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  • onFling method of Gallery not getting called on swipe of images

    - by dnana
    I have MYGallery class extended by Gallery. onSwipe onFling method is not getting called what need to do. code is as below public MyGallery(PhotoAlbumDetailActivity context) { super(context); this.context = context; this.setFadingEdgeLength(0); //this.setSpacing(10); } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { System.out.println("On Fling"); } in my main activity this.mConverseGallery = new ConverseGallery(this);

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  • Sending Images over Sockets in C

    - by Takkun
    I'm trying to send an image file through a TCP socket in C, but the image isn't being reassembled correctly on the server side. I was wondering if anyone can point out the mistake? I know that the server is receiving the correct file size and it constructs a file of that size, but it isn't an image file. Client //Get Picture Size printf("Getting Picture Size\n"); FILE *picture; picture = fopen(argv[1], "r"); int size; fseek(picture, 0, SEEK_END); size = ftell(picture); //Send Picture Size printf("Sending Picture Size\n"); write(sock, &size, sizeof(size)); //Send Picture as Byte Array printf("Sending Picture as Byte Array\n"); char send_buffer[size]; while(!feof(picture)) { fread(send_buffer, 1, sizeof(send_buffer), picture); write(sock, send_buffer, sizeof(send_buffer)); bzero(send_buffer, sizeof(send_buffer)); } Server //Read Picture Size printf("Reading Picture Size\n"); int size; read(new_sock, &size, sizeof(1)); //Read Picture Byte Array printf("Reading Picture Byte Array\n"); char p_array[size]; read(new_sock, p_array, size); //Convert it Back into Picture printf("Converting Byte Array to Picture\n"); FILE *image; image = fopen("c1.png", "w"); fwrite(p_array, 1, sizeof(p_array), image); fclose(image);

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  • Help moving multiple images at once with touches

    - by daveMac
    Here is my problem: I am trying to move a puzzle piece around the screen and then connect to the other piece if they are in close proximity. I have achieved this, though it is perhaps a little odd the way I did. My problem though is that once they have connected, I can't figure out how to move them as one image, instead of two separate entities. I would really appreciate any help or suggestions. Here is a sample of what I have been doing: (void)touchesMovedNSSet *)touches withEventUIEvent *)event{ UITouch *touch = [touches anyObject]; [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.view]]; } -(void)dispatchTouchEventUIView *)theView toPositionCGPoint)position{ if ((CGRectContainsPoint([picture frame], position))) { picture.center = position; } if (CGRectContainsPoint([picture2 frame], position)) { picture2.center = position; } }

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  • Padding between images doesn't pad

    - by ripper234
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <style type="text/css"> #action-icons { float:right; } #action-icons.img { position:relative; top:-30px; padding-right:200px; } </style> </head> <body> <h1 class="edit">Some nifty title <span id="action-icons"> <img src="foo.png" width="64" height="64" alt="" id="newsticky"/> <img src="bar.png" width="60" height="60" alt="" id="trash"/> </span> </h1> </body> </html>

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  • Retrieving images when database is in remote location...

    - by sasidhar
    Hi everyone, I am developing an application using java, my application would be accessed by number of different users simultaneously and the database resides in a central server. The access of the database from remote server is handled by just giving the appropriate IP of the server in the hibernate configure file. My question is, i have to store a picture regarding each user of the database, i heard that storing the image in the database and retrieving it from the database is not advised and has negative impact on the performance. Is it so ? What are the other possible ways i can implement this ? What is the best way to do it..? Please help....

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  • Java Applet Buffering images

    - by Dan
    OK so here's my code: http://www.so.pastebin.com/Qca4ERmy I am trying to use buffers so the applet won't flicker upon redraw() but it seems I am having trouble. The applet still flickers.... Help? Thank you.

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  • How to find text in images with the browser control+F

    - by Riga
    Have HTML pages with many sections and each section has a section title displayed as an image (to use nice font). The problem is that even if I specify an 'alt' and 'title' text on each image/title the Ctrl+F browser functionality does not find the text. Thought two possible solutions but not very happy about them 1) Use embed fonts. Problem: Can not find the font required by client to use and not sure about copyrights. 2) Have the text in the image in DIV near the image but hidden from user view. Problem: Can search engines consider this keyword stuffing? Will browser find text if display:none Does anybody has a better solution? Thanks Riga

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  • Within headers, images with alt text vs. text

    - by Court
    Do search engines treat the alt text of an image placed within an h1 tag the same way they would treat regular text placed in an h1 tag? I gave a search through here looking for an answer to this question, but was only able to find information on image replacement and the infamous h1 debate. For example would: <h1><img src="#" alt="Contact Us" /></h1> Act the same as: <h1>Contact Us</h1> In the electronic eye of a search engine? This seems considerably less "CSS Hacky" than other image replacement techniques like negative text indents, display:none, height:0, or ridiculous z-index integers.

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  • CSS: Fixed background images taller than the browser viewport

    - by jj_aa
    I've got a large photo (940x1210) as the background image for a #page div which wraps around all the content on a site. Since the photo is a headshot, it looks pretty silly tiled, so I've set it not to repeat, and positioned it at 0,0. When the content enclosed by #page is taller than 1210px and the background image is set to scroll, the photo scrolls out of view, but if it's fixed, only the part of the image displayed initially in the browser viewport shows up- either the top half (fixed top left) or bottom half (fixed bottom left). Here's the question: how can I fix the background image to the bottom of #page (or the body) while scrolling through the full height of the image until I get to the bottom?

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  • load different images for each item on the listbox

    - by user161179
    Javascript: function changeMap() { imagesource = "http://maps.google.com/maps/api/staticmap?size=500x500&maptype=hybrid&zoom=16&sensor=false&markers=color:blue|label:K|28.541250,77.204100" ; mapimage.src = imagesource ; } Html code : <select name="choose_colony" id="choose_colony" size="8" onchange="changeMap()" style="float: left;"> <option value="1" >Big apartments</option> . . <option value="999">plaza</option> </select> <img name="mapimage" src="" alt="Select your Colony" style="float: right;"> In this whenever a selection on the listbox is made changeMap is called and an image is loaded. What I want is for a different image to be loaded everytime depending upon the option selected . there will be over 2000 entries in the listbox. Considering this what is the best way of going about this ? I can figure out the if/then part , but my main question is whether its ok to put all the 2000 long image addresses in the html file itself ? I hope I was clear ..

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  • SDL_surface that contains several images

    - by l19
    Suppose I have a SDL_Surface that is just one image. What if I wanted to make that SDL_Surface have three copies of that image, one below the other? I came up with this function, but it doesn't do anything: void adjust(SDL_Surface* img) { int imageHeight = img->h; int desiredHeight = 3*imageHeight; int repetitions = desiredHeight / imageHeight ; int remainder = desiredHeight % imageHeight ; SDL_Rect rect; rect.x = 0; rect.y = 0; rect.w = img->w; rect.h = img->h; int i = 0; for (i ; i < repetitions ; i++) { rect.y = i* imageHeight; SDL_BlitSurface(img,NULL,img,&rect); } rect.y += remainder; SDL_BlitSurface(img,NULL,img,&rect); }

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  • CSS: How to align differently sized images in a line?

    - by Sushi
    I am trying to align differently sized images in a line using the vertical-align property as well as by keeping top:50% Now it does solve the problem partially as all the images are vertically in the middle but due to the different sizes of the images they are not aligned "like pearls on a string" I want to somehow make images go top:50% from the centre of the image not it's border.

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    Hi! This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • Is there a virtual printer to output an Open Office doc to multiple images (jpg, png etc)?

    - by fred.bear
    I'm after a virtual printer which takes each page of "printed" output and converts into multiple images (one image for each page)... eg. .jpg, or .png, etc.. I'm specifically looking for something to work with Open-Office Writer, but I assume that such a virtual printer would work across the board for any app which can send its output to a "printer". Is there such a thing in the Ubuntu repository? PS. I want one "normal" picture image per page.. ie Many images are output. ...(like the Snagit virtual printer in Windows)

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  • How to prevent Ad blocker to hide your images on your website ?

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/07/03/how-to-prevent-ad-blocker-to-hide-your-images-on.aspxAdblocker always block the images that start with “ads”. this means ads1.png,.jpg or gif have more tendency to be blocked by adblockers in Browser like Firefox and chrome. Recently Adblock plus come to Internet Explorer.   To solve this problem. Replace image name ads with Eds. It will never be blocked. This way you can prevent your banner on your website from being hidden.

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  • How can you put all images from a game to 1 file?

    - by ThePlan
    I've just finished a basic RPG game written in C++ SFML, I've put a lot of effort into the game and I'd want to distribute it, however I've ran into a small issue. Problem is, I have well over 200 images and map files (they're .txt files which hold map codes) all in the same folder as the executable, when I look in the folder, it makes me want to cry a little bit seeing so many resources, I've never seen a game which shows you all the resources directly, instead I believe they pack the resources in a certain file. Well, that's what I'm trying to achieve: I'm hoping to pack all the images in 1 file (Maybe the .txt files as well) then being able to read from that file or easily add to it.

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  • Amazon EC2 rend possible l'exportation vers le Cloud des images VMware de Windows 2008 R2 grâce à une nouvelle fonctionnalité

    Amazon EC2 rend possible l'exportation vers le Cloud des images VMware De Windows Server 2008 R2 Grâce à une nouvelle fonctionnalité Amazon Web Services vient d'annoncer l'intégration d'une nouvelle fonctionnalité à sa plate-forme de cloud « Amazon EC2 » (Elastic Compute Cloud). La nouvelle fonctionnalité, baptisée « VM Import », a pour but d'offrir aux responsables IT utilisant la plate-forme Amazon EC 2 la possibilité de déplacer les images des machines virtuelles de leur environnement interne vers le Cloud. Une fonctionnalité qui ouvre la voie à un grand nombre de scénarios de récupération, de migration et de sécurisation informatique. La fonctionnalité, dans sa version ...

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  • why does absolute paths of images gets converted to cid?

    - by David Verhulst
    I've got mailings that need to be sended using cron. When I load the script manualy all works fine. With cron i get broken images. to change the src of my img i used: $body = eregi_replace("managersrc_logo","images/managers/acertainlogo.jpg",$body); Because i thaught that it is importent to use absolute paths i also tried: $body = eregi_replace("managersrc_logo","http://www.site.com/images/managers/acertainlogo.jpg",$body); In that case i even do not see the images when i run the cronscript manualy. Nor the automated cron will display me the images. When i check the source of the mail that is received i always see "cid:encryptedstuff" even if i use absolute paths? Why is that? I just want my absolute paths being printed in the src attribute of the img tag. Who changes my absolute path to cid: ? is it php, phpmailer or outlook itself? Any help someone?.... David

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  • How to Export Images from an Image List in VS2005?

    - by cbuck12000
    Using Visual Studio 2005, is there a way to export the images in an Image List to individual files on my PC? Using the IDE, I select the Image List and view its properties. In the "Images" property, I launch the Images Collection Editor dialog. I can only add and remove images, but I cannot find a way to export an image that is already in the list. Why? The developer who made the original list has left our company and I need the images for an ASP.NET application (will convert to .jpeg). Thank you for the help!

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  • iPhone - how to store documents consisting of multiple images?

    - by Joe Strout
    My iPhone (actually, iPad) app creates documents that consist of several images, plus a bit of metadata. What's the best practice for storing these sorts of documents on disk? I see two main options: Create a folder for each document, and store my images as separate PNG files within the folder (plus another little file for the metadata). Create a single file which contains all images and metadata. But I'm not sure how to easily do option 2. I think I can convert my images in PNG format to/from NSData, but then what? I'm still a newbie at Cocoa, but I believe I saw something about stuffing mixed data into some NSSomethingOrOther and having this write itself out to disk, and read itself back in later. Does this ring a bell with anyone? And, will it work with large binary blobs of data like my images? Or would you recommend I simply go with option 1?

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