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  • how do I create a bidirectional bridge using iptables

    - by Kolzoi
    Setup: I have a samsung LCD TV that is connected via eth0 to a T41 Thinkpad running Ubuntu 10.10 which is wirelessly connected to the home router. I am trying to get Samsung's remote control app working on my iPad but the app won't allow me to put in an ip address and only discovers the tv if it's on the same subnet as the iPad (lame). So I need the laptop to route packets from eth0 to the wireless interface (wlan0), and I need about 3 ports on the wlan0 interface to be forwarded to the samsung tv. Hopefully all this makes sense. I've been messing around with iptables and samsung is now able to access internet via laptop wireless, but mapping from wlan0 back to the samsung tv is eluding me.

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  • How to open a server port outside of an OpenVPN tunnel with a pf firewall on OSX (BSD)

    - by Timbo
    I have a Mac mini that I use as a media server running XBMC and serves media from my NAS to my stereo and TV (which has been color calibrated with a Spyder3Express, happy). The Mac runs OSX 10.8.2 and the internet connection is tunneled for general privacy over OpenVPN through Tunnelblick. I believe my anonymous VPN provider pushes "redirect_gateway" to OpenVPN/Tunnelblick because when on it effectively tunnels all non-LAN traffic in- and outbound. As an unwanted side effect that also opens the boxes server ports unprotected to the outside world and bypasses my firewall-router (Netgear SRX5308). I have run nmap from outside the LAN on the VPN IP and the server ports on the mini are clearly visible and connectable. The mini has the following ports open: ssh/22, ARD/5900 and 8080+9090 for the XBMC iOS client Constellation. I also have Synology NAS which apart from LAN file serving over AFP and WebDAV only serves up an OpenVPN/1194 and a PPTP/1732 server. When outside of the LAN I connect to this from my laptop over OpenVPN and over PPTP from my iPhone. I only want to connect through AFP/548 from the mini to the NAS. The border firewall (SRX5308) just works excellently, stable and with a very high throughput when streaming from various VOD services. My connection is a 100/10 with a close to theoretical max throughput. The ruleset is as follows Inbound: PPTP/1723 Allow always to 10.0.0.40 (NAS/VPN server) from a restricted IP range >corresponding to possible cell provider range OpenVPN/1194 Allow always to 10.0.0.40 (NAS/VPN server) from any Outbound: Default outbound policy: Allow Always OpenVPN/1194 TCP Allow always from 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) OpenVPN/1194 UDP Allow always to 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) Block always from NAS to any On the Mini I have disabled the OSX Application Level Firewall because it throws popups which don't remember my choices from one time to another and that's annoying on a media server. Instead I run Little Snitch which controls outgoing connections nicely on an application level. I have configured the excellent OSX builtin firewall pf (from BSD) as follows pf.conf (Apple App firewall tie-ins removed) (# replaced with % to avoid formatting errors) ### macro name for external interface. eth_if = "en0" vpn_if = "tap0" ### wifi_if = "en1" ### %usb_if = "en3" ext_if = $eth_if LAN="{10.0.0.0/24}" ### General housekeeping rules ### ### Drop all blocked packets silently set block-policy drop ### all incoming traffic on external interface is normalized and fragmented ### packets are reassembled. scrub in on $ext_if all fragment reassemble scrub in on $vpn_if all fragment reassemble scrub out all ### exercise antispoofing on the external interface, but add the local ### loopback interface as an exception, to prevent services utilizing the ### local loop from being blocked accidentally. ### set skip on lo0 antispoof for $ext_if inet antispoof for $vpn_if inet ### spoofing protection for all interfaces block in quick from urpf-failed ############################# block all ### Access to the mini server over ssh/22 and remote desktop/5900 from LAN/en0 only pass in on $eth_if proto tcp from $LAN to any port {22, 5900, 8080, 9090} ### Allow all udp and icmp also, necessary for Constellation. Could be tightened. pass on $eth_if proto {udp, icmp} from $LAN to any ### Allow AFP to 10.0.0.40 (NAS) pass out on $eth_if proto tcp from any to 10.0.0.40 port 548 ### Allow OpenVPN tunnel setup over unprotected link (en0) only to VPN provider IPs ### and port ranges pass on $eth_if proto tcp from any to a.b.8.0/24 port 1194:1201 ### OpenVPN Tunnel rules. All traffic allowed out, only in to ports 4100-4110 ### Outgoing pings ok pass in on $vpn_if proto {tcp, udp} from any to any port 4100:4110 pass out on $vpn_if proto {tcp, udp, icmp} from any to any So what are my goals and what does the above setup achieve? (until you tell me otherwise :) 1) Full LAN access to the above ports on the mini/media server (including through my own VPN server) 2) All internet traffic from the mini/media server is anonymized and tunneled over VPN 3) If OpenVPN/Tunnelblick on the mini drops the connection, nothing is leaked both because of pf and the router outgoing ruleset. It can't even do a DNS lookup through the router. So what do I have to hide with all this? Nothing much really, I just got carried away trying to stop port scans through the VPN tunnel :) In any case this setup works perfectly and it is very stable. The Problem at last! I want to run a minecraft server and I installed that on a separate user account on the mini server (user=mc) to keep things partitioned. I don't want this server accessible through the anonymized VPN tunnel because there are lots more port scans and hacking attempts through that than over my regular IP and I don't trust java in general. So I added the following pf rule on the mini: ### Allow Minecraft public through user mc pass in on $eth_if proto {tcp,udp} from any to any port 24983 user mc pass out on $eth_if proto {tcp, udp} from any to any user mc And these additions on the border firewall: Inbound: Allow always TCP/UDP from any to 10.0.0.40 (NAS) Outbound: Allow always TCP port 80 from 10.0.0.40 to any (needed for online account checkups) This works fine but only when the OpenVPN/Tunnelblick tunnel is down. When up no connection is possbile to the minecraft server from outside of LAN. inside LAN is always OK. Everything else functions as intended. I believe the redirect_gateway push is close to the root of the problem, but I want to keep that specific VPN provider because of the fantastic throughput, price and service. The Solution? How can I open up the minecraft server port outside of the tunnel so it's only available over en0 not the VPN tunnel? Should I a static route? But I don't know which IPs will be connecting...stumbles How secure would to estimate this setup to be and do you have other improvements to share? I've searched extensively in the last few days to no avail...If you've read this far I bet you know the answer :)

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  • VPN pre-shared key problems

    - by Owl
    I have two vpns set up on a Symantec Gateway Security 320. VPN 1 goes to a Symantec Firewall/VPN 100 to another clinic of ours and every hour they lose connectivity and the error log on the Firewall/VPN100 shows an invalid pre-shared key error, although, both devices show the same pre-shared key entered. VPN 2 goes to our software vendor to use an additional part of our program. I am unable to ping the remote address and so is the other company, but my VPN status shows it is connected. They have told me the pre-shared key seemed to be automatically trying to resubmit itself as if it were incorrect, about every hour even though it is correct. They also told me port80 traffic was closed but I show the HTTP service using 80 redirected to 80 in my firewall settings. Please help.

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  • Resetting root password on Fedora Core 3 - serial cable access only

    - by Sensible Eddie
    A little background: We have an old rackmount server running a customised version of Fedora, manufactured by a company called Navaho. The server is a TeamCAT, running some proprietary rubbish called Freedom2. We have to keep it going - the alternative is extraordinarily expensive, and the business is not likely to be running much longer to justify changing things. Through one means or another, it has fallen upon me to try and resolve our lack of root access. The previous admin has fallen under the proverbial bus, and nobody has any clue. We have no access to the root account for this server. ssh is running on the server, and there is one account admin that we can login with, however it has no permission to do anything (ironic...) The only other way into the server is with a null-modem serial cable. This works... up to a point. I can see the BIOS, I can see the post BIOS screen, and then I see "Starting grub", followed by another screen with about four lines of Linux information, but then it stops at that point. The server continues booting, and all services come online after around two minutes, but the serial terminal displays no more information. I understand it is possible to put Linux into "single user mode" to reset a root password, but I have no idea how to do this beyond trying to interrupt it at the grub stage listed above. When I have tried it just froze. It was almost like grub had appeared (since the server did not continue booting) but I couldn't see it on the serial terminal. Which made me think maybe the grub screen has some different serial settings? I don't know... it's the first time I've ever used serial for access! A friend of mine suggested trying to use a Fedora boot CD. We could boot from USB, so something along this approach is possible but again we still can only see what's going on with the serial terminal, so it might not be achievable. Does anyone have any suggestions for things I can try? I appreciate this is a bit of a long shot, but any assistance would be invaluable. *UPDATE 1 - 28/8/12 * - we will be making some attempts on this today and will post further details later!

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  • IIS7 - multiple ports for websites, some working, some not.

    - by glasnt
    I have multiple IIS7 websites hanging off 1 IP, using different ports. All three sites use Z.A.B.C:XX, where XX is {100, 200, 300} * There's no web.config settings not making :300 not work, the bindings are set ok. I can even change the ports so 200 becomes 300, but the original 300 still doesn't work. They are all shown by IP, so it's not DNS. There's no SSL setting differences between them. I can't see anything in metabase.xml that would make one behave differently to another. Are there any other settings in IIS7 that I might not be finding, that would fix the issue? * not the real values.

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  • Does connecting to the default host via public IP from within its subnet cause any issues?

    - by username
    I'm setting up a small office network with a single public IP (let's say it's 69.16.230.117). I've configured NAT on the router with incoming traffic forwarded to the server (say the server has a private IP of 192.168.0.2). Is it okay to configure the client machines on the same subnet to access the server via the router's public IP (69.16.230.117)? In practice it's never caused me problems, but I've heard, here and there, that it is a bad idea, and one should use the private IP (192.168.0.2). Does connecting to the default host via public IP from within its subnet cause any issues? Please refrain from writing "never! it breaks the intranet!" ;-)

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  • Removing DVI connectors stuck in video card ports

    - by thecyclegeek
    I need some help removing a couple of DVI connectors which are stuck in my video card ports. I don't know why they were screwed in so tightly in the first place but they won't move. I need to replace hardware in the machine, but doing so with the cables connected and the box in its current position is nearly impossible. I've tried pliers with grips to loosen the screws holding the cable, and I've tried a screwdriver, the latter ended up breaking off the plastic. Neither worked. I'm at a loss as to what to do and I'm very frustrated. Can I get some suggestions?

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  • When I remove the SSL port 443 from IIS my website stops loading, how can I have it just work with only port 80 and no SSL?

    - by shogun
    I am trying to disable SSL, I delete the 443 port so there is only an entry for port 80 and now the site won't load at all. If I re-add the 443 configuration it loads fine. What is causing it to require that? Why can't I set it up to run without SSL? Instead of just failing it should just load the page without HTTPS. If I disable port 443 and then I browse via HTTP, it STILL fails even though I am not trying to use HTTPS. What gives? When/where/how does it decide to use SSL?

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  • Does the nginx “upstream” directive have a port setting?

    - by orzzzzz
    moved from:http://stackoverflow.com/questions/3748517/does-nginx-upstream-has-a-port-setting I use upstream and proxy for load balancing. The directive proxy_pass http://upstream_name uses the default port, which is 80. However, if the upstream server does not listen on this port, then the request fails. How do I specify an alternate port? my configuration: http{ #... upstream myups{ server 192.168.1.100:6666; server 192.168.1.101:9999; } #.... server{ listen 81; #..... location ~ /myapp { proxy_pass http://myups:81/; } } nginx -t: [warn]: upstream "myups" may not have port 81 in /opt/nginx/conf/nginx.conf:78.

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  • Remoting into two diffrent servers on the same network

    - by user160605
    I`m trying to figure out a way to remote into both my servers on the same network. I have a 2008 r2 and a server 2003. Right now i can remote into my server 2003 but I dont know what IP to use for the 2k8 server. They seem to have the same public im. Both servers are behind a fire wall (sonic wall tz170) I rememeber having to to something on the firewall to get into the 2k3 server but forgot what I did... Can anyone give some advice thanks

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  • Player & Level class structure in 2D python console game?

    - by Markus Meskanen
    I'm trying to create a 2D console game, where I have a player who can freely move around in a level (~map, but map is a reserved keyword) and interfere with other objects. Levels construct out of multiple Blocks, such as player(s), rocks, etc. Here's the Block class: class Block(object): def __init__(self, x=0, y=0, char=' ', solid=False): self.x = x self.y = y self.char = char self.solid = solid As you see, each block has a position (x, y) and a character to represent the block when it's printed. Each block also has a solid attribute, defining whether it can overlap with other solids or not. (Two solid blocks cannot overlap) I've now created few subclasses from Block (Rock might be useless for now) class Rock(Block): def __init__(self, x=0, y=0): super(Rock, self).__init__(x, y, 'x', True) class Player(Block): def __init__(self, x=0, y=0): super(Player, self).__init__(x, y, 'i', True) def move_left(self, x=1): ... # How do I make sure Player wont overlap with rocks? self.x -= x And here's the Level class: class Level(object): def __init__(self, name='', blocks=None): self.name = name self.blocks = blocks or [] Only way I can think of is to store a Player instance into Level's attributes (self.player=Player(), or so) and then give Level a method: def player_move_left(self): for block in self.blocks: if block.x == self.player.x - 1 and block.solid: return False But this doesn't really make any sense, why have a Player class if it can't even be moved without Level? Imo. player should be moved by a method inside Player. Am I wrong at something here, if not, how could I implement such behavior?

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  • .NET SerialPort DataReceived event not firing

    - by Klay
    I have a WPF test app for evaluating event-based serial port communication (vs. polling the serial port). The problem is that the DataReceived event doesn't seem to be firing at all. I have a very basic WPF form with a TextBox for user input, a TextBlock for output, and a button to write the input to the serial port. Here's the code: public partial class Window1 : Window { SerialPort port; public Window1() { InitializeComponent(); port = new SerialPort("COM2", 9600, Parity.None, 8, StopBits.One); port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); port.Open(); } void port_DataReceived(object sender, SerialDataReceivedEventArgs e) { Debug.Print("receiving!"); string data = port.ReadExisting(); Debug.Print(data); outputText.Text = data; } private void Button_Click(object sender, RoutedEventArgs e) { Debug.Print("sending: " + inputText.Text); port.WriteLine(inputText.Text); } } Now, here are the complicating factors: The laptop I'm working on has no serial ports, so I'm using a piece of software called Virtual Serial Port Emulator to setup a COM2. VSPE has worked admirably in the past, and it's not clear why it would only malfunction with .NET's SerialPort class, but I mention it just in case. When I hit the button on my form to send the data, my Hyperterminal window (connected on COM2) shows that the data is getting through. Yes, I disconnect Hyperterminal when I want to test my form's ability to read the port. I've tried opening the port before wiring up the event. No change. I've read through another post here where someone else is having a similar problem. None of that info has helped me in this case. EDIT: Here's the console version (modified from http://mark.michaelis.net/Blog/TheBasicsOfSystemIOPortsSerialPort.aspx): class Program { static SerialPort port; static void Main(string[] args) { port = new SerialPort("COM2", 9600, Parity.None, 8, StopBits.One); port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); port.Open(); string text; do { text = Console.ReadLine(); port.Write(text + "\r\n"); } while (text.ToLower() != "q"); } public static void port_DataReceived(object sender, SerialDataReceivedEventArgs args) { string text = port.ReadExisting(); Console.WriteLine("received: " + text); } } This should eliminate any concern that it's a Threading issue (I think). This doesn't work either. Again, Hyperterminal reports the data sent through the port, but the console app doesn't seem to fire the DataReceived event. EDIT #2: I realized that I had two separate apps that should both send and receive from the serial port, so I decided to try running them simultaneously... If I type into the console app, the WPF app DataReceived event fires, with the expected threading error (which I know how to deal with). If I type into the WPF app, the console app DataReceived event fires, and it echoes the data. I'm guessing the issue is somewhere in my use of the VSPE software, which is set up to treat one serial port as both input and output. And through some weirdness of the SerialPort class, one instance of a serial port can't be both the sender and receiver. Anyway, I think it's solved.

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  • how do I use html block snippets with dynamic content inside a django template that extends another

    - by stackoverflowusername
    Hi. Can someone please help me figure out a way to achieve the following (see snippets below) in Django templates? I know that you cannot use more than one extends, but I am new to django and I do not know the proper syntax for something like this. I want to be able to do this so that I can use my nested div layout for css reasons without having to type it like that each time and risking a typo. In words, I want to be able to have a page template extend my base.html file and then use html snippets of dynamic template content (i.e. template for loops or other template logic devices, not just a context variable I set from my view controller). ------------------------------------------------------------ base.html ------------------------------------------------------------ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> <title>{% block title %}Title{% endblock %}</title> </head> <body> <div class="wrapper"> <div class="header"> This is the common header </div> <div class="nav"> This is the common nav </div> {% if messages %} <div class="messages"> <ul> {% for message in messages %} <li{% if message.tags %} class="{{ message.tags }}"{% endif %}>{{ message }}</li> {% endfor %} </ul> </div> {% endif %} <div class="content"> {% block content %}Page Content{% endblock %} </div> <div class="footer"> This is the common footer </div> </div> </body> </html> ------------------------------------------------------------ columnlayout2.html ------------------------------------------------------------ <div class="twocol container2"> <div class="container1"> <div class="col1"> {% block twocol_col1 %}{% endblock %} </div> <div class="col2"> {% block twocol_col2 %}{% endblock %} </div> </div> </div> ------------------------------------------------------------ columnlayout3.html ------------------------------------------------------------ <div class="threecol container3"> <div class="container2"> <div class="container1"> <div class="col1"> {% block threecol_col1 %}{% endblock %} </div> <div class="col2"> {% block threecol_col2 %}{% endblock %} </div> <div class="col3"> {% block threecol_col3 %}{% endblock %} </div> </div> </div> </div> ------------------------------------------------------------ page.html ------------------------------------------------------------ {% extends "base.html" %} {% block content %} {% extends "columnlayout2.html" %} {% block twocol_col1 %}twocolumn column 1{% endblock %} {% block twocol_col2 %}twocolumn column 2{% endblock %} {% extends "columnlayout3.html" %} {% block threecol_col1 %}threecol column 1{% endblock %} {% block threecol_col2 %}threecol column 2{% endblock %} {% block threecol_col3 %}threecol column 3{% endblock %} {% endblock %} ------------------------------------------------------------ page.html output ------------------------------------------------------------ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> <title>Title</title> </head> <body> <div class="wrapper"> <div class="header"> This is the common header </div> <div class="nav"> This is the common nav </div> <div class="content"> <div class="twocol container2"> <div class="container1"> <div class="col1"> twocolumn column 1 </div> <div class="col2"> twocolumn column 2 </div> </div> </div> <div class="threecol container3"> <div class="container2"> <div class="container1"> <div class="col1"> threecol column 1 </div> <div class="col2"> threecol column 2 </div> <div class="col3"> threecol column 3 </div> </div> </div> </div> </div> <div class="footer"> This is the common footer </div> </div> </body> </html>

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  • MiniMax function throws null pointer exception

    - by Sven
    I'm working on a school project, I have to build a tic tac toe game with the AI based on the MiniMax algorithm. The two player mode works like it should. I followed the code example on http://ethangunderson.com/blog/minimax-algorithm-in-c/. The only thing is that I get a NullPointer Exception when I run the code. And I can't wrap my finger around it. I placed a comment in the code where the exception is thrown. The recursive call is returning a null pointer, what is very strange because it can't.. When I place a breakpoint on the null return with the help of a if statement, then I see that there ARE still 2 to 3 empty places.. I probably overlooking something. Hope someone can tell me what I'm doing wrong. Here is the MiniMax code (the tic tac toe code is not important): /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package MiniMax; import Game.Block; import Game.Board; import java.util.ArrayList; public class MiniMax { public static Place getBestMove(Board gameBoard, Block.TYPE player) { Place bestPlace = null; ArrayList<Place> emptyPlaces = gameBoard.getEmptyPlaces(); Board newBoard; //loop trough all the empty places for(Place emptyPlace : emptyPlaces) { newBoard = gameBoard.clone(); newBoard.setBlock(emptyPlace.getRow(), emptyPlace.getCell(), player); //no game won and still room to move if(newBoard.getWinner() == Block.TYPE.NONE && newBoard.getEmptyPlaces().size() > 0) { //is an node (has children) Place tempPlace = getBestMove(newBoard, invertPlayer(player)); //ERROR is thrown here! tempPlace is null. emptyPlace.setScore(tempPlace.getScore()); } else { //is an leaf if(newBoard.getWinner() == Block.TYPE.NONE) { emptyPlace.setScore(0); } else if(newBoard.getWinner() == Block.TYPE.X) { emptyPlace.setScore(-1); } else if(newBoard.getWinner() == Block.TYPE.O) { emptyPlace.setScore(1); } //if this move is better then our prev move, take it! if((bestPlace == null) || (player == Block.TYPE.X && emptyPlace.getScore() < bestPlace.getScore()) || (player == Block.TYPE.O && emptyPlace.getScore() > bestPlace.getScore())) { bestPlace = emptyPlace; } } } //This should never be null, but it does.. return bestPlace; } private static Block.TYPE invertPlayer(Block.TYPE player) { if(player == Block.TYPE.X) { return Block.TYPE.O; } return Block.TYPE.X; } }

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  • Necessitas : le port Android de Qt, sera bientôt intégré au Qt Project, le support officiel d'Android est prévu pour 2013

    Il était déjà annoncé que Digia envisageait de supporter les plateformes mobiles de mieux en mieux avec Qt, avec pour objectif l'intégration d'Android et iOS dans les plateformes supportées en tier 1 courant 2013 (c'est-à-dire comme plateformes principales). Une des pistes était l'intégration du code de Necessitas, le port lancé par BogDan Vatra pour Android : la bonne nouvelle du jour est que les deux parties se sont mises d'accord pour que cela arrive ! Le port Android de Qt 5 sera basé sur le projet Necessitas, BogDan souhaitant en devenir mainteneur (selon l'organisation du Qt Project : http://qt.developpez.com/actu/38218/...rriv...

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  • Are there any web-sites out there that block IE altogether?

    - by Šime Vidas
    Since IE8 is such a backward browser, I was wondering if there are any web-sites on the Internet that just don't support IE altogether (and block it via conditional comments, for instance)? I remember stumbling upon web-sites that block Firefox in the past (like ~2004). The justification of blocking IE is (obviously): You don't want to deal with IE bugs, and you don't want to have to maintain IE-specific hack and workarounds.

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  • Apple : bientôt des casques utilisant le port Lightening sur les iDevices ? Cupertino a ajouté des spécificités à son programme MFI

    Apple : bientôt des casques utilisant le port Lightening sur les iDevices ? Cupertino a ajouté des spécificités à son programme MFIQuelques temps seulement après la confirmation du rachat de la société Beats Electronics par Apple le 28 mai dernier pour un montant de 3 milliards de dollars, Apple prévoit déjà de revoir la façon dont les casques et écouteurs seront branchés à ses appareils. Notons que jusqu'à présent, sur mobile, les casques audio se connectent soit via un port jack 3.5, soit...

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  • VS 2008 debugger: How does it decide what Cassini port to run a web service under?

    - by BDW
    I have a VS 2008 solution that includes a web site and a web service. I'm developing both at once, and it's helpful to be able to debug from one into the other. It occasionally can't find the web service. If I look in the web.config, I find the port number it's looking at is not the port number it auto-runs the service in when I use the debugger. For example, the web.config reference says something like: add key="mynamespace.mywebservice" value="http://localhost:55765/mywebservice.asmx" When I hover over the Cassini port icon, I find that the web service is running in port 55382 (or some other non-55765 port). No wonder it can't find it. Is there a way to enforce that the port number it runs under is the one specified in the web config? And if it's not using the web config port number to figure out where to run it... where does it decide? I know in VS2005, there was a way to specify the port number to use when debugging, but I can't find that anywhere in the web service project in VS 2008. This is really going to cause problems as more developers come on to this project - how can I fix it? Deleting and re-adding the web services to the project fixes it, but I'd literally have to do it a couple times a day, not an ideal solution.

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  • How can I close a port that appears to be orphaned by Xvfb?

    - by Jim Fiorato
    I'm running Xvfb on a FC8 Amazon EC2 image. On occasion Xvfb will crash (unable at the moment to find out the reason for the crash), and after crashing the TCP port will appear to be orphaned. I'm unable to get a PID to kill any process that may be using it. I'm starting Xvfb with: Xvfb :7 -screen 0 1024x768x24 & Examples of what I'm working with are below, the Xvfb port is (was) 6007: # netstat -ap Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 *:ssh *:* LISTEN 1894/sshd tcp 0 0 *:6007 *:* LISTEN - tcp 0 352 ip-10-84-69-165.ec2.int:ssh c-71-194-253-238.hsd1:51689 ESTABLISHED 2981/0 udp 0 0 *:bootpc *:* 1817/dhclient udp 0 0 *:bootpc *:* 1463/dhclient Active UNIX domain sockets (servers and established) Proto RefCnt Flags Type State I-Node PID/Program name Path unix 2 [ ] DGRAM 871 668/udevd @/org/kernel/udev/udevd unix 2 [ ACC ] STREAM LISTENING 5385 1880/dbus-daemon /var/run/dbus/system_bus_socket unix 6 [ ] DGRAM 5353 1867/rsyslogd /dev/log unix 2 [ ] DGRAM 11861 2981/0 unix 2 [ ] DGRAM 5461 1974/crond unix 2 [ ] DGRAM 5451 1904/console-kit-da unix 3 [ ] STREAM CONNECTED 5438 1880/dbus-daemon /var/run/dbus/system_bus_socket unix 3 [ ] STREAM CONNECTED 5437 1904/console-kit-da unix 3 [ ] STREAM CONNECTED 5396 1880/dbus-daemon unix 3 [ ] STREAM CONNECTED 5395 1880/dbus-daemon unix 2 [ ] DGRAM 5361 1871/rklogd # lsof -i COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME dhclient 1463 root 3u IPv4 4704 UDP *:bootpc dhclient 1817 root 4u IPv4 5173 UDP *:bootpc sshd 1894 root 3u IPv4 5414 TCP *:ssh (LISTEN) sshd 2981 root 3u IPv4 11825 TCP ip-10-84-69-165.ec2.internal:ssh->c-71-194-253-238.hsd1.il.comcast.net:51689 (ESTABLISHED) Attempting to force the port closed with iptables doesn't seem to work either. iptables -A INPUT -p tcp --dport 6007 -j DROP I'm at a loss as to how to reclaim/free the port. From what I can tell, this port will remain in this state until the EC2 instance is shut down. So, how can I close this port so I can restart Xvfb?

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  • Non ASCII char in PHP?

    - by domagoj412
    Hello, I am trying to send something to serial port (r232) with PHP. I am using this class: http://www.phpclasses.org/browse/package/3679.html The problem is that I am allowed to send only 1 byte. But if I send something like "1", I am actually sending 49 (ASCII for 1). Instead of send("1"), I tried with send(1) but it is no good, because this is integer which has 2 bytes. So is there a way to send a "real" char, not ASCII equivalent?

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  • Process does ICMP port scan on my OSX box and I am afraid my Mac got a virus

    - by Jamgold
    I noticed that my 10.6.6 box has some process sending out ICMP messages to "random" hosts, which concerns me a lot. when doing a tcpdump icmp I see a lot of the following 15:41:14.738328 IP macpro > bzq-109-66-184-49.red.bezeqint.net: ICMP macpro udp port websm unreachable, length 36 15:41:15.110381 IP macpro > 99-110-211-191.lightspeed.sntcca.sbcglobal.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:23.458831 IP macpro > 188.122.242.115: ICMP macpro udp port websm unreachable, length 36 15:41:23.638731 IP macpro > 61.85-200-21.bkkb.no: ICMP macpro udp port websm unreachable, length 36 15:41:27.329981 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:29.349586 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 I got suspicious when my router notified me about a lot of ICMP messages that don't get a response [INFO] Mon Jan 10 16:31:47 2011 Blocked outgoing ICMP packet (ICMP type 3) from 192.168.1.189 to 212.25.57.90 Does anyone know how to trace which process (or worse kernel module) might be responsible for this? I rebooted and logged in with a virgin user account and tcpdump showed the same results. Any dtrace magic welcome.

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  • Some process does ICMP port scan on my OSX box and I am afraid my Mac got a virus

    - by Jamgold
    I noticed that my 10.6.6 box has some process send out ICMP messages to "random" hosts, which concerns me a lot. when doing a tcpdump icmp I see a lot of the following 15:41:14.738328 IP macpro > bzq-109-66-184-49.red.bezeqint.net: ICMP macpro udp port websm unreachable, length 36 15:41:15.110381 IP macpro > 99-110-211-191.lightspeed.sntcca.sbcglobal.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:23.458831 IP macpro > 188.122.242.115: ICMP macpro udp port websm unreachable, length 36 15:41:23.638731 IP macpro > 61.85-200-21.bkkb.no: ICMP macpro udp port websm unreachable, length 36 15:41:27.329981 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:29.349586 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 I got suspicious when my router notified me about a lot of ICMP messages that don't get a response [INFO] Mon Jan 10 16:31:47 2011 Blocked outgoing ICMP packet (ICMP type 3) from 192.168.1.189 to 212.25.57.90 Does anyone know how to trace which process (or worse kernel module) might be responsible for this? I rebooted and logged in with a virgin user account and tcpdump showed the same results. Any dtrace magic welcome. Thanks in advance

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  • Some process does ICMP port scan on my OSX box and I am afraid my Mac got a virus

    - by Jamgold
    I noticed that my 10.6.6 box has some process send out ICMP messages to "random" hosts, which concerns me a lot. when doing a tcpdump icmp I see a lot of the following 15:41:14.738328 IP macpro > bzq-109-66-184-49.red.bezeqint.net: ICMP macpro udp port websm unreachable, length 36 15:41:15.110381 IP macpro > 99-110-211-191.lightspeed.sntcca.sbcglobal.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:23.458831 IP macpro > 188.122.242.115: ICMP macpro udp port websm unreachable, length 36 15:41:23.638731 IP macpro > 61.85-200-21.bkkb.no: ICMP macpro udp port websm unreachable, length 36 15:41:27.329981 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 15:41:29.349586 IP macpro > c-98-234-88-192.hsd1.ca.comcast.net: ICMP macpro udp port 54045 unreachable, length 36 I got suspicious when my router notified me about a lot of ICMP messages that don't get a response Does anyone know how to trace which process (or worse kernel module) might be responsible for this? I rebooted and logged in with a virgin user account and tcpdump showed the same results. Any dtrace magic welcome. Thanks in advance

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