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  • Running a program in another one?

    - by Roman
    Hi, I've written a program in C++. It's just using the console to have it as portable as possible. Unfortunately, many Windows-Users seem not to understand how to use the program (Linux Users are just fine with it :) ). So I'd like to write a GUI for that program. As this needs to run on Windows only, I'd like to write it in C#. But I want to maintain the GUI apart from the original program. So basically, I need a way to include a compiled *.exe into another program. Is there a way to catch the console output from another program and send inputs to it? Also, can the console of the original program be hidden? Similar Questions How To: Execute command line in C#, get STD OUT results

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  • WPF Dispatcher {"The calling thread cannot access this object because a different thread owns it."}

    - by user359446
    first I need to say that I´m noob with WPF and C#. Application: Create Mandelbrot Image (GUI) My disptacher works perfektly this this case: private void progressBarRefresh(){ while ((con.Progress) < 99) { progressBar1.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { progressBar1.Value = con.Progress; } )); } } I get the Message (Title) when tring to do this with the below code: bmp = BitmapSource.Create(width, height, 96, 96, pf, null, rawImage, stride); this.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { img.Source = bmp; ViewBox.Child = img; //vllt am schluss } )); I will try to explain how my program works. I created a new Thread (because GUI dont response) for the calculation of the pixels and the colors. In this Thread(Mehtod) I´m using the Dispatcher to Refresh my Image in the ViewBox after the calculations are ready. When I´m dont put the calculation in a seperate Thread then I can refresh or build my Image.

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  • Web-based JSON editor that works like property explorer with AJAXy input form

    - by dreftymac
    Background: This is a request for something that may not exist yet, but I've been meaning to build one for a long time. First I will ask if anyone has seen anything like it yet. Suppose you have an arbitrary JSON structure like the following: { 'str_title':'My Employee List' ,'str_lastmod': '2009-June-15' ,'arr_list':[ {'firstname':'john','lastname':'doe','age':'33',} ,{'firstname':'jane','lastname':'doe','age':'34',} ,{'firstname':'samuel','lastname':'doe','age':'35',} ] } Question: Is there a web-based JSON editor that could take a structure like this, and automatically allow the user to modify this in a user-friendly GUI? Example: Imagine an auto-generated HTML form that displays 2 input-type-text controls for both title and lastmod, and a table of input-type-text controls with three columns and three rows for arr_list ... with the ability to delete or add additional rows by clicking on a [+][X] next to each row in the table. Big Idea: The "big idea" behind this is that the user would be able to specify any arbitrary (non-recursive) JSON structure and then also be able to edit the structure with a GUI-based interaction (this would be similar to the "XML Editor Grid View" in XML Spy).

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  • Castle ActiveRecord: session error search and access to lazy loading property in different threads

    - by sc911
    Hi *, I've got a problem with an multi-threaded desktop application using Castle ActiveRecord in C#: To keep the GUI alive while searching for the objects based on userinput I'm using the BackgroundWorker for the search-function. Some of the properties of the objects, especially some HasMany-Relations, are marked as Lazy. Now, when the search is finished and the user selects an resulting object, some of the properties of this object should be displayed. But as the search was done by the BackgroundWorker in a different thread, accessing the properties fails as the session for the lazy-access is no longer available. What will be the best way to do the search in an extra thread to keep the GUI alive and to access all properties correctly including those marked as lazy? Thanks for any advise! Regards sc911

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  • I need to stop execution during recursive algorithm

    - by Shaza
    Hey, I have a problem in choosing the right method to accomplish my goal. I'm working on Algorithms teaching system, I'm using C#. I need to divide my algorithm into steps, each step will contain a recursion. I have to stop execution after each step, user can then move to the next step(next recursion) using a button in my GUI. After searching, threads was the right choice, but I found several methods: (Thread.sleep/interrupt): didn't work, my GUI freezed !! (Suspend/Resume): I've read that it's a bad idea to use. (Waithandles): still reading about them. (Monitor wait/resume). I don't have much time to try and read all previous methods, please help me in choosing the best method that fits my system.Any suggestions are extremal welcomed.

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  • How to assign fine grained permission on shared mailboxes?

    - by sudhirc
    Typically you can assign either Full and Sendas permissions to mailboxes using Powershell. In our organization we have a need to assign other fine grained permissions like editor, reader , author to the shared mailboxes. We are using a third party tool to achieve this. I am pretty happy with the tool except for that fact that it is a GUI only tool. I am trying to automate the entire process of shared mailbox creation by using a combination of embedded powershell in C# program. All other steps are easy to automate but because this tool is GUI only, I am really struck. Is there an API method available to to achieve this? I guess EWS API can provide some answer but I really do not know where to start.

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  • Java Graphics on java, 2d array board game.

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(myGame.getHeight(),myGame.getWidth())); //set layout Squares=new GUISquare[myGame.getHeight()][myGame.getWidth()]; grid=new JPanel[myGame.getHeight()][myGame.getWidth()]; for (int i=0; i< myGame.getHeight(); i++){ for (int j=0; j<myGame.getWidth() ; j++){ grid[i][j] = new JPanel( ); GUISquare kout=new GUISquare(i,j); kout.setSquare(myGame.getSquares()[i][j]); kout.draw(myGame.getSquares()[i][j].getGoTo(),myGame.getSquares()[i][j].getNumber()); /*draw method is been called. the first parameter is the number of the square that the player will be moved to if lands in this one square,the second parameter is just the number of the square */ kout.setVisible(true); grid[i][j].add(kout); grid[i][j].setVisible(true); BoardPanel.add(grid[i][j]); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); GUISquare temp=this.getSquare(squares[i][i]); Squares[i][j]= temp; } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } /** * Transformer for Rand/Move * <br>This method is used to display a square on the screen. */ public void draw(int goTo ,int number) { JPanel panel = new JPanel(); JLabel label1 = new JLabel(""+"Move To"+goTo); JLabel label2 = new JLabel(""+number); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setLayout(new BorderLayout()); panel.add(label1, BorderLayout.CENTER); panel.add(label2, BorderLayout.LINE_START); } I've posted only one draw method...but all versions are alike.

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  • How do you write a consistent UI Automation for MS? MSAA & UI Automation don't seem to overlap.

    - by Greg
    Working on a general Automation tool, considering moving from Win32 Message hooks to .net UI Automation, however the feature set of UI Automation doesn't cover all we have in Win32 and still doesn't seem to support all the GUI on Windows. One such example is Windows Live Messenger. Windows Live messenger 2009 is still using the older DirectUIHwnd to draw the gui. This means that you can't use windows messages to send to the controls, because the controls don't have their own HWND. It also seems to defeat the new .net UI Automation framework though the documentation seems to make out as if it can be joined in the UI Automation and Microsoft Active Accessibility document. Looking at MS Accessibility pointed to Active Accessibility 2.0 SDK Tools which showed that MSAA can interact with the contents. Is there some trick to getting the older MSAA technology that UI Automation seems to be trying to replace to actually work with UI Automation? I'd rather not have multiple solutions trying to automate the same windows for windows unlike Windows Live Messenger where each of these techniques is valid and will work.

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  • Threading and pcap issues.

    - by cftmon
    I have a GUI program that allows a user a scan a network, the issue is that when the pcap_loop function is called, my GUI program becomes unresponsive.(the pcap_loop blocks the current thread). When i try to use pthreads, i got a SIGSEGV fault at the pcap_loop function.Why?It's as if the thread can't see the procPacket function itself. void procPacket(u_char *arg, const struct pcap_pkthdr *pkthdr, const u_char *packet) { //show packets here } void* pcapLooper(void* param) { pcap_t* handler = (pcap_t*) param; pcap_loop(handler, 900 ,procPacket, NULL ); } //some function that runs when a button is pressed //handler has been opened through pcap_open_live pthread_t scanner; int t = pthread_create(&scanner,NULL,&pcapLooper, &handler ); if(t) { std::cout << "failed" << std::endl; } pthread_join(scanner,NULL); //do other stuff.

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  • WPF UserControl Embedded Animation

    - by Matt B
    Hi all, I have a UserControl called Beetle.xaml which has animation makeing the legs move. So far so good. I added this to my Background.xaml page by decaring the xmlns and xaml as: xmlns:my="clr-namespace:Intellident.Liber8.GUI.Theme.Jungle" and <my:Beetle VerticalAlignment="Bottom" HorizontalAlignment="Left" Margin="180,0,0,175"> <UserControl.RenderTransform> <MatrixTransform x:Name="trnBeetle" /> </UserControl.RenderTransform> </my:Beetle> However I get errors telling me that I can't declare my:Name as I'm in the wrong scope. I can't declare my:Name as this doesn't exist. How do I do this, I want to create a path animation on the beetle to make him walk around... Ta, Matt. EDIT: THought I'd point out that both Beetle.xaml and Background.xaml live in Intellident.Liber8.GUI.Theme.Jungle namescope.

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  • Incongruity between Eclipse Outline/Package perspective and source code being displayed - Java error generated at runtime

    - by David Daedalus
    I've been debugging a Java application and have encountered something odd. When a particular method is called, Java throws a ClassNotFoundException. Unfortunately, the methods in question (the invoking and the 'missing' one) are inside a JAR file for which I have no documentation or source. To get at the source, I used JD-GUI (a Java JAR reverse engineer-er) and the JD plugin for Eclipse. As far as I can tell, the class in question exists inside the JAR file. This because JD-GUI displays it inside the JAR, and from within Eclipse I can see it listed along with the constructors and methods. My question is why the source being displayed in Eclipse is for a different class (that also exists)? This program was built with Ant - is it possible the problem lies there? Screenshot below for your viewing pleasure - and thanks in advance for your help!

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  • Dynamic resize with MPlayer and PyGTK

    - by alex
    Hi everyone; I've wrote a piece of code in python and pygtk for an embeded mplayer in a gui. I assume I use GtkSocket and the slave mode of mplayer with the -wid option. But I've got an issue, when the size of my GTK window is smaller than my stream, the stream appears to be cropped. And when the size of my window is bigger than my stream, the stream appear centred inside the widget which embed MPlayer. (a gtk.Frame but I've also try with a gtk.DrawingArea) I would like to know how I can get my stream resize dynamically depending on the window's size. I don't want to use Glade or any GUI builder. Thanks in advance for any help, and please excuse my poor english.

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  • Lightweight PHP server to bundle with application?

    - by munchybunch
    Does there exist some sort of PHP server that can be bundled with a locally-deployed application? It sounds wonky, but the end result is I can't use a remote web server to do anything. Clients will be downloading a package, and the plan is to use a Java backend that reads from a flat file. The flat file contains settings and is modified through a GUI written in HTML/JS, and this is where the server would come in. The forms in HTML should be able to submit to the server, which does a simple file write to the flat file. Is there any simple, lightweight server that has that simple feature? When running the executable for the application, it would start the installation process for the server before moving the web GUI files to the appropriate locations. Note that I'm doing this for a client, so I can't quite change the reqs and would rather not discuss their effectiveness. I would be ever thankful if people had suggestions for the server though!

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  • calling invokeAndWait from the EDT

    - by Aly
    Hi, I have a problem following from my previous problem. I also have the code SwingUtillities.invokeAndWait somewhere else in the code base, but when I remove this the gui does not refresh. If I dont remove it the error I get is: Exception in thread "AWT-EventQueue-0" java.lang.Error: Cannot call invokeAndWait from the event dispatcher thread at java.awt.EventQueue.invokeAndWait(Unknown Source) at javax.swing.SwingUtilities.invokeAndWait(Unknown Source) at game.player.humanplayer.model.HumanPlayer.act(HumanPlayer.java:69) The code in HumanPlayer.act is: public Action act(final Action[] availiableActions) { try { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { gui.update(availiableActions); } }); } catch (InterruptedException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } synchronized(performedAction){ while(!hasPerformedAction()){ try { performedAction.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } setPerformedAction(false); } return getActionPerfomed(); }

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  • Debugging in visual studio 2008 freezes entire system

    - by mat690
    Any time i try to debug in visual studio 2008 my entire system will freeze whenever a breakpoint is hit. I can move the mouse around and that remains responsive but nothing i click on does anything, I can bring up the task manager but can't do anything with it and i am able to lock/unlock the machine. I tried a fix that i found via google that suggested i disable advanced text services but it didn't work. I am using visual studio 2008 with SP1 running on Windows XP Pro, asking here is my last hope before formating/reinstalling so i hope someone can help me out. I debug by running the application in debug mode, the freeze happens no matter what the project size and it seems as if it is just the entire GUI that freezes, the computer carries on working just fine i just can't do anything with it because the GUI is totaly unresponsive.

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  • Is the method addSubview of NSView inherently slow? (Cocoa OSX)

    - by Michael Minerva
    I am trying to speed my gui that loads very slow slow when I am loading a large project (the gui is a representation of groups and sub groups and is made up of many views). During this process I was looking at how long certain code segments take to execute and I have found that a call to addsubview is taking between 10 and 20 milliseconds most of the time. The subview I was looking at is a disclosure button. I am wondering if this method is just inherently slow or is their some other factor at work here? Is the time it takes to add the subview dependent on the complexity of the subview or is that not a factor? Also, is there some other method that can be used to add a subview that might be faster?

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  • Can I override DropLocation target to avoid network latency?

    - by Chad
    In Team Build 2008, the Drop Location for a build is no longer specified in the .proj file, and instead is stored in the database and maintained in the GUI tool. The GUI tool only accepts a network path as a drop location (i.e. \\server\share) and will not accept a local path. Our build server also hosts the dropped files, so it seems that forcing a file copy operation to go through the network share introduces a lot of lag time when copying a large number of files. I would like to override this feature so that I can specify a local directory for drop location, but I can't figure out how.

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  • How to Redirect a Python Console output to a QTextBox

    - by krishnanunni
    Hello, I'm working on developing a GUI for the recompilation of Linux kernel. For this I need to implement 4-5 Linux commands from Python. I use Qt as GUI designer. I have successfully implemented the commands using os.system() call. But the output is obtained at the console. The real problem is the output of command is a listing that takes almost 20-25 min continuous printing. How we can transfer this console output to a text box designed in Qt. Can any one help me to implement the setSource() operation in Qt using source as the live console outputs.

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  • Is there a way to allow a property of a user control to be modified only during design time?

    - by Dan
    I've looked into the DesignOnly attribute, but that doesn't seem to accomplish what I want*. Basically, I'm looking for some way to indicate that some property of a user control (let's say Text) can be modified during design time -- i.e., from the Windows Forms designer in VS (or presumably from any GUI designer that can be used to modify a Windows Forms GUI) -- but not during run time. Once the application is running, the property should effectively be readonly. Is this possible? * When I add the DesignOnly attribute to a property, the value I select for that property from design mode doesn't seem to stick; the property just ends up being whatever I have it set to by default in code.

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  • Having my Python package install shortcuts in Start menu

    - by cool-RR
    I'm making a Python package that gets installed with a setup.py file using setuptools. The package includes a GUI, and when it's installed on a Windows machine, I want the installation to make a folder in "Programs" in the start menu, and make a shortcut there to a pyw script that will start the GUI. (The pyw think works on all platforms, right?) On Mac and Linux, I would like it to put this shortcut in whatever Mac and Linux have that is parallel to the start menu. How do I do this?

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  • compile error: The import xxxx cannot be resolved

    - by Zachary
    I am developing a Java project using Eclipse. The project uses another project called engine, which I have added in my project build-path. As I need to call a dabo class, called House, in one of my project class, named Window, I have used the following code as usual: import ee.asus.kernel.House; I got however the following error in compiling time: Exception in thread "main" java.lang.Error: Unresolved compilation problems: The import ee cannot be resolved House cannot be resolved to a type House cannot be resolved to a type House cannot be resolved to a type at main.ee.asus.GUI.FrameWindow.Window.<init>(Window.java:10) at main.ee.asus.GUI.StartApplication.main(StartApplication.java:13) It's worth to point out that my prject and the dabo project use the same directory/packages names. Does anyone have a clue where the error may be?

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  • Address calling class

    - by Samuel
    I have an abstract class Moveable with the method abstract void move() which is extended by the class Bullet and the abstract class Character, and Character is extended by the class Survivor and the class Zombie. In Survivor and Bullet the move() method doesnt require any parameters while in the class Zombie the move() method depends on the actual position of the survivor. The survivor and multiple zombies are created in the class Gui. I wanted to access the survivor in Zombie - what's the best way of doing this? In Gui i wrote a method getSurvivor() but i don't see how to access this method in Zombie? I am aware that as a workaround i could just pass a [Survivor survivor] as parameter in move() and ignore it in Bullet and Survivor, but that feels so ... bad practice.

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