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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • NSBitmapImageRep data Format as application icon image??

    - by Joe
    i have a char* array of data that was in RGBA and then moved to ARGB Bottom line is the set application image looks totally messed up and i cant put my finger on why? //create a bitmap representation of the image data. //The data is expected to be unsigned char** NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes : (unsigned char**) &dest pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow: 0 bitsPerPixel:0 ]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; [image addRepresentation:bitmap]; if( image == NULL) { printf("image is null\n"); fflush(stdout); } [NSApp setApplicationIconImage :image]; What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.

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  • IPhone memory problems...

    - by jAmi
    Hi, I am working on an App that is already been made but Memory Management was not considered in the development stages. So what can I do to keep the App memory usage low as soon as I get a memory warning? Is there any general tool or some piece of code that I can use to release any unused memory?

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  • Multiple labels in Navigation bar

    - by cmos
    I would like to create a view similar to the "Now Playing" page on the iPhone and have 3 lines of text in the Navigation bar. The only way I could find to do this was: UINavigationBar *bar = [self.navigationController navigationBar]; label = [[UILabel alloc] initWithFrame:CGRectMake(60, 2, 200, 14)]; label.tag = SONG_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont boldSystemFontOfSize:14]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor whiteColor]; label.highlightedTextColor = [UIColor blackColor]; [bar addSubview:label]; [label release]; //Create album label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 17, 200, 12)]; label.tag = ALBUM_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; //Create artist label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 30, 200, 12)]; label.tag = ARTIST_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; The problem with this is I have to remove them when the view changes. So, in -viewWillDisappear I have: UILabel *label; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:SONG_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ALBUM_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ARTIST_TAG]; [label removeFromSuperview]; I think the way to do this is make a custom view that has the 3 labels in it, and add this to the title view. (here's the catch - you can only add 1 label or view to the title view spot on the nav bar) self.navigationItem.titleView = newViewIMadeWithThreeLabels

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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • Keyboard blocking my view

    - by John Smith
    I have a UIView with another UIView inside it. On the inside UIView there is a textbox which I want to fill in. When I try to fill it in the keyboard blocks my view: The UIViewController has the following containerView = [[UIView alloc] initWithFrame:[UIScreen mainScreen].bounds]; self.view=containerView; //The apropriate releases etc are further on... When I touch it, the keyboard comes up as expected, but blocks the textbox I'm trying to fill in. How can I force the view to slide up? The front view OptionsFront * fv = [[OptionsFront alloc] initWithFrame:[UIScreen mainScreen].bounds]; [containerView addSubview:frontView]; In the front view is a subview CGRect bounds = CGRectMake(0.0f, 210.0f, 280.0f, 130.0f); sv = [[UIView alloc] initWithFrame:bounds]; [self addSubview:sv]; //added to frontView In sv is a textbox near the botton: rect = CGRectMake(70.0f, 20.0f, 100.0f, 27.0f); cf = [self createTextField_Rounded:rect holder:@"+ve"]; [sv addSubview:cf]; So cf happens to be near the bottom of the page. I expected that when I select it, the whole display would move up, but the keyboard just moves up and blocks it. What can I do? Appendix: - (UITextField *)createTextField_Rounded:(CGRect) frame holder:(NSString *) ph { UITextField *returnTextField = [[UITextField alloc] initWithFrame:frame]; returnTextField.borderStyle = UITextBorderStyleRoundedRect; returnTextField.textColor = [UIColor blackColor]; returnTextField.font = [UIFont systemFontOfSize:17.0]; returnTextField.delegate = self; returnTextField.keyboardType = UIKeyboardTypeNumbersAndPunctuation; returnTextField.returnKeyType = UIReturnKeyDone; returnTextField.clearButtonMode = UITextFieldViewModeWhileEditing; return returnTextField; }

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  • UIViewController memory management

    - by jAmi
    Hi I have a very basic issue of memory management with my UIViewController (or any other object that I create); The problem is that in Instruments my Object allocation graph is always rising even though I am calling release on then assigning them nil. I have 2 UIViewController sub-classes each initializing with a NIB; I add the first ViewController to the main window like [window addSubView:first.view]; Then in my first ViewController nib file I have a Button which loads the second ViewController like : -(IBAction)loadSecondView{ if(second!=nil){ //second is set as an iVar and @property (nonatomic, retain)ViewController2* sceond; [second release]; second=nil; } second=[[ViewController2* second]initWithNibName:@"ViewController2" bundle:nil]; [self.view addSubView:second.view]; } In my (second) ViewController2 i have a button with an action method -(IBAction) removeSecond{ [self.view removeFromSuperView]; } Please let me know if the above scheme works in a managed way for memory...? In Instruments It does not show release of any allocation and keeps the bar status graph keeps on rising.

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  • FBPermissionDialog bug, showing "Welcome to Facebook" page

    - by Oliver
    I'm experiencing a weird bug that I can replicate pretty consistently with the FBConnect iPhone SDK, more specifically with the class FBPermissionDialog. The result is that instead of seeing the standard extended permissions dialog, the user is shown this: http://cl.ly/15Lx. The only way around it is for the user to delete the app and reinstall. This is how I have replicated it: On first login, the user is asked for extended permissions on something (the dialog displays correctly). The user declines the permission. User quits the app. The user relaunches the app and since we still need the permission, we ask again. Instead of the permission dialog, the user is shown the "Welcome to Facebook" page. The only way for the user to get asked again is to delete the app and reinstall. Has anyone else experienced this? Is there a workaround? Here is the code I use to ask for permission, I believe it's pretty standard. // Create a permission dialog FBPermissionDialog *dialog = [[[FBPermissionDialog alloc] init] autorelease]; dialog.delegate = self; dialog.permission = @"read_stream"; [dialog show];

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  • UITableView setting standalone delegate object?

    - by fuzzygoat
    Hi have setup a sample application using a UITableView. Initially I did this by conforming my controller to and , added a tableView in IB and connected "datasource" & "delegate" to Files Owner. It all works so thats good. What I have been trying out is creating my own class for the delegate. I created a new class and added and , but quickly found I could not connect the tableViewdataSource / delegate. To solve this I added an "Object" (NSObject) in IB and set it to my new class. I then connected the dataSource and delegate outlets to this object. It sort of works, the app runs and displays the tableView, but when I try and scroll the table the app crashes. Can I ask if I am going about this the right way? gary

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  • What is the best way to solve an Objective-C namespace collision?

    - by Mecki
    Objective-C has no namespaces; it's much like C, everything is within one global namespace. Common practice is to prefix classes with initials, e.g. if you are working at IBM, you could prefix them with "IBM"; if you work for Microsoft, you could use "MS"; and so on. Sometimes the initials refer to the project, e.g. Adium prefixes classes with "AI" (as there is no company behind it of that you could take the initials). Apple prefixes classes with NS and says this prefix is reserved for Apple only. So far so well. But appending 2 to 4 letters to a class name in front is a very, very limited namespace. E.g. MS or AI could have an entirely different meanings (AI could be Artificial Intelligence for example) and some other developer might decide to use them and create an equally named class. Bang, namespace collision. Okay, if this is a collision between one of your own classes and one of an external framework you are using, you can easily change the naming of your class, no big deal. But what if you use two external frameworks, both frameworks that you don't have the source to and that you can't change? Your application links with both of them and you get name conflicts. How would you go about solving these? What is the best way to work around them in such a way that you can still use both classes? In C you can work around these by not linking directly to the library, instead you load the library at runtime, using dlopen(), then find the symbol you are looking for using dlsym() and assign it to a global symbol (that you can name any way you like) and then access it through this global symbol. E.g. if you have a conflict because some C library has a function named open(), you could define a variable named myOpen and have it point to the open() function of the library, thus when you want to use the system open(), you just use open() and when you want to use the other one, you access it via the myOpen identifier. Is something similar possible in Objective-C and if not, is there any other clever, tricky solution you can use resolve namespace conflicts? Any ideas? Update: Just to clarify this: answers that suggest how to avoid namespace collisions in advance or how to create a better namespace are certainly welcome; however, I will not accept them as the answer since they don't solve my problem. I have two libraries and their class names collide. I can't change them; I don't have the source of either one. The collision is already there and tips on how it could have been avoided in advance won't help anymore. I can forward them to the developers of these frameworks and hope they choose a better namespace in the future, but for the time being I'm searching a solution to work with the frameworks right now within a single application. Any solutions to make this possible?

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  • Document Based Application, preinitialize window (enter serial, buy, trial)

    - by Remizorrr
    I need to create several windows before NSDocument is loaded, or create a window that blocks NSDocument window and top menu. I tried several solutions - but they didn't work right. modal window, one after another. there were some problems with Async URLConnection, and some other problems with my NSDocument content. I created custom MainMenu.xib with no menu, that opens my preinitialize windows. here i found some other problems, when a file(associated with my application) is opened - the Document Window initializes. Here i tried to subclass NSDocumentController, but i found no way to pause the "open document". (i want the document to be opened anyway, but only after the preinitalize windows would be closed). So what is the right way to do this?

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  • Animate a GIF using Core Animation layers?

    - by Cliff
    I'm trying to animate a GIF and I hit a roadblock. I have an example of what I'm trying to do that uses the individual frames of the GIF and setting the animationImages property of a UIView. However in my project, the thing I want to animate is drawn using Layers. I'm looking for a quick and easy way to animate the frames without introducing too much complexity. Is there any animationImages equivalent with Layers? Does anybody have any ideas?

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  • EXC_BAD_ACCESS when trying to release an ABRecordRef

    - by synic
    I've got the following class that is a wrapper around an ABPerson (ABRecordRef): @interface Recipient : NSObject { ABRecordRef person; } - (id)initWithPerson:(ABRecordRef)person; @end @implementation - (id)initWithPerson:(ABRecordRef)_person { if(self = [super init]) person = CFRetain(_person); return self; } - (void)dealloc { if(person) CFRelease(person); [super dealloc]; } @end I've left some of the methods out, but they aren't relevant to this question. Everything works fine, except I get an EXC_BAD_ACCESS on the if(person) CFRelease(person); line. Why does this happen? I'm not calling CFRelease or CFRetain at all anywhere else in my app.

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  • Can NSTask safely be used outside the main thread?

    - by neoneye
    Yesterday I read somewhere that NSTask isn't thread safe and that bothers me a lot, because I'm running a NSTask within a NSThread and is so far not experiencing any threading issues with it. My code is organized like this A: main thread -> B: worker thread -> C: worker task C: The worker task is a commandline program. B: The worker thread can start/stop the worker task and send it commands. A: The main thread can send commands to the worker thread. If NSTask is supposed to be used only within the main thread, then I'm considering moving the NSTask start/stop code to the main thread, just to prevent possible threading issues. Can NSTask be used outside the main thread? And if not then what may be the threading issues with NSTask?

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  • my NSDateFormatter works only in the iPhone simulator

    - by Manuel Spuhler
    I use a NSDateFormatter which works fine in the simulator, but I get a nil when I run it in the iPhone. I hardcoded the date to be sure of the format, but it fails anyway. NSString *strPubDate = @"Fri, 8 May 2009 08:08:35 GMT"; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"EEE, d MMM yyyy HH:mm:ss Z"]; NSDate *myDate = [dateFormatter dateFromString:strPubDate]; I tried with different region settings, languages etc. on the iPhone. Any idea what is going wrong?

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  • setting image of slider

    - by iSight
    Hi, How can i set an image to a circular slider, which is an object of NSSlider. I have called setImage: method, but does not work out. What could be the alternative approach to do so.

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  • Showing tokens in UITextField

    - by Miraaj
    Hi all, I want to get tokens appearance in UITextField as we have in NSTokenField ie. as soon as user enters some name in UITextField it gets enclosed within a token. We have this control in to-cc fields in mail in iPhone / iPod and I want to get similar feature in my application. Can anyone suggest me some solution for it?? Thanks, Miraaj

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  • NSUndoManager won't undo editing of a NSMutableDictionary

    - by xon1c
    Hi, I'm experiencing problems with the undo operation. The following code won't undo an removeObjectForKey: operation but the redo operation setObject:ForKey: works. - (void) insertIntoDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] removeFromDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Save Path"]; NSLog(@"Object id is: %d and Key id is: %d", [currentPath objectAtIndex:0], thePath); [colorsForPaths setObject:[currentPath objectAtIndex:0] forKey:thePath]; } - (void) removeFromDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] insertIntoDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Delete Path"]; NSLog(@"Object id is: %d and Key id is: %d", [[colorsForPaths allKeys] objectAtIndex:0], thePath); [colorsForPaths removeObjectForKey:thePath]; } The output on the console looks like: // Before setObject:ForKey: Object id is: 1184384 and Key id is: 1530016 // Before removeObjectForKey: UNDO Object id is: 2413664 and Key id is: 1530016 I don't get why the Object id is different although the Key id remains the same. Is there some special undo/redo handling of NSMutableDictionary objects? thx xonic

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  • Common NSNotification mistakes?

    - by Ben Packard
    A simplification... A building has an array of apartment objects. Each apartment has a single currentTenant. These tenants are of type Person. Note that currentTenant doesn't have a reference to the apartment, so can't send information back up the chain. When a tenant has a plumbing issue he raises an NSNotification: [nc postNotificationName:@"PlumbingIssue" object:self]; Each Apartment observes notifications ONLY FROM it's own current tenant (this is set up when the apartment is built, before there is a current tenant): [nc addObserver:self selector:@selector(alertBuildingManager:) name:@"PlumbingIssue" object:[self currentTenant]; When the apartment receives a notification from it's own currentTenant, it sends it's own notification, "PlumberRequired", along with the apartment number and the currentTenant in an NSDictionary. Apartment observes these notifications, which it will take from any apartment (or other object): [nc addObserver:self selector:@selector(callPlumber) name:@"PlumberRequired" object:nil]; Is there something I could be getting fundamentally wrong here? What's happening is that the apartment is receiving notifications from any and all currentTenants, rather than jus it's own. Sorry that the actual code is a bit too unwieldy to post. Was just wondering if there's a gap in my understanding about observing notifications from a particular sender?

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  • Calculating Connection/Download Speed

    - by kdbdallas
    I have a client and server program (both in Obj-C) and I am transferring files between two devices using the programs. The transferring is working fine, but I would like to display to the user what transfer rate they are getting. So I know the total size of the file, and how much of the file has been transferred, is there a way to figure out the transfer rate from this information, and if not, what information do I need to calculate the transfer rate? Thanks

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  • Adding a Shadow to a NSImageView

    - by Kevin Sylvestre
    Sorry for the seemingly simple question. I have a NSImageView (added in interface builder) and want to add a shadow outline. I tried using the 'Image View Effects' section of the 'Inspector' but this required enabling a core animation layer. If I set it for the 'Content View' I have very strange appearance side effects. If I set it for the 'Image View' the shadow is cropped (sorry, can't resize the image view). Any ideas?

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  • Why does addSubview load the view asynchronously

    - by moshe
    I have a UIView that I want to load when the user clicks a button. There happens to be some data processing that happens as well after I call addSubview that involves parsing an XML file retrieved from the web. The problem is the view doesn't show up until after the data processing even if addSuview is called first. I think I'm missing something here, can anyone help? Code: I have a "Loading..." view I'm adding as a custom modal (meaning I'm not using the modalViewController). This action is linked to a button in the navigationController. - (IBAction)parseXml:(id)sender { LoadingModalViewController *loadingModal = [[LoadingModalViewController alloc] initWithNibName:@"LoadingModalViewController" bundle:nil]; [navigationController.view addSubview:loadingModal.view]; [xmlParser parse]; }

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