Search Results

Search found 46769 results on 1871 pages for 'system agnostic'.

Page 84/1871 | < Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >

  • What is the Software Development Lifecycle?

    - by j-t-s
    Our investor wants a SDLC. I've never written one before, and I don't have enough time to go and buy a book, or spend much time learning about them. From what I've been told about them, they consist of requirements (what needs to be done), and a list is done. Is this correct? Update: I have found this article which really helps to explain things in simple terms and very quickly. Not that I think an SDLC should be done quickly. In my case, I have no other option.

    Read the article

  • Plotting an Arc in Discrete Steps

    - by phobos51594
    Good afternoon, Background My question relates to the plotting of an arbitrary arc in space using discrete steps. It is unique, however, in that I am not drawing to a canvas in the typical sense. The firmware I am designing is for a gcode interpreter for a CNC mill that will translate commands into stepper motor movements. Now, I have already found a similar question on this very site, but the methodology suggested (Bresenham's Algorithm) appears to be incompatable for moving an object in space, as it only relies on the calculation of one octant of a circle which is then mirrored about the remaining axes of symmetry. Furthermore, the prescribed method of calculation an arc between two arbitrary angles relies on trigonometry (I am implementing on a microcontroller and would like to avoid costly trig functions, if possible) and simply not taking the steps that are out of the range. Finally, the algorithm only is designed to work in one rotational direction (e.g. counterclockwise). Question So, on to the actual question: Does anyone know of a general-purpose algorithm that can be used to "draw" an arbitrary arc in discrete steps while still giving respect to angular direction (CW / CCW)? The final implementation will be done in C, but the language for the purpose of the question is irrelevant. Thank you in advance. References S.O post on drawing a simple circle using Bresenham's Algorithm: "Drawing" an arc in discrete x-y steps Wiki page describing Bresenham's Algorithm for a circle http://en.wikipedia.org/wiki/Midpoint_circle_algorithm Gcode instructions to be implemented (see. G2 and G3) http://linuxcnc.org/docs/html/gcode.html

    Read the article

  • Constructing colours for maximum contrast

    - by Martin
    I want to draw some items on screen, each item is in one of N sets. The number of sets changes all the time, so I need to calculate N different colours which are as different as possible (to make it easy to identify what is in which set). So, for example with N = 2 my results would be black and white. With three I guess I would get all red, all green, all blue. For all four, it's less obvious what the correct answer is, and this is where I'm having trouble.

    Read the article

  • How to call an event when the user "finally" selects an item in a list?

    - by herzmeister der welten
    When a user clicks once on an item in a Grid or a ListBox, that item is usually selected, hence most UI frameworks have a onSelected event or the like for that. However, how can we generally call the next step when a user "finally" selects an item by e.g. double clicking an entry? You know when some popup might appear in the context of the selected item and the user can do further stuff. Strangely enough, I think I have never seen a word for that in any UI framework. onPicked, onAccepted, onChosen, onFinallySelected, onResult? All kinda awkward or too special. Any other ideas?

    Read the article

  • How does Amazon's Statistically Improbable Phrases work?

    - by ??iu
    How does something like Statistically Improbable Phrases work? According to amazon: Amazon.com's Statistically Improbable Phrases, or "SIPs", are the most distinctive phrases in the text of books in the Search Inside!™ program. To identify SIPs, our computers scan the text of all books in the Search Inside! program. If they find a phrase that occurs a large number of times in a particular book relative to all Search Inside! books, that phrase is a SIP in that book. SIPs are not necessarily improbable within a particular book, but they are improbable relative to all books in Search Inside!. For example, most SIPs for a book on taxes are tax related. But because we display SIPs in order of their improbability score, the first SIPs will be on tax topics that this book mentions more often than other tax books. For works of fiction, SIPs tend to be distinctive word combinations that often hint at important plot elements. For instance, for Joel's first book, the SIPs are: leaky abstractions, antialiased text, own dog food, bug count, daily builds, bug database, software schedules One interesting complication is that these are phrases of either 2 or 3 words. This makes things a little more interesting because these phrases can overlap with or contain each other.

    Read the article

  • How is the ">" operator implemented (on 32 bit integers)?

    - by Ron Klein
    Let's say that the environment is x86. How do compilers compile the "" operator on 32 bit integers. Logically, I mean. Without any knowledge of Assembly. Let's say that the high level language code is: int32 x, y; x = 123; y = 456; bool z; z = x > y; What does the compiler do for evaluating the expression x > y? Does it perform something like (assuming that x and y are positive integers): w = sign_of(x - y); if (w == 0) // expression is 'false' else if (w == 1) // expression is 'true' else // expression is 'false' Is there any reference for such information?

    Read the article

  • How would you go about tackling this problem? [SOLVED in C++]

    - by incrediman
    Intro: EDIT: See solution at the bottom of this question (c++) I have a programming contest coming up in about half a week, and I've been prepping :) I found a bunch of questions from this canadian competition, they're great practice: http://cemc.math.uwaterloo.ca/contests/computing/2009/stage2/day1.pdf I'm looking at problem B ("Dinner"). Any idea where to start? I can't really think of anything besides the naive approach (ie. trying all permutations) which would take too long to be a valid answer. Btw, the language there says c++ and pascal I think, but i don't care what language you use - I mean really all I want is a hint as to the direction I should proceed in, and perhpas a short explanation to go along with it. It feels like I'm missing something obvious... Of course extended speculation is more than welcome, but I just wanted to clarify that I'm not looking for a full solution here :) Short version of the question: You have a binary string N of length 1-100 (in the question they use H's and G's instead of one's and 0's). You must remove all of the digits from it, in the least number of steps possible. In each step you may remove any number of adjacent digits so long as they are the same. That is, in each step you can remove any number of adjacent G's, or any number of adjacent H's, but you can't remove H's and G's in one step. Example: HHHGHHGHH Solution to the example: 1. HHGGHH (remove middle Hs) 2. HHHH (remove middle Gs) 3. Done (remove Hs) -->Would return '3' as the answer. Note that there can also be a limit placed on how large adjacent groups have to be when you remove them. For example it might say '2', and then you can't remove single digits (you'd have to remove pairs or larger groups at a time). Solution I took Mark Harrison's main algorithm, and Paradigm's grouping idea and used them to create the solution below. You can try it out on the official test cases if you want. //B.cpp //include debug messages? #define DEBUG false #include <iostream> #include <stdio.h> #include <vector> using namespace std; #define FOR(i,n) for (int i=0;i<n;i++) #define FROM(i,s,n) for (int i=s;i<n;i++) #define H 'H' #define G 'G' class String{ public: int num; char type; String(){ type=H; num=0; } String(char type){ this->type=type; num=1; } }; //n is the number of bits originally in the line //k is the minimum number of people you can remove at a time //moves is the counter used to determine how many moves we've made so far int n, k, moves; int main(){ /*Input from File*/ scanf("%d %d",&n,&k); char * buffer = new char[200]; scanf("%s",buffer); /*Process input into a vector*/ //the 'line' is a vector of 'String's (essentially contigious groups of identical 'bits') vector<String> line; line.push_back(String()); FOR(i,n){ //if the last String is of the correct type, simply increment its count if (line.back().type==buffer[i]) line.back().num++; //if the last String is of the wrong type but has a 0 count, correct its type and set its count to 1 else if (line.back().num==0){ line.back().type=buffer[i]; line.back().num=1; } //otherwise this is the beginning of a new group, so create the new group at the back with the correct type, and a count of 1 else{ line.push_back(String(buffer[i])); } } /*Geedily remove groups until there are at most two groups left*/ moves=0; int I;//the position of the best group to remove int bestNum;//the size of the newly connected group the removal of group I will create while (line.size()>2){ /*START DEBUG*/ if (DEBUG){ cout<<"\n"<<moves<<"\n----\n"; FOR(i,line.size()) printf("%d %c \n",line[i].num,line[i].type); cout<<"----\n"; } /*END DEBUG*/ I=1; bestNum=-1; FROM(i,1,line.size()-1){ if (line[i-1].num+line[i+1].num>bestNum && line[i].num>=k){ bestNum=line[i-1].num+line[i+1].num; I=i; } } //remove the chosen group, thus merging the two adjacent groups line[I-1].num+=line[I+1].num; line.erase(line.begin()+I);line.erase(line.begin()+I); moves++; } /*START DEBUG*/ if (DEBUG){ cout<<"\n"<<moves<<"\n----\n"; FOR(i,line.size()) printf("%d %c \n",line[i].num,line[i].type); cout<<"----\n"; cout<<"\n\nFinal Answer: "; } /*END DEBUG*/ /*Attempt the removal of the last two groups, and output the final result*/ if (line.size()==2 && line[0].num>=k && line[1].num>=k) cout<<moves+2;//success else if (line.size()==1 && line[0].num>=k) cout<<moves+1;//success else cout<<-1;//not everyone could dine. /*START DEBUG*/ if (DEBUG){ cout<<" moves."; } /*END DEBUG*/ }

    Read the article

  • Deal with undefined values in code or in the template?

    - by David
    I'm writing a web application (in Python, not that it matters). One of the features is that people can leave comments on things. I have a class for comments, basically like so: class Comment: user = ... # other stuff where user is an instance of another class, class User: name = ... # other stuff And of course in my template, I have <div>${comment.user.name}</div> Problem: Let's say I allow people to post comments anonymously. In that case comment.user is None (undefined), and of course accessing comment.user.name is going to raise an error. What's the best way to deal with that? I see three possibilities: Use a conditional in the template to test for that case and display something different. This is the most versatile solution, since I can change the way anonymous comments are displayed to, say, "Posted anonymously" (instead of "Posted by ..."), but I've often been told that templates should be mindless display machines and not include logic like that. Also, other people might wind up writing alternate templates for the same application, and I feel like I should be making things as easy as possible for the template writer. Implement an accessor method for the user property of a Comment that returns a dummy user object when the real user is undefined. This dummy object would have user.name = 'Anonymous' or something like that and so the template could access it and print its name with no error. Put an actual record in my database corresponding to a user with user.name = Anonymous (or something like that), and just assign that user to any comment posted when nobody's logged in. I know I've seen some real-world systems that operate this way. (phpBB?) Is there a prevailing wisdom among people who write these sorts of systems about which of these (or some other solution) is the best? Any pitfalls I should watch out for if I go one way vs. another? Whoever gives the best explanation gets the checkmark.

    Read the article

  • (Ordered) Set Partitions in fixed-size Blocks

    - by Eugen
    Here is a function I would like to write but am unable to do so. Even if you don't / can't give a solution I would be grateful for tips. For example, I know that there is a correlation between the ordered represantions of the sum of an integer and ordered set partitions but that alone does not help me in finding the solution. So here is the description of the function I need: The Task Create an efficient* function List<int[]> createOrderedPartitions(int n_1, int n_2,..., int n_k) that returns a list of arrays of all set partions of the set {0,...,n_1+n_2+...+n_k-1} in number of arguments blocks of size (in this order) n_1,n_2,...,n_k (e.g. n_1=2, n_2=1, n_3=1 -> ({0,1},{3},{2}),...). Here is a usage example: int[] partition = createOrderedPartitions(2,1,1).get(0); partition[0]; // -> 0 partition[1]; // -> 1 partition[2]; // -> 3 partition[3]; // -> 2 Note that the number of elements in the list is (n_1+n_2+...+n_n choose n_1) * (n_2+n_3+...+n_n choose n_2) * ... * (n_k choose n_k). Also, createOrderedPartitions(1,1,1) would create the permutations of {0,1,2} and thus there would be 3! = 6 elements in the list. * by efficient I mean that you should not initially create a bigger list like all partitions and then filter out results. You should do it directly. Extra Requirements If an argument is 0 treat it as if it was not there, e.g. createOrderedPartitions(2,0,1,1) should yield the same result as createOrderedPartitions(2,1,1). But at least one argument must not be 0. Of course all arguments must be = 0. Remarks The provided pseudo code is quasi Java but the language of the solution doesn't matter. In fact, as long as the solution is fairly general and can be reproduced in other languages it is ideal. Actually, even better would be a return type of List<Tuple<Set>> (e.g. when creating such a function in Python). However, then the arguments wich have a value of 0 must not be ignored. createOrderedPartitions(2,0,2) would then create [({0,1},{},{2,3}),({0,2},{},{1,3}),({0,3},{},{1,2}),({1,2},{},{0,3}),...] Background I need this function to make my mastermind-variation bot more efficient and most of all the code more "beautiful". Take a look at the filterCandidates function in my source code. There are unnecessary / duplicate queries because I'm simply using permutations instead of specifically ordered partitions. Also, I'm just interested in how to write this function. My ideas for (ugly) "solutions" Create the powerset of {0,...,n_1+...+n_k}, filter out the subsets of size n_1, n_2 etc. and create the cartesian product of the n subsets. However this won't actually work because there would be duplicates, e.g. ({1,2},{1})... First choose n_1 of x = {0,...,n_1+n_2+...+n_n-1} and put them in the first set. Then choose n_2 of x without the n_1 chosen elements beforehand and so on. You then get for example ({0,2},{},{1,3},{4}). Of course, every possible combination must be created so ({0,4},{},{1,3},{2}), too, and so on. Seems rather hard to implement but might be possible. Research I guess this goes in the direction I want however I don't see how I can utilize it for my specific scenario. http://rosettacode.org/wiki/Combinations

    Read the article

  • Throwing cats out of windows

    - by AndrewF
    Imagine you're in a tall building with a cat. The cat can survive a fall out of a low story window, but will die if thrown from a high floor. How can you figure out the longest drop that the cat can survive, using the least number of attempts? Obviously, if you only have one cat, then you can only search linearly. First throw the cat from the first floor. If it survives, throw it from the second. Eventually, after being thrown from floor f, the cat will die. You then know that floor f-1 was the maximal safe floor. But what if you have more than one cat? You can now try some sort of logarithmic search. Let's say that the build has 100 floors and you have two identical cats. If you throw the first cat out of the 50th floor and it dies, then you only have to search 50 floors linearly. You can do even better if you choose a lower floor for your first attempt. Let's say that you choose to tackle the problem 20 floors at a time and that the first fatal floor is #50. In that case, your first cat will survive flights from floors 20 and 40 before dying from floor 60. You just have to check floors 41 through 49 individually. That's a total of 12 attempts, which is much better than the 50 you would need had you attempted to use binary elimination. In general, what's the best strategy and it's worst-case complexity for an n-storied building with 2 cats? What about for n floors and m cats? Assume that all cats are equivalent: they will all survive or die from a fall from a given window. Also, every attempt is independent: if a cat survives a fall, it is completely unharmed. This isn't homework, although I may have solved it for school assignment once. It's just a whimsical problem that popped into my head today and I don't remember the solution. Bonus points if anyone knows the name of this problem or of the solution algorithm.

    Read the article

  • Reverse engineering a bezier curve

    - by Martin
    Given a few sample points on a bézier curve, is it possible to work out the set of possible parameters of the curve? In my specific application there is a limited set of endpoints the curve may have, so I want to generate the set of possible curves, enumerate all of them and pick out all the ones which may end on a valid end point.

    Read the article

  • What do you mean by the expressiveness in programming lanuguage?

    - by prosseek
    I see a lot of the word 'expressiveness' when people want to stress one language is better than the other. But I don't see exactly what they mean by it. Is it the verboseness/succinctness? I mean, if one language can write down something shorter than the other, does that mean expressiveness? Please refer to my other question - http://stackoverflow.com/questions/2411772/article-about-code-density-as-a-measure-of-programming-language-power Is it the power of the language? Paul Graham says that one language is more powerful than the other language in a sense that one language can do that the other language can't do (for example, LISP can do something with macro that the other language can't do). Is it just something that makes life easier? Regular expression can be one of the examples. Is it a different way of solving the same problem: something like SQL to solve the search problem? What do you think about the expressiveness of a programming lanuage? Can you show the expressiveness using some code? What's the relationship with the expressiveness and DSL? Do people come up with DSL to get the expressiveness?

    Read the article

  • Which external DSLs do you like to use?

    - by Max Toro
    The reason I'm asking is because right now there seems to be tendency to make DSLs internal. One example is LINQ in C# and VB. You can use it against in-memory objects, or you can use it as a replacement of SQL or other external DSL. Another example is HTML5 vs XHTML2. XHTML2 supported decentralized extensibility through namespaces, in other words you embed external DSL code (XForms, SVG, MathML, etc.) in your XHTML code. Sadly HTML5 doesn't seem to have such mechanism, instead new features are internal (e.g. <canvas> instead of SVG). I'd like to know what other developers think about this. Do you like using external DSLs ? Which ones ? If not, why ?

    Read the article

  • Create, sort, and print a list of 100 random ints in the fewest chars of code

    - by TheSoftwareJedi
    What is the least amount of code you can write to create, sort (ascending), and print a list of 100 random positive integers? By least amount of code I mean characters contained in the entire source file, so get to minifying. I'm interested in seeing the answers using any and all programming languages. Let's try to keep one answer per language, edit the previous to correct or simplify. If you can't edit, comment?

    Read the article

  • Detecting regular expression in content during parse

    - by sonofdelphi
    I am writing a parser for C. I was just running it with some other language files (for fun, to see the extent C-likeness). It breaks down if the code being parsed contains regular expressions... Case 1: For example, while parsing the JavaScript code snippet, var phone="(304)434-5454" phone=phone.replace(/[\(\)-]/g, "") //Returns "3044345454" (removes "(", ")", and "-") The '(', '[' etc get matched as starters of new scopes, which may never be closed. Case 2: And, for the Perl code snippet, # Replace backslashes with two forward slashes # Any character can be used to delimit the regex $FILE_PATH =~ s@\\@//@g; The // gets matched as a comment... How can I detect a regular expression within the content text of a "C-like" program-file?

    Read the article

  • Sort months ( with strings ) algorithm

    - by Oscar Reyes
    I have this months array: ["January", "March", "December" , "October" ] And I want to have it sorted like this: ["January", "March", "October", "December" ] I'm currently thinking in a "if/else" horrible cascade but I wonder if there is some other way to do this. The bad part is that I need to do this only with "string" ( that is, without using Date object or anything like that ) What would be a good approach?

    Read the article

  • Pros and cons of Localisation of technical words ?

    - by paercebal
    This question is directed to the non-english speaking people here. It is somewhat biased because SO is an "english-speaking" web forum, so... In the other hand, most developers would know english anyway... In your locale culture, are technical words translated into locale words ? For example, how "Design Pattern", or "Factory", or whatever are written/said in german, spanish, etc. etc. when used by IT? Are the english words prefered? The local translation? Do the two version (english/locale) are evenly used? Edit Could you write with your answer the locale translation of "Design Pattern"? In french, according to Wikipedia.fr, it is "Patron de conception", which translates back as "Model of Conceptualization" (I guess).

    Read the article

  • Bit Flipping in Hex

    - by freyrs
    I have an 8 digit hexadecimal number of which I need certain digits to be either 0 or f. Given the specific place of the digits is there a quick way to generate the hex number with those places "flipped" to f. For example: flip_digits(1) = 0x000000f flip_digits(1,2,4) = 0x0000f0ff flip_digits(1,7,8) = 0xff00000f I'm doing this on an embedded device so I can't call any math libraries, I suspect it can be done with just bit shifts but I can't quite figure out the method. Any sort of solution (Python, C, Pseudocode) will work. Thanks in advance.

    Read the article

  • How can I lookup data about a book from its barcode number?

    - by Joel Spolsky
    I'm building the world's simplest library application. All I want to be able to do is scan in a book's UPC (barcode) using a typical scanner (which just types the numbers of the barcode into a field) and then use it to look up data about the book... at a minimum, title, author, year published, and either the Dewey Decimal or Library of Congress catalog number. The goal is to print out a tiny sticker ("spine label") with the card catalog number that I can stick on the spine of the book, and then I can sort the books by card catalog number on the shelves in our company library. That way books on similar subjects will tend to be near each other, for example, if you know you're looking for a book about accounting, all you have to do is find SOME book about accounting and you'll see the other half dozen that we have right next to it which makes it convenient to browse the library. There seem to be lots of web APIs to do this, including Amazon and the Library of Congress. But those are all extremely confusing to me. What I really just want is a single higher level function that takes a UPC barcode number and returns some basic data about the book.

    Read the article

  • True random number generator

    - by goldenmean
    Sorry for this not being a "real" question, but Sometime back i remember seeing a post here about randomizing a randomizer randomly to generate truly random numbers, not just pseudo random. I dont see it if i search for it. Does anybody know about that article?

    Read the article

  • Primary reasons why programming language runtimes use stacks?

    - by manuel aldana
    Many programming language runtime environments use stacks as their primary storage structure (e.g. see JVM bytecode to runtime example). Quickly recalling I see following advantages: Simple structure (pop/push), trivial to implement Most processors are anyway optimized for stack operations, so it is very fast Less problems with memory fragmentation, it is always about moving memory-pointer up and down for allocation and freeing complete blocks of memory by resetting the pointer to the last entry offset. Is the list complete or did I miss something? Are there programming language runtime environments which are not using stacks for storage at all?

    Read the article

  • Searching in graphs trees with Depth/Breadth first/A* algorithms

    - by devoured elysium
    I have a couple of questions about searching in graphs/trees: Let's assume I have an empty chess board and I want to move a pawn around from point A to B. A. When using depth first search or breadth first search must we use open and closed lists ? This is, a list that has all the elements to check, and other with all other elements that were already checked? Is it even possible to do it without having those lists? What about A*, does it need it? B. When using lists, after having found a solution, how can you get the sequence of states from A to B? I assume when you have items in the open and closed list, instead of just having the (x, y) states, you have an "extended state" formed with (x, y, parent_of_this_node) ? C. State A has 4 possible moves (right, left, up, down). If I do as first move left, should I let it in the next state come back to the original state? This, is, do the "right" move? If not, must I transverse the search tree every time to check which states I've been to? D. When I see a state in the tree where I've already been, should I just ignore it, as I know it's a dead end? I guess to do this I'd have to always keep the list of visited states, right? E. Is there any difference between search trees and graphs? Are they just different ways to look at the same thing?

    Read the article

< Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >