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  • Upgrade won't allow second display to go to 1920x1080

    - by Rick
    I just upgraded to 10.10 last night and I'm having issues now with dual display from my laptop dock. This was working in the previous release with a manual xrandr command: xrandr --output LVDS1 --off --output DP1 --mode 1920x1080 && xrandr --output VGA1 --mode 1920x1080 --left-of DP1 When I run this now, the DP1 output doesn't have a mode for 1920x1080. The two displays are a matched pair of dell 22" that are both 1920x1080. When I attempt to manually add the mode xrandr --addmode DP1 1920x1080 and rerun my command, I lose both displays altogether. I have to then blindly reset to just one of them in order to get display back. If I avoid the 1920 and just attempt to setup DP1 at the 1280x1024 max it thinks it has, then the second display will come up, but obviously looks horrible since it's non-native resolution. I've grabbed the updated xorg intel driver from the stable X ppa and am running: 2:2.13.901-2ubuntu2~xup~maverick xrandr output Screen 0: minimum 320 x 200, current 1920 x 1080, maximum 8192 x 8192 VGA1 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 477mm x 268mm 1920x1080 60.0*+ 1280x1024 75.0 60.0 1152x864 75.0 1024x768 75.1 60.0 800x600 75.0 60.3 640x480 75.0 60.0 720x400 70.1 LVDS1 connected (normal left inverted right x axis y axis) 1280x800 60.2 + 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 HDMI1 disconnected (normal left inverted right x axis y axis) DP1 connected (normal left inverted right x axis y axis) 1280x1024 75.0 60.0 1152x864 75.0 1024x768 75.1 60.0 800x600 75.0 60.3 640x480 75.0 60.0 720x400 70.1

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  • La Customer Satisfaction non basta più!

    - by Silvia Valgoi
    La partita per la conquista della fedeltà dei clienti si gioca sempre meno sul prodotto e sempre più sul servizio. Dal momento che il consumatore di oggi è molto più evoluto e autonomo nelle scelte, il servizio deve andare ben oltre la classica interazione da Customer Service: deve rappresentare una vera e propria esperienza d’acquisto positiva. Questo è il risultato, che poi è una conferma, di Oracle Customer Experience Index, una ricerca che Oracle ha commissionato alla società LoudHouse la quale ha raccolto le opinioni di 1400 consumatori europei, di cui 200 italiani. Addirittura, l'81% di chi fa acquisti sarebbe disposto a pagare di più per una migliore customer experience. Un risultato non banale che la dice lunga su quanto il consumatore oggi sia evoluto e pretenda molto dall’azienda con la quale sta interagendo. Il 70% di coloro che hanno risposto al questionario afferma che se l’esperienza d’acquisto fosse negativa smetterebbe di rivolgersi a una determinata azienda e il 92% di questi comprerebbe da un concorrente. Ecco perchè il Customer Service non è più sufficiente, l’esperienza d’acquisto deve essere a 360° a partire dall’approccio al sito web per acquisire informazioni, all’analisi delle interazioni sui social media, fino alla consistenza delle informazioni e delle risposte che vengono fornite attraverso tutti i canali sia fisici sia virtuali. Per far questo Oracle ha dato vita a un’insieme di soluzioni che ha chiamato proprio Customer Experience Suite e spaziano dalla creazione di siti web evoluti, alla possibilità di fare Intelligence sui Social Media, alla capacità di creare un proficuo dialogo con i clienti in fase di postvendita. Per leggere il comunicato stampa della ricerca clicca qui   Per approfondire i risultati della ricerca CX Index  clicca qui

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  • First Minecraft mod not working: make a new sword

    - by yamikoWebs
    I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, 2.0F, 0, 15), STONE(1, 131, 4.0F, 1, 5), IRON(2, 250, 6.0F, 2, 14), LAPIS(3, 750, 7.0F, 2, 14), OBSIDIAN(3, 1000, 7.5F, 3, 12), EMERALD(3, 1561, 8.0F, 3, 10),//diamond GREEN(3, 2000, 9.0F, 4, 10),//emerald GOLD(0, 200, 12.0F, 0, 22); then here is the mod class public class _Mod_Yamiko extends BaseMod{ /* mod itemts */ public static final Item swordLapis = (new ItemSword(600, EnumToolMaterial.LAPIS)).setItemName("swordLapis"); public static final Item swordObsidian = (new ItemSword(601, EnumToolMaterial.OBSIDIAN)).setItemName("swordObsidian"); public static final Item swordGreen = (new ItemSword(602, EnumToolMaterial.GREEN)).setItemName("swordGreen"); public void load(){ //set images swordLapis.iconIndex = ModLoader.addOverride("/gui/items.png","/gui/swordLapis.png"); ModLoader.addName(swordLapis, "Lapis Sword"); //craft ModLoader.addRecipe(new ItemStack(_Mod_Yamiko.swordLapis, 1), new Object[]{ " X ", " X ", " Y ", 'X', Block.dirt, 'Y', Item.stick }); } public String getVersion(){ return "0.1"; } } Then I made a 16×16 .png image. I am not sure where to save it so I recompiled and reobfuscated, took the mod files and put it in my local Minecraft install, added the image where it be should be. No problems when playing but I cannot make the new sword.

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  • How to handle a player's level and its consequent privileges?

    - by Songo
    I'm building a game similar to Mafia Wars where a player can do tasks for his gang and gain experience and thus advancing his level. The game is built using PHP and a Mysql database. In the game I want to limit the resources allowed to player based on his level. For example: ________| (Max gold) | (Max army size) | (Max moves) | ... Level 1 | 1000 | 100 | 10 | ... Level 2 | 1500 | 200 | 20 | ... Level 3 | 3000 | 300 | 25 | ... . . . In addition certain features of the game won't be allowed until a certain level is reached such as players under Level 10 can't trade in the game market, players under Level 20 can't create alliances,...etc. The way I have modeled it is by implementing a very loooong ACL (Access Control List) with about 100 entries (an entry for each level). However, I think there may be a simpler approach to this seeing that this feature have been implemented in many games before.

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  • What music player for Ubuntu is *most* like Cog?

    - by mattshepherd
    Cog is, far and away, my favourite music player. File browser on the left panel, pull a folder into the right panel, it plays the files you pull into the main box. Simple! Easy! Nice! Especially since I store all my music on my non-primary drive. Cog doesn't care where I keep my music! It just deals with whatever folder I tell it to monitor. I also have about 200 gigs of music. It's a problem, I know. I can't find a player this simple and elegant in Ubuntu. Amarok: doesn't handle non-primary drives very well. Banshee: kinda good, but fussy browsing/playlist systems. Audacious: no file browser; it also crashes whenever I try to "import" all my music. All I want -- seriously -- is something where I can look at my MP3 folder, drag a folder onto a playlist, and have that playlist play the songs.

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  • Cannot ping router with a static IP assigned?

    - by Uriah
    Alright. I am running Ubuntu LTS 12.04 and am trying to configure a local caching/master DNS server so I am using Bind9. First, here are some things via default DHCP: /etc/network/interfaces cat /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet dhcp # The primary network interface - STATIC #auto eth0 #iface eth0 inet static # address 192.168.2.113 # netmask 255.255.255.0 # network 192.168.2.0 # broadcast 192.168.2.255 # gateway 192.168.2.1 # dns-search uclemmer.net # dns-nameservers 192.168.2.113 8.8.8.8 /etc/resolv.conf cat /etc/resolv.conf # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 192.168.2.1 search uclemmer.net ifconfig ifconfig eth0 Link encap:Ethernet HWaddr 00:14:2a:82:d4:9e inet addr:192.168.2.103 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::214:2aff:fe82:d49e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1067 errors:0 dropped:0 overruns:0 frame:0 TX packets:2504 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:153833 (153.8 KB) TX bytes:214129 (214.1 KB) Interrupt:23 Base address:0x8800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:915 errors:0 dropped:0 overruns:0 frame:0 TX packets:915 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:71643 (71.6 KB) TX bytes:71643 (71.6 KB) ping ping -c 4 192.168.2.1 PING 192.168.2.1 (192.168.2.1) 56(84) bytes of data. 64 bytes from 192.168.2.1: icmp_req=1 ttl=64 time=0.368 ms 64 bytes from 192.168.2.1: icmp_req=2 ttl=64 time=0.224 ms 64 bytes from 192.168.2.1: icmp_req=3 ttl=64 time=0.216 ms 64 bytes from 192.168.2.1: icmp_req=4 ttl=64 time=0.237 ms --- 192.168.2.1 ping statistics --- 4 packets transmitted, 4 received, 0% packet loss, time 2997ms rtt min/avg/max/mdev = 0.216/0.261/0.368/0.063 ms ping -c 4 google.com PING google.com (74.125.134.102) 56(84) bytes of data. 64 bytes from www.google-analytics.com (74.125.134.102): icmp_req=1 ttl=48 time=15.1 ms 64 bytes from www.google-analytics.com (74.125.134.102): icmp_req=2 ttl=48 time=11.4 ms 64 bytes from www.google-analytics.com (74.125.134.102): icmp_req=3 ttl=48 time=11.6 ms 64 bytes from www.google-analytics.com (74.125.134.102): icmp_req=4 ttl=48 time=11.5 ms --- google.com ping statistics --- 4 packets transmitted, 4 received, 0% packet loss, time 3003ms rtt min/avg/max/mdev = 11.488/12.465/15.118/1.537 ms ip route ip route default via 192.168.2.1 dev eth0 metric 100 192.168.2.0/24 dev eth0 proto kernel scope link src 192.168.2.103 As you can see, with DHCP everything seems to work fine. Now, here are things with static IP: /etc/network/interfaces cat /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback # The primary network interface #auto eth0 #iface eth0 inet dhcp # The primary network interface - STATIC auto eth0 iface eth0 inet static address 192.168.2.113 netmask 255.255.255.0 network 192.168.2.0 broadcast 192.168.2.255 gateway 192.168.2.1 dns-search uclemmer.net dns-nameservers 192.168.2.1 8.8.8.8 I have tried dns-nameservers in various combos of *.2.1, *.2.113, and other reliable, public nameservers. /etc/resolv.conf cat /etc/resolv.conf # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 192.168.2.1 nameserver 8.8.8.8 search uclemmer.net Obviously, when I change the nameservers in the /etc/network/interfaces file, the nameservers change here too. ifconfig ifconfig eth0 Link encap:Ethernet HWaddr 00:14:2a:82:d4:9e inet addr:192.168.2.113 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::214:2aff:fe82:d49e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1707 errors:0 dropped:0 overruns:0 frame:0 TX packets:2906 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:226230 (226.2 KB) TX bytes:263497 (263.4 KB) Interrupt:23 Base address:0x8800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:985 errors:0 dropped:0 overruns:0 frame:0 TX packets:985 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:78625 (78.6 KB) TX bytes:78625 (78.6 KB) ping ping -c 4 192.168.2.1 PING 192.168.2.1 (192.168.2.1) 56(84) bytes of data. --- 192.168.2.1 ping statistics --- 4 packets transmitted, 0 received, 100% packet loss, time 3023ms ping -c 4 google.com ping: unknown host google.com Lastly, here are my bind zone files: /etc/bind/named.conf.options cat /etc/bind/named.conf.options options { directory "/etc/bind"; // // // query-source address * port 53; notify-source * port 53; transfer-source * port 53; // If there is a firewall between you and nameservers you want // to talk to, you may need to fix the firewall to allow multiple // ports to talk. See http://www.kb.cert.org/vuls/id/800113 // If your ISP provided one or more IP addresses for stable // nameservers, you probably want to use them as forwarders. // Uncomment the following block, and insert the addresses replacing // the all-0's placeholder. // forwarders { // 0.0.0.0; // }; forwarders { // My local 192.168.2.113; // Comcast 75.75.75.75; 75.75.76.76; // Google 8.8.8.8; 8.8.4.4; // DNSAdvantage 156.154.70.1; 156.154.71.1; // OpenDNS 208.67.222.222; 208.67.220.220; // Norton 198.153.192.1; 198.153.194.1; // Verizon 4.2.2.1; 4.2.2.2; 4.2.2.3; 4.2.2.4; 4.2.2.5; 4.2.2.6; // Scrubit 67.138.54.100; 207.255.209.66; }; // // // //allow-query { localhost; 192.168.2.0/24; }; //allow-transfer { localhost; 192.168.2.113; }; //also-notify { 192.168.2.113; }; //allow-recursion { localhost; 192.168.2.0/24; }; //======================================================================== // If BIND logs error messages about the root key being expired, // you will need to update your keys. See https://www.isc.org/bind-keys //======================================================================== dnssec-validation auto; auth-nxdomain no; # conform to RFC1035 listen-on-v6 { any; }; }; /etc/bind/named.conf.local cat /etc/bind/named.conf.local // // Do any local configuration here // // Consider adding the 1918 zones here, if they are not used in your // organization //include "/etc/bind/zones.rfc1918"; zone "example.com" { type master; file "/etc/bind/zones/db.example.com"; }; zone "2.168.192.in-addr.arpa" { type master; file "/etc/bind/zones/db.2.168.192.in-addr.arpa"; /etc/bind/zones/db.example.com cat /etc/bind/zones/db.example.com ; ; BIND data file for example.com interface ; $TTL 604800 @ IN SOA yossarian.example.com. root.example.com. ( 1343171970 ; Serial 604800 ; Refresh 86400 ; Retry 2419200 ; Expire 604800 ) ; Negative Cache TTL ; @ IN NS yossarian.example.com. @ IN A 192.168.2.113 @ IN AAAA ::1 @ IN MX 10 yossarian.example.com. ; yossarian IN A 192.168.2.113 router IN A 192.168.2.1 printer IN A 192.168.2.200 ; ns01 IN CNAME yossarian.example.com. www IN CNAME yossarian.example.com. ftp IN CNAME yossarian.example.com. ldap IN CNAME yossarian.example.com. mail IN CNAME yossarian.example.com. /etc/bind/zones/db.2.168.192.in-addr.arpa cat /etc/bind/zones/db.2.168.192.in-addr.arpa ; ; BIND reverse data file for 2.168.192.in-addr interface ; $TTL 604800 @ IN SOA yossarian.example.com. root.example.com. ( 1343171970 ; Serial 604800 ; Refresh 86400 ; Retry 2419200 ; Expire 604800 ) ; Negative Cache TTL ; @ IN NS yossarian.example.com. @ IN A 255.255.255.0 ; 113 IN PTR yossarian.example.com. 1 IN PTR router.example.com. 200 IN PTR printer.example.com. ip route ip route default via 192.168.2.1 dev eth0 metric 100 192.168.2.0/24 dev eth0 proto kernel scope link src 192.168.2.113 I can SSH in to the machine locally at *.2.113 or at whatever address is dynamically assigned when in DHCP "mode". *2.113 is in my router's range and I have ports open and forwarding to the server. Pinging is enabled on the router too. I briefly had a static configuration working but it died after the first reboot. Please let me know what other info you might need. I am beyond frustrated/baffled.

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  • SFML - Moving a sprite on mouseclick

    - by Mike
    I want to be able to move a sprite from a current location to another based upon where the user clicks in the window. This is the code that I have: #include <SFML/Graphics.hpp> int main() { // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window"); // Load a sprite to display sf::Texture Image; if (!Image.LoadFromFile("cb.bmp")) return EXIT_FAILURE; sf::Sprite Sprite(Image); // Define the spead of the sprite float spriteSpeed = 200.f; // Start the game loop while (App.IsOpened()) { if (sf::Keyboard::IsKeyPressed(sf::Keyboard::Escape)) App.Close(); if (sf::Mouse::IsButtonPressed(sf::Mouse::Right)) { Sprite.SetPosition(sf::Mouse::GetPosition(App).x, sf::Mouse::GetPosition(App).y); } // Clear screen App.Clear(); // Draw the sprite App.Draw(Sprite); // Update the window App.Display(); } return EXIT_SUCCESS; } But instead of just setting the position I want to use Sprite.Move() and gradually move the sprite from one position to another. The question is how? Later I plan on adding a node system into each map so I can use Dijkstra's algorithm, but I'll still need this for moving between nodes.

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • Changing State in PlayerControler from PlayerInput

    - by Jeremy Talus
    In my player input I wanna change the the "State" of my player controller but I have some trouble to do it my player input is declared like that : class ResistancePlayerInput extends PlayerInput within ResistancePlayerController config(ResistancePlayerInput); and in my playerControler I have that : class ResistancePlayerController extends GamePlayerController; var name PreviousState; DefaultProperties { CameraClass = class 'ResistanceCamera' //Telling the player controller to use your custom camera script InputClass = class'ResistanceGame.ResistancePlayerInput' DefaultFOV = 90.f //Telling the player controller what the default field of view (FOV) should be } simulated event PostBeginPlay() { Super.PostBeginPlay(); } auto state Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 200; `log("Player Walking"); } } state Running extends Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 350; `log("Player Running"); } } state Sprinting extends Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 800; `log("Player Sprinting"); } } I have tried to use PCOwner.GotoState(); and ResistancePlayerController(PCOwner).GotoState(); but won't work. I have also tried a simple GotoState, and nothing happen how can I call GotoState for the PC Class from my player input ?

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • Incomplete mesh using DrawIndexedPrimitives after rotating mesh

    - by user1278255
    Through help on this site I was able to draw the triangles of an unrotated, nonscaled nontransformed mesh created in Blender and exported to OBJ, accurately imported through Assimp and rendered in XNA Graphics. However after applying rotation on a single axis in Blender(Z) and adding materials(I wanted to test loading of materials through Assimp) the same mesh appears incomplete. Is something wrong with my view matrix or is it something else? This is what the unrotated mesh looks like: http://www.4shared.com/photo/qXNUSvxtba/okcube.html Here is the rotated mesh: http://www.4shared.com/photo/HAys2rWvba/badcube.html Camera, View and Projection are defined as follows: cameraPos = new Vector3(0, 5, 9); viewMatrix = Matrix.CreateLookAt(cameraPos, new Vector3(0, 0, 1), new Vector3(0, 1, 0)); projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, device.Viewport.AspectRatio, 1.0f, 200.0f); Rendering is done through this code: device.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); effect = new BasicEffect(GraphicsDevice); effect.VertexColorEnabled = true; effect.View = viewMatrix; effect.Projection = projectionMatrix; effect.World = Matrix.Identity; foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType.TriangleList, 0, 0, oScene.Meshes[0].VertexCount, 0, mMesh.FaceCount); } base.Draw(gameTime);

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  • ArchBeat Link-o-Rama for November 27, 2012

    - by Bob Rhubart
    Eventing Hello World | Ronald van Luttikhuizen Oracle ACE Director Ronald van Luttikhuizen shares the slides, source code, and other information from his recent presentation at the DOAG conference in Nürnberg. How to Create Virtual Directory in Weblogic Server | Zeeshan Baig Oracle ACE Zeeshan Baig shows you how in six easy steps. ADF Mobile - Secured Web Service Access | Andrejus Baranovskis "There are good tutorials how to consume open Web Service in ADF Mobile," says Oracle ACE Director Andrejus Baranovskis, "but in practice almost every Web Service exposed for the mobile must be secured - who wants to expose open Web Service on the public internet?" His blog post will set you on the right course. How-to: Starting with Oracle Service Bus | Dr. Frank Munz Dr. Frank Munz shares advice and resources for those interested in getting started with Oracle Service Bus. One-Stop Shop for Oracle Webcasts Webcasts can be a great way to get information about Oracle products without having to go cross-eyed reading yet another document off your computer screen. Oracle's new Webcast Center offers selectable filtering to make it easy to get to the information you want. Yes, you have to register to gain access, but that process is quick, and with over 200 webcasts to choose from you know you'll find useful content. Thought for the Day "There is only one thing more painful than learning from experience and that is not learning from experience." — Archibald MacLeish (May 7, 1892 – April 20, 1982) Source: SoftwareQuotes.com

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  • Algorithm for dynamically calculating a level based on experience points?

    - by George
    One of the struggles I've always had in game development is deciding how to implement experience points attributed to gaining a level. There doesn't seem to be a pattern to gaining a level in many of the games I've played, so I assume they have a static dictionary table which contains experience points vs. the level. e.g. Experience Level 0 1 100 2 175 3 280 4 800 5 ...There isn't a rhyme or reason why 280 points is equal to level 4, it just is. I'm not sure how those levels are decided, but it certainly wouldn't be dynamic. I've also thought about the possibility of exponential levels, as not to have to keep a separate lookup table, e.g. Experience Level 0 1 100 2 200 3 400 4 800 5 1600 6 3200 7 6400 8 ...but that seems like it would grow out of control rather quickly, as towards the upper levels, the enemies in the game would have to provide a whopping amount of experience to level -- and that would be to difficult to control. Leveling would become an impossible task. Does anyone have any pointers, or methods they use to decide how to level a character based on experience? I want to be fair in leveling and I want to stay ahead of the players as not to worry about constantly adding new experience/level lookups.

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  • Spam bot constantly hitting our site 800-1,000 times a day. Causing loss in sales

    - by akaDanPaul
    For the past 5 months our site has been receiving hits from these 4 sites below; sheratonbd.com newsheraton.com newsheration.com newsheratonltd.com Typically the exact url they come from looks something like this; http://www.newsheraton.com/ClickEarnArea.aspx?loginsession_expiredlogin=85 The spam bot goes to our homepage and stays there for about 1 min and then exist. Luckily we have some pretty beefy servers so it hasn't even come close to overloading our servers yet. Last month I started blocking the IP address's of the spam bots but they seem to keep getting new ones everyday. So far I have blocked over 200 IP address's, below are a few of the ones I have blocked. They all come from Bangladesh. 58.97.238.214 58.97.149.132 180.234.109.108 180.149.31.221 117.18.231.5 117.18.231.12 Since this has been going on for the past 5 months our real site traffic has started to drop, and everyday our orders get lower and lower. Also since these spam bots simply go to our homepage and then leave our bounce rate in analytics has sky rocketed. My questions are; Is it possible that these spam bots are affecting our SEO? 60% of our orders come from natural search, and since this whole thing has started orders have slowly been dropping. What would be the reason someone would want to waste resources in doing this to our site? IP's aren't free and either are domain names, what would be the goal in doing this to us? We have google adwords but don't advertise on extended networks nor advertise in Bangladesh since we don't ship there so they are not making money on adsense. Has anyone experienced anything similar to this? What did you do and what was the final out come?

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  • What partition to use to keep data files in Ubuntu?

    - by Martin Lee
    I have been using Ubuntu for a few years and usually my partition set up was the following: Ext3 or Ext4 partition for the system itself (20 GB); A 10 GB swap partition; a big FAT32 partition to store movies, photos, work stuff, etc. (depends on the capacity of the disk, but usually it is what is left from Ext3+Swap, currently it is more than 200 GB). Does this setup sound right? I am considering to switching to one big Ext3 partition now, because the problem with Fat32 in Ubuntu has not gone anywhere: for example, right now I can access my 'big' partition with a 'Data' label only through /media/_themes?END. Pretty strange name for a partition, isn't it? some Linux software fail to read/write on this partition. For example, if I want to play around with rebar and build/make/compile things on this FAT32 partition, it will always complain about permissions and won't work (the same goes for many other kinds of software); it is not stable, I can not refer to some files on this FAT32 partition, because after the next reboot it will be called not '_themes?END', but something else. On the other side I usually begin to run out of space on the Ext3 partition after a few months of usage. So, the question is - what is the best setup of partitions for an Ubuntu system? Should a FAT32 partition be used at all?

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  • Kids and programming: ScratchKara

    - by Mike Pagel
    Ever now and then I kept wondering how to share with my kids the excitement of creating something with your computer. Of course, today this is a bit more difficult, as they have seen 3D animation games and well-edited websites. I guess that's why they weren't all that hyped when I found my first computer model at our local recycling facilities (an 8-bit Laser VZ-200 with rubber keys). When I finally got it up and running with an old analog TV set they finally asked whether we could play soccer on it. Needless to say that my showing them how it remembers some BASIC commands and lists and executes them did not make any impression. So the question is for real: How do you get today's kids excited about programming? And just recently I looked again for environments that allow even young kids (mine are 7 and 9 years old now) to do something and have fun. Obviously any real, text-oriented programming language wouldn't work well. To cut it short: Something really nice was built by University of Oldenburg: ScratchKara. It is the perfect mixture of Kara, a simulation of a little ladybug and Scratch, an authoring environment from MIT. ScratchKara allows kids to initially simply explore how the bug moves and turns by pressing the action buttons, then move towards sequencing commands through drag & drop, and eventually end up building algorithms with procedures and functions. Even through it is built for kids and beginners, the environment comes with debugging and refactoring, which I found more than amazing. My kids love it and I have to admit I keep thinking about how to solve a bit more advanced problems with this language, which does not allow you to store any state information (other than your call stack). Yes, I am hooked, too... Once the language is understood you can then move to one of the original Kara versions, where you can define the bug's behavior through finite statemachines, Turing tables, Java and other textual languages. And from there, anything is possible.

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  • PPF Savings Interest Rate Increased To 8.6% From 8% [India]

    - by Gopinath
    Here is some good news to small Indian investors who save money in Public Provident Fund(PPF) accounts operated in Post Offices and few nationalized banks – returns of your PPF savings are going to increase. Indian government has decided to increase the rate of interest paid to customers from 8% to 8.6%. To put it in numbers, if you have a 2,00,000 of savings in PPF account they are going give returns of 17,200/- per annum compared to 16,000/- returns at 8%. Also the the maximum cap on the investments in to PPF account per annum is increased to 1,00,000 from 70,000/-. PPF is one of the safest debt investments that gives very decent returns, but if you are a salaried employee with PF account then consider investing in Voluntary PF(VPF) instead of PPF as VPF returns are higher than PPF. CC image credit: Dave Dugdale. This article titled,PPF Savings Interest Rate Increased To 8.6% From 8% [India], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • What is the best type of c# timer to use with an Unity game that uses many timers simultaneously?

    - by Kyle Seidlitz
    I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers. An object will be selected, a menu choice will then be selected, and the timer will start. Several events will occur at different intervals during the duration of the timer. The events will be confined to changing the material of the selected object, and calling a 1 second sound effect like a chime or a bell. If the user wants to save or end the game before all the timers are done, the start of the still running timers is to be saved to an XML file such that when the game is started again, any still running timers will have a calculation done to see if the timer is then done, where the game will change the materials appropriately. I am still trying to figure out what type of timer to use, and see also if there are any suggestions for saving and calculating times over several days. What class(es) of timers should I use? Are there any special issues I should look out for in terms of performance?

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  • Are the Ubuntu ISO images updated From release .ubuntu.com

    - by tijybba
    Just got idea from this(may not be related though) question however. Are the ISO images from the official site updated with updates in Core Ubuntu system , like Kernel Updates , desktop Environment Updates(unity), i mean Updates of BASE system including X-org, Office suite, Package Manager , Update manager or Gnome Base Modules, those released in update Branches like precise-Updates branch. The reason i am asking this is , if i download the ISO image of Ubuntu 12.04 Say after two or three months from release , i have to do an update of approximately 200~300 MB's size. So why are these ISO images not updated to recent updates, i am aware that all of the components are not updated at the same time , but let's say after One month from actual release ( Both LTS and normal releases), the updated components can be added to form a Updated ISO in regular intervals, which provides new users to use latest versions and features with improved stability and less bandwidth Consumption. I am not mentioning the idea of comparison to Rolling Release , or External PPA's added updates , and neither Netinstal but the ISO of updated Packages .This can be provided as optional download. Since my question is within the boundary of Official updates releases so stability could not be the reason. I guess there are custom packagers out there , but having an official option would be better. It helps in distributing Newest ISO OS which impresses a lot new users , since it makes availability of newer features and a faster system ofcourse. Another reason of asking this is here. Edit: Since almost all new (Desktop) users download the Default ISO's having one or few issue , which may have been corrected in following updates. But most of new laptop users i encountered gave up because of it , so should i suggest ,for laptop not listed on Certified H/W list , to try daily Builds , if needed.

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  • Oracle Value Chain Summit 2014 - Early Bird Registration Now Open

    - by Pam Petropoulos
    Get the Best Rate on the Biggest Supply Chain Event of the Year. Register Now and save $200. Join more than 1,000 of your peers at the Value Chain Summit to learn how smart companies are transforming their supply chains into information-driven value chains. This unparalleled experience will give you the tools you need to drive innovation and maximize revenue. Date: February 3-5, 2014 Location: San Jose McEnery Convention Center Click here to learn more Thought-Leading Speakers Top minds and tech experts across industries will share the secrets of their success, firsthand. Prepare to be inspired by speakers like Geoffrey Moore, business advisor to Cisco, HP, and Microsoft and best-selling author of six books, including Crossing the Chasm. Customized Experiences Choose from more than 200 sessions offering deep dives on every aspect of supply chain management: Product Value Chain, Procurement, Maintenance, Manufacturing, Value Chain Execution, and Value Chain Planning. Unrivaled Insight & Solutions Hands-on workshops, product demonstrations, and interactive breakouts will showcase new value chain solutions and best practices to help you: -  Grow profit margins -  Build products – faster and cheaper -  Expedite delivery -  Increase customer satisfaction You don't want to miss this once-a-year event. Register Now to secure the Early Bird rate of $495 - the lowest price available.

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  • How do I create an encrypted file system inside a file?

    - by darent
    Recently i've found this interesting tutorial: http://flossstuff.wordpress.com/2011/08/07/using-a-file-as-a-storage-device/ It explains how to create an empty file, format it as ext4, and mount it as a device. I'd like to know if it can be created as an encrypted ext4 file system. I've tried using palimpsest (the disk utility found in System menu) to format the already created file system but it doesn't works as it detects the file system being used. If I try to unmount the file system, it won't work neither because it doesn't detect the device (since it's not a real device like a hardrive or a usb drive). So my question is, is there an option to create the file system encrypted from the begining? I've used these commands: Create an empty file 200Mb size: dd if=/dev/zero of=/path/to/file bs=1M count=200 Make it ext4: mkfs -t ext4 file Mount it in a folder inside my home: sudo mount -o loop file /path/to/mount_point Is there any way the mkfs command creates the ext4 encrypted asking for a decryption password? I'm planing to use this as a way to encrypt files inside Dropbox. Thanks for your time.

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  • Is it possible to set a VPN through Tor? and have functionality for Software Updates?

    - by moazhmi
    Gday, I have been trying to do a software update on Trusty both on terminal and software update app but that hasnt been successful, apparently my ISP has a broken transparent proxy. moazhmi@moazhmi-K52F:~$ wget -S http://extras.ubuntu.com/ubuntu/dists/trusty/InRelease --2014-06-04 17:34:52-- http://extras.ubuntu.com/ubuntu/dists/trusty/InRelease Resolving extras.ubuntu.com (extras.ubuntu.com)... 91.189.92.152 Connecting to extras.ubuntu.com (extras.ubuntu.com)|91.189.92.152|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 200 OK Content-Type: text/html; charset=UTF-8 Content-Length: 213 Date: Wed, 04 Jun 2014 14:34:52 GMT Server: Apache/2.2.22 (Ubuntu) Connection: Keep-Alive Vary: Accept-Encoding Length: 213 [text/html] Saving to: ‘InRelease’ 100%[======================================>] 213 --.-K/s in 0s 2014-06-04 17:34:52 (22.1 MB/s) - ‘InRelease’ saved [213/213] I was advised to refer back to the ISP with a complaint but that has returned with peanuts. My Question is - Is it possible to set a VPN through TOR , i.e whereas I can run software updates through terminals or the app . the browsing is out of question here as I need to update which I am not able to do / only on 12.04.

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  • Resize a pendrive Linux?

    - by user11239
    I'm running Ubuntu from USB media, which has a drive capacity of 250 GB, all existing as one FAT32 partition. However, when I created the bootable Ubuntu drive, only 4.79 GB were allocated for usage. Rather than put files directly into the /cdrom where the drive is mounted, I want to expand what is listed here in aufs to be at least 200 GB. I'm hopeful that I can do this live. Output of df : Filesystem 1K-blocks Used Available Use% Mounted on aufs 4051904 4050108 0 100% / none 1542852 284 1542568 1% /dev /dev/sdb1 244076800 4901648 239175152 3% /cdrom /dev/loop0 688000 688000 0 100% /rofs none 1547840 1496 1546344 1% /dev/shm tmpfs 1547840 4828 1543012 1% /tmp none 1547840 80 1547760 1% /var/run none 1547840 0 1547840 0% /var/lock none 1547840 0 1547840 0% /lib/init/rw Output of fdisk -l : Disk /dev/sdb: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00083fe4 Device Boot Start End Blocks Id System /dev/sdb1 * 1 30401 244196001 c W95 FAT32 (LBA) So basically what I want to do is get /dev/sdb1 to be entirely, or almost entirely read as aufs. I'm confused over how to do this, as the file systems are all part of /dev/sdb1 on one big partition, rather than separate partitions for separate file systems.

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  • How to connect to a wireless network that has a two word name with a space?

    - by grinan
    Ok, I have searched for some time in earnest for an answer to this question. I have a Beagleboard which has Ubuntu 10.10 Minimal install for Arm running on it. With the default install, minimal tools, no GUI, I am unable to connect to my wireless network. The name of my network is "MYNAME NETWORK". Using a text editor to edit /etc/network/interfaces I can not seem to connect at all. As an experiment, I connected to a friends network, which has a one word name "dystek",and was able to connect with Zero issues, and update and install a full GUI for ubuntu Arm. The problem is that I don't want a full blown gui on the beagleboard, just a minimal install of ubuntu with CLI is all I need or want. Is there anyway to connect to my wireless network via editing the /etc/network/interfaces file. Surely there is... I just don't know how. Right now my interfaces file looks like this: auto lo iface lo inet loopback auto wlan0 iface wlan0 inet static address 192.168.1.200 netmask 255.255.255.0 gateway 192.168.1.1 wireless-essid BARRETT NETWORK wireless-key 46456xxxxxxxx Any help would be appreciated.

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  • Screen resolution stuck at 1024x768

    - by Dananjaya
    I just updated from Ubuntu 10.10 to 11.04 and have an issue regarding the screen resolution. I have Intel integrated gfx chip and my monitor supports resolutions larger than 1024x768. (in 10.10 I've been using 1280x1024) But as soon as I upgraded, I'm stuck with 1024x768 resolution and seems I can't change it. running xrandr In terminal yields the following results, Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1280x800 58.1 + 1024x768 60.0* 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 344mm x 194mm 1366x768 59.9 + 1360x768 60.0 1024x768 75.1 72.0 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 56.2 640x480 72.8 75.0 66.7 60.0 720x400 70.1 1280x1024_60.00 (0xce) 109.0MHz h: width 1280 start 1368 end 1496 total 1712 skew 0 clock 63.7KHz v: height 1024 start 1027 end 1034 total 1063 clock 59.9Hz What maybe the problem? Is it a bug? What kind of steps I should take in order to get a higher resolution? (changing xorg.conf maybe?) Any insight is highly appreciated. Thanks in advance. UPDATE Screenshot after running xrandr --addmode VGA1 1360x768 As you can see, side bar is not completely visible and Ubuntu logo at the task bar is missing. Also when you open an application, the Task bar of the application (where it should go to the top panel) is missing as well..

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