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  • how to return a list using SwingWorker

    - by Ender
    I have an assignment where i have to create an Image Gallery which uses a SwingWorker to load the images froma a file, once the image is load you can flip threw the image and have a slideshow play. I am having trouble getting the list of loaded images using SwingWorker. This is what happens in the background it just publishes the results to a TextArea // In a thread @Override public List<Image> doInBackground() { List<Image> images = new ArrayList<Image>(); for (File filename : filenames) { try { //File file = new File(filename); System.out.println("Attempting to add: " + filename.getAbsolutePath()); images.add(ImageIO.read(filename)); publish("Loaded " + filename); System.out.println("Added file" + filename.getAbsolutePath()); } catch (IOException ioe) { publish("Error loading " + filename); } } return images; } } when it is done I just insert the images in a List<Image> and that is all it does. // In the EDT @Override protected void done() { try { for (Image image : get()) { list.add(image); } } catch (Exception e) { } } Also I created an method that returns the list called getImages() what I need to get is the list from getImages() but doesn't seam to work when I call execute() for example MySwingWorkerClass swingworker = new MySwingWorkerClass(log,list,filenames); swingworker.execute(); imageList = swingworker.getImage() Once it reaches the imageList it doesn't return anything the only way I was able to get the list was when i used the run() instead of the execute() is there another way to get the list or is the run() method the only way?. or perhaps i am not understanding the Swing Worker Class.

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  • Headless build of eclipse features - PDE Tools or Buckminster?

    - by Max
    I am trying to set up a headless build for a big eclipse feature, containing other features and plugins. As some needed plugins are generated using GMF and EMF, the build workflow must be something like this: SVN Check-out Invoke Generation Run Tests Build all Publish update-site Over the last couple of weeks, i played around with PDE Headless Build and Buckminster. Anyhow i still got problems with both and can't decide on which i should spent my effort. So what would you prefer? What experience you made? Anybody out there who needed to set up a similiar workflow before? Thank you for all answers :)

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  • Do you put a super() call a the beginning of your constructors?

    - by sleske
    This is a question about coding style and recommended practices: As explained in the answers to the question unnecessary to put super() in constructor?, if you write a constructor for a class that is supposed to use the default (no-arg) constructor from the superclass, you may call super() at the beginning of your constructor: public MyClass(int parm){ super(); // leaving this out makes no difference // do stuff... } but you can also omit the call; the compiler will in both cases act as if the super() call were there. So then, do you put the call into your constructors or not? On the one hand, one might argue that including the super() makes things more explicit. OTOH, I always dislike writing redundant code, so personally I tend to leave it out; I do however regularly see it in code from others. What are your experiences? Did you have problems with one or the other approach? Do you have coding guidelines which prescribe one approach?

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  • spring mvc forward to jsp

    - by jerluc
    I currently have my web.xml configured to catch 404s and send them to my spring controller which will perform a search given the original URL request. The functionality is all there as far as the catch and search go, however the trouble begins to arise when I try to return a view. <bean class="org.springframework.web.servlet.view.ContentNegotiatingViewResolver" p:order="1"> <property name="mediaTypes"> <map> <entry key="json" value="application/json" /> <entry key="jsp" value="text/html" /> </map> </property> <property name="defaultContentType" value="application/json" /> <property name="favorPathExtension" value="true" /> <property name="viewResolvers"> <list> <bean class="org.springframework.web.servlet.view.BeanNameViewResolver" /> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="prefix" value="/WEB-INF/jsp/" /> <property name="suffix" value="" /> </bean> </list> </property> <property name="defaultViews"> <list> <bean class="org.springframework.web.servlet.view.json.MappingJacksonJsonView" /> </list> </property> <property name="ignoreAcceptHeader" value="true" /> </bean> This is a snippet from my MVC config file. The problem lies in resolving the view's path to the /WEB-INF/jsp/ directory. Using a logger in my JBoss setup, I can see that when I test this search controller by going to a non-existent page, the following occurs: Server can't find the request Request is sent to 404 error page (in this case my search controller) Search controller performs search Search controller returns view name (for this illustration, we'll assume test.jsp is returned) Based off of server logger, I can see that org.springframework.web.servlet.view.JstlView is initialized once my search controller returns the view name (so I can assume it is being picked up correctly by the InternalResourceViewResolver) Server attempts to return content to browser resulting in a 404! A couple things confuse me about this: I'm not 100% sure why this isn't resolving when test.jsp clearly exists under the /WEB-INF/jsp/ directory. Even if there was some other problem, why would this result in a 404? Shouldn't a 404 error page that results in another 404 theoretically create an infinite loop? Thanks for any help or pointers! Controller class [incomplete]: @Controller public class SiteMapController { //-------------------------------------------------------------------------------------- @Autowired(required=true) private SearchService search; @Autowired(required=true) private CatalogService catalog; //-------------------------------------------------------------------------------------- @RequestMapping(value = "/sitemap", method = RequestMethod.GET) public String sitemap (HttpServletRequest request, HttpServletResponse response) { String forwardPath = ""; try { long startTime = System.nanoTime() / 1000000; String pathQuery = (String) request.getAttribute("javax.servlet.error.request_uri"); Scanner pathScanner = new Scanner(pathQuery).useDelimiter("\\/"); String context = pathScanner.next(); List<ProductLightDTO> results = new ArrayList<ProductLightDTO>(); StringBuilder query = new StringBuilder(); String currentValue; while (pathScanner.hasNext()) { currentValue = pathScanner.next().toLowerCase(); System.out.println(currentValue); if (query.length() > 0) query.append(" AND "); if (currentValue.contains("-")) { query.append("\""); query.append(currentValue.replace("-", " ")); query.append("\""); } else { query.append(currentValue + "*"); } } //results.addAll(this.doSearch(query.toString())); System.out.println("Request: " + pathQuery); System.out.println("Built Query:" + query.toString()); //System.out.println("Result size: " + results.size()); long totalTime = (System.nanoTime() / 1000000) - startTime; System.out.println("Total TTP: " + totalTime + "ms"); if (results == null || results.size() == 0) { forwardPath = "home.jsp"; } else if (results.size() == 1) { forwardPath = "product.jsp"; } else { forwardPath = "category.jsp"; } } catch (Exception ex) { System.err.println(ex); } System.out.println("Returning view: " + forwardPath); return forwardPath; } }

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  • Clean way to combine multiple jars? Preferably using ant

    - by Jacob
    I have runtime dependencies on some external jars that I would like to "rejar" into a single jar. These external dependencies are stored in a external_jars directory, and I'd like to be able to not have to list each one out (e.g., to not need to change my build scripts if my dependencies change). Any thoughts? Google gave me a good answer on how to do this if you don't mind listing out each jar you want as a dependency: http://markmail.org/message/zijbwm46maxzzoo5 Roughly, I want something along the lines of the following, which would combine all jars in lib into out.jar (with some sane overwrite rules). jar -combine -out out.jar -in lib/*.jar

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  • How to Implement Custom List View for the list Items in Android Application

    - by avadhani
    I had a problem with the list view having both parent list and the child list of the list activity(implemented through database query). I wish to show them differing their properties by changing the text style (parent list items are in bold, child list items are in normal style). The following is the code from which all the child and parent list items having the same style(bold): String sql = "SELECT Parentid,Childid,Name from (select com.Parentid, com.Childid, com.Name from table1 mem inner join table2 cd on mem.column1=cd.column1 inner join table3 com on com.childid = mem.childid where Parentid is NULL UNION SELECT com.Parentid, com.Childid,com.Name from table1 mem inner join table3 com on com.childid = mem.childid inner join table2 cd on mem.column1=cd.column1 where Parentid is NOT NULL) a group by Parentid, Childid;"; Cursor cdata = myDbHelper.getView(sql); and the List Adapter is: private static final String fields[] = {"Name"}; int[] names = new int[] {R.id.name}; SimpleCursorAdapter adapter2 = new SimpleCursorAdapter(this,R.layout.clientlist1, cdata, fields,names ); and the clientlist.xml is: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/MainLayout" android:padding="5px"> <TextView android:id="@+id/name" android:layout_alignParentRight="true" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="12sp" android:textColor="#104082" android:textStyle="bold" android:layout_weight="1" /> From this i am getting the list having the complete list having both parent and child list items in a single list view. I wish to differ in their text style(bold, normal) for parent and child items respectively. Please help me with the code/links. Thanks a lot in advance.

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  • Android Admob is not Showing Up

    - by Brandon
    Admob is not showing up on my emulator or on the device it self. I tried with testing mode on and off. Relevant Manifest data: permissions: <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> meta data: <meta-data android:value="true" android:name="AD_REQUEST" /> The x's are actually my ID. My whole main.xml: <com.admob.android.ads.AdView android:id="@+id/ad" android:layout_width="fill_parent" android:layout_height="wrap_content" android:visibility="visible" android:layout_alignParentTop="true"/> Hopefully I can get this solved soon...

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  • how to handle result set data

    - by ashwani66476
    Hello All I am getting lacks of records in my Result Set. My concerns are : How Result Set handle these records internally? and How a programmer can handle those records in batches So that memory problem would not occur.? waiting for your answers .. Many Thanks

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  • Is unnecessary error handling recommended in business logic? eg. Null check/Percentage limit check etc

    - by novice_at_work
    We usually put unnecessary checks in our business logic to avoid failures. Eg. 1. public ObjectABC funcABC(){ ObjectABC obj = new ObjectABC; .......... .......... //its never set to null here. .......... return obj; } ObjectABC o = funABC(); if(o!=null){ //do something } Why do we need this null check if we are sure that it will never be null? Is it a good practice or not? 2. int pplReached = funA(..,..,..); int totalPpl = funB(..,..,..); funA() just puts a few more restriction over result of funB(). Double percentage = (totalPpl==0||totalPpl<pplReached) ? 0.0 : pplReached/totalPpl; Do we again need this check? The questions is: Aren't we swallowing some fundamental issue by putting such checks? Issues which should be shown ideally, are avoided by putting these checks. What is the recommended way?

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  • JAXB doesn't unmarshal list of interfaces

    - by Joker_vD
    It seems JAXB can't read what it writes. Consider the following code: interface IFoo { void jump(); } @XmlRootElement class Bar implements IFoo { @XmlElement public String y; public Bar() { y = ""; } public Bar(String y) { this.y = y; } @Override public void jump() { System.out.println(y); } } @XmlRootElement class Baz implements IFoo { @XmlElement public int x; public Baz() { x = 0; } public Baz(int x) { this.x = x; } @Override public void jump() { System.out.println(x); } } @XmlRootElement public class Holder { private List<IFoo> things; public Holder() { things = new ArrayList<>(); } @XmlElementWrapper @XmlAnyElement public List<IFoo> getThings() { return things; } public void addThing(IFoo thing) { things.add(thing); } } // ... try { JAXBContext context = JAXBContext.newInstance(Holder.class, Bar.class, Baz.class); Holder holder = new Holder(); holder.addThing(new Bar("1")); holder.addThing(new Baz(2)); holder.addThing(new Baz(3)); for (IFoo thing : holder.getThings()) { thing.jump(); } StringWriter s = new StringWriter(); context.createMarshaller().marshal(holder, s); String data = s.toString(); System.out.println(data); StringReader t = new StringReader(data); Holder holder2 = (Holder)context.createUnmarshaller().unmarshal(t); for (IFoo thing : holder2.getThings()) { thing.jump(); } } catch (Exception e) { System.err.println(e.getMessage()); } It's a simplified example, of course. The point is that I have to store two very differently implemented classes, Bar and Baz, in one collection. Well, I observed that they have pretty similar public interface, so I created an interface IFoo and made them two to implement it. Now, I want to have tools to save and load this collection to/from XML. Unfortunately, this code doesn't quite work: the collection is saved, but then it cannot be loaded! The intended output is 1 2 3 some xml 1 2 3 But unfortunately, the actual output is 1 2 3 some xml com.sun.org.apache.xerces.internal.dom.ElementNSImpl cannot be cast to testapplication1.IFoo Apparently, I need to use the annotations in a different way? Or to give up on JAXB and look for something else? I, well, can write "XMLNode toXML()" method for all classes I wan't to (de)marshal, but...

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  • How to call superconstructor in a neat way

    - by sandis
    So here is my code: public MyClass (int y) { super(y,x,x); //some code } My problem is that in this case i want to generate a 'x' and sent to the super constructor. However the call to the superconstructor must be the first line in this constructor. Of course I could do something like this: int x; { x = generateX(); } But this feels ugly, and then the code will run no matter what constructor I use, which feels not so nice. Right now I am consider encapsulating my whole object in another object that only calculates x and then starts this object. Is this the best approach?

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  • Spring MVC - JSP - Place to Store Environment Specific Constants

    - by jboyd
    Where in the Spring-MVC/JSP application would you store things that need to be accessed by both the controllers and views such as environment specific base_url's, application ids to be used in javascript and so on? I've tried creating an application scoped bean and then at the top of my JSPs, but that doesn't seem to be working. <!-- Environment --> <bean id="myEnv" class="com.myapp.MyAppEnvironment" scope="application"> <property name="baseUrl" value="http://localhost:8080/myapp/"/> <property name="videoPlayerId" value="234346565"/> </bean> And using it in the following manner <jsp:useBean id="myEnv" scope="application" type="com.myapp.MyAppEnvironment"/>

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • How to use regular expression and assign result into valuables in Android??

    - by user304078
    Dear all, I have to say sorry for my poor English first... I have a string named s_Result which will be parsed from Internet, the format may be "Distance: 2.8km (about 9 mins)", and there are 4 variables which are f_Distance, m_DistanceUnit, f_timeEst, m_timeEstUnit. My question is, how to parse s_Result and assign 2.8, km, 9, mins into f_Distance, m_distanceUnit, f_timeEst, and m_timeEstUnit respectively using regular expression?? I tried using "\d+(.\d+)?" in RegEx Tester and the result showed 2 matches found, but if use "\\d+(\\.\\d+)?" in Android code, it showed nothing matched!!! Is there any suggestion?? Thanks for your help!!

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  • What could be the reason for continuous Full GC's during application startup.

    - by Kumar225
    What could be the reason for continuous Full GC's during application (webapplication deployed on tomcat) startup? JDK 1.6 Memory settings -Xms1024M -Xmx1024M -XX:PermSize=200M -XX:MaxPermSize=512M -XX:+UseParallelOldGC jmap output is below Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 1073741824 (1024.0MB) NewSize = 2686976 (2.5625MB) MaxNewSize = 17592186044415 MB OldSize = 5439488 (5.1875MB) NewRatio = 2 SurvivorRatio = 8 PermSize = 209715200 (200.0MB) MaxPermSize = 536870912 (512.0MB) 0.194: [GC [PSYoungGen: 10489K->720K(305856K)] 10489K->720K(1004928K), 0.0061190 secs] [Times: user=0.01 sys=0.00, real=0.00 secs] 0.200: [Full GC (System) [PSYoungGen: 720K->0K(305856K)] [ParOldGen: 0K->594K(699072K)] 720K->594K(1004928K) [PSPermGen: 6645K->6641K(204800K)], 0.0516540 secs] [Times: user=0.10 sys=0.00, real=0.06 secs] 6.184: [GC [PSYoungGen: 262208K->14797K(305856K)] 262802K->15392K(1004928K), 0.0354510 secs] [Times: user=0.18 sys=0.04, real=0.03 secs] 9.549: [GC [PSYoungGen: 277005K->43625K(305856K)] 277600K->60736K(1004928K), 0.0781960 secs] [Times: user=0.56 sys=0.07, real=0.08 secs] 11.768: [GC [PSYoungGen: 305833K->43645K(305856K)] 322944K->67436K(1004928K), 0.0584750 secs] [Times: user=0.40 sys=0.05, real=0.06 secs] 15.037: [GC [PSYoungGen: 305853K->43619K(305856K)] 329644K->72932K(1004928K), 0.0688340 secs] [Times: user=0.42 sys=0.01, real=0.07 secs] 19.372: [GC [PSYoungGen: 273171K->43621K(305856K)] 302483K->76957K(1004928K), 0.0573890 secs] [Times: user=0.41 sys=0.01, real=0.06 secs] 19.430: [Full GC (System) [PSYoungGen: 43621K->0K(305856K)] [ParOldGen: 33336K->54668K(699072K)] 76957K->54668K(1004928K) [PSPermGen: 36356K->36296K(204800K)], 0.4569500 secs] [Times: user=1.77 sys=0.02, real=0.46 secs] 19.924: [GC [PSYoungGen: 4280K->128K(305856K)] 58949K->54796K(1004928K), 0.0041070 secs] [Times: user=0.01 sys=0.00, real=0.01 secs] 19.928: [Full GC (System) [PSYoungGen: 128K->0K(305856K)] [ParOldGen: 54668K->54532K(699072K)] 54796K->54532K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.3531480 secs] [Times: user=1.19 sys=0.10, real=0.35 secs] 20.284: [GC [PSYoungGen: 4280K->64K(305856K)] 58813K->54596K(1004928K), 0.0040580 secs] [Times: user=0.01 sys=0.00, real=0.01 secs] 20.288: [Full GC (System) [PSYoungGen: 64K->0K(305856K)] [ParOldGen: 54532K->54532K(699072K)] 54596K->54532K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.2360580 secs] [Times: user=1.01 sys=0.01, real=0.24 secs] 20.525: [GC [PSYoungGen: 4280K->96K(305856K)] 58813K->54628K(1004928K), 0.0030960 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 20.528: [Full GC (System) [PSYoungGen: 96K->0K(305856K)] [ParOldGen: 54532K->54533K(699072K)] 54628K->54533K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.2311320 secs] [Times: user=0.88 sys=0.00, real=0.23 secs] 20.760: [GC [PSYoungGen: 4280K->96K(305856K)] 58814K->54629K(1004928K), 0.0034940 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 20.764: [Full GC (System) [PSYoungGen: 96K->0K(305856K)] [ParOldGen: 54533K->54533K(699072K)] 54629K->54533K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.2381600 secs] [Times: user=0.85 sys=0.01, real=0.24 secs] 21.201: [GC [PSYoungGen: 5160K->354K(305856K)] 59694K->54888K(1004928K), 0.0019950 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 21.204: [Full GC (System) [PSYoungGen: 354K->0K(305856K)] [ParOldGen: 54533K->54792K(699072K)] 54888K->54792K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.2358570 secs] [Times: user=0.98 sys=0.01, real=0.24 secs] 21.442: [GC [PSYoungGen: 4280K->64K(305856K)] 59073K->54856K(1004928K), 0.0022190 secs] [Times: user=0.01 sys=0.00, real=0.01 secs] 21.444: [Full GC (System) [PSYoungGen: 64K->0K(305856K)] [ParOldGen: 54792K->54792K(699072K)] 54856K->54792K(1004928K) [PSPermGen: 36300K->36300K(204800K)], 0.2475970 secs] [Times: user=0.95 sys=0.00, real=0.24 secs] 21.773: [GC [PSYoungGen: 11200K->741K(305856K)] 65993K->55534K(1004928K), 0.0030230 secs] [Times: user=0.01 sys=0.00, real=0.01 secs] 21.776: [Full GC (System) [PSYoungGen: 741K->0K(305856K)] [ParOldGen: 54792K->54376K(699072K)] 55534K->54376K(1004928K) [PSPermGen: 36538K->36537K(204800K)], 0.2550630 secs] [Times: user=1.05 sys=0.00, real=0.25 secs] 22.033: [GC [PSYoungGen: 4280K->96K(305856K)] 58657K->54472K(1004928K), 0.0032130 secs] [Times: user=0.00 sys=0.00, real=0.01 secs] 22.036: [Full GC (System) [PSYoungGen: 96K->0K(305856K)] [ParOldGen: 54376K->54376K(699072K)] 54472K->54376K(1004928K) [PSPermGen: 36537K->36537K(204800K)], 0.2507170 secs] [Times: user=1.01 sys=0.01, real=0.25 secs] 22.289: [GC [PSYoungGen: 4280K->96K(305856K)] 58657K->54472K(1004928K), 0.0038060 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 22.293: [Full GC (System) [PSYoungGen: 96K->0K(305856K)] [ParOldGen: 54376K->54376K(699072K)] 54472K->54376K(1004928K) [PSPermGen: 36537K->36537K(204800K)], 0.2640250 secs] [Times: user=1.07 sys=0.02, real=0.27 secs] 22.560: [GC [PSYoungGen: 4280K->128K(305856K)] 58657K->54504K(1004928K), 0.0036890 secs] [Times: user=0.01 sys=0.00, real=0.01 secs] 22.564: [Full GC (System) [PSYoungGen: 128K->0K(305856K)] [ParOldGen: 54376K->54377K(699072K)] 54504K->54377K(1004928K) [PSPermGen: 36537K->36536K(204800K)], 0.2585560 secs] [Times: user=1.08 sys=0.01, real=0.25 secs] 22.823: [GC [PSYoungGen: 4533K->96K(305856K)] 58910K->54473K(1004928K), 0.0020840 secs] [Times: user=0.00 sys=0.00, real=0.01 secs] 22.825: [Full GC (System) [PSYoungGen: 96K->0K(305856K)] [ParOldGen: 54377K->54377K(699072K)] 54473K->54377K(1004928K) [PSPermGen: 36536K->36536K(204800K)], 0.2505380 secs] [Times: user=0.99 sys=0.01, real=0.25 secs] 23.077: [GC [PSYoungGen: 4530K->32K(305856K)] 58908K->54409K(1004928K), 0.0016220 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 23.079: [Full GC (System) [PSYoungGen: 32K->0K(305856K)] [ParOldGen: 54377K->54378K(699072K)] 54409K->54378K(1004928K) [PSPermGen: 36536K->36536K(204800K)], 0.2320970 secs] [Times: user=0.95 sys=0.00, real=0.23 secs] 24.424: [GC [PSYoungGen: 87133K->800K(305856K)] 141512K->55179K(1004928K), 0.0038230 secs] [Times: user=0.01 sys=0.01, real=0.01 secs] 24.428: [Full GC (System) [PSYoungGen: 800K->0K(305856K)] [ParOldGen: 54378K->54950K(699072K)] 55179K->54950K(1004928K) [PSPermGen: 37714K->37712K(204800K)], 0.4105190 secs] [Times: user=1.25 sys=0.17, real=0.41 secs] 24.866: [GC [PSYoungGen: 4280K->256K(305856K)] 59231K->55206K(1004928K), 0.0041370 secs] [Times: user=0.01 sys=0.00, real=0.00 secs] 24.870: [Full GC (System) [PSYoungGen: 256K->0K(305856K)] [ParOldGen: 54950K->54789K(699072K)] 55206K->54789K(1004928K) [PSPermGen: 37720K->37719K(204800K)], 0.4160520 secs] [Times: user=1.12 sys=0.19, real=0.42 secs] 29.041: [GC [PSYoungGen: 262208K->12901K(275136K)] 316997K->67691K(974208K), 0.0170890 secs] [Times: user=0.11 sys=0.00, real=0.02 secs]

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  • How to set default values to all wrong or null parameters of method?

    - by Roman
    At the moment I have this code (and I don't like it): private RenderedImage private RenderedImage getChartImage (GanttChartModel model, String title, Integer width, Integer height, String xAxisLabel, String yAxisLabel, Boolean showLegend) { if (title == null) { title = ""; } if (xAxisLabel == null) { xAxisLabel = ""; } if (yAxisLabel == null) { yAxisLabel = ""; } if (showLegend == null) { showLegend = true; } if (width == null) { width = DEFAULT_WIDTH; } if (height == null) { height = DEFAULT_HEIGHT; } ... } How can I improve it? I have some thoughts about introducing an object which will contain all these parameters as fields and then, maybe, it'll be possible to apply builder pattern. But still don't have clear vision how to implement that and I'm not sure that it's worth to be done. Any other ideas?

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  • Representing element as boolean with JAXB?

    - by Marcus
    We have this XML: <Summary> <ValueA>xxx</ValueA> <ValueB/> </Summary> <ValueB/> will never have any attributes or inner elements. It's a boolean type element - it exists (true) or it doesn't (false). JAXB generated a Summary class with a String valueA member, which is good. But for ValueB, JAXB generated a ValueB inner class and a corresponding member: @XmlElement(name = "ValueB") protected Summary.ValueB valueB; But what I'd like is a boolean member and no inner class: @XmlElement(name = "ValueB") protected boolean valueB; How can you do this? I'm not looking to regenerate the classes, I'd like to just make the code change manually. Update: In line with the accepted answer, we created a new method returning the boolean value conditional on whether valueB == null. As we are using Hibernate, we annotated valueB with @Transient and annotated the boolean getter with Hibernate's @Column annotation.

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  • What is the best way to manage application screens in SWT?

    - by parxier
    I'm creating a standalone SWT desktop application that has around 10 different screens (few wizards, help, forms, etc). Some elements on screen don't change at all (like header, background, etc) and there is a working area that changes depending on what is clicked, etc. What is the best way to manage application screens? Do I need to create all screen at startup and then show/hide them depending on what is clicked? Or do I need to create those screens dynamically? Also, I couldn't find any way to show/hide a Composite, do I need to dispose it and then create again? What is the best practice? I'm new to SWT developing outside of Eclipse so any help would be beneficial.

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  • Lucene setboost doesn't work

    - by Keven
    Hi all, OUr team just upgrade lucene from 2.3 to 3.0 and we are confused about the setboost and getboost of document. What we want is just set a boost for each document when add them into index, then when search it the documents in the response should have different order according to the boost I set. But it seems the order is not changed at all, even the boost of each document in the search response is still 1.0. Could some one give me some hit? Following is our code: String[] a = new String[] { "schindler", "spielberg", "shawshank", "solace", "sorcerer", "stone", "soap", "salesman", "save" }; List strings = Arrays.asList(a); AutoCompleteIndex index = new Index(); IndexWriter writer = new IndexWriter(index.getDirectory(), AnalyzerFactory.createAnalyzer("en_US"), true, MaxFieldLength.LIMITED); float i = 1f; for (String string : strings) { Document doc = new Document(); Field f = new Field(AutoCompleteIndexFactory.QUERYTEXTFIELD, string, Field.Store.YES, Field.Index.NOT_ANALYZED); doc.setBoost(i); doc.add(f); writer.addDocument(doc); i += 2f; } writer.close(); IndexReader reader2 = IndexReader.open(index.getDirectory()); for (int j = 0; j < reader2.maxDoc(); j++) { if (reader2.isDeleted(j)) { continue; } Document doc = reader2.document(j); Field f = doc.getField(AutoCompleteIndexFactory.QUERYTEXTFIELD); System.out.println(f.stringValue() + ":" + f.getBoost() + ", docBoost:" + doc.getBoost()); doc.setBoost(j); }

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  • Unexpected result when comparing ints

    - by Raghav
    I tried to compare two ints with the following cases and got unexpected results when I did the following, @@@ was printed. class C { static Integer a = 127; static Integer b = 127; public static void main(String args[]){ if(a==b){ System.out.println("@@@"); } } } when I did the following, @@@ was not printed. class C { static Integer a = 145; static Integer b = 145; public static void main(String args[]){ if(a==b){ System.out.println("@@@"); } } } Can anyone tell me what could be the reason.

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