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Search found 332 results on 14 pages for 'just an anon'.

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  • kill unsigned / signed comparison error

    - by anon
    In general, I want warnings of unsigned vs signed. However, in this particular case, I want it supressed; std::vector<Blah> blahs; for(int i = 0; i < blahs.size(); ++i) { ... I want to kill this comparison. Thanks! (using g++)

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  • Which design pattern is most appropriate?

    - by Anon
    Hello, I want to create a class that can use one of four algorithms (and the algorithm to use is only known at run-time). I was thinking that the Strategy design pattern sounds appropriate, but my problem is that each algorithm requires slightly different parameters. Would it be a bad design to use strategy, but pass in the relevant parameters into the constructor?. Here is an example (for simplicity, let's say there are only two possible algorithms) ... class Foo { private: // At run-time the correct algorithm is used, e.g. a = new Algorithm1(1); AlgorithmInterface* a; }; class AlgorithmInterface { public: virtual void DoSomething = 0; }; class Algorithm1 : public AlgorithmInterface { public: Algorithm1( int i ) : value(i) {} virtual void DoSomething(){ // Does something with int value }; int value; }; class Algorithm2 : public AlgorithmInterface { public: Algorithm2( bool b ) : value(b) {} virtual void DoSomething(){ // Do something with bool value }; bool value; };

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  • C# unusual inheritance syntax w/ generics

    - by anon
    I happened upon this in an NHibernate class definition: public class SQLiteConfiguration : PersistenceConfiguration<SQLiteConfiguration> So this class inherits from a base class that is parameterized by... the derived class?   My head just exploded. Can someone explain what this means and how this pattern is useful? (This is NOT an NHibernate-specific question, by the way.)

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  • Concise description of the lua vm?

    - by anon
    I've skimmed Programing in Lua, I've looked at the Lua Reference. However, they both tells me this function does this, but not how. When reading SICP, I got this feeling of: "ah, here's the computational model underlying scheme"; I'm trying to get the same sense concerning lua -- i.e. a concise description of it's vm, a "how" rather than a "what". Does anyone know of a good document (besides the C source) describing this? Thanks!

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  • AtomicSwap instead of AtomicCompareAndSwap ?

    - by anon
    I know that on MacOSX / PosiX systems, there is atomic-compare-and-swap for C/C++ code via g++. However, I don't need the compare -- I just want to atomically swap two values. Is there an atomic swap operation available? [Everythign I can find is atomic_compare_and_swap ... and I just want to do the swap, without comparing]. Thanks!

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  • Vim searching through all existing buffers

    - by anon
    When dealing with a single file, 'm sued to: /blah do some work n do some work n do some work Suppose now, I want to search for some pattern over all buffers loaded in Vim, do some work on them, and move on. What commands do I use for this work flow?

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  • lua string printing

    - by anon
    In C, I have format strings, something like: char *msg = "wlll you marry me" fprintf(stderr, "%s, %s?", name, msg); Now, can I do something similar in lua with format strings? I.e. I want something functionally equivalent to: name .. ", " .. msg .. "?" but not so ugly, in lua. Okay, so I can do string.format("%s, %s?", name, msg), but can I go even a step further, something like perl style, where I can go: "%name, %msg?" Thanks!

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  • Fragment-shader blur ... how does this work?

    - by anon
    uniform sampler2D sampler0; uniform vec2 tc_offset[9]; void blur() { vec4 sample[9]; for(int i = 0; i < 9; ++i) sample[i] = texture2D(sampler0, gl_TexCoord[0].st + tc_offset[i]); gl_FragColor = (sample[0] + (2.0 * sample[1]) + sample[2] + (2.0 * sample[3]) + sample[4] + 2.0 * sample[5] + sample[6] + 2.0 * sample[7] + sample[8] ) / 13.0; } How does the sample[i] = texture2D(sample0, ...) line work? It seems like to blur an image, I have to first generate the image, yet here, I'm somehow trying to query the very iamge I'm generating. How does this work?

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  • LaTeX symbol under nabla

    - by anon
    In LaTeX, with \displaystyle , if I do something like: \sum_{i=0} then the i=0 appears under a giant Sigma. This is good. Now, if I do (also in \displaystyle) \nabla_{x} the x does not appear under the nabla. It appears to the lower right. How can I make it appear under the nabla instead?

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  • Open txt files from a directory, compare the values, and output the top 15 in PHP

    - by Anon
    Hello, I recently designed a referral game website for the fun of it. There's a simple MySQL user system with a email verification. It's using the UserCake user management system. On top of this i added a php page that the user could give to "victims" that when they visit it they get "infected" and can infect other users or "victims". This page uses GET to get the username from the url. I have a folder that when a user registers it creates a file with 4 digits and then the username. (ex; 0000Username.txt) All the numbers are the same, it's just so that if a user discovers the folder they won't be able to find the files. There is also a txt file in the same format with IPS in the name. (ex; 0000IPSUsername.txt) The file when visited gets the username from the url, then checks if the text file for that username exists. If the username is present in the url, and a valid user it opens the IPS file and adds the IP of the visitor, then opens the user text file, takes the value and adds one to it, and saves. At the end it makes the difference between saying "You are infected, Username has infected (amount) people." or just you have been infected. Now to what i need! I need to add a hi-scores to the website so people can compete to be the one with the most "infections". I thought i could use readdir to get a list of the files and open them with the value in an array, but i need it to also strip the username from the file name. It would be best if it just saves to a text file like "Username | value" because then i can add echo's of the html tags and have it include the file in the page i want it to be one. Many thanks in advance.

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  • Sex appeal of computer graphics: movie like UI systems [closed]

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • trivial linux sound playback

    - by anon
    The classical C program is something like: int main() { fprintf(stderr, "hello world\n"); } a classical OpenGL program is: open up a window setup ortho view draw a colored triangle Now, I want to do the most basic thing for sound in Linux. I want to: 1) open up speakers 2) send a bunch of data, meant to be interpreted at 40Khz, 3) have pseakers play said data no midi, no instruments, ... just playing back raw data What is the easiest way to do this in a C program? [and what libraries; what's the equiv to OpenGL for sound?] Thanks!

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  • vim unicode bufread/bufwrite script

    - by anon
    Problem: I want my unicode characters to be stored on disk as (rather tan utf8/16 encoding) \u#### However, I want them dispalyed as unicode characters when opened up in vim. I think the easiest way to acheive this is some bufopen/bufwrite script that automatically: on opening, convert \u#### to unicode character on writing, convert unicode characters into \u#### However, I don't know what functions to call to make this happen. Can someone lend a hand? Thanks!

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  • K/APL style programming in C++?

    - by anon
    I'm writing code in C++, but I really like K/APL's array-oriented style. Does anyone know of a good set of operator overloading tricks / macros / ... to allow some K/APL -style programming in C++? Thanks!

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  • Can someone tell me what this Java class does? I/O related

    - by anon
    I am relatively new to Java and trying to learn the I/O syntax. Could someone give me a general overview of what this code does? Thanks!! import java.io.*; public class FileReader { private String openFile=""; private String saveFile=""; FileReader(openFile, saveFile) { this.openFile=openFile; this.saveFile=saveFile; } public String process(){ System.out.println(this.openFile); System.out.println(this.saveFile); BufferedReader open=null; FileReader openFR=null; FileWriter save=null; int counter=0; String output=""; if(openFile.equals("")){ return "No open file specifified\n"; } if(this.saveFile.equals("")){ return "No save file specified\n"; } try { openFR = new FileReader(this.openFile); open = new BufferedReader(openFR); } catch (FileNotFoundException e) { return ("Open file no longer exists\n"); } try { save = new FileWriter(saveFile); } catch (IOException e){ return ("Error saving the file\n"); } try{ String temp = open.readLine(); while(temp != null){ temp = open.readLine(); counter++; save.write(output + "\n"); } } catch (IOException e){ e.getStackTrace(); return ("Error reading open file"); } try { save.flush(); } catch (IOException e) { e.printStackTrace(); return ("Error writing save file"); } return "Operation completed successfully"; } }

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  • c++ object sizes

    - by anon
    Suppose I have: struct Foo: public Bar { .... } Foo introduces no new member varaibles. Foo only introduces a bunch of member functions & static functions. Does any part of the C++ standard now guarantee me that: sizeof(Foo) == sizeof(Bar) ? Thanks!

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  • FPGA Place & Route

    - by anon
    For programming FPGAS, is it possible to write my own place & route routines? [The point is not that mine would be better; the point is whether I have the freedom to do so] -- or does the place & route stage output into undocumented bitfiles, essengially forcing me to use proprietary tools? Thanks!

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  • Synthesizing Singing

    - by anon
    So this is from the late 90s ... http://www.cs.princeton.edu/~prc/SingingSynth.html Why hasn't this taken off? (We can synthesize photorealistic like images, but the synthesis of singing ... still seems to be in very primitive stages). What exactly is it that makes the synthesis of singing difficult? http://www.interspeech2007.org/Technical/synthesis_of_singing_challenge.php <-- still seems primitive. Thanks!

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  • Badge for low score?

    - by anon
    I have a question: http://stackoverflow.com/questions/2465308/code-golf-write-an-stackoverflow-clone-closed that is at -12. Can I get a badge of some sort for this?

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  • objdump -S - source code listing

    - by anon
    How does objdump manage to display source code? Is there a reference to the source file in the binary? I tried running strings on the binary and couldn't find any reference to the source file listed... Thanks.

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