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  • Are there any books that teach techniques for effective pair programming?

    - by Paul D. Waite
    I’ve just read the pair programming chapter of ‘Making Software’ by Andy Oram, and I’d like to try it when I next get an opportunity. The chapter mentions that in one of the studies, the subjects were initially given instruction on effective pair programming. Are there any books (or chapters of books) that I could read to get a good grounding in how to do pair programming effectively, so that I’m more prepared?

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  • How might one teach OO without referencing physical real-world objects?

    - by hal10001
    I remember reading somewhere that the original concepts behind OO were to find a better architecture for handling the messaging of data between multiple systems in a way that protected the state of that data. Now that is probably a poor paraphrase, but it made me wonder if there is a way of teaching OO without the (Bike, Car, Person, etc.) object analogies, and that instead focuses on the messaging aspects. If you have articles, links, books, etc., that would be helpful.

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  • I need help on methodologies for information system project [closed]

    - by Neenee Kale
    Basically I will be developing a student information system for parents and I am confused on what type of methodology I can use. Please recommend me a methodology which involves use cases the system development life cycle. I'm confused on what a methodology is as I've read loads of books and researched but I still don't seem to understand. I was going to use system development life cycle but I found out that this is not a methodology.

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  • Best approach for a flexible layout for ASP.NET application

    - by Rohith Nair
    I am looking for a best approach for designing a dynamic page. I want my users to be able to determine the position of set of controls to be loaded into a page. Should be able to add new controls or swap in and out new controls into an existing page. Eg: Portal based applications,iGoogle kind of websites I am afraid that I will be re-inventing the wheel if I go and create a portal structure for my web application. There are a couple of things in my mind to look into: Good third-party suites which can do the same Should I look into Silverlight RIA application? I have researched about the Infragistics and Telerik controls and the price is high for just a control like LayoutManager which I need. Any alternatives? What is the best approach for this kind of situation, to add to the list?

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  • A good software development book

    - by Mahmoud Hossam
    I've searched this website, as well as SO for a question like that, and I still haven't found what I'm looking for. I'm looking for a book that is similar to Head First Software Development. I want to know more about the different stages of software development, I know about coding already, but I don't know much about unit testing, version control, integration, design...etc. P.S. it'd be nice if the book wasn't a thousand pages long. Edit: I'm looking for an introductory text, not a book about the latest trends in software development.

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  • Visualize flowchart diagram with multiple end symbols

    - by platzhirsch
    I am looking for a standardize way to visualize the following hierarchical logic: The state of the thread is represented by the answers to the hierarchical set of question You can read this listing like a flowchart, you iterate over the questions decide, go one step deeper and so on. Therefore I thought the best way to visualize it, using a flowchart. The problem is, in this hierarchical set it is possible to end in more than one state and its totally valid. I have never seen a flowchart where you can enter more than one state. Is it still possible and I am missing the right symbol to present this logic or are flowchart not fitting anyway? What other graphical representation could I use, is there something fitting in UML? A non-deterministic state machine seems not to be intuitive enough, transfering it into a deterministic state machine would result in to many states, and so on.

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  • Is it bad to join open-source projects as an amateur?

    - by esqew
    I've thought for about six months now that I should join an open-source iPhone or iPad project to hone my skills in Objective-C, but every time I go to do it I see thousands of lines of code on huge projects that I end up convincing myself I would never understand. I always think that my commits would just end up being a hassle for project admins and more senior contributors, so I always back out at the last second. My question essentially is, is it a hassle when an intermediately-experienced programmer joins an open-source project?

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  • Is INT_MIN-1 an underflow or overflow?

    - by Johannes Schaub - litb
    I seem to remember that I was reading that underflow means you have a too small magnitude that cannot be presented anymore in a type overflow means you have a too large magnitude that cannot be presented anymore in a type However, in practice I perceive that the terms are used such that underflow means you have a too small value that cannot be presented anymore in a type overflow means you have a too large value that cannot be presented anymore in a type What is the correct meaning to use here? Are the terms defined differently for integer and floating point types?

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  • Zend - unable to catch exception [closed]

    - by coder3
    This still throw an uncaught exception.. Any insight why this isn't working? protected function login() { $cart = $this->getHelper('GetCurrentCart'); $returnValue = false; if ($this->view->form->isValid($this->_getAllParams())) { $values = $this->view->form->getValues(); try { $this->goreg = $this->goregFactory->create($this->config->goreg->service_url); if ($this->goreg->login($values['username'], $values['password']) && $this->goregSession->isLoggedIn()) { $returnValue = true; } else { echo 'success 1'; } } catch (Exception $e) { echo 'error 1'; } catch (Zend_Exception $e) { echo 'error 2'; } catch (Zend_Http_Client_Exception $e) { echo 'error 3'; } } return $returnValue; }

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  • Why is it a good practice to wrap all primitives and Strings?

    - by Amogh Talpallikar
    According to Jeff Bay's Essay on Object Callisthenics, One of the practices is set to be "Wrap all primitives and Strings" Can anyone elaborate on this ? In languages where we already have wrappers for primitives like C# and Java. and In languages where Collections can have generics where you are sure of what type goes into the collection, do we need to wrap string's inside their own classes ? Does it have any other advantage ?

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  • Why and when should I make a class 'static'? What is the purpose of 'static' keyword on classes?

    - by Saeed Neamati
    The static keyword on a member in many languages mean that you shouldn't create an instance of that class to be able to have access to that member. However, I don't see any justification to make an entire class static. Why and when should I make a class static? What benefits do I get from making a class static? I mean, after declaring a static class, one should still declare all members which he/she wants to have access to without instantiation, as static too. This means that for example, Math class could be declared normal (not static), without affecting how developers code. In other words, making a class static or normal is kind of transparent to developers.

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  • Central Exception Handler

    - by J-unior
    Recently I've been thinking about a general ExceptionHandler, that I could initialize once in my app context and inject it everywhere. The idea that it will have quite simple interface with just public void handle(Exception ex), and then according to exception type it should decide what to do, maybe just log it, or show an alert message to the user, or maybe kill the whole app. The question is, what is the prettiest way to write such handler without lots of instanceofs? Unfortunately googling gives me only the default exception handler for RuntimeException that was introduced in Java 5. My first idea is to create an enum, that will have Class field for exception type and it will return the appropriate execution point, for example a concrete exception handler that also implements the interface public void handle(Exception ex), but with the required casting already.

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  • Formalizing a requirements spec written in narrative English

    - by ProfK
    I have a fairly technical functionality requirements spec, expressed in English prose, produced by my project manager. It is structured as a collection of UI tabs, where the requirements for each tab are expressed as a lit of UI fields and a list of business rules for the tab. Most business rules are for UI fields on a tab, e.g: a) Must be alphanumeric, max length 20. b) Must be a dropdown, with values from table x. c) Is mandatory. d) Is mandatory under certain conditions, e.g. another field is just populated, or has a specific value. Then other business rules get a little more complex. The spec is for a job application, so the central business object (table) is the Applicant, and we have several other tables with one-to-many relationships with applicant, such as Degree, HighSchool, PreviousEmployer, Diploma, etc. e) One such complex rule says a status field can only be assigned a certain value if a many-side record exists in at least one of the many-side tables. E.g. the Applicant has at least one HighSchool or at least one Diploma record. I am looking for advice on how to codify these requirements into a more structured specification defined in terms of tables, fields, and relationships, especially for the conditional rules for fields and for the presence of related records. Any suggestions and advice will be most welcome, but I would be overjoyed if i could find an already defined system or structure for expressing things like this.

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  • Why is HTML/Javascript minification beneficial

    - by Channel72
    Why is HTML/Javascript minification beneficial when the HTTP protocol already supports gzip data compression? I realize that Javascript/HTML minification has the potential to significantly reduce the size of Javascript/HTML files by removing unnecessary whitespace, and perhaps renaming variables to a few letters each, but doesn't the LZW algorithm do especially well when there are many repeated characters (e.g. lots of whitespace?) I realize that some Javascript minification tools do more than just reduce size. Google's closure compiler, for example, also tries to improve code performance by inlining functions and doing other analyses. But the primary purpose of Javascript minification is usually to reduce file size. I also realize there are other reasons you might want to minify aside from performace, such as code obfuscation. But again, that reason is not usually emphasized as much as performance gain and file size reduction. For example, Closure Compiler is not advertised as an obfuscation tool, but as a code size reducer and download-speed enhancer. So, how much performance do you really gain from Javascript/HTML minification when you're already significantly reducing file size with gzip compression?

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  • Good design cannot be over-design

    - by ??? Shengyuan Lu
    Many engineers intend to design software to build "flexible" system in which many design patterns and interfaces there. Eventually too many interfaces and complex inheritances mess up the system. In most cases I think the improper design caused the mess, rather than not over-design. If design is reasonable, it's hard to be over. Alternatively, If we don't have enough skill to achieve flexible design, we choose to plain and practical design. What's your opinion about my understanding?

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  • "Integratable" but not "integrated" GPL

    - by mgibsonbr
    There has been much debate over whether or not merely linking to a piece of code makes it a derivative work. I know FSF says "yes", so according to them I can't dynamically link a non-GPL compatible program to a GPL library and distribute the whole. But I could do that for private use, as long as no code is released to the public. That made me wonder: what if I don't redistribute the GPL code at all? If my program can work alone (reinforcing my claim that it's not a derivative work), but can do more if the GPL library is also installed to the system, couldn't I just release my application under my own licensing terms - without including any GPL code - and post instructions for anyone interested to separately download the GPL code and do the integration "for their private use"? I know it's against the "spirit" of the GPL, so I'm not suggesting it's a good idea to do that. However, this question is bugging me for some time, specially because of the implications of each answer: If I can not do that: can I write another library with a similar API? (before answering "of course you can", remember that having the same API would allow both libraries to be swapped at will by my customers - so I don't need to work too hard on my library or even make it "working". How to determine if a similar program is just similar or is a circumvention attempt?) If I can do that: can I also be paid to perform the service of installing the GPL library for a customer? (I sell them my program, install it in their machines, download and install the GPL library too) can I put the two programs in the same website? In two different CDs? (I know I said the idea was not to redistribute the GPL code, I'm just thinking in excuses people could use to claim they're not redistributing even though they are)

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  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • Complexity of a web application

    - by Dominik G
    I am currently writing my Master's Thesis on maintainability of a web application. I found some methods like the "Maintainability Index" by Coleman et.al. or the "Software Maintainability Index" by Muthanna et.al. For both of them one needs to calculate the cyclomatic complexity. So my question is: Is it possible to measure the cyclomatic complexity of a web application? In my opinion there are three parts to a web application: Server code (PHP, C#, Python, Perl, etc.) Client code (JavaScript) HTML (links and forms as operators, GET-parameters and form fields as operands!?) What do you think? Is there another point of view on the complexity of web application? Did I miss something?

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  • Why is TDD not working here?

    - by TobiMcNamobi
    I want to write a class A that has a method calculate(<params>). That method should calculate a value using database data. So I wrote a class Test_A for unit testing (TDD). The database access is done using another class which I have mocked with a class, let's call it Accessor_Mockup. Now, the TDD cycle requires me to add a test that fails and make the simplest changes to A so that the test passes. So I add data to Accessor_Mockup and call A.calculate with appropriate parameters. But why should A use the accessor class at all? It would be simpler (!) if the class just "knows" the values it could retrieve from the database. For every test I write I could introduce such a new value (or an if-branch or whatever). But wait ... TDD is more. There is the refactoring part. But that sounds to me like "OK, I can do this all with a big if-elseif construct. I could refactor it using a new class ... but instead I make use of the DB accessor and do this in a totally different way. The code will not necessarily look better afterwards but I know I WANT to use the database".

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  • Coding in large chunks ... Code verification skills

    - by Andrew
    As a follow up to my prev question: What is the best aproach for coding in a slow compilation environment To recap: I am stuck with a large software system with which a TDD ideology of "test often" does not work. And to make it even worse the features like pre-compiled headers/multi-threaded compilation/incremental linking, etc is not available to me - hence I think that the best way out would be to add the extensive logging into the system and to start "coding in large chunks", which I understand as code for a two-three hours first (as opposed to 15-20 mins in TDD) - thoroughly eyeball the code for a 15 minutes and only after all that do the compilation and run the tests. As I have been doing TDD for a quite a while, my code eyeballing / code verification skills got rusty (you don't really need this that much if you can quickly verify what you've done in 5 seconds by running a test or two) - so I am after a recommendations on how to learn these source code verification/error spotting skills again. I know I was able to do that easily some 5-10 years ago when I din't have much support from the compiler/unit testing tools I had until recently, thus there should be a way to get back to the basics.

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  • Dynamic Forms: Pattern or AntiPattern?

    - by Segfault
    I'm sure you've seen it. The database has a bunch of tables called Forms, Controls,FormsControls, ControlSets, Actions and the program that queries these tables has a dynamically generated user interface. It will read all the forms, load a home page that has links to them all, or embed them in some tabbed or paged home page, and for each of those forms it will read the various text boxes, check boxes, radio buttons, submit buttons, combo boxes, labels and whatnot from the controls and form-to-control join tables, lay those elements out according to the database and link all the controls to logic according to other rules in the database. To me, this is an anti-pattern. It actually make the application more difficult to maintain because the design of it is now spread out into multiple different systems. Also, the database is not source controlled. Sure, it may make one or two changes go more quickly, after you've analyzed the program anyway to understand how to change the data and as long as you don't stray from the sort of changes that were anticipated and accounted for, but that's often just not sustainable. What say you?

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  • Developing iOS apps as web developer

    - by Keyo
    My Boss has sold a few 'iPhone apps' to clients, we are a web development shop. I have explained to him that I do not know the first thing about them, but it's such a powerful buzz-word and we need to meet clients expectations. I do have some experience in C, Java and Python which should help if I need to use objective-C. I have even done a few Android tutorials. These apps will more or less be HTML, in my mind they are not real apps, but faux apps which have the same functionality as the clients' websites. To me a real app is something that uses the phones hardware inputs and outputs, gps, accelerometer, speaker etc. What resources can I use to get up to speed iOS development and how to build apps in html. I have no idea where to begin.

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  • Learning to implement dynamically typed language compiler

    - by TriArc
    I'm interested in learning how to create a compiler for a dynamically typed language. Most compiler books, college courses and articles/tutorials I've come across are specifically for statically typed languages. I've thought of a few ways to do it, but I'd like to know how it's usually done. I know type inferencing is a pretty common strategy, but what about others? Where can I find out more about how to create a dynamically typed language? Edit 1: I meant dynamically typed. Sorry about the confusion. I've written toy compilers for statically typed languages and written some interpreters for dynamically typed languages. Now, I'm interested in learning more about creating compilers for a dynamically typed language. I'm specifically experimenting with LLVM and since I need to specify the type of every method and argument, I'm thinking of ways to implement a dynamically typed language on something like LLVM.

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  • How to detect two moving shapes overlapped?

    - by user1389813
    Given a list of circles with its coordinates (x and y) that are moving every second in different direction (South-East, South-West, North-East and North-West), and the circle will change direction if it hits the wall sort of like bouncing, so how do we detect if any of them collide or overlap with each other ? I am not sure if we can use some data structures like a Binary Search Tree because since all the coordinates vary every seconds, so the tree will have to re-build accordingly. Or can we use Vertical Sweep Line Algorithm each time ? Any ideas on how to do this in a efficient way ?

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  • Android Photosphere Viewer Application

    - by Frisbetarian
    I'm aiming to develop an android app that simply views photosphere files. It should utilize the compass to pan around the sphere when the user moves his/her phone. I'm not aiming to create photospheres via the phone's camera with it, just upload the necessary jpegs and view them. Could anyone offer any advice as to how I could go about with implementing an API that views and gives the option to manipulate photosphere files?

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