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  • iPhone, I can send accelerometer data via wifi only 248 lines

    - by newbie
    I have created one application on iPhone. I build an application that gather accelerometer value and pass this value to c# server in realtime via wifi connection. I use NSStream with IP and port number. I was working perfectly, but now I realize that it stops after fetch value only 248 lines. I tried to write this value in text file locally on iPhone. I can obtain more than 260 lines of data. Therefore, I suspect that it has some limitation or other problems on NSStream of wifi connection.

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  • Keeping iPhone application in sync with GWT application.

    - by Reflog
    Hi, I'm working on an iPhone application that should work in offline and online modes. In it's online mode it's supposed to feed all the information the user enters to a webservice backed by GWT/GAE. In it's offline mode it's supposed to store the information locally, and when connection is available sync it up to the web service. Currently my plan is as follows: Provide a connection between an app and a webservice using Protobuffers for efficient over-the-wire communication Work with local DB using Core Data Poll the network status, and when available sync the database and keep some sort of local-db-to-remote-db key synchronization. The question is - am I in the right direction? Are the standard patterns for implementing this? Maybe someone can point me to an open-source application that works in a similar fashion? I am really new to iPhone coding, and would be very glad to hear any suggestions. Thanks

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  • Any recommended iPhone script/code editor apps out there?

    - by Unreality
    I'd like to write code even when I'm not at my desktop machine. Any recommended iPhone script/code editor apps out there? I'm not meaning desktop applications like XCode for writing iPhone apps. I'm meaning iPhone apps cause I want to write code on iPhone. (any code like java c ruby etc and doesn't limit to writing codes for iPhone...) It will be great if you can recommend both free and paid apps, many thanks!

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  • iPhone app crashes at the mid of running or during launch

    - by Sankar Chandra Bose
    Goodafternoon All! I have an issue in my application.My iphone application crashes at mid of running or during the application launch at times both in iPhone and simulator. I know that memory management is not proper or is it because os some other reason. My application is using a web service that pulls the data and displays it in the view,the working of web service is proper,because i see the data coming from the service in my app. Can anybody suggest how to manage memory properly (i.e,) where i have to release the objects,what are the objects that has to be released and the objects that should not be released. Kindly suggest a solution to the problem. Thanks in advance

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  • iphone/ipad application - taking screen shot

    - by satyam
    I successfully implemented an application that works on ipad as well as on iphone. In that I provided option to user to send the screen shot of the application as mail attachment. Even that is functioning well. But my code is taking screen shot irrespective of orientation. The image i'm getting is always in portrait mode. I want to take the screen shot depending on the orientation of ipad/iphone and send the image as attachment. I'm using following code to take the screen shot. UIGraphicsBeginImageContext(screenWindow.frame.size); [screenWindow.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext();

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  • image upload on server

    - by user338322
    I am trying to upload an image to server using iphone . I haven't done it before. But I am not getting how can i do it. I know how to add text data on server. But how to add the image data or an Image to server . Can any one suggest!?

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  • Objective-C Using Accelerometer (iPhone)

    - by Johannes Jensen
    I have a class called MainGame, which is defined like this in my .h: @interface MainGame : Renderer <UIAccelerometerDelegate> Then later in my .m I have this: - (void) accelerometer: (UIAccelerometer *)accelerometer didAccelerate: (UIAcceleration *)acceleration { // here I would read values like accelerometer.x NSLog(@"accelerated!!1"); } Am I doing it right? Currently I'm only testing in iPhone simulator, I'm going to buy the apple $99 developer thing soon. It doesn't log "accelerated!!1", but I'm guessing that's because I'm not running it on an actual device yet?

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  • Flurry's not collecting any data from my iPhone-app

    - by swalkner
    Hi all, I want to use Flurry to collect some statistics, so I registered and created an app in Flurry. Then, I put the following code in my appDidFinishLaunching: [FlurryAPI startSession:@"code here"]; Afterwards, I installed the app on my iPhone and ran it - but I don't see any data online. Am I missing something? And is data also collected from the simulator? Thanks a lot, Stefan

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  • Does OpenGL ES support environment shaders?

    - by Soviut
    I want to make metallic 3d object that appears to be reflective. I want to accomplish this using an environment shader that uses either a sphere or cube map that I can assign an image or texture as the "reflection" source. Does OpenGL ES on the iPhone support this in any versions?

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  • iPhone tethering app source

    - by jamone
    I know there are a few apps that allow a jail broken iPhone to tether over WiFi to a computer so the computer can use the iPhone's 3G. What I want to know is if anyone knows of any open source apps that do this, or partial code to handle the majority of this that I could make in to a minimal app? I don't want to jail break since I do official development, but would like to be able to compile and sideload an app on my personal phone to do this. Even without jail broken privileges an app could use an existing wifi connection (adhoc created by the computer) to share its 3G.

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  • Accessing an owners variable

    - by Dyldo42
    Okay, I have a ViewController that has 12 UIButtons as instance variables, and they are created in interface builder. I want to access another variable in the viewController from the UIButton's init method. Is that possible? By the way, I'm writing in Objective-C in the iPhone SDK. Cheers.

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  • iPhone and Vertex Buffer Objects

    - by dancer
    I've just started playing around with opengl es on the iphone the past couple of weeks and i'm looking at refactoring some of my code to use Vertex Buffer Objects(VBO). Before I do though I would like to make sure it'll be worth it. The problem is that afaik the only reason you create VBO's is to shift a chunk of data onto the graphics card so that it doesn't need to be retrieved from system ram when it's used. The iPhone however does not have any dedicated ram that I'm aware of so i'm struggling to see why I would benefit at all from using VBO's. I have seen talk around the internet with conflicting opinions and apple certainly want dev's to use it so there's probably still a reason to use them but just wanted to see if anyone on SO had an opinion to add.

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  • Cocoa-Touch framework for speaking to a TCP socket?

    - by Coocoo4Cocoa
    I have a daemon running on a server that's latched onto a TCP/IP port. I'm looking to see if there's currently any support iPhone/Cocoa-touch frameworks that gives a nice OO wrapper for speaking to the daemon over an IP socket. I need to be able to interactively query the daemon with commands and retrieve back information. If there isn't any OO wrappers for such a task, what's the next best bet?

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  • how do i scroll through 100 photos in UIScrollView in IPhone

    - by mwangima
    I'm trying to scroll through images being downloaded from a users online album (like in the facebook iphone app) since i can't load all images into memory, i'm loading 3 at a time (prev,current & next). then removing image(prev-1) & image (next +1) from the uiscroller subviews. my logic works fine in the simulator but fails in the device with this error: [CALayer retain]: message sent to deallocated instance what could be the problem below is my code sample - (void)scrollViewDidEndDecelerating:(UIScrollView *)_scrollView { pageControlIsChangingPage = NO; CGFloat pageWidth = _scrollView.frame.size.width; int page = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; if (page1 && page<=(pageControl.numberOfPages-3)) { [self removeThisView:(page-2)]; [self removeThisView:(page+2)]; } if(page0) { NSLog(@"<< PREVIOUS"); [self showPhoto:(page-1)]; } [self showPhoto:page]; if(page<(pageControl.numberOfPages-1)) { //NSLog(@"NEXT "); [self showPhoto:page+1]; NSLog(@"FINISHED LOADING NEXT "); } } -(void) showPhoto:(NSInteger)index { CGFloat cx = scrollView.frame.size.width*index; CGFloat cy = 40; CGRect rect=CGRectMake( 0, 0,320, 480); rect.origin.x = cx; rect.origin.y = cy; AsyncImageView* asyncImage = [[AsyncImageView alloc] initWithFrame:rect]; asyncImage.tag = 999; NSURL *url = [NSURL URLWithString:[pics objectAtIndex:index]]; [asyncImage loadImageFromURL:url place:CGRectMake(150, 190, 30, 30) member:memberid isSlide:@"Yes" picId:[picsIds objectAtIndex:index]]; [scrollView addSubview:asyncImage]; [asyncImage release]; } -(void) removeThisView:(NSInteger)index { if(index<[[scrollView subviews] count] && [[scrollView subviews] objectAtIndex:index]!=nil){ if ([[[scrollView subviews] objectAtIndex:index] isKindOfClass:[AsyncImageView class]] || [[[scrollView subviews] objectAtIndex:index] isKindOfClass:[UIImageView class]]) { [[[scrollView subviews] objectAtIndex:index] removeFromSuperview]; } } } For the record it works OK in the simulator, but not the iphone device itself. any ideas will be appreciated. cheers, fred.

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  • iPhone check for a constant at runtime in universal app

    - by joshue
    I'm making a universal iPad/iPhone app which can use the iPad's VGA out connector to mirror the content of the app on an external screen. However, the iPhone does not have this functionality. given the following code, [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(screenInfoNotificationReceieved:) name:UIScreenDidConnectNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(screenInfoNotificationReceieved:) name:UIScreenDidDisconnectNotification object:nil]; I get this error on the phone at launch (works fine in ipad) "dyld: Symbol not found: _UIScreenDidConnectNotification" presumably because UIScreenDidConnectNotification doesnt' exist yet in 3.13. How do I check for this at runtime?

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  • NSStrings, C strings, pathnames and encodings in iPhone

    - by iter
    I am using libxml2 in my iPhone app. I have an NSString that holds the pathname to an XML file. The pathname may include non-ASCII characters. I want to get a C string representation of the NSString for to pass to xmlReadFile(). It appears that cStringUsingEncoding gives me the representation I seek. I am not clear on which encoding to use. I wonder if there is a "default" encoding in iPhone OS that I can use here and ensure that I can roundtrip non-ASCII pathnames.

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