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  • Unnecessary 'else' statement

    - by Vitalii Fedorenko
    As you know, in Eclipse you can turn on "Unnecessary 'else' statement" check that will trigger on if-then-else with premature return. And, from my experience, there are two most possible situations when use such statement: 1) Pre-check: if (validate(arg1)) { return false; } doLotOfStuff(); 2) Post-check: doLotOfStuff(); if (condition) { return foo; } else { return bar; } In the second case, if the trigger is on, Eclipse will suggest you to change the code to: doLotOfStuff(); if (condition) { return foo; } return bar; However, I think that the return with else statement is more readable as it is like direct mapping of business logic. So I am curios if this "Unnecessary 'else' statement" code convention is widespread or else statement is more preferable?

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  • Default Record Voice in Android

    - by Fevos
    Hi, i notice in the Android Default Voice Recorder that can sense how loud is your voice and show it to you in UI parameter . Can i use this from the intent or how can i program a code that sense the loudness of the voice in Android.

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  • Playing craps, asking and printing

    - by Angelo Mejia
    How do I ask the amount of games of craps someone wants to play and print the number of wins as a result of n number of games? Also How do I make a table in the main method using the previous methods I have? A table like this but shows the results: Percent Wins Games Experiment Number 1 2 3 4 5 6 7 8 9 10 100 1000 10000 100000 1000000 public class CrapsAnalysis { public static int rollDie( int n) { return (int)(Math.random()*n) + 1 ; } public static int rollDice( ) { int die1 ; int die2 ; die1 = rollDie(6) ; die2 = rollDie(6) ; return die1 + die2 ; } public static boolean playOneGame( ) { int newDice ; //repeated dice rolls int roll ; //first roll of the dice int playerPoint = 0 ; //player point if no win or loss on first roll newDice = rollDice() ; roll = rollDice() ; if (roll == 7 || roll == 11) return true; else if (roll == 2 || roll == 3 || roll == 12) return false; else { playerPoint = roll; newDice = rollDice(); do { newDice = rollDice(); } while (newDice != playerPoint || newDice != 7) ; if (newDice == 7) return false; else return true; } } public static int playGames ( int n ) { int numWon = 0; for (int i = 1; i <= n; i++) if(playOneGame()) numWon++; return numWon; } public static void main(String[] args) { //Don't know how to ask and print out the results of the number of wins depending on the n number of games played } }

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  • Passing session between jsf backing bean and model

    - by Rachel
    Background : I am having backing bean which has upload method that listen when file is uploaded. Now I pass this file to parser and in parser am doing validation check for row present in csv file. If validation fails, I have to log information and saving in logging table in database. My end goal : Is to get session information in logging bean so that I can get initialContext and make call to ejb to save data to database. What is happening : In my upload backing bean, am getting session but when i call parser, I do not pass session information as I do not want parser to be dependent on session as I want to unit test parser individually. So in my parser, I do not have session information, from parser am making call to logging bean(just a bean with some ejb methods) but in this logging bean, i need session because i need to get initial context. Question Is there a way in JSF, that I can get the session in my logging bean that I have in my upload backing bean? I tried doing: FacesContext ctx = FacesContext.getCurrentInstance(); HttpSession session = (HttpSession) ctx.getExternalContext().getSession(false); but session value was null, more generic question would be : How can I get session information in model bean or other beans that are referenced from backing beans in which we have session? Do we have generic method in jsf using which we can access session information throughout JSF Application?

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  • redirect inputStream to JTextField

    - by gt_ebuddy
    I want to redirect the Standard System input to JTextField, So that a user must type his/her input in JTextField (instead of console.) I found System.setIn(InputStream istream) for redirecting System.in. Here is my scratch code where i confused on reading from JTextField - inputJTextField. System.setIn(new InputStream() { @Override public int read() throws IOException { //how to read content? return Integer.parseInt(inputJTextField.getText()); } }); My Question is how to read content from GUI Component ( like JTextField and Cast it to String and other types after redirecting the input stream?

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  • Is my Joda Time format pattern incorrect to produce a `T` and `Z` inside the parsed DateTime output?

    - by Tree
    Using Joda Time's pattern syntax below, this input string: Sunday, January 09, 2011 6:15:00 PM becomes this datetime: 2011-01-09T06:15:00.000Z Code: String start = "Sunday, January 09, 2011 6:15:00 PM"; DateTimeFormatter parser1 = DateTimeFormat.forPattern("EEEE, MMMM dd, yyyy H:mm:ss aa"); DateTime startTime = parser1.parseDateTime(start); Is this format pattern incorrect? If not, what are the T and Z doing inside the DateTime output? 2011-01-09T06:15:00.000Z

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  • Calling web service from seems to hang

    - by anothershrubery
    I am trying to call an asmx web service from an Android app. Just literally started some Android development today. I've been following various solutions I have found on the net and on here and it seems it is more difficult than anticipated. I have tried various solutions and using KSoap2 seems to be the easiest way to implement this, well it would be if I could get it working. I have the following code which works up until a point: private class CallWebService extends AsyncTask<Void, Void, Void> { private static final String SOAP_ACTION = "http://tempuri.org/GetUser"; private static final String METHOD_NAME = "GetUser"; private static final String NAMESPACE = "http://tempuri.org/"; private static final String URL = "http://160.10.1.79:59315/Service1.asmx"; TextView tv; @Override protected Void doInBackground(Void... params) { tv=(TextView)findViewById(R.id.txtMessage); try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet=true; envelope.setOutputSoapObject(request); HttpTransportSE androidHttpTransport = new HttpTransportSE(URL); androidHttpTransport.call(SOAP_ACTION, envelope); Object result = (Object)envelope.getResponse(); tv.setText(result.toString()); } catch (Exception e) { tv.setText(e.getMessage()); } return null; } } It seems to hang at the line androidHttpTransport.call(SOAP_ACTION, envelope); Any ideas why? Is this the correct approach? Should I be looking in another direction?

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  • Howto check if a object is connected to another in hibernate

    - by codevourer
    Imagine two domain object classes, A and B. A has a bidirectional one-to-many relationship to B. A is related to thousands of B. The relations must be unique, it's not possible to have a duplicate. To check if an instance of B is already connected to a given instance of A, we could perform an easy INNER JOIN but this will only ensure the already persisted relations. What about the current transient relations? class A { @OneToMany private List<B> listOfB; } If we access the listOfB and perform a check of contains() this will fetch all the connected instances of B lazy from the datasource. I only want to validate them by their primary-key. Is there an easy solution where I can do things like "Does this instance of A is connected with this instance of B?" Without loading all these data into memory and perform a based on collections?

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  • implementation of a queue using a circular array

    - by matin1234
    Hi I have found these algorithms in the internet but I can not understand that why in the enqueue method we compare size with N-1??? please help me thanks!! Algorithm size(): return (N-f+r)mod N Algorithm enqueue(e): if size()=N-1 then throw a FullQueueException Q[r]<---e r<----(r+1)mod N

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  • Why in the following code the output is different when I compile or run it more than once

    - by Sanjeev
    class Name implements Runnable { public void run() { for (int x = 1; x <= 3; x++) { System.out.println("Run by " + Thread.currentThread().getName() + ", x is " + x); } } } public class Threadtest { public static void main(String [] args) { // Make one Runnable Name nr = new Name(); Thread one = new Thread(nr); Thread two = new Thread(nr); Thread three = new Thread(nr); one.setName("A"); two.setName("B"); three.setName("C"); one.start(); two.start(); three.start(); } } The answer is different while compiling and running more then one time I don't know why? any idea.

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  • How to put PrintWriter object content in to table cell

    - by user3599482
    I have a small problem about a content returning from servlet to put in table cell. In javascript I am calling servlet method using post, it returns some content and I have to put it in two different <td> cells. here is my code, In javascript, $.post('<%=request.getContextPath()%>/controller/UserLockController',{'userName':userName,'status':status}, function(data) { document.getElementById("status_"+userName).innerHTML=data; document.getElementById("td_"+userName).innerHTML=data; }); in servlet it writes as, out.println("<td id=\"status_"+inputParam+"\">Locked</td>"); out.println("<td id=\"td_"+inputParam+"\"><a href=\"#\" class=\"btn btn-sm btn-primary unlockBtn\" id=\"togBtn_"+inputParam+"\" onClick=\"LockAccount('"+inputParam+"','"+status+"')\">UnLock</td>"); Here content is returning but problem is the both <td> return from servlet will fit in single cell of html table. how to solve this please help me.

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  • Resultset (getter/setter class) object not deleting old values at 2nd Time execution in swin

    - by user2384525
    I have summarizeData() method and called so many time for value retrieve. but first time is working file but 2nd time execution value is increasing in HashMap. void summarizeData() { HashMap outerMap = new HashMap(); ArrayList list = new ArrayList(dataClass.getData()); for (int indx = 0; indx < list.size(); indx++) { System.out.println("indx : " + indx); Resultset rs = new Resultset(); rs = (Resultset) list.get(indx); if (rs != null) { int id = rs.getTestCaseNumber(); if (id > 0) { Object isExists = outerMap.get(id); if (isExists != null) { //System.out.println("found entry so updating"); Resultset inRs = new Resultset(); inRs = (Resultset) isExists; if (inRs != null) { int totExec = inRs.getTestExecution(); int totPass = inRs.getTestCasePass(); int totFail = inRs.getTestCaseFail(); // System.out.println("totE :" + totExec + " totP:" + totPass + " totF:" + totFail); int newRsStat = rs.getTestCasePass(); if (newRsStat == 1) { totPass++; inRs.setTestCasePass(totPass); } else { totFail++; inRs.setTestCaseFail(totFail); } totExec++; // System.out.println("id : "+id+" totPass: "+totPass+" totFail:"+totFail); // System.out.println("key : " + id + " val : " + inRs.getTestCaseNumber() + " " + inRs.getTestCasePass() + " " + inRs.getTestCaseFail()); inRs.setTestExecution(totExec); outerMap.put(id, inRs); } } else { // System.out.println("not exist so new entry" + " totE:" + rs.getTestExecution() + " totP:" + rs.getTestCasePass() + " totF:" + rs.getTestCaseFail()); outerMap.put(id, rs); } } } else { System.out.println("rs null"); } } Output at 1st Execution: indx : 0 indx : 1 indx : 2 indx : 3 indx : 4 indx : 5 indx : 6 indx : 7 indx : 8 indx : 9 indx : 10 totE :1 totP:1 totF:0 indx : 11 totE :1 totP:1 totF:0 indx : 12 totE :1 totP:1 totF:0 indx : 13 totE :1 totP:1 totF:0 indx : 14 totE :1 totP:1 totF:0 indx : 15 totE :1 totP:1 totF:0 indx : 16 totE :1 totP:1 totF:0 indx : 17 totE :1 totP:1 totF:0 indx : 18 totE :1 totP:1 totF:0 indx : 19 totE :1 totP:1 totF:0 Output at 2nd Execution: indx : 0 indx : 1 indx : 2 indx : 3 indx : 4 indx : 5 indx : 6 indx : 7 indx : 8 indx : 9 indx : 10 totE :2 totP:2 totF:0 indx : 11 totE :2 totP:2 totF:0 indx : 12 totE :2 totP:2 totF:0 indx : 13 totE :2 totP:2 totF:0 indx : 14 totE :2 totP:2 totF:0 indx : 15 totE :2 totP:2 totF:0 indx : 16 totE :2 totP:2 totF:0 indx : 17 totE :2 totP:2 totF:0 indx : 18 totE :2 totP:2 totF:0 indx : 19 totE :2 totP:2 totF:0 while i required same output on every execution.

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  • Get the screen height in Android

    - by Dan Bray
    How can I get the available height of the screen in Android? I need to the height minus the status bar / menu bar or any other decorations that might be on screen and I need it to work for all devices. Also, I need to know this in the onCreate function. I know this question has been asked before but I have already tried their solutions and none of them work. Here are some of the things I have tried: I have tested this code on API 7 - 17. Unfortunately, on API 13 there is extra space at bottom both horizontally and vertically and on API 10, 8, and 7 there is not enough space at the bottom both horizontally and vertically. (I have not tested on obsolete API's): Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; TypedValue tv = new TypedValue(); if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) { if (getTheme().resolveAttribute(android.R.attr.actionBarSize, tv, true)) screenHeight -= TypedValue.complexToDimensionPixelSize(tv.data,getResources().getDisplayMetrics()); } int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) screenHeight -= getResources().getDimensionPixelSize(resourceId); This does not take into account the status bar / menu bar: Display display = getWindowManager().getDefaultDisplay(); screenWidth = display.getWidth(); screenHeight = display.getHeight(); Neither does this: Point size = new Point(); getWindowManager().getDefaultDisplay().getSize(size); screenWidth = size.x; screenHeight = size.y; Nor this: Point size = new Point(); getWindowManager().getDefaultDisplay().getRealSize(size); screenWidth = size.x; screenHeight = size.y; This does not work: Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); // since SDK_INT = 1; screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; try { // used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar) screenWidth = (Integer) Display.class.getMethod("getRawWidth").invoke(display); screenHeight = (Integer) Display.class.getMethod("getRawHeight").invoke(display); } catch (Exception ignored) { // Do nothing } try { // used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar) Point realSize = new Point(); Display.class.getMethod("getRealSize", Point.class).invoke(display, realSize); screenWidth = realSize.x; screenHeight = realSize.y; } catch (Exception ignored) { // Do nothing } I then used the following code to subtract the height of the status bar and menu bar from the screen height: int result = 0; int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; result = 0; if (screenHeight >= screenWidth) resourceId = getResources().getIdentifier("navigation_bar_height", "dimen", "android"); else resourceId = getResources().getIdentifier("navigation_bar_height_landscape", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; On API 17 it correctly calculates the height of the status bar and menu bar in portrait but not in landscape. On API 10, it returns 0. I need it to work ideally on all devices or minimum API 7. Any help would be greatly appreciated.

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Cast Object to JTable?

    - by Chris
    I am trying to implement a ListSelectionListener for some of my JTables. Simply (at the moment) the ListSelectionListener is supposed to simply return the text of the cell that was selected. My program design has several JTables and I would like to have one ListSelectionListener work for them all. In the valueChanged event of the ListSelectionListener I thought it was possible to do something like: private class SelectionHandler implements ListSelectionListener { public void valueChanged(ListSelectionEvent e) { JTable table = (JTable)e.getSource(); String data = (String) table.getValueAt(table.getSelectedRow(), 0); // Print data } } But when I do this I a ClassCastException error. Is there a way to do something like this? One solution I thought of was to compare the source of the event (e.getSource()) to all my JTables to see if they were equivalent (big if block) and then just calling .getValueAt inside that block but that would making the code in the future difficult if tables were to be added or removed.

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  • "no inclosing instance error " while getting top term frequencies for document from Lucene index

    - by Julia
    Hello ! I am trying to get the most occurring term frequencies for every particular document in Lucene index. I am trying to set the treshold of top occuring terms that I care about, maybe 20 However, I am getting the "no inclosing instance of type DisplayTermVectors is accessible" when calling Comparator... So to this function I pass vector of every document and max top terms i would like to know protected static Collection getTopTerms(TermFreqVector tfv, int maxTerms){ String[] terms = tfv.getTerms(); int[] tFreqs = tfv.getTermFrequencies(); List result = new ArrayList(terms.length); for (int i = 0; i < tFreqs.length; i++) { TermFrq tf = new TermFrq(terms[i], tFreqs[i]); result.add(tf); } Collections.sort(result, new FreqComparator()); if(maxTerms < result.size()){ result = result.subList(0, maxTerms); } return result; } /Class for objects to hold the term/freq pairs/ static class TermFrq{ private String term; private int freq; public TermFrq(String term,int freq){ this.term = term; this.freq = freq; } public String getTerm(){ return this.term; } public int getFreq(){ return this.freq; } } /*Comparator to compare the objects by the frequency*/ class FreqComparator implements Comparator{ public int compare(Object pair1, Object pair2){ int f1 = ((TermFrq)pair1).getFreq(); int f2 = ((TermFrq)pair2).getFreq(); if(f1 > f2) return 1; else if(f1 < f2) return -1; else return 0; } } Explanations and corrections i will very much appreciate, and also if someone else had experience with term frequency extraction and did it better way, I am opened to all suggestions! Please help!!!! Thanx!

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  • Dynamic GUI Framework Designing

    - by user575715
    There is a Scenario to be developed for a 3-tier Application .We need to design a Framework or a utility sort of thing . In tradional aspect of GUI Designing , either we tend to create a static gui page and code the elements on it along with other properties of the elements such as (disabled/enabled,image source,name ,id ,which function to be called under onclick event.) or we tend to drag and drop the elements from the control pallete provided by variety of gui frameworks. Certain things i need to design a POC so that we can develop this concept. 1) There must a utility ,such that during creation of screen layout , that screen should be saved in the database(RDBMS) with a screen number. 2) All the Events related to that control should be saved in some other table which will be dynamically mapped during the calling of screen number by the user. 3) When the user call that screen ,a generic function should be invoked which'll call the screen file from the database and apply all the properties ,events,etc at runtime and the final output will be displayed to the user. This POC will help the us to customised the screens according to our usage.also all the code will seperated which can easily be used for some other development process. Thanks Amit Kalra

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  • ValidatorResources not found in application

    - by jojolapin
    I had been told to deploy a *.war file within tomcat and this application should be working fine. But for an unknown reason all I get is: System Exception: javax.servlet.jsp.JspException: ValidatorResources not found in application scope under key "org.apache.commons.validator.VALIDATOR_RESOURCES" I know that this application has been developed with STRUTS and I can obtain the source. But as I am not a specialist in this field, I come to ask for some help. Could you tell me what file could generate this exception please?

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  • how to compare two wav files?

    - by saptarshi
    Lets say we have taken a mic input (say "hello") and stored it as a wav file.Then we take the same input "hello" from the mic .Now if the two are identical then we trigger an action.So how do we compare and check the raw data of the two inputs?

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  • Getting a JFrame's actual current location

    - by Ian Fellows
    Hello community, I am trying to create a (child) JFrame which slides out from underneath one side of a second (parent) JFrame. The goal is to then have the child follow the parent around when it is moved, and respond to resizing events. This is somewhat related to this question. I have tried using a ComponentListener, but with this method the child only moves once the parent has come to a stop, whereas I would like the child to move as the parent is dragged around the screen. Another option I attempted was to start a new refresher thread that continually updated the child's location using getLocation() or getLocationOnScreen(), but the lag was the same as with ComponentListener. Is there a way to get the true actual location of a JFrame even in the midst of a drag? or if not, is there a way to get the effect of a sheet sliding out from underneath and following the Frame around?

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  • Using methods from the "outer" class in inner classes

    - by devoured elysium
    When defining nested classes, is it possible to access the "outer" class' methods? I know it's possible to access its attributes, but I can't seem to find a way to use its methods. addMouseListener(new MouseAdapter() { @Override public void mouseClicked(MouseEvent e) { if (e.getClickCount() == 2 && //<-- Here I'd like to } // reference a method }); //from the class where //addMouseListener() is defined! Thanks

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