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  • Entity Framework Code-First, OData & Windows Phone Client

    - by Jon Galloway
    Entity Framework Code-First is the coolest thing since sliced bread, Windows  Phone is the hottest thing since Tickle-Me-Elmo and OData is just too great to ignore. As part of the Full Stack project, we wanted to put them together, which turns out to be pretty easy… once you know how.   EF Code-First CTP5 is available now and there should be very few breaking changes in the release edition, which is due early in 2011.  Note: EF Code-First evolved rapidly and many of the existing documents and blog posts which were written with earlier versions, may now be obsolete or at least misleading.   Code-First? With traditional Entity Framework you start with a database and from that you generate “entities” – classes that bridge between the relational database and your object oriented program. With Code-First (Magic-Unicorn) (see Hanselman’s write up and this later write up by Scott Guthrie) the Entity Framework looks at classes you created and says “if I had created these classes, the database would have to have looked like this…” and creates the database for you! By deriving your entity collections from DbSet and exposing them via a class that derives from DbContext, you "turn on" database backing for your POCO with a minimum of code and no hidden designer or configuration files. POCO == Plain Old CLR Objects Your entity objects can be used throughout your applications - in web applications, console applications, Silverlight and Windows Phone applications, etc. In our case, we'll want to read and update data from a Windows Phone client application, so we'll expose the entities through a DataService and hook the Windows Phone client application to that data via proxies.  Piece of Pie.  Easy as cake. The Demo Architecture To see this at work, we’ll create an ASP.NET/MVC application which will act as the host for our Data Service.  We’ll create an incredibly simple data layer using EF Code-First on top of SQLCE4 and we’ll expose the data in a WCF Data Service using the oData protocol.  Our Windows Phone 7 client will instantiate  the data context via a URI and load the data asynchronously. Setting up the Server project with MVC 3, EF Code First, and SQL CE 4 Create a new application of type ASP.NET MVC 3 and name it DeadSimpleServer.  We need to add the latest SQLCE4 and Entity Framework Code First CTP's to our project. Fortunately, NuGet makes that really easy. Open the Package Manager Console (View / Other Windows / Package Manager Console) and type in "Install-Package EFCodeFirst.SqlServerCompact" at the PM> command prompt. Since NuGet handles dependencies for you, you'll see that it installs everything you need to use Entity Framework Code First in your project. PM> install-package EFCodeFirst.SqlServerCompact 'SQLCE (= 4.0.8435.1)' not installed. Attempting to retrieve dependency from source... Done 'EFCodeFirst (= 0.8)' not installed. Attempting to retrieve dependency from source... Done 'WebActivator (= 1.0.0.0)' not installed. Attempting to retrieve dependency from source... Done You are downloading SQLCE from Microsoft, the license agreement to which is available at http://173.203.67.148/licenses/SQLCE/EULA_ENU.rtf. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'SQLCE 4.0.8435.1' You are downloading EFCodeFirst from Microsoft, the license agreement to which is available at http://go.microsoft.com/fwlink/?LinkID=206497. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'EFCodeFirst 0.8' Successfully installed 'WebActivator 1.0.0.0' You are downloading EFCodeFirst.SqlServerCompact from Microsoft, the license agreement to which is available at http://173.203.67.148/licenses/SQLCE/EULA_ENU.rtf. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'EFCodeFirst.SqlServerCompact 0.8' Successfully added 'SQLCE 4.0.8435.1' to EfCodeFirst-CTP5 Successfully added 'EFCodeFirst 0.8' to EfCodeFirst-CTP5 Successfully added 'WebActivator 1.0.0.0' to EfCodeFirst-CTP5 Successfully added 'EFCodeFirst.SqlServerCompact 0.8' to EfCodeFirst-CTP5 Note: We're using SQLCE 4 with Entity Framework here because they work really well together from a development scenario, but you can of course use Entity Framework Code First with other databases supported by Entity framework. Creating The Model using EF Code First Now we can create our model class. Right-click the Models folder and select Add/Class. Name the Class Person.cs and add the following code: using System.Data.Entity; namespace DeadSimpleServer.Models { public class Person { public int ID { get; set; } public string Name { get; set; } } public class PersonContext : DbContext { public DbSet<Person> People { get; set; } } } Notice that the entity class Person has no special interfaces or base class. There's nothing special needed to make it work - it's just a POCO. The context we'll use to access the entities in the application is called PersonContext, but you could name it anything you wanted. The important thing is that it inherits DbContext and contains one or more DbSet which holds our entity collections. Adding Seed Data We need some testing data to expose from our service. The simplest way to get that into our database is to modify the CreateCeDatabaseIfNotExists class in AppStart_SQLCEEntityFramework.cs by adding some seed data to the Seed method: protected virtual void Seed( TContext context ) { var personContext = context as PersonContext; personContext.People.Add( new Person { ID = 1, Name = "George Washington" } ); personContext.People.Add( new Person { ID = 2, Name = "John Adams" } ); personContext.People.Add( new Person { ID = 3, Name = "Thomas Jefferson" } ); personContext.SaveChanges(); } The CreateCeDatabaseIfNotExists class name is pretty self-explanatory - when our DbContext is accessed and the database isn't found, a new one will be created and populated with the data in the Seed method. There's one more step to make that work - we need to uncomment a line in the Start method at the top of of the AppStart_SQLCEEntityFramework class and set the context name, as shown here, public static class AppStart_SQLCEEntityFramework { public static void Start() { DbDatabase.DefaultConnectionFactory = new SqlCeConnectionFactory("System.Data.SqlServerCe.4.0"); // Sets the default database initialization code for working with Sql Server Compact databases // Uncomment this line and replace CONTEXT_NAME with the name of your DbContext if you are // using your DbContext to create and manage your database DbDatabase.SetInitializer(new CreateCeDatabaseIfNotExists<PersonContext>()); } } Now our database and entity framework are set up, so we can expose data via WCF Data Services. Note: This is a bare-bones implementation with no administration screens. If you'd like to see how those are added, check out The Full Stack screencast series. Creating the oData Service using WCF Data Services Add a new WCF Data Service to the project (right-click the project / Add New Item / Web / WCF Data Service). We’ll be exposing all the data as read/write.  Remember to reconfigure to control and minimize access as appropriate for your own application. Open the code behind for your service. In our case, the service was called PersonTestDataService.svc so the code behind class file is PersonTestDataService.svc.cs. using System.Data.Services; using System.Data.Services.Common; using System.ServiceModel; using DeadSimpleServer.Models; namespace DeadSimpleServer { [ServiceBehavior( IncludeExceptionDetailInFaults = true )] public class PersonTestDataService : DataService<PersonContext> { // This method is called only once to initialize service-wide policies. public static void InitializeService( DataServiceConfiguration config ) { config.SetEntitySetAccessRule( "*", EntitySetRights.All ); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; config.UseVerboseErrors = true; } } } We're enabling a few additional settings to make it easier to debug if you run into trouble. The ServiceBehavior attribute is set to include exception details in faults, and we're using verbose errors. You can remove both of these when your service is working, as your public production service shouldn't be revealing exception information. You can view the output of the service by running the application and browsing to http://localhost:[portnumber]/PersonTestDataService.svc/: <service xml:base="http://localhost:49786/PersonTestDataService.svc/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:app="http://www.w3.org/2007/app" xmlns="http://www.w3.org/2007/app"> <workspace> <atom:title>Default</atom:title> <collection href="People"> <atom:title>People</atom:title> </collection> </workspace> </service> This indicates that the service exposes one collection, which is accessible by browsing to http://localhost:[portnumber]/PersonTestDataService.svc/People <?xml version="1.0" encoding="iso-8859-1" standalone="yes"?> <feed xml:base=http://localhost:49786/PersonTestDataService.svc/ xmlns:d="http://schemas.microsoft.com/ado/2007/08/dataservices" xmlns:m="http://schemas.microsoft.com/ado/2007/08/dataservices/metadata" xmlns="http://www.w3.org/2005/Atom"> <title type="text">People</title> <id>http://localhost:49786/PersonTestDataService.svc/People</id> <updated>2010-12-29T01:01:50Z</updated> <link rel="self" title="People" href="People" /> <entry> <id>http://localhost:49786/PersonTestDataService.svc/People(1)</id> <title type="text"></title> <updated>2010-12-29T01:01:50Z</updated> <author> <name /> </author> <link rel="edit" title="Person" href="People(1)" /> <category term="DeadSimpleServer.Models.Person" scheme="http://schemas.microsoft.com/ado/2007/08/dataservices/scheme" /> <content type="application/xml"> <m:properties> <d:ID m:type="Edm.Int32">1</d:ID> <d:Name>George Washington</d:Name> </m:properties> </content> </entry> <entry> ... </entry> </feed> Let's recap what we've done so far. But enough with services and XML - let's get this into our Windows Phone client application. Creating the DataServiceContext for the Client Use the latest DataSvcUtil.exe from http://odata.codeplex.com. As of today, that's in this download: http://odata.codeplex.com/releases/view/54698 You need to run it with a few options: /uri - This will point to the service URI. In this case, it's http://localhost:59342/PersonTestDataService.svc  Pick up the port number from your running server (e.g., the server formerly known as Cassini). /out - This is the DataServiceContext class that will be generated. You can name it whatever you'd like. /Version - should be set to 2.0 /DataServiceCollection - Include this flag to generate collections derived from the DataServiceCollection base, which brings in all the ObservableCollection goodness that handles your INotifyPropertyChanged events for you. Here's the console session from when we ran it: <ListBox x:Name="MainListBox" Margin="0,0,-12,0" ItemsSource="{Binding}" SelectionChanged="MainListBox_SelectionChanged"> Next, to keep things simple, change the Binding on the two TextBlocks within the DataTemplate to Name and ID, <ListBox x:Name="MainListBox" Margin="0,0,-12,0" ItemsSource="{Binding}" SelectionChanged="MainListBox_SelectionChanged"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Margin="0,0,0,17" Width="432"> <TextBlock Text="{Binding Name}" TextWrapping="Wrap" Style="{StaticResource PhoneTextExtraLargeStyle}" /> <TextBlock Text="{Binding ID}" TextWrapping="Wrap" Margin="12,-6,12,0" Style="{StaticResource PhoneTextSubtleStyle}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Getting The Context In the code-behind you’ll first declare a member variable to hold the context from the Entity Framework. This is named using convention over configuration. The db type is Person and the context is of type PersonContext, You initialize it by providing the URI, in this case using the URL obtained from the Cassini web server, PersonContext context = new PersonContext( new Uri( "http://localhost:49786/PersonTestDataService.svc/" ) ); Create a second member variable of type DataServiceCollection<Person> but do not initialize it, DataServiceCollection<Person> people; In the constructor you’ll initialize the DataServiceCollection using the PersonContext, public MainPage() { InitializeComponent(); people = new DataServiceCollection<Person>( context ); Finally, you’ll load the people collection using the LoadAsync method, passing in the fully specified URI for the People collection in the web service, people.LoadAsync( new Uri( "http://localhost:49786/PersonTestDataService.svc/People" ) ); Note that this method runs asynchronously and when it is finished the people  collection is already populated. Thus, since we didn’t need or want to override any of the behavior we don’t implement the LoadCompleted. You can use the LoadCompleted event if you need to do any other UI updates, but you don't need to. The final code is as shown below: using System; using System.Data.Services.Client; using System.Windows; using System.Windows.Controls; using DeadSimpleServer.Models; using Microsoft.Phone.Controls; namespace WindowsPhoneODataTest { public partial class MainPage : PhoneApplicationPage { PersonContext context = new PersonContext( new Uri( "http://localhost:49786/PersonTestDataService.svc/" ) ); DataServiceCollection<Person> people; // Constructor public MainPage() { InitializeComponent(); // Set the data context of the listbox control to the sample data // DataContext = App.ViewModel; people = new DataServiceCollection<Person>( context ); people.LoadAsync( new Uri( "http://localhost:49786/PersonTestDataService.svc/People" ) ); DataContext = people; this.Loaded += new RoutedEventHandler( MainPage_Loaded ); } // Handle selection changed on ListBox private void MainListBox_SelectionChanged( object sender, SelectionChangedEventArgs e ) { // If selected index is -1 (no selection) do nothing if ( MainListBox.SelectedIndex == -1 ) return; // Navigate to the new page NavigationService.Navigate( new Uri( "/DetailsPage.xaml?selectedItem=" + MainListBox.SelectedIndex, UriKind.Relative ) ); // Reset selected index to -1 (no selection) MainListBox.SelectedIndex = -1; } // Load data for the ViewModel Items private void MainPage_Loaded( object sender, RoutedEventArgs e ) { if ( !App.ViewModel.IsDataLoaded ) { App.ViewModel.LoadData(); } } } } With people populated we can set it as the DataContext and run the application; you’ll find that the Name and ID are displayed in the list on the Mainpage. Here's how the pieces in the client fit together: Complete source code available here

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  • WPF TextBlock refresh in real time

    - by TheOnlyBrien
    I'm new to C#, in fact, this is one of the first projects I've tried to start on my own. I am curious why the TextBlock will not refresh with the following code? The WPF window does not even show up when I add the "while" loop to the code. I just want this to have a real time display of the days since I was born. Please help me out or give me constructive direction. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace daysAliveWPF { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); DateTime myBirthday = new DateTime(1984, 01, 19); while (true) { TimeSpan daysAlive = DateTime.Now.Subtract(myBirthday); MyTextBlock.Text = daysAlive.TotalDays.ToString(); } } } } Similar code has worked in a Console Window application, so I don't understand what's going on here. Console Application code snip that did work is: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DisplayRealTime { class Program { static void Main(string[] args) { DateTime myBirthday = new DateTime(1984, 06, 19); while (true) { TimeSpan daysAlive = DateTime.Now.Subtract(myBirthday); Console.Write("\rTotal Days Alive: {0}", daysAlive.TotalDays.ToString(".#####")); } } } } Thank you!

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  • how this code works and how to modify this code to get my desrire work? [closed]

    - by imon_bayazid
    I dont understand how these code works here : m_MouseHookManager.MouseDoubleClick+=HookManager_MouseDoubleClick; m_MouseHookManager.MouseDoubleClick -= HookManager_MouseDoubleClick; m_KeyboardHookManager.KeyPress +=HookManager_KeyPress; m_KeyboardHookManager.KeyPress -=HookManager_KeyPress; My full Code is here : using System; using System.Windows.Forms; using MouseKeyboardActivityMonitor.WinApi; namespace MouseKeyboardActivityMonitor.Demo { public partial class TestFormHookListeners : Form { private readonly KeyboardHookListener m_KeyboardHookManager; private readonly MouseHookListener m_MouseHookManager; public TestFormHookListeners() { InitializeComponent(); m_KeyboardHookManager = new KeyboardHookListener(new GlobalHooker()); // Hooks are not active after instantiation. You need to use either Enabled property or call Start()()()() method m_KeyboardHookManager.Enabled = true;//True - The Hook is presently installed, activated, and will fire events. m_MouseHookManager = new MouseHookListener(new GlobalHooker()); m_MouseHookManager.Enabled = true; } #region Check boxes to set or remove particular event handlers. private void checkBoxMouseDoubleClick_CheckedChanged(object sender, EventArgs e) { if (checkBoxMouseDoubleClick.Checked) { m_MouseHookManager.MouseDoubleClick += HookManager_MouseDoubleClick; } else { m_MouseHookManager.MouseDoubleClick -= HookManager_MouseDoubleClick; } } private void checkBoxKeyPress_CheckedChanged(object sender, EventArgs e) { if (checkBoxKeyPress.Checked) { m_KeyboardHookManager.KeyPress +=HookManager_KeyPress; } else { m_KeyboardHookManager.KeyPress -=HookManager_KeyPress; } } #endregion #region Event handlers of particular events. They will be activated when an appropriate checkbox is checked. private void HookManager_KeyPress(object sender, KeyPressEventArgs e) { Log(string.Format("KeyPress \t\t {0}\n", e.KeyChar)); } private void HookManager_MouseDoubleClick(object sender, MouseEventArgs e) { Log(string.Format("MouseDoubleClick \t\t {0}\n", e.Button)); } private void Log(string text) { textBoxLog.AppendText(text); textBoxLog.ScrollToCaret(); } #endregion private void checkBoxEnabled_CheckedChanged(object sender, EventArgs e) { m_MouseHookManager.Enabled = checkBoxEnabled.Checked; m_KeyboardHookManager.Enabled = checkBoxEnabled.Checked; } private void radioHooksType_CheckedChanged(object sender, EventArgs e) { Hooker hook; if (radioApplication.Checked) { hook = new AppHooker();//Provides methods for subscription and unsubscription to application mouse and keyboard hooks. } else { hook = new GlobalHooker();//Provides methods for subscription and unsubscription to global mouse and keyboard hooks. } m_KeyboardHookManager.Replace(hook); m_MouseHookManager.Replace(hook);//hook->An AppHooker or GlobalHooker object. //Enables you to switch from application hooks to global hooks //and vice versa on the fly without unsubscribing from events. //Component remains enabled or disabled state after this call as it was before. //Declaration Syntax } private void HookManager_Supress(object sender, MouseEventExtArgs e) { if (e.Button != MouseButtons.Right) { return; } Log("Suppressed.\n"); e.Handled = true; } } } Can anybody help to understand that??? I want by this that whenever a F5 key-pressed my application will be active and then it checks if double-click happen it gives a message .... **How can i modify that.....??????**

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  • C# OpenGL problem with animation

    - by user3696303
    there is a program that simulates a small satellite and requires that a rotation animation of the satellite along the three axes. But when you try to write an animation problem during compilation: the program simply closes (shutdown occurs when swapbuffers, mainloop, redisplay), when you write the easiest programs have the same problem arose. Trying to catch exception by try-catch but here is not exception. How to solve this? I suffer with this a few days. Work in c# visual studio 2008 framework namespace WindowsFormsApplication6 { public partial class Form1 : Form { public Form1() { try { InitializeComponent(); AnT1.InitializeContexts(); } catch(Exception) { Glut.glutDisplayFunc(Draw); Glut.glutTimerFunc(50, Timer, 0); Glut.glutMainLoop(); } } void Timer(int Unused) { Glut.glutPostRedisplay(); Glut.glutTimerFunc(50, Timer, 0); } private void AnT1_Load(object sender, EventArgs e) { Glut.glutInit(); Glut.glutInitDisplayMode(Glut.GLUT_RGB | Glut.GLUT_DOUBLE | Glut.GLUT_DEPTH); Gl.glClearColor(255, 255, 255, 1); Gl.glViewport(0, 0, AnT1.Width, AnT1.Height); Gl.glMatrixMode(Gl.GL_PROJECTION); Gl.glLoadIdentity(); Glu.gluPerspective(45, (float)AnT1.Width / (float)AnT1.Height, 0.1, 200); Gl.glMatrixMode(Gl.GL_MODELVIEW); Gl.glLoadIdentity(); Gl.glEnable(Gl.GL_DEPTH_TEST); Gl.glClear(Gl.GL_COLOR_BUFFER_BIT | Gl.GL_DEPTH_BUFFER_BIT); Gl.glPushMatrix(); double xy = 0.2; Gl.glTranslated(xy, 0, 0); xy += 0.2; Draw(); Glut.glutSwapBuffers(); Glut.glutPostRedisplay(); Gl.glPushMatrix(); Draw(); Gl.glPopMatrix(); } void Draw() { Gl.glLoadIdentity(); Gl.glColor3f(0.502f, 0.502f, 0.502f); Gl.glTranslated(-1, 0, -6); Gl.glRotated(95, 1, 0, 0); Glut.glutSolidCylinder(0.7, 2, 60, 60); Gl.glLoadIdentity(); Gl.glColor3f(0, 0, 0); Gl.glTranslated(-1, 0, -6); Gl.glRotated(95, 1, 0, 0); Glut.glutWireCylinder(0.7, 2, 20, 20); } } }

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  • Nested property binding

    - by EtherealMonkey
    Recently, I have been trying to wrap my mind around the BindingList<T> and INotifyPropertChanged. More specifically - How do I make a collection of objects (having objects as properties) which will allow me to subscribe to events throughout the tree? To that end, I have examined the code offered as examples by others. One such project that I downloaded was Nested Property Binding - CodeProject by "seesharper". Now, the article explains the implementation, but there was a question by "Someone@AnotherWorld" about "INotifyPropertyChanged in nested objects". His question was: Hi, nice stuff! But after a couple of time using your solution I realize the ObjectBindingSource ignores the PropertyChanged event of nested objects. E.g. I've got a class 'Foo' with two properties named 'Name' and 'Bar'. 'Name' is a string an 'Bar' reference an instance of class 'Bar', which has a 'Name' property of type string too and both classes implements INotifyPropertyChanged. With your binding source reading and writing with both properties ('Name' and 'Bar_Name') works fine but the PropertyChanged event works only for the 'Name' property, because the binding source listen only for events of 'Foo'. One workaround is to retrigger the PropertyChanged event in the appropriate class (here 'Foo'). What's very unclean! The other approach would be to extend ObjectBindingSource so that all owner of nested property which implements INotifyPropertyChanged get used for receive changes, but how? Thanks! I had asked about BindingList<T> yesterday and received a good answer from Aaronaught. In my question, I had a similar point as "Someone@AnotherWorld": if Keywords were to implement INotifyPropertyChanged, would changes be accessible to the BindingList through the ScannedImage object? To which Aaronaught's response was: No, they will not. BindingList only looks at the specific object in the list, it has no ability to scan all dependencies and monitor everything in the graph (nor would that always be a good idea, if it were possible). I understand Aaronaught's comment regarding this behavior not necessarily being a good idea. Additionally, his suggestion to have my bound object "relay" events on behalf of it's member objects works fine and is perfectly acceptable. For me, "re-triggering" the PropertyChanged event does not seem so unclean as "Someone@AnotherWorld" laments. I do understand why he protests - in the interest of loosely coupled objects. However, I believe that coupling between objects that are part of a composition is logical and not so undesirable as this may be in other scenarios. (I am a newb, so I could be waaayyy off base.) Anyway, in the interest of exploring an answer to the question by "Someone@AnotherWorld", I altered the MainForm.cs file of the example project from Nested Property Binding - CodeProject by "seesharper" to the following: using System; using System.Collections.Generic; using System.ComponentModel; using System.Core.ComponentModel; using System.Windows.Forms; namespace ObjectBindingSourceDemo { public partial class MainForm : Form { private readonly List<Customer> _customers = new List<Customer>(); private readonly List<Product> _products = new List<Product>(); private List<Order> orders; public MainForm() { InitializeComponent(); dataGridView1.AutoGenerateColumns = false; dataGridView2.AutoGenerateColumns = false; CreateData(); } private void CreateData() { _customers.Add( new Customer(1, "Jane Wilson", new Address("98104", "6657 Sand Pointe Lane", "Seattle", "USA"))); _customers.Add( new Customer(1, "Bill Smith", new Address("94109", "5725 Glaze Drive", "San Francisco", "USA"))); _customers.Add( new Customer(1, "Samantha Brown", null)); _products.Add(new Product(1, "Keyboard", 49.99)); _products.Add(new Product(2, "Mouse", 10.99)); _products.Add(new Product(3, "PC", 599.99)); _products.Add(new Product(4, "Monitor", 299.99)); _products.Add(new Product(5, "LapTop", 799.99)); _products.Add(new Product(6, "Harddisc", 89.99)); customerBindingSource.DataSource = _customers; productBindingSource.DataSource = _products; orders = new List<Order>(); orders.Add(new Order(1, DateTime.Now, _customers[0])); orders.Add(new Order(2, DateTime.Now, _customers[1])); orders.Add(new Order(3, DateTime.Now, _customers[2])); #region Added by me OrderLine orderLine1 = new OrderLine(_products[0], 1); OrderLine orderLine2 = new OrderLine(_products[1], 3); orderLine1.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orderLine2.PropertyChanged += new PropertyChangedEventHandler(OrderLineChanged); orders[0].OrderLines.Add(orderLine1); orders[0].OrderLines.Add(orderLine2); #endregion // Removed by me in lieu of region above. //orders[0].OrderLines.Add(new OrderLine(_products[0], 1)); //orders[0].OrderLines.Add(new OrderLine(_products[1], 3)); ordersBindingSource.DataSource = orders; } #region Added by me // Have to wait until the form is Shown to wire up the events // for orderDetailsBindingSource. Otherwise, they are triggered // during MainForm().InitializeComponent(). private void MainForm_Shown(object sender, EventArgs e) { orderDetailsBindingSource.AddingNew += new AddingNewEventHandler(orderDetailsBindSrc_AddingNew); orderDetailsBindingSource.CurrentItemChanged += new EventHandler(orderDetailsBindSrc_CurrentItemChanged); orderDetailsBindingSource.ListChanged += new ListChangedEventHandler(orderDetailsBindSrc_ListChanged); } private void orderDetailsBindSrc_AddingNew( object sender, AddingNewEventArgs e) { } private void orderDetailsBindSrc_CurrentItemChanged( object sender, EventArgs e) { } private void orderDetailsBindSrc_ListChanged( object sender, ListChangedEventArgs e) { ObjectBindingSource bindingSource = (ObjectBindingSource)sender; if (!(bindingSource.Current == null)) { // Unsure if GetType().ToString() is required b/c ToString() // *seems* // to return the same value. if (bindingSource.Current.GetType().ToString() == "ObjectBindingSourceDemo.OrderLine") { if (e.ListChangedType == ListChangedType.ItemAdded) { // I wish that I knew of a way to determine // if the 'PropertyChanged' delegate assignment is null. // I don't like the current test, but it seems to work. if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product == null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged += new PropertyChangedEventHandler( OrderLineChanged); } } if (e.ListChangedType == ListChangedType.ItemDeleted) { // Will throw exception when leaving // an OrderLine row with unitialized properties. // // I presume this is because the item // has already been 'disposed' of at this point. // *but* // Will it be actually be released from memory // if the delegate assignment for PropertyChanged // was never removed??? if (orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].Product != null) { orders[ ordersBindingSource.Position].OrderLines[ e.NewIndex].PropertyChanged -= new PropertyChangedEventHandler( OrderLineChanged); } } } } } private void OrderLineChanged(object sender, PropertyChangedEventArgs e) { MessageBox.Show(e.PropertyName, "Property Changed:"); } #endregion } } In the method private void orderDetailsBindSrc_ListChanged(object sender, ListChangedEventArgs e) I am able to hook up the PropertyChangedEventHandler to the OrderLine object as it is being created. However, I cannot seem to find a way to unhook the PropertyChangedEventHandler from the OrderLine object before it is being removed from the orders[i].OrderLines list. So, my questions are: Am I simply trying to do something that is very, very wrong here? Will the OrderLines object that I add the delegate assignments to ever be released from memory if the assignment is not removed? Is there a "sane" method of achieving this scenario? Also, note that this question is not specifically related to my prior. I have actually solved the issue which had prompted me to inquire before. However, I have reached a point with this particular topic of discovery where my curiosity has exceeded my patience - hopefully someone here can shed some light on this?

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  • How can I add headers to DualList control wpf

    - by devnet247
    Hi all I am trying to write a Dual List usercontrol in wpf. I am new to wpf and I am finding it quite difficult. This is something I have put together in a couple of hours.It's not that good but a start. I would be extremely grateful if somebody with wpf experience could improve it. The aim is to simplify the usage as much as possible I am kind of stuck. I would like the user of the DualList Control to be able to set up headers how do you do that. Do I need to expose some dependency properties in my control? At the moment when loading the user has to pass a ObservableCollection is there a better way? Could you have a look and possibly make any suggestions with some code? Thanks a lot!!!!! xaml <Grid ShowGridLines="False"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="25px"></ColumnDefinition> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*"></RowDefinition> </Grid.RowDefinitions> <StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0"> <Label Name="lblLeftTitle" Content="Available"></Label> <ListView Name="lvwLeft"> </ListView> </StackPanel> <WrapPanel Grid.Column="1" Grid.Row="0"> <Button Name="btnMoveRight" Content=">" Width="25" Margin="0,35,0,0" Click="btnMoveRight_Click" /> <Button Name="btnMoveAllRight" Content=">>" Width="25" Margin="0,05,0,0" Click="btnMoveAllRight_Click" /> <Button Name="btnMoveLeft" Content="&lt;" Width="25" Margin="0,25,0,0" Click="btnMoveLeft_Click" /> <Button Name="btnMoveAllLeft" Content="&lt;&lt;" Width="25" Margin="0,05,0,0" Click="btnMoveAllLeft_Click" /> </WrapPanel> <StackPanel Orientation="Vertical" Grid.Column="2" Grid.Row="0"> <Label Name="lblRightTitle" Content="Selected"></Label> <ListView Name="lvwRight"> </ListView> </StackPanel> </Grid> Client public partial class DualListTest { public ObservableCollection<ListViewItem> LeftList { get; set; } public ObservableCollection<ListViewItem> RightList { get; set; } public DualListTest() { InitializeComponent(); LoadCustomers(); LoadDualList(); } private void LoadDualList() { dualList1.Load(LeftList, RightList); } private void LoadCustomers() { //Pretend we are getting a list of Customers from a repository. //Some go in the left List(Good Customers) some go in the Right List(Bad Customers). LeftList = new ObservableCollection<ListViewItem>(); RightList = new ObservableCollection<ListViewItem>(); var customers = GetCustomers(); foreach (var customer in customers) { if (customer.Status == CustomerStatus.Good) { LeftList.Add(new ListViewItem { Content = customer }); } else { RightList.Add(new ListViewItem{Content=customer }); } } } private static IEnumerable<Customer> GetCustomers() { return new List<Customer> { new Customer {Name = "Jo Blogg", Status = CustomerStatus.Good}, new Customer {Name = "Rob Smith", Status = CustomerStatus.Good}, new Customer {Name = "Michel Platini", Status = CustomerStatus.Good}, new Customer {Name = "Roberto Baggio", Status = CustomerStatus.Good}, new Customer {Name = "Gio Surname", Status = CustomerStatus.Bad}, new Customer {Name = "Diego Maradona", Status = CustomerStatus.Bad} }; } } UserControl public partial class DualList:UserControl { public ObservableCollection<ListViewItem> LeftListCollection { get; set; } public ObservableCollection<ListViewItem> RightListCollection { get; set; } public DualList() { InitializeComponent(); } public void Load(ObservableCollection<ListViewItem> leftListCollection, ObservableCollection<ListViewItem> rightListCollection) { LeftListCollection = leftListCollection; RightListCollection = rightListCollection; lvwLeft.ItemsSource = leftListCollection; lvwRight.ItemsSource = rightListCollection; EnableButtons(); } public static DependencyProperty LeftTitleProperty = DependencyProperty.Register("LeftTitle", typeof(string), typeof(Label)); public static DependencyProperty RightTitleProperty = DependencyProperty.Register("RightTitle", typeof(string), typeof(Label)); public static DependencyProperty LeftListProperty = DependencyProperty.Register("LeftList", typeof(ListView), typeof(DualList)); public static DependencyProperty RightListProperty = DependencyProperty.Register("RightList", typeof(ListView), typeof(DualList)); public string LeftTitle { get { return (string)lblLeftTitle.Content; } set { lblLeftTitle.Content = value; } } public string RightTitle { get { return (string)lblRightTitle.Content; } set { lblRightTitle.Content = value; } } public ListView LeftList { get { return lvwLeft; } set { lvwLeft = value; } } public ListView RightList { get { return lvwRight; } set { lvwRight = value; } } private void EnableButtons() { if (lvwLeft.Items.Count > 0) { btnMoveRight.IsEnabled = true; btnMoveAllRight.IsEnabled = true; } else { btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } if (lvwRight.Items.Count > 0) { btnMoveLeft.IsEnabled = true; btnMoveAllLeft.IsEnabled = true; } else { btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; } if (lvwLeft.Items.Count != 0 || lvwRight.Items.Count != 0) return; btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } private void MoveRight() { while (lvwLeft.SelectedItems.Count > 0) { var selectedItem = (ListViewItem)lvwLeft.SelectedItem; LeftListCollection.Remove(selectedItem); RightListCollection.Add(selectedItem); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllRight() { while (lvwLeft.Items.Count > 0) { var item = (ListViewItem)lvwLeft.Items[lvwLeft.Items.Count - 1]; LeftListCollection.Remove(item); RightListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllLeft() { while (lvwRight.Items.Count > 0) { var item = (ListViewItem)lvwRight.Items[lvwRight.Items.Count - 1]; RightListCollection.Remove(item); LeftListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveLeft() { while (lvwRight.SelectedItems.Count > 0) { var selectedCustomer = (ListViewItem)lvwRight.SelectedItem; LeftListCollection.Add(selectedCustomer); RightListCollection.Remove(selectedCustomer); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void btnMoveLeft_Click(object sender, RoutedEventArgs e) { MoveLeft(); } private void btnMoveAllLeft_Click(object sender, RoutedEventArgs e) { MoveAllLeft(); } private void btnMoveRight_Click(object sender, RoutedEventArgs e) { MoveRight(); } private void btnMoveAllRight_Click(object sender, RoutedEventArgs e) { MoveAllRight(); } }

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  • TreeView in Winforms and focus problem

    - by Marcus
    Hi, Can anyone please explain to my why the form in the code below gets out of focus when selecting a treenode in the tree? What should happen is that the form/button should get the focus when the tree disappears like the listview example but it doesn't. Code example: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace FocusTest { public partial class Form1 : Form { #region Generated /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem("Item1"); System.Windows.Forms.ListViewItem listViewItem2 = new System.Windows.Forms.ListViewItem("Item2"); System.Windows.Forms.ListViewItem listViewItem3 = new System.Windows.Forms.ListViewItem("Item3"); System.Windows.Forms.TreeNode treeNode1 = new System.Windows.Forms.TreeNode("Node0"); System.Windows.Forms.TreeNode treeNode2 = new System.Windows.Forms.TreeNode("Node1"); System.Windows.Forms.TreeNode treeNode3 = new System.Windows.Forms.TreeNode("Node2"); this.button1 = new System.Windows.Forms.Button(); this.listView1 = new System.Windows.Forms.ListView(); this.button2 = new System.Windows.Forms.Button(); this.treeView1 = new System.Windows.Forms.TreeView(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(12, 12); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 23); this.button1.TabIndex = 0; this.button1.Text = "button1"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // listView1 // this.listView1.Items.AddRange(new System.Windows.Forms.ListViewItem[] { listViewItem1, listViewItem2, listViewItem3 }); this.listView1.Location = new System.Drawing.Point(12, 41); this.listView1.Name = "listView1"; this.listView1.Size = new System.Drawing.Size(121, 97); this.listView1.TabIndex = 1; this.listView1.UseCompatibleStateImageBehavior = false; this.listView1.Visible = false; this.listView1.SelectedIndexChanged += new System.EventHandler(this.listView1_SelectedIndexChanged); this.listView1.View = View.List; // // button2 // this.button2.Location = new System.Drawing.Point(310, 11); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(75, 23); this.button2.TabIndex = 2; this.button2.Text = "button2"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // treeView1 // this.treeView1.Location = new System.Drawing.Point(310, 41); this.treeView1.Name = "treeView1"; treeNode1.Name = "Node0"; treeNode1.Text = "Node0"; treeNode2.Name = "Node1"; treeNode2.Text = "Node1"; treeNode3.Name = "Node2"; treeNode3.Text = "Node2"; this.treeView1.Nodes.AddRange(new System.Windows.Forms.TreeNode[] { treeNode1, treeNode2, treeNode3}); this.treeView1.Size = new System.Drawing.Size(121, 97); this.treeView1.TabIndex = 3; this.treeView1.Visible = false; this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(760, 409); this.Controls.Add(this.treeView1); this.Controls.Add(this.button2); this.Controls.Add(this.listView1); this.Controls.Add(this.button1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button button1; private System.Windows.Forms.ListView listView1; private System.Windows.Forms.Button button2; private System.Windows.Forms.TreeView treeView1; #endregion public Form1() { InitializeComponent(); } #region TreeView private void button2_Click(object sender, EventArgs e) { ToggleTreeView(); } private void ToggleTreeView() { if (treeView1.Visible) { Controls.Remove(treeView1); treeView1.Visible = false; } else { Controls.Add(treeView1); treeView1.Size = new Size(300, 400); treeView1.Location = PointToClient(PointToScreen(new System.Drawing.Point(button2.Location.X, button2.Location.Y + button2.Height))); this.treeView1.BringToFront(); treeView1.Visible = true; treeView1.Select(); } } private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { ToggleTreeView(); } #endregion #region ListView private void button1_Click(object sender, EventArgs e) { ToggleListView(); } private void ToggleListView() { if (listView1.Visible) { Controls.Remove(listView1); listView1.Visible = false; } else { Controls.Add(listView1); listView1.Size = new Size(300, 400); listView1.Location = PointToClient(PointToScreen(new System.Drawing.Point(button1.Location.X, button1.Location.Y + button1.Height))); this.listView1.BringToFront(); listView1.Visible = true; listView1.Select(); } } private void listView1_SelectedIndexChanged(object sender, EventArgs e) { if (listView1.Visible) ToggleListView(); } #endregion } }

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  • How do I get .NET to garbage collect aggressively?

    - by mmr
    I have an application that is used in image processing, and I find myself typically allocating arrays in the 4000x4000 ushort size, as well as the occasional float and the like. Currently, the .NET framework tends to crash in this app apparently randomly, almost always with an out of memory error. 32mb is not a huge declaration, but if .NET is fragmenting memory, then it's very possible that such large continuous allocations aren't behaving as expected. Is there a way to tell the garbage collector to be more aggressive, or to defrag memory (if that's the problem)? I realize that there's the GC.Collect and GC.WaitForPendingFinalizers calls, and I've sprinkled them pretty liberally through my code, but I'm still getting the errors. It may be because I'm calling dll routines that use native code a lot, but I'm not sure. I've gone over that C++ code, and make sure that any memory I declare I delete, but still I get these C# crashes, so I'm pretty sure it's not there. I wonder if the C++ calls could be interfering with the GC, making it leave behind memory because it once interacted with a native call-- is that possible? If so, can I turn that functionality off? EDIT: Here is some very specific code that will cause the crash. According to this SO question, I do not need to be disposing of the BitmapSource objects here. Here is the naive version, no GC.Collects in it. It generally crashes on iteration 4 to 10 of the undo procedure. This code replaces the constructor in a blank WPF project, since I'm using WPF. I do the wackiness with the bitmapsource because of the limitations I explained in my answer to @dthorpe below as well as the requirements listed in this SO question. public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to change " + i.ToString()); System.Threading.Thread.Sleep(100); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to undo change " + i.ToString()); System.Threading.Thread.Sleep(100); } } } Now, if I'm explicit in calling the garbage collector, I have to wrap the entire code in an outer loop to cause the OOM crash. For me, this tends to happen around x = 50 or so: public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops for (int x = 0; x < 1000; x++){ int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); GC.WaitForPendingFinalizers();//force gc to collect, because we're in scenario 2, lots of large random changes GC.Collect(); } System.Console.WriteLine("Got to changelist " + x.ToString()); System.Threading.Thread.Sleep(100); } } } If I'm mishandling memory in either scenario, if there's something I should spot with a profiler, let me know. That's a pretty simple routine there. Unfortunately, it looks like @Kevin's answer is right-- this is a bug in .NET and how .NET handles objects larger than 85k. This situation strikes me as exceedingly strange; could Powerpoint be rewritten in .NET with this kind of limitation, or any of the other Office suite applications? 85k does not seem to me to be a whole lot of space, and I'd also think that any program that uses so-called 'large' allocations frequently would become unstable within a matter of days to weeks when using .NET. EDIT: It looks like Kevin is right, this is a limitation of .NET's GC. For those who don't want to follow the entire thread, .NET has four GC heaps: gen0, gen1, gen2, and LOH (Large Object Heap). Everything that's 85k or smaller goes on one of the first three heaps, depending on creation time (moved from gen0 to gen1 to gen2, etc). Objects larger than 85k get placed on the LOH. The LOH is never compacted, so eventually, allocations of the type I'm doing will eventually cause an OOM error as objects get scattered about that memory space. We've found that moving to .NET 4.0 does help the problem somewhat, delaying the exception, but not preventing it. To be honest, this feels a bit like the 640k barrier-- 85k ought to be enough for any user application (to paraphrase this video of a discussion of the GC in .NET). For the record, Java does not exhibit this behavior with its GC.

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  • Execption Error in c#

    - by Kumu
    using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace FoolballLeague { public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Login login; public MainMenu() { InitializeComponent(); changePanel(1); } public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) { InitializeComponent(); footballLeagueDatabase = footballLeagueDatabaseIn; } private void Form_Loaded(object sender, EventArgs e) { } private void gameButton_Click(object sender, EventArgs e) { int option = 0; changePanel(option); } private void scoreboardButton_Click(object sender, EventArgs e) { int option = 1; changePanel(option); } private void changePanel(int optionIn) { gamePanel.Hide(); scoreboardPanel.Hide(); string title = "Football League System"; switch (optionIn) { case 0: gamePanel.Show(); this.Text = title + " - Game Menu"; break; case 1: scoreboardPanel.Show(); this.Text = title + " - Display Menu"; break; } } private void logoutButton_Click(object sender, EventArgs e) { login = new Login(); login.Show(); this.Hide(); } private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Minimum < 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Value < 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team -" + '\t' + homeTeamTxt.Text + '\t' + "and" + '\r' + "Away Team -" + '\t' + awayTeamTxt.Text + '\t' + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } private void timer1_Tick(object sender, EventArgs e) { displayDateAndTime(); } private void displayDateAndTime() { dateLabel.Text = DateTime.Today.ToLongDateString(); timeLabel.Text = DateTime.Now.ToShortTimeString(); } private void displayResultsButton_Click(object sender, EventArgs e) { Game game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); gameResultsListView.Items.Clear(); gameResultsListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); } private void displayGamesButton_Click(object sender, EventArgs e) { Game game = new Game("Home", 2, "Away", 4);//homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); modifyGamesListView.Items.Clear(); modifyGamesListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); modifyGamesListView.Items.Add(row); } } } This is the whole code and I got same error like previous question. Unhandled Execption has occuredin you application.If you click...............click Quit.the application will close immediately. Object reference not set to an instance of an object. And the following details are in the error message. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at FoolballLeague.MainMenu.addGameButton_Click(Object sender, EventArgs e) in C:\Users\achini\Desktop\FootballLeague\FootballLeague\MainMenu.cs:line 91 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ***** Loaded Assemblies ******* mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- FootballLeague Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/achini/Desktop/FootballLeague/FootballLeague/bin/Debug/FootballLeague.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ***** JIT Debugging ******* To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I need to add the games to using the addGameButton and the save those added games and display them in the list view (gameResultsListView). Now I can added a game and display in the list view.But when I pressed the button addGameButton I got the above error message. If you can please give me a solution to this problem.

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  • How can i learn file name and create a folder?

    - by Phsika
    i try to make TCP/Ip Application to listen any other roemote computer to recieve any file. So i try to get files. i can do that. on the other hand every sample on google about giving SaveDialogBox to recived path folder.Forexample my old server.cs is that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } i want to give automatically folder without SAVEDIALOGBOX. Also i want to learn my file name om my stream.Like that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = " i have to give property creating path and want to learn file name"; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } Also i need : FileStream fs; FileInfo fi = new FileInfo(@"c:/recieved"); if (fi.Exists) fs = new FileStream(fi.FullName, FileMode.Append); else fs = new FileStream(fi.FullName, FileMode.Create); StreamWriter yazici = new StreamWriter(fs); How can i do that. Creating C:/recieved if it does not exist. And how can i learn File name on my network stream sending File Name.

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  • C# delegates problem

    - by Mick Taylor
    Hello I am getting the following error from my C# Windows Application: Error 1 No overload for 'CreateLabelInPanel' matches delegate 'WorksOrderStore.ProcessDbConnDetailsDelegate' H:\c\WorksOrderFactory\WorksOrderFactory\WorksOrderClient.cs 43 39 WorksOrderFactory I have 3 .cs files that essentially: Opens a windows Has an option for the users to connect to a db When that is selected, the system will go off and connect to the db, and load some data in (just test data for now) Then using a delegate, the system should do soemthing, which for testing will be to create a label. However I haven't coded this part yet. But I can't build until I get this error sorted. The 3 fiels are called: WorksOrderClient.cs (which is the MAIN) WorksOrderStore.cs LoginBox.cs Here's the code for each file: WorksOrderClient.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using WorksOrderStore; namespace WorksOrderFactory { using WorksOrderStore; public partial class WorksOrderClient : Form { LoginBox lb = new LoginBox(); private static WorksOrderDB wodb = new WorksOrderDB(); private static int num_conns = 0; public WorksOrderClient() { InitializeComponent(); } private void connectToADBToolStripMenuItem_Click(object sender, EventArgs e) { lb.ShowDialog(); lb.Visible = true; } public static bool createDBConnDetObj(string username, string password, string database) { // increase the number of connections num_conns = num_conns + 1; // create the connection object wodb.AddDbConnDetails(username, password, database, num_conns); // create a new delegate object associated with the static // method WorksOrderClient.createLabelInPanel wodb.ProcessDbConnDetails(new ProcessDbConnDetailsDelegate(CreateLabelInPanel)); return true; } static void CreateLabelInPanel(DbConnDetails dbcd) { Console.Write("hellO"); string tmp = (string)dbcd.username; //Console.Write(tmp); } private void WorksOrderClient_Load(object sender, EventArgs e) { } } } WorksOrderStore.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using WorksOrderFactory; namespace WorksOrderStore { using System.Collections; // Describes a book in the book list: public struct WorksOrder { public string contractor_code { get; set; } // contractor ID public string email_address { get; set; } // contractors email address public string date_issued { get; set; } // date the works order was issued public string wo_ref { get; set; } // works order ref public string status { get; set; } // status ... not used public job_status js { get; set; } // status of this worksorder within this system public WorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) : this() { this.contractor_code = contractor_code; this.email_address = email_address; this.date_issued = date_issued; this.wo_ref = wo_ref; this.js = job_status.Pending; } } // Declare a delegate type for processing a WorksOrder: //public delegate void ProcessWorksOrderDelegate(WorksOrder worksorder); // Maintains a worksorder database. public class WorksOrderDB { // List of all worksorders in the database: ArrayList list = new ArrayList(); // Add a worksorder to the database: public void AddWorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) { list.Add(new WorksOrder(contractor_code, email_address, date_issued, wo_ref)); } // Call a passed-in delegate on each pending works order to process it: /*public void ProcessPendingWorksOrders(ProcessWorksOrderDelegate processWorksOrder) { foreach (WorksOrder wo in list) { if (wo.js.Equals(job_status.Pending)) // Calling the delegate: processWorksOrder(wo); } }*/ // Add a DbConnDetails to the database: public void AddDbConnDetails(string username, string password, string database, int conn_num) { list.Add(new DbConnDetails(username, password, database, conn_num)); } // Call a passed-in delegate on each dbconndet to process it: public void ProcessDbConnDetails(ProcessDbConnDetailsDelegate processDBConnDetails) { foreach (DbConnDetails wo in list) { processDBConnDetails(wo); } } } // statuses for worksorders in this system public enum job_status { Pending, InProgress, Completed } public struct DbConnDetails { public string username { get; set; } // username public string password { get; set; } // password public string database { get; set; } // database public int conn_num { get; set; } // this objects connection number. public ArrayList woList { get; set; } // list of works orders for this connection // this constructor just sets the db connection details // the woList array will get created later .. not a lot later but a bit. public DbConnDetails(string username, string password, string database, int conn_num) : this() { this.username = username; this.password = password; this.database = database; this.conn_num = conn_num; woList = new ArrayList(); } } // Declare a delegate type for processing a DbConnDetails: public delegate void ProcessDbConnDetailsDelegate(DbConnDetails dbConnDetails); } and LoginBox.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace WorksOrderFactory { public partial class LoginBox : Form { public LoginBox() { InitializeComponent(); } private void LoginBox_Load(object sender, EventArgs e) { this.Visible = true; this.Show(); //usernameText.Text = "Username"; //new Font(usernameText.Font, FontStyle.Italic); } private void cancelBtn_Click(object sender, EventArgs e) { this.Close(); } private void loginBtn_Click(object sender, EventArgs e) { // set up a connection details object. bool success = WorksOrderClient.createDBConnDetObj(usernameText.Text, passwordText.Text, databaseText.Text); } private void LoginBox_Load_1(object sender, EventArgs e) { } } } Any ideas?? Cheers, m

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  • Missing Edit Option on Silverlight 4 DataForm

    - by rip
    I’m trying out the Silverlight 4 beta DataForm control. I don’t seem to be able to get the edit and paging options at the top of the control like I’ve seen in Silverlight 3 examples. Has something changed or am I doing something wrong? Here’s my code: <UserControl x:Class="SilverlightApplication7.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400" xmlns:dataFormToolkit="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.DataForm.Toolkit"> <Grid x:Name="LayoutRoot" Background="White"> <dataFormToolkit:DataForm HorizontalAlignment="Left" Margin="10" Name="myDataForm" VerticalAlignment="Top" /> </Grid> </UserControl> public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); this.Loaded += new RoutedEventHandler(MainPage_Loaded); } void MainPage_Loaded(object sender, RoutedEventArgs e) { Movie movie = new Movie(); myDataForm.CurrentItem = movie; } public enum Genres { Comedy, Fantasy, Drama, Thriller } public class Movie { public int MovieID { get; set; } public string Name { get; set; } public int Year { get; set; } public DateTime AddedOn { get; set; } public string Producer { get; set; } public Genres Genre { get; set; } } }

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  • Silverlight - Adding Text to Pushpin in Bing Maps via C#

    - by Morano88
    I was able to make my silverlight Bing map accepts Mousclicks and converts them to Pushpins in C#. Now I want to show a text next to the PushPin as a description that appears when the mouse goes over the pin , I have no clue how to do that. What are the methods that enable me to do this thing? This is the C# code : public partial class MainPage : UserControl { private MapLayer m_PushpinLayer; public MainPage() { InitializeComponent(); base.Loaded += OnLoaded; } private void OnLoaded(object sender, RoutedEventArgs e) { base.Loaded -= OnLoaded; m_PushpinLayer = new MapLayer(); x_Map.Children.Add(m_PushpinLayer); x_Map.MouseClick += OnMouseClick; } private void AddPushpin(double latitude, double longitude) { Pushpin pushpin = new Pushpin(); pushpin.MouseEnter += OnMouseEnter; pushpin.MouseLeave += OnMouseLeave; m_PushpinLayer.AddChild(pushpin, new Location(latitude, longitude), PositionOrigin.BottomCenter); } private void OnMouseClick(object sender, MapMouseEventArgs e) { Point clickLocation = e.ViewportPoint; Location location = x_Map.ViewportPointToLocation(clickLocation); AddPushpin(location.Latitude, location.Longitude); } private void OnMouseLeave(object sender, MouseEventArgs e) { Pushpin pushpin = sender as Pushpin; // remove the pushpin transform when mouse leaves pushpin.RenderTransform = null; } private void OnMouseEnter(object sender, MouseEventArgs e) { Pushpin pushpin = sender as Pushpin; // scaling will shrink (less than 1) or enlarge (greater than 1) source element ScaleTransform st = new ScaleTransform(); st.ScaleX = 1.4; st.ScaleY = 1.4; // set center of scaling to center of pushpin st.CenterX = (pushpin as FrameworkElement).Height / 2; st.CenterY = (pushpin as FrameworkElement).Height / 2; pushpin.RenderTransform = st; } }

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  • In WPF: Children.Remove or Children.Clear doesn't free objects

    - by Bart Roozendaal
    I create some UIElements from code behind and was anticipating the garbage collection to clear up stuff. However, the objects are not free-ed at the time I expected it. I was expecting them to be freeed at RemoveAt(0), but they are only freed at the end of the program. How can I make the objects be freed when removed from the Children collection of the Canvas? <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" MouseDown="Window_MouseDown"> <Grid> <Canvas x:Name="main" /> </Grid> </Window> The code behind is: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void Window_MouseDown(object sender, MouseButtonEventArgs e) { if (main.Children.Count == 0) main.Children.Add(new MyControl() { Background = Brushes.Yellow, Width = 100, Height = 50 }); else main.Children.RemoveAt(0); } } public class MyControl : UserControl { ~MyControl() { Debug.WriteLine("Goodbye"); } }

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  • Silverlight data binding to parent user control's properties with using MVVM in both controls

    - by MagicMax
    Hello! I have two UserControls ("UserControlParentView" and "UserControlChildView") with MVVM pattern implemented in both controls. Parent control is a container for Child control and child control's property should be updated by data binding from Parent control in order to show/hide some check box inside Child control. Parent Control Description UserControlParentViewModel has property: private bool isShowCheckbox = false; public bool IsShowCheckbox { get { return isShowCheckbox; } set { isShowCheckbox = value; NotifyPropertyChanged("IsShowCheckbox"); } } UserControlParentViewModel - how I set DataContext of Parent control: public UserControlParentView() { InitializeComponent(); this.DataContext = new UserControlParentViewModel(); } UserControlParentView contains toggle button (in XAML), bound to UserControlParentViewModel's property IsShowCheckbox <ToggleButton Grid.Column="1" IsChecked="{Binding IsShowCheckbox, Mode=TwoWay}"></ToggleButton> Also Parent control contains instance of child element (somewhere in XAML) <local:UserControlChildView IsCheckBoxVisible="{Binding IsShowCheckbox}" ></local:UserControlChildView> so property in child control should be updated when user togggle/untoggle button. Child control contains Boolean property to be updated from parent control, but nothing happened! Breakpoint never fired! Property in UserControlChildView that should be updated from Parent control (here I plan to make chechBox visible/hidden in code behind): public bool IsCheckBoxVisible { get { return (bool)GetValue(IsCheckBoxVisibleProperty); } set { SetValue(IsCheckBoxVisibleProperty, value); } } // Using a DependencyProperty as the backing store for IsCheckBoxVisible. This enables animation, styling, binding, etc... public static readonly DependencyProperty IsCheckBoxVisibleProperty = DependencyProperty.Register("IsCheckBoxVisible", typeof(bool), typeof(TopMenuButton), new PropertyMetadata(false)); So the question is - what I'm doing wrong? Why child's property is never updated? BTW - there is no any binding error warnings in Output window...

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  • Designer issue in VS: Events cannot be set on the object passed to the event binding service ...

    - by serhio
    I have a little problem: the Winform control (that contains between others WPF) suddenly stopped to be displayed in Designer. Message: Events cannot be set on the object passed to the event binding service because a site associated with the object could not be located. Call Stack: at System.ComponentModel.Design.EventBindingService.EventPropertyDescriptor.SetValue(Object component, Object value) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeAttachEventStatement(IDesignerSerializationManager manager, CodeAttachEventStatement statement) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeStatement(IDesignerSerializationManager manager, CodeStatement statement) Where could be the problem? InitializeComponent code Private Sub InitializeComponent() Dim resources As System.ComponentModel.ComponentResourceManager = New System.ComponentModel.ComponentResourceManager(GetType(PlanDeLigne)) Dim Appearance1 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance2 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance3 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance4 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance5 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance6 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance7 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance8 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance9 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance10 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance11 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Dim Appearance12 As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() Me.mnbMenu = New System.Windows.Forms.ToolStrip() Me.mncMode = New System.Windows.Forms.ToolStripComboBox() Me.mnbSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbAdd = New System.Windows.Forms.ToolStripButton() Me.mnbDelete = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownAction = New System.Windows.Forms.ToolStripDropDownButton() Me.mnbDropDownActionSens = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mnbDropDownActionSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mnbDropDownActionArretsPhysiques = New System.Windows.Forms.ToolStripMenuItem() Me.mnbSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mnbSelectionZoom = New System.Windows.Forms.ToolStripButton() Me.mnbCancelZoom = New System.Windows.Forms.ToolStripButton() Me.mnbSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mnbParametrage = New System.Windows.Forms.ToolStripButton() Me.mncSPlacerArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncSImage = New System.Windows.Forms.ToolStripMenuItem() Me.mncSDefinirLastArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncSSupprimerArrets = New System.Windows.Forms.ToolStripMenuItem() Me.mncSInsererArret = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncSInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSupprimerSegment = New System.Windows.Forms.ToolStripMenuItem() Me.mncSSeparator4 = New System.Windows.Forms.ToolStripSeparator() Me.mncSBatirTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncTDistances = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncTTempsDeParcours = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator2 = New System.Windows.Forms.ToolStripSeparator() Me.mncTCreerSensInverse = New System.Windows.Forms.ToolStripMenuItem() Me.mncTSeparator3 = New System.Windows.Forms.ToolStripSeparator() Me.mncTSupprimerTroncon = New System.Windows.Forms.ToolStripMenuItem() Me.mncTBatirItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.mncIInformations = New System.Windows.Forms.ToolStripMenuItem() Me.mncISeparator1 = New System.Windows.Forms.ToolStripSeparator() Me.mncISupprimerItineraire = New System.Windows.Forms.ToolStripMenuItem() Me.SplitContainer = New System.Windows.Forms.SplitContainer() Me.ElementHost1 = New System.Windows.Forms.Integration.ElementHost() Me._StopsCanvas = New Keolis.ctlWpfPlanDeLigne.StopsCanvas() Me.lblTitreCreation = New Keolis.ctlComponents.Label() Me.Panel1 = New System.Windows.Forms.Panel() Me.btnOk = New Keolis.ctlComponents.Button() Me.btnAnnuler = New Keolis.ctlComponents.Button() Me.grdCreation = New Keolis.ctlWinGrid.WinGrid() Me.mnbMenu.SuspendLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).BeginInit() Me.SplitContainer.Panel1.SuspendLayout() Me.SplitContainer.Panel2.SuspendLayout() Me.SplitContainer.SuspendLayout() Me.Panel1.SuspendLayout() CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).BeginInit() Me.SuspendLayout() ' 'mnbMenu ' Me.mnbMenu.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden Me.mnbMenu.Items.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mncMode, Me.mnbSeparator1, Me.mnbAdd, Me.mnbDelete, Me.mnbSeparator2, Me.mnbDropDownAction, Me.mnbSeparator3, Me.mnbSelectionZoom, Me.mnbCancelZoom, Me.mnbSeparator4, Me.mnbParametrage}) Me.mnbMenu.Location = New System.Drawing.Point(0, 0) Me.mnbMenu.Name = "mnbMenu" Me.mnbMenu.Size = New System.Drawing.Size(605, 25) Me.mnbMenu.TabIndex = 2 ' 'mncMode ' Me.mncMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList Me.mncMode.Name = "mncMode" Me.mncMode.Size = New System.Drawing.Size(121, 25) Me.mncMode.ToolTipText = "Mode du plan de ligne" ' 'mnbSeparator1 ' Me.mnbSeparator1.AutoSize = False Me.mnbSeparator1.Name = "mnbSeparator1" Me.mnbSeparator1.Size = New System.Drawing.Size(20, 25) ' 'mnbAdd ' Me.mnbAdd.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbAdd.Image = CType(resources.GetObject("mnbAdd.Image"), System.Drawing.Image) Me.mnbAdd.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbAdd.Name = "mnbAdd" Me.mnbAdd.Size = New System.Drawing.Size(23, 22) Me.mnbAdd.Text = "Création Tronçon / Itinéraire" ' 'mnbDelete ' Me.mnbDelete.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDelete.Image = CType(resources.GetObject("mnbDelete.Image"), System.Drawing.Image) Me.mnbDelete.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDelete.Name = "mnbDelete" Me.mnbDelete.Size = New System.Drawing.Size(23, 22) Me.mnbDelete.Text = "Supprimer les éléments sélectionnés" ' 'mnbSeparator2 ' Me.mnbSeparator2.AutoSize = False Me.mnbSeparator2.Name = "mnbSeparator2" Me.mnbSeparator2.Size = New System.Drawing.Size(20, 25) ' 'mnbDropDownAction ' Me.mnbDropDownAction.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbDropDownAction.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mnbDropDownActionSens, Me.mnbDropDownActionSeparator1, Me.mnbDropDownActionDistances, Me.mnbDropDownActionSeparator2, Me.mnbDropDownActionArretsPhysiques}) Me.mnbDropDownAction.Image = CType(resources.GetObject("mnbDropDownAction.Image"), System.Drawing.Image) Me.mnbDropDownAction.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbDropDownAction.Name = "mnbDropDownAction" Me.mnbDropDownAction.Size = New System.Drawing.Size(29, 22) Me.mnbDropDownAction.Text = "Action sur le plan de ligne" ' 'mnbDropDownActionSens ' Me.mnbDropDownActionSens.Checked = True Me.mnbDropDownActionSens.CheckOnClick = True Me.mnbDropDownActionSens.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionSens.Name = "mnbDropDownActionSens" Me.mnbDropDownActionSens.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionSens.Text = "Afficher le sens" ' 'mnbDropDownActionSeparator1 ' Me.mnbDropDownActionSeparator1.Name = "mnbDropDownActionSeparator1" Me.mnbDropDownActionSeparator1.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionDistances ' Me.mnbDropDownActionDistances.Checked = True Me.mnbDropDownActionDistances.CheckOnClick = True Me.mnbDropDownActionDistances.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionDistances.Name = "mnbDropDownActionDistances" Me.mnbDropDownActionDistances.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionDistances.Text = "Afficher les distances" ' 'mnbDropDownActionSeparator2 ' Me.mnbDropDownActionSeparator2.Name = "mnbDropDownActionSeparator2" Me.mnbDropDownActionSeparator2.Size = New System.Drawing.Size(219, 6) ' 'mnbDropDownActionArretsPhysiques ' Me.mnbDropDownActionArretsPhysiques.Checked = True Me.mnbDropDownActionArretsPhysiques.CheckOnClick = True Me.mnbDropDownActionArretsPhysiques.CheckState = System.Windows.Forms.CheckState.Checked Me.mnbDropDownActionArretsPhysiques.Name = "mnbDropDownActionArretsPhysiques" Me.mnbDropDownActionArretsPhysiques.Size = New System.Drawing.Size(222, 22) Me.mnbDropDownActionArretsPhysiques.Text = "Afficher les arrêts physiques" ' 'mnbSeparator3 ' Me.mnbSeparator3.AutoSize = False Me.mnbSeparator3.Name = "mnbSeparator3" Me.mnbSeparator3.Size = New System.Drawing.Size(20, 25) ' 'mnbSelectionZoom ' Me.mnbSelectionZoom.CheckOnClick = True Me.mnbSelectionZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbSelectionZoom.Image = CType(resources.GetObject("mnbSelectionZoom.Image"), System.Drawing.Image) Me.mnbSelectionZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbSelectionZoom.Name = "mnbSelectionZoom" Me.mnbSelectionZoom.Size = New System.Drawing.Size(23, 22) Me.mnbSelectionZoom.Text = "Zoom par sélection" ' 'mnbCancelZoom ' Me.mnbCancelZoom.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbCancelZoom.Image = CType(resources.GetObject("mnbCancelZoom.Image"), System.Drawing.Image) Me.mnbCancelZoom.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbCancelZoom.Name = "mnbCancelZoom" Me.mnbCancelZoom.Size = New System.Drawing.Size(23, 22) Me.mnbCancelZoom.Text = "Annuler le zoom" ' 'mnbSeparator4 ' Me.mnbSeparator4.AutoSize = False Me.mnbSeparator4.Name = "mnbSeparator4" Me.mnbSeparator4.Size = New System.Drawing.Size(20, 25) ' 'mnbParametrage ' Me.mnbParametrage.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image Me.mnbParametrage.Image = CType(resources.GetObject("mnbParametrage.Image"), System.Drawing.Image) Me.mnbParametrage.ImageTransparentColor = System.Drawing.Color.Magenta Me.mnbParametrage.Name = "mnbParametrage" Me.mnbParametrage.Size = New System.Drawing.Size(23, 22) Me.mnbParametrage.Text = "Paramétrage" ' 'mncSPlacerArret ' Me.mncSPlacerArret.Name = "mncSPlacerArret" Me.mncSPlacerArret.Size = New System.Drawing.Size(216, 22) Me.mncSPlacerArret.Text = "Placer un arrêt" ' 'mncSSeparator1 ' Me.mncSSeparator1.Name = "mncSSeparator1" Me.mncSSeparator1.Size = New System.Drawing.Size(213, 6) ' 'mncSImage ' Me.mncSImage.Name = "mncSImage" Me.mncSImage.Size = New System.Drawing.Size(216, 22) Me.mncSImage.Text = "Image..." ' 'mncSDefinirLastArret ' Me.mncSDefinirLastArret.Name = "mncSDefinirLastArret" Me.mncSDefinirLastArret.Size = New System.Drawing.Size(216, 22) Me.mncSDefinirLastArret.Text = "Définir comme dernier arrêt" ' 'mncSSeparator2 ' Me.mncSSeparator2.Name = "mncSSeparator2" Me.mncSSeparator2.Size = New System.Drawing.Size(213, 6) ' 'mncSSupprimerArrets ' Me.mncSSupprimerArrets.Name = "mncSSupprimerArrets" Me.mncSSupprimerArrets.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerArrets.Text = "Supprimer le ou les arrêts" ' 'mncSInsererArret ' Me.mncSInsererArret.Name = "mncSInsererArret" Me.mncSInsererArret.Size = New System.Drawing.Size(216, 22) Me.mncSInsererArret.Text = "Insérer un arrêt" ' 'mncSSeparator3 ' Me.mncSSeparator3.Name = "mncSSeparator3" Me.mncSSeparator3.Size = New System.Drawing.Size(213, 6) ' 'mncSInformations ' Me.mncSInformations.Name = "mncSInformations" Me.mncSInformations.Size = New System.Drawing.Size(216, 22) Me.mncSInformations.Text = "Modifier les informations" ' 'mncSSupprimerSegment ' Me.mncSSupprimerSegment.Name = "mncSSupprimerSegment" Me.mncSSupprimerSegment.Size = New System.Drawing.Size(216, 22) Me.mncSSupprimerSegment.Text = "Supprimer le segment" ' 'mncSSeparator4 ' Me.mncSSeparator4.Name = "mncSSeparator4" Me.mncSSeparator4.Size = New System.Drawing.Size(213, 6) ' 'mncSBatirTroncon ' Me.mncSBatirTroncon.Name = "mncSBatirTroncon" Me.mncSBatirTroncon.Size = New System.Drawing.Size(216, 22) Me.mncSBatirTroncon.Text = "Bâtir un tronçon" ' 'mncTInformations ' Me.mncTInformations.Name = "mncTInformations" Me.mncTInformations.Size = New System.Drawing.Size(201, 22) Me.mncTInformations.Text = "Modifier les informations" ' 'mncTDistances ' Me.mncTDistances.Name = "mncTDistances" Me.mncTDistances.Size = New System.Drawing.Size(201, 22) Me.mncTDistances.Text = "Modifier les distances" ' 'mncTSeparator1 ' Me.mncTSeparator1.Name = "mncTSeparator1" Me.mncTSeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncTTempsDeParcours ' Me.mncTTempsDeParcours.Name = "mncTTempsDeParcours" Me.mncTTempsDeParcours.Size = New System.Drawing.Size(201, 22) Me.mncTTempsDeParcours.Text = "Temps de parcours" ' 'mncTSeparator2 ' Me.mncTSeparator2.Name = "mncTSeparator2" Me.mncTSeparator2.Size = New System.Drawing.Size(198, 6) ' 'mncTCreerSensInverse ' Me.mncTCreerSensInverse.Name = "mncTCreerSensInverse" Me.mncTCreerSensInverse.Size = New System.Drawing.Size(201, 22) Me.mncTCreerSensInverse.Text = "Créer le sens inverse" ' 'mncTSeparator3 ' Me.mncTSeparator3.Name = "mncTSeparator3" Me.mncTSeparator3.Size = New System.Drawing.Size(198, 6) ' 'mncTSupprimerTroncon ' Me.mncTSupprimerTroncon.Name = "mncTSupprimerTroncon" Me.mncTSupprimerTroncon.Size = New System.Drawing.Size(201, 22) Me.mncTSupprimerTroncon.Text = "Supprimer le tronçon" ' 'mncTBatirItineraire ' Me.mncTBatirItineraire.Name = "mncTBatirItineraire" Me.mncTBatirItineraire.Size = New System.Drawing.Size(201, 22) Me.mncTBatirItineraire.Text = "Bâtir un itinéraire" ' 'mncIInformations ' Me.mncIInformations.Name = "mncIInformations" Me.mncIInformations.Size = New System.Drawing.Size(201, 22) Me.mncIInformations.Text = "Modifier les informations" ' 'mncISeparator1 ' Me.mncISeparator1.Name = "mncISeparator1" Me.mncISeparator1.Size = New System.Drawing.Size(198, 6) ' 'mncISupprimerItineraire ' Me.mncISupprimerItineraire.Name = "mncISupprimerItineraire" Me.mncISupprimerItineraire.Size = New System.Drawing.Size(201, 22) Me.mncISupprimerItineraire.Text = "Supprimer l'itinéraires" ' 'SplitContainer ' Me.SplitContainer.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D Me.SplitContainer.Dock = System.Windows.Forms.DockStyle.Fill Me.SplitContainer.FixedPanel = System.Windows.Forms.FixedPanel.Panel2 Me.SplitContainer.Location = New System.Drawing.Point(0, 25) Me.SplitContainer.Name = "SplitContainer" ' 'SplitContainer.Panel1 ' Me.SplitContainer.Panel1.AutoScroll = True Me.SplitContainer.Panel1.Controls.Add(Me.ElementHost1) ' 'SplitContainer.Panel2 ' Me.SplitContainer.Panel2.Controls.Add(Me.lblTitreCreation) Me.SplitContainer.Panel2.Controls.Add(Me.Panel1) Me.SplitContainer.Panel2.Controls.Add(Me.grdCreation) Me.SplitContainer.Panel2MinSize = 0 Me.SplitContainer.Size = New System.Drawing.Size(605, 418) Me.SplitContainer.SplitterDistance = 428 Me.SplitContainer.SplitterWidth = 2 Me.SplitContainer.TabIndex = 1 ' 'ElementHost1 ' Me.ElementHost1.Dock = System.Windows.Forms.DockStyle.Fill Me.ElementHost1.Location = New System.Drawing.Point(0, 0) Me.ElementHost1.Name = "ElementHost1" Me.ElementHost1.Size = New System.Drawing.Size(424, 414) Me.ElementHost1.TabIndex = 0 Me.ElementHost1.Text = "ElementHost1" Me.ElementHost1.Child = Me._StopsCanvas ' 'lblTitreCreation ' Me.lblTitreCreation.Anchor = CType(((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.lblTitreCreation.Location = New System.Drawing.Point(3, 4) Me.lblTitreCreation.Name = "lblTitreCreation" Me.lblTitreCreation.Size = New System.Drawing.Size(167, 16) Me.lblTitreCreation.TabIndex = 4 ' 'Panel1 ' Me.Panel1.AutoSize = True Me.Panel1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink Me.Panel1.Controls.Add(Me.btnOk) Me.Panel1.Controls.Add(Me.btnAnnuler) Me.Panel1.Dock = System.Windows.Forms.DockStyle.Bottom Me.Panel1.Location = New System.Drawing.Point(0, 385) Me.Panel1.Name = "Panel1" Me.Panel1.Size = New System.Drawing.Size(171, 29) Me.Panel1.TabIndex = 3 ' 'btnOk ' Me.btnOk.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnOk.BackColor = System.Drawing.SystemColors.Control Me.btnOk.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnOk.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnOk.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnOk.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnOk.ForeColor = System.Drawing.SystemColors.ControlText Me.btnOk.Location = New System.Drawing.Point(12, 3) Me.btnOk.Name = "btnOk" Me.btnOk.Size = New System.Drawing.Size(75, 23) Me.btnOk.TabIndex = 6 Me.btnOk.Text = "OK" Me.btnOk.UseVisualStyleBackColor = True ' 'btnAnnuler ' Me.btnAnnuler.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.btnAnnuler.BackColor = System.Drawing.SystemColors.Control Me.btnAnnuler.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.btnAnnuler.FlatAppearance.MouseDownBackColor = System.Drawing.Color.LightSlateGray Me.btnAnnuler.FlatAppearance.MouseOverBackColor = System.Drawing.Color.LightSteelBlue Me.btnAnnuler.FlatStyle = System.Windows.Forms.FlatStyle.Flat Me.btnAnnuler.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.btnAnnuler.ForeColor = System.Drawing.SystemColors.ControlText Me.btnAnnuler.Location = New System.Drawing.Point(93, 3) Me.btnAnnuler.Name = "btnAnnuler" Me.btnAnnuler.Size = New System.Drawing.Size(75, 23) Me.btnAnnuler.TabIndex = 7 Me.btnAnnuler.Text = "Annuler" Me.btnAnnuler.UseVisualStyleBackColor = True ' 'grdCreation ' Me.grdCreation.Anchor = CType((((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Bottom) _ Or System.Windows.Forms.AnchorStyles.Left) _ Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.grdCreation.AutoResizeColumns = False Me.grdCreation.ColumnsFiltreActif = False Appearance1.BackColor = System.Drawing.SystemColors.Window Appearance1.BorderColor = System.Drawing.SystemColors.InactiveCaption Me.grdCreation.DisplayLayout.Appearance = Appearance1 Me.grdCreation.DisplayLayout.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Me.grdCreation.DisplayLayout.CaptionVisible = Infragistics.Win.DefaultableBoolean.[False] Appearance2.BackColor = System.Drawing.SystemColors.ActiveBorder Appearance2.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance2.BackGradientStyle = Infragistics.Win.GradientStyle.Vertical Appearance2.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.GroupByBox.Appearance = Appearance2 Appearance3.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.BandLabelAppearance = Appearance3 Me.grdCreation.DisplayLayout.GroupByBox.BorderStyle = Infragistics.Win.UIElementBorderStyle.Solid Appearance4.BackColor = System.Drawing.SystemColors.ControlLightLight Appearance4.BackColor2 = System.Drawing.SystemColors.Control Appearance4.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance4.ForeColor = System.Drawing.SystemColors.GrayText Me.grdCreation.DisplayLayout.GroupByBox.PromptAppearance = Appearance4 Me.grdCreation.DisplayLayout.MaxColScrollRegions = 1 Me.grdCreation.DisplayLayout.MaxRowScrollRegions = 1 Appearance5.BackColor = System.Drawing.SystemColors.Window Appearance5.ForeColor = System.Drawing.SystemColors.ControlText Me.grdCreation.DisplayLayout.Override.ActiveCellAppearance = Appearance5 Appearance6.BackColor = System.Drawing.SystemColors.Highlight Appearance6.ForeColor = System.Drawing.SystemColors.HighlightText Me.grdCreation.DisplayLayout.Override.ActiveRowAppearance = Appearance6 Me.grdCreation.DisplayLayout.Override.AllowRowFiltering = Infragistics.Win.DefaultableBoolean.[False] Me.grdCreation.DisplayLayout.Override.BorderStyleCell = Infragistics.Win.UIElementBorderStyle.Dotted Me.grdCreation.DisplayLayout.Override.BorderStyleRow = Infragistics.Win.UIElementBorderStyle.Dotted Appearance7.BackColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.CardAreaAppearance = Appearance7 Appearance8.BorderColor = System.Drawing.Color.Silver Appearance8.TextTrimming = Infragistics.Win.TextTrimming.EllipsisCharacter Me.grdCreation.DisplayLayout.Override.CellAppearance = Appearance8 Me.grdCreation.DisplayLayout.Override.CellPadding = 0 Appearance9.BackColor = System.Drawing.SystemColors.Control Appearance9.BackColor2 = System.Drawing.SystemColors.ControlDark Appearance9.BackGradientAlignment = Infragistics.Win.GradientAlignment.Element Appearance9.BackGradientStyle = Infragistics.Win.GradientStyle.Horizontal Appearance9.BorderColor = System.Drawing.SystemColors.Window Me.grdCreation.DisplayLayout.Override.GroupByRowAppearance = Appearance9 Appearance10.TextHAlignAsString = "Left" Me.grdCreation.DisplayLayout.Override.HeaderAppearance = Appearance10 Me.grdCreation.DisplayLayout.Override.HeaderClickAction = Infragistics.Win.UltraWinGrid.HeaderClickAction.SortMulti Me.grdCreation.DisplayLayout.Override.HeaderStyle = Infragistics.Win.HeaderStyle.WindowsXPCommand Appearance11.BackColor = System.Drawing.SystemColors.Window Appearance11.BorderColor = System.Drawing.Color.Silver Me.grdCreation.DisplayLayout.Override.RowAppearance = Appearance11 Me.grdCreation.DisplayLayout.Override.RowSelectors = Infragistics.Win.DefaultableBoolean.[False] Appearance12.BackColor = System.Drawing.SystemColors.ControlLight Me.grdCreation.DisplayLayout.Override.TemplateAddRowAppearance = Appearance12 Me.grdCreation.DisplayLayout.ScrollBounds = Infragistics.Win.UltraWinGrid.ScrollBounds.ScrollToFill Me.grdCreation.DisplayLayout.ScrollStyle = Infragistics.Win.UltraWinGrid.ScrollStyle.Immediate Me.grdCreation.DisplayLayout.ViewStyleBand = Infragistics.Win.UltraWinGrid.ViewStyleBand.OutlookGroupBy Me.grdCreation.Font = New System.Drawing.Font("Times New Roman", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Me.grdCreation.Location = New System.Drawing.Point(0, 23) Me.grdCreation.Name = "grdCreation" Me.grdCreation.PrintColumnsKey = Nothing Me.grdCreation.PrintRowsIndex = Nothing Me.grdCreation.PrintTitle = Nothing Me.grdCreation.RowsActivation = Infragistics.Win.UltraWinGrid.Activation.AllowEdit Me.grdCreation.Size = New System.Drawing.Size(175, 391) Me.grdCreation.TabIndex = 5 Me.grdCreation.Tag = "" ' 'PlanDeLigne ' Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.Controls.Add(Me.SplitContainer) Me.Controls.Add(Me.mnbMenu) Me.MinimumSize = New System.Drawing.Size(605, 431) Me.Name = "PlanDeLigne" Me.Size = New System.Drawing.Size(605, 443) Me.mnbMenu.ResumeLayout(False) Me.mnbMenu.PerformLayout() Me.SplitContainer.Panel1.ResumeLayout(False) Me.SplitContainer.Panel2.ResumeLayout(False) Me.SplitContainer.Panel2.PerformLayout() CType(Me.SplitContainer, System.ComponentModel.ISupportInitialize).EndInit() Me.SplitContainer.ResumeLayout(False) Me.Panel1.ResumeLayout(False) CType(Me.grdCreation, System.ComponentModel.ISupportInitialize).EndInit() Me.ResumeLayout(False) Me.PerformLayout() End Sub

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  • Loading GeckoWebBrowser Exceptions

    - by Mostafa Mahdieh
    I get a strange exception when a window containing a GeckoWebBrowser is loaded. This is the exception message: An unhandled exception of type System.Runtime.InteropServices.COMException occurred in Skybound.Gecko.dll Additional information: Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)) This is the windows code: public partial class AddContents : Form { String path; public AddContents(String path) { this.path = path; InitializeComponent(); } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void AddContents_Load(object sender, EventArgs e) { geckoWebBrowser1.Navigate(path); } private int selId = 1; private bool updateMode = false; private void timer1_Tick(object sender, EventArgs e) { if (updateMode) update(); } private void geckoWebBrowser1_DocumentCompleted(object sender, EventArgs e) { timer1.Enabled = true; updateMode = true; } private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { geckoWebBrowser1.Navigate("javascript:scrollToBookmark(" + treeView1.SelectedNode.Tag + ")"); TreeNode selected = treeView1.SelectedNode; TreeNode prev = selected.PrevNode; TreeNode next = selected.PrevNode; if (prev == null) upButton.Enabled = false; if (next == null) downButton.Enabled = false; } private void update() { geckoWebBrowser1.Navigate("javascript:updateSelText()"); GeckoElement el = geckoWebBrowser1.Document.GetElementById("sel_result_991231"); if (el != null) { textBox1.Text = el.InnerHtml; addButton.Enabled = !textBox1.Text.Trim().Equals(String.Empty); } } private void textBox1_Enter(object sender, EventArgs e) { updateMode = false; } private void geckoWebBrowser1_DomMouseDown(object sender, GeckoDomMouseEventArgs e) { updateMode = true; update(); } private void geckoWebBrowser1_DomMouseUp(object sender, GeckoDomMouseEventArgs e) { updateMode = false; } private void addButton_Click(object sender, EventArgs e) { geckoWebBrowser1.Navigate("javascript:addIdToSel()"); TreeNode t = new TreeNode(textBox1.Text); t.Tag = selId; treeView1.Nodes.Add(t); selId++; } }

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  • Silverlight ScriptableMember in Firefox 'Content is undefined' error.

    - by Sergey Mirvoda
    Recently I'm learned how to call SIlverlight methods from JavaScript. All works fine (even in Chrome !). But in FireFox 3 (3.6.4) registered Page object is undefined. My Code is very simple silverlight [ScriptableMember] public bool HasFilter() { return true; } And in MainPage constructor public MainPage() { InitializeComponent(); HtmlPage.RegisterScriptableObject("Page",this); LayoutRoot.DataContext = viewModel; Loaded += OnLoaded; } JavaScript <head> <script type="text/javascript"> function UpdateFilter() { var sl = document.getElementById('SilverlightChartControl'); alert(sl); alert(sl.Content.Page.HasFilter()); } </script> </head> <body> <a href="#" id="resize" onclick="UpdateFilter(); return false;">TEST</a> </body>

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  • wpf 4.0 datagrid template column two-way binding problem

    - by rouwlee
    Hello all! I'm using the datagrid from wpf 4.0. This has a TemplateColumn containing a checkbox. The IsChecked property of the checkbox is set via binding. The problem is that even if I specify the binding mode explicitly to be TwoWay, it works only in one direction. I have to mention that the same code works perfectly in .net 3.5 with the datagrid from the wpf toolkit. Please take a look at the .xaml and .cs contents. Thanks in advance, Roland <Window.Resources> <DataTemplate x:Key="IsSelectedColumnTemplate"> <CheckBox IsChecked="{Binding Path=IsSelected, Mode=TwoWay}" /> </DataTemplate> </Window.Resources> <Grid> <DataGrid x:Name="dataGrid" AutoGenerateColumns="false" CanUserAddRows="False" CanUserDeleteRows="False" HeadersVisibility="Column" ItemsSource="{Binding}" > <DataGrid.Columns> <DataGridTemplateColumn Header="Preselected" x:Name="myIsSelectedColumn" CellTemplate="{StaticResource IsSelectedColumnTemplate}" CanUserSort="True" SortMemberPath="Orientation" Width="Auto" /> </DataGrid.Columns> </DataGrid> </Grid> and the related .cs content: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); ObservableCollection<DataObject> DataSource = new ObservableCollection<DataObject>(); DataSource.Add(new DataObject()); dataGrid.ItemsSource = DataSource; } } public class DataObject : DependencyObject { public bool IsSelected { get { return (bool)GetValue(IsSelectedProperty); } set { SetValue(IsSelectedProperty, value); } } // Using a DependencyProperty as the backing store for IsSelected. This enables animation, styling, binding, etc... public static readonly DependencyProperty IsSelectedProperty = DependencyProperty.Register("IsSelected", typeof(bool), typeof(DataObject), new UIPropertyMetadata(false, OnIsSelectedChanged)); private static void OnIsSelectedChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e) { // this part is not reached } }

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  • Problems with Prism hosted in a WinForm ElementHost

    - by rabozo
    I am having problems with hosting a WPF prism app in an ElementHost control and am desparate for help. The PRISM app runs fine in silverlight and in a standalone WPF. The main Shell seems to setup fine in the elementHost on a WinForm however other views only load with the “RegisterViewWithRegion” and not the “Add,Activate” procedure. I need “Add,Activate” for scoping. However I beleive the problem is that I am loading my shell twice … not on purpose. I cannot find a way to call the bootsrapper and set the elementHot without calling “Resolve” twice. Here is the code for my WinForm and my bootstrapper. Again everything works when using "RegisterViewWithRegion". Here is the Winform Constructor: public Form1() { InitializeComponent(); if (System.Windows.Application.Current == null) { new MyApp(); } Bootstrapper bootStrapper = new Bootstrapper(); bootStrapper.Run(); var shellElement = bootStrapper.Container.Resolve<ShellContainer>(); //Attach the WPF control to the host elementHost.Child = shellElement; } Here is the bootstrapper: public class Bootstrapper : UnityBootstrapper { protected override DependencyObject CreateShell() { return Container.Resolve<ShellContainer>(); } protected override void InitializeModules() { IModule moduleSurvey = Container.Resolve<SurveyModule>(); moduleSurvey.Initialize(); } }

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  • Error when adding code behind for Silverlight resource dictionary: AG_E_PARSER_BAD_TYPE

    - by rwwilden
    Hi, It should be possible to add a code behind file for a resource dictionary in Silverlight, but I keep getting the same error, thrown from the InitializeComponent method of my App.xaml constructor: XamlParseException: AG_E_PARSER_BAD_TYPE. The resource dictionary xaml file looks like this: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Celerior.Annapurna.SL.ProvisiorResourceDictionary" x:ClassModifier="public"> ... </ResourceDictionary> If I remove the x:Class attribute everything works fine again (of course, I double-checked the class name and it's correct). My App.xaml file isn't really exciting and just contains a reference to the resource dictionary: <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Celerior.Annapurna.SL.App"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ProvisiorResourceDictionary.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> What am I doing wrong? Kind regards, Ronald Wildenberg

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  • Silverlight 4 WriteableBitmap ScaleTransform Exception but was working in v3

    - by Imran
    I am getting the following exception for code that used to work in silverlight 3 but has stopped working since upgrading to silverlight 4: System.AccessViolationException was unhandled Message=Attempted to read or write protected memory. This is often an indication that other memory is corrupt. namespace SilverlightApplication1 { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } private void button1_Click(object sender, RoutedEventArgs e) { var OpenFileDialog = new OpenFileDialog(); OpenFileDialog.Filter = "*.jpg|*.jpg"; if (OpenFileDialog.ShowDialog() == true) { var file = OpenFileDialog.Files.ToArray()[0]; ScaleStreamAsBitmap(file.OpenRead(), 200); } } public static WriteableBitmap ScaleStreamAsBitmap(Stream file, int maxEdgeLength) { file.Position = 0; var src = new BitmapImage(); var uiElement = new System.Windows.Controls.Image(); WriteableBitmap b = null; var t = new ScaleTransform(); src.SetSource(file); uiElement.Source = src; //force render uiElement.Effect = new DropShadowEffect() { ShadowDepth = 0, BlurRadius = 0 }; ; //calc scale double scaleX = 1; double scaleY = 1; if (src.PixelWidth > maxEdgeLength) scaleX = ((double)maxEdgeLength) / src.PixelWidth; if (src.PixelHeight > maxEdgeLength) scaleY = ((double)maxEdgeLength) / src.PixelHeight; double scale = Math.Min(scaleX, scaleY); t.ScaleX = scale; t.ScaleY = scale; b = new WriteableBitmap(uiElement, t); return b; } } } Thanks

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  • Silverlight 2 Error Code: 4004

    - by jkidv
    Hey guys/gals. I have a silverlight 2 app that has an ObservableCollection of a class from a separate assem/lib. When I set my ListBox.ItemsSource on that collection, and run it, I get the error code: 4004 "System.ArgumentException: Value does not fall within the expected range." Here is part of the code: public partial class Page : UserControl { ObservableCollection<Some.Lib.Owner> ooc; public Page() { ooc = new ObservableCollection<Some.Lib.Owner>(); Some.Lib.Owner o1 = new Some.Lib.Owner() { FirstName = "test1" }; Some.Lib.Owner o2 = new Some.Lib.Owner() { FirstName = "test2" }; Some.Lib.Owner o3 = new Some.Lib.Owner() { FirstName = "test3" }; ooc.Add(o1); ooc.Add(o2); ooc.Add(o3); InitializeComponent(); lb1.ItemsSource = ooc; } } But when I create the Owner class within this same project, everything works fine. Is there some security things going on behind the scenes? Also, I'm using the generate a html page option and not the aspx option, when I created this Silverlight 2 app.

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  • Why won't my progress bar work?

    - by user113164
    I can't get my progress bar to work. Any help is much appreciated! Here's the code: <Window x:Class="BulkSAConfigureControl.BulkSaProgressBar" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Please Wait.." Height="60" Width="300" WindowStyle="ToolWindow" ResizeMode="NoResize" WindowStartupLocation="CenterScreen"> <ProgressBar Name="progressBar" IsIndeterminate="True"> <ProgressBar.Resources> <ResourceDictionary Source="/PresentationFramework.Aero;v3.0.0.0;31bf3856ad364e35;component/themes/aero.normalcolor.xaml" /> </ProgressBar.Resources> </ProgressBar> . public class ProgressBarClass : Window { public ProgressBarClass() { InitializeComponent(); } public void StartProgressBar() { Duration d = new Duration(TimeSpan.FromSeconds(5)); DoubleAnimation anim = new DoubleAnimation(100.0, d); progressBar.BeginAnimation(ProgressBar.ValueProperty, anim); this.Show(); } public void StopProgressBar() { this.Close(); } } . public class DoSomething : UserControl { public void DoSomeStuff() { ProgressBarClass pBar = new ProgressBarClass(); pBar.StartProgressBar(); // Do some stuff here pBar.StopProgressBar(); } }

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  • Cast Graphics to Image in C#

    - by WebDevHobo
    I have a pictureBox on a Windows Form. I do the following to load a PNG file into it. Bitmap bm = (Bitmap)Image.FromFile("Image.PNG", true); Bitmap tmp; public Form1() { InitializeComponent(); this.tmp = new Bitmap(bm.Width, bm.Height); } private void pictureBox1_Paint(object sender, PaintEventArgs e) { e.Graphics.DrawImage(this.bm, new Rectangle(0, 0, tmp.Width, tmp.Height), 0, 0, tmp.Width, tmp.Height, GraphicsUnit.Pixel); } However, I need to draw things on the image and then have the result displayed again. Drawing rectangles can only be done via the Graphics class. I'd need to draw the needed rectangles on the image, make it an instance of the Image class again and save that to this.bm I can add a button that executes this.pictureBox1.Refresh();, forcing the pictureBox to be painted again, but I can't cast Graphics to Image. Because of that, I can't save the edits to the this.bm bitmap. That's my problem, and I see no way out.

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