Fixed Sized Buffer or Variable Buffers with C# Sockets
- by Keagan Ladds
I am busy designing a TCP Server class in C# that has events and allows the user of the class to define packets that the server can send a receive by registering a class that is derived from my "GenericPacket" class. My TCPListener uses Async methods such as .BeginReceive(..);
My issue is that because I am using the .BeginReceive(); I need to…