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  • Unable to load detached NIB in View

    - by Sheehan Alam
    I have two NIB's ParentViewController.xib ChildViewController.xib ParentViewController.xib contains a UIView and a UIViewController. ChildViewController.xib contains a UIButton I want ChildViewController.xib to load in the ParentViewController.xib's UIView I have done the following: Created @property for UIView in ParentViewController Connected File's Owner to UIView in ParentViewController Set UIViewController in ParentViewController's NIB Name property to ChildViewController in Interface Builder Set ChildViewController view property to UIView in ParentViewController I was hoping this would load ChildViewController into my UIView in ParentViewController but no luck. I did get the following warning, which could be the culprit: 'View Controller (Child View)' has both its 'NIB Name' property set and its 'view' outlet connected. This configuration is not supported. I also have added additional code in ParentViewController's viewDidLoad(): - (void)viewDidLoad { [super viewDidLoad]; ChildViewController *childViewController = [[ChildViewController alloc]initWithNibName:@"ChildViewController" bundle:nil]; childViewController.view = self.myView; } Any thoughts on why ChildViewController does not load in the UIView of ParentViewController?

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  • Problem in print layout near page end

    - by Miraaj
    Hi all, I am facing some problem in print layout, below is the description of steps I followed and problem which I am facing: I have taken a custom view over which there are NSTextViews, NSTableViews arranged one below other. I am trying to calculate exact height of NSTextViews and NSTableViews depending upon content in them. Depending upon calculated height I am arranging them in super-custom view. Then I am printing the view, using this code : [self arrangeBriefLayoutDynamically]; // step 2nd and 3rd // setting fixed parameters for printing NSPrintInfo * printInfo = [NSPrintInfo sharedPrintInfo]; [printInfo setVerticallyCentered:NO]; [printInfo setRightMargin:12.0]; [printInfo setTopMargin:37.0]; [printInfo setLeftMargin:12.0]; [printInfo setHorizontallyCentered:YES]; [printInfo setHorizontalPagination:NSFitPagination]; [printInfo setVerticalPagination:NSAutoPagination]; [printInfo setPaperName:@"na-letter"]; [printInfo setOrientation:NSPortraitOrientation]; PMSetScale([printInfo PMPageFormat], 100.0); [NSPrintInfo setSharedPrintInfo:printInfo]; [briefCompleteView print:nil]; Problem is : when size of a table view or text view exceeds, such that it crosses the page boundary then SOMETIMES text near boundary appears improper i.e.. part of its height lies on first page and rest of it lies on second page. Click to check problem ! Can anyone suggest me some way to resolve it ? Thanks, Miraaj

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  • Looking for popUpMenuPositioningItem:atLocation:inView: equivalent for 10.5

    - by Daniel Jette
    I'm working on an application that needs to display a context menu on screen in various scenarios. In the function I'm writing, I don't have access to any NSWindows or NSViews. I'd like to use popUpMenuPositioningItem:atLocation:inView as this function works perfectly for me in 10.6. However, we have a requirement to support 10.5, so this function isn't available to me. The feature I'm most interested in, as stated in the documentation is: If view is nil, the location is interpreted in the screen coordinate system. This allows you to pop up a menu disconnected from any window. Basically, I need to display the context menu given a location on screen, but without any associated view. Is there any way to achieve this on 10.5?

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  • Loading a Reusable UITableViewCell from a Nib

    - by Greg Martin
    I am able to design custom UITableViewCells and load them just fine using the technique described in the thread found at http://forums.macrumors.com/showthread.php?t=545061. However, using that method no longer allows you to init the cell with a reuseIdentifier which means you have to create whole new instances of each cell at every call. Has anyone figured out a good way to still cache particular cell types for reuses, but still be able to design them in Interface Builder?

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  • How can I click a button behind a transparent UIView?

    - by Sean Clark Hess
    Let's say we have a view controller with one sub view. the subview takes up the center of the screen with 100 px margins on all sides. We then add a bunch of little stuff to click on inside that subview. We are only using the subview to take advantage of the new frame ( x=0, y=0 inside the subview is actually 100,100 in the parent view). Then, imagine that we have something behind the subview, like a menu. I want the user to be able to select any of the "little stuff" in the subview, but if there is nothing there, I want touches to pass through it (since the background is clear anyway) to the buttons behind it. How can I do this? It looks like touchesBegan goes through, but buttons don't work.

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  • Can't create new xib files in Xcode projects

    - by Reed Olsen
    This one is a doozy... My buddy just downloaded the iPhone SDK on his Snow Leopard MacBook Pro. No matter what kind of project he creates (Window Based, View Based, etc...,) he can't create or use his own xib files. The project will compile and run fine until he adds a new xib file. Here are some symptoms: When he selects a pre-generated xib in Xcode (such as MainWindow.xib), no preview is shown on the right hand side. Double clicking on this file will open it in interface builder (This is correct behavior). When he selects his own custom xib, the preview pane displays the XML content of the xib. Double clicking on his custom xib opens up the XML file in Xcode - as if it were a standard code file (This is jacked up). Opening his custom xib from finder opens it in Interface Builder. When building the application, the build warning says something to the effect of "Warning: No rule to process file /path/to/CustomXib of type sourcecode.xib for architecture i386" At runtime he gets the error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "MyCustomXib"' We've uninstalled Xcode from the command line and reinstalled. I've verified that it's the right version for his machine. I'm stumped!

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  • iPhone – How to import/drawing UI graphic elements? CGContextDrawPDFPage?

    - by Ross
    Hello, What is the best way to use the custom UI graphics on the iPhone? I've come across CGContextDrawPDFPage and Panic's Shrinkit. Should I be using storing my vector ui graphics as PDF's and loading them using CGContextDrawPDFPage to draw them. I did previously asked what way Apple store their UI graphics and was answered crushed png. The options as I see it, but I would really want to know what technique other people use. This question is for vector graphics only. Looking for what is standard / most effective / most efficient. PNG (bitmapped image) Custom UIView drawing code (generated from Opacity) PDF (I've not used this method, is it with CGContextDrawPDFPage?) Many thanks Ross

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  • iPhone: Core Data: Updating a pre-filled database in future app versions.

    - by Cuzog
    I am creating an app with a database of information that needs to be pre-filled. This data will change in future versions. In the same database, I also need to store user editable information since that user edited data directly relates to the pre-filled data. My question is, if I'm pre-filling the database by creating a duplicate data model in a second app and copying over the core data file before release, how would I handle updates to that data in future versions of the app without destroying the user's existing data? Do the core data migration methods handle this, or must I write custom methods to programatically handle the merge at first app launch?

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  • How do I remove those rotation artefacts from my CATiledLayer?

    - by Felix
    Hello all, I have a CATiledLayer into which I render content in the following method - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx I used the QuartzDemo code to draw a pattern. This works very well until I apply a rotation transform to the layer's parentLayer (a UIView): rotated: These zigzag artefacts become worse when I start drawing lines and texts into the CATiledLayer. I applied the transform as follows (I also tried using an affine transform on the view itself): self.containerView.layer.transform = CATransform3DMakeRotation(angleRadians, 0.0f, 0.0f, 1.0f); I transform the containerView rather than the layer itself, as I have several layers in that view that I would like to rotate at the same time without changing the relative positions. I did not have problems when rotating UIImageViews in the past. Is there a way that I can rotate the CATiledLayer without these problems? Any help would be greatly appreciated. Yours, Felix

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  • ViewController init?

    - by fuzzygoat
    I have just noticed that my ViewController does not call init (See below) when it starts up. -(id)init { self = [super init]; if(self) { NSLog(@"_init: %@", [self class]); otherStuff... } return self; } Is there a reason for this, or is it replaced by viewDidLoad -(void)viewDidLoad { otherStuff .. [super viewDidLoad]; } cheers gary

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  • NSTableView handling edititng cells correctly

    - by Martins
    Hi All, I have an NSTableView working correctly except when I'm editing one of the table items. If the user is still in edit mode, and it presses the Sheet OK button, the tableiew doesn't update. How do I force the tableview to commit the changes when the user press the ok button (closesheet). Also, how do I handle the ESC Key to cancel the editing? Sorry if the questions looks absurd, but I've been only on developing on Mac for a month.

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  • AddObjectsFromArray does not work properly

    - by Sheehan Alam
    I have two NSMutableArrays: NSMutableArray* currentMessages NSMutableArray* items I am trying to copy the contents of items into currentMessages as such: [self.currentMessages addObjectsFromArray:self.items]; When I am debugging self.items contains 30 objects. After this operation self.currentMessages contains 0 objects. Why is the copy not working?

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  • How to use scroll view on iPhone?

    - by iPhoney
    I want to display a text with a lot of lines. I added a multiline-label to a scroll view, but it didn't show anything. Looks like this is not the correct way to use the scroll view. How to use scroll view so that users can drag down to see more text?

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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  • Is it dangerous to set off an autoreleased NSOperationQueue?

    - by Paperflyer
    I have a task that takes a rather long time and should run in the background. According to the documentation, this can be done using an NSOperationQueue. However, I do not want to keep a class-global copy of the NSOperationQueue since I really only use it for that one task. Hence, I just set it to autorelease and hope that it won't get released before the task is done. It works. like this: NSInvocationOperation *theTask = [NSInvocationOperation alloc]; theTask = [theTask initWithTarget:self selector:@selector(doTask:) object:nil]; NSOperationQueue *operationQueue = [[NSOperationQueue new] autorelease]; [operationQueue addOperation:theTask]; [theTask release]; I am kind of worried, though. Is this guaranteed to work? Or might operationQueue get deallocated at some point and take theTask with it?

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  • Core Data: Inverse relationship only mirrors when I edit the mutableset. Not sure why.

    - by zorn
    My model is setup so Business has many clients, Client has one business. Inverse relationship is setup in the mom file. I have a unit test like this: - (void)testNewClientFromBusiness { PTBusiness *business = [modelController newBusiness]; STAssertTrue([[business clients] count] == 0, @"is actually %d", [[business clients] count]); PTClient *client = [business newClient]; STAssertTrue([business isEqual:[client business]], nil); STAssertTrue([[business clients] count] == 1, @"is actually %d", [[business clients] count]); } I implement -newClient inside of PTBusiness like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; [client setBusiness:self]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The test fails because [[business clients] count] is still 0 after -newClient is called. If I impliment it like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; NSMutableSet *group = [self mutableSetValueForKey:@"clients"]; [group addObject:client]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The tests passes. My question(s): So am I right in thinking the inverse relationship is only updated when I interact with the mutable set? That seems to go against some other Core Data docs I've read. Is the fact that this is running in a unit test without a run loop have anything to do with it? Any other troubleshooting recommendations? I'd really like to figure out why I can't set up the relationship at the client end.

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  • How to save iphone screen shot as jpeg image?

    - by Ali
    Hi I am working on an app where I need to save a part of iphone's screen shot as JPEG and then send this through email. The part of screen has some text labels, fields etc. Any ideas please on how can I save part of screen as JPEG (I am a newbie therefore any help/sample code is highly appreciated)

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  • Accessing the music files in iPhone

    - by Mohammed Sadiq
    I need to build a system which backup and restore system in which all the phone datas including audio, video, pictures. From iPhone 4.0 , there is support for accessing the videos and photos from the library . Is there any way to access the music files. I need to convert those music files into binary format . Is there any way to accomplish this... awaiting for the response Best Regards, Mohammed Sadiq.

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  • View load methods not firing.

    - by 4thSpace
    I'm loading a view like this: if(commentSubmissionView == nil){ commentSubmissionView = [[CommentSubmissionController alloc] initWithNibName:@"CommentSubmissionView" bundle:nil]; } [self.view addSubview:commentSubmissionView.view]; viewDidLoad and viewWillAppear in commentSubmissionView do not fire. Is there something else I need to do?

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  • Optimising local image loading/rendering on iPhone

    - by Tricky
    Hi, I'm looking to create an interface where the user can navigate through large volumes of images. Each image has a thumbnail of 128x128 that I wish to display and will be kind of similar to coverflow in operation. I have this all working in principle but am becoming stuck when navigating through content at speed. The interface begins to stutter and becoming jerky. I believe this is primarily because of disk i/o and the cost of rendering each image. Is there anyway this can be handed over to a seperate thread simply? Defaulting to a greyed out thumbnail until the image has loaded? How have Apple managed to achieve this in coverflow? Many thanks,

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  • [CFArray release]: message sent to deallocated instance

    - by arielcamus
    Hi, I'm using the following method in my code: - (NSMutableArray *) newOrderedArray:(NSMutableArray *)array ByKey:(NSString *)key ascending:(BOOL)ascending { NSSortDescriptor *idDescriptor = [[NSSortDescriptor alloc] initWithKey:key ascending:ascending]; NSArray *sortDescriptors = [NSArray arrayWithObject:idDescriptor]; NSArray *orderArray = [array sortedArrayUsingDescriptors:sortDescriptors]; [idDescriptor release]; NSMutableArray *result = [NSMutableArray arrayWithArray:orderArray]; return result; } Is this a well-coded convenience method? As I think, it returns an autoreleased NSMutableArray. This method is called by another one: - (id) otherMethod { NSMutableArray *otherResult = [[[NSMutableArray alloc] initWithCapacity:[otherArray count]] autorelease]; // I add some stuff to otherResult and then... NSMutableArray *result = [dbUtils newOrderedArray:otherResult ByKey:@"objectId" ascending:NO]; return result; } This method (otherMethod) is called in some view controller where I want to store returned array and release it when deallocating the view controller. However, when [result retain] is called in this view controller (because I need it to be available and I can't allow it to be deallocated) I receive the following error: [CFArray release]: message sent to deallocated instance I've tried to log [result retainCount] just before calling retain and it print "1". I don't understand why an error is thrown when calling retain. Thank you, A

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  • Size already defined

    - by John Smith
    I was messing with my Objective-C++ namespace today. I found that Handle, Size and Duration are already defined in ObjC++. What are they defined to be and where are they defined? I have only #imported Foundation/Foundation.h

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  • Why does my NSWindow only receive mouseOver events the first time?

    - by DanieL
    I have an application where a borderless window is shown and hidden, using orderOut and orderFront. When it is visible, I want the it to become the key window when the mouse moves over it. So far I've done this: In awakeFromNib I have set its first responder to itself. In the window's constructor I set accepts mouse events to YES. In the mouseMoved method, I use makeKeyAndOrderToFront. My problem is, that this only works the first time I move the mouse over the window. After that, it doesn't receive any mouseOver events. I've tried checking the firstResponder but as far as I can tell it never changes from the window. Any ideas what I can do to get this working?

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  • Newbie: UINavigationController is pulling me back from further learning :(

    - by nithin
    I have created a window-based application and my problem is I am unable to create UINavigationController on the go. InFact I don't know how to do that. My AppDelegeate - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window addSubview:logInView.view]; [window makeKeyAndVisible]; } here the logInView is an object of @interface LogInViewController : UIViewController { IBOutlet UITextField *usernameField; IBOutlet UITextField *passwordField; IBOutlet UIButton *logInButton; } -(IBAction) logInClick:(id) sender; from the click action of this loginviewcontroller It should be showing the home screen with navigation controller. and I have to add many subviews. My question is where should I init the UINavigationController and where could I write the codes for adding subviews? how to map it with interfacebuilder?

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