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  • How to change line thickness in iText? (iText is Java pdf framework)

    - by drasto
    I'm drawing images to pdf using Java framework iText. I need to draw lines of specified width. There is a method setLineWidth(float width) in class PdfContentByte that should change it. However no matter what value I pass as its parameter the lines drawn are always extra thin. There is following line in javadoc of setLineWidth: The line width specifies the thickness of the line used to stroke a path and is measured in user space units. I don't know what is "space unit". Everything else in iText seems to be measured in point(around 1/72 inch). I cant find any reference to what are those "space units" and how to change them. code: to.setLineWidth(thickness); to.moveTo(x, y); to.lineTo(x + 100, y + 100);

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  • "Genie" animation effect in XAML

    - by ScottCate
    What would the XAML look like to create a Genie animation effect? Take an object of any size/shape, and "Genie" it to another Minimized location. Kind of like the OSX window minimize. Maybe even a little fancier through a smoke-like effect where the path is more switch back, instead of a simple funnel (if that makes any sense). I'm guessing that there is some sort of Path that could be drawn, and the shape could move and transform along that path. Just a wild guess. Thanks for your ideas.

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  • iOS4.2: TouchBegan does not draw more then one circle per sensed touch

    - by Christian
    Hi all, quick question (which might be a no-brainer for most here) :) My code below should draw a circle for every time touch that is recognised but although more than ones touches are sensed only one circle will drawn up at a time. Can anyone see any obvious issues? This method sits in the XYZViewControler.m class. TouchPoint.m is the class that defines the circle. Thanks a bundle for your help and redirects. Chris - (void) touchesBegan: (NSSet *) touches withEvent: (UIEvent *)event { NSSet * allTouches = [event allTouches]; // get all events for (UITouch * touch in touches) { TouchPoint * touchPoint = [[TouchPoint alloc] initWithFrame:CGRectMake(0, 0, circleWidth, circleWidth)]; touchPoint.center = [touch locationInView:[self view]]; touchPoint.color = [UIColor redColor]; touchPoint.backgroundColor = [UIColor whiteColor]; [[self view] addSubview: touchPoint]; [touchPoint release]; CFDictionarySetValue(touchMap, touch , touchPoint); } [[self view] setNeedsDisplay]; }

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  • How to draw a transparent stroke (or anyway clear part of an image) on the iPhone

    - by devguy
    I have a small app that allows the user to draw on the screen with the finger. Yes, nothing original, but it's part of something larger :) I have a UIImageView where the user draws, by creating a CGContextRef and the various CG draw functions. I primarily draw strokes/lines with the function CGContextAddLineToPoint Now the problem is this: the user can draw lines of various colors. I want to give him the ability to use a "rubber" tool to delete some part of the image drawn so far, with the finger. I initially did this by using a white color for the stroke (set with the CGContextSetRGBStrokeColor function) but it did't work out...because I discovered later that the UIImage on the UIImageView was actually with transparent background, not white...so I would end up with a transparent image with white lines on it! Is there anyway to set a "transparent" stroke color...or is there any other way to clear the content of the CGContextRef under the user's finger, when he moves it? Thanks

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  • iPhone CALayer Stacking Order

    - by Brian
    I'm using CALayers to draw to a UITableViewCell. I'm trying to figure out how layers are ordered with the content of the UITableViewCell. For instance: I add labels to the UITableViewCell in my cellForRow:atIndexPath method In the drawRect method of UITableViewCell I draw some content using the current context Also, in drawRect I add a few sublayers So what would be the order of these elements. I know I have zPosition on the CALayers but I'm not sure if they are always on top of any subviews of the UITableViewCell. And I'm not sure where the content that is drawn in drawRect comes in the order. Any help or links to documentation would be great. I have read through the Core Animation Programming Guide and didn't see anywhere where this would be answered.

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  • In ASP.NET MVC, what is the equivalent of ASP classic's server side includes?

    - by Quakkels
    I have been developing in classic ASP for about 2.5 years and I am trying to update my skill set to include ASP.NET MVC. What is the MVC way of executing SSIs? IE: How can I include a database drawn navigation list in a sidebar? I have been looking into partial views, but they seem to get their content from the controller. As far as I can tell this means that I would need to write each controller to pass the navigation list. Am I thinking along the right lines?

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  • iphone: mechanical drawing & layers

    - by d_CFO
    I need to do a bit of mechanical drawing. I can (1) display the part’s image, [self.view addSubview:thePartAsImageView]; (2) implement two sliders (one horizontal for part’s width and one vertical for part’s height), heightSlider.transform = CGAffineTransformRotate(heightSlider.transform, 270.0/180*M_PI); (3) display the corresponding values (dimensions) as the user moves the sliders, and even (4) draw the dimensioning lines with arrowheads: CGContextAddLineToPoint What I can’t do is (5) remove those lines after I’ve drawn them. What I want is “if userTouchedTheHorizontalControl then eraseTheLinesForTheVerticalControl.” If I understand correctly – first, that Quartz composites everything to a single layer, and second, that CALayer, GeekGameBoard and so on only work on Mac -- then I have to do something different. But isn’t there something I can do other than switch to Open GL?

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  • Using DrawString to draw text with no border

    - by griegs
    I have this code; public static Image AddText(this Image image, ImageText text) { Graphics surface = Graphics.FromImage(image); Font font = new Font("Tahoma", 10); System.Drawing.SolidBrush brush = new SolidBrush(Color.Red); surface.DrawString(text.Text, font, brush, new PointF { X = 30, Y = 10 }); surface.Dispose(); return image; } However, when the text is drawn onto my image it's red with a black border or shadowing. How can I write text to an image without any border or shadow?

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  • How to draw the "trail" in a maze solving application

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn Also i am using the graphics module The graphics module is an object oriented library Im importing from graphics import* from maze import* my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.getCenter().getX(), c.getCenter().getY()) this is my loop if mazez.blockedCount(cloc)> 2: mazez.addDecoration(cloc, "grey") mazez[cloc].deadend = True c.move(-25, 0) p2 = Point(getX(), getY()) line = graphics.Line(p1, p2) cloc.col = cloc.col - 1 Now it says getX not defined every time i press a key is this because of p2???

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  • Placement of axis labels at minor breaks with ggplot2

    - by JAShapiro
    I am using ggplot2 to do some plotting of genomic data, so the basic format is that there is a chromosome and a position along it. I convert the positions to be on a continuous scale, then put the breaks at the boundaries of the chromosomes with: scale_x_continuous("Genome Position", breaks = c(0, cumsum(chromosome_length))) That looks great, as far as the actual plotting is concerned, but the labels are then put at the start and end of the chromosomes. I would like them to be centered along each chromosome, at the position where the minor break is drawn by default. Is this possible?

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  • Cannot do a ncurses overwrite(curscr, savewin) correctly because I ripoffline() before

    - by Costi
    I have a C/ncurses program that I'm debugging/maintaining. This program does ripoffline twice: first, to put a title bar and the second time to put a menu bar on the top of the page. I need to dropdown some menus so I save the screen before I drop down the menus. In the InitMenu function, I have the following code: savewin = newwin (0, 0, 0, 0); overwrite (curscr, savewin); wrefresh(savewin) The problem is that savewin is being copied WITH the menu and the ripped off lines, but it gets drawn on the screen BELOW the rippedoff lines. This duplicates the ripped off lines on the screen. Only realizing where the problem was took me a while. Now, I have no idea how to fix it. Ideally, I would like to copy curscr to savewin without the ripped off lines. Any ideas?

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  • General zoom algorithm for drawing program

    - by Steven Sproat
    My GUI toolkit, wxPython provides some methods for implementing a user zoom factor, however the quality isn't too good. I'm looking for ideas on how to create a zooming feature, which I know is complicated. I have a bitmap representing my canvas which is drawn to. This is displayed inside a scrolled window. Problems I forsee: - performance when zoomed in and panning around the canvas - difficulties with "real" coordinates and zoomed in coordinates - image quality not degrading with the zoom Using wxPython's SetUserScale() on its device contexts presents image quality like this - this is with a 1px line, at 30% zoomed in. I'm just wondering the general steps I'll need to take and the challenges I'll encounter. Thanks for any suggestions

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  • Semantic Fish-eye zoom on table cells in UIKit?

    - by niblha
    How would I go about implementing a table view that looks and works something as illustrated in the link below, with UIKit for the iPhone? http://img442.imageshack.us/img442/4177/uifisheyeview.png I was thinking of using UITableView, and was looking a bit at the UITableViewDelegate methods tableView:willDisplayCell:forRowAtIndexPath: tableView:heightForRowAtIndexPath: But it seems as the UITableView will modify the cell frames after these methods are called and just before the cells are drawn? Maybe skipping the UITableView and go straight for some subclassing of a UIScrollView would be a better approach? So my question is basically that I would just like some overall thought in what might be the best ways to use existing UIKit components to implement this type of table view.

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  • Quickly retrieve the subset of properties used in a huge collection in C#

    - by ccornet
    I have a huge Collection (which I can cast as an enumerable using OfType<()) of objects. Each of these objects has a Category property, which is drawn from a list somewhere else in the application. This Collection can reach sizes of hundreds of items, but it is possible that only, say, 6/30 of the possible Categories are actually used. What is the fastest method to find these 6 Categories? The size of the huge Collection discourages me from just iterating across the entire thing and returning all unique values, so is there a faster method of accomplishing this? Ideally I'd collect the categories into a List.

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  • How to draw a sliced image in Cairo?

    - by Maz
    I am currently using the following code to draw sliced images: static void DrawImage(cairo_t *ctx,int x,int y,int w,int h,cairo_surface_t *img){ cairo_set_source_surface(ctx, img, 0, 0); cairo_rectangle(ctx, x, y, w, h); cairo_clip(ctx); cairo_paint(ctx); cairo_reset_clip(ctx); } void DrawThreeSliceImage(cairo_t* ctx,Point p,int width,cairo_surface_t *a,cairo_surface_t *b,cairo_surface_t *c){ DrawImage(ctx, p.x, p.y, cairo_image_surface_get_width(a), cairo_image_surface_get_height(a),a); DrawImage(ctx, p.x+cairo_image_surface_get_width(a), p.y, width-(cairo_image_surface_get_width(a)+cairo_image_surface_get_width(c)), cairo_image_surface_get_height(b),b); DrawImage(ctx, p.x+(width-cairo_image_surface_get_width(c)), p.y, cairo_image_surface_get_width(c), cairo_image_surface_get_height(c),c); } However, there is no output. I have tried rendering to both xlib and png surfaces, neither seems to work, that is nothing is drawn. Also, I have written the input surfaces to png files, and they appear to be working. Thanks.

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  • CSS Container not growing with grid?

    - by CmdrTallen
    Hi, I have a container background defined in CSS like this; .container { background:#fff; margin-left:auto; margin-right:auto; position: relative; width:970px; border:1px solid #000; padding:5px 10px; } The problem is I have a jqGrid put in the bottom of the container (near the bottom edge) and when its initially drawn it does fit inside the container panel and looks correct. Something like this (please pardon my non-l33t graphic skillz): But then when I populate the grid with rows it outgrows the container and it looks really tacky, something like this (I circled the original container background edges): I am sure its something I am doing wrong with the CSS. Any advice would be appreciated. EDIT: The problem isn't the width its the height of the container being overlapped by the new height of the now populated grid

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  • Android: Deciding between SurfaceView and OpenGL (GLSurfaceView)

    - by Rich
    Is there a way to decide up front based on the expected complexity of a game/app in the planning phase whether to use regular Canvas drawing in a SurfaceView or to go with OpenGL? I've been playing around with a Canvas and only need 2D movement, and on a fairly new phone I'm getting pretty decent performance with a bunch of primitive objects and a few bitmaps running around the screen on a solid background. Is it fair to say that if I'm going to be drawing background images and increasing the number of objects being moved and drawn on top of them that I should go straight to OpenGL?

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  • CSS: semi-transparent background, but not text

    - by Stijn Sanders
    Is there a way in CSS to make the background of an element semi-transparent, but still have the text of the element non-transparent? (Without separating the text and background in two elements positioned over eachother.) I've tried <p style="position:absolute;background-color:green;filter:alpha(opacity=60);opacity:.6;"><span style="color:white;filter:alpha(opacity=100);opacity:1;">Hello world</span></p> But it looks like child elements are subjected to the opacity of their parent(s), so 'opacity:1' is still drawn as 'opacity:.6' from the parent.

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  • Custom dropdown for CComboBox

    - by WalderFrey
    I'm trying to create a custom dropdown for a derivative of CComboBox. The dropdown will be a calendar control plus some 'hotspots', e.g. So I figure the best way to achieve this is to have a simple CWnd-derived class which acts as the parent to the calendar control, and have it paint the hotspots itself. The window needs to be a popup window - I think - rather than a child window so that it isn't clipped. But doing this causes the dialog (on which the combobox control is placed) to stop being the topmost (foreground?) window, leading to its frame being drawn differently: This spoils the illusion that the dropdown is part of the combobox since its acting more like a modal dialog at this point. Any suggestions on how I make the custom dropdown behave like the regular dropdown? Are there any other pitfalls I need to watch out for, e.g. focus and mouse capture issues?

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  • How can I draw a log-normalized imshow plot with a colorbar representing the raw data in matplotlib

    - by Adam Fraser
    I'm using matplotlib to plot log-normalized images but I would like the original raw image data to be represented in the colorbar rather than the [0-1] interval. I get the feeling there's a more matplotlib'y way of doing this by using some sort of normalization object and not transforming the data beforehand... in any case, there could be negative values in the raw image. import matplotlib.pyplot as plt import numpy as np def log_transform(im): '''returns log(image) scaled to the interval [0,1]''' try: (min, max) = (im[im > 0].min(), im.max()) if (max > min) and (max > 0): return (np.log(im.clip(min, max)) - np.log(min)) / (np.log(max) - np.log(min)) except: pass return im a = np.ones((100,100)) for i in range(100): a[i] = i f = plt.figure() ax = f.add_subplot(111) res = ax.imshow(log_transform(a)) # the colorbar drawn shows [0-1], but I want to see [0-99] cb = f.colorbar(res) I've tried using cb.set_array, but that didn't appear to do anything, and cb.set_clim, but that rescales the colors completely. Thanks in advance for any help :)

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  • UIImageView in UITableCell gets a weird size

    - by Behlül
    Hi, I'm trying to place a UIImageView in a UITableViewCell. I create a special view called ProductView. In that view, I have several components, one of them being a UIImageView. I set this ProductView as content view of the UITableViewCell. Everything is drawn properly except the UIImageView. UIImageView gets scaled meaninglessly. It's height gets twice the height of the table cell size. I've spent hours trying to solve this problem. I've set the frame of UIImageView manually, I've called drawRect method of UIImage in UIImageView, neither of them worked. I'm thinking of replacing UITableView with a UIScrollView if I can't find a solution. Does anyone know how to solve this problem?

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  • Is it possible to get anti-alias for Font in Rebol Graphics VID ?

    - by Rebol Tutorial
    Anti-alias works for Draw but I can't see how to get anti-alias for font : is it possible anywhow (including hacking rebol vid ...) because font in the picture generated below is not nice: view layout [ box 278x185 effect [ ; default box face size is 100x100 draw [ anti-alias on ; information for the next draw element (not required) line-width 2.5 ; number of pixels in width of the border pen black ; color of the edge of the next draw element fill-pen radial 100x50 5 55 5 10 10 71.0.6 30.10.10 71.0.6 ; the draw element box ; another box drawn as an effect 15 ; size of rounding in pixels 0x0 ; upper left corner 278x170 ; lower right corner ] ] pad 30x-150 Text "Experiment" font [name: "Impact" size: 24 color: white] image http://www.rebol.com/graphics/reb-logo.gif ]

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  • Refresh layout while filling it

    - by neutrino
    Hi guys, I have an activity with a HorizontalScrollView. When it opens, I start filling this view (or rather, a container layout inside it) with another views. This is done from another thread by using handler.post. The views are added in bunches of 15, and when there are no more views to add, I start updating them with new data (this is a kind of streaming data from a server). The problem is that the scrollview is empty until all of the views are added. As soon as they are all added and start updating, the scrollview gets drawn. How do I refresh it in the process of adding views? I don't want the screen to be empty for 3 seconds while all of the views are added. Thanks a lot. UPDATE: turned out this problem is not specific for HorizontalScrollView, this is the case for any generic layout.

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  • How to detect an 'image area' percentage inside an image?

    - by DaNieL
    Mhh, kinda hard to explain with my poor english ;) So, lets say I have an image, doesnt matter what kind of (gif, jpg, png) with 200x200 pixel size (total area 40000 pixels) This image have a background, that can be trasparent, or every color (but i know the background-color in advance). Lets say that in the middle of this image, there is a picture (for keep the example simple lets suppose is a square drawn), of 100x100 pixels (total area 10000 pixels). I need to know the area percentage that the small square fill inside the image. So, in i know the full image size and the background-color, there is a way in php/python to scan the image and retrieve that (in short, counting the pixel that are different from the given background)? In the above example, the result should be 25%

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  • Problem drawing a polygon on data clusters in MATLAB

    - by Hossein
    Hi, I have some data points which I have devided into them into some clusters with some clustering algorithms as the picture below:(it might takes some time for the image to appear) Each color represents different cluster. I have to draw polygons around each cluster. I use convhull for this reason. But as you can see the polygon for the red cluster is very big and covers a lot of areas, which is not the one I am looking for. I need to draw lines(ploygons) exactly around my data sets. For example in the picture above I want a polygon that is drawn exactly the same(and around) as the red cluster with the 3 branches. In other words, in this case I need a polygon with 3 branches to cover my red clusters not that big polygon that covers the whole area. Can anyone help me with this? Please Note that the solution should be general, because the clusters will change in each run of the algorithm, so it needs to be in a way that is general.

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