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  • How to restrict other user group members to view the Documents

    - by MKD
    I have created an Organization which has four user groups. I want to restrict the user group to view the file uploaded by the other user group. i.e Organization 1 User Group 1 A B User Group 2 C D User Group 3 E F User Group 4 G H I am using CustomLanding hook to land on the organization page. From above, If A uploads a document, it can be viewed only by B in user group 1. Like the same I want to restrict the viewable condition to other groups also. Please guide me to achieve this. Regards, Dinesh.

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  • Object oriented design suggestion

    - by pocoa
    Here is my code: class Soldier { public: Soldier(const string &name, const Gun &gun); string getName(); private: Gun gun; string name; }; class Gun { public: void fire(); void load(int bullets); int getBullets(); private: int bullets; } I need to call all the member functiosn of Gun over a Soldier object. Something like: soldier.gun.fire(); or soldier.getGun().load(15); So which one is a better design? Hiding the gun object as a private member and access it with getGun() function. Or making it a public member? Or I can encapsulate all these functions would make the implementation harder: soldier.loadGun(15); // calls Gun.load() soldier.fire(); // calls Gun.fire() So which one do you think is the best?

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  • Wordpress plugin help

    - by sico87
    Hello, On my wordpress site, I am hoping that I would be able to set up a page that only allows the users to access it if the member is logged in. I still need the link to be available in the navigation but for it to check if the user is signed in... I have been searching for about an hour and cannot really find anything that fits my criteria.

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  • iPhone static libraries: How to hide instance variable

    - by Frenzy
    I'm creating a static library to share using the following guide: http://www.amateurinmotion.com/articles/2009/02/08/creating-a-static-library-for-iphone.html In one of the functions, I return a "SomeUIView" which is a subclass of UIView and is defined in the public header, however I don't want to expose the internal instance variable of SomeUIView in the public header. I've tried using categories for a private internal header file for SomeUIView, but I keep running into "Duplicate interface declaration for class 'SomeUIView'". Does anyone know how to do this? Thanks!

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  • UINavigationController crash because of pushing and poping UIViewControllers

    - by Wayne Lo
    My question is related to my discovery of a reason for UINavigationController to crash. So I will tell you about the discovery first. Please bare with me. The issue: I have a UINavigationController as as subview of UIWindow, a rootViewController class and a custom MyViewController class. The following steps will get a Exc_Bad_Access, 100% reproducible.: [myNaviationController pushViewController:myViewController_1stInstance animated:YES]; [myNaviationController pushViewController:myViewController_2ndInstance animated:YES]; Hit the left back tapBarItem twice (pop out two of the myViewController instances) to show the rootViewController. After a painful 1/2 day of try and error, I finally figure out the answer but also raise a question. The Solutio: I declared many objects in the .m file as a lazy way of declaring private variables to avoid cluttering the .h file. For instance, #impoart "MyViewController.h" NSMutableString*variable1; @implement ... -(id)init { ... varialbe1=[[NSMutableString alloc] init]; ... } -(void)dealloc { [variable1 release]; } For some reasons, the iphone OS may loose track of these "lazy private" variables memory allocation when myViewController_1stInstance's view is unloaded (but still in the navigation controller's stacks) after loading the view of myViewController_2ndInstance. The first time to tap the back tapBarItem is ok since myViewController_2ndInstance'view is still loaded. But the 2nd tap on the back tapBarItem gave me hell because it tried to dealloc the 2nd instance. Executing [variable release] resulted in Exc_Bad_Access because it pointed randomly (loose pointer). To fix this problem is simple, declare variable1 as a @private in the .h file. Here is my Question: I have been using the "lazy private" variables for quite some time without any issues until they are involved in UINavigationController. Is this a bug in iPhone OS? Or there is a fundamental misunderstanding on my part about Objective C? Please help.

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  • Is it possible to shorten my main function in this code?

    - by AjiPorter
    Is it possible for me to shorten my main() by creating a class? If so, what part of my code would most likely be inside the class? Thanks again to those who'll answer. :) #include <iostream> #include <fstream> #include <string> #include <ctime> #include <cstdlib> #define SIZE 20 using namespace std; struct textFile { string word; struct textFile *next; }; textFile *head, *body, *tail, *temp; int main() { ifstream wordFile("WORDS.txt", ios::in); // file object constructor /* stores words in the file into an array */ string words[SIZE]; char pointer; int i; for(i = 0; i < SIZE; i++) { while(wordFile >> pointer) { if(!isalpha(pointer)) { pointer++; break; } words[i] = words[i] + pointer; } } /* stores the words in the array to a randomized linked list */ srand(time(NULL)); int index[SIZE] = {0}; // temporary array of index that will contain randomized indexes of array words int j = 0, ctr; // assigns indexes to array index while(j < SIZE) { i = rand() % SIZE; ctr = 0; for(int k = 0; k < SIZE; k++) { if(!i) break; else if(i == index[k]) { // checks if the random number has previously been stored as index ctr = 1; break; } } if(!ctr) { index[j] = i; // assigns the random number to the current index of array index j++; } } /* makes sure that there are no double zeros on the array */ ctr = 0; for(i = 0; i < SIZE; i++) { if(!index[i]) ctr++; } if(ctr > 1) { int temp[ctr-1]; for(j = 0; j < ctr-1; j++) { for(i = 0; i < SIZE; i++) { if(!index[i]) { int ctr2 = 0; for(int k = 0; k < ctr-1; k++) { if(i == temp[k]) ctr2 = 1; } if(!ctr2) temp[j] = i; } } } j = ctr - 1; while(j > 0) { i = rand() % SIZE; ctr = 0; for(int k = 0; k < SIZE; k++) { if(!i || i == index[k]) { ctr = 1; break; } } if(!ctr) { index[temp[j-1]] = i; j--; } } } head = tail = body = temp = NULL; for(j = 0; j < SIZE; j++) { body = (textFile*) malloc (sizeof(textFile)); body->word = words[index[j]]; if(head == NULL) { head = tail = body; } else { tail->next = body; tail = body; cout << tail->word << endl; } } temp = head; while(temp != NULL) { cout << temp->word << endl; temp = temp->next; } return 0; }

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  • C# thread functions not properly sharing a static data member

    - by Umer
    I have a class as following public class ScheduledUpdater { private static Queue<int> PendingIDs = new Queue<int>(); private static bool UpdateThreadRunning = false; private static bool IsGetAndSaveScheduledUpdateRunning = false; private static DataTable ScheduleConfiguration; private static Thread updateRefTableThread; private static Thread threadToGetAndSaveScheduledUpdate; public static void ProcessScheduledUpdates(int ID) { //do some stuff // if ( updateRefTableThread not already running) // execute updateRefTableThread = new Thread(new ThreadStart(UpdateSchedulingRefTableInThrear)); // execute updateRefTableThread.Start(); //do some stuff GetAndSaveScheduledUpdate(ID) } private static void UpdateSchedulingRefTableInThrear() { UpdateSchedulingRefTable(); } public static void UpdateSchedulingRefTable() { // read DB and update ScheduleConfiguration string query = " SELECT ID,TimeToSendEmail FROM TBLa WHERE MODE = 'WebServiceOrder' AND BDELETE = false "; clsCommandBuilder commandBuilder = new clsCommandBuilder(); DataSet ds = commandBuilder.GetDataSet(query); if (ds != null && ds.Tables.Count > 0 && ds.Tables[0].Rows.Count > 0) { List<string> lstIDs = new List<string>(); for (int i = 0; i < ds.Tables[0].Rows.Count; i++) { lstIDs.Add(ds.Tables[0].Rows[i]["ID"].ToString()); if (LastEmailSend.Contains(ds.Tables[0].Rows[i]["ID"].ToString())) LastEmailSend[ds.Tables[0].Rows[i]["ID"].ToString()] = ds.Tables[0].Rows[i]["TimeToSendEmail"].ToString(); else LastEmailSend.Add(ds.Tables[0].Rows[i]["ID"].ToString(), ds.Tables[0].Rows[i]["TimeToSendEmail"].ToString()); } if (lstIDs.Count > 0) { string Ids = string.Join(",", lstIDs.ToArray()).Trim(','); dhDBNames dbNames = new dhDBNames(); dbNames.Default_DB_Name = dbNames.ControlDB; dhGeneralPurpose dhGeneral = new dhGeneralPurpose(); dhGeneral.StringDH = Ids; DataSet result = commandBuilder.GetDataSet(dbNames, (object)dhGeneral, "xmlGetConfigurations"); if (result != null && result.Tables.Count > 0) { if (ScheduleConfiguration != null) ScheduleConfiguration.Clear(); ScheduleConfiguration = result.Tables[0]; } } } } public static void GetAndSaveScheduledUpdate(int ID) { //use ScheduleConfiguration if (ScheduleConfiguration == null)[1] UpdateSchedulingRefTable(); DataRow[] result = ScheduleConfiguration.Select("ID = "+ID); //then for each result row, i add this to a static Queue PendingIDs } } The function UpdateSchedulingRefTable can be called any time from outside world (for instance if someone updates the schedule configuration manually) ProcessScheduledUpdates is called from a windows service every other minute. Problem: Datatable ScheduleConfiguration is updated in the UpdateSchedulingRefTable (called from outside world - say manually) but when i try to use Datatable ScheduleConfiguration in GetAndSaveScheduledUpdate, i get the older version of values.... What am I missing in this stuff??? About EDIT: I thought the stuff i have not shown is quite obvious and possibly not desired, perhaps my structure is wrong :) and sorry for incorrect code previously, i made a simple function call as a thread initialization... sorry for my code indentation too because i don't know how to format whole block...

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  • How to auto-increment reference number persistently when NSManagedObjects created in core-data.

    - by KayKay
    In my application i am using core-data to store information and saving these data to the server using web-connectivity i have to use MySql. Basically what i want to do is to keep track of number of NSManagedObject already created and Whenever i am adding new NSManagedObject, based on that counting it will assign the class a Int_value which will act as primary_key in MySql. For examaple, there are already 10 NSManagedobjects, and when i will add new one it will assign it "11" as primary_key. these value will have to be increasing because there is no deleting of NSManagedObject. From my approach its about static member in applicationDelegate whose initial value can be any integer but should be incremented by one(like auto-increment) everytime new NSManagedObject is created and also it should be persistent. I am not clear how to do this, please give me suggestions. Thanks in advance.

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  • Write to static field - is FindBugs wrong in this case?

    - by htorque
    I have a Java class like this: public class Foo { public static int counter = 0; public void bar(int counter) { Foo.counter = counter; } } FindBugs warns me about writing to the static field counter via the instance method bar. However, if I change the code to: public class Foo { public static int counter = 0; public static void setCounter(int counter) { Foo.counter = counter; } public void bar(int counter) { setCounter(counter); } } Then FindBugs won't complain. Isn't that wrong? I'm still writing to a static field from an instance method, just via a static method - no?

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • How to keep track of NSManagedObjects created in core-data persistently.

    - by KayKay
    In my application i am using core-data to store information and saving these data to the server using web-connectivity i have to use MySql. Basically what i want to do is to keep track of number of NSManagedObject already created and Whenever i am adding new NSManagedObject, based on that counting it will assign the class a Int_value which will act as primary_key in MySql. For examaple, there are already 10 NSManagedobjects, and when i will add new one it will assign it "11" as primary_key. these value will have to be increasing because there is no deleting of NSManagedObject. From my approach its about static member in applicationDelegate whose initial value can be any integer but should be incremented by one everytime new NSManagedObject is created and also it should be persistent. I am not clear how to do this, please give me suggestions. Thanks in advance.

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  • get static initialization block to run in a java without loading the class

    - by TP
    I have a few classes as shown here public class TrueFalseQuestion implements Question{ static{ QuestionFactory.registerType("TrueFalse", "Question"); } public TrueFalseQuestion(){} } ... public class QuestionFactory { static final HashMap<String, String > map = new HashMap<String,String>(); public static void registerType(String questionName, String ques ) { map.put(questionName, ques); } } public class FactoryTester { public static void main(String[] args) { System.out.println(QuestionFactory.map.size()); // This prints 0. I want it to print 1 } } How can I change TrueFalseQuestion Type so that the static method is always run so that I get 1 instead of 0 when I run my main method? I do not want any change in the main method. I am actually trying to implement the factory patterns where the subclasses register with the factory but i have simplified the code for this question.

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  • How to access private static target field in aspect in AspectJ?

    - by LihO
    I have a simple class Main with private static int x and an aspect that should output the old value of x before it is reassigned: public class Main { private static int x; public static void main(String[] args) { foo(7); } public static void foo(int y) { x = y; } } and MonitorX.aj: public aspect MonitorX { before() : set(static int Main.x){ System.out.println(Main.x); } } which doesn't work since I can't access private x using Main.x. I've also tried: before(int t) : set(static int Main.x) && target(t){ System.out.println(t); } which doesn't work either (nothing is outputted, if I try to output string, it seems that the aspect isn't invoked at all). However printing out the new value that is being assigned works: before(int newVal) : set(static int Main.x) && args(newVal){ System.out.println(newVal); } What am I missing?

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  • noncopyable static const member class in template class

    - by Dukales
    I have a non-copyable (inherited from boost::noncopyable) class that I use as a custom namespace. Also, I have another class, that uses previous one, as shown here: #include <boost/utility.hpp> #include <cmath> template< typename F > struct custom_namespace : boost::noncopyable { F sqrt_of_half(F const & x) const { using std::sqrt; return sqrt(x / F(2.0L)); } // ... maybe others are not so dummy const/constexpr methods }; template< typename F > class custom_namespace_user { static ::custom_namespace< F > const custom_namespace_; public : F poisson() const { return custom_namespace_.sqrt_of_half(M_PI); } static F square_diagonal(F const & a) { return a * custom_namespace_.sqrt_of_half(1.0L); } }; template< typename F > ::custom_namespace< F > const custom_namespace_user< F >::custom_namespace_(); this code leads to the next error (even without instantiation): error: no 'const custom_namespace custom_namespace_user::custom_namespace_()' member function declared in class 'custom_namespace_user' The next way is not legitimate: template< typename F ::custom_namespace< F const custom_namespace_user< F ::custom_namespace_ = ::custom_namespace< F (); What should I do to declare this two classes (first as noncopyable static const member class of second)? Is this feaseble?

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  • C++ Class Static variable problem - C programmer new to C++

    - by Microkernel
    Hi guys, I am a C programmer, but had learnt C++ @school longtime back. Now I am trying to write code in C++ but getting compiler error. Please check and tell me whats wrong with my code. typedef class _filter_session { private: static int session_count; /* Number of sessions count -- Static */ public: _filter_session(); /* Constructor */ ~_filter_session(); /* Destructor */ }FILTER_SESSION; _filter_session::_filter_session(void) { (this->session_count)++; return; } _filter_session::~_filter_session(void) { (this->session_count)--; return; } The error that I am getting is "error LNK2001: unresolved external symbol "private: static int _filter_session::session_count" (?session_count@_filter_session@@0HA)" I am using Visual Studio 2005 by the way. Plz plz help me. Regards, Microkernel

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  • PHP: Extending static member arrays

    - by tstenner
    I'm having the following scenario: class A { public static $arr=array(1,2); } class B extends A { public static $arr=array(3,4); } Is there any way to combine these 2 arrays so B::$arr is 1,2,3,4? I don't need to alter these arrays, but I can't declare them als const, as PHP doesn't allow const arrays.http://stackoverflow.com/questions/ask The PHP manual states, that I can only assign strings and constants, so parent::$arr + array(1,2) won't work, but I think it should be possible to do this.

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  • In what circumstances are instance variables declared as '_var' in 'use fields' readonly?

    - by Pedro Silva
    I'm trying to understand the behavior of the fields pragma, which I find poorly documented, regarding fields prefixed with underscores. This is what the documentation has to say about it: Field names that start with an underscore character are made private to the class and are not visible to subclasses. Inherited fields can be overridden but will generate a warning if used together with the -w switch. This is not consistent with its actual behavior, according to my test, below. Not only are _-prefixed fields visible within a subclass, they are visible within foreign classes as well (unless I don't get what 'visible' means). Also, directly accessing the restricted hash works fine. Where can I find more about the behavior of the fields pragma, short of going at the source code? { package Foo; use strict; use warnings; use fields qw/a _b __c/; sub new { my ( $class ) = @_; my Foo $self = fields::new($class); $self->a = 1; $self->b = 2; $self->c = 3; return $self; } sub a : lvalue { shift->{a} } sub b : lvalue { shift->{_b} } sub c : lvalue { shift->{__c} } } { package Bar; use base 'Foo'; use strict; use warnings; use Data::Dumper; my $o = Bar->new; print Dumper $o; ##$VAR1 = bless({'_b' => 2, '__c' => 3, 'a' => 1}, 'Foo'); $o->a = 4; $o->b = 5; $o->c = 6; print Dumper $o; ##$VAR1 = bless({'_b' => 5, '__c' => 6, 'a' => 4}, 'Foo'); $o->{a} = 7; $o->{_b} = 8; $o->{__c} = 9; print Dumper $o; ##$VAR1 = bless({'_b' => 8, '__c' => 9, 'a' => 7}, 'Foo'); }

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  • In what circumstances are instance variables declared as '_var' in 'use fields' private?

    - by Pedro Silva
    I'm trying to understand the behavior of the fields pragma, which I find poorly documented, regarding fields prefixed with underscores. This is what the documentation has to say about it: Field names that start with an underscore character are made private to the class and are not visible to subclasses. Inherited fields can be overridden but will generate a warning if used together with the -w switch. This is not consistent with its actual behavior, according to my test, below. Not only are _-prefixed fields visible within a subclass, they are visible within foreign classes as well (unless I don't get what 'visible' means). Also, directly accessing the restricted hash works fine. Where can I find more about the behavior of the fields pragma, short of going at the source code? { package Foo; use strict; use warnings; use fields qw/a _b __c/; sub new { my ( $class ) = @_; my Foo $self = fields::new($class); $self->a = 1; $self->b = 2; $self->c = 3; return $self; } sub a : lvalue { shift->{a} } sub b : lvalue { shift->{_b} } sub c : lvalue { shift->{__c} } } { package Bar; use base 'Foo'; use strict; use warnings; use Data::Dumper; my $o = Bar->new; print Dumper $o; ##$VAR1 = bless({'_b' => 2, '__c' => 3, 'a' => 1}, 'Foo'); $o->a = 4; $o->b = 5; $o->c = 6; print Dumper $o; ##$VAR1 = bless({'_b' => 5, '__c' => 6, 'a' => 4}, 'Foo'); $o->{a} = 7; $o->{_b} = 8; $o->{__c} = 9; print Dumper $o; ##$VAR1 = bless({'_b' => 8, '__c' => 9, 'a' => 7}, 'Foo'); }

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  • Why can I not access this class member in python?

    - by Peter Smit
    I have the following code class Transcription(object): WORD = 0 PHONE = 1 STATE = 2 def __init__(self): self.transcriptions = [] def align_transcription(self,model,target=Transcription.PHONE): pass The important part here is that I would like to have a class member as default value for a variable. This however gives the following error: NameError: name 'Transcription' is not defined Why is this not possible and what is the right (pythonic) way to do something like this.

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • Random number generation in MVC applications

    - by SlimShaggy
    What is the correct way of generating random numbers in an ASP.NET MVC application if I need exactly one number per request? According to MSDN, in order to get randomness of sufficient quality, it is necessary to generate multiple numbers using a single System.Random object, created once. Since a new instance of a controller class is created for each request in MVC, I cannot use a private field initialized in the controller's constructor for the Random object. So in what part of the MVC app should I create and store the Random object? Currently I store it in a static field of the controller class and lazily initialize it in the action method that uses it: public class HomeController : Controller { ... private static Random random; ... public ActionResult Download() { ... if (random == null) random = new Random(); ... } } Since the "random" field can be accessed by multiple instances of the controller class, is it possible for its value to become corrupted if two instances attempt to initialize it simultaneously? And one more question: I know that the lifetime of statics is the lifetime of the application, but in case of an MVC app what is it? Is it from IIS startup till IIS shutdown?

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  • undefined reference to static member variable

    - by Max
    Hi. I have this class that has a static member. it is also a base class for several other classes in my program. Here's its header file: #ifndef YARL_OBJECT_HPP #define YARL_OBJECT_HPP namespace yarlObject { class YarlObject { // Member Variables private: static int nextID; // keeps track of the next ID number to be used int ID; // the identifier for a specific object // Member Functions public: YarlObject(): ID(++nextID) {} virtual ~YarlObject() {} int getID() const {return ID;} }; } #endif and here's its implementation file. #include "YarlObject.hpp" namespace yarlObject { int YarlObject::nextID = 0; } I'm using g++, and it returns three undefined reference to 'yarlObject::YarlObject::nextID linker errors. If I change the ++nextID phrase in the constructor to just nextID, then I only get one error, and if I change it to 1, then it links correctly. I imagine it's something simple, but what's going on?

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  • FRIEND_TEST in Google Test - possible circular dependency?

    - by Mihaela
    I am trying to figure out how FRIEND_TEST works in Google Tests. http://code.google.com/p/googletest/wiki/AdvancedGuide#Private_Class_Members I am looking at the following item, trying to implement it in my code: // foo.h #include "gtest/gtest_prod.h" // Defines FRIEND_TEST. class Foo { ... private: FRIEND_TEST(FooTest, BarReturnsZeroOnNull); int Bar(void* x); }; // foo_test.cc ... TEST(FooTest, BarReturnsZeroOnNull) { Foo foo; EXPECT_EQ(0, foo.Bar(NULL)); // Uses Foo's private member Bar(). } In the code above, the piece that I can't see, is that foo_test.cc must include foo.h, in order to have access to Foo and Bar(). [Perhaps it works differently for Google ? in my code, I must include it] That will result in circular dependency... Am I missing something ?

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  • Reducing unnecessary same values in Class member variables ....

    - by Freshblood
    class A { public int a; public int c; } i will create 10 instances from A.Then i will create 15 instances from A again... go on. first 10 instance will have same value for a variable and next 15 instances will have again same value for a.But I don't mean that both group has same values for a .Problem is create same a value 10 times in first group and 15 times in second group on memory unnecessary. What would be Best solution or solutions for reduce unnecessary datas in this situation?

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  • Getting count() of class static array

    - by xylar
    Is it possible to get the count of a class defined static array? For example: class Model_Example { const VALUE_1 = 1; const VALUE_2 = 2; const VALUE_3 = 3; public static $value_array = array( self::VALUE_1 => 'boing', self::VALUE_2 => 'boingboing', self::VALUE_3 => 'boingboingboing', ); public function countit() { // count number $total = count(self::$value_array ); echo ': '; die($total); } } At the moment calling the countit() method returns :

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