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  • Groupon.com clones?

    - by ffffff
    I want to create a site that is groupon.com clone. Does anyone know interesting clones of the Groupon.com web site model? ex) StackOverflow clone = http://meta.stackoverflow.com/questions/2267/stack-overflow-clones

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  • How to scroll text in Python/Curses subwindow?

    - by lecodesportif
    In my Python script which uses Curses, I have a subwin to which some text is assigned. Because the text length may be longer than the window size, the text should be scrollable. It doesn't seem that there is any CSS-"overflow" like attribute for Curses windows. The Python/Curses docs are also rather cryptic on this aspect. Does anybody here have an idea how I can code a scrollable Curses subwindow using Python and actually scroll through it? \edit: more precise question

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  • Simple 3x3 matrix inverse code (C++)

    - by batty
    What's the easiest way to compute a 3x3 matrix inverse? I'm just looking for a short code snippet that'll do the trick for non-singular matrices, possibly using Cramer's rule. It doesn't need to be highly optimized. I'd prefer simplicity over speed. I'd rather not link in additional libraries. Primarily I was hoping to have this on Stack Overflow so that I wouldn't have to hunt around for it or rewrite from scratch again next time.

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  • Previous power of 2

    - by Horacio
    There is a lot of information on how to find the next power of 2 of a given value (see refs) but I cannot find any to get the previous power of two. The only way I find so far is to keep a table with all power of two up to 2^64 and make a simple lookup. Acius' Snippets gamedev Bit Twiddling Hacks Stack Overflow

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  • Blackberry buffered playback demo??

    - by Bohemian
    Can someone help me to buffer a mp3 file on a server using the Blackberry buffered pllayback demo app provided with the jde? I hav loaded it in the simulator. And my mds is started but I m unable to play the audio. There is no error but it doesnt play/load. The code looks all fine. Thanks

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  • Mapscript queryByPoint return no results

    - by lucian.jp
    I have a dynamically generated mapfile made with c# mapscript that is defined like: MAP EXTENT 5.91828 45.63552 5.92346 45.65051 IMAGECOLOR 192 192 192 IMAGETYPE png SIZE 256 256 STATUS ON TRANSPARENT TRUE UNITS METERS NAME "GMAP_TILE" OUTPUTFORMAT NAME "png" MIMETYPE "image/png" DRIVER "GD/PNG" EXTENSION "png" IMAGEMODE "PC256" TRANSPARENT TRUE END SYMBOL NAME "circle" TYPE ELLIPSE FILLED TRUE POINTS 1 1 END END SYMBOL NAME ">" TYPE TRUETYPE ANTIALIAS TRUE CHARACTER ">" GAP -20 FONT "arial" POSITION CC END PROJECTION "proj=merc" "a=6378137" "b=6378137" "lat_ts=0.0" "lon_0=0.0" "x_0=0.0" "y_0=0" "units=m" "k=1.0" "nadgrids=@null" END LEGEND IMAGECOLOR 255 255 255 KEYSIZE 20 10 KEYSPACING 5 5 LABEL SIZE MEDIUM TYPE BITMAP BUFFER 0 COLOR 0 0 0 FORCE FALSE MINDISTANCE -1 MINFEATURESIZE -1 OFFSET 0 0 PARTIALS TRUE END POSITION LL STATUS OFF END QUERYMAP COLOR 255 255 0 SIZE -1 -1 STATUS ON STYLE HILITE END SCALEBAR ALIGN CENTER COLOR 0 0 0 IMAGECOLOR 255 255 255 INTERVALS 4 LABEL SIZE MEDIUM TYPE BITMAP BUFFER 0 COLOR 0 0 0 FORCE FALSE MINDISTANCE -1 MINFEATURESIZE -1 OFFSET 0 0 PARTIALS TRUE END POSITION LL SIZE 200 3 STATUS OFF STYLE 0 UNITS MILES END WEB IMAGEPATH "" IMAGEURL "" QUERYFORMAT text/html LEGENDFORMAT text/html BROWSEFORMAT text/html END LAYER NAME "Troncons" PROJECTION "proj=longlat" "ellps=WGS84" "datum=WGS84" END STATUS DEFAULT TEMPLATE "nofile.html" TOLERANCE 100 TOLERANCEUNITS METERS TYPE LINE UNITS METERS CLASS NAME "Troncons" STYLE ANGLE 360 COLOR 0 0 255 SIZE 5 SYMBOL "circle" WIDTH 5 END STYLE ANGLE 360 COLOR 0 0 0 SIZE 12 SYMBOL ">" WIDTH 1 END END FEATURE POINTS 5.91828 45.63552 5.91876 45.63611 5.91898 45.6364 5.91936 45.63701 5.91952 45.63731 5.91968 45.63762 5.91993 45.63825 5.92003 45.63856 5.92018 45.63919 5.92028 45.63983 5.92031 45.64014 5.92033 45.64046 5.92034 45.64077 5.92034 45.64108 5.92034 45.64171 5.92035 45.64234 5.92035 45.6428 5.92037 45.6433 5.9204 45.64394 5.92046 45.64458 5.92056 45.64522 5.92062 45.64554 5.92069 45.64586 5.92077 45.64617 5.92097 45.64679 5.92122 45.64739 5.92136 45.64769 5.92169 45.64828 5.92207 45.64886 5.92228 45.64914 5.92272 45.64969 5.92321 45.65023 5.92346 45.65051 END END END END I try to queryByPoint to retreive the index of the shape clciked near. In the code below I made a specific test function with fixed point instead of points passed by parameter so I am sure the point I use is actually part of a feature. In my case I use the first point of the only feature contained in mapfile. public string GetTronconId() { //_map is my dynamically created mapObj if (_map != null) for (int i = 0; i < _map.numlayers; i++) { layerObj layer = _map.getLayer(i); // Code never pass this point if (layer.queryByPoint(_map, new pointObj(5.91898, 45.6364, 0, 0), (int) MS_QUERY_MODE.MS_QUERY_MULTIPLE, 100) == (int) MS_RETURN_VALUE.MS_SUCCESS) { int numresults = layer.getNumResults(); if (numresults != 0) { layer.open(); for (int j = 0; j < numresults; j++) { resultCacheMemberObj resultat = layer.getResult(j); shapeObj shape = null; if (layer.getShape(shape, resultat.tileindex, resultat.shapeindex) == (int) MS_RETURN_VALUE.MS_SUCCESS) return shape.getValue(0); } } } } return null; } I have a dummy TEMPLATE set, I do not eveen have to use the tolerance since the point is derectly in a shape, but the queryByPoint keep returning me MS_FAILURE. From my searches on the web everything seem to be OK. Any idea?

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  • 3d symmetry search algorithm

    - by aaa
    this may be more appropriate for math overflow, but nevertheless: Given 3d structure (for example molecule), what is a good approach/algorithm to find symmetry (rotational/reflection/inversion/etc.)? I came up with brute force naive algorithm, but it seems there should be better approach. I am not so much interested in genetic algorithms as I would like best symmetry rather then almost the best symmetry link to website/paper would be great. thanks

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  • How to produce precisely-timed tone and silence?

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution.

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  • Accessing StackExchange API from Emacs

    - by cschol
    I am trying to access the StackExchange API from Emacs' elisp: (require 'url) (require 'json) (defvar url-http-end-of-headers) (defun read-json () (interactive) (with-current-buffer (url-retrieve-synchronously "http://api.stackoverflow.com/0.8/users/2386") (goto-char url-http-end-of-headers) (json-read))) M-x read-json results in the following error: JSON readtable error. Am I missing anything?

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  • Simple wordpress Registration

    - by andrew
    I am looking for a wordpress plugin which simplifies the registration process by allowing users to sign up on the spot without having to be sent an email? It would be good if you could also pass a redirect_to parameter in the url like you can for the login. Note:Some thoughtless person migrated this question over to super user where it was closed. I believe this question fits the criteria allowable for stack overflow.

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  • Dynamic FIFO queue

    - by sam
    Create a 4K buffer for storing 4 independent FIFO (first-in/first-out) queues of single byte character data. The organization of the FIFO should be as efficient as possible for storing the 4 queues to support dynamic (not fixed) queue size, insuring that no queue will overflow any other queue and given that it is unknown which queues may have the least # of elements and which queues may have the most # of elements.

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  • Effect of frequent sdcard writes

    - by Al
    In my chat app, I am adding the ability to log chats. The logs are saved on the sdcard and one BufferedWriter is kept open for every person/channel chat is done with. I'm wondering what effects this might have have on the sdcard and its life. My BufferedWriter's buffer size is to 1024, I'm also wondering if that is too small or too big.

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  • Should a Stack have a maximum size?

    - by Sotirios Delimanolis
    I'm practicing my knowledge of ADTs by implementing some data structures, even if most already exist. With Stacks, a lot of books and other documentation I've read talk about the stack throwing an error when you try to add an element but the stack is full. In a java implementation (or any other), should I specifically keep track of a maximum stack size (from constructor), check to see if that size is reached, and throw an overflow exception if it is? Or is not such a big deal?

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  • How to read direct3d texture pixels

    - by Mr Bell
    So I have a x8r8g8b8 formatted IDirect3DSurface9 that contains the contents of the back buffer. When I call LockRect on it I get access to a struct containing pBits, a pointer to the pixels I assume, and and integer Pitch (which I am very unclear about its purpose). How to read the individual pixels? Visual Studio 2008 C++

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  • OpenGL 2D Texture Mapping problem.

    - by gutsblow
    Hi there, I am relatively new to OpenGL and I am having some issues when I am rendering an image as a texture for a QUAD which is as the same size of the image. Here is my code. I would be very grateful if someone helps me to solve this problem. The image appears way smaller and is squished. (BTW, the image dimensions are 500x375). glGenTextures( 1, &S_GLator_InputFrameTextureIDSu ); glBindTexture(GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexImage2D( GL_TEXTURE_2D, 0, 4, S_GLator_EffectCommonData.mRenderBufferWidthSu, S_GLator_EffectCommonData.mRenderBufferHeightSu, 0, GL_RGBA, GL_UNSIGNED_BYTE, dataP); glBindTexture(GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, S_GLator_EffectCommonData.mRenderBufferWidthSu, S_GLator_EffectCommonData.mRenderBufferHeightSu, GL_RGBA, GL_UNSIGNED_BYTE, bufferP); //set the matrix modes glMatrixMode( GL_PROJECTION ); glLoadIdentity(); //gluPerspective( 45.0, (GLdouble)widthL / heightL, 0.1, 100.0 ); glOrtho (0, 1, 0, 1, -1, 1); // Set up the frame-buffer object just like a window. glViewport( 0, 0, widthL, heightL ); glDisable(GL_DEPTH_TEST); glClearColor( 0.0f, 0.0f, 0.0f, 0.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glBindTexture( GL_TEXTURE_2D, S_GLator_InputFrameTextureIDSu ); //Render the geometry to the frame-buffer object glBegin(GL_QUADS); //input frame glColor4f(1.f,1.f,1.f,1.f); glTexCoord2f(0.0f,0.0f); glVertex3f(0.f ,0.f ,0.0f); glTexCoord2f(1.0f,0.0f); glVertex3f(1.f ,0.f,0.0f); glTexCoord2f(1.0f,1.f); glVertex3f(1.f ,1.f,0.0f); glTexCoord2f(0.0f,1.f); glVertex3f(0.f ,1.f,0.0f); glEnd();

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  • ASP SQL Error Handling

    - by J Harley
    Hello, I am using Classic asp and SQL Server 2005. This is code that works (Provided by another member of Stack Overflow): sqlStr = "USE "&databaseNameRecordSet.Fields.Item("name")&";SELECT permission_name FROM fn_my_permissions(null, 'database')" This code checks what permissions I have on a given database - the problem being - if I dont have permission it throws an error and doesn't continue to draw the rest of my page. Anyone got any ideas on remedying this? Many Thanks, Joel

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  • Is Programming Right for me?

    - by L1th1um
    I'm interested in programming, but it seems to me that I can't get into it. Every time I've tried to learn a language and stuff by looking through tutorials or books I'd never get past the part where I use the syntax to make something. And by interest, I mean that I read stack overflow a lot, coding horror, and stuff but the actual coding part is hard for me to get into. Did anybody start this way? How did you get past this block?

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  • How to stop emacs from replacing underbar with <- in ess-mode

    - by SetJmp
    ess-mode is "Emacs speaks statistics." This mode is useful for editing programs for R or Splus (two separate statistics packages). In my buffer, when ever I type '_' the character is replaced with "<-" which is very frustrating. Is there a emacs lisp statement to turn off this behavior? Thanks, SetJmp emacs: 22.1.1 ess-mode release (unknown)

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  • how determine if a video is loaded in flex sdk 3.4?

    - by xaguilars
    Hello I wanted to know which event determines if a external video is loaded (using Action Script 3, Flex SDK 3.4 compiler and FlashDevelop -VideoEvent is not present here-). I'm using a flash.media.video component I've tried with NetStatusEvent.NET_STATUS and "NetStream.Buffer.Full" but it does not seem to work. Thank you.

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  • Parsing a UTF-16 encoded xml file in ruby

    - by Matthew Toohey
    Hello I've been trying to parse a UTF-16 encoded xml file in Ruby (1.8.7), and I can't seem to find how to do it by searching (google and stack overflow) Here's the xml file url: http://www.abc.net.au/triplej/feeds/playout/triplejsydneyplayout.xml?_5366 Getting the xml string from Net::HTTP and passing it to REXML, then calling logger.info xmlDoc.inspect produces: <UNDEFINED> ... </> Any ideas? Cheers

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  • Python: How efficient is subtring extraction?

    - by Cameron
    I've got the entire contents of a text file (at least a few KB) in string myStr. Will the following code create a copy of the string (less the first character) in memory? myStr = myStr[1:] I'm hoping it just refers to a different location in the same internal buffer. If not, is there a more efficient way to do this? Thanks!

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  • Wrapping content in td

    - by Hulk
    This following code is used to wrap up the contents within the textarea <td> <textarea rows = "8" cols = "18" border ="1" class="input" style="border: none;overflow:visible;width:100%;" maxlength="5">'+col_det[data]+'</textarea> </td> How to implement the same for a tag i.e, the conetnt within td tag should be wrapped <td>%s</td>,(sum variable) Thanks..

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