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  • Passing html parameters to server odd problem

    - by StealthRT
    Hey all i am having a weird problem with sending data back to my server. This is the code i am using: NSString *theURL =[NSString stringWithFormat:@"http://www.xxx.com/confirm.asp?theID=%@&theName=%@&empID=%@&theComp=%@", theConfirmNum, tmpNBUserRow.userName, labelTxt.text, theID]; NSLog(@"%@,%@,%@,%@", theConfirmNum, tmpNBUserRow.userName, labelTxt.text, theID); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:theURL]]; [request setHTTPMethod:@"POST"]; NSError *error; NSURLResponse *response; NSData *urlData=[NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *data=[[NSString alloc]initWithData:urlData encoding:NSUTF8StringEncoding]; if ([data isEqualToString:@"Done"]) I can run the code from the browser and it works just fine using the data i got from the NSLog output. The NSLog output for each value is correct. But for some reason when i put a break on the IF ([data isEqualToString:@"Done"]) it has no return value. I checked each value for what it was sending (and again, it was correct in the NSLog output) and i found that the value "theID" said "Out of scope". Although, again, the NSLog had the value in it correctly? So i searched the forum and found a simular problem. I took their advice and added "RETAIN" to the "theID" value like so: theID = [customObjInstance TID]; [theID retain]; However, that did not solve the issue... Here is the console NSLog output: [Session started at 2010-04-11 01:31:50 -0400.] wait_fences: failed to receive reply: 10004003 wait_fences: failed to receive reply: 10004003 nbTxt(5952,0xa0937500) malloc: *** error for object 0x3c0ebc0: double free *** set a breakpoint in malloc_error_break to debug 2010-04-11 01:32:12.270 nbTxt[5952:207] 5122,Rob S.,5122,NB010203 The NSLog values i am sending is the last line "5122,Rob S.,5122,NB010203" Any help would be great :o) David

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  • Turning an NSImage* into a CGImageRef?

    - by Brian Postow
    Is there an easy way to do this that works in 10.5? In 10.6 I can use nsImage CGImageForProposedRect: NULL context: NULL hints: NULL If I'm not using 1b black and white images (Like Group 4 TIFF), I can use bitmaps, but cgbitmaps seem to not like that setup... Is there a general way of doing this? I need to do this because I have an IKImageView that seems to only want to add CGImages, but all I've got are NSImages. Currently, I'm using a private setImage:(NSImage*) method that I'd REALLY REALLY rather not be using...

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocol as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • IPhone app with SSL client certs

    - by Pavel Georgiev
    I'm building an iphone app that needs to access a web service over https using client certificates. If I put the client cert (in pkcs12 format) in the app bundle, I'm able to load it into the app and make the https call (largely thanks to stackoverflow.com). However, I need a way to distribute the app without any certs and leave it to the user to provide his own certificate. I thought I would just do that by instructing the user to import the certificate in iphone's profiles (settings-general-profiles), which is what you get by opening a .p12 file in Mail.app and then I would access that item in my app. I would expect that the certificates in profiles are available through the keychain API, but I guess I'm wrong on that. 1) Is there a way to access a certificate that I've already loaded in iphone's profile in my app? 2) What other options I have for loading a user specified certificate in my app? The only thing I can come up with is providing some interface where the user can give an URL to his .p12 cerificate, which I can then load into the app's keychain for later use, but thats not exactly user-friednly. I'm looking for something that would allow the user to put the cert on phone (email it to himself) and then load it in my app.

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  • NSWindow does not respond to keystroke command-s

    - by wackazong
    Hello, it may pre very simple, but cannot find it: I have three windows in three separate NIBs in my application. One is opened when a new document is opened, the other two can be opened from the program's window menu. The problem is: two windows (in them the one that is opened at the beginning) accepts the normal keystroke as for example command-s for save, and the other one does not and gives a warning sound instead. I cannot figure out the difference between the two windows or their controllers. I know it will have to do with the responder chain, but I am left clueless. Any ideas? Thanks, wackazong

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  • Unload image of UIImageView thats offscreen

    - by ludo
    Hi, I'm coding an application on Ipad, in a certain point of my application I present a ViewController with the presentModalViewController. My ViewController is a UISScrollView who take the larger of the modalView and inside it I display some images, I allow pagingEnabled so I can see all my images inside the scrollView. Sometimes I have to display more than 10 images inside the scrollView, so I have this error RECEIVE MEMORY WARNING LEVEL=1 after this one RECEIVE MEMORY WARNING LEVEL=2 and finnaly the debugger exited due to signal 10 (Sigbus). What can I do? is there a way to unload the image thats offscreen? or others things to do? Thanks,

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  • Collection <NSCFSet: 0x1b0b30> was mutated while being enumerated. How to determine which set?

    - by jamone
    I'm doing a bunch of core data inserts and after 20k or so inserts with saves every 1-2k I get this error: Terminating app due to uncaught exception 'NSGenericException', reason: '*** Collection <NSCFSet: 0x1b0b30> was mutated while being enumerated.' I'm trying to figure out which NSSet is causing this. I've done a search and the only NSSets in my code are the autogenerated ones that handle the Core Data relationships. I'm using NSXMLParser and for each element found creating a new entity (if a matching one doesn't already exist). So I will create a state entity and then populate all the city entities and then do a save. This means that a state's NSSet *cities is getting added to but I don't see why you can't do that.

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  • how to crop an image using rectangale overlay and touch on iphone

    - by Amir
    Hey Everyone, I am looking for a good tutorial or sample code, that would show how to crop an image taking from iphone camera something in lines of http://www.defusion.org.uk/code/javascript-image-cropper-ui-using-prototype-scriptaculous/ but you would control the corners with your fingers any tip would be greatly appericated, as i am new to iphone dev. Thanks, Amir

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  • [obj-c] autorelease problem

    - by BQuadra
    Why the NSArray allocated with arrayWithObjects dealloc automatically if already used by BObject object?? in teory NSArray must remain allocated all the BObject life time... [[BObject alloc] initObjectName:@"oneObject" states: [NSArray arrayWithObjects: [[State alloc] initStateName:@"stand_front" singleImg:[NSArray arrayWithObjects:[UIImage imageNamed:@"front_1.png"], nil]], [[State alloc] initStateName:@"front_walking" frames: [NSArray arrayWithObjects: [UIImage imageNamed:@"front_1.png"], [UIImage imageNamed:@"front_2.png"], [UIImage imageNamed:@"front_3.png"], [UIImage imageNamed:@"front_4.png"], [UIImage imageNamed:@"front_5.png"], [UIImage imageNamed:@"front_6.png"], [UIImage imageNamed:@"front_7.png"], [UIImage imageNamed:@"front_8.png"], nil] duration:0.8 repeat:0], nil] isSolid:TRUE];

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  • Update table columns bound to NSArrayController

    - by Loz
    Hi, I'm fairly new to the world of bindings in cocoa, and I'm having some troubles (perhaps/probably due to a misunderstanding). I have a singleton that contains an NSMutableArray called plugins, containing objects of class Plugin. It has a method called loadPlugins which adds objects to the plugins array. This may be called at any point. It's been added as an instance in Interface Builder. Also in IB is an NSObjectController, whose content outlet is connected to the singleton. There is also an NSArrayController, whose contentArray is bound to the NSObjectController (controller key is 'selection', model key path is 'plugins', object class name is 'Plugin'). And finally I have a table view with 2 columns, the values of which are bound to the NSArrayController's arrangedObjects, using keys of properties in the Plugin class. So far so standard (as far as I can tell from tutorials at least). My trouble is that when the loadPlugins method is called in the singleton, and objects are added to the plugins array, the table doesn't update to show the objects (unless loadPlugins is called before the nib is loaded). -reloadData called on the tableView doesn't do anything. Is there a way to tell the NSArrayController that the referenced array has been updated? I understand there is the -add: method for NSArrayController, which could be used in the loadPlugins, but this isn't desirable as I want to keep the singleton totally separate from the display aspect. This seems related to: http://stackoverflow.com/questions/1623396/refresh-cocoa-binding-nsarraycontroller-combobox The line: "editing the array behind the controller's back" seems to perhaps pinpoint the problem, but I would hope that it would be possible to have the singleton not know about the controller. Thanks in advance.

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  • How to I pass @selector as a parameter?

    - by erotsppa
    For the method [NSThread detachNewThreadSelector:@selector(method:) toTarget:self withObject:(id)SELECTOR]; How do I pass in a @selector? I tried casting it to (id) to make it compile but it crashes in runtime. More specifically, I have a method like this +(void)method1:(SEL)selector{ [NSThread detachNewThreadSelector:@selector(method2:) toTarget:self withObject:selector]; } it crashes, how do I pass in the selector without crashing? So that the new thread can call the selector when the thread is ready?

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  • Any alternative or other option for anchor point in cocos2d ?

    - by Srinivas
    I have game application (cocos2d) in which, a ball is to be shooted from a cannon, this ball travels through a trajectory path and land on a building. Now the problem is that according to the requirement I have to increase the size of the background image due to which I have to set the Building image with anchor point now I have to put fire image on the building dynamically on different window locations, for this should I use same anchor point option or there are some alternative options to accomplish this task.

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  • Webservices on iPhone - wsdl2objc - Sample Code?

    - by markmcgookin
    I have recently downloaded the most recent build of this awesome tool WSDL2OBJC from google code here: http://code.google.com/p/wsdl2objc/ After a bit of tweaking and downloading the latest version of the trunk from the svn repo I got a version that created the code for a WSDL I am using and compiles great and actually installs on my phone! However, I'm not doing anything with it yet, because I am not really sure how to. There is very little in the way of sample code on the site, and there is a sample file in the project if you download it, but again it is very complicated and there are no real bits of documentation. Has anyone managed to successfully use this stuff? It seems SOOO powerful and useful but from a look around the Internet, no one knows how to use it. We (all) would love someone who has figured it out to post a simple project or detailed walk-through of implementing this so we can put the code that lots of people have worked hard on to good use. If anyone has found a blog entry or has this information it would be great to see! I am totally stuck... with no errors. I would love to know how to use this now that it's all compiled successfully!

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  • Changing color of the titlebar, background and text of MFMailComposeViewController

    - by iSharreth
    I am sending email from my iPhone application. Everything working fine, but I want to change the color of the title bar that appears from blue to black and the background color from white to black. Also, all the text to white color. What should I do? Anyone please help! I used the below code: (IBAction)sendMail{ MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc]init]; mailComposer.mailComposeDelegate = self; if([MFMailComposeViewController canSendMail]){ [mailComposer setToRecipients: [NSArray arrayWithObjects:@"[email protected]",nil]]; [mailComposer setSubject: nil]; [mailComposer setMessageBody: nil isHTML:NO]; [self presentModalViewController:mailComposer animated: YES]; }

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  • Algorithm to create a linked list from a set of nodes

    - by user320587
    Hi, I am looking for an algorithm to create a linked list from a set of nodes. For example, let's assume a node is an airline ticket from a source point to destination. (e.g., Chicago to Detroit) and there are several airline tickets. Assuming all these airline tickets are jumbled, what is the best way to determine the entire journey path. If there are 5 airline tickets like Chicago-Detroit, Denver-Chicago, Detroit-DC, DC-New York, San Jose-Denver, the algorithm should be able to come up with the correct start to end path. San Jose - Denver - Chicago - Detroit - DC - New York

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  • How to use LIKE query in sqlite & iPhone

    - by 4thSpace
    I'm using the following for a LIKE query. Is this technique for LIKE correct? selectstmtSearch = nil; if(selectstmtSearch == nil){ const char *sql = "SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname like ?001 order by t1.cityname"; if(sqlite3_prepare_v2(databaseSearch, sql, -1, &selectstmtSearch, NULL) == SQLITE_OK) { sqlite3_bind_text(selectstmtSearch, 1, [[NSString stringWithFormat:@"%%%@%%", searchText] UTF8String], -1, SQLITE_TRANSIENT); } } The problem I'm having is after a few uses of this, I get an error 14 on sqlite3_open(), which is unable to open database. If I replace the LIKE with something such as: SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname = ? order by t1.cityname It works fine. I do open/close the DB before after the above code. Is there a way to troubleshoot exactly why the database can't be opened and what its relationship to my LIKE syntax is?

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  • UISwitch within UIScrollview nearly impossible to use....

    - by samsam
    Hi there. I'm using a UISwitch-Component at the bottom of a view that sits within a UIScrollView. Now the problem that appeared, is that the switch is nearly impossible to swipe because the UIScrollView seems to dominate the userinput. Switching works very well by tapping the switch, but from my point of view, most users "switch" the UISwitch instead of tapping. Did anyone of you face the same / or similar problems and managed to come up with a solution? thx in advance sam

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  • progressIndicator does not update till about 10 seconds after awakeFromNib occures

    - by theprojectabot
    I have been trying to get this one section of my UI to immediatly up date when the document loads into view. The awakeFromNib fires the pasted code and then starts a timer to repeat every 10 seconds... I load a default storage location: ~/Movies... which shows up immediately.. yet the network location that is saved in the document that gets pulled from the XML only seems to show up after the second firing of the - (void)updateDiskSpaceDisplay timer. I have set breakpoints and know that the ivars that contain the values that are being put into the *fileSystemAttributes is the network location right when the awakeFromNib occurs... Im confused why it magically appears after the second time firing instead of immediately displaying the write values. - (void)updateDiskSpaceDisplay { // Obtain information about the file system used on the selected storage path. NSError *error = NULL; NSDictionary *fileSystemAttributes = [[NSFileManager defaultManager] attributesOfFileSystemForPath:[[[self settings] containerSettings] storagePath] error:&error]; if( !fileSystemAttributes ) return; // Get the byte capacity of the drive. long long byteCapacity = [[fileSystemAttributes objectForKey:NSFileSystemSize] unsignedLongLongValue]; // Get the number of free bytes. long long freeBytes = [[fileSystemAttributes objectForKey:NSFileSystemFreeSize] unsignedLongLongValue]; // Update the level indicator, and the text fields to show the current information. [totalDiskSpaceField setStringValue:[self formattedStringFromByteCount:byteCapacity]]; [totalDiskSpaceField setNeedsDisplay:YES]; [usedDiskSpaceField setStringValue:[self formattedStringFromByteCount:(byteCapacity - freeBytes)]]; [usedDiskSpaceField setNeedsDisplay:YES]; [diskSpaceIndicator setMaxValue:100]; [diskSpaceIndicator setIntValue:(((float) (byteCapacity - freeBytes) / (float) byteCapacity) * 100.0)]; [diskSpaceIndicator display:YES]; } thoughts? my awakeFromNib: - (void)awakeFromNib { [documentWindow setAcceptsMouseMovedEvents:YES]; [documentWindow setDelegate:self]; [self updateSettingsDisplay]; [self updateDiskSpaceDisplay]; [self setDiskSpaceUpdateTimer:[NSTimer scheduledTimerWithTimeInterval:10.0 target:self selector:@selector(updateDiskSpaceDisplay) userInfo:NULL repeats:YES]]; [self setUpClipInfoTabButtons]; [self performSelector:@selector(setupEngineController) withObject:NULL afterDelay:0.1]; }

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  • cant show MBProgressHUD

    - by dejoong
    In here said that using MBProgressHUD is easy. But i cant make it. Here my code: - (IBAction)save{ HUD = [[MBProgressHUD alloc] initWithView:self.navigationController.view]; [self.navigationController.view addSubview:HUD]; HUD.delegate = self; [HUD show:YES]; NSString *title = [page stringByEvaluatingJavaScriptFromString:@"document.title"]; SavePageAs *savePage = [[SavePageAs alloc] initWithUrl:self.site directory:title]; [savePage save]; [HUD hide:YES]; } the progress indicator not show during [savePage save] method run, but show after the page completely saved (the indicator show for less than 1 second). I also tried this way: - (IBAction)save { HUD = [[MBProgressHUD alloc] initWithView:self.navigationController.view]; [self.navigationController.view addSubview:HUD]; HUD.delegate = self; HUD.labelText = @"Saving..."; [HUD showWhileExecuting:@selector(performFetchOnMainThread) onTarget:self withObject:nil animated:YES]; } - (void) savingPage{ NSString *title = [page stringByEvaluatingJavaScriptFromString:@"document.title"]; SavePageAs *savePage = [[SavePageAs alloc] initWithUrl:self.site directory:title]; [savePage save]; } -(void) performFetchOnMainThread { [self performSelectorOnMainThread:@selector(savingPage) withObject:nil waitUntilDone:YES]; } but still no luck. Anyone let me know where im lack here?? P.S [savePage save] is saving all website contents to local directory. I wish once the saving is complete the progressHUD disappear. Thanks

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  • How to move to next textfield using keyboardtype numberandpunctuation using textfield notification

    - by Rani
    Hi guys, I am having code ItemsController.h UITextField* quantity; UITextField* rate; UITextField* tax2; ItemController.m quantity=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; quantity.textColor = [UIColor blackColor]; quantity.font = [UIFont systemFontOfSize:15.0]; quantity.backgroundColor = [UIColor clearColor]; quantity.returnKeyType=UIReturnKeyNext; quantity.keyboardType = UIKeyboardTypeNumbersAndPunctuation; quantity.leftViewMode = UITextFieldViewModeAlways; quantity.delegate = self; rate=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; rate.textColor = [UIColor blackColor]; rate.font = [UIFont systemFontOfSize:15.0]; rate.backgroundColor = [UIColor clearColor]; rate.returnKeyType=UIReturnKeyNext; rate.keyboardType = UIKeyboardTypeNumbersAndPunctuation; rate.leftViewMode = UITextFieldViewModeAlways; rate.delegate = self; tax2=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; tax2.textColor = [UIColor blackColor]; tax2.font = [UIFont systemFontOfSize:15.0]; tax2.backgroundColor = [UIColor clearColor]; tax2.returnKeyType=UIReturnKeyDone; tax2.keyboardType = UIKeyboardTypeAlphabet; tax2.leftViewMode = UITextFieldViewModeAlways; tax2.delegate = self; - (BOOL)textFieldShouldReturn:(UITextField*)textField { if(textField==quantity) { [rate becomeFirstResponder]; } if(textField == rate) { [tax2 becomeFirstResponder]; } else if(textField==tax2) { [textField resignFirstResponder]; } return YES; } Using UITextfield notifications while I am moving from quantity textfield to rate textfield the keyboard type is alphabetical its getting actually I gav eit has Number and punctuation why I am not getting. can any one help me to solve this as soon as possible. Thanks in advance.

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  • How can I make links appear in UILabel

    - by Robbie Trencheny
    I need to do data detection of website URL's in live chat and display them in a UILabel NOT UITextView. They need to be clickable and will open a in-app browser. We have tried Craig Hockenberry's code, three20, and making our own, all of which didn't work. We need to use UILabel to take advantage of shadows. Anyone know what to do? Help!

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  • timeIntervalSinceDate Accuracy

    - by mmccomb
    I've been working on a game with an engine that updates 20 times per seconds. I've got to point now where I want to start getting some performance figures and tweak the rendering and logic updates. In order to do so I started to add some timing code to my game loop, implemented as follows... NSDate* startTime = [NSDate date]; // Game update logic here.... // Also timing of smaller internal events NSDate* endTime = [NSDate date]; [endTime timeIntervalSinceDate:startTime]; I noticed however that when I timed blocks within the outer timing logic that the time they took to execute did not sum up to match the overall time taken. So I wrote a small unit test to demonstrate the problem in which I time the overall time taken to complete the test and then 10 smaller events, here it is... - (void)testThatSumOfTimingsMatchesOverallTiming { NSDate* startOfOverallTime = [NSDate date]; // Variable to hold summation of smaller timing events in the upcoming loop... float sumOfIndividualTimes = 0.0; NSTimeInterval times[10] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}; for (int i = 0; i < 10; i++) { NSDate* startOfIndividualTime = [NSDate date]; // Kill some time... sleep(1); NSDate* endOfIndividualTime = [NSDate date]; times[i] = [endOfIndividualTime timeIntervalSinceDate:startOfIndividualTime]; sumOfIndividualTimes += times[i]; } NSDate* endOfOverallTime = [NSDate date]; NSTimeInterval overallTimeTaken = [endOfOverallTime timeIntervalSinceDate:startOfOverallTime]; NSLog(@"Sum of individual times: %fms", sumOfIndividualTimes); NSLog(@"Overall time: %fms", overallTimeTaken); STAssertFalse(TRUE, @""); } And here's the output... Sum of individual times: 10.001377ms Overall time: 10.016834ms Which illustrates my problem quite clearly. The overall time was 0.000012ms but the smaller events took only 0.000001ms. So what happened to the other 0.000011ms? Is there anything that looks particularly wrong with my code? Or is there an alternative timing mechanism I should use?

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  • How to load local images in webview in Iphone sdk?

    - by monish
    Hi guys, Here I am getting a problem when I am loading local Image in the webview using html code my image was not diplaying in my webview here is my code for Loading the local image in webview: htmlString = [htmlString stringByAppendingString:@"<table width=85% cellpadding=3 cellspacing=0 border=0> "]; htmlString = [htmlString stringByAppendingString:@"<tr>"]; htmlString = [htmlString stringByAppendingString:@"<td >"]; htmlString = [htmlString stringByAppendingString:@"<div align='Right'><a href='/reviews/"]; htmlString = [htmlString stringByAppendingString:@"'>"]; htmlString = [htmlString stringByAppendingString:@"<img src ='reviews1.jpg' BORDER=0 HEIGHT=148 WIDTH=110/>"]; htmlString = [htmlString stringByAppendingString:@"</a>"]; - (BOOL)webView:(UIWebView*)webView2 shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType { //CAPTURE USER LINK-CLICK. if (navigationType == UIWebViewNavigationTypeLinkClicked) { NSURL *aURL = [request URL]; NSString* aurlString = [aURL absoluteString]; if ( [aurlString rangeOfString:@"/reviews/"].location != NSNotFound) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; ReviewWebViewController* viewController = [[ReviewWebViewController alloc] init]; viewController.loadUrl=[techProducts techProductReviewUrl]; [self.navigationController pushViewController:viewController animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [viewController release]; return NO; } } } Here no image was displaying only ?mark is displaying . guys pls help me to get out of dis prb. Thank you, Monish.

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