CPU, why is nobody doing it??? I can think of so many things we could speed up like this, and yet I don't know of many commercial apps that are actually doing it. Also, what kinds of other speedups have you seen by offloading your computations to the GPU?

    Read the article

  • log4j floods my console

    - by srikanth VM
    This is the log4j.properties that i have in my app log4j.rootLogger=B C log4j.logger.A=INFO, A1 log4j.debug=false log4j.appender.A1=org.apache.log4j.ConsoleAppender log4j.appender.A1.layout=org.apache.log4j.PatternLayout log4j.appender.A1.layout.ConversionPattern=%d [%t] %-5p %C - %m%n log4j.logger.B=INFO, A2 log4j.debug=false log4j.appender.A2=org.apache.log4j.FileAppender log4j.appender.A2.file=PRIME-log.txt log4j.appender.A2.layout=org.apache.log4j.PatternLayout log4j.appender.A2.layout.ConversionPattern=%d [%t] %-5p %C - %m%n log4j.logger.C=INFO, A3 log4j.appender.A3=org.apache.log4j.FileAppender log4j.appender.A3.file=employee_pass_regeneration-log.txt log4j.appender.A3.layout=org.apache.log4j.PatternLayout log4j.appender.A3.layout.ConversionPattern=%d [%t] %-5p %C - %m%n I only want File appender so i only use that , but some how my console is always flooded with DEBUG messages which i have never used 8704 [http-8080-2] DEBUG org.springframework.web.servlet.view.JstlView - Rendering view with name 'passIndex' with model null and static attributes {} I guess these are all system messages , but with these debug messages its really hard to debug actually i mean i cannot find my own sysouts i tried log4j.debug=false but still i get these messages

    Read the article

  • underline text in UIlabel

    - by semix
    How to underline a text that could be multiple lines of string? I find some people suggest UIWebView, but it is obviously too heave a class for just text rendering. My thoughts was to figure out the start point and length of each string in each line. And draw a line under it accordingly. I meet problems at how to figure out the length and start point forthe string. Can anybody help me on this? I try to use UILable::textRectForBounds, this should be the drawing bounding rect for the text right? Then I have to work on the aligment ? How can I get the start point of each line when it is center-justified and right justfied? I am new here, so thank in advance.

    Read the article

  • MVP on Asp.Net WebForms

    - by Nicolas Irisarri
    I'm not clear about this.... When having a gridview on the View, is the controller who has to set up the Data source, columns, etc? or I just have to expose the DataBinding stuff, fire it from the controller and let the html/codebehind on the view handle all the rendering and wiring up? To be more precise: on the view should I have private GridView _gv public _IList<Poco> Source { get {_gv.DataSource;} set {_gv.DataSource = value; _gv.DataBind();} } Or should it be (from http://stackoverflow.com/questions/153222/mvp-pattern-passive-view-and-exposing-complex-types-through-iview-asp-net-web) private GridView _datasource; public DataSource { get { return _datasource; } set { _datasource = value; _datasource.DataBind(); } } Maybe I'm having it all wrong .... Where can I find an example that is not a "Hello world" example on MVP for ASP.Net???

    Read the article

  • Accessing original WordPress blog's DB from sub-blogs in network mode

    - by aendrew
    I'm helping with a university radio station website that runs WordPress and was recently switched over to Network (Multi-site/multi-user) mode by myself. The setup is as such: The parent site (www.stationID.com) runs a bunch of custom-built plugins to construct things like the show schedule calendar, the "Now Playing" widget, podcast list, et cetera. The new network websites ("wiki.stationID.com", "buddypress.stationID.com" for instance) run the same template as the parent site, but it stops after rendering the first section because the widgets from point 1 grab data from the main site's database that is not available to sub-blogs. My question is: how do I get data from the main site's tables on the sub-domain sub-blogs? A related question is: how do I set the $wpdb->prefix to be the same as the parent site on the child websites without it negatively effecting how the child website pulls data from its own database? Any help would be awesome, thanks!

    Read the article

  • CSS regression tool?

    - by ronaldwidha
    I'm looking for a visual regression testing tool for CSS refactoring and see whether or not there are any unintended cascading behavior in a website. Ideally, the tool that can crawl a website (even locally) and grab snapshots of each page and store it in a single repository. When run for the second time, it will show the pages that are visually different since the last time it was run. Even better: if it can show the overlapper XOR view of the 2 version of the page. compare rendering results of different browsers (almost like an automated Microsoft Expression Web compare feature). Thanks

    Read the article

  • NVelocity ASP.NET Examples

    - by Ben
    I'm looking to use NVelocity in my ASP.NET MVC application, not as a view engine, just for rendering some email templates. However, I cannot for the life of me get it to work. I have downloaded it from the castle project and followed the example at http://www.castleproject.org/others/nvelocity/usingit.html#step1 No matter what I try I don't seem to be able to load a template located in my site. The example suggests using the absolute path, which I have tried to no avail: Template t = engine.GetTemplate("/Templates/TestEmail.vm"); So please can someone give me two examples. One of loading a template located in the web site directory and secondly one parsing a string variable (as it is likely that my templates will be stored in a database). Many thanks Ben

    Read the article

  • JavaScript tree / treegrid libraries

    - by desau
    I'm looking for a good JavaScript tree / treegrid package. Now -- before you answer: It needs to be able to perform well with lots of nodes. Perhaps 1,000 sibling nodes. It needs to be able to draw to a usable state within 2 or 3 seconds with 1,000 nodes. It doesn't necessarily need to draw all 1,000 nodes at once -- if it supports some sort of "smart rendering" or fake scrolling. Beyond that, column resizing, drag and drop, inline editing would all be nice, although I could probably add that functionality myself. I've already tried dojo's tree and yahoo's YUI treeview. Both are too slow.

    Read the article

  • glPushName + glPopName stack overflow and underflow

    - by soxs060389
    Can anybody please explain me how to use glPushName and glPopName. I like to use them instead of glLoadName, but I laways get GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors. (First, under then overflow). Example code would help me too. Thanks for any advice. Note #1: My Rendering/selection_rednering code consists of multiple glBegin(...)/glEnd() blocks, if this is any problem plus various Rotations and Transformations. Note #2: I know that GL selection / picking is deprecated, but I have to implement it within a Application which was developed a with OpenGL2.1 a while ago.

    Read the article

  • Mustache.js render technique

    - by PanosJee
    Hello everyone, i am trying to use mustache.js to render some JSON in the browser. What i want to do is: <li> <span class="label">Location: </span> {{#locations}} {{.}}<span class="social-small-size "></span> {{/locations}} </li> The locations is a js array [["Pendéli, Attiki, Greece", "facebook"], ["Greece", "linkedin"]] Initially i tried to use {{%IMPLICIT-ITERATOR iterator=loc}} in my attempt to split the data in the view. So i the actual rendering code was {{loc[0]}}<span class="social-small-size {{loc[1}}"></span> But that did n t work altough the loop worked and i got 2 spans but without any content. I think the PRAGMA is what I need but I didn 't figure it out. Any hints ? :)

    Read the article

  • Visualizing Undirected Graph That's Too Large for GraphViz?

    - by Gabe
    Hi Everyone, I was wondering if anyone has any advice for rendering an undirected graph with 178,000 nodes and 500,000 edges. I've tried Neato, Tulip, and Cytoscape. Neato doesn't even come remotely close, and Tulip and Cytoscape claim they can handle it but don't seem to be able to. (Tulip does nothing and Cytoscape claims to be working, and then just stops.) Does anyone have any ideas? I'd just like a vector format file (ps or pdf) with a remotely reasonable layout of the nodes. Thanks!

    Read the article

  • Why don't Direct2D and DirectWrite use traditional COM objects?

    - by David Brown
    I'm toying with a little 2D game engine in C# and decided to use Direct2D and DirectWrite for rendering. I know there's the Windows API Code Pack and SlimDX, but I'd really like to dig in and write an interface from scratch. I'm trying to do it without Managed C++, but Direct2D and DirectWrite don't appear to use traditional COM objects. They define interfaces that derive from IUnknown, but there appears to be no way to actually use them from C# with COM interop. There are IIDs in d2d1.h, but no CLSID. Of course, I'm really new to COM interop, so perhaps I'm just missing something. Can someone shed some light on this situation?

    Read the article

  • Random Gui errors using C# Mono on OSX

    - by Erik Karlsson
    Hello. Im developing a app in c# (winforms), which uses mono to run on osx. It contains some dynamic controls, for example a custom groupbox which contains some labels and textboxes, a button etc. these boxes can both be added and removed dynamically. Problem arises both when they are created, and removed, or even when a messagebox is shown. What happens is that sometimes on rendering white boxes appears, or some labels are not drawn correctly. And sometimes when a messagebox appears, it first opens up like 5 dummies which are just blank, and which you cant close. Am i doing something wrong, should i sleep the gui thread a bit after each creation, or should i invalidate stuff on my own? Or should i try GTK#? Many thanks on input on this, Erik

    Read the article

  • problem with my texture coordinates on a square.

    - by Evan Kimia
    Im very new to OpenGL ES, and have been doing a tutorial to build a square. The square is made, and now im trying to map a 256 by 256 image onto it. The problem is, im only seeing a very zoomed in portion of this bitmap; Im fairly certain my texture coords are whats wrong here. Thanks! package se.jayway.opengl.tutorial; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; public class Square { // Our vertices. private float vertices[] = { -1.0f, 1.0f, 0.0f, // 0, Top Left -1.0f, -1.0f, 0.0f, // 1, Bottom Left 1.0f, -1.0f, 0.0f, // 2, Bottom Right 1.0f, 1.0f, 0.0f, // 3, Top Right }; //Our texture. private float texture[] = { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; // The order we like to connect them. private short[] indices = { 0, 1, 2, 0, 2, 3 }; // Our vertex buffer. private FloatBuffer vertexBuffer; // Our index buffer. private ShortBuffer indexBuffer; //texture buffer. private FloatBuffer textureBuffer; //Our texture pointer. private int[] textures = new int[1]; public Square() { // a float is 4 bytes, therefore we multiply the number if // vertices with 4. ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertexBuffer = vbb.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); // a float is 4 bytes, therefore we multiply the number of // vertices with 4. ByteBuffer tbb = ByteBuffer.allocateDirect(texture.length * 4); vbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); // short is 2 bytes, therefore we multiply the number if // vertices with 2. ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); } /** * This function draws our square on screen. * @param gl */ public void draw(GL10 gl) { // Counter-clockwise winding. gl.glFrontFace(GL10.GL_CCW); // Enable face culling. gl.glEnable(GL10.GL_CULL_FACE); // What faces to remove with the face culling. gl.glCullFace(GL10.GL_BACK); //Bind our only previously generated texture in this case gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); // Enabled the vertices buffer for writing and to be used during // rendering. gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Enable texture buffer array gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Specifies the location and data format of an array of vertex // coordinates to use when rendering. gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); // Disable the vertices buffer. gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); //Disable the texture buffer. gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Disable face culling. gl.glDisable(GL10.GL_CULL_FACE); } /** * Load the textures * * @param gl - The GL Context * @param context - The Activity context */ public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(R.drawable.test); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } //Generate one texture pointer... gl.glGenTextures(1, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } }

    Read the article

  • Showing Different fields in EditorForModel vs. DisplayForModel modes in MVC2

    - by CodeGrue
    I have a viewmodel that has an int StateID field and a string StateName field like so: public class DepartmentViewModel : BaseViewModel, IModelWithId { // only show in edit mode public int StateId { get; set; } // only show in display mode public string StateName { get; set; } } I have a read only view that uses DisplayForModel and an update view that uses EditorForModel. I want the DisplayForModel view to show the StateName property, and the EditorForModel view use the StateID property (I am actually rendering a dropdownlist based on this). I have not been able to figure out how to decorate my viewmodel properties to create this behavior.

    Read the article

  • Caching query results in django

    - by Marcio Cruz
    I'm trying to find a way to cache the results of a query that won't change with frequency. For example, categories of products from an e-commerce (cellphones, TV, etc). I'm thinking of using the template fragment caching, but in this fragment, I will iterate over a list of these categories. This list is avaliable in any part of the site, so it's in my base.html file. Do I have always to send the list of categories when rendering the templates? Or is there a more dynamic way to do this, making the list always available in the template?

    Read the article

  • In Django-pagination Paginate does not working...

    - by mosg
    Hello. Python 2.6.2 django-pagination 1.0.5 Question: How to force pagination work correctly? The problem is that {% paginate %} does not work, but other {% load pagination_tags %} and {% autopaginate object_list 10 %} works! Error message appeared, when I add {% paginate %} into html page: TemplateSyntaxError at /logging Caught an exception while rendering: pagination/pagination.html What I have done: Install django-pagination without any problems. When I do in python import pagination, it's work well. Added pagination to INSTALLED_APP in settings.py: INSTALLED_APPS = ( # ..., 'pagination', ) Added in settings.py: TEMPLATE_CONTEXT_PROCESSORS = ( "django.core.context_processors.auth", "django.core.context_processors.debug", "django.core.context_processors.i18n", "django.core.context_processors.media", "django.core.context_processors.request" ) Also add to settings.py middleware: MIDDLEWARE_CLASSES = ( # ... 'pagination.middleware.PaginationMiddleware', ) Add to top in views.py: from django.template import RequestContext And finally add to my HTML template page lines: {% load pagination_tags %} ... {% autopaginate item_list 50 %} {% for item in item_list %} ... {% endfor %} {% paginate %} Thanks. PS: some edits required, because I can't django code style work well here :)

    Read the article

< Previous Page | 74 75 76 77 78 79 80 81 82 83 84 85  | Next Page >