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  • How to reenable Documents on iPhone?

    - by Matt
    So, I regularly plug in my iPhone to my computer to get voice recordings off of it. However, every time I plugged it in "iPhone" and "Documents on iPhone" would both mount, and "Documents on iPhone" would pop up automatically. As I normally don't need anything on there it was a bit of a nuisance, so I opened a terminal and ran: sudo apt-get install libimobiledevice-utils;idevicepair unpair && idevicepair pair as suggested a here This, however, took away my access to "Documents on iPhone" completely, and didn't provide an alternative like putting it in a folder on the main "iPhone" device. Now I actually NEED to get something off there. Is there anyway to get "Documents on iPhone" back? I would prefer it still didn't pop up automatically but that's a sacrifice I'm willing to make. UPDATE: I ran idevicepair pair and unplugged and replugged my phone. I now have Documents back but it still annoyingly opens every time I plug in.

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  • How to Move SMS from iPhone to Mac?

    - by seda16
    SMS is the main form to Communicate with others, you would saved many messages on your iPhone. Well, there're many reasons you need to backup your iPhone sms to the Mac. For example, your family or friends have sent you some important and you want to save them on your iPhone in case you delete them by accident, or you just need to backup your sms for other use. So today let's talk about how to move sms from iPhone to Mac. It would be very easy if you use an app to help you, I always use the iPhone to Mac transfer on Amacsoft to copy sms from iPhone to Mac. Now let me tell you how to use this great app: Step 1:Connect iPhone to Mac First of all, you need to install and launch the iPhone to Mac transfer, then connect your iPhone to Mac. The iPhone to Mac transfer would recognise your iPhone automatically. And all information of your iPhone will be shown on an interface. Step 2:Select sms and Start the Export Now you can see many choice on the left, find "SMS" and click it, all sms on your iPhone will be listed on the right. Select and check those you want to move, then just click "Export" on the top to start the transfer. Wait just a few a minute the transfer will be done. Great! You have finish the transfer now, it's really very easy, right? I believe it won't be a problem if you want to transfer your sms from iPhone to Mac. By the way you can also use this Amacsoft iPhone to Mac transfer to move other kind of files , like photos, songs etc. If you're a windows user, you can use iPhone to PC transfer on this web to move sms from iPhone to your PC just with the same steps, good luck!

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  • Showing IPhone keyboard in different languages based on user input.

    - by itsaboutcode
    Hi, My question is related to the following question, and can be said almost same. http://stackoverflow.com/questions/330542/setting-the-iphone-keyboard-language But here are my requirement. I am writing dictionary app for IPhone, which support multiple languages. So my requirement is to display the English keyboard when user has selected English language and show Dutch keyboard when user has selected Dutch and so on. So i was wondering if this is possible? Thanks.

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  • creating a new distribution profile for a application after deleting it from iphone??

    - by hemant
    i created a distribution profile of my application,installed and tested it on my iphone and uploaded the binary to app store...due to some usual reasons apple rejected it and asked me to make a few changes...meanwhile i deleted the application from my iphone...now when i reinstall it says valid provisioning profile is not present so will i have to repeat the whole process of making a distribution profile and then upload it to the store...provisional profile cannot change so should i create the new distribution profile with the same one and delete the old distribution profile i made??

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  • Possible to change the alpha value of certain pixels on iPhone?

    - by emi1faber
    Is it possible to change just a portion of a Sprite's alpha in response to user interaction? A good example of what I mean is iFog or iSteam, where the user can wipe "steam" off the iPhone's screen. Swapping images out wouldn't be feasible due to the sheer number of possibilities where the user could touch and move... For example, say you have a simple app that has a brick wall in the background that has graffiti on it, so there'd be two sprites, one of the brick wall, then one of the graffiti that has a higher z value than the brick wall. Then, based upon where the user touches (assuming their touch controls a sandblaster), some of the graffiti should be removed, but not all of it, which could be accomplished by changing the alpha value on a portion of the graffiti sprite. Is there any way to do this in cocos2d-iphone? Or, do I need to drop down into openGL, and if so, where would be a good place to start my search on how to accomplish this? Ideally, I'd like to accomplish this on a cocos2d-iphone Sprite, but if it's not possible, where's the best place to start looking? Thanks in advance, Ben

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  • iPhone App to Remotely Control Windows Media Center

    - by Barry-Jon
    Can anyone recommend an iPhone app, for non-jailbroken devices, that can be used to remotely control Windows (7, if it matters) Media Center from outside the home WiFi network? The objective is to be able to connect to the Media Center box during the day when I am not home. For instance, if I realise that the new series of [insert very trendy new show here] is starting tonight and I hadn’t set up a series link I could fire up the app and set my machine to record it. Solutions could include native iPhone apps, iPhone optimised web apps or regular web apps.

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  • how do I transfer music to my iphone?

    - by bobdobbs
    I'm using ubuntu 12.04 and I have a first generation iphone,16Gb. The iphone is jailbroken. Under 10.04, I was able to transfer music onto the phone. I used banshee. Under 12.04, ubuntu can see the iphone and it's file system. But can't transfer music. If I just plug the iphone in, rhythymbox can't see the iphone. Banshee can see it sometimes, but can't see it's music, and can't transfer music onto it. Attempts to copy over tracks fail with the error "mp3 format is not supported by the device and no converter was found to convert it" If I plug in the iphone and start nautilus, nautilus can see the iphone, and gives me options for opening it: rhythymbox or a photo management application. If I then open the phone in rhythymbox, I can see the music collection. But when I attempt to copy files over, the syncing process seems to take forever. The only way to end it is to cancel the sync. Afterwards, no new tracks have been added. So, how do I transfer file over to my iphone from ubuntu 12.04?

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  • iPad application crash in Apple review - cannot replicate in simulator, have crash log

    - by Mike
    I am clearly missing something obvious here and would really appreciate some input. I have tried repeatedly to submit an application to Apple (iPad in this case) that is crashing on their end when testing but I cannot replicated the situation on my end (obviously I only have the damned simulator to work with at this point). The crash log is as follows: Date/Time: 2010-04-01 05:39:47.226 -0700 OS Version: iPhone OS 3.2 (7B367) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x000790a0 __kill + 8 1 libSystem.B.dylib 0x00079090 kill + 4 2 libSystem.B.dylib 0x00079082 raise + 10 3 libSystem.B.dylib 0x0008d20a abort + 50 4 libstdc++.6.dylib 0x00044a1c __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x000057c4 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042dee __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e42 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f12 __cxa_throw + 78 9 libobjc.A.dylib 0x000046a4 objc_exception_throw + 64 10 CoreFoundation 0x00090c6e +[NSException raise:format:arguments:] + 74 11 CoreFoundation 0x00090d38 +[NSException raise:format:] + 28 12 Foundation 0x00002600 -[NSCFDictionary setObject:forKey:] + 184 13 iPadMosaic 0x00003282 -[iPadMosaicViewController getAlbumThumbs] (iPadMosaicViewController.m:468) 14 Foundation 0x000728fe __NSFireDelayedPerform + 314 15 CoreFoundation 0x00022d1c CFRunLoopRunSpecific + 2092 16 CoreFoundation 0x000224da CFRunLoopRunInMode + 42 17 GraphicsServices 0x000030d4 GSEventRunModal + 108 18 GraphicsServices 0x00003180 GSEventRun + 56 19 UIKit 0x000034c2 -[UIApplication _run] + 374 20 UIKit 0x000019ec UIApplicationMain + 636 21 iPadMosaic 0x00002234 main (main.m:14) 22 iPadMosaic 0x00002204 start + 32 My understanding here is that I am botching the Dictionary add somehow. The relevant lines of code are: for (NSDictionary *album in self.albumList) { // Get image for each album cover UIImage *albumCover; // Loop through photos to get URL of cover based on photo ID match NSString *coverURL = @""; for (NSDictionary *photo in self.photoList) { if ([[photo objectForKey:@"pid"] isEqualToString:[album objectForKey:@"cover_pid"]]) { coverURL = [photo objectForKey:@"src"]; } } NSURL *albumCoverURL = [NSURL URLWithString:coverURL]; NSData *albumCoverData = [NSData dataWithContentsOfURL:albumCoverURL]; albumCover = [UIImage imageWithData:albumCoverData]; if (albumCover == nil || albumCover == NULL) { //NSLog(@"No album cover for some reason"); albumCover = [UIImage imageNamed:@"noImage.png"]; } [[self.albumList objectAtIndex:albumCurrent] setObject:albumCover forKey:@"coverThumb"]; } This is part of a loop that runs over the existing dictionaries stored in an array. If retrieving the album cover fails for some reason the object is filled with a default image and then added. The last line of the code is what's showing up in the crash log. It runs fine in the simulator but crashes 100% in testing on device apparently. Can anyone tell me what I am missing here?

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  • iPhone :Can we add more than One application in a Single application

    - by iPhone Fun
    Hi all, I do have an Idea to integrate with my application. I want to create multiple application within a single one application. Like and application containing Weather application as well as image processing application + camera based application. I want to know Is this thing possible with iphone application? Please suggest me is this possible with iPhone app development and is it allowed by apple or not. thanks for your suggestion in advance.

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  • How much memory is my iphone app using (from Simulator)

    - by Jonathan
    I know this has something to do with Instruments, but well it's kind of confusing and searching for Instruments on Google doesn't help much. I'd like to know how well my app runs, like how much memory it uses. I just don't know where to find something like: "As close as we can tell from the simulator you'll app will currently be using xx MBs of RAM on a real iphone device." I need help on how to get this information.

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  • Remote Data connection in iphone app

    - by Tariq- iPHONE Programmer
    Hello, i am working with Social Networking iphone app which require remote data connection. So i hired a php developer in order to provide me RESTful services. But when i start working with him, he arguing me that he will not make stored procedures and web services. Instead of he suggested me to pass query as a parameter. Suppose If I have to call Search service, he told me to send POST request with 3 parameters: Query="select * from users", username=abd and password = 123 And i thing there is no such architecture in order to use remote data. Then he is saying it is possible through socket programming. And I am 100% sure this is not an appropriate way to access remote data. This is simply illogical. Thousands of iphone application using REST/SOAP services to make remote data connection He just declined me to provide RESTful services. Please its my heartily advice to all developers that post your own views over here. So that I can show to that developers that these are the views from all developers worldwide.

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  • How can an iPhone access another non-iPhone device over wireless or bluetooth?

    - by Tai Squared
    I'm trying to figure out if an iPhone can connect to another non-iPhone device over wireless or bluetooth and have seen conflicting information. Much of what I've found was before version 3.0 of the SDK came out, when it certainly wasn't possible. Looking at questions like this mention you can't connect to an arbitrary device unless if it's part of the "Works for iPhone" device. Do I need hardware that is part of this program? Looking through the Apple documentation, it mentions connecting two iPhones, not an iPhone to another Bluetooth device. Then there are articles like this that includes this quote ...and with the newly-announced "standard support" should allow file transfer between the iPhone and a computer, as well as between nearby iPhones Other questions mention Bonjour, and the Apple documentation talk about connecting to Bonjour devices, but can an iPhone connect to any Bonjour device? Does it have to have a wifi connection, or can it use Bluetooth? Even if I could use Bluetooth to connect to another device, it won't be available on first generation iPhones and iTouches, I believe. Is that correct? I'm thinking of an iPhone application that would need to communicate with other non-iPhone devices in the area, probably using Bluetooth, but possibly a direct wireless connection. What are the possibilities and limitations of this approach? Is it not possible to have an iPhone connect to an arbitrary Bluetooth device? Does the other device have to be on a wireless Bonjour network that? I'm trying to figure out if it's even possible for this to work or if it's not worth the effort.

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  • Why is there a black bar on top of my iPhone/iPad app when I run it on the iPhone simulator?

    - by Anthony Glyadchenko
    Whenever I run my iPhone / iPad app in the iPhone simulator, a black bar appears along the top of the screen which I can't seem to get rid of. On the iPad simulator, however, it looks fine and works great. Also tapping one of the buttons seems to cause a white screen to appear instead of the view on the iPhone, while on the iPad it doesn't seem to be troublesome. Thanks, Anthony Glyadchenko

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • How can I test Xcode Project on iPhone ?

    - by Khawar
    I have developed a view based project in XCode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application. Is there any way I can test my application on iPhone device without buying Apple Developer's License? Thanks in advance.

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  • How can I test Xcdoe Project on iPhone ?

    - by Khawar
    I have developed a view based project in XCode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application. Is there any way I can test my application on iPhone device without buying Apple Developer's License ? Thanks in advance.

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  • iPhone App made using XCode 3.2.3 does not run on 3.1.3 OS

    - by balexandre
    I can't figure this out and I thought that someone might run through the same thing. I have XCode 3.2.3 (Pre Release with OS 4 beta) and I started to create my application, after the final touches and everything worked ok, I changed the Simulator - 4.0 to Simulator - 3.1.3 (latest iPhone OS) and I could never start my app again :-( Does anyone know what I should do? I created a simple Screencast of the problem so everyone can see what I'm writing about. Thank you for all the help.

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