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  • how to exchange variables between extern iframe and site

    - by helle
    hey guys, for developement reasons (working with facebook-connect) i put the connect iframe in an iframe. on that way i am able to work on the connect-thing independent of my ip and don't have to develop on the live-server. the iframe holding the connect-button iframe is on my server, accessing the same db-server as the developer version (developer version is running on localhsot). as far as good ... BUT how can i let the parent site know, that the user has connected, so that i get his profile-picture displayd as reaction to this? how can i react in generally on an action/event/JS in an iframe? is there a way? can the iframe post data to the parent site? like a time-stamp and fb_userid? if the iframe stuff doesn't work ... i thougt of saving the ip to the fb_userid (to db) and check matches ... but i don't like this idea.

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  • How to move an anonymous function out

    - by cf_PhillipSenn
    I have a $.ajax call with an error callback: error: function(result){ $('#msg').text(result.statusText).addClass('err'); } I'd like to change it to a more generic: error: myError(result) And then all by itself: function myError(theError){ $('#msg').text(theError.statusText).addClass('err'); } But firebug is telling me "result" is not defined.

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  • How can I move deleting photos to the background with delayed_job and paperclip

    - by Tam
    I let my users create photo albums with many photos. Relationship as follows: has_many :album_photos, :dependent => :destroy i upload photos to S3 When the user delete album I want to delete all photos as the relationship shows but it takes time if the user has many photos. Can I automatically set photo deletion to happen in the background (delayed_job) without having to manually call 'send_later' on every photo?

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  • How do games move around objects (in general) (OGL)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • Notepad++ Move Caret Outside Bracket

    - by marknadal
    I've searched everywhere and can't find an answer to something incredibly simple and useful for Notepad++. When using autoclose, the cursor gets stuck inside, which is good until I've finished typing the parameters. How do I get the caret to jump outside of the currently nested autoclosed element? Regardless of it being (), {}, [], "", '', ? CTRL+B does does something similar, but it goes to the inside of the left bracket first, and then to the outside of the right bracket, which is where I want to be. This only works for brackets though, not tags and qoutations Hitting CTRL+B twice is cumbersome and manually hitting "right arrow" requires too much hand motion while coding. And finally, is there anyway I can map this to "SHIFT+Space"?

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  • Forward DB requests after a DB move in SQL Server

    - by Nissan Fan
    I've moved database from one SQL Server instance on a machine to another machine completely. Is there any way to forward requests to the new server automatically so it doesn't require client config changes? Keep in mind it's only one DB out of many on the original server so I can't just forward all requests.

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  • Fastest way to move records from an Oracle database into SQL Server

    - by user347748
    Ok this is the scenario... I have a table in Oracle that acts like a queue... A VB.net program reads the queue and calls a stored proc in SQL Server that processes and then inserts the message into another SQL Server table and then deletes the record from the oracle table. We use a DataReader to read the records from Oracle and then call the stored proc for each of the records. The program seems to be a little slow. The stored procedure itself isn't slow. The SP by itself when called in a loop can process about 2000 records in 20 seconds. But when called from the .Net program, the execution time is about 5 records per second. I have seen that most of the time consumed is in calling the stored procedure and waiting for it to return. Is there a better way of doing this? Here is a snippet of the actual code Function StartDataXfer() As Boolean Dim status As Boolean = False Try SqlConn.Open() OraConn.Open() c.ErrorLog(Now.ToString & "--Going to Get the messages from oracle", 1) If GetMsgsFromOracle() Then c.ErrorLog(Now.ToString & "--Got messages from oracle", 1) If ProcessMessages() Then c.ErrorLog(Now.ToString & "--Finished Processing all messages in the queue", 0) status = True Else c.ErrorLog(Now.ToString & "--Failed to Process all messages in the queue", 0) status = False End If Else status = True End If StartDataXfer = status Catch ex As Exception Finally SqlConn.Close() OraConn.Close() End Try End Function Private Function GetMsgsFromOracle() As Boolean Try OraDataAdapter = New OleDb.OleDbDataAdapter OraDataTable = New System.Data.DataTable OraSelCmd = New OleDb.OleDbCommand GetMsgsFromOracle = False With OraSelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = GetMsgSql End With OraDataAdapter.SelectCommand = OraSelCmd OraDataAdapter.Fill(OraDataTable) If OraDataTable.Rows.Count > 0 Then GetMsgsFromOracle = True End If Catch ex As Exception GetMsgsFromOracle = False End Try End Function Private Function ProcessMessages() As Boolean Try ProcessMessages = False PrepareSQLInsert() PrepOraDel() i = 0 Dim Method As Integer Dim OraDataRow As DataRow c.ErrorLog(Now.ToString & "--Going to call message sending procedure", 2) For Each OraDataRow In OraDataTable.Rows With OraDataRow Method = GetMethod(.Item(0)) SQLInsCmd.Parameters("RelLifeTime").Value = c.RelLifetime SQLInsCmd.Parameters("Param1").Value = Nothing SQLInsCmd.Parameters("ID").Value = GenerateTransactionID() ' Nothing SQLInsCmd.Parameters("UID").Value = Nothing SQLInsCmd.Parameters("Param").Value = Nothing SQLInsCmd.Parameters("Credit").Value = 0 SQLInsCmd.ExecuteNonQuery() 'check the return value If SQLInsCmd.Parameters("ReturnValue").Value = 1 And SQLInsCmd.Parameters("OutPutParam").Value = 0 Then 'success 'delete the input record from the source table once it is logged c.ErrorLog(Now.ToString & "--Moved record successfully", 2) OraDataAdapter.DeleteCommand.Parameters("P(0)").Value = OraDataRow.Item(6) OraDataAdapter.DeleteCommand.ExecuteNonQuery() c.ErrorLog(Now.ToString & "--Deleted record successfully", 2) OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Committed record successfully", 2) i = i + 1 Else 'failure c.ErrorLog(Now.ToString & "--Failed to exec: " & c.DestIns & "Status: " & SQLInsCmd.Parameters("OutPutParam").Value & " and TrackId: " & SQLInsCmd.Parameters("TrackID").Value.ToString, 0) End If If File.Exists("stop.txt") Then c.ErrorLog(Now.ToString & "--Stop File Found", 1) 'ProcessMessages = True 'Exit Function Exit For End If End With Next OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Updated Oracle Table", 1) c.ErrorLog(Now.ToString & "--Moved " & i & " records from Oracle to SQL Table", 1) ProcessMessages = True Catch ex As Exception ProcessMessages = False c.ErrorLog(Now.ToString & "--MoveMsgsToSQL: " & ex.Message, 0) Finally OraDataTable.Clear() OraDataTable.Dispose() OraDataAdapter.Dispose() OraDelCmd.Dispose() OraDelCmd = Nothing OraSelCmd = Nothing OraDataTable = Nothing OraDataAdapter = Nothing End Try End Function Public Function GenerateTransactionID() As Int64 Dim SeqNo As Int64 Dim qry As String Dim SqlTransCmd As New OleDb.OleDbCommand qry = " select seqno from StoreSeqNo" SqlTransCmd.CommandType = CommandType.Text SqlTransCmd.Connection = SqlConn SqlTransCmd.CommandText = qry SeqNo = SqlTransCmd.ExecuteScalar If SeqNo > 2147483647 Then qry = "update StoreSeqNo set seqno=1" SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = 1 Else qry = "update StoreSeqNo set seqno=" & SeqNo + 1 SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = SeqNo End If End Function Private Function PrepareSQLInsert() As Boolean 'function to prepare the insert statement for the insert into the SQL stmt using 'the sql procedure SMSProcessAndDispatch Try Dim dr As DataRow SQLInsCmd = New OleDb.OleDbCommand With SQLInsCmd .CommandType = CommandType.StoredProcedure .Connection = SqlConn .CommandText = SQLInsProc .Parameters.Add("ReturnValue", OleDb.OleDbType.Integer) .Parameters("ReturnValue").Direction = ParameterDirection.ReturnValue .Parameters.Add("OutPutParam", OleDb.OleDbType.Integer) .Parameters("OutPutParam").Direction = ParameterDirection.Output .Parameters.Add("TrackID", OleDb.OleDbType.VarChar, 70) .Parameters.Add("RelLifeTime", OleDb.OleDbType.TinyInt) .Parameters("RelLifeTime").Direction = ParameterDirection.Input .Parameters.Add("Param1", OleDb.OleDbType.VarChar, 160) .Parameters("Param1").Direction = ParameterDirection.Input .Parameters.Add("TransID", OleDb.OleDbType.VarChar, 70) .Parameters("TransID").Direction = ParameterDirection.Input .Parameters.Add("UID", OleDb.OleDbType.VarChar, 20) .Parameters("UID").Direction = ParameterDirection.Input .Parameters.Add("Param", OleDb.OleDbType.VarChar, 160) .Parameters("Param").Direction = ParameterDirection.Input .Parameters.Add("CheckCredit", OleDb.OleDbType.Integer) .Parameters("CheckCredit").Direction = ParameterDirection.Input .Prepare() End With Catch ex As Exception c.ErrorLog(Now.ToString & "--PrepareSQLInsert: " & ex.Message) End Try End Function Private Function PrepOraDel() As Boolean OraDelCmd = New OleDb.OleDbCommand Try PrepOraDel = False With OraDelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = DelSrcSQL .Parameters.Add("P(0)", OleDb.OleDbType.VarChar, 160) 'RowID .Parameters("P(0)").Direction = ParameterDirection.Input .Prepare() End With OraDataAdapter.DeleteCommand = OraDelCmd PrepOraDel = True Catch ex As Exception PrepOraDel = False End Try End Function WHat i would like to know is, if there is anyway to speed up this program? Any ideas/suggestions would be highly appreciated... Regardss, Chetan

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  • Looking for work with startups in exchange for Equity [closed]

    - by SteveG
    Hi guys, I'm looking for a startup to get involved with for an equity stake. I'm a software enginner/architect with 25 years experience. I've got extensive experience with Java, C# and LAMP and have worked with serveral startups over the last couple of years. If you're interested but would like to know more about me I can send you my resume. Steve

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  • iphone - navigation controller - move to first view from last view without traversing all intermedia

    - by satyam
    i'm working on iphone app which will show 4 buttons in first view. on click of a button, it will load a new view with navigation controller. this navigation controller view allows to travel upto 11 sub views. in 11th sub view, i've a reset button. on click of reset button, i've to go back to navigation controllers first view without traversing all the 11 views? is it possible to achieve it? if yes how? if no, what can be the solution?

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  • on click submit button move itsplace

    - by Mayur
    Hi All, I m Using submit button for my form its work fine in all browser except ie7 when an user click on it it moved please suggest me what to do .confirm-button-submit { width : 79px; font : bold 12px sans-serif;; color : #000; background : url("../images/confirm-btn.png") 0 -33px no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } .confirm-button-submit:hover { width : 79px; font : bold 12px sans-serif;; color : #fff; background : url("../images/confirm-btn.png") 0 0 no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } i used this css please tell me what to do code: <input type="button" value="Show" name="commit" onclick="range_validation(this)" class="confirm-button-submit"/>`

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  • getting emacs to move cursor by words on a Mac

    - by hatorade
    It's supposed to be M + cursor, but any shortcut in emacs using M (escape) on my mac sucks, because every time i need to use it, i need to release M (the escape key) and then press it again. Is there a better shortcut for moving along words in emacs (kind of like ctr + arrow in windows?)

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  • Android move data between activities

    - by Parhs
    Example I have 4 activities. A B C D A is a list of objects. B C D are used to add a new object. So A calls B then C then D . However C or D have button to 'add the object' When going up from B or C or D to activity A , A should have a List with these objects. Even if user tap back items should be 'saved' However I dont want to start a new Intent at C or D because i dont want user to go back to A and then click again add new item. I have been adviced to keep these data at application object. Is there any other suggestion ?

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  • Move one folder up in nant script

    - by Or A
    Hi, i'm not an expert of Nant, so i'll have to ask this redicolus question. i have a variable called svn.source.root which point to c:\folderA\FolderB\FolderC how can i make svn.source.root.modified variable to point to 2 folders up? i.e, folderA Obviously, the following didn't work: please help. thanks

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  • How to move to another view without using a button

    - by Will
    My first view displays an image and action indicator while web-servers and database function are run in that background. I want the application to go to my tab view when the functions have been completed. How do I do this? Here is what the views look like. What I have tried: TabBarViewController *tab = [[TabBarViewController alloc]init]; [self presentViewController:tab animated:NO completion:nil]; and [self performSegueWithIdentifier:@"first" sender:self]; Please can you help my to understand how to do this. I have spent many hours googling this problem and couldn't work out how to do it. Thanks EDIT: Added Code

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  • Qt drag/drop: cannot move when copy is enabled (Ubuntu Gnome)

    - by Scott
    I'm implementing a view and a model where I want to support both moving items internally (by dragging), and copying items (by pressing Ctrl while dragging). I've done everything I need to do according to the instructions. I've set up the mime functions, I've implemented removeRows(), and flags(). The problem is when I drag, it defaults to a copy operation (I get the arrow cursor with a plus sign, and it indeed copies the item by creating a new one in the model). The only difference I can see is this: If I return only Qt::MoveAction in supportedDropActions(), it only moves. If I return (Qt::CopyAction | Qt::MoveAction), it only copies. Any ideas? I want it to work like files in Nautilus (Gnome) or Windows file Explorer: drag moves icons around, ctrl+drag copies them.

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  • Move links div aside h1, above tagline p

    - by noquierouser
    I have a page that has CSS media queries in it, and I was requested to do this: Mobile layout: Desktop layout: Now, the HTML code is placed like this: <div id="content"> <h1>the title</h1> <p>this is the tagline of the site</p> <ul> <li>link 1</li> <li>link 2</li> <li>link 3</li> </ul> </div> I'm having quite a problem trying to achieve the desktop layout. I tried wrapping <h1> and <p> in a <div> and style it with float: left, but it didn't look as requested (the tagline is wider). I also tried with position: absolute for the <ul>, but also didn't look as requested (make the #content wider is not an option). Do you have any suggestions to achieve this without using javascript? Update: I've uploaded the code to my Koding so you can see what I'm actually doing. This is the CSS. I'm also using normalize.css. The problem I'm having now is what do the different browsers show: I think the problem might be in how do the browsers calculate the tagline's width, but as you can try with the code, if you make the tagline's text shorter, it looks more like Opera's rendering. Have I stumbled with a bug or am I making some mistake in my CSS?

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  • Negamax implementation doesn't appear to work with tic-tac-toe

    - by George Jiglau
    I've implemented Negamax as it can be found on wikipedia, which includes alpha/beta pruning. However, it seems to favor a losing move, which should be an invalid result. The game is Tic-Tac-Toe, I've abstracted most of the game play so it should be rather easy to spot an error within the algorithm. Here is the code, nextMove, negamax or evaluate are probably the functions that contain the fault: #include <list> #include <climits> #include <iostream> //#define DEBUG 1 using namespace std; struct Move { int row, col; Move(int row, int col) : row(row), col(col) { } Move(const Move& m) { row = m.row; col = m.col; } }; struct Board { char player; char opponent; char board[3][3]; Board() { } void read(istream& stream) { stream >> player; opponent = player == 'X' ? 'O' : 'X'; for(int row = 0; row < 3; row++) { for(int col = 0; col < 3; col++) { char playa; stream >> playa; board[row][col] = playa == '_' ? 0 : playa == player ? 1 : -1; } } } void print(ostream& stream) { for(int row = 0; row < 3; row++) { for(int col = 0; col < 3; col++) { switch(board[row][col]) { case -1: stream << opponent; break; case 0: stream << '_'; break; case 1: stream << player; break; } } stream << endl; } } void do_move(const Move& move, int player) { board[move.row][move.col] = player; } void undo_move(const Move& move) { board[move.row][move.col] = 0; } bool isWon() { if (board[0][0] != 0) { if (board[0][0] == board[0][1] && board[0][1] == board[0][2]) return true; if (board[0][0] == board[1][0] && board[1][0] == board[2][0]) return true; } if (board[2][2] != 0) { if (board[2][0] == board[2][1] && board[2][1] == board[2][2]) return true; if (board[0][2] == board[1][2] && board[1][2] == board[2][2]) return true; } if (board[1][1] != 0) { if (board[0][1] == board[1][1] && board[1][1] == board[2][1]) return true; if (board[1][0] == board[1][1] && board[1][1] == board[1][2]) return true; if (board[0][0] == board[1][1] && board[1][1] == board[2][2]) return true; if (board[0][2] == board [1][1] && board[1][1] == board[2][0]) return true; } return false; } list<Move> getMoves() { list<Move> moveList; for(int row = 0; row < 3; row++) for(int col = 0; col < 3; col++) if (board[row][col] == 0) moveList.push_back(Move(row, col)); return moveList; } }; ostream& operator<< (ostream& stream, Board& board) { board.print(stream); return stream; } istream& operator>> (istream& stream, Board& board) { board.read(stream); return stream; } int evaluate(Board& board) { int score = board.isWon() ? 100 : 0; for(int row = 0; row < 3; row++) for(int col = 0; col < 3; col++) if (board.board[row][col] == 0) score += 1; return score; } int negamax(Board& board, int depth, int player, int alpha, int beta) { if (board.isWon() || depth <= 0) { #if DEBUG > 1 cout << "Found winner board at depth " << depth << endl; cout << board << endl; #endif return player * evaluate(board); } list<Move> allMoves = board.getMoves(); if (allMoves.size() == 0) return player * evaluate(board); for(list<Move>::iterator it = allMoves.begin(); it != allMoves.end(); it++) { board.do_move(*it, -player); int val = -negamax(board, depth - 1, -player, -beta, -alpha); board.undo_move(*it); if (val >= beta) return val; if (val > alpha) alpha = val; } return alpha; } void nextMove(Board& board) { list<Move> allMoves = board.getMoves(); Move* bestMove = NULL; int bestScore = INT_MIN; for(list<Move>::iterator it = allMoves.begin(); it != allMoves.end(); it++) { board.do_move(*it, 1); int score = -negamax(board, 100, 1, INT_MIN + 1, INT_MAX); board.undo_move(*it); #if DEBUG cout << it->row << ' ' << it->col << " = " << score << endl; #endif if (score > bestScore) { bestMove = &*it; bestScore = score; } } if (!bestMove) return; cout << bestMove->row << ' ' << bestMove->col << endl; #if DEBUG board.do_move(*bestMove, 1); cout << board; #endif } int main() { Board board; cin >> board; #if DEBUG cout << "Starting board:" << endl; cout << board; #endif nextMove(board); return 0; } Giving this input: O X__ ___ ___ The algorithm chooses to place a piece at 0, 1, causing a guaranteed loss, do to this trap(nothing can be done to win or end in a draw): XO_ X__ ___ Perhaps it has something to do with the evaluation function? If so, how could I fix it?

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  • what's wrong with my lookAt and move forward code?

    - by alaslipknot
    so am still in the process of getting familiar with libGdx and one of the fun things i love to do is to make basics method for reusability on future projects, and for now am stacked on getting a Sprite rotate toward target (vector2) and then move forward based on that rotation the code am using is this : // set angle public void lookAt(Vector2 target) { float angle = (float) Math.atan2(target.y - this.position.y, target.x - this.position.x); angle = (float) (angle * (180 / Math.PI)); setAngle(angle); } // move forward public void moveForward() { this.position.x += Math.cos(getAngle())*this.speed; this.position.y += Math.sin(getAngle())*this.speed; } and this is my render method : @Override public void render(float delta) { // TODO Auto-generated method stub Gdx.gl.glClearColor(0, 0, 0.0f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); // groupUpdate(); Vector3 mousePos = new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0); camera.unproject(mousePos); ball.lookAt(new Vector2(mousePos.x, mousePos.y)); // if (Gdx.input.isTouched()) { ball.moveForward(); } batch.begin(); batch.draw(ball.getSprite(), ball.getPos().x, ball.getPos().y, ball .getSprite().getOriginX(), ball.getSprite().getOriginY(), ball .getSprite().getWidth(), ball.getSprite().getHeight(), .5f, .5f, ball.getAngle()); batch.end(); } the goal is to make the ball always look at the mouse cursor, and then move forward when i click, am also using this camera : // create the camera and the SpriteBatch camera = new OrthographicCamera(); camera.setToOrtho(false, 800, 480); aaaand the result was so creepy lol Thank you

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  • How do I increase maximum attachment size in Exchange 2007 SP1?

    - by AspNyc
    I've been looking all over for a relatively simple answer to a fairly straightforward question: "how do I increase the maximum size of attachments that can be sent and/or received in Exchange 2007?". But I have yet to find a solution that works. We have a pretty straightforward setup: Exchange 2007 SP1 running on a single server, with the OWA role delegated to a second server. We did a clean install of Exchange 2007 a year or two ago: we did not upgrade from a previous version. I forget if we installed RTM and then patched it to SP1, or if we installed with SP1 already baked in. I just thought I'd mention those items, in case they influence the answer. So far, I've tried running the following Powershell commands on the main Exchange server and verified that they've taken effect: Set-TransportConfig -MaxReceiveSize 40MB Set-ReceiveConnector "RcvConnector" -MaxMessageSize 40MB Set-MaxReceiveSize "MailboxName" -MaxReceiveSize 40MB As of right now, though, the specified mailbox is still rejecting messages over 10MB. You get brownie points if you can also tell me how to set the default mailbox attachment size limits, so that new accounts don't have default Set-MaxReceiveSize values of "unlimited" they currently do. Any advice or suggestions would be greatly appreciated. Tx in advance!

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  • What is the best practice to move sprites using mouse order in Tile games?

    - by Robin-Hood
    I am trying to make my first Tile-game using XNA. I have no problem drawing the map layers using TiledLib from codeplex, but, now I want to give sprite an (order) to move to a specific position on map, by selecting the sprite (left mouse click) and then right mouse click somewhere on the map to specify the target position. I don’t know what is the best practice to move sprite this way, considering that there may be collision objects in the direct path. what is the best practice to do this? Is there any demo covering this issue? thanks. BTW: I couldn’t upload snapshot because of my low score :(

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  • How do I move the camera sideways in Libgdx?

    - by Bubblewrap
    I want to move the camera sideways (strafe). I had the following in mind, but it doesn't look like there are standard methods to achieve this in Libgdx. If I want to move the camera sideways by x, I think I need to do the following: Create a Matrix4 mat Determine the orthogonal vector v between camera.direction and camera.up Translate mat by v*x Multiply camera.position by mat Will this approach do what I think it does, and is it a good way to do it? And how can I do this in libgdx? I get "stuck" at step 2, as I have not found any standard method in Libgdx to calculate an orthogonal vector. EDIT: I think I can use camera.direction.crs(camera.up) to find v. I'll try this approach tonight and see if it works. EDIT2: I got it working and didn't need the matrix after all: Vector3 right = camera.direction.cpy().crs(camera.up).nor(); camera.position.add(right.mul(x));

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  • Why Move My Oracle Database to New SPARC Hardware?

    - by rickramsey
    If didn't manage to catch all the news during the proverbial Firehose Down the Throat that is Oracle OpenWorld, you'll enjoy these short recaps from Brad Carlile. He makes things clear in just a couple of minutes. photograph copyright by Edge of Day Photography, with permission Video: Latest Improvements to Oracle SPARC Processors with Brad Carlile T5, M5, and M6. Three wicked fast processors that Oracle announced over the last year. Brad Carlile explains how much faster they are, and why they are better than previous versions. Video: Why Move Your Oracle Database to SPARC Servers with Brad Carlile If I'm happy with how my Oracle Database 11g is performing, why should I deploy it on the new Oracle SPARC hardware? For the same reasons that you would want to buy a sports car that goes twice as fast AND gets better gas mileage, Brad Carlile explains. Well, if there are such dramatic performance improvements and cost savings, then why should I move up to Oracle Database 12c? -Rick Follow me on: Blog | Facebook | Twitter | Personal Twitter | YouTube | The Great Peruvian Novel

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  • Virtual box - How to add disks and move var, opt and home to them?

    - by Jarrod Roberson
    I created a CentOS 5.6 Guest OS Virtual Machine. I made the first disk 10GB, I am rapidly outgrowing it. It was suggested that I make disks for my /var, /opt and /home directories and move them so I can better manage the disks for backing up and what not. This sounds like a good idea. I know how to create the disks in Virtual Box. I have dug around Google and the internet in general and all my attempts at doing this have failed. Snapshots are awesome! I can get the drives fdisked, and I have had limited success mounting them to /mnt/var, /mnt/home and /mnt/opt, but even in single user mode ( init 1 ) I can't get the entire contents of the directories to move over, and then the machine won't reboot correctly. cd /var cp * -ax /mnt/var The /var directory in particular is not wanting to move everything to the new location. How do I format, mount and move the /var, /opt and /home to my new disks?

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  • How to move a line of sprites in a sine wave?

    - by electroflame
    So, I'm spawning a horizontal line of enemies that I would like to have move in a nice wave. Currently I tried: Enemy.position.X += Enemy.velocity.X; Enemy.position.Y += -(float)Math.Cos(Enemy.position.X / 200) * 5; This...kind of works. But the wave is not a true wave. The top and bottom of one pass are not the same (e.g. 5 for the top, and -5 for the bottom (I don't mean literal points, I just meant that it's not symmetrical)). Is there a better way to do this? I would like the whole line to move in a wave, so it looks fluid. By that, I mean that it should look like each enemy is "following" the one in front of it. The code I posted does have this fluidity to it, but like I said, it's not a perfect wave. Any ideas? Thanks in advance.

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  • What permissions do I need to move a folder?

    - by isme
    In the root of my drive there exists a folder called SourceControl that contains all the working copies of all my programming projects. I would like to move the folder to my user directory (\Users\Me), but something about the permissions on the folder forbids me. I don't remember how I created the folder. When I execute the move command: MOVE \SourceControl \Users\Me I receive the following error: Access is denied. I have resolved a similar problem in the past using the Takeown utility to assign ownership of the file to me, so I tried this command next: TAKEOWN /F \SourceControl It returns the following error: ERROR: The current logged on user does not have ownership privileges on the file (or folder) "C:\SourceControl". I've just learned about the Icacls utility, which can inspect and modify file permissions. I used this command to inspect the permissions on the folder: ICACLS \SourceControl It produced this list: \SourceControl BUILTIN\Administrators:(I)(F) BUILTIN\Administrators:(I)(OI)(CI)(IO)(F) NT AUTHORITY\SYSTEM:(I)(F) NT AUTHORITY\SYSTEM:(I)(OI)(CI)(IO)(F) BUILTIN\Users:(I)(OI)(CI)(RX) NT AUTHORITY\Authenticated Users:(I)(M) NT AUTHORITY\Authenticated Users:(I)(OI)(CI)(IO)(M) I think this means that normal user accounts, like mine, have permission only to read and execute (RX) here, while administrator accounts have full control (F). I used Icacls to confer full control of the directory to my user account with this command: ICACLS \SourceControl /grant:r Me:F The command produces this output: processed file: \SourceControl Successfully processed 1 files; Failed processing 0 files Now inspection of the permissions produces this output: \SourceControl Domain\Me:(F) BUILTIN\Administrators:(I)(F) BUILTIN\Administrators:(I)(OI)(CI)(IO)(F) NT AUTHORITY\SYSTEM:(I)(F) NT AUTHORITY\SYSTEM:(I)(OI)(CI)(IO)(F) BUILTIN\Users:(I)(OI)(CI)(RX) NT AUTHORITY\Authenticated Users:(I)(M) NT AUTHORITY\Authenticated Users:(I)(OI)(CI)(IO)(M) But after this the move command still fails with the same error. Is it possible to move this folder without invoking administrator rights? If not, how should I do it as administrator?

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