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  • Why is HTML/Javascript minification beneficial

    - by Channel72
    Why is HTML/Javascript minification beneficial when the HTTP protocol already supports gzip data compression? I realize that Javascript/HTML minification has the potential to significantly reduce the size of Javascript/HTML files by removing unnecessary whitespace, and perhaps renaming variables to a few letters each, but doesn't the LZW algorithm do especially well when there are many repeated characters (e.g. lots of whitespace?) I realize that some Javascript minification tools do more than just reduce size. Google's closure compiler, for example, also tries to improve code performance by inlining functions and doing other analyses. But the primary purpose of Javascript minification is usually to reduce file size. I also realize there are other reasons you might want to minify aside from performace, such as code obfuscation. But again, that reason is not usually emphasized as much as performance gain and file size reduction. For example, Closure Compiler is not advertised as an obfuscation tool, but as a code size reducer and download-speed enhancer. So, how much performance do you really gain from Javascript/HTML minification when you're already significantly reducing file size with gzip compression?

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  • Is hashing of just "username + password" as safe as salted hashing

    - by randomA
    I want to hash "user + password". EDIT: prehashing "user" would be an improvement, so my question is also for hashing "hash(user) + password". If cross-site same user is a problem then the hashing changed to hashing "hash(serviceName + user) + password" From what I read about salted hash, using "user + password" as input to hash function will help us avoid problem with reverse hash table hacking. The same thing can be said about rainbow table. Any reason why this is not as good as salted hashing?

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  • Unit testing code paths

    - by Michael
    When unit testing using expectations, you define a set of method calls and corresponding results for those calls. These define the path through the method that you want to test. I have read that unit tests should not duplicate the code. But when you define these expectations, isn't that duplicating the code, or at least the process? How do you know when you're duplicating functionality under test?

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  • Central Exception Handler

    - by J-unior
    Recently I've been thinking about a general ExceptionHandler, that I could initialize once in my app context and inject it everywhere. The idea that it will have quite simple interface with just public void handle(Exception ex), and then according to exception type it should decide what to do, maybe just log it, or show an alert message to the user, or maybe kill the whole app. The question is, what is the prettiest way to write such handler without lots of instanceofs? Unfortunately googling gives me only the default exception handler for RuntimeException that was introduced in Java 5. My first idea is to create an enum, that will have Class field for exception type and it will return the appropriate execution point, for example a concrete exception handler that also implements the interface public void handle(Exception ex), but with the required casting already.

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  • Good design cannot be over-design

    - by ??? Shengyuan Lu
    Many engineers intend to design software to build "flexible" system in which many design patterns and interfaces there. Eventually too many interfaces and complex inheritances mess up the system. In most cases I think the improper design caused the mess, rather than not over-design. If design is reasonable, it's hard to be over. Alternatively, If we don't have enough skill to achieve flexible design, we choose to plain and practical design. What's your opinion about my understanding?

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  • Is there a “P” programming language? [closed]

    - by Synetech
    I’m wondering if anybody has made a programming language based on BCPL, named P. There was a language named B that was based on BCPL, followed of course by C, also based on BCPL. I’ve seen plenty of whimsically named programming languages, so I can’t help but be surprised if nobody made one called P. I checked the Wikipedia’s—not exactly comprehensive—list of programming languages, and while there are three languages named L (none of which are related to BCPL), there are none called P—in fact, it is one of the only letters not used as a name. (Google is useless for one-letter query terms.) Does anybody know if a P has been made, even as a lark. (Yes, I know about P#, but that is based on Prolog, not BCPL; there is one called P, but it is also not related to BCPL.)

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  • How to implement Facebook leaderboard game for mobile?

    - by TrueGrime
    I am in the final stages of developing an indie C# mobile game that I will deploy to iPhones and Androids using Mono. I wish to add push notifications and a Facebook leader board feature into the game, such that the user will be presented with a list of all his/her friends that are playing the game and their weekly scores in the main screen. I have ZERO experience with web development/networking/databases. I recently started researching the field and formed a basic understanding. Facebook has SDKs in PHP, JavaScript, obj-c and java, tho reading the documentation examples still feels cryptic to me since it involves web/server tech. After researching some more, I understood that my options for server side are basically PHP or ASP.Net. It seems that ASP.Net is more favorable in my case since I am already proficient with C# (but there is no ASP.net SDK from Facebook... I am not sure if this implies that I cant interact with Facebook using ASP.Net). On the down side some have mentioned higher costs for ASP.Net, tho I havent looked further into that aspect yet. I also understood that JavaScript is client side technology. I started going through tutorials of ASP.Net, I was thinking that ASP.Net is a purely server side management language, but it started feeling more like WPF as those tutorials started getting into very lengthy discussions about creating website interfaces and styles. I am not interested in that, I just want to have a web server which my app can somehow communicate with and get friends/scores. Am I learning the right technologies for my goal? should I be learning something else? I am posting this in hopes that someone who knows this field well can see through my problem and help guide me, otherwise I could spend months studying something that might not be the right solution to my goal. Thanks.

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  • Why is it a good practice to wrap all primitives and Strings?

    - by Amogh Talpallikar
    According to Jeff Bay's Essay on Object Callisthenics, One of the practices is set to be "Wrap all primitives and Strings" Can anyone elaborate on this ? In languages where we already have wrappers for primitives like C# and Java. and In languages where Collections can have generics where you are sure of what type goes into the collection, do we need to wrap string's inside their own classes ? Does it have any other advantage ?

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  • Architecting Python application consisting of many small scripts

    - by Duke Dougal
    I am building an application which, at the moment, consists of many small Python scripts. Each Python script processes items from one Amazon SQS queue. Emails come into an initial queue and are processed by a script and typically the script will do a small unit of processing (for example, parse email and store some database fields), then an item will be placed on the next queue for further processing, until eventually the email has finished going through the various scripts and queues. What I like about this approach is that it is very loosely coupled. However, I'm not sure how I should implement live. Should I make each script a daemon which is constantly polling it's inbound queue for things to do? Or should there be some overarching orchestration program or process? Or maybe I should not have lots of small Python scripts but one large application? Specific questions: How should I run each of these scripts - as a daemon with some sort or restart monitor to restart them in case they stop for any reason? If yes, should I have some program which orchestrates this? Or is the idea of many small script not a good one, would it make more sense to have a larger python program which contains all the functionality and does all the queue polling and execution of functionality for each queue? What is the current preferred approach to daemonising Python scripts? Broadly I would welcome any comments or opinions on any aspect of this. thanks

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  • Is it bad to join open-source projects as an amateur?

    - by esqew
    I've thought for about six months now that I should join an open-source iPhone or iPad project to hone my skills in Objective-C, but every time I go to do it I see thousands of lines of code on huge projects that I end up convincing myself I would never understand. I always think that my commits would just end up being a hassle for project admins and more senior contributors, so I always back out at the last second. My question essentially is, is it a hassle when an intermediately-experienced programmer joins an open-source project?

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  • Visualize flowchart diagram with multiple end symbols

    - by platzhirsch
    I am looking for a standardize way to visualize the following hierarchical logic: The state of the thread is represented by the answers to the hierarchical set of question You can read this listing like a flowchart, you iterate over the questions decide, go one step deeper and so on. Therefore I thought the best way to visualize it, using a flowchart. The problem is, in this hierarchical set it is possible to end in more than one state and its totally valid. I have never seen a flowchart where you can enter more than one state. Is it still possible and I am missing the right symbol to present this logic or are flowchart not fitting anyway? What other graphical representation could I use, is there something fitting in UML? A non-deterministic state machine seems not to be intuitive enough, transfering it into a deterministic state machine would result in to many states, and so on.

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  • To maximize chances of functional programming employment

    - by Rob Agar
    Given that the future of programming is functional, at some point in the nearish future I want to be paid to code in a functional language, preferably Haskell. Assuming I have a firm grasp of the language, plus all the basic programmer attributes (good communication skills/sense of humour/hygiene etc), what should I concentrate on learning to maximize my chances? Are there any particularly sought after libraries I should know? Alternatively, would another language be a better bet, say F#? (I'm not too fussed about the kind of programming work, so long as it's reasonably interesting and reasonably well paid, and with nice people)

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  • Is INT_MIN-1 an underflow or overflow?

    - by Johannes Schaub - litb
    I seem to remember that I was reading that underflow means you have a too small magnitude that cannot be presented anymore in a type overflow means you have a too large magnitude that cannot be presented anymore in a type However, in practice I perceive that the terms are used such that underflow means you have a too small value that cannot be presented anymore in a type overflow means you have a too large value that cannot be presented anymore in a type What is the correct meaning to use here? Are the terms defined differently for integer and floating point types?

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  • "Integratable" but not "integrated" GPL

    - by mgibsonbr
    There has been much debate over whether or not merely linking to a piece of code makes it a derivative work. I know FSF says "yes", so according to them I can't dynamically link a non-GPL compatible program to a GPL library and distribute the whole. But I could do that for private use, as long as no code is released to the public. That made me wonder: what if I don't redistribute the GPL code at all? If my program can work alone (reinforcing my claim that it's not a derivative work), but can do more if the GPL library is also installed to the system, couldn't I just release my application under my own licensing terms - without including any GPL code - and post instructions for anyone interested to separately download the GPL code and do the integration "for their private use"? I know it's against the "spirit" of the GPL, so I'm not suggesting it's a good idea to do that. However, this question is bugging me for some time, specially because of the implications of each answer: If I can not do that: can I write another library with a similar API? (before answering "of course you can", remember that having the same API would allow both libraries to be swapped at will by my customers - so I don't need to work too hard on my library or even make it "working". How to determine if a similar program is just similar or is a circumvention attempt?) If I can do that: can I also be paid to perform the service of installing the GPL library for a customer? (I sell them my program, install it in their machines, download and install the GPL library too) can I put the two programs in the same website? In two different CDs? (I know I said the idea was not to redistribute the GPL code, I'm just thinking in excuses people could use to claim they're not redistributing even though they are)

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  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • Formalizing a requirements spec written in narrative English

    - by ProfK
    I have a fairly technical functionality requirements spec, expressed in English prose, produced by my project manager. It is structured as a collection of UI tabs, where the requirements for each tab are expressed as a lit of UI fields and a list of business rules for the tab. Most business rules are for UI fields on a tab, e.g: a) Must be alphanumeric, max length 20. b) Must be a dropdown, with values from table x. c) Is mandatory. d) Is mandatory under certain conditions, e.g. another field is just populated, or has a specific value. Then other business rules get a little more complex. The spec is for a job application, so the central business object (table) is the Applicant, and we have several other tables with one-to-many relationships with applicant, such as Degree, HighSchool, PreviousEmployer, Diploma, etc. e) One such complex rule says a status field can only be assigned a certain value if a many-side record exists in at least one of the many-side tables. E.g. the Applicant has at least one HighSchool or at least one Diploma record. I am looking for advice on how to codify these requirements into a more structured specification defined in terms of tables, fields, and relationships, especially for the conditional rules for fields and for the presence of related records. Any suggestions and advice will be most welcome, but I would be overjoyed if i could find an already defined system or structure for expressing things like this.

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  • A good software development book

    - by Mahmoud Hossam
    I've searched this website, as well as SO for a question like that, and I still haven't found what I'm looking for. I'm looking for a book that is similar to Head First Software Development. I want to know more about the different stages of software development, I know about coding already, but I don't know much about unit testing, version control, integration, design...etc. P.S. it'd be nice if the book wasn't a thousand pages long. Edit: I'm looking for an introductory text, not a book about the latest trends in software development.

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  • Coding in large chunks ... Code verification skills

    - by Andrew
    As a follow up to my prev question: What is the best aproach for coding in a slow compilation environment To recap: I am stuck with a large software system with which a TDD ideology of "test often" does not work. And to make it even worse the features like pre-compiled headers/multi-threaded compilation/incremental linking, etc is not available to me - hence I think that the best way out would be to add the extensive logging into the system and to start "coding in large chunks", which I understand as code for a two-three hours first (as opposed to 15-20 mins in TDD) - thoroughly eyeball the code for a 15 minutes and only after all that do the compilation and run the tests. As I have been doing TDD for a quite a while, my code eyeballing / code verification skills got rusty (you don't really need this that much if you can quickly verify what you've done in 5 seconds by running a test or two) - so I am after a recommendations on how to learn these source code verification/error spotting skills again. I know I was able to do that easily some 5-10 years ago when I din't have much support from the compiler/unit testing tools I had until recently, thus there should be a way to get back to the basics.

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  • Why is TDD not working here?

    - by TobiMcNamobi
    I want to write a class A that has a method calculate(<params>). That method should calculate a value using database data. So I wrote a class Test_A for unit testing (TDD). The database access is done using another class which I have mocked with a class, let's call it Accessor_Mockup. Now, the TDD cycle requires me to add a test that fails and make the simplest changes to A so that the test passes. So I add data to Accessor_Mockup and call A.calculate with appropriate parameters. But why should A use the accessor class at all? It would be simpler (!) if the class just "knows" the values it could retrieve from the database. For every test I write I could introduce such a new value (or an if-branch or whatever). But wait ... TDD is more. There is the refactoring part. But that sounds to me like "OK, I can do this all with a big if-elseif construct. I could refactor it using a new class ... but instead I make use of the DB accessor and do this in a totally different way. The code will not necessarily look better afterwards but I know I WANT to use the database".

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  • Best approach for a flexible layout for ASP.NET application

    - by Rohith Nair
    I am looking for a best approach for designing a dynamic page. I want my users to be able to determine the position of set of controls to be loaded into a page. Should be able to add new controls or swap in and out new controls into an existing page. Eg: Portal based applications,iGoogle kind of websites I am afraid that I will be re-inventing the wheel if I go and create a portal structure for my web application. There are a couple of things in my mind to look into: Good third-party suites which can do the same Should I look into Silverlight RIA application? I have researched about the Infragistics and Telerik controls and the price is high for just a control like LayoutManager which I need. Any alternatives? What is the best approach for this kind of situation, to add to the list?

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  • how to get all programming skills. guys help me to become a good programmer [closed]

    - by Dhananjay
    okay guys i dropped out and now self teaching myself programming.i want to be a good programmer.i downloaded c++ primer plus by stephen prata .i thought its a good book but here many peoples are saying that its not a good book.so please suggest me from where i should start.which books i should read..i know little programming just basic not much.but i want to be expert so please suggest books and also tell that in which pattern i should study as i m free 24 hours.should i only study c++ untill i finsh it or side by side other languages too?from which book did u learned it? give some advises/tips. i want to make my own apps and i want to learn web development also.. thank you ?

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  • How to name an subclass that add a minor, detailed thing?

    - by Louis Rhys
    What is the most concise (yet descriptive) way of naming a subclass that only add a specific minor thing to the parent? I encountered this case a lot in WPF, where sometime I have to add a small functionality to an out-of-the-box control for specific cases. Example: TreeView doesn't change the SelectedItem on right-click, but I have to make one that does in my application. Some possible names are TreeViewThatChangesSelectedItemOnRightClick (way too wordy and maybe difficult to read because there is so many words concantenated together) TreeView_SelectedItemChangesOnRightClick (slightly more readable, but still too wordy and the underscore also breaks the normal convention for class names) TreeViewThatChangesSIOnRC (non-obvious acronym), ExtendedTreeView (more concise, but doesn't describe what it is doing. Besides, I already found a class called this in the library, that I don't want to use/modify in my application). LouisTreeView, MyTreeView, etc. (doesn't describe what it is doing). It seems that I can't find a name which sounds right. What do you do in situation like this?

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  • Dynamic Forms: Pattern or AntiPattern?

    - by Segfault
    I'm sure you've seen it. The database has a bunch of tables called Forms, Controls,FormsControls, ControlSets, Actions and the program that queries these tables has a dynamically generated user interface. It will read all the forms, load a home page that has links to them all, or embed them in some tabbed or paged home page, and for each of those forms it will read the various text boxes, check boxes, radio buttons, submit buttons, combo boxes, labels and whatnot from the controls and form-to-control join tables, lay those elements out according to the database and link all the controls to logic according to other rules in the database. To me, this is an anti-pattern. It actually make the application more difficult to maintain because the design of it is now spread out into multiple different systems. Also, the database is not source controlled. Sure, it may make one or two changes go more quickly, after you've analyzed the program anyway to understand how to change the data and as long as you don't stray from the sort of changes that were anticipated and accounted for, but that's often just not sustainable. What say you?

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  • Developing iOS apps as web developer

    - by Keyo
    My Boss has sold a few 'iPhone apps' to clients, we are a web development shop. I have explained to him that I do not know the first thing about them, but it's such a powerful buzz-word and we need to meet clients expectations. I do have some experience in C, Java and Python which should help if I need to use objective-C. I have even done a few Android tutorials. These apps will more or less be HTML, in my mind they are not real apps, but faux apps which have the same functionality as the clients' websites. To me a real app is something that uses the phones hardware inputs and outputs, gps, accelerometer, speaker etc. What resources can I use to get up to speed iOS development and how to build apps in html. I have no idea where to begin.

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  • How to detect two moving shapes overlapped?

    - by user1389813
    Given a list of circles with its coordinates (x and y) that are moving every second in different direction (South-East, South-West, North-East and North-West), and the circle will change direction if it hits the wall sort of like bouncing, so how do we detect if any of them collide or overlap with each other ? I am not sure if we can use some data structures like a Binary Search Tree because since all the coordinates vary every seconds, so the tree will have to re-build accordingly. Or can we use Vertical Sweep Line Algorithm each time ? Any ideas on how to do this in a efficient way ?

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