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  • Getting java.lang.OutOfMemoryError: Java heap space

    - by user1371176
    I am getting an Exception in thread "HSQLDB Connection @3c50507" java.lang.OutOfMemoryError: Java heap space, when running a JSP. what is the thing that is out of memory? eclipse, HSQLDB or Tomcat?? i am using all that in a Mac OS X 10.7.4 When i start HSQLDB, then i get by console this exception: [Server@122ce908]: From command line, use [Ctrl]+[C] to abort abruptly Exception in thread "HSQLDB Connection @2e716cb7" java.lang.OutOfMemoryError: Java heap space at org.hsqldb.lib.HsqlByteArrayOutputStream.ensureRoom(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.ensureRoom(Unknown Source) at org.hsqldb.lib.HsqlByteArrayOutputStream.write(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.writeByteArray(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.writeBinary(Unknown Source) at org.hsqldb.rowio.RowOutputBase.writeData(Unknown Source) at org.hsqldb.Result.write(Unknown Source) at org.hsqldb.Result.write(Unknown Source) at org.hsqldb.ServerConnection.run(Unknown Source) at java.lang.Thread.run(Thread.java:680) What does this all mean?

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  • Raise event from http listener (Async listener handler)

    - by Sean
    Hello, I have created an simple web server, leveraging .NET HttpListener class. I am using ThreadPool.QueueUserWorkItem() to spawn a thread to listen to incoming requests. Threaded method uses HttpListener.BeginGetContext(callback, listener), and in callback method I resume with HttpListener.EndGetContext() as well as raise an even to notify UI that listener received data. This is the question - how to raise that event? Initially I used ThreadPool: ThreadPool.QueueUserWorkItem(state => ReceivedRequest(httpListenerContext, receivedRequestArgs)); But then started to doubt, maybe it should be a dedicated thread (as appose to waiting for a thread from pool): new Thread(() => ReceivedRequest(httpListenerContext, receivedRequestArgs)).Start(); Thoughts? 10X

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  • Android Loading listview items from service results in hang

    - by Isaac Waller
    Hello, In my Android application, I have a ListActivity. This ListActivity uses a SimpleAdapter that I fill with items from my service. So, in my code, I do: MySuperCoolService.Binder serviceBinder = null; private ServiceConnection serviceConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { Log.d(TAG, "Service connection: connected!"); serviceBinder = (MySuperCoolService.Binder)service; } public void onServiceDisconnected(ComponentName className) { Log.d(TAG, "Service connection: disconnected"); serviceBinder = null; } }; bindService(new Intent(this, MySuperCoolService.class), serviceConnection, BIND_AUTO_CREATE); while(serviceBinder==null) { Thread.Sleep(1000); } // now retrieve from service using binder and set list adapter This whole operation takes hardly any time (less than a second), so I want it to run in the UI thread. See my onCreate: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); fillDataUsingCodeAbove(); } The reason I want this to run in the UI thread is that if you have a list item selected, or you have scrolled to a certain position in the ListView, and you rotate the device or take out the keyboard or something (to trigger a configuration change) when my activity is restarted, Android will try to restore the state right after onCreate. But, if I run it in a separate thread, it will not. Also there is a cool fadein animation too :) The problem I am having with running it in the UI thread is that when I try to bind to the service, that service bind request gets put onto the message queue. But then when I go into my loop, I stop the message queue from looping. So my program hangs, because it's waiting for the service to get bound, and the service won't get bound until the loop ends. I have thought of putting Looper.loop() inside my loop, but that just hangs it at Looper.loop() (I don't know why.) Sorry for such a long question, Isaac Waller

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  • Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (104)

    - by user309670
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for multiplexing connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on their port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR?), which in the network context suggests that ...'the connection was reset by peer'; or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? I use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right, but of course in series not parallel. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. Any ideas? I cannot figure-out whatever is wrong even with Valgrind, GDB or much logging. Kindly help where you can.

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  • Is it possible for competing file access to cause deadlock in Java?

    - by BlairHippo
    I'm chasing a production bug that's intermittent enough to be a real bastich to diagnose properly but frequent enough to be a legitimate nuisance for our customers. While I'm waiting for it to happen again on a machine set to spam the logfile with trace output, I'm trying to come up with a theory on what it could be. Is there any way for competing file read/writes to create what amounts to a deadlock condition? For instance, let's say I have Thread A that occasionally writes to config.xml, and Thread B that occasionally reads from it. Is there a set of circumstances that would cause Thread B to prevent Thread A from proceeding? My thanks in advance to anybody who helps with this theoretical fishing expedition. Edit: To answer Pyrolistical's questions: the code isn't using Filelock, and is running on a WinXP machine.

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  • Add new types to Go

    - by nevalu
    I'm trying add new types for that been managed/used as in Go core types. To create new types is anything very interesting to validate data before of send it to a non-SQL DBMS or to check data from a form. Go uses univeral constants to define them at global level: var DateType = universe.DefineType("date", universePos, &dateType{}) In this case they're defined to be called from a package like types: var Date = &dateType{} I get these errors: test.go:58: o.lit undefined (cannot refer to unexported field lit) test.go:62: *dateType is not Type missing Pos() token.Position The code is based on: http://github.com/tav/go/blob/master/src/pkg/exp/eval/value.go http://github.com/tav/go/blob/master/src/pkg/exp/eval/type.go package main import ( "exp/eval" "fmt" // "go/token" ) // http://github.com/tav/go/blob/master/src/pkg/exp/eval/value.go type DateValue interface { eval.Value Get(*eval.Thread) string Set(*eval.Thread, string) } /* Date */ type dateV string func (v *dateV) String() string { return fmt.Sprint(*v) } func (v *dateV) Assign(t *eval.Thread, o eval.Value) { *v = dateV(o.(DateValue).Get(t)) } func (v *dateV) Get(*eval.Thread) string { return string(*v) } func (v *dateV) Set(t *eval.Thread, x string) { *v = dateV(x) } // http://github.com/tav/go/blob/master/src/pkg/exp/eval/type.go type Type interface { eval.Type // isDate returns true if this is a date type. isDate() bool } /* Common type */ type commonType struct{} // added func (commonType) isDate() bool { return false } /* Date */ type dateType struct { commonType } // * It should not be an universal constant //var universePos = token.Position{"<universe>", 0, 0, 0} // added //var DateType = universe.DefineType("date", universePos, &dateType{}) var Date = &dateType{} func (t *dateType) compat(o Type, conv bool) bool { t2, ok := o.lit().(*dateType) return ok && t == t2 } func (t *dateType) lit() Type { return t } func (t *dateType) isDate() bool { return true } func (t *dateType) String() string { return "<date>" } func (t *dateType) Zero() eval.Value { res := dateV("") return &res } /* Named types */ /* type NamedType struct { eval.NamedType Def Type }*/ type NamedType struct { // added // token.Position Name string // Underlying type. If incomplete is true, this will be nil. // If incomplete is false and this is still nil, then this is // a placeholder type representing an error. Def Type // True while this type is being defined. incomplete bool methods map[string]eval.Method } func (t *NamedType) isDate() bool { return t.Def.isDate() } /* *********************** */ func main() { print("foo") }

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  • linq to sql datacontext for a web application

    - by rap-uvic
    Hello, I'm trying to use linq to sql for my project (very short deadline), and I'm kind of in a bind. I don't know the best way to have a data context handy per request thread. I want something like a singleton class from which all my repository classes can access the current data context. However, singleton class is static and is not thread-safe and therefore not suitable for web apps. I want something that would create a data context at the beginning of the request and dispose of it along with the request. Can anyone please share their solution to this problem? I've been searching for a solution and I've found a good post from Rick Strahl : http://www.west-wind.com/weblog/posts/246222.aspx but I don't completely understand his thread-safe or business object approach. If somebody has a simplified version of his thread-safe approach, i'd love to take a look.

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  • NSThread terminating too early

    - by JustinXXVII
    I have an app that uploads to Google Spreadsheets via the GData ObjC client for Mac/iPhone. It works fine as is. I'm trying to get the upload portion on its own thread and I'm attempting to call the upload method on a new thread. Look: -(void)establishNewThreadToUpload { [NSThread detachNewThreadSelector:@selector(uploadToGoogle) toTarget:self withObject:nil]; } -(void)uploadToGoogle { NSAutoReleasePool *pool = [[NSAutoReleasePool alloc] init]; //works fine [helper setNewServiceWithName:username password:password]; //works fine [helper fetchUserSpreadsheetFeed]; //inside the helper class, fetchUserSpreadsheet feed calls ANOTHER method, which //calls ANOTHER METHOD and so on, until the object is either uploaded or fails //However, once the class gets to the end of fetchUserSpreadsheetFeed //control is passed back to this method, and [pool release]; //is called. The thread terminates and nothing ever happens. } If I forget about using a separate thread, everything works like it's supposed to. I'm new to thread programming, so if there's something I'm missing, please clue me in! Thanks!

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  • stack management in CLR

    - by enableDeepak
    I understand the basic concept of stack and heap but great if any1 can solve following confusions: Is there a single stack for entire application process or for each thread starting in a project a new stack is created? Is there a single Heap for entire application process or for each thread starting in a project a new stack is created? If Stack are created for each thread, then how process manage sequential flow of threads (and hence stacks)

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  • Suggestions for duplicate file finder algorithm (using C)

    - by Andrei Ciobanu
    Hello, I wanted to write a program that test if two files are duplicates (have exactly the same content). First I test if the files have the same sizes, and if they have i start to compare their contents. My first idea, was to "split" the files into fixed size blocks, then start a thread for every block, fseek to startup character of every block and continue the comparisons in parallel. When a comparison from a thread fails, the other working threads are canceled, and the program exits out of the thread spawning loop. The code looks like this: dupf.h #ifndef __NM__DUPF__H__ #define __NM__DUPF__H__ #define NUM_THREADS 15 #define BLOCK_SIZE 8192 /* Thread argument structure */ struct thread_arg_s { const char *name_f1; /* First file name */ const char *name_f2; /* Second file name */ int cursor; /* Where to seek in the file */ }; typedef struct thread_arg_s thread_arg; /** * 'arg' is of type thread_arg. * Checks if the specified file blocks are * duplicates. */ void *check_block_dup(void *arg); /** * Checks if two files are duplicates */ int check_dup(const char *name_f1, const char *name_f2); /** * Returns a valid pointer to a file. * If the file (given by the path/name 'fname') cannot be opened * in 'mode', the program is interrupted an error message is shown. **/ FILE *safe_fopen(const char *name, const char *mode); #endif dupf.c #include <errno.h> #include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include "dupf.h" FILE *safe_fopen(const char *fname, const char *mode) { FILE *f = NULL; f = fopen(fname, mode); if (f == NULL) { char emsg[255]; sprintf(emsg, "FOPEN() %s\t", fname); perror(emsg); exit(-1); } return (f); } void *check_block_dup(void *arg) { const char *name_f1 = NULL, *name_f2 = NULL; /* File names */ FILE *f1 = NULL, *f2 = NULL; /* Streams */ int cursor = 0; /* Reading cursor */ char buff_f1[BLOCK_SIZE], buff_f2[BLOCK_SIZE]; /* Character buffers */ int rchars_1, rchars_2; /* Readed characters */ /* Initializing variables from 'arg' */ name_f1 = ((thread_arg*)arg)->name_f1; name_f2 = ((thread_arg*)arg)->name_f2; cursor = ((thread_arg*)arg)->cursor; /* Opening files */ f1 = safe_fopen(name_f1, "r"); f2 = safe_fopen(name_f2, "r"); /* Setup cursor in files */ fseek(f1, cursor, SEEK_SET); fseek(f2, cursor, SEEK_SET); /* Initialize buffers */ rchars_1 = fread(buff_f1, 1, BLOCK_SIZE, f1); rchars_2 = fread(buff_f2, 1, BLOCK_SIZE, f2); if (rchars_1 != rchars_2) { /* fread failed to read the same portion. * program cannot continue */ perror("ERROR WHEN READING BLOCK"); exit(-1); } while (rchars_1-->0) { if (buff_f1[rchars_1] != buff_f2[rchars_1]) { /* Different characters */ fclose(f1); fclose(f2); pthread_exit("notdup"); } } /* Close streams */ fclose(f1); fclose(f2); pthread_exit("dup"); } int check_dup(const char *name_f1, const char *name_f2) { int num_blocks = 0; /* Number of 'blocks' to check */ int num_tsp = 0; /* Number of threads spawns */ int tsp_iter = 0; /* Iterator for threads spawns */ pthread_t *tsp_threads = NULL; thread_arg *tsp_threads_args = NULL; int tsp_threads_iter = 0; int thread_c_res = 0; /* Thread creation result */ int thread_j_res = 0; /* Thread join res */ int loop_res = 0; /* Function result */ int cursor; struct stat buf_f1; struct stat buf_f2; if (name_f1 == NULL || name_f2 == NULL) { /* Invalid input parameters */ perror("INVALID FNAMES\t"); return (-1); } if (stat(name_f1, &buf_f1) != 0 || stat(name_f2, &buf_f2) != 0) { /* Stat fails */ char emsg[255]; sprintf(emsg, "STAT() ERROR: %s %s\t", name_f1, name_f2); perror(emsg); return (-1); } if (buf_f1.st_size != buf_f2.st_size) { /* File have different sizes */ return (1); } /* Files have the same size, function exec. is continued */ num_blocks = (buf_f1.st_size / BLOCK_SIZE) + 1; num_tsp = (num_blocks / NUM_THREADS) + 1; cursor = 0; for (tsp_iter = 0; tsp_iter < num_tsp; tsp_iter++) { loop_res = 0; /* Create threads array for this spawn */ tsp_threads = malloc(NUM_THREADS * sizeof(*tsp_threads)); if (tsp_threads == NULL) { perror("TSP_THREADS ALLOC FAILURE\t"); return (-1); } /* Create arguments for every thread in the current spawn */ tsp_threads_args = malloc(NUM_THREADS * sizeof(*tsp_threads_args)); if (tsp_threads_args == NULL) { perror("TSP THREADS ARGS ALLOCA FAILURE\t"); return (-1); } /* Initialize arguments and create threads */ for (tsp_threads_iter = 0; tsp_threads_iter < NUM_THREADS; tsp_threads_iter++) { if (cursor >= buf_f1.st_size) { break; } tsp_threads_args[tsp_threads_iter].name_f1 = name_f1; tsp_threads_args[tsp_threads_iter].name_f2 = name_f2; tsp_threads_args[tsp_threads_iter].cursor = cursor; thread_c_res = pthread_create( &tsp_threads[tsp_threads_iter], NULL, check_block_dup, (void*)&tsp_threads_args[tsp_threads_iter]); if (thread_c_res != 0) { perror("THREAD CREATION FAILURE"); return (-1); } cursor+=BLOCK_SIZE; } /* Join last threads and get their status */ while (tsp_threads_iter-->0) { void *thread_res = NULL; thread_j_res = pthread_join(tsp_threads[tsp_threads_iter], &thread_res); if (thread_j_res != 0) { perror("THREAD JOIN FAILURE"); return (-1); } if (strcmp((char*)thread_res, "notdup")==0) { loop_res++; /* Closing other threads and exiting by condition * from loop. */ while (tsp_threads_iter-->0) { pthread_cancel(tsp_threads[tsp_threads_iter]); } } } free(tsp_threads); free(tsp_threads_args); if (loop_res > 0) { break; } } return (loop_res > 0) ? 1 : 0; } The function works fine (at least for what I've tested). Still, some guys from #C (freenode) suggested that the solution is overly complicated, and it may perform poorly because of parallel reading on hddisk. What I want to know: Is the threaded approach flawed by default ? Is fseek() so slow ? Is there a way to somehow map the files to memory and then compare them ?

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  • Does HttpListener work well on Mono?

    - by billpg
    Hi everyone. I'm looking to write a small web service to run on a small Linux box. I prefer to code in C#, so I'm looking to use Mono. I don't want the overhead of running a full web server or Mono's version of ASP.NET. I'm thinking of having a single process with a thread dealing with each client connection. Shared memory between threads instead of a database. I've read a little on Microsoft's version of HttpListener and how it works with the Http.sys driver. Alas, Mono's documentation on this class is just the automated class interface with no discussion of how it works under the hood. (Linux doesn't have Http.sys, so I imagine it's implemented substantially differently.) Could anyone point me towards some resources discussing this module please? Many thanks, Bill, billpg.com (A little background to my question for the interested.) Some time ago, I asked this question, interested in keeping a long conversation open with lots of back-and-forth. I had settled on designing my own ad-hoc protocol, but people I spoke to really wanted a REST interface, even at the cost of the "Okay, send your command now" signal. So, I wondered about running ASP.NET on a Linux/Mono server, but stumbled upon HttpListener. This seemed ideal, as each "conversation" could run in a separate thread. The thread that calls HttpListener in a loop can look for which thread each incomming connection is for and pass the reference to that thread. The alternative for an ASP.NET driven service, would be to have the ASPX code pick up the state from a database, and write back the new state when it finishes. Yes, it would work, but that's a lot of overhead.

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  • questions about multi threading for sockets/tcp-connections.

    - by Fantastic Fourier
    I have a server that connects to multiple clients using TCP/IP connections, using C in Unix. Since it won't have more than 20 connections at a time, I figured I would use a thread per connection/socket. But the problem is writing to the sockets as I'll be sending user prompted msgs to clients. Once each socket is handled by a thread, how do I interact with the created thread to write to the sockets? Should each thread just read from the sockets and I'll write to sockets in the main program? Not sure if that's a good way to go about it.

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  • Spring/RMI server error

    - by 4herpsand7derpsago
    We have a Spring MVC web app (WAR) deploying to Tomcat (6.0.35) that launches a thread inside a separate JVM at deploy time (don't ask why - not my design) and then communicates with that thread via RMI over port 8888. Despite being totally convoluded, this was working perfectly fine up until yesterday, and now the thread is failing at startup and despite our best efforts to add logging into the mix, we are hitting a wall. This is the only exception we are able to find in the logs: Jun 12, 2012 3:11:36 AM com.ourapp.ImageController destroy SEVERE: Shutdown Error: Lookup of RMI stub failed; nested exception is java.rmi.ConnectException: Connection refused to host: localhost; nested exception is: java.net.ConnectException: Connection refused Jun 12, 2012 3:11:37 AM org.apache.catalina.core.StandardContext listenerStop SEVERE: Exception sending context destroyed event to listener instance of class org.springframework.web.context.ContextLoaderListener java.lang.NoClassDefFoundError: org/springframework/web/context/ContextCleanupListener at org.springframework.web.context.ContextLoaderListener.contextDestroyed(ContextLoaderListener.java:80) at org.apache.catalina.core.StandardContext.listenerStop(StandardContext.java:3973) at org.apache.catalina.core.StandardContext.stop(StandardContext.java:4577) at org.apache.catalina.startup.HostConfig.checkResources(HostConfig.java:1165) at org.apache.catalina.startup.HostConfig.check(HostConfig.java:1271) at org.apache.catalina.startup.HostConfig.lifecycleEvent(HostConfig.java:296) at org.apache.catalina.util.LifecycleSupport.fireLifecycleEvent(LifecycleSupport.java:119) at org.apache.catalina.core.ContainerBase.backgroundProcess(ContainerBase.java:1337) at org.apache.catalina.core.ContainerBase$ContainerBackgroundProcessor.processChildren(ContainerBase.java:1601) at org.apache.catalina.core.ContainerBase$ContainerBackgroundProcessor.processChildren(ContainerBase.java:1610) at org.apache.catalina.core.ContainerBase$ContainerBackgroundProcessor.run(ContainerBase.java:1590) at java.lang.Thread.run(Thread.java:662) Caused by: java.lang.ClassNotFoundException: org.springframework.web.context.ContextCleanupListener at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1387) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1233) ... 12 more The ImageController is the Spring MVC Controller that is responsible for kicking off this daemon/spawned RMI thread. Based on the verbage of this error, does anybody have any idea what might be causing this "connection refused" error? Running a netstat -an | grep 8888 (this is a Linux machine) produces no output which means nothing is listening on that port. Thanks in advance for any ideas/suggestions that lead to a fix. Edit: Here's another ConnectionException we're seeing: Caused by: java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:351) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:213) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:200) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at java.net.Socket.<init>(Socket.java:375) at java.net.Socket.<init>(Socket.java:189) at sun.rmi.transport.proxy.RMIDirectSocketFactory.createSocket(RMIDirectSocketFactory.java:22) at sun.rmi.transport.proxy.RMIMasterSocketFactory.createSocket(RMIMasterSocketFactory.java:128) at sun.rmi.transport.tcp.TCPEndpoint.newSocket(TCPEndpoint.java:595) ... 74 more

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  • How can I interrupt a ServerSocket accept() method?

    - by lukeo05
    Hi, In my main thread I have a while(listening) loop which calls accept() on my ServerSocket object, then starts a new client thread and adds it to a Collection when a new client is accepted. I also have an Admin thread which I want to use to issue commands, like 'exit', which will cause all the client threads to be shut down, shut itself down, and shut down the main thread, by turning listening to false. However, the accept() call in the while(listening) loop blocks, and there doesn't seem to be any way to interrupt it, so the while condition cannot be checked again and the program cannot exit! Is there a better way to do this? Or some way to interrupt the blocking method? Thanks!

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  • symbolicatecrash - space in bundle name preventing method names to be show in the crash report

    - by Brett Hamlin
    I'm trying to debug a crash but when I run symbolicatecrash against my crash log I get every method call in the stack trace except for my method calls. Here is the crash report: Incident Identifier: C3A58923-5D49-4767-A3C2-3AFFEF00DFEF CrashReporter Key: 165f7337feeb98394ab7477fc0b7280d14a16e43 Hardware Model: iPad1,1 Process: Log Jam [2862] Path: /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam Identifier: Log Jam Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-13 23:31:20.762 -0500 OS Version: iPhone OS 4.2.1 (8C148) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x30d7c2d4 __kill + 8 1 libSystem.B.dylib 0x30d7c2c4 kill + 4 2 libSystem.B.dylib 0x30d7c2b6 raise + 10 3 libSystem.B.dylib 0x30d90d72 abort + 50 4 libstdc++.6.dylib 0x34981a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x34a83594 _objc_terminate + 104 6 libstdc++.6.dylib 0x3497fdf2 __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x3497fe46 std::terminate() + 10 8 libstdc++.6.dylib 0x3497ff16 __cxa_throw + 78 9 libobjc.A.dylib 0x34a824c4 objc_exception_throw + 64 10 CoreFoundation 0x3587a7c2 +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x3587a7fc +[NSException raise:format:] + 28 12 QuartzCore 0x31071222 CALayerSetPosition(CALayer*, CA::Vec2<double> const&, bool) + 134 13 QuartzCore 0x31071190 -[CALayer setPosition:] + 32 14 QuartzCore 0x310710dc -[CALayer setFrame:] + 384 15 UIKit 0x341aa0e2 -[UIView(Geometry) setFrame:] + 182 16 UIKit 0x341aad64 -[UILabel setFrame:] + 204 17 Log Jam 0x00052dec 0x1000 + 335340 18 Log Jam 0x0004934c 0x1000 + 295756 19 Log Jam 0x00048ffa 0x1000 + 294906 20 UIKit 0x341ef630 -[UINavigationController _startTransition:fromViewController:toViewController:] + 604 21 UIKit 0x341ef358 -[UINavigationController _startDeferredTransitionIfNeeded] + 176 22 UIKit 0x341e30be -[UINavigationController pushViewController:transition:forceImmediate:] + 634 23 UIKit 0x341e2e34 -[UINavigationController pushViewController:animated:] + 28 24 Log Jam 0x0002f792 0x1000 + 190354 25 UIKit 0x3420b834 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 26 UIKit 0x342cb60c -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 124 27 Foundation 0x31181df6 __NSFireDelayedPerform + 362 28 CoreFoundation 0x3583109c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 29 CoreFoundation 0x35830b54 __CFRunLoopDoTimer + 844 30 CoreFoundation 0x358021ae __CFRunLoopRun + 1082 31 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 32 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 33 GraphicsServices 0x320c84a4 GSEventRunModal + 108 34 GraphicsServices 0x320c8550 GSEventRun + 56 35 UIKit 0x341dc322 -[UIApplication _run] + 406 36 UIKit 0x341d9e8c UIApplicationMain + 664 37 Log Jam 0x00002172 0x1000 + 4466 38 Log Jam 0x0000213c 0x1000 + 4412 Thread 1: 0 libSystem.B.dylib 0x30d30974 kevent + 24 1 libSystem.B.dylib 0x30dda704 _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x30dda174 _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x30dd9b98 _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x30d7e24a _pthread_wqthread + 258 5 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x30d7e9e0 __workq_kernreturn + 8 1 libSystem.B.dylib 0x30d7e364 _pthread_wqthread + 540 2 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 WebCore 0x34bf6124 RunWebThread(void*) + 332 7 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 8 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 4: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 AudioToolbox 0x33c0eb96 AURemoteIO::IOThread::Entry(void*) + 54 3 AudioToolbox 0x33b4a1d2 CAPThread::Entry(CAPThread*) + 138 4 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 5 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 5: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 Foundation 0x3118e5f6 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 206 7 Foundation 0x3116c192 -[NSThread main] + 38 8 Foundation 0x31165242 __NSThread__main__ + 966 9 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 10 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 6: 0 libSystem.B.dylib 0x30d2868c select$DARWIN_EXTSN + 20 1 CoreFoundation 0x35839662 __CFSocketManager + 582 2 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 3 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e3d52e8 r4: 0x00000006 r5: 0x3497f989 r6: 0x03b74ccc r7: 0x2fdfe3ac r8: 0x00000000 r9: 0x00000065 r10: 0x00236e70 r11: 0x344b5cd8 ip: 0x00000025 sp: 0x2fdfe3ac lr: 0x30d7c2cb pc: 0x30d7c2d4 cpsr: 0x000f0010 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/System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x30821000 - 0x30853fff AppSupport armv7 <47c8055ac99f187174ca373b702ffa68> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x30854000 - 0x30854fff Accelerate armv7 <29dd5f17440bbb6e8e42e11b6fceda9a> /System/Library/Frameworks/Accelerate.framework/Accelerate 0x3091c000 - 0x30931fff libresolv.9.dylib armv7 <ea156820997ae9a2baf664d0f79f18d7> /usr/lib/libresolv.9.dylib 0x30b44000 - 0x30b46fff IOMobileFramebuffer armv7 <1040629f37795146c9dcac8ab1a868fc> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x30c45000 - 0x30c74fff SystemConfiguration armv7 <3f982c11b5526fc39a92d585c60d8a90> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x30c78000 - 0x30c8dfff OpenAL armv7 <8ea22c729b71c6e7e19566b91a03afd2> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x30c8e000 - 0x30c98fff AccountSettings armv7 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<81d36041f04318cb51db5aafed9ce504> /System/Library/Frameworks/Foundation.framework/Foundation 0x312af000 - 0x312b4fff libMobileGestalt.dylib armv7 <5f73c7138ee1cb7103a98aec99f9ed88> /usr/lib/libMobileGestalt.dylib 0x312c3000 - 0x31306fff ManagedConfiguration armv7 <27ac7f05482a8aa9977150f34f9be6eb> /System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfiguration 0x31307000 - 0x31347fff CoreAudio armv7 <f32e03ee4c68f0db23f05afc9a3cc94c> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x31429000 - 0x3142cfff ApplePushService armv7 <9d1eb7b11f0f146c941efbab2c055606> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x318b5000 - 0x318d5fff PrintKit armv7 <02a9c6f4173a0673c4637a3b570345cd> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x31bd9000 - 0x31c02fff MobileCoreServices armv7 <54484a513761868149405df7fc29b5c0> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x31c5e000 - 0x31c66fff 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<a18bbcc41a38917fe0ae5e183d3f6b07> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x34775000 - 0x34822fff JavaScriptCore armv7 <3f2df600942dc72aad312b3cc98ec479> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x34852000 - 0x3485bfff CoreVideo armv7 <2092d5deb6b234e04678b7c1878ccd81> /System/Library/Frameworks/CoreVideo.framework/CoreVideo 0x3492e000 - 0x3493afff SpringBoardServices armv7 <137b75e19b2450c234dec88d538798ff> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x3493d000 - 0x34987fff libstdc++.6.dylib armv7 <53a6e7239c3908fa8c2915b65ff3b056> /usr/lib/libstdc++.6.dylib 0x34a7d000 - 0x34b3efff libobjc.A.dylib armv7 <aaf5671a35f9ac20d5846703dafaf4c6> /usr/lib/libobjc.A.dylib 0x34b3f000 - 0x35127fff WebCore armv7 <d6bd9cf88ee82ab6b0e33e0ae1190772> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x3520f000 - 0x352fcfff libiconv.2.dylib armv7 <c72b45f471df092dbd849081f7a3ef53> /usr/lib/libiconv.2.dylib 0x353e7000 - 0x353ecfff MobileKeyBag armv7 <cec3f3271fc267c32c169ed03e312d63> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag 0x3549d000 - 0x354d5fff libCGFreetype.A.dylib armv7 <374bd566263e8929c10d50d6a6a48a46> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x35553000 - 0x35560fff OpenGLES armv7 <a12565ffb5bb42e3019f1957cd4951d0> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x355b6000 - 0x355bcfff liblockdown.dylib armv7 <5bbd9b3f5cfece328f80c403a8805ce9> /usr/lib/liblockdown.dylib 0x357da000 - 0x358c0fff CoreFoundation armv7 <01441e01f5141a50ee723362e59ca400> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x35992000 - 0x3599ffff libbsm.0.dylib armv7 <0f4e595e6eb2170aceb729f32b5de8c2> /usr/lib/libbsm.0.dylib 0x35b60000 - 0x35babfff libBLAS.dylib armv7 <251c5ac7380802a16e30d827c027c637> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x35bac000 - 0x35e46fff libLAPACK.dylib armv7 <2e77d87e96af938aacf0a6008e6fb89d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib 0x35fca000 - 0x35fd2fff MobileWiFi armv7 <b29d4c5e300ef81060e38f72bb583c02> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x3601b000 - 0x3603afff Bom armv7 <0f5fd6057bad5e1677869500d636821f> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x3603b000 - 0x3603cfff DataMigration armv7 <babbc72d4d48325de147d5103d7bc00d> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x3603d000 - 0x360acfff ProofReader armv7 <d2e62a8ab7e1460c7f6de8913c703e6d> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x360ad000 - 0x36129fff AVFoundation armv7 <4c7356c795e01bd5c21b00a409a07476> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x3612f000 - 0x36137fff libkxld.dylib armv7 <854e82fe66feef01e54c7c8a209851ac> /usr/lib/system/libkxld.dylib 0x36138000 - 0x3616ffff Security armv7 <cd28e102950634ae7167ddee9c686d36> /System/Library/Frameworks/Security.framework/Security 0x36170000 - 0x361bdfff libsqlite3.dylib armv7 <55038e5c1d4d0dbdd94295e8cad7a9a4> /usr/lib/libsqlite3.dylib 0x361be000 - 0x361f8fff IOKit armv7 <eb932cc42d60e55d9a4d0691bcc3d9ad> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x3623f000 - 0x3627efff libGLImage.dylib armv7 <a7c117c92607a512823d307b8fdd0151> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib As you can see, its not very helpful :-( Any help symbolicating this report would be much appreciated.

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  • Will pool the connection help threading in sqlite (and how)?

    - by mamcx
    I currently use a singleton to acces my database (see related question) but now when try to add some background processing everything fall apart. I read the sqlite docs and found that sqlite could work thread-safe, but each thread must have their own db connection. I try using egodatabase that promise a sqlite wrapper with thread safety but is very buggy, so I return to my old FMDB library I start to see how use it in multi-thread way. Because I have all code with the idea of singleton, change everything will be expensive (and a lot of open/close connections could become slow), so I wonder if, as the sqlite docs hint, build a pooling for each connection will help. If is the case, how make it? How know wich connection get from the pool (because 2 threads can't share the connection)? I wonder if somebody already use sqlite in multu-threading with NSOperation or similar stuff, my searching only return "yeah, its possible" but let the details to my imagination...

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  • WaitForSingleObject( )

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    I have got myself stuck into a really amazing issue here.The code is like as below. class A { public: A(){ m_event = CreateEvent(NULL, false, false, NULL); // create an event with initial value as non-signalled m_thread = _beginthread(StaticThreadEntry, 0, this); // create a thread } static void StaticThreadEntry(A * obj) { obj->ThreadEntry(); } void ThreadEntry(); }; void A::ThreadEntry() { WaitforSingleObject(m_event,INFINITE); } int main() { A a; SetEvent(m_event); // sets the event to signalled state which causes the running thread to terminate WaitForSingleObject(m_thread, INFINITE); // waits for the thread to terminate return 0; } Problem : When the above code is run,sometimes( 1 out of 5 ) it hangs and the control gets stuck in the call to WaitforSingleObject()( inside the main function ).The code always calls SetEvent() function to ensure that the thread would terminate before calling Wait() function. I do not see any reason why it should ever hang?

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  • PHP can't connect to Mongodb

    - by mdm414
    Hi, I followed the windows installation instructions in mongodb's website but I still can't connect to MongoDB through PHP because of this error: Class 'Mongo' not found Why isn't the file containing the Mongo Class not being loaded? I've also found this error: PHP Warning: PHP Startup: mongo: Unable to initialize module Module compiled with module API=20090626, debug=0, thread-safety=1 PHP compiled with module API=20060613, debug=0, thread-safety=1 These options need to match in Unknown on line 0 I'm using php 5.2.5 and the mongo-php-driver is Windows PHP 5.2 VC6 thread safe Thanks

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  • Progress Dialog in Android doesn't Show?

    - by Tyler
    Okay.. I am doing something similar to the below: private void onCreate() { final ProgressDialog dialog = ProgressDialog.show(this, "Please wait..", "Doing stuff..", true); Thread t = new Thread() { public void run() { //do some serious stuff... dialog.dismiss(); } }; t.start(); t.join(); stepTwo(); } However, what I am finding is that my progress dialog never even shows up. My App stalls for a moment so I know it is chugging along inside of thread t, but why doesnt my dialog appear? IF I remove the line: t.join(); Then what I find happens is that the progress dialog does show up, but my app starts stepTwo(); before what happens in the thread is complete.. Any ideas?

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  • How do I start up an NSRunLoop, and ensure that it has an NSAutoreleasePool that gets emptied?

    - by Nick Forge
    I have a "sync" task that relies on several "sub-tasks", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requirements of NSManagedObjectContexts, I need every one of these sub-tasks to execute on the same thread. Due to the amount of processing being done in some of these tasks, I need them to be on a background thread. At the moment, I'm launching a new thread by doing this in my singleton SyncEngine object's -init method: [self performSelectorInBackground:@selector(initializeSyncThread) withObject:nil]; The -initializeSyncThread method looks like this: - (void)initializeSyncThread { self.syncThread = [NSThread currentThread]; self.managedObjectContext = [(MyAppDelegate *)[UIApplication sharedApplication].delegate createManagedObjectContext]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; } Is this the correct way to start up the NSRunLoop for this thread? Is there a better way to do it? The run loop only needs to handle 'performSelector' sources, and it (and its thread) should be around for the lifetime of the process. When it comes to setting up an NSAutoreleasePool, should I do this by using Run Loop Observers to create the autorelease pool and drain it after every run-through?

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  • Multiple shapes on Android

    - by LucaB
    Hi Hi I'm trying to build a layout where some shapes will popup every 2 seconds. If the user will click one of these shapes, they have to disappear. What is the correct way of doing this? I thought about a thread, but i missed out. Here's my code at the moment (is not working): public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); l = new LinearLayout(this); setContentView(l); int counter = 1; View v = new CustomDrawableView(this,20,50); l.addView(v); Thread t = new Thread() { public void run() { while (true) { Log.i("THREAD","INSIDE"); View h = new CustomDrawableView(c, (int)Math.round(Math.random()*100), (int)Math.round(Math.random()*100)); SystemClock.sleep(2000); l.addView(h); } } }; t.start(); }

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  • Android app unexpectedly quitted when I closed the bluetooth serversocket or bluetooth socket

    - by Lewisou
    The android app quitted without any warning and error when bluetoothServersocket.close() called in the main thread while bluetoothServersocket.accept(); was blocked for incoming connections in another thread. Here is pieces of my code. public void run() { try { bluetoothServerSocket = BluetoothAdapter. getDefaultAdapter().listenUsingRfcommWithServiceRecord(LISTEN_NAME, LISTEN_UUID); /* the thread blocked here for incoming connections */ bluetoothSocket = bluetoothServerSocket.accept(); ... } catch(Exception e) {} finally { try {bluetoothServerSocket.close();} catch(Exception ex) {} try {bluetoothSocket.close();} catch(Exception ex) {} } } And in the activity. public void onStop () { try{thread.bluetoothSocket.close();} catch(Exception ex) {} try{thread.bluetoothServerSocket.close();} catch(Exception ex) {} super.onStop(); } When I clicked the back button. The activity closed but after about one second the app quitted without any warning. My android os version is 2.2. a HTC Desire device.

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  • Variable mysteriously changing value

    - by Eitan
    I am making a simple tcp/ip chat program for practicing threads and tcp/ip. I was using asynchronous methods but had a problem with concurrency so I went to threads and blocking methods (not asynchronous). I have two private variables defined in the class, not static: string amessage = string.Empty; int MessageLength; and a Thread private Thread BeginRead; Ok so I call a function called Listen ONCE when the client starts: public virtual void Listen(int byteLength) { var state = new StateObject {Buffer = new byte[byteLength]}; BeginRead = new Thread(ReadThread); BeginRead.Start(state); } and finally the function to receive commands and process them, I'm going to shorten it because it is really long: private void ReadThread(object objectState) { var state = (StateObject)objectState; int byteLength = state.Buffer.Length; while (true) { var buffer = new byte[byteLength]; int len = MySocket.Receive(buffer); if (len <= 0) return; string content = Encoding.ASCII.GetString(buffer, 0, len); amessage += cleanMessage.Substring(0, MessageLength); if (OnRead != null) { var e = new CommandEventArgs(amessage); OnRead(this, e); } } } Now, as I understand it only one thread at a time will enter BeginRead, I call Receive, it blocks until I get data, and then I process it. The problem: the variable amessage will change it's value between statements that do not touch or alter the variable at all, for example at the bottom of the function at: if (OnRead != null) "amessage" will be equal to 'asdf' and at if (OnRead != null) "amessage" will be equal to qwert. As I understand it this is indicative of another thread changing the value/running asynchronously. I only spawn one thread to do the receiving and the Receive function is blocking, how could there be two threads in this function and if there is only one thread how does amessage's value change between statements that don't affect it's value. As a side note sorry for spamming the site with these questions but I'm just getting a hang of this threading story and it's making me want to sip cyanide. Thanks in advance. EDIT: Here is my code that calls the Listen Method in the client: public void ConnectClient(string ip,int port) { client.Connect(ip,port); client.Listen(5); } and in the server: private void Accept(IAsyncResult result) { var client = new AbstractClient(MySocket.EndAccept(result)); var e = new CommandEventArgs(client, null); Clients.Add(client); client.Listen(5); if (OnClientAdded != null) { var target = (Control) OnClientAdded.Target; if (target != null && target.InvokeRequired) target.Invoke(OnClientAdded, this, e); else OnClientAdded(this, e); } client.OnRead += OnRead; MySocket.BeginAccept(new AsyncCallback(Accept), null); } All this code is in a class called AbstractClient. The client inherits the Abstract client and when the server accepts a socket it create's it's own local AbstractClient, in this case both modules access the functions above however they are different instances and I couldn't imagine threads from different instances combining especially as no variable is static.

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  • Disabling JComboBox and retaining original item list

    - by n002213f
    My action listener on a JComboBox invokes a thread. I would like the component to be disabled until the thread completes. I have tried calling seEnabled(false) when the thread start and setEnabled(true) when it completes. Unfortunately setEnabled(false) clears the combo box list as well. Is there a way of disabling the component but retain the original list?

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