Real life example of an agile game development process outputs
- by Ken
I'm trying to learn about applying agile methodologies to game development. But seems to be impossible to find real life examples.
There seems to be plenty of material discussing how 'in principle' agile is applied to a game. But that is NOT what I am looking for. I have the Keith book.
What I AMlooking for are real EXAMPLES of things like;
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