Search Results

Search found 22161 results on 887 pages for 'idl programming language'.

Page 84/887 | < Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >

  • What kind of programmer job positions are there in professional game development? [on hold]

    - by skiwi
    I have been wondering the following since recently, seeing as I want to pursue a career in game development after university: What programmer job positions are there in professional game development? Think about AAA titles, etc. What programming language are the most commonly used ones in that area? I can think of some job aspects, like game engine, network, centralized server and artificial intelligence. I am just wondering what options I have later on, and in what programming languages I should invest right now. I am quite proficient with Java, and also wondering if that is of any help.

    Read the article

  • Learning to program in the modern era?

    - by BBHorus
    At this time, lets say in the modern era, in which order do you organize a programing course for teaching and/or learning, what should be learned first, what should emphasize: Databases Data structures Design patterns Programing paradigms(Procedural, functional, OOP, ...etc ) Operating System Some specific programing language What about English if you are not native speaker or doesn't know English AI Anything else... I ask this because in the university that I went, the programing course was awful it was not focus on what you were going to see out when you work what you were supposed to learn. PS: Again sorry about my English is not my main language. ...Experts and gurus please share

    Read the article

  • Algorithm for Learning development

    - by user9057
    Hi all, This is a fairly general question. I know a bit of Perl and Python and I am looking to learn programming in more depth so that once I get the hang of it I can start developing applications and then websites. I would like to know of an algorithm (sequence of steps :)) that could describe my approach towards learning programming in general. I have posted small questions on Perl/Python and I have recieved great help from everyone. Note:- I am not in a hurry to learn. I know it takes time and that's fine. Please give any suggestions you think are valid. Also, please don't push me to learn Lisp, Haskell etc - I am a beginner.

    Read the article

  • Where, in an object oriented system should you, if at all, choose (C-style) structs over classes?

    - by Anto
    C and most likely many other languages provide a struct keyword for creating structures (or something in a similar fashion). These are (at least in C), from a simplified point of view like classes, but without polymorphism, inheritance, methods, and so on. Think of an object-oriented (or multi paradigm) language with C-style structs. Where would you choose them over classes? Now, I don't believe they are to be used with OOP as classes seem to replace their purposes, but I wonder if there are situations where they could be preferred over classes in otherwise object-oriented programs and in what kind of situations. Are there such situations?

    Read the article

  • What to do if I hate C++ header files?

    - by BlaXpirit
    I was always confused about header files. They are so strange: you include .h file which doesn't include .cpp but .cpp are somehow compiled too. NOTE: I UNDERSTAND EVERYTHING ABOUT THE HEADERS, PLEASE DON'T TELL ME I'M STUPID OR SHOULD USE OTHER LANGUAGE Recently I joined a team project, and of course, both .h and .cpp are used. I understand that this is very important, but I can't live with copy-pasting every function declaration in each of multiple classes we have. How do I handle the 2-file convention efficiently? Are there any tools to help with that, or automatically change one file that looks like example below to .h and .cpp? (specifically for MS VC++ 2010) class A { ... Type f(Type a,Type b) { //implementation here, not in another file! } ... }; Type f(Type a) { //implementation here } ...

    Read the article

  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

    Read the article

  • I'm a PeopleSoft Developer. Should I learn other languages (C# Java...)?

    - by PSDev
    I've been doing PeopleSoft development for 2 years. Recently, I want to relocate and find out there are not that many PeopleSoft development out there. 90% of the vacant positions are contract type of jobs. I'd rather get a full time permanent position. In PS, I do a lot of maintenance rather than new programming. It does get very boring. Also, I'm not sure if Oracle will one day pull off the plug for PS. What language is in most demand and also offers above average salary? Is it C#, Java, Python, Perl, ...? Thanks.

    Read the article

  • Avoid Code Repetition in Condition Statements

    - by Ethosik
    I have been programming for over 15 years now. I consider myself a very good programmer, but I understand (like all of us) there are things that I need to work on. One of these things is code repetition when dealing with conditions. I will give a generic sample: if(condition1) { //perform some logic if(condition2) { //perform some logic if(condition3) { //Perform logic } else { //MethodA(param) } } else { //MethodA(param) } } else { //MethodA() } Now, I cannot make it easy by doing the following: if(condition1 && condition2) { } else { } I cannot do this since I need to perform some logic if condition1 is true and before I test condition2. Is there a way to structure if...else blocks to where if you need to call a method in each else blocks, you are not repeating yourself?

    Read the article

  • What is the most handy function you've ever came across? [closed]

    - by Viniyo Shouta
    Obviously everything is 'handy' when it comes to programming terms, but some get a highlight spot, like containers, matrix trasnformation functions and many others. But in this case please mention the one it was more handy to you, saved you from sparing hours resolving a problem, or even the one you like more, What is it and what does it does? I'll start with an example. Language: C++ Function: std::sort (STL) What does it does: Arranges the elements in a specified range into a nondescending order or according to an ordering criterion specified by a binary predicate. (It arranges a container in decreasing order) Why of this question? Because I want to learn how to if possible make my own implementations of these functions for pure studying purposes, to enhance knowledge

    Read the article

  • Prefer examples over Documentation. Is it a behavioral problem?

    - by user1324816
    Whenever I come across a new api or programming language or even simple Linux MAN pages, I always (ever since I remember) avoided then and instead lazily relied on examples for gaining understanding of new concepts. Subconsciously, I avoid documentation/api whenever it is not straight forward or cryptic or just plain boring. It's been years since I began programming and now I feel like I need to mend my ways as I now realize that I'm causing more damage by refraining from reading cryptic/difficult documentation as it is still a million times better than examples as the official documentation has more coverage than any example out there. So even after realizing that examples should be treated as "added" value instead of the "primary" source for learning. How do I break this bad habit as a programmer or am I over thinking? Any wisdom from fellow programmers is appreciated.

    Read the article

  • Set User Defined Language Programmatically

    - by wonea
    I've been trying to select the User Defined Language programmatically unsuccessfully through various means, another problem is the files I need to apply the user defined language have no file extension, old DOS files; NPPM_SETCURRENTLANGTYPE (only enumerates built-in languages) Macros don't seem to sense changes with language selection, I was hoping to record a macro then trigger it with NPPExec. Notepad++ accepts only in-built languages for starting from the command line I can't select a UDL as the default language for a new document. ...and my attempts at overriding an in-built language seem to have failed. I've copied details from userDefinedLang.xml to langs.xml don't work. The highlighting doesn't change. Thanks for any help!!

    Read the article

  • How to use constraint programming for optimizing shopping baskets?

    - by tangens
    I have a list of items I want to buy. The items are offered by different shops and different prices. The shops have individual delivery costs. I'm looking for an optimal shopping strategy (and a java library supporting it) to purchase all of the items with a minimal total price. Example: Item1 is offered at Shop1 for $100, at Shop2 for $111. Item2 is offered at Shop1 for $90, at Shop2 for $85. Delivery cost of Shop1: $10 if total order < $150; $0 otherwise Delivery cost of Shop2: $5 if total order < $50; $0 otherwise If I buy Item1 and Item2 at Shop1 the total cost is $100 + $90 +$0 = $190. If I buy Item1 and Item2 at Shop2 the total cost is $111 + $85 +$0 = $196. If I buy Item1 at Shop1 and Item2 at Shop2 the total cost is $100 + $10 + $85 + $0 = 195. I get the minimal price if I order Item1 and Item2 at Shop1: $190 What I tried so far I asked another question before that led me to the field of constraint programming. I had a look at cream and choco, but I did not figure out how to create a model to solve my problem. | shop1 | shop2 | shop3 | ... ----------------------------------------- item1 | p11 | p12 | p13 | item2 | p21 | p22 | p23 | . | | | | . | | | | ----------------------------------------- shipping | s1 | s2 | s3 | limit | l1 | l2 | l3 | ----------------------------------------- total | t1 | t2 | t3 | ----------------------------------------- My idea was to define these constraints: each price "p xy" is defined in the domain (0, c) where c is the price of the item in this shop only one price in a line should be non zero if one or more items are bought from one shop and the sum of the prices is lower than limit, then add shipping cost to the total cost shop total cost is the sum of the prices of all items in a shop total cost is the sum of all shop totals The objective is "total cost". I want to minimize this. In cream I wasn't able to express the "if then" constraint for conditional shipping costs. In choco these constraints exist, but even for 5 items and 10 shops the program was running for 10 minutes without finding a solution. Question How should I express my constraints to make this problem solvable for a constraint programming solver?

    Read the article

  • How to develop a client-server seat booking program via java socket programming ?

    - by Haxed
    I have a project to develop a client server application in java. This is to be done using socket programming. Our lecturer, used 2 files, the TCPClient.java and TCPServer.java, to make a connection and we typed "Hi" in the client and the server displayed that message. I need to develop a seat booking application. Any suggestions for tutorials or tips or a book perhaps would be nice. Many Thanks

    Read the article

< Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >