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  • two guitexture that do not work together

    - by London2423
    I have two GUITexture that move left and right a cube. Is pretty strange but together they don't work. If I activate only one it works. To be more specific: If I have the left GUItexture alone in the game the cube move left. If I have the right GUITexture activated alone the cube move right. Seems all fine I thought but If I have both of them the cube move only right and not left. Where is the mistake? Here is the code inside the GameObject cube for Right move void OnMousedown () { transform.position += Vector3.right * Time.deltaTime; } For Left move void OnMousedown () { transform.position += Vector3.left * Time.deltaTime; } And this is the left GUITexture code //move the cube left Cube.GetComponent<Left> ().enabled = true; left.transform.position += Vector3.left * Time.deltaTime; This is the right GUITexture //move the cube right Cube.GetComponent<Left> ().enabled = true; right.transform.position += Vector3.right * Time.deltaTime; What is the reason for this? I hope someone can help me.

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  • Magento - How can I move the Navigation Block to be in the right column?

    - by Hank
    I've been editing Magento's default CSS to change the look and have come to a point where I want to move around some content blocks. I've killed off the left column through CSS .col-left { display: none; } And then increased the width of the main content part to create a 'two column layout'. What I want to do now is move the navigation for the categories into the right column. I just have no idea how... How do I move content blocks around in Magento? :/

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  • How to move iframe along the DOM without losing it's content?

    - by Beck
    Is it possible? I have tried to move it, but iframe contents dissapear. Tried to get contents of iframe and place them in the new place but all handlers ofc dissapear. Tried to do the same, but with new jQuery 1.4.2 feature, that clones all events along with it. But it doesn't work :) So I have decided to ask here for help. How to move the damn iframe to another place in the document without losing it's contents? ^_^ Thanks Added: txtad_iframe = ad_container.find('iframe'); its_contents = txtad_iframe.contents(); its_body = its_contents.find("div:first").clone(true).insertAfter(cthis.find('#photos')); new_ad.append(its_body); Here i'm trying to copy contents to new ad container. But it doesn't work. Context banner doesn't react on click event. I have tried to move ad_container to container, but iframe body content dissapears.

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  • XNA 2D Board game - trouble with the cursor

    - by Adorjan
    I just have started making a simple 2D board game using XNA, but I got stuck at the movement of the cursor. This is my problem: I have a 10x10 table on with I should use a cursor to navigate. I simply made that table with the spriteBatch.Draw() function because I couldn't do it on another way. So here is what I did with the cursor: public override void LoadContent() { ... mutato.Position = new Vector2(X, Y); //X=103, Y=107; mutato.Sebesseg = 45; ... mutato.Initialize(content.Load<Texture2D>("cursor"),mutato.Position,mutato.Sebesseg); ... } public override void HandleInput(InputState input) { if (input == null) throw new ArgumentNullException("input"); // Look up inputs for the active player profile. int playerIndex = (int)ControllingPlayer.Value; KeyboardState keyboardState = input.CurrentKeyboardStates[playerIndex]; if (input.IsPauseGame(ControllingPlayer) || gamePadDisconnected) { ScreenManager.AddScreen(new PauseMenuScreen(), ControllingPlayer); } else { // Otherwise move the player position. if (keyboardState.IsKeyDown(Keys.Down)) { Y = (int)mutato.Position.Y + mutato.Move; } if (keyboardState.IsKeyDown(Keys.Up)) { Y = (int)mutato.Position.Y - mutato.Move; } if (keyboardState.IsKeyDown(Keys.Left)) { X = (int)mutato.Position.X - mutato.Move; } if (keyboardState.IsKeyDown(Keys.Right)) { X = (int)mutato.Position.X + mutato.Move; } } } public override void Draw(GameTime gameTime) { mutato.Draw(spriteBatch); } Here's the cursor's (mutato) class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Battleship.Components { class Cursor { public Texture2D Cursortexture; public Vector2 Position; public int Move; public void Initialize(Texture2D texture, Vector2 position,int move) { Cursortexture = texture; Position = position; Move = move; } public void Update() { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Cursortexture, Position, Color.White); } } } And here is a part of the InputState class where I think I should change something: public bool IsNewKeyPress(Keys key, PlayerIndex? controllingPlayer, out PlayerIndex playerIndex) { if (controllingPlayer.HasValue) { // Read input from the specified player. playerIndex = controllingPlayer.Value; int i = (int)playerIndex; return (CurrentKeyboardStates[i].IsKeyDown(key) && LastKeyboardStates[i].IsKeyUp(key)); } } If I leave the movement operation like this it doesn't have any sense: X = (int)mutato.Position.X - mutato.Move; However if I modify it to this: X = (int)mutato.Position.X--; it moves smoothly. Instead of this I need to move the cursor by fields (45 pixels), but I don't have any idea how to manage it.

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  • Absolute Xpath to get list of childnodes?

    - by Googler
    Hi this my xml file, <?xml version="1.0"?> <worldpatentdata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <meta name="elapsed-time" value="329" xmlns="http://ops.epo.org"/> <exchange-documents xmlns="http://www.epo.org/exchange"> <exchange-document country="AT" doc-number="380509" family-id="38826527" kind="T" system="ops.epo.org"> <bibliographic-data> <publication-reference data-format="docdb"> <document-id> <country>AT</country> <doc-number>380509</doc-number> <kind>T</kind> <date>20071215</date> </document-id> </publication-reference> <parties> <applicants> </applicants> <inventors> </inventors> </parties> </bibliographic-data> </exchange-document> </exchange-documents> </worldpatentdata> For the above xml file, i need the xpath to receive the childnodes below it: Output i need is : <exchange-documents xmlns="http://www.epo.org/exchange"> <exchange-document country="AT" doc-number="380509" family-id="38826527" kind="T" system="ops.epo.org"> <bibliographic-data> <publication-reference data-format="docdb"> <document-id> <country>AT</country> <doc-number>380509</doc-number> <kind>T</kind> <date>20071215</date> </document-id> </publication-reference> <parties> <applicants> </applicants> <inventors> </inventors> </parties> </bibliographic-data> </exchange-document> I using Linq-Xml to get the following data: This is my Xpath and code: var list = doc1.XPathSelectElement("exchange-document"); I couldnt retreive the needed output.It returns null for the above code. Can anyone pls help on this by providing the correct xpath to retieve the child nodes. Else is there any other way to retrieve it.

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  • Windows 7 extremely slow login, exchange performance, printer enumeration, etc...

    - by Jeff
    Background: I have a fresh copy of Windows 7 Professional x64 on a Dell Latitude E6500. The laptop has 8GB RAM, 250GB drive, and all Intel peripherals (net/wifi/graphics). All available Windows updates, as well as hardware drivers are installed. The IT folks where I work joined the computer to our Windows 2003-based Active Directory domain. There are no errors in any logs that we've looked at, and Group Policy templates appear to have applied properly. Problem: Every time I turn on or reboot the computer, it takes between 2 to 10 (all times are actual) minutes after successfully typing my username/password to get to my desktop. My login script does not always run. Sometimes I get a black screen, and a couple of minutes later the login script will pop up and take up to 10 minutes to complete. I can get around this by hitting cntrl-shift-esc and running explorer.exe from the Task Manager. The login script continues to hang, but I can minimize it and go on about my business. Either way, it generally throws errors prior to completing. I often get slow or failed connectivity to Exchange via Outlook. When I bring up printer dialogs, they take several minutes to populate, and block the calling app while doing so. Copies to SMB shares are very slow. On my home network, everything works fine. On both the work network and home network, I can use remote internet resources just fine. Web pages pull up, remote VPN's are fine, I can max out bandwidth on SpeakEasy Speed Test. I can get almost max bandwidth transferring FTP/HTTP over a LAN. Another symptom of the problem is that when I first log in, the work network shows as "Identifying" for a long time in the Network and Sharing Center, and will often then change to the name of the work domain, but say "Unauthenticated Network". Note that this computer previously ran Windows Vista with none of these problems. Attempts to Fix: Installed the Win7 admin pack Uninstalled/reinstalled all hardware drivers Verified Active Directory DNS settings (Vista works relatively well on the same network) Reset all TCP/IP settings on all adapters using the netsh commands to do so Disabled ipv6 on all adapters Disable wifi adapter while on work network Locked the network card to 100/Full, 1000/Full; also tried Auto Added various important addresses to hosts file (exchange, dns, ad) -- removed when didn't help My background is a jpeg (sounds unrelated but there is apparently a win7 login bug related to solid color background) More I have forgotten The IT staff at my company indicated they believe this is due to having Windows 2003 AD servers and not having any Windows 2008 R2 AD servers. Other than that, they have no advice or assistance to offer other than a rebuild (already tried that once with similar symptoms), or downgrade to Vista. Any thoughts out there?

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  • Resources for a new SysAdmin? (Emphasis on Windows SBS, Exchange, networking and general SysAdmin in

    - by 80bower
    I've recently taken over management of a Windows 2003 Small Business Server and network for a small, less than ten person company. I have some (antiquated) sysadmin experience, but I've little experience with Exchange. The documentation of the existing infrastructure leaves much to be desired, and I was wondering if there's any sort of "So you've just become sysadmin" guides that anyone could recommend.

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  • How can I get Thunderbird to automatically move messages?

    - by David Heffernan
    I have Thunderbird 15. I'd like to automatically move messages from one folder to another. My mail account is an IMAP account. My Blackberry is also connected to the account and when it sends mail, it places a copy on the IMAP server in a folder named Sent Items. I'd like those messages to be moved to my Inbox automatically. By default message filters are only applied automatically to the Inbox. There is an extension to do this, Filter Subfolders, but it's only for TB3. What I have tried so far is: Use the FiltaQuilla add-on to be able to filter messages for folder name. Set the string property mail.server.default.applyIncomingFilters to true. As recommended here: http://blog.mozilla.org/bcrowder/ But I can't get these filters to run automatically. I have a suspicion that filters only run automatically for incoming mail. And these are sent items. Perhaps that's it. I just don't know. On the other hand, if I run the filters manually on that folder, it does indeed move the mail. Or perhaps the issue is that these messages are saved into the Sent Items folder marked as read. Is it possible that filters are only automatically applied to unread items? If I could install an add-in that automatically ran the message filter on my folder, that would do it. Anyway, I'm at a loss now. Any suggestions are welcome. I'm not at all wedded to using filters. I just want to find a way to get these messages moved without human interaction!

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  • What is the functionality of "sync contacts" in Exchange account in Email application?

    - by santhosh
    Hi i am testing android E-mail application . I have configured an Exchange account where in i could find an option "Sync Contacts from this account" in Account settings. According to my understanding if i check "sync contacts from the account" option , i must be able to access contacts in the exchange account i have configured. But i don't know how to get/access these contacts in android email application. Can any one who have used this functionality or know about it can suggest to me how to make use of "Sync contacts" functionality. Or if you have any idea about, how i can test this functionality, i am very eager to here to you. Kinds & Regards Santhosh Kumar H.E

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  • Which is the fastest way to move 1Petabyte from one storage to a new one?

    - by marc.riera
    First of all, thanks for reading, and sorry for asking something related to my job. I understand that this is something that I should solve by myself but as you will see its something a bit difficult. A small description: Now Storage = 1PB using DDN S2A9900 storage for the OSTs, 4 OSS , 10 GigE network. (lustre 1.6) 100 compute nodes with 2x Infiniband 1 infiniband switch with 36 ports After Storage = Previous storage + another 1PB using DDN S2A 990 or LSI E5400 (still to decide) (lustre 2.0) 8 OSS , 10GigE network 100 compute nodes with 2x Infiniband Previous experience: transfered 120 TB in less than 3 days using following command: tar -C /old --record-size 2048 -b 2048 -cf - dir | tar -C /new --record-size 2048 -b 2048 -xvf - 2>&1 | tee /tmp/dir.log So , big problem here, using big mathematical equations I conclude that we are going to need 1 month to transfer the data from one side to the new one. During this time the researchers will need to step back, and I'm personally not happy with this. I'm telling you that we have infiniband connections because I think that may be there is a chance to use it to transfer the data using 18 compute nodes (18 * 2 IB = 36 ports) to transfer the data from one storage to the other. I'm trying to figure out if the IB switch will handle all the traffic but in case it just burn up will go faster than using 10GigE. Also, having lustre 1.6 and 2.0 agents on same server works quite well, with this there is no need to go by 1.8 to upgrade the metadata servers with two steps. Any ideas? Many thanks Note 1: Zoredache, we can divide it in two blocks (A)600Tb and (B)400Tb. The idea is to move (A) to new storage which is lustre2.0 formated, then format where (A) was with lustre2.0 and move (B) to this lustre2.0 block and extend with the space where (B) was. This way we will end with (A) and (B) on separate filesystems, with 1PB each.

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  • How do I move a linked file on Unix?

    - by r3mbol
    I have a bunch of files in one directory and links to each one of those files in another directory. So ls -l looks something like this: lrwxrwxrwx 1 rembol rembol 89 Jan 25 10:00 copyright.txt -> /home/rembol/solr/target/deploy/data/core/copyright.txt lrwxrwxrwx 1 rembol rembol 92 Jan 25 10:00 jar-versions.xml -> /home/rembol/solr/target/deploy/data/core/jar-versions.xml lrwxrwxrwx 1 rembol rembol 85 Jan 25 10:00 lgpl.html -> /home/rembol/solr/target/deploy/data/core/lgpl.html lrwxrwxrwx 1 rembol rembol 79 Jan 25 10:00 lib -> /home/rembol/solr/target/deploy/data/core/lib lrwxrwxrwx 1 rembol rembol 87 Jan 25 10:00 readme.html -> /home/rembol/solr/target/deploy/data/core/readme.html drwxr-xr-x 3 rembol rembol 4096 Jan 25 10:00 server drwxr-xr-x 2 rembol rembol 4096 Jan 25 10:00 startup Now I want to move those linked files from /home/rembol/solr/target/deploy to /home/rembol/output/. If I do that my simply calling mv, links will break. I don't want to re-link each file separately, cause there are hundreds of them (they are generated automatically). Is there some clever way to move linked files, rather than writing a script that unlinks, moves and relinks recursively for each file in each subdirectory?

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  • How do I move a file (or folder) from one folder to another in TortoiseSVN?

    - by codeflunky
    I would like to move a file or folder from one place to another within the same repository without having to use Repo Browser to do it, and without creating two independent add/delete operations. Using Repo Browser works fine except that your code will be hanging in a broken state until you get any supporting changes checked in afterwards (like the .csproj file for example). Update: People have suggested "move" from the command line. Is there a TortoiseSVN equivalent?

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  • How to move value from the stack to ST(0)?

    - by George Edison
    I am having trouble believing the following code is the most efficient way to move a value from the stack to ST(0): .data var dd 4.2 tmp dd ? .code mov EAX, var push EAX ; top of stack now contains a value ; move it to ST(0) pop EAX mov tmp, EAX fld tmp Is the temporary variable really necessary? Further, is there an easier way to get a value from the stack to ST(0)?

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  • Python - 2 Questions: Editing a variable in a function and changing the order of if else statements

    - by Eric
    First of all, I should explain what I'm trying to do first. I'm creating a dungeon crawler-like game, and I'm trying to program the movement of computer characters/monsters in the map. The map is basically a Cartesian coordinate grid. The locations of characters are represented by tuples of the x and y values, (x,y). The game works by turns, and in a turn a character can only move up, down, left or right 1 space. I'm creating a very simple movement system where the character will simply make decisions to move on a turn by turn basis. Essentially a 'forgetful' movement system. A basic flow chart of what I'm intending to do: Find direction towards destination Make a priority list of movements to be done using the direction eg.('r','u','d','l') means it would try to move right first, then up, then down, then left. Try each of the possibilities following the priority order. If the first movement fails (blocked by obstacle etc.), then it would successively try the movements until the first one that is successful, then it would stop. At step 3, the way I'm trying to do it is like this: def move(direction,location): try: -snip- # Tries to move, raises the exception Movementerror if cannot move in the direction return 1 # Indicates movement successful except Movementerror: return 0 # Indicates movement unsuccessful (thus character has not moved yet) prioritylist = ('r','u','d','l') if move('r',location): pass elif move('u',location): pass elif move('d',location): pass elif move('l',location): pass else: pass In the if/else block, the program would try the first movement on the priority on the priority list. At the move function, the character would try to move. If the character is not blocked and does move, it returns 1, leading to the pass where it would stop. If the character is blocked, it returns 0, then it tries the next movement. However, this results in 2 problems: How do I edit a variable passed into a function inside the function itself, while returning if the edit is successful? I have been told that you can't edit a variable inside a function as it won't really change the value of the variable, it just makes the variable inside the function refer to something else while the original variable remain unchanged. So, the solution is to return the value and then assign the variable to the returned value. However, I want it to return another value indicating if this edit is successful, so I want to edit this variable inside the function itself. How do I do so? How do I change the order of the if/else statements to follow the order of the priority list? It needs to be able to change during runtime as the priority list can change resulting in a different order of movement to try.

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  • How could this diagram for "making a career move into software development" be improved?

    - by Edward Tanguay
    I'm giving a talk in April 2011 on "Developer English" and showing my non-developer audience, mostly English teachers, various diagrams to explain how developers see their industry etc. One of these diagrams is "Hot Technologies", basically, if you want to become a developer, what technologies should you learn to have the highest chance of (1) getting a job (2) making a good salary, and (3) work with the most exciting technology. This is a draft I made just to get some ideas out, basically C#, PHP, Java are where the bulk of the jobs are. Mobile development has a big future. JavaScript is becoming more and more important, and I want to list "minor technologies" such a Python, Ruby on Rails to the side, I assume e.g. that in general, there are a much smaller percentage of jobs in these technologies as in C#, PHP, Java. How could this diagram be improved? UPDATE Thanks everyone for your suggestions. I included most of them in my updated graphic. Does anyone know of more Java technologies that would be appropriate here and could anything be added to the gaming technologies?

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  • How can I move along an angled collision at a constant speed?

    - by Raven Dreamer
    I have, for all intents and purposes, a Triangle class that objects in my scene can collide with (In actuality, the right side of a parallelogram). My collision detection and resolution code works fine for the purposes of preventing a gameobject from entering into the space of the Triangle, instead directing the movement along the edge. The trouble is, the maximum speed along the x and y axis is not equivalent in my game, and moving along the Y axis (up or down) should take twice as long as an equivalent distance along the X axis (left or right). Unfortunately, these speeds apply to the collision resolution too, and movement along the blue path above progresses twice as fast. What can I do in my collision resolution to make sure that the speedlimit for Y axis movement is obeyed in the latter case? Collision Resolution for this case below (vecInput and velocity are the position and velocity vectors of the game object): // y = mx+c lowY = 2*vecInput.x + parag.rightYIntercept ; ... else { // y = mx+c // vecInput.y = 2(x) + RightYIntercept // (vecInput.y - RightYIntercept) / 2 = x; //if velocity.Y (positive) greater than velocity.X (negative) //pushing from bottom, so push right. if(velocity.y > -1*velocity.x) { vecInput = new Vector2((vecInput.y - parag.rightYIntercept)/2, vecInput.y); Debug.Log("adjusted rightwards"); } else { vecInput = new Vector2( vecInput.x, lowY); Debug.Log("adjusted downwards"); } }

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