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  • Increase in Virtual Memory [closed]

    - by Philly
    If we increase the virtual memory of windows server 2008 will it improve the performance on the application. upto what size can we increase the virtual memory in 32bit server. What are disadvantages and advantages of it? we are running bulk jobs(all imports and exports) everyday at 3pm.. because of that we are getting some system out of memory exceptions and and application is going down. Any suggestions. Thanks

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  • How to restore/change Alt+Tab behaviour/ram usage and a few other things after Ubuntu upgrade from 11.04 to 11.10?

    - by fiktor
    I use Ubuntu for programming. I recently updated it from 11.04 to 11.10. There are some things I don't like in the new version of Unity desktop interface. I don't actually know if it is hard to restore previous behavior or not, and if it is not, where should I look to do that. I know a bit of programming, but I really don't know much about Linux settings. I used to have 3-6 terminal windows and switch between them with Alt+Tab and Shift+Alt+Tab. I liked half-transparent terminal windows, since with them I could open web-page with some instruction in Firefox, press Alt+Tab and type commands in a console window, being able to recognize text on a web-page under it. Now I have problems with my usual work-style because of the following. List of "negative" changes Alt+Tab shows just one icon for all console windows. When I wait some time, it, however, shows all windows, but I don't like to wait. I prefer to remember order of windows and press Alt+Tab as many times as I need to switch to the right window. Alt+Shift+Tab to switch in reverse order doesn't work now. Console windows are not transparent any more. When I don't wait, and switch to this icon, it shows all console windows altogether. So even if they were transparent, I wouldn't be able to see anything below them (I can read something only from the window, which is directly under current one, not a few levels under). When I run a few console windows in Unity I had 740Mb used on Ubuntu 11.04, but I have 1050Mb now. The question is how to make it back to 750-. I really need my memory, since I use my computer to work with 1512Mb of data and I try to save every 10Mb possible (if it doesn't take too much of machine and, more importantly, my time). When I press "The Super key" I have a field to type the name of the program I want to run. But now it sometimes shows this field, but when I'm trying to type nothing happens. Probably, focus is not on the right field. I don't really mean to restore exactly the same behavior, but I want to make my work in Ubuntu 11.10 efficient (at least as efficient as in Ubuntu 11.04). I would be happy if there are some ways to accomplish that. What have I tried I have installed CompizConfig Settings Manager. I have read this question. However enabling "Static Application Switcher" makes Alt+Tab crazy: after enabling it It says about key-binding conflicts with "Ubuntu Unity Plugin"; "Alt+Tab" switching doesn't change, but "Shift+Alt+Tab" now works and shows all windows; Memory usage increases. I have tried turning off Ubuntu Unity Plugin, but this doesn't seem right thing to do, since it seems to turn off all menus, a lot of keystrokes and app-launcher, which usually activates with "The Super key". I have found, that window transparency can be enabled by "Opacity, Brightness and Saturation" plugin from Accessibility. However I don't know if enabling it is the right thing to do (at least it increases memory usage). Update: everything solved but #3: see my own answer below. I have made a separate question about issue #3 (transparency).

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  • TFS and shared projects in multiple solutions

    - by David Stratton
    Our .NET team works on projects for our company that fall into distinct categories. Some are internal web apps, some are external (publicly facing) web apps, we also have internal Windows applications for our corporate office users, and Windows Forms apps for our retail locations (stores). Of course, because we hate code reuse, we have a ton of code that is shared among the different applications. Currently we're using SVN as our source control, and we've got our repository laid out like this: - = folder, | = Visual Studio Solution -SVN - Internet | Ourcompany.com | Oursecondcompany.com - Intranet | UniformOrdering website | MessageCenter website - Shared | ErrorLoggingModule | RegularExpressionGenerator | Anti-Xss | OrgChartModule etc... So.. The OurCompany.com solution in the Internet folder would have a website project, and it would also include the ErrorLoggingModule, RegularExpressionGenerator, and Anti-Xss projects from the shared directory. Similarly, our UniformOrdering website solution would have each of these projects included in the solution as well. We prefer to have a project reference to a .dll reference because, first of all, if we need to add or fix a function in the ErrorLoggingModule while working on the OurCompany.com website, it's right there. Also, this allows us to build each solution and see if changes to shared code break any other applications. This should work well on a build server as well if I'm correct. In SVN, there is no problem with this. SVN and Visual Studio aren't tied together in the way TFS's source control is. We never figured out how to work this type of structure in TFS when we were using it, because in TFS, the TFS project was always tied to a Visual Studio Solution. The Source Code repository was a child of the TFS Project, so if we wanted to do this, we had to duplicate the Shared code in each TFS project's source code repository. As my co-worker put it, this "breaks every known best practice about code reuse and simplicity". It was enough of a deal breaker for us that we switched to SVN. Now, however, we're faced with truly fixing our development processes, and the Application Lifecycle Management of TFS is pretty close to exactly what we want, and how we want to work. Our one sticking point is the shared code issue. We're evaluating other commercial and open source solutions, but since we're already paying for TFS with our MSDN Subscriptions, and TFS is pretty much exactly what we want, we'd REALLY like to find a way around this issue. Has anybody else faced this and come up with a solution? If you've seen an article or posting on this that you can share with me, that would help as well. As always, I'm open to answers like "You're looking at it all wrong, bonehead, HERE'S the way it SHOULD be done.

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  • 404 Error Hosting WCF Service via IIS 7.5 Shared Content

    - by Chad Gruka
    We're attempting to host a WCF Service (.NET 3.5 SP1) using Shared Content on IIS 7.5. At the moment it's returning a 404 error. My assumption at this point is that WCF can not be hosted via a UNC path (See workaroundHosting WCF service in IIS6 using UNC). Steps I've taken: - Established a FullTrust to/with the UNC path. - The service works hosting it on a local disk. - A basic HTML page renders without issue from the UNC path. - A ASPX page renders without issue from the UNC path. - Explicitly set "Full Control" permissions to the user running the service. The reason for using Shared Content in IIS 7.5 to host this WCF Service, and several other websites, in a web farm. Using Shared Content avoids the need for file replication between the nodes in the farm. (Note we are also using Shared Configuration to support this environment.)

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  • Why do browsers leak memory?

    - by Dane Balia
    A colleague and I were speaking about browsers (using a browser control object in a project), and it appears as plain as day that all browsers (Firefox, Chrome, IE, Opera) display the same characteristic or side-effect from their usage and that being 'Leaking Memory'. Can someone explain why that is the case? Surely as with any form of code, there should be proper garbage collection? PS. I've read about some defensive patterns on why this can happen from a developer's perspective. I am aware of an article Crockford wrote on IE; but why is the problem symptomatic of every browser? Thanks

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  • gcc linking shared libraries with dependent libraries

    - by Geng
    I have a complicated project with multiple executable targets and multiple shared libraries. The shared libraries currently don't have their dependent shared libraries linked in, and the result is that linker arguments to build the executables are hideously long and hard to maintain. I'd like to add in the dependencies so the Makefiles become much cleaner. I want to add the following (example): gcc -shared -o libshared.so -lshared_dependent1 -lshared_dependent2 objfile1.o objfile2.o Is there a way to test if all the symbols in libshared.so will resolve based on that line? Is there a way to print out if any of the shared_dependent libraries specified were unnecessary? Thanks in advance.

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  • Announcing: Great Improvements to Windows Azure Web Sites

    - by ScottGu
    I’m excited to announce some great improvements to the Windows Azure Web Sites capability we first introduced earlier this summer.  Today’s improvements include: a new low-cost shared mode scaling option, support for custom domains with shared and reserved mode web-sites using both CNAME and A-Records (the later enabling naked domains), continuous deployment support using both CodePlex and GitHub, and FastCGI extensibility.  All of these improvements are now live in production and available to start using immediately. New “Shared” Scaling Tier Windows Azure allows you to deploy and host up to 10 web-sites in a free, shared/multi-tenant hosting environment. You can start out developing and testing web sites at no cost using this free shared mode, and it supports the ability to run web sites that serve up to 165MB/day of content (5GB/month).  All of the capabilities we introduced in June with this free tier remain the same with today’s update. Starting with today’s release, you can now elastically scale up your web-site beyond this capability using a new low-cost “shared” option (which we are introducing today) as well as using a “reserved instance” option (which we’ve supported since June).  Scaling to either of these modes is easy.  Simply click on the “scale” tab of your web-site within the Windows Azure Portal, choose the scaling option you want to use with it, and then click the “save” button.  Changes take only seconds to apply and do not require any code to be changed, nor the app to be redeployed: Below are some more details on the new “shared” option, as well as the existing “reserved” option: Shared Mode With today’s release we are introducing a new low-cost “shared” scaling mode for Windows Azure Web Sites.  A web-site running in shared mode is deployed in a shared/multi-tenant hosting environment.  Unlike the free tier, though, a web-site in shared mode has no quotas/upper-limit around the amount of bandwidth it can serve.  The first 5 GB/month of bandwidth you serve with a shared web-site is free, and then you pay the standard “pay as you go” Windows Azure outbound bandwidth rate for outbound bandwidth above 5 GB. A web-site running in shared mode also now supports the ability to map multiple custom DNS domain names, using both CNAMEs and A-records, to it.  The new A-record support we are introducing with today’s release provides the ability for you to support “naked domains” with your web-sites (e.g. http://microsoft.com in addition to http://www.microsoft.com).  We will also in the future enable SNI based SSL as a built-in feature with shared mode web-sites (this functionality isn’t supported with today’s release – but will be coming later this year to both the shared and reserved tiers). You pay for a shared mode web-site using the standard “pay as you go” model that we support with other features of Windows Azure (meaning no up-front costs, and you pay only for the hours that the feature is enabled).  A web-site running in shared mode costs only 1.3 cents/hr during the preview (so on average $9.36/month). Reserved Instance Mode In addition to running sites in shared mode, we also support scaling them to run within a reserved instance mode.  When running in reserved instance mode your sites are guaranteed to run isolated within your own Small, Medium or Large VM (meaning no other customers run within it).  You can run any number of web-sites within a VM, and there are no quotas on CPU or memory limits. You can run your sites using either a single reserved instance VM, or scale up to have multiple instances of them (e.g. 2 medium sized VMs, etc).  Scaling up or down is easy – just select the “reserved” instance VM within the “scale” tab of the Windows Azure Portal, choose the VM size you want, the number of instances of it you want to run, and then click save.  Changes take effect in seconds: Unlike shared mode, there is no per-site cost when running in reserved mode.  Instead you pay only for the reserved instance VMs you use – and you can run any number of web-sites you want within them at no extra cost (e.g. you could run a single site within a reserved instance VM or 100 web-sites within it for the same cost).  Reserved instance VMs start at 8 cents/hr for a small reserved VM.  Elastic Scale-up/down Windows Azure Web Sites allows you to scale-up or down your capacity within seconds.  This allows you to deploy a site using the shared mode option to begin with, and then dynamically scale up to the reserved mode option only when you need to – without you having to change any code or redeploy your application. If your site traffic starts to drop off, you can scale back down the number of reserved instances you are using, or scale down to the shared mode tier – all within seconds and without having to change code, redeploy, or adjust DNS mappings.  You can also use the “Dashboard” view within the Windows Azure Portal to easily monitor your site’s load in real-time (it shows not only requests/sec and bandwidth but also stats like CPU and memory usage). Because of Windows Azure’s “pay as you go” pricing model, you only pay for the compute capacity you use in a given hour.  So if your site is running most of the month in shared mode (at 1.3 cents/hr), but there is a weekend when it gets really popular and you decide to scale it up into reserved mode to have it run in your own dedicated VM (at 8 cents/hr), you only have to pay the additional pennies/hr for the hours it is running in the reserved mode.  There is no upfront cost you need to pay to enable this, and once you scale back down to shared mode you return to the 1.3 cents/hr rate.  This makes it super flexible and cost effective. Improved Custom Domain Support Web sites running in either “shared” or “reserved” mode support the ability to associate custom host names to them (e.g. www.mysitename.com).  You can associate multiple custom domains to each Windows Azure Web Site.  With today’s release we are introducing support for A-Records (a big ask by many users). With the A-Record support, you can now associate ‘naked’ domains to your Windows Azure Web Sites – meaning instead of having to use www.mysitename.com you can instead just have mysitename.com (with no sub-name prefix).  Because you can map multiple domains to a single site, you can optionally enable both a www and naked domain for a site (and then use a URL rewrite rule/redirect to avoid SEO problems). We’ve also enhanced the UI for managing custom domains within the Windows Azure Portal as part of today’s release.  Clicking the “Manage Domains” button in the tray at the bottom of the portal now brings up custom UI that makes it easy to manage/configure them: As part of this update we’ve also made it significantly smoother/easier to validate ownership of custom domains, and made it easier to switch existing sites/domains to Windows Azure Web Sites with no downtime. Continuous Deployment Support with Git and CodePlex or GitHub One of the more popular features we released earlier this summer was support for publishing web sites directly to Windows Azure using source control systems like TFS and Git.  This provides a really powerful way to manage your application deployments using source control.  It is really easy to enable this from a website’s dashboard page: The TFS option we shipped earlier this summer provides a very rich continuous deployment solution that enables you to automate builds and run unit tests every time you check in your web-site, and then if they are successful automatically publish to Azure. With today’s release we are expanding our Git support to also enable continuous deployment scenarios and integrate with projects hosted on CodePlex and GitHub.  This support is enabled with all web-sites (including those using the “free” scaling mode). Starting today, when you choose the “Set up Git publishing” link on a website’s “Dashboard” page you’ll see two additional options show up when Git based publishing is enabled for the web-site: You can click on either the “Deploy from my CodePlex project” link or “Deploy from my GitHub project” link to walkthrough a simple workflow to configure a connection between your website and a source repository you host on CodePlex or GitHub.  Once this connection is established, CodePlex or GitHub will automatically notify Windows Azure every time a checkin occurs.  This will then cause Windows Azure to pull the source and compile/deploy the new version of your app automatically.  The below two videos walkthrough how easy this is to enable this workflow and deploy both an initial app and then make a change to it: Enabling Continuous Deployment with Windows Azure Websites and CodePlex (2 minutes) Enabling Continuous Deployment with Windows Azure Websites and GitHub (2 minutes) This approach enables a really clean continuous deployment workflow, and makes it much easier to support a team development environment using Git: Note: today’s release supports establishing connections with public GitHub/CodePlex repositories.  Support for private repositories will be enabled in a few weeks. Support for multiple branches Previously, we only supported deploying from the git ‘master’ branch.  Often, though, developers want to deploy from alternate branches (e.g. a staging or future branch). This is now a supported scenario – both with standalone git based projects, as well as ones linked to CodePlex or GitHub.  This enables a variety of useful scenarios.  For example, you can now have two web-sites - a “live” and “staging” version – both linked to the same repository on CodePlex or GitHub.  You can configure one of the web-sites to always pull whatever is in the master branch, and the other to pull what is in the staging branch.  This enables a really clean way to enable final testing of your site before it goes live. This 1 minute video demonstrates how to configure which branch to use with a web-site. Summary The above features are all now live in production and available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. We’ll have even more new features and enhancements coming in the weeks ahead – including support for the recent Windows Server 2012 and .NET 4.5 releases (we will enable new web and worker role images with Windows Server 2012 and .NET 4.5 next month).  Keep an eye out on my blog for details as these new features become available. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • mp3 file streaming/download - apache server memory issue

    - by Manolis
    I have a website, in which users can upload mp3 files (uploadify), stream them using an html5 player (jplayer) and download them using a php script (www.zubrag.com/scripts/). When a user uploads a song, the path to the audio file is saved in the database and i'm using that data in order to play and show a download link for the song. The problem that i'm experiencing is that, according to my host, this method is using a lot of memory on the server, which is dedicated. Link to script: http://pastebin.com/Vus8SRa7 How should I handle the script properly? And what would be the best way to track down the problem? Any ideas on cleaning up the code? Any help much appreciated.

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  • How can i estimate memory usage of stl::map?

    - by Drakosha
    For example, I have a std::map with known sizeof(A) and sizefo(B), while map has N entries inside. How would you estimate its memory usage? I'd say it's something like (sizeof(A) + sizeof(B)) * N * factor But what is the factor? Different formula maybe? Update: Maybe it's easier to ask for upper bound?

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  • Dell whitepaper on PowerEdge R810 R910 and M910 Memory Architecture

    - by jchang
    The Dell PowerEdge 11 th Generation Servers: R810, R910 and M910 Memory Guidance whitepaper seems to have caused some confusion. I believe the source is an error in the paper. In the section on FlexMem Bridge Technology, the Dell whitepaper says this applies to the R810 and the M910. The Dell M910 is a 4-way blade server for the Xeon 7500 series processor line. First a breif recap. The R810 is a 2-way server, by which I mean it has two sockets regardless of the number of cores on each processor....(read more)

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  • Oracle Database In-Memory: Launch in Frankfurt

    - by Carsten Czarski
    Diesmal gibt es etwas Altes ... und etwas Neues. Zuerst das Neue: Am 11. Juni wird Larry Ellison in Redwood Shores die neue, bahnbrechende Oracle Database In-Memory Funktionalität vorstellen. Mit dieser neuen Technologie profitieren Kunden von beschleunigter Datenbankleistung für Analytics, Data Warehousing, Reporting und Online Transaction Processing (OLTP). Nur 6 Tage später - am 17. Juni -  findet, in Frankfurt, der einzige europäische Launch-Event statt. Neben Fachvorträgen, Panelveranstaltung und Demos wird ein Vortrag von Andy Mendelsohn, Head of Database Product Development, vorgesehen. Melden Sie sich heute noch an. Und hier ist das Alte: Wer erinnert sich noch die die HTML DB ...? In den Archiven der APEX Community Seite haben wir ein Video gefunden, welches zeigt, wie man Seiten in der HTML DB für andere Entwickler sperren konnte. Das gibt es heute übrigens auch noch - es sieht nur etwas anders aus. Viel Spaß beim Ansehen.

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  • In-Memory OLTP Sample for SQL Server 2014 RTM

    - by Damian
    I have just found a very good resource about Hekaton (In-memory OLTP feature in the SQL Server 2014). On the Codeplex site you can find the newest Hekaton samples - https://msftdbprodsamples.codeplex.com/releases/view/114491. The latest samples we have were related to the CTP2 version but the newest will work with the RTM version.There are some issues fixed you might find if you tried to run the previous samples on the RTM version:Update (Apr 28, 2014): Fixed an issue where the isolation level for sample stored procedures demonstrating integrity checks was too low. The transaction isolation level for the following stored procedures was updated: Sales.uspInsertSpecialOfferProductinmem, Sales.uspDeleteSpecialOfferinmem, Production.uspInsertProductinmem, and Production.uspDeleteProductinmem. 

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  • How to I serialize a large graph of .NET object into a SQL Server BLOB without creating a large bu

    - by Ian Ringrose
    We have code like: ms = New IO.MemoryStream bin = New System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bin.Serialize(ms, largeGraphOfObjects) dataToSaveToDatabase = ms.ToArray() // put dataToSaveToDatabase in a Sql server BLOB But the memory steam allocates a large buffer from the large memory heap that is giving us problems. So how can we stream the data without needing enough free memory to hold the serialized objects. I am looking for a way to get a Stream from SQL server that can then be passed to bin.Serialize() so avoiding keeping all the data in my processes memory. Likewise for reading the data back... Some more background. This is part of a complex numerical processing system that processes data in near real time looking for equipment problems etc, the serialization is done to allow a restart when there is a problem with data quality from a data feed etc. (We store the data feeds and can rerun them after the operator has edited out bad values.) Therefore we serialize the object a lot more often then we de-serialize them. The objects we are serializing include very large arrays mostly of doubles as well as a lot of small “more normal” objects. We are pushing the memory limit on a 32 bit system and make the garage collector work very hard. (Effects are being made elsewhere in the system to improve this, e.g. reusing large arrays rather then create new arrays.) Often the serialization of the state is the last straw that courses an out of memory exception; our peak memory usage is while this serialization is being done. I think we get large memory pool fragmentation when we de-serialize the object, I expect there are also other problem with large memory pool fragmentation given the size of the arrays. (This has not yet been investigated, as the person that first looked at this is a numerical processing expert, not a memory management expert.) Are customers use a mix of Sql Server 2000, 2005 and 2008 and we would rather not have different code paths for each version of Sql Server if possible. We can have many active models at a time (in different process, across many machines), each model can have many saved states. Hence the saved state is stored in a database blob rather then a file. As the spread of saving the state is important, I would rather not serialize the object to a file, and then put the file in a BLOB one block at a time. Other related questions I have asked How to Stream data from/to SQL Server BLOB fields? Is there a SqlFileStream like class that works with Sql Server 2005?

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  • MySql UDF using shared library won't load

    - by Jarrod
    I am attempting to create a mysql UDF which will match a fingerprint using Digital Persona's free linux SDK library. I have written a trivial UDF as a learning experience which worked fine. However, when I added a dependency to Digital Persona's shared object I can no longer get MySql to load my UDF. I added includes to DP's headers and compiled my UDF using: gcc -fPIC -Wall -I/usr/src/mysql-5.0.45-linux-i686-icc-glibc23/include -shared -o dp_udf.so dp_udf.cc I also tried adding the -static argument, but whenever I restart MySql, I get the error: Can't open shared library 'dp_udf.so' (errno: 0 /usr/local/mysql/lib/plugin/dp_udf.so: undefined symbol: MC_verifyFeaturesEx) MC_verifyFeaturesEx is a function defined "dpMatch.h" which I included, and is implemented in libdpfpapi.so which I have tried placing in the same location as my dp_udf.so and in /usr/lib. Am I doing something wrong with my call to gcc (my C++ skills are rusty) or does MySql not allow UDFs to use additional shared objects?

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  • OpenGL Shading Program Object Memory Requirement

    - by Hans Wurst
    gDEbugger states that OpenGL's program objects only occupy an insignificant amount of memory. How much is this actually? I don't know if the stuff I looked up in mesa is actually that I was looking for but it requires 16KB [Edit: false, confusing struct names, less than 1KB immediate, some further behind pointers] per program object. Not quite insignificant. So is it recommended to create a unique program object for each object of the scene? Or to share a single program object and set the scene's object's custom variables just before its draw call?

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  • Grails application hogging too much memory

    - by RN
    Tomcat 5.5.x and 6.0.x Grails 1.6.x Java 1.6.x OS CentOS 5.x (64bit) VPS Server with memory as 384M export JAVA_OPTS='-Xms128M -Xmx512M -XX:MaxPermSize=1024m' I have created a blank Grails application i.e simply by giving the command grails create-app and then WARed it I am running Tomcat on a VPS Server When I simply start the Tomcat server, with no apps deployed, the free memory is about 236M and used memory is about 156M When I deploy my "blank" application, the memory consumption spikes to 360M and finally the Tomcat instance is killed as soon as it takes up all free memory As you have seen, my app is as light as it can be. Not sure why the memory consumption is as high it is. I am actually troubleshooting a real application, but have narrowed down to this scenario which is easier to share and explain.

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  • In-Memory OLTP Sample for SQL Server 2014 RTM

    - by Damian
    I have just found a very good resource about Hekaton (In-memory OLTP feature in the SQL Server 2014). On the Codeplex site you can find the newest Hekaton samples - https://msftdbprodsamples.codeplex.com/releases/view/114491. The latest samples we have were related to the CTP2 version but the newest will work with the RTM version.There are some issues fixed you might find if you tried to run the previous samples on the RTM version:Update (Apr 28, 2014): Fixed an issue where the isolation level for sample stored procedures demonstrating integrity checks was too low. The transaction isolation level for the following stored procedures was updated: Sales.uspInsertSpecialOfferProductinmem, Sales.uspDeleteSpecialOfferinmem, Production.uspInsertProductinmem, and Production.uspDeleteProductinmem. 

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  • How can I give eclipse more memory than 512M?

    - by newbie
    I have following setup, but when I put 1024 and replace all 512 with 1024, then eclipse won't start at all. How can I have more than 512M memory for my eclipse JVM? -startup plugins/org.eclipse.equinox.launcher_1.0.201.R35x_v20090715.jar --launcher.library plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.0.200.v20090519 -product com.springsource.sts.ide --launcher.XXMaxPermSize 512M -vm C:\Program Files (x86)\Java\jdk1.6.0_18\bin\javaw -vmargs -Dosgi.requiredJavaVersion=1.5 -Xms512m -Xmx512m -XX:MaxPermSize=512m

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  • Strategies to Defeat Memory Editors for Cheating - Desktop Games

    - by ashes999
    I'm assuming we're talking about desktop games -- something the player downloads and runs on their local computer. Many are the memory editors that allow you to detect and freeze values, like your player's health. How do you prevent cheating? What strategies are effective to combat this kind of cheating? I'm looking for some good ones. Two I use that are mediocre are: Displaying values as a percentage instead of the number (eg. 46/50 = 92% health) A low-level class that holds values in an array and moves them with each change

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  • Best way to store motion changes to reduce memory

    - by Andrew Simpson
    I am comparing jpeg to jpeg in a constant 'video-stream'. i am using EMGU/OpenCV to compare each pixels at the byte level. There are 3 channels to each image (RGB). I had heard that it is common practice to store only the pixels that have changed between frames as a way of conserving memory space. But, if for instance/example I say EVERY pixel has changed (pls note i am using an exaggerated example to make my point and i would normally discard such large changes) then the resultant bytes saved is 3 times larger than the original jpeg. How can I store such motion changes efficiently? thanks

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  • memory map huge file with boost

    - by HaveF
    I want to handle huge files(TB), after several searches, I find boost could be help boost/interprocess/file_mapping.hpp and I also find the demo code. Because the file that I read is too large(TB), so I think I should create a fixed-size of memory(say 1GB), and remap it when the data isn't on the page. But I don't know how to write this part. I only find another web page, which use "boost.iostreams" to handle this problem. I should use the boost.iostreams? or boost.interprocess.file_mapping? (if this one, please show me some codes), thanks!

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  • Gradual memory leak in loop over contents of QTMovie

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases. Instruments is not detecting any memory leaks per se, but the object trace shows certain General Data blocks to be increasing in size. [Edited out reference to slowdown as it doesn't seem to be as much of a problem as I thought.] Edit: let's knock out some parts of the code inside the loop & see what we find out... Test 1 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } Here we simply loop over the whole movie, creating the filename and logging it. Memory characteristics: remains at 15MB usage for the duration. Test 2 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; [sourceMovie stepForward]; [arp release]; } Here we add back in the creation of the NSImage from the current frame. Memory characteristics: gradually increasing memory usage. RSIZE is at 60MB by frame 200; 75MB by f300. Test 3 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; NSData *imageData = [image TIFFRepresentation]; [sourceMovie stepForward]; [arp release]; } We've added back in the creation of an NSData object from the NSImage. Memory characteristics: Memory usage is again increasing: 62MB at f200; 75MB at f300. In other words, largely identical. It looks like a memory leak in the underlying system QTMovie uses to do currentFrameImage, to me.

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