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  • iPhone, No Garbage Collection: What About MonoTouch?

    - by yar
    It's well known that Apple does not provide automatic garbage collection on the iPhone to prolong battery life. Yet MonoTouch apps, which reportedly run perfectly on the iPhone (and many are sold through the AppStore, therefore are approved by Apple), do have automatic garbage collection. Is this automatic garbage collection, or does MonoTouch merely manage all the retain/release stuff for you? If it is automatic garbage collection, wouldn't that be a drain on battery? Edit: If your answer to #1 is "yes" and your answer to #2 is "no," why?

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  • International Assist on iPhone

    - by john-gosset
    Does anyone know if the International Assist feature on the iPhone works when dialing a number using the tel:// URL scheme from an application? For those unfamiliar, IA automatically prefixes the "+1" to US numbers when using the iPhone internationally. I know that this works when dialing from either the built-in Contacts or Phone apps, but can't find anything stating that it works when dialing numbers from an application. Also, is there any documentation as to whether this feature is included on Canadian (Rogers) or European iPhones (or is it only used by AT&T)? If IA does not work when dialing with a custom app, can someone point to the API that would allow me to detect that the use is roaming on a foreign network so I can essentially duplicate IA's functionality? Any help greatly appreciated!

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  • What does get-task-allow do in Xcode?

    - by Mr. Matt
    So when I set up my entitlements in my iPhone app project, I create a new Entitlements.plist, and set the value of get-task-allow to false. But why? What does this key represent? EDIT Note this is related to this question - I found that flipping the value of this key to true allowed me to install the app on my device)

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  • Ad Hoc Distribution

    - by Taimur Hamza
    Hi everybody, This is the error generated when i drag App file and Mobile Provision File into the iTunes and sync it. The application '" was not installed on your iPhone "" because it is not signed" I have been working on this problem for 3 days now . Can anybody help me Please. I have to send this file to the client. Taimur

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  • iPhone: didSelectRowAtIndexPath not invoked

    - by soletan
    Hi, I know this issue being mentioned before, but resolutions there didn't apply. I'm having a UINavigationController with an embedded UITableViewController set up using IB. In IB the UITableView's delegate and dataSource are both set to my derivation of UITableViewController. This class has been added using XCode's templates for UITableViewController classes. There is no custom UITableViewCell and the table view is using default plain style with single title, only. Well, in simulator the list is rendered properly, with two elements provided by dataSource, so dataSource is linked properly. If I remove the outlet link for dataSource in IB, an empty table is rendered instead. As soon as I tap on one of these two items, it is flashing blue and the GDB encounters interruption in __forwarding__ in scope of a UITableView::_selectRowAtIndexPath. It's not reaching breakpoint set in my non-empty method didSelectRowIndexPath. I checked the arguments and method's name to exclude typos resulting in different selector. I recently didn't succeed in whether delegate is set properly, but as it is set equivalently to dataSource which is getting two elements from the same class, I expect it to be set properly. So, what's wrong? I'm running iPhone/iPad SDK 3.1.2 ... but tried with iPhone SDK 3.1 in simulator as well. EDIT: This is the code of my UITableViewController derivation: #import "LocalBrowserListController.h" #import "InstrumentDescriptor.h" @implementation LocalBrowserListController - (void)viewDidLoad { [super viewDidLoad]; [self listLocalInstruments]; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [super viewDidUnload]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [entries count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) cell.textLabel.text = [[[entries objectAtIndex:[indexPath indexAtPosition:[indexPath length] - 1]] label] retain]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) { ... } } - (void)dealloc { [super dealloc]; } - (void) listLocalInstruments { NSMutableArray *result = [NSMutableArray arrayWithCapacity:10]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"idl"] withLabel:@"Default 1"]]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"xml"] withLabel:@"Default 2"]]; [entries release]; entries = [[NSArray alloc] initWithArray:result]; } @end

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  • speech bubbles like in comics for iphone

    - by plspl
    I am new to iphone application development. I am building an iphone app where the user needs to be able to add speech bubbles (think comics) over existing images. I have some questions on how to implement this, Have an empty speech bubble image and overlay it over existing image - Do I use a separate UIImage for the speech bubble? Or should I draw the speech bubble myself? Allow the user to move the speech bubble using touch- Any pointers or examples would be great! Also let him resize the speech depending on the amount of text - Any pointers or examples would be great! Finally he should be able to add text to speech bubble - Is there a way to add textbox over an existing image? Thanks,

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  • resignFirstResponder OR - (IBAction) doneButtonOnKeyboardPressed: (id)sender

    - by mihirpmehta
    I was just wondering which approach is better to hide keyboard in iphone application 1 Implement - (IBAction) doneButtonOnKeyboardPressed: (id)sender { } Method on Textfield 's Did End On Exit Event OR In Textfield implement this -(BOOL)textFieldShouldReturn:(UITextField *)theTextField { [txtName resignFirstResponder]; return YES; } Which Option is better to choose in which situation...? Any one Option has advantage over other...?

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  • Flipping PDF pages in QuartzDemo application

    - by BittenApple
    I am working on modifying the quartzdemo application so that it can show another page from a multipage pdf on tap screen event. So far I have stripped it down to the point where it displays the PDF on any page as initial page, but I can't seem to get it figured out how to make the quartzview display anything else then the initial page. I'm guessing that the pushViewController has something to do with this. Anyway, here's my method that draws the initial page and in sits in QuartzImages.m file: -(void)drawNewPage:(CGContextRef)myContext { CGContextTranslateCTM(myContext, 0.0, self.bounds.size.height); CGContextScaleCTM(myContext, 1.0, -1.0); CGContextSetRGBFillColor(myContext, 255, 255, 255, 1); CGContextFillRect(myContext, CGRectMake(0, 0, 320, 412)); CGPDFPageRef page = CGPDFDocumentGetPage(pdfFajl, pageNumber); CGContextSaveGState(myContext); CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFCropBox, self.bounds, 0, true); CGContextConcatCTM(myContext, pdfTransform); CGContextDrawPDFPage(myContext, page); CGContextRestoreGState(myContext); } This gets fired up in MainViewController.m so: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // ### DISPLAY DESIRED PAGE QuartzViewController *targetViewController = [self controllerAtIndexPath:indexPath]; if ([targetViewController.quartzView isKindOfClass:[QuartzPDFView1 class]]) { ((QuartzPDFView1 *)targetViewController.quartzView).pageNumber = 1; CFURLRef pdfURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("mypdftest.pdf"), NULL, NULL); ((QuartzPDFView1 *)targetViewController.quartzView).pdfFajl = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); } [[self navigationController] pushViewController:targetViewController animated:YES]; } Since I'm fairly new to the iPhone development (I'm currently only on page 123 in "beginning iphone 3 development" book) these controllers confuse me as hell. I have setup an event which gets fired up fine on screen tap. The event sits in QuartzView.m and I get a simple alert on screen tap showing that the tap was registered. I would like to use this method to draw a new page instead of showing the alert, page number doesn't matter, I'll work on incrementing (page flipping) later, I need an example of how to call these methods (if its even possible). These are defined in QuartzView.h and I planned on using them in the tap event method: CGPDFDocumentRef pdfFajl; int pageNumber; Thankful for any useful input from "the internets" :)

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  • Getting UDID from deactivated device?

    - by Moshe
    I installed iPhone OS 4.0 on my friends iPod Touch 3rd gen and forgot to add the udid to the provisioning portal. The device is locked and I can't seem to find a way to revert it to get the UDID. I don't have XCode here. Using iTunes, how can I revert it?

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  • iPhone memory leaks with store kit

    - by Nareshkumar
    Hello, I am trying to develop an application which uses storekit api. The document (Store Kit guide) suggests that the api will not work on a simulator. I found out that memory leaks will not be able to work on a device. I was wondering if any one can tell me how to check for memory leaks while using a store kit api on a project? How is it possible?

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  • (iPhone SDK) How to link instance variables to a specific UILabel

    - by Timbo
    I'm using the iPhone SDK to build a simple application. I've created a brand new class which has a single variable. I need to make 5 instances of that class, which I have no trouble doing. I can create those instances and also set the variables without issue. What i do need to know is this: How do I link each of the 5 different instances of the variable to different and specific UILabels? Would I be better to create a method that dynamically creates and positions the labels? Thanks for your help in advance, I'm now to this iphone programming thing. I'm serious about learning fast though so I have posted a bounty on this question here : http://www.askearn.com/Responses.aspx?QuestionID=6542613f-7be8-4bb3-a950-aac218d47711

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  • iPhone native app + payment gateway

    - by pratik
    Hello, I want to implement payment gateway for iPhone native app. I have read in few of the sites that I can integrate apple payment gateway for this through In App Purchase. But if I want to do through In App Purchase then, I have register each of my product with AppStore and set a price margin for each. Rather I am building something like shopping cart where prices of products are different. Please guide how should I proceed, is there any other payment gateway that I can integrate with my iPhone native app. Regards, Pratik

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  • Settings.bundle Not Appearing on Application Updates

    - by coneybeare
    I have an app that does not currently use a Setting.bundle to display setting in the iPhone Settings app. I am releasing an update that does. On a fresh install, the settings are added to the Setting App as expected, but upon updating from the old install, the bundle is not added. Is there some sort of trick to get the Settings App to show my Settings.bundle?

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  • iPhone OSStatus -25308 or errSecInteractionNotAllowed SFHFKeychainUtils

    - by George Octavio
    Hi again guys. I'm trying to access my iPhone's device keychain. I want to access in order to create a simple user-password value intended for a log in function. This is the code I'm using from SFHFKeychainUtils NSArray *keys = [[[NSArray alloc] initWithObjects: (NSString *) kSecClass, kSecAttrService, kSecAttrLabel, kSecAttrAccount, kSecValueData, nil] autorelease]; NSArray *objects = [[[NSArray alloc] initWithObjects: (NSString *) kSecClassGenericPassword, serviceName, serviceName, @"TestUser", @"TestPass", nil] autorelease]; NSDictionary *query = [[[NSDictionary alloc] initWithObjects: objects forKeys: keys] autorelease]; OSStatus status = SecItemAdd((CFDictionaryRef) query, NULL); } else if (status != noErr) { //Output to screen with error code goes here return NO; } return YES; } The error code I'm getting is OSStatus-25308 or errSecInteractionNotAllowed. I'm guessing this means I don't actually have access to my iPhone's keychain? Is there a way to allow access? Thanks for your time.

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  • xcode provision error

    - by eda
    i installed and setup all the certificates, provisions , etc. and selected the did what was needed in the project edit page. i have the device in the usb and once i build i get this error. The iPhone “myname” doesn’t have the provisioning profile with which the application was signed. i have tried everything, read tutorials and what i can to get this to work. what are some things i can try that you have? tahnks

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  • Alternative of touchesMoved in Unity3D

    - by Arman
    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; CGPoint xLocation = CGPointMake(location.x,racquet_yellow.center.y); racquet_yellow.center = xLocation; } The above event move recquet_yellow(UIImageView) with mouse pointer, or when I move thumb on iPhone screen, I have 3D Object in Unity3D how can I move my object like recquet_yellow. Kindly guide me.

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  • Facebook Connect in Iphone header include path.

    - by nishantcm
    Hi, I am trying to compile facebook library for my iphone application. But I am getting this error. error: FBConnect/FBConnect.h: No such file or directory I have added the location of the folder in header search paths and yet it is not compiling. This is the path that I have added- /Users/nishant/Downloads/facebook-facebook-iphone-sdk-1059eb6/src. I even tried the copy files to destination folder option, but that also did not work. I know this is a very simple step, but I am getting frustrated, because I have tried this like 20-30 times. Any help.

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