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  • Throwing special type of exception to terminate unit test

    - by trendl
    Assume I want to write a unit test to test a particular piece of functionality that is implemented within a method. If I wanted to execute the method completely, I would have to do some extra set up work (mock objects expectations etc.). Instead of doing that I use the following approach: - I set up the expectations I'm interested in verifying and then make the tested method throw a special type of exception (e.g. TerminateTestException). - Further down in the unit test I catch the exception and verify the mock object expectations. It works fine but I'm not sure it is good practice. I do not do this regularly, only in cases where it saves me time and effort. One thing that comes to mind as an argument against using this is that throwing exceptions takes long time so the tests execute slower than if I used a different approach.

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  • How to avoid circular reference when excel cell update

    - by Nimo
    Hi, I'm writing a set of functions in c++ which can be called by excel. However, these functions are asynchronous, therefore no immediate return values available. Once a result is available I used a callback function through VBA which update the result to the relevant cell which called the functions. But, here I'm having circular function calling problem, because when I update the cell. excel automatically call the original function once again. Please help me to get around this problem Thank You

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  • Customize field in blackberry

    - by user336058
    Hi i'm new to blackberry application development Please can you tell me how i'm i to customize my components. for eg i need a verticalfieldManager, which will have a label field, a image, placed one after the other. Also this verticalFieldManager should be in the center of the screen, it should not start from the immediate left or right of the screen Also i want a border for this verticalFieldManager.

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  • Operation Problems in Java Generic

    - by alantheweasel
    I got some problem when i was learning Java Generic : interface calculator<T, R> { public void execute(T t, R r); } class executeAdd<T, R> implements calculator<T, R> { private T first; private R second; public executeAdd(T first, R second) { super(); this.first = first; this.second = second; } @Override public void execute(T t, R r) { // TODO Auto-generated method stub Object o = t + r // ERROR ! What i could do it ? } }

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  • inner workings of PHP (really long PHP script)

    - by econclicks
    I have a really long php script for just 1 page i.e. something like: mywebsite.com/page.php?id=99999 I have about 10000-20000 cases of the id, each with a different settings. Will this slow down my website significantly? i.e. my question is really along the lines of, what happens when php is executed. does the server execute it and display the results, or does the client's computer download it, execute it and display the results. if its the latter, does it mean a really slow load time? each of the 10000-20000 cases has about 20-25 lines of code after it. thanks, xoxo

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  • Pushing to an array not working as expected

    - by Ross Attrill
    When I execute the code below, my array 'tasks' ends up with the same last row from the dbi call repeated for each row in the database. require 'dbi' require 'PP' dbh = DBI.connect('DBI:ODBC:Driver={SQL Server Native Client 10.0};Server=localhost,1433;Database=db;Uid=db;Pwd=mypass', 'db', 'mypass') sth = dbh.prepare('select * from TASK') sth.execute tasks = Array.new while row=sth.fetch do p row tasks.push(row) end pp(tasks) sth.finish So if I have two rows in my TASK table, then instead of getting this in the tasks array: [[1, "Task 1"], [2, "Task 2"]] I get this [[2, "Task 2"], [2, "Task 2"]] What am I doing wrong?

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  • AsyncTask not do onPostExecute()

    - by brian
    I write a AsyncTask as below: class Load extends AsyncTask<String, String, String> { @Override protected void onPreExecute() { super.onPreExecute(); } @Override protected String doInBackground(String... aurl) { //do job seconds //stop at here, and does not run onPostExecute } @Override protected void onPostExecute(String unused) { super.onPostExecute(unused); wait = false; new Load().execute(); } } And the other method as below: public void click() { new Load().execute(); while(wait) { ; } } The wait is a global boolean value.

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  • Do the changes to cpumask using sched_setaffinity() take place immediately

    - by Sukanto
    I am writing a linux kernel module that needs to pin two threads on two different cpus. I am planning to use sched_setaffinity() after exporting it in the kernel. Is there any other exported function for the same ? Also, if I set only 1 CPU in the cpumask, will the thread be moved to that cpu with immediate effect ? If not, how do I enforce the same ? Will it help to call schedule() just after sched_setaffinity() ?

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  • iOS JavaScript bridge

    - by andr111
    I'm working on an app where I'm going to use both HTML5 in UIWebView and native iOS framework together. I know that I can implement communication between JavaScript and Objective-C. Are there any libraries that simplify implementing this communication? I know that there are several libraries to create native iOS apps in HTML5 and javascript (for example AppMobi, PhoneGap), but I'm not sure if there is a library to help create native iOS apps with heavy JavaScript usage. I need to: Execute JS methods from Objective-C Execute Objective-C methods from JS Listen to native JS events from Objective-C (for example DOM ready event)

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  • [jquery] Different function for same class on 'click' / 'dblclick'

    - by Shishant
    Hello, This are my two functions, on single click it works fine, but on dblclick both functions execute, any idea? I tried using live instead of delegate but still both functions execute on dblclick // Change Status on click $(".todoBox").delegate("li", "click", function() { var id = $(this).attr("id"); $.ajax({ //ajax stuff }); return false; }); // Double Click to Delete $(".todoBox").delegate("li", "dblclick", function(){ var id = $(this).attr("id"); $.ajax({ //ajax stuff }); return false; });

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  • Calling variables to run scripts

    - by user1416419
    I have a script that lists all files in a directory, lists them in alphabetical order, and places the number of the file before the filename. #!/bin/bash x=1 cd ~/bin for f in * do if [ -f $f ]; then echo "$x: $f" declare a$x=$f x=$(expr $x + 1) fi done read -p "What would you like to execute?: " num $num Output would be 1: file0 2: file1 3: file2 etc Running $num will execute the command a1 which is not a command. What I want to do is run what $a1 is equal to (ie file0). How can I do this?

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • Need help with yum,python and php in CentOS. (I made a complete mess!)

    - by pek
    a while back I wanted to install some plugins for Trac but it required python 2.5 I tried installing it (I don't remember how) and the only thing I managed was to have two versions of python (2.4 and 2.5). Trac still uses the old version but the console uses 2.5 (python -V = Python 2.5.2). Anyway, the problem is not python, the problem is yum (which uses python). I am trying to upgrade my PHP version from 5.1.x to 5.2.x. I tried following this tutorial but when I reach the step with yum I get this error: >[root@XXX]# yum update Loading "installonlyn" plugin Setting up Update Process Setting up repositories Reading repository metadata in from local files Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.main(sys.argv[1:]) File "/usr/share/yum-cli/yummain.py", line 94, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 381, in doCommands return self.yum_cli_commands[self.basecmd].doCommand(self, self.basecmd, self.extcmds) File "/usr/share/yum-cli/yumcommands.py", line 150, in doCommand return base.updatePkgs(extcmds) File "/usr/share/yum-cli/cli.py", line 672, in updatePkgs self.doRepoSetup() File "/usr/share/yum-cli/cli.py", line 109, in doRepoSetup self.doSackSetup(thisrepo=thisrepo) File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 338, in doSackSetup self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 200, in populateSack sack.populate(repo, with, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 91, in populate dobj = repo.cacheHandler.getPrimary(xml, csum) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 100, in getPrimary return self._getbase(location, checksum, 'primary') File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 86, in _getbase (db, dbchecksum) = self.getDatabase(location, metadatatype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 82, in getDatabase db = self.makeSqliteCacheFile(filename,cachetype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 245, in makeSqliteCacheFile self.createTablesPrimary(db) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 165, in createTablesPrimary cur.execute(q) File "/usr/lib/python2.4/site-packages/sqlite/main.py", line 244, in execute self.rs = self.con.db.execute(SQL) _sqlite.DatabaseError: near "release": syntax error Any help? Thank you. Update OK, so I've managed to update yum hoping it would solve my problems but now I get a slightly different version of the same error: [root@XXX]# yum -y update Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * addons: mirror.skiplink.com * base: www.gtlib.gatech.edu * epel: mirrors.tummy.com * extras: yum.singlehop.com * updates: centos-distro.cavecreek.net (process:30840): GLib-CRITICAL **: g_timer_stop: assertion `timer != NULL' failed (process:30840): GLib-CRITICAL **: g_timer_destroy: assertion `timer != NULL' failed Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.user_main(sys.argv[1:], exit_code=True) File "/usr/share/yum-cli/yummain.py", line 309, in user_main errcode = main(args) File "/usr/share/yum-cli/yummain.py", line 178, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 345, in doCommands self._getTs(needTsRemove) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 101, in _getTs self._getTsInfo(remove_only) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 112, in _getTsInfo pkgSack = self.pkgSack File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 661, in <lambda> pkgSack = property(fget=lambda self: self._getSacks(), File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 501, in _getSacks self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 260, in populateSack sack.populate(repo, mdtype, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 190, in populate dobj = repo_cache_function(xml, csum) File "/usr/lib/python2.4/site-packages/sqlitecachec.py", line 42, in getPrimary self.repoid)) TypeError: Can not create packages table: near "release": syntax error I'm guessing that this "release" thing has something to do with a repository, but I didn't find anything... I went to the sqlitecachec.py at line 42 which writes (line numbers added for convenience): 39: return self.open_database(_sqlitecache.update_primary(location, 40: checksum, 41: self.callback, 42: self.repoid)) Update 2 I think I found the problem. This post suggests that the problem is sqlite and not yum. The version of sqlite I have installed is 3.6.10 but I have no idea which version does python 2.4 uses. ld.so.config contains the following: include ld.so.conf.d/*.conf /usr/local/lib In folder /usr/local/lib I find a symbolic link named libsqlite3.so that points to libsqlite3.so.0.8.6 WHAT IS HAPPENING??????? :S

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  • cf3 Can't stat ... in files.copyfrom promise

    - by Xerxes
    On the client: # cf-agent -KIv ... cf3 -> Handling file existence constraints on /etc/cfengine3 cf3 -> Copy file /etc/cfengine3 from /srv/cfengine/sysconf/server/inputs check cf3 No existing connection to 172.31.69.83 is established... cf3 Set cfengine port number to 5308 = 5308 cf3 -> Connect to 172.31.69.83 = 172.31.69.83 on port 5308 cf3 LastSaw host 172.31.69.83 now cf3 Loaded /var/lib/cfengine3/ppkeys/root-172.31.69.83.pub cf3 .....................[.h.a.i.l.]................................. cf3 Strong authentication of server=172.31.69.83 connection confirmed cf3 Server returned error: Unspecified server refusal (see verbose server output) cf3 Can't stat /srv/cfengine/sysconf/server/inputs in files.copyfrom promise cf3 ?> defining promise result class Cfengine_Inputs_Updated_Failed .... cf3 ......................................................... cf3 Promise handle: cf3 Promise made by: [cf-agent.cf ] FAILED 172.31.69.83:///srv/cfengine/sysconf/server/inputs -> localhost:///etc/cfengine3 However, on the server (172.31.69.83), there's no reason why it can't stat the directory: cyrus:/srv/cfengine/sysconf/server# ls -l /srv/cfengine/sysconf/server/inputs total 52 -rw-r--r-- 1 root root 2142 Sep 6 21:54 cf-agent.cf -rw-r--r-- 1 root root 831 Sep 6 18:31 cf-execd.cf -rw-r--r-- 1 root root 4517 Sep 6 21:44 cf-serverd.cf -rw-r--r-- 1 root root 3082 Sep 6 21:44 dns.cf -rw-r--r-- 1 root root 2028 Sep 6 15:12 failsafe.cf -rw-r--r-- 1 root root 5966 Sep 6 21:44 ldap-masters.cf -rw-r--r-- 1 root root 4380 Sep 6 18:31 ldap-security.cf -rw-r--r-- 1 root root 2735 Sep 6 08:21 lib-core.cf -rw-r--r-- 1 root root 1506 Sep 6 21:45 lib-utils.cf -rw-r--r-- 1 root root 2635 Sep 6 20:27 lib-vars.cf -rw-r--r-- 1 root root 2057 Sep 3 17:46 nss.cf -rw-r--r-- 1 root root 1472 Sep 6 18:31 packages.cf -rw-r--r-- 1 root root 1257 Sep 6 18:01 pam-security.cf -rw-r--r-- 1 root root 4019 Sep 6 19:32 promises.cf -rw-r--r-- 1 root root 2808 Sep 3 17:22 site.cf -rw-r--r-- 1 root root 1670 Sep 6 18:31 sudo-security.cf -rw-r--r-- 1 root root 831 Sep 6 18:31 sys-security.cf -rw-r--r-- 1 root root 890 Sep 6 18:31 sys-users.cf cyrus:/srv/cfengine/sysconf/server# I don't see anything interesting server side either when running: /usr/sbin/cf-serverd -d4 --verbose --no-fork And the following does not have any complaints: /usr/sbin/cf-promises -v Any ideas? I'm running cfengine3 on debian, v3.0.5+dfsg-1 - and the cf-agent.cf file is as follows: bundle agent Update { files: linux:: "${cf3.path[inputs]}" action => immediate, move_obstructions => "true", depth_search => Recursive, copy_from => MirrorFrom( "${cf3.host[server]}", "${cf3.path[scm-inputs]}", "true", "0400" ), classes => DefineSoftClass("Cfengine_Inputs_Updated") ; "${cf3.path[sbin]}" comment => "Setting cf3 client sbin scripts: ${cf3.path[sbin]}/", action => immediate, depth_search => Recursive, copy_from => MirrorFrom( "${cf3.host[server]}", "${cf3.path[scm-cnt-scripts]}", "false", "0555" ) ; reports: Cfengine_Inputs_Updated:: "[cf-agent.cf ] Services:CFAgent:Inputs:Updated"; Cfengine_Inputs_Updated_Failed:: "[cf-agent.cf ] FAILED ${cf3.host[server]}://${cf3.path[scm-inputs]} -> localhost://${cf3.path[inputs]}"; } I lie, there is something interesting with a little more debugging... AccessControl(/srv/cfengine/sysconf/server/inputs) AccessControl, match(/srv/cfengine/sysconf/server/inputs,client.com.au) encrypt request=1 Examining rule in access list (/srv/cfengine/sysconf/server/inputs,/home/cfengine)? cf3 Host client.com.au denied access to /srv/cfengine/sysconf/server/inputs Unappending Host client.com.au denied access to /srv/cfengine/sysconf/server/inputs cf3 Access control in sync Unappending Access control in sync Transaction Send[t 59][Packed text] Attempting to send 67 bytes SendSocketStream, sent 67 cf3 From (host=client.com.au,user=root,ip=172.31.69.3) Unappending From (host=client.com.au,user=root,ip=172.31.69.3) cf3 REFUSAL of request from connecting host: (SYNCH 1283777156 STAT /srv/cfengine/sysconf/server/inputs) Unappending REFUSAL of request from connecting host: (SYNCH 1283777156 STAT /srv/cfengine/sysconf/server/inputs) RecvSocketStream(8) cf3 -> Accepting a connection I'll keep looking.

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  • How to setup linux permissions for the WWW folder?

    - by Xeoncross
    Updated Summery The /var/www directory is owned by root:root which means that no one can use it and it's entirely useless. Since we all want a web server that actually works (and no-one should be logging in as "root"), then we need to fix this. Only two entities need access. PHP/Perl/Ruby/Python all need access to the folders and files since they create many of them (i.e. /uploads/). These scripting languages should be running under nginx or apache (or even some other thing like FastCGI for PHP). The developers How do they get access? I know that someone, somewhere has done this before. With however-many billions of websites out there you would think that there would be more information on this topic. I know that 777 is full read/write/execute permission for owner/group/other. So this doesn't seem to be needed as it leaves random users full permissions. What permissions are need to be used on /var/www so that... Source control like git or svn Users in a group like "websites" (or even added to "www-data") Servers like apache or lighthttpd And PHP/Perl/Ruby can all read, create, and run files (and directories) there? If I'm correct, Ruby and PHP scripts are not "executed" directly - but passed to an interpreter. So there is no need for execute permission on files in /var/www...? Therefore, it seems like the correct permission would be chmod -R 1660 which would make all files shareable by these four entities all files non-executable by mistake block everyone else from the directory entirely set the permission mode to "sticky" for all future files Is this correct? Update: I just realized that files and directories might need different permissions - I was talking about files above so i'm not sure what the directory permissions would need to be. Update 2: The folder structure of /var/www changes drastically as one of the four entities above are always adding (and sometimes removing) folders and sub folders many levels deep. They also create and remove files that the other 3 entities might need read/write access to. Therefore, the permissions need to do the four things above for both files and directories. Since non of them should need execute permission (see question about ruby/php above) I would assume that rw-rw-r-- permission would be all that is needed and completely safe since these four entities are run by trusted personal (see #2) and all other users on the system only have read access. Update 3: This is for personal development machines and private company servers. No random "web customers" like a shared host. Update 4: This article by slicehost seems to be the best at explaining what is needed to setup permissions for your www folder. However, I'm not sure what user or group apache/nginx with PHP OR svn/git run as and how to change them. Update 5: I have (I think) finally found a way to get this all to work (answer below). However, I don't know if this is the correct and SECURE way to do this. Therefore I have started a bounty. The person that has the best method of securing and managing the www directory wins.

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  • Bash can't start a programme that's there and has all the right permissions

    - by Rory
    This is a gentoo server. There's a programme prog that can't execute. (Yes the execute permission is set) About the file $ ls prog $ ./prog bash: ./prog: No such file or directory $ file prog prog: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), for GNU/Linux 2.2.5, dynamically linked (uses shared libs), not stripped $ pwd /usr/local/bin $ /usr/local/bin/prog bash: /usr/local/bin/prog: No such file or directory $ less prog | head ELF Header: Magic: 7f 45 4c 46 01 01 01 00 00 00 00 00 00 00 00 00 Class: ELF32 Data: 2's complement, little endian Version: 1 (current) OS/ABI: UNIX - System V ABI Version: 0 Type: EXEC (Executable file) Machine: Intel 80386 Version: 0x1 I have a fancy less, to show that it's an actual executable, here's some more data: $ xxd prog |head 0000000: 7f45 4c46 0101 0100 0000 0000 0000 0000 .ELF............ 0000010: 0200 0300 0100 0000 c092 0408 3400 0000 ............4... 0000020: 0401 0a00 0000 0000 3400 2000 0700 2800 ........4. ...(. 0000030: 2600 2300 0600 0000 3400 0000 3480 0408 &.#.....4...4... 0000040: 3480 0408 e000 0000 e000 0000 0500 0000 4............... 0000050: 0400 0000 0300 0000 1401 0000 1481 0408 ................ 0000060: 1481 0408 1300 0000 1300 0000 0400 0000 ................ 0000070: 0100 0000 0100 0000 0000 0000 0080 0408 ................ 0000080: 0080 0408 21f1 0500 21f1 0500 0500 0000 ....!...!....... 0000090: 0010 0000 0100 0000 40f1 0500 4081 0a08 ........@...@... and $ ls -l prog -rwxrwxr-x 1 1000 devs 725706 Aug 6 2007 prog $ ldd prog not a dynamic executable $ strace ./prog 1249403877.639076 execve("./prog", ["./prog"], [/* 27 vars */]) = -1 ENOENT (No such file or directory) 1249403877.640645 dup(2) = 3 1249403877.640875 fcntl(3, F_GETFL) = 0x8002 (flags O_RDWR|O_LARGEFILE) 1249403877.641143 fstat(3, {st_mode=S_IFCHR|0620, st_rdev=makedev(136, 0), ...}) = 0 1249403877.641484 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b3b8954a000 1249403877.641747 lseek(3, 0, SEEK_CUR) = -1 ESPIPE (Illegal seek) 1249403877.642045 write(3, "strace: exec: No such file or dir"..., 40strace: exec: No such file or directory ) = 40 1249403877.642324 close(3) = 0 1249403877.642531 munmap(0x2b3b8954a000, 4096) = 0 1249403877.642735 exit_group(1) = ? About the server FTR the server is a xen domU, and the programme is a closed source linux application. This VM is a copy of another VM that has the same root filesystem (including this programme), that works fine. I've tried all the above as root and same problem. Did I mention the root filesystem is mounted over NFS. However it's mounted 'defaults,nosuid', which should include execute. Also I am able to run many other programmes from that mounted drive /proc/cpuinfo: processor : 0 vendor_id : GenuineIntel cpu family : 15 model : 4 model name : Intel(R) Xeon(TM) CPU 3.00GHz stepping : 1 cpu MHz : 2992.692 cache size : 1024 KB fpu : yes fpu_exception : yes cpuid level : 5 wp : yes flags : fpu tsc msr pae mce cx8 apic mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall nx lm constant_tsc pni monitor ds_cpl cid cx16 xtpr bogmips : 5989.55 clflush size : 64 cache_alignment : 128 address sizes : 36 bits physical, 48 bits virtual power management: Example of a file that I can run I can run other programmes on that mounted filesystem on that server. For example: $ ls -l ls -rwxr-xr-x 1 root root 105576 Jul 25 17:14 ls $ file ls ls: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), for GNU/Linux 2.6.9, dynamically linked (uses shared libs), stripped $ ./ls attr cat cut echo getfacl ln more ... (you get the idea) ... rmdir sort tty $ less ls | head ELF Header: Magic: 7f 45 4c 46 02 01 01 00 00 00 00 00 00 00 00 00 Class: ELF64 Data: 2's complement, little endian Version: 1 (current) OS/ABI: UNIX - System V ABI Version: 0 Type: EXEC (Executable file) Machine: Advanced Micro Devices X86-64 Version: 0x1

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  • How to setup linux permissions the WWW folder?

    - by Xeoncross
    Updated Summery The /var/www directory is owned by root:root which means that no one can use it and it's entirely useless. Since we all want a web server that actually works (and no-one should be logging in as "root"), then we need to fix this. Only two entities need access. PHP/Perl/Ruby/Python all need access to the folders and files since they create many of them (i.e. /uploads/). These scripting languages should be running under nginx or apache (or even some other thing like FastCGI for PHP). The developers How do they get access? I know that someone, somewhere has done this before. With however-many billions of websites out there you would think that there would be more information on this topic. I know that 777 is full read/write/execute permission for owner/group/other. So this doesn't seem to be needed as it leaves random users full permissions. What permissions are need to be used on /var/www so that... Source control like git or svn Users in a group like "websites" (or even added to "www-data") Servers like apache or lighthttpd And PHP/Perl/Ruby can all read, create, and run files (and directories) there? If I'm correct, Ruby and PHP scripts are not "executed" directly - but passed to an interpreter. So there is no need for execute permission on files in /var/www...? Therefore, it seems like the correct permission would be chmod -R 1660 which would make all files shareable by these four entities all files non-executable by mistake block everyone else from the directory entirely set the permission mode to "sticky" for all future files Is this correct? Update: I just realized that files and directories might need different permissions - I was talking about files above so i'm not sure what the directory permissions would need to be. Update 2: The folder structure of /var/www changes drastically as one of the four entities above are always adding (and sometimes removing) folders and sub folders many levels deep. They also create and remove files that the other 3 entities might need read/write access to. Therefore, the permissions need to do the four things above for both files and directories. Since non of them should need execute permission (see question about ruby/php above) I would assume that rw-rw-r-- permission would be all that is needed and completely safe since these four entities are run by trusted personal (see #2) and all other users on the system only have read access. Update 3: This is for personal development machines and private company servers. No random "web customers" like a shared host. Update 4: This article by slicehost seems to be the best at explaining what is needed to setup permissions for your www folder. However, I'm not sure what user or group apache/nginx with PHP OR svn/git run as and how to change them. Update 5: I have (I think) finally found a way to get this all to work (answer below). However, I don't know if this is the correct and SECURE way to do this. Therefore I have started a bounty. The person that has the best method of securing and managing the www directory wins.

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  • How to install Delorme StreetAtlas (any version) + GPS inside VirtualBox VM?

    - by hotei
    When I try to run the install program I get a popup message that says the installer program is not a valid executable. Background: I want a GPS with maps on my laptop running Ubuntu 10.4LTS. Unfortunately I can't find a decent native Linux GPS solution with 50 state US street level coverage. I have VirtualBox VMs available for WinXP and Win7 (among others). The VMs work fine with MicroSoft Streets and Trips (2010) and MapNGo 5 (a very! old Delorme product), but while both these products support GPS, they don't support the Earthmate LT-40 USB GPS I already have. I've got pretty much every Delorme Street Atlas they've released in the last decade and none of them will install in a VM. Any help would be much appreciated. Clarification: I've installed the Delorme products from these CDs before and the disks are fine - as long as installation is done on a "physical" machine. Added: I've tried install from an iso as well as the real CD. No difference in result (setup.exe is not a valid executable) The WinXP is SP-2 (held back on purpose at this point - I'll snapshot and fork a later SP to test). The Win2K is SP-6a. Win7(32) VM is whatever updates came out last week. The USB setup is working at least to the point where the GPS device is active in the device list (has an x in the box). At this point its not relevant because the program that needs to read it can't even be installed. Added 9-19: Added wine as harrymc suggested. Initial result was no change. Here's wines error message. The file '/media/Disk1/setup.exe' is not marked as executable. If this was downloaded or copied form an untrusted source, it may be dangerous to run. For more details, read about the executable bit. At first I thought the execute bit was the problem, but looking at several other windows CDs I see that the execute bit is not set on their exe files (which install to VM without error). Still it was worth a shot so I copied the StreetAtlas 9 DVD to my hard disk, changed the on-disk exe files to have the execute bit set and tried to install again. This time the install via wine got me through the installation process. When I start the program it bombs immediately, so we haven't made much real progress so far. I very much prefer the VM solution to wine, so I'm going back to that for now. To recap the VM situation, using an updated XP with SP3 and all recommended hotfixes: StreetAtlas 2009 USA fails with "not marked as executable". StreetAtlas 2007 USA fails with "not marked as executable". StreetAtlas 9 (copyright 2001) fails with "not marked as executable". SteeetAtlas (copyright 1991) fails with "not marked as executable" Delorme Topo 4 (copyright 2002) fails with "not marked as executable". Just about ready to give up. So I switched from XP VM to Win7 VM and tried StreetAtlas 2009 again. This time it installs. Earthmate USB GPS works. WTH? I feel like the monkey who just wrote a line of Shakespear. I'm smiling because it worked, but I have no clue why. I'm awarding the bounty to harrymc because wine did give some useful insight into the problem and a +1 to goyiux as thanks for helping.

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  • Can't open DDMS

    - by Emerald214
    When I open a standalone DDMS besides Eclipse, it generates the below error. hieund@hieund:~$ ddms 01:51:58 E/ddms: Could not open Selected VM debug port (8700). Make sure you do not have another instance of DDMS or of the eclipse plugin running. If it's being used by something else, choose a new port number in the preferences. (DDMS:6904): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17 (DDMS:6904): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17 01:52:18 E/DDMS: device offline com.android.ddmlib.AdbCommandRejectedException: device offline at com.android.ddmlib.AdbHelper.setDevice(AdbHelper.java:736) at com.android.ddmlib.AdbHelper.executeRemoteCommand(AdbHelper.java:373) at com.android.ddmlib.Device.executeShellCommand(Device.java:364) at com.android.ddmuilib.SysinfoPanel.loadFromDevice(SysinfoPanel.java:159) at com.android.ddmuilib.SysinfoPanel.deviceSelected(SysinfoPanel.java:126) at com.android.ddmuilib.SelectionDependentPanel.deviceSelected(SelectionDependentPanel.java:52) at com.android.ddms.UIThread.selectionChanged(UIThread.java:1721) at com.android.ddmuilib.DevicePanel.notifyListeners(DevicePanel.java:752) at com.android.ddmuilib.DevicePanel.notifyListeners(DevicePanel.java:740) at com.android.ddmuilib.DevicePanel.access$1100(DevicePanel.java:56) at com.android.ddmuilib.DevicePanel$1.widgetSelected(DevicePanel.java:357) at org.eclipse.swt.widgets.TypedListener.handleEvent(Unknown Source) at org.eclipse.swt.widgets.EventTable.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Display.runDeferredEvents(Unknown Source) at org.eclipse.swt.widgets.Display.readAndDispatch(Unknown Source) at com.android.ddms.UIThread.runUI(UIThread.java:517) at com.android.ddms.Main.main(Main.java:116) 01:52:32 E/ddms: shutting down due to uncaught exception 01:52:32 E/ddms: Failed to execute runnable (java.lang.ArrayIndexOutOfBoundsException: -1) org.eclipse.swt.SWTException: Failed to execute runnable (java.lang.ArrayIndexOutOfBoundsException: -1) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.widgets.Synchronizer.runAsyncMessages(Unknown Source) at org.eclipse.swt.widgets.Display.runAsyncMessages(Unknown Source) at org.eclipse.swt.widgets.Display.readAndDispatch(Unknown Source) at com.android.ddms.UIThread.runUI(UIThread.java:517) at com.android.ddms.Main.main(Main.java:116) Caused by: java.lang.ArrayIndexOutOfBoundsException: -1 at org.eclipse.jface.viewers.AbstractTableViewer$VirtualManager.resolveElement(AbstractTableViewer.java:100) at org.eclipse.jface.viewers.AbstractTableViewer$1.handleEvent(AbstractTableViewer.java:70) at org.eclipse.swt.widgets.EventTable.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Table.checkData(Unknown Source) at org.eclipse.swt.widgets.Table.cellDataProc(Unknown Source) at org.eclipse.swt.widgets.Display.cellDataProc(Unknown Source) at org.eclipse.swt.internal.gtk.OS._gtk_list_store_append(Native Method) at org.eclipse.swt.internal.gtk.OS.gtk_list_store_append(Unknown Source) at org.eclipse.swt.widgets.Table.setItemCount(Unknown Source) at org.eclipse.jface.viewers.TableViewer.doSetItemCount(TableViewer.java:217) at org.eclipse.jface.viewers.AbstractTableViewer.internalVirtualRefreshAll(AbstractTableViewer.java:661) at org.eclipse.jface.viewers.AbstractTableViewer.internalRefresh(AbstractTableViewer.java:635) at org.eclipse.jface.viewers.AbstractTableViewer.internalRefresh(AbstractTableViewer.java:620) at org.eclipse.jface.viewers.StructuredViewer$7.run(StructuredViewer.java:1430) at org.eclipse.jface.viewers.StructuredViewer.preservingSelection(StructuredViewer.java:1365) at org.eclipse.jface.viewers.StructuredViewer.preservingSelection(StructuredViewer.java:1328) at org.eclipse.jface.viewers.StructuredViewer.refresh(StructuredViewer.java:1428) at org.eclipse.jface.viewers.ColumnViewer.refresh(ColumnViewer.java:537) at org.eclipse.jface.viewers.StructuredViewer.refresh(StructuredViewer.java:1387) at com.android.ddmuilib.logcat.LogCatPanel$LogCatTableRefresherTask.run(LogCatPanel.java:1000) at org.eclipse.swt.widgets.RunnableLock.run(Unknown Source) ... 5 more I tried to change port for DDMS in Eclipse but it still doesn't work.

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  • Intellitrace bug causes &ldquo;Operation could destabilize the runtime&rdquo; exception

    - by Magnus Karlsson
    We cant use it when we use simplemembership to handle external authorizations.   Server Error in '/' Application. Operation could destabilize the runtime. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Security.VerificationException: Operation could destabilize the runtime. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [VerificationException: Operation could destabilize the runtime.] DotNetOpenAuth.OpenId.Messages.IndirectSignedResponse.GetSignedMessageParts(Channel channel) +943 DotNetOpenAuth.OpenId.ChannelElements.ExtensionsBindingElement.GetExtensionsDictionary(IProtocolMessage message, Boolean ignoreUnsigned) +282 DotNetOpenAuth.OpenId.ChannelElements.<GetExtensions>d__a.MoveNext() +279 DotNetOpenAuth.OpenId.ChannelElements.ExtensionsBindingElement.ProcessIncomingMessage(IProtocolMessage message) +594 DotNetOpenAuth.Messaging.Channel.ProcessIncomingMessage(IProtocolMessage message) +933 DotNetOpenAuth.OpenId.ChannelElements.OpenIdChannel.ProcessIncomingMessage(IProtocolMessage message) +326 DotNetOpenAuth.Messaging.Channel.ReadFromRequest(HttpRequestBase httpRequest) +1343 DotNetOpenAuth.OpenId.RelyingParty.OpenIdRelyingParty.GetResponse(HttpRequestBase httpRequestInfo) +241 DotNetOpenAuth.OpenId.RelyingParty.OpenIdRelyingParty.GetResponse() +361 DotNetOpenAuth.AspNet.Clients.OpenIdClient.VerifyAuthentication(HttpContextBase context) +136 DotNetOpenAuth.AspNet.OpenAuthSecurityManager.VerifyAuthentication(String returnUrl) +984 Microsoft.Web.WebPages.OAuth.OAuthWebSecurity.VerifyAuthenticationCore(HttpContextBase context, String returnUrl) +333 Microsoft.Web.WebPages.OAuth.OAuthWebSecurity.VerifyAuthentication(String returnUrl) +192 PrioMvcWebRole.Controllers.AccountController.ExternalLoginCallback(String returnUrl) in c:hiddenforyou lambda_method(Closure , ControllerBase , Object[] ) +127 System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) +250 System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) +39 System.Web.Mvc.Async.<>c__DisplayClass39.<BeginInvokeActionMethodWithFilters>b__33() +87 System.Web.Mvc.Async.<>c__DisplayClass4f.<InvokeActionMethodFilterAsynchronously>b__49() +439 System.Web.Mvc.Async.<>c__DisplayClass4f.<InvokeActionMethodFilterAsynchronously>b__49() +439 System.Web.Mvc.Async.<>c__DisplayClass37.<BeginInvokeActionMethodWithFilters>b__36(IAsyncResult asyncResult) +15 System.Web.Mvc.Async.<>c__DisplayClass2a.<BeginInvokeAction>b__20() +34 System.Web.Mvc.Async.<>c__DisplayClass25.<BeginInvokeAction>b__22(IAsyncResult asyncResult) +221 System.Web.Mvc.<>c__DisplayClass1d.<BeginExecuteCore>b__18(IAsyncResult asyncResult) +28 System.Web.Mvc.Async.<>c__DisplayClass4.<MakeVoidDelegate>b__3(IAsyncResult ar) +15 System.Web.Mvc.Controller.EndExecuteCore(IAsyncResult asyncResult) +42 System.Web.Mvc.Async.<>c__DisplayClass4.<MakeVoidDelegate>b__3(IAsyncResult ar) +15 System.Web.Mvc.<>c__DisplayClass8.<BeginProcessRequest>b__3(IAsyncResult asyncResult) +42 System.Web.Mvc.Async.<>c__DisplayClass4.<MakeVoidDelegate>b__3(IAsyncResult ar) +15 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +523 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +176 Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.17929

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  • Why do apache2 upgrades remove and not re-install libapache2-mod-php5?

    - by nutznboltz
    We repeatedly see that when an apache2 update arrives and is installed it causes the libapache2-mod-php5 package to be removed and does not subsequently re-install it automatically. We must subsequently re-install the libapache2-mod-php5 manually in order to restore functionality to our web server. Please see the following github gist, it is a contiguous section of our server's dpkg.log showing the November 14, 2011 update to apache2: https://gist.github.com/1368361 it includes 2011-11-14 11:22:18 remove libapache2-mod-php5 5.3.2-1ubuntu4.10 5.3.2-1ubuntu4.10 Is this a known issue? Do other people see this too? I could not find any launchpad bug reports about it. Platform details: $ lsb_release -ds Ubuntu 10.04.3 LTS $ uname -srvm Linux 2.6.38-12-virtual #51~lucid1-Ubuntu SMP Thu Sep 29 20:27:50 UTC 2011 x86_64 $ dpkg -l | awk '/ii.*apache/ {print $2 " " $3 }' apache2 2.2.14-5ubuntu8.7 apache2-mpm-prefork 2.2.14-5ubuntu8.7 apache2-utils 2.2.14-5ubuntu8.7 apache2.2-bin 2.2.14-5ubuntu8.7 apache2.2-common 2.2.14-5ubuntu8.7 libapache2-mod-authnz-external 3.2.4-2+squeeze1build0.10.04.1 libapache2-mod-php5 5.3.2-1ubuntu4.10 Thanks At a high-level the update process looks like: package package_name do action :upgrade case node[:platform] when 'centos', 'redhat', 'scientific' options '--disableplugin=fastestmirror' when 'ubuntu' options '-o Dpkg::Options::="--force-confdef" -o Dpkg::Options::="--force-confold"' end end But at a lower level def install_package(name, version) run_command_with_systems_locale( :command = "apt-get -q -y#{expand_options(@new_resource.options)} install #{name}=#{version}", :environment = { "DEBIAN_FRONTEND" = "noninteractive" } ) end def upgrade_package(name, version) install_package(name, version) end So Chef is using "install" to do "update". This sort of moves the question around to "how does apt-get safe-upgrade" remember to re-install libapache-mod-php5? The exact sequence of packages that triggered this was: apache2 apache2-mpm-prefork apache2-mpm-worker apache2-utils apache2.2-bin apache2.2-common But the code is attempting to run checks to make sure the packages in that list are installed already before attempting to "upgrade" them. case node[:platform] when 'debian', 'centos', 'fedora', 'redhat', 'scientific', 'ubuntu' # first primitive way is to define the updates in the recipe # data bags will be used later %w/ apache2 apache2-mpm-prefork apache2-mpm-worker apache2-utils apache2.2-bin apache2.2-common /.each{ |package_name| Chef::Log.debug("is #{package_name} among local packages available for changes?") next unless node[:packages][:changes].keys.include?(package_name) Chef::Log.debug("is #{package_name} available for upgrade?") next unless node[:packages][:changes][package_name][:action] == 'upgrade' package package_name do action :upgrade case node[:platform] when 'centos', 'redhat', 'scientific' options '--disableplugin=fastestmirror' when 'ubuntu' options '-o Dpkg::Options::="--force-confdef" -o Dpkg::Options::="--force-confold"' end end tag('upgraded') } # after upgrading everything, run yum cache updater if tagged?('upgraded') # Remove old orphaned dependencies and kernel images and kernel headers etc. # Remove cached deb files. case node[:platform] when 'ubuntu' execute 'apt-get -y autoremove' execute 'apt-get clean' # Re-check what updates are available soon. when 'centos', 'fedora', 'redhat', 'scientific' node[:packages][:last_time_we_looked_at_yum] = 0 end untag('upgraded') end end But it's clear that it fails since the dpkg.log has 2011-11-14 11:22:25 install apache2-mpm-worker 2.2.14-5ubuntu8.7 on a system which does not currently have apache2-mpm-worker. I will have to discuss this with the author, thanks again.

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  • SQL SERVER – Stored Procedure and Transactions

    - by pinaldave
    I just overheard the following statement – “I do not use Transactions in SQL as I use Stored Procedure“. I just realized that there are so many misconceptions about this subject. Transactions has nothing to do with Stored Procedures. Let me demonstrate that with a simple example. USE tempdb GO -- Create 3 Test Tables CREATE TABLE TABLE1 (ID INT); CREATE TABLE TABLE2 (ID INT); CREATE TABLE TABLE3 (ID INT); GO -- Create SP CREATE PROCEDURE TestSP AS INSERT INTO TABLE1 (ID) VALUES (1) INSERT INTO TABLE2 (ID) VALUES ('a') INSERT INTO TABLE3 (ID) VALUES (3) GO -- Execute SP -- SP will error out EXEC TestSP GO -- Check the Values in Table SELECT * FROM TABLE1; SELECT * FROM TABLE2; SELECT * FROM TABLE3; GO Now, the main point is: If Stored Procedure is transactional then, it should roll back complete transactions when it encounters any errors. Well, that does not happen in this case, which proves that Stored Procedure does not only provide just the transactional feature to a batch of T-SQL. Let’s see the result very quickly. It is very clear that there were entries in table1 which are not shown in the subsequent tables. If SP was transactional in terms of T-SQL Query Batches, there would be no entries in any of the tables. If you want to use Transactions with Stored Procedure, wrap the code around with BEGIN TRAN and COMMIT TRAN. The example is as following. CREATE PROCEDURE TestSPTran AS BEGIN TRAN INSERT INTO TABLE1 (ID) VALUES (11) INSERT INTO TABLE2 (ID) VALUES ('b') INSERT INTO TABLE3 (ID) VALUES (33) COMMIT GO -- Execute SP EXEC TestSPTran GO -- Check the Values in Tables SELECT * FROM TABLE1; SELECT * FROM TABLE2; SELECT * FROM TABLE3; GO -- Clean up DROP TABLE Table1 DROP TABLE Table2 DROP TABLE Table3 GO In this case, there will be no entries in any part of the table. What is your opinion about this blog post? Please leave your comments about it here. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Stored Procedure, SQL Tips and Tricks, T SQL, Technology

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  • Need help fixing a strange path error in bash

    - by Evan
    UPDATE Ok, I found some errors in the path which I think I fixed, but now it's not running in any case - which for some reason I think is a step forward. Thanks for suggesting the following steps, here is their output: user@computer:~$ echo $PATH /usr/share/fsl/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11:/usr/games:/usr/local/matlab/bin:/usr/local/VoxBo/bin:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron:/usr/lib/voxbo/bin:/home/user/folder:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11/:/usr/games/:/usr/local/matlab/bin:/usr/local/VoxBo/bin/:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron/ user@computer:~$ typeset -p PATH declare -x PATH="/usr/share/fsl/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11:/usr/games:/usr/local/matlab/bin:/usr/local/VoxBo/bin:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron:/usr/lib/voxbo/bin:/home/user/folder:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11/:/usr/games/:/usr/local/matlab/bin:/usr/local/VoxBo/bin/:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron/" user@computer:~$ type app1 app1 is /home/user/folder/app1 user@computer:~$ type app2 app2 is /home/user/folder/app2 user@computer:~$ app1 bash: /home/user/folder/app1: No such file or directory user@computer:~$ app2 bash: /home/user/folder/app2: No such file or directory user@computer:~$ /home/user/folder/app1 bash: /home/user/folder/app1: No such file or directory user@computer:~$ /home/user/folder/app2 bash: /home/user/folder/app2: No such file or directory user@computer:~$ cd /home/user/folder user@computer:~/folder$ app1 bash: /home/user/folder/app1: No such file or directory user@computer:~/folder$ ./app1 bash: ./app1: No such file or directory user@computer:~/folder$ ./app2 bash: ./app2: No such file or directory user@computer:~/folder$ ls -l total 29384 -rwxr-xr-x 1 user user 14949776 2011-02-03 11:09 app1 -rwxr-xr-x 1 user user 15137300 2011-02-03 11:10 app2 user@computer:~/folder$ Thanks for everyone's input! ORIGINAL QUESTION I have two executable files I downloaded and am trying to add to the path. They are located in /home/user/folder and the specific files are /home/user/folder/app1 /home/user/folder/app2 Both app1 and app2 have the executable flag set to all (user, group, other). I can execute the files if I am in /home/user/folder and I execute these commands ./app1 ./app2 However I can't run them from elsewhere. I added this line to my .profile PATH="$PATH:/home/user/folder" and then sourced the path with . /home/user/.profile and I can see app1 and app2 when I use command completion (pressing tab). However here is what happens when I try to run app1 or app2 with the following commands (the following only shows 'app1' but the same is true of 'app2') user@comp:~$ app1 -bash: app1: command not found user@comp:~$ /home/user/folder/app1 -bash: app1: command not found user@comp:~/folder$ ./app1 (program runs) I'm stumped :), I must have missed something simple. Thanks for your help!!

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  • Learning AngularJS by Example – The Customer Manager Application

    - by dwahlin
    I’m always tinkering around with different ideas and toward the beginning of 2013 decided to build a sample application using AngularJS that I call Customer Manager. It’s not exactly the most creative name or concept, but I wanted to build something that highlighted a lot of the different features offered by AngularJS and how they could be used together to build a full-featured app. One of the goals of the application was to ensure that it was approachable by people new to Angular since I’ve never found overly complex applications great for learning new concepts. The application initially started out small and was used in my AngularJS in 60-ish Minutes video on YouTube but has gradually had more and more features added to it and will continue to be enhanced over time. It’ll be used in a new “end-to-end” training course my company is working on for AngularjS as well as in some video courses that will be coming out. Here’s a quick look at what the application home page looks like: In this post I’m going to provide an overview about how the application is organized, back-end options that are available, and some of the features it demonstrates. I’ve already written about some of the features so if you’re interested check out the following posts: Building an AngularJS Modal Service Building a Custom AngularJS Unique Value Directive Using an AngularJS Factory to Interact with a RESTful Service Application Structure The structure of the application is shown to the right. The  homepage is index.html and is located at the root of the application folder. It defines where application views will be loaded using the ng-view directive and includes script references to AngularJS, AngularJS routing and animation scripts, plus a few others located in the Scripts folder and to custom application scripts located in the app folder. The app folder contains all of the key scripts used in the application. There are several techniques that can be used for organizing script files but after experimenting with several of them I decided that I prefer things in folders such as controllers, views, services, etc. Doing that helps me find things a lot faster and allows me to categorize files (such as controllers) by functionality. My recommendation is to go with whatever works best for you. Anyone who says, “You’re doing it wrong!” should be ignored. Contrary to what some people think, there is no “one right way” to organize scripts and other files. As long as the scripts make it down to the client properly (you’ll likely minify and concatenate them anyway to reduce bandwidth and minimize HTTP calls), the way you organize them is completely up to you. Here’s what I ended up doing for this application: Animation code for some custom animations is located in the animations folder. In addition to AngularJS animations (which are defined using CSS in Content/animations.css), it also animates the initial customer data load using a 3rd party script called GreenSock. Controllers are located in the controllers folder. Some of the controllers are placed in subfolders based upon the their functionality while others are placed at the root of the controllers folder since they’re more generic:   The directives folder contains the custom directives created for the application. The filters folder contains the custom filters created for the application that filter city/state and product information. The partials folder contains partial views. This includes things like modal dialogs used in the application. The services folder contains AngularJS factories and services used for various purposes in the application. Most of the scripts in this folder provide data functionality. The views folder contains the different views used in the application. Like the controllers folder, the views are organized into subfolders based on their functionality:   Back-End Services The Customer Manager application (grab it from Github) provides two different options on the back-end including ASP.NET Web API and Node.js. The ASP.NET Web API back-end uses Entity Framework for data access and stores data in SQL Server (LocalDb). The other option on the back-end is Node.js, Express, and MongoDB.   Using the ASP.NET Web API Back-End To run the application using ASP.NET Web API/SQL Server back-end open the .sln file at the root of the project in Visual Studio 2012 or higher (the free Express 2013 for Web version is fine). Press F5 and a browser will automatically launch and display the application. Using the Node.js Back-End To run the application using the Node.js/MongoDB back-end follow these steps: In the CustomerManager directory execute 'npm install' to install Express, MongoDB and Mongoose (package.json). Load sample data into MongoDB by performing the following steps: Execute 'mongod' to start the MongoDB daemon Navigate to the CustomerManager directory (the one that has initMongoCustData.js in it) then execute 'mongo' to start the MongoDB shell Enter the following in the mongo shell to load the seed files that handle seeding the database with initial data: use custmgr load("initMongoCustData.js") load("initMongoSettingsData.js") load("initMongoStateData.js") Start the Node/Express server by navigating to the CustomerManager/server directory and executing 'node app.js' View the application at http://localhost:3000 in your browser. Key Features The Customer Manager application certainly doesn’t cover every feature provided by AngularJS (as mentioned the intent was to keep it as simple as possible) but does provide insight into several key areas: Using factories and services as re-useable data services (see the app/services folder) Creating custom directives (see the app/directives folder) Custom paging (see app/views/customers/customers.html and app/controllers/customers/customersController.js) Custom filters (see app/filters) Showing custom modal dialogs with a re-useable service (see app/services/modalService.js) Making Ajax calls using a factory (see app/services/customersService.js) Using Breeze to retrieve and work with data (see app/services/customersBreezeService.js). Switch the application to use the Breeze factory by opening app/services.config.js and changing the useBreeze property to true. Intercepting HTTP requests to display a custom overlay during Ajax calls (see app/directives/wcOverlay.js) Custom animations using the GreenSock library (see app/animations/listAnimations.js) Creating custom AngularJS animations using CSS (see Content/animations.css) JavaScript patterns for defining controllers, services/factories, directives, filters, and more (see any JavaScript file in the app folder) Card View and List View display of data (see app/views/customers/customers.html and app/controllers/customers/customersController.js) Using AngularJS validation functionality (see app/views/customerEdit.html, app/controllers/customerEditController.js, and app/directives/wcUnique.js) More… Conclusion I’ll be enhancing the application even more over time and welcome contributions as well. Tony Quinn contributed the initial Node.js/MongoDB code which is very cool to have as a back-end option. Access the standard application here and a version that has custom routing in it here. Additional information about the custom routing can be found in this post.

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